xref: /aosp_15_r20/external/deqp/framework/opengl/simplereference/sglrReferenceUtils.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker #ifndef _SGLRREFERENCEUTILS_HPP
2*35238bceSAndroid Build Coastguard Worker #define _SGLRREFERENCEUTILS_HPP
3*35238bceSAndroid Build Coastguard Worker /*-------------------------------------------------------------------------
4*35238bceSAndroid Build Coastguard Worker  * drawElements Quality Program OpenGL ES Utilities
5*35238bceSAndroid Build Coastguard Worker  * ------------------------------------------------
6*35238bceSAndroid Build Coastguard Worker  *
7*35238bceSAndroid Build Coastguard Worker  * Copyright 2014 The Android Open Source Project
8*35238bceSAndroid Build Coastguard Worker  *
9*35238bceSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
10*35238bceSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
11*35238bceSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
12*35238bceSAndroid Build Coastguard Worker  *
13*35238bceSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
14*35238bceSAndroid Build Coastguard Worker  *
15*35238bceSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
16*35238bceSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
17*35238bceSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18*35238bceSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
19*35238bceSAndroid Build Coastguard Worker  * limitations under the License.
20*35238bceSAndroid Build Coastguard Worker  *
21*35238bceSAndroid Build Coastguard Worker  *//*!
22*35238bceSAndroid Build Coastguard Worker  * \file
23*35238bceSAndroid Build Coastguard Worker  * \brief Reference context utils
24*35238bceSAndroid Build Coastguard Worker  *//*--------------------------------------------------------------------*/
25*35238bceSAndroid Build Coastguard Worker 
26*35238bceSAndroid Build Coastguard Worker #include "tcuDefs.hpp"
27*35238bceSAndroid Build Coastguard Worker #include "rrVertexAttrib.hpp"
28*35238bceSAndroid Build Coastguard Worker #include "rrPrimitiveTypes.hpp"
29*35238bceSAndroid Build Coastguard Worker #include "rrShaders.hpp"
30*35238bceSAndroid Build Coastguard Worker #include "rrRenderState.hpp"
31*35238bceSAndroid Build Coastguard Worker #include "gluRenderContext.hpp"
32*35238bceSAndroid Build Coastguard Worker 
33*35238bceSAndroid Build Coastguard Worker namespace sglr
34*35238bceSAndroid Build Coastguard Worker {
35*35238bceSAndroid Build Coastguard Worker namespace rr_util
36*35238bceSAndroid Build Coastguard Worker {
37*35238bceSAndroid Build Coastguard Worker 
38*35238bceSAndroid Build Coastguard Worker rr::VertexAttribType mapGLPureIntegerVertexAttributeType(uint32_t type);
39*35238bceSAndroid Build Coastguard Worker rr::VertexAttribType mapGLFloatVertexAttributeType(uint32_t type, bool normalizedInteger, int size,
40*35238bceSAndroid Build Coastguard Worker                                                    glu::ContextType ctxType);
41*35238bceSAndroid Build Coastguard Worker int mapGLSize(int size);
42*35238bceSAndroid Build Coastguard Worker rr::PrimitiveType mapGLPrimitiveType(uint32_t type);
43*35238bceSAndroid Build Coastguard Worker rr::IndexType mapGLIndexType(uint32_t type);
44*35238bceSAndroid Build Coastguard Worker rr::GeometryShaderOutputType mapGLGeometryShaderOutputType(uint32_t primitive);
45*35238bceSAndroid Build Coastguard Worker rr::GeometryShaderInputType mapGLGeometryShaderInputType(uint32_t primitive);
46*35238bceSAndroid Build Coastguard Worker rr::TestFunc mapGLTestFunc(uint32_t func);
47*35238bceSAndroid Build Coastguard Worker rr::StencilOp mapGLStencilOp(uint32_t op);
48*35238bceSAndroid Build Coastguard Worker rr::BlendEquation mapGLBlendEquation(uint32_t equation);
49*35238bceSAndroid Build Coastguard Worker rr::BlendEquationAdvanced mapGLBlendEquationAdvanced(uint32_t equation);
50*35238bceSAndroid Build Coastguard Worker rr::BlendFunc mapGLBlendFunc(uint32_t func);
51*35238bceSAndroid Build Coastguard Worker 
52*35238bceSAndroid Build Coastguard Worker } // namespace rr_util
53*35238bceSAndroid Build Coastguard Worker } // namespace sglr
54*35238bceSAndroid Build Coastguard Worker 
55*35238bceSAndroid Build Coastguard Worker #endif // _SGLRREFERENCEUTILS_HPP
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