1*35238bceSAndroid Build Coastguard Worker# -*- coding: utf-8 -*- 2*35238bceSAndroid Build Coastguard Worker 3*35238bceSAndroid Build Coastguard Worker#------------------------------------------------------------------------- 4*35238bceSAndroid Build Coastguard Worker# drawElements Quality Program utilities 5*35238bceSAndroid Build Coastguard Worker# -------------------------------------- 6*35238bceSAndroid Build Coastguard Worker# 7*35238bceSAndroid Build Coastguard Worker# Copyright 2015 The Android Open Source Project 8*35238bceSAndroid Build Coastguard Worker# 9*35238bceSAndroid Build Coastguard Worker# Licensed under the Apache License, Version 2.0 (the "License"); 10*35238bceSAndroid Build Coastguard Worker# you may not use this file except in compliance with the License. 11*35238bceSAndroid Build Coastguard Worker# You may obtain a copy of the License at 12*35238bceSAndroid Build Coastguard Worker# 13*35238bceSAndroid Build Coastguard Worker# http://www.apache.org/licenses/LICENSE-2.0 14*35238bceSAndroid Build Coastguard Worker# 15*35238bceSAndroid Build Coastguard Worker# Unless required by applicable law or agreed to in writing, software 16*35238bceSAndroid Build Coastguard Worker# distributed under the License is distributed on an "AS IS" BASIS, 17*35238bceSAndroid Build Coastguard Worker# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18*35238bceSAndroid Build Coastguard Worker# See the License for the specific language governing permissions and 19*35238bceSAndroid Build Coastguard Worker# limitations under the License. 20*35238bceSAndroid Build Coastguard Worker# 21*35238bceSAndroid Build Coastguard Worker#------------------------------------------------------------------------- 22*35238bceSAndroid Build Coastguard Worker 23*35238bceSAndroid Build Coastguard Workerimport os 24*35238bceSAndroid Build Coastguard Workerimport string 25*35238bceSAndroid Build Coastguard Worker 26*35238bceSAndroid Build Coastguard Worker# TODO remove 27*35238bceSAndroid Build Coastguard Workerimport sys 28*35238bceSAndroid Build Coastguard Workersys.path.append(os.path.dirname(os.path.dirname(__file__))) 29*35238bceSAndroid Build Coastguard Worker 30*35238bceSAndroid Build Coastguard Workerfrom src_util import * 31*35238bceSAndroid Build Coastguard Workerfrom khr_util.gen_str_util import addValuePrefix, genStrUtilProtos, genStrUtilImpls 32*35238bceSAndroid Build Coastguard Worker 33*35238bceSAndroid Build Coastguard Worker# Bitfield mapping 34*35238bceSAndroid Build Coastguard WorkerBITFIELD_GROUPS = [ 35*35238bceSAndroid Build Coastguard Worker # ClearBufferMask 36*35238bceSAndroid Build Coastguard Worker ("BufferMask", ["DEPTH_BUFFER_BIT", "STENCIL_BUFFER_BIT", "COLOR_BUFFER_BIT"]), 37*35238bceSAndroid Build Coastguard Worker # MapBufferUsageMask 38*35238bceSAndroid Build Coastguard Worker ("BufferMapFlags", [ 39*35238bceSAndroid Build Coastguard Worker "MAP_READ_BIT", 40*35238bceSAndroid Build Coastguard Worker "MAP_WRITE_BIT", 41*35238bceSAndroid Build Coastguard Worker "MAP_INVALIDATE_RANGE_BIT", 42*35238bceSAndroid Build Coastguard Worker "MAP_INVALIDATE_BUFFER_BIT", 43*35238bceSAndroid Build Coastguard Worker "MAP_FLUSH_EXPLICIT_BIT", 44*35238bceSAndroid Build Coastguard Worker "MAP_UNSYNCHRONIZED_BIT" 45*35238bceSAndroid Build Coastguard Worker ]), 46*35238bceSAndroid Build Coastguard Worker # MemoryBarrierMask 47*35238bceSAndroid Build Coastguard Worker ("MemoryBarrierFlags", [ 48*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_BARRIER_BIT", 49*35238bceSAndroid Build Coastguard Worker "ELEMENT_ARRAY_BARRIER_BIT", 50*35238bceSAndroid Build Coastguard Worker "UNIFORM_BARRIER_BIT", 51*35238bceSAndroid Build Coastguard Worker "TEXTURE_FETCH_BARRIER_BIT", 52*35238bceSAndroid Build Coastguard Worker "SHADER_IMAGE_ACCESS_BARRIER_BIT", 53*35238bceSAndroid Build Coastguard Worker "COMMAND_BARRIER_BIT", 54*35238bceSAndroid Build Coastguard Worker "PIXEL_BUFFER_BARRIER_BIT", 55*35238bceSAndroid Build Coastguard Worker "TEXTURE_UPDATE_BARRIER_BIT", 56*35238bceSAndroid Build Coastguard Worker "BUFFER_UPDATE_BARRIER_BIT", 57*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_BARRIER_BIT", 58*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BARRIER_BIT", 59*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BARRIER_BIT" 60*35238bceSAndroid Build Coastguard Worker ]), 61*35238bceSAndroid Build Coastguard Worker # ShaderTypeMask 62*35238bceSAndroid Build Coastguard Worker ("ShaderTypeMask", [ 63*35238bceSAndroid Build Coastguard Worker "VERTEX_SHADER_BIT", 64*35238bceSAndroid Build Coastguard Worker "FRAGMENT_SHADER_BIT", 65*35238bceSAndroid Build Coastguard Worker "COMPUTE_SHADER_BIT", 66*35238bceSAndroid Build Coastguard Worker "GEOMETRY_SHADER_BIT", 67*35238bceSAndroid Build Coastguard Worker "TESS_CONTROL_SHADER_BIT", 68*35238bceSAndroid Build Coastguard Worker "TESS_EVALUATION_SHADER_BIT" 69*35238bceSAndroid Build Coastguard Worker ]), 70*35238bceSAndroid Build Coastguard Worker] 71*35238bceSAndroid Build Coastguard Worker 72*35238bceSAndroid Build Coastguard Worker# Enum mapping 73*35238bceSAndroid Build Coastguard WorkerENUM_GROUPS = [ 74*35238bceSAndroid Build Coastguard Worker # Common enums 75*35238bceSAndroid Build Coastguard Worker 76*35238bceSAndroid Build Coastguard Worker # ErrorCode 77*35238bceSAndroid Build Coastguard Worker ("Error", ["NO_ERROR", "INVALID_ENUM", "INVALID_VALUE", "INVALID_OPERATION", "OUT_OF_MEMORY", 78*35238bceSAndroid Build Coastguard Worker "INVALID_FRAMEBUFFER_OPERATION", "CONTEXT_LOST"]), 79*35238bceSAndroid Build Coastguard Worker # PixelType, partially 80*35238bceSAndroid Build Coastguard Worker ("Type", [ 81*35238bceSAndroid Build Coastguard Worker # GLES2 types 82*35238bceSAndroid Build Coastguard Worker "BYTE", 83*35238bceSAndroid Build Coastguard Worker "UNSIGNED_BYTE", 84*35238bceSAndroid Build Coastguard Worker "SHORT", 85*35238bceSAndroid Build Coastguard Worker "UNSIGNED_SHORT", 86*35238bceSAndroid Build Coastguard Worker "INT", 87*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT", 88*35238bceSAndroid Build Coastguard Worker "FLOAT", 89*35238bceSAndroid Build Coastguard Worker "FIXED", 90*35238bceSAndroid Build Coastguard Worker "UNSIGNED_SHORT_5_6_5", 91*35238bceSAndroid Build Coastguard Worker "UNSIGNED_SHORT_4_4_4_4", 92*35238bceSAndroid Build Coastguard Worker "UNSIGNED_SHORT_5_5_5_1", 93*35238bceSAndroid Build Coastguard Worker 94*35238bceSAndroid Build Coastguard Worker # GLES3 types 95*35238bceSAndroid Build Coastguard Worker "HALF_FLOAT", 96*35238bceSAndroid Build Coastguard Worker "INT_2_10_10_10_REV", 97*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_2_10_10_10_REV", 98*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_10F_11F_11F_REV", 99*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_5_9_9_9_REV", 100*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_24_8", 101*35238bceSAndroid Build Coastguard Worker "FLOAT_32_UNSIGNED_INT_24_8_REV", 102*35238bceSAndroid Build Coastguard Worker "SIGNED_NORMALIZED", 103*35238bceSAndroid Build Coastguard Worker "UNSIGNED_NORMALIZED", 104*35238bceSAndroid Build Coastguard Worker 105*35238bceSAndroid Build Coastguard Worker # Extension types 106*35238bceSAndroid Build Coastguard Worker "HALF_FLOAT_OES", 107*35238bceSAndroid Build Coastguard Worker ]), 108*35238bceSAndroid Build Coastguard Worker 109*35238bceSAndroid Build Coastguard Worker # GetPName, also GettableState below 110*35238bceSAndroid Build Coastguard Worker ("ParamQuery", [ 111*35238bceSAndroid Build Coastguard Worker # Generic 112*35238bceSAndroid Build Coastguard Worker "LINE_WIDTH", 113*35238bceSAndroid Build Coastguard Worker "ALIASED_POINT_SIZE_RANGE", 114*35238bceSAndroid Build Coastguard Worker "ALIASED_LINE_WIDTH_RANGE", 115*35238bceSAndroid Build Coastguard Worker "CULL_FACE_MODE", 116*35238bceSAndroid Build Coastguard Worker "FRONT_FACE", 117*35238bceSAndroid Build Coastguard Worker "DEPTH_RANGE", 118*35238bceSAndroid Build Coastguard Worker "DEPTH_WRITEMASK", 119*35238bceSAndroid Build Coastguard Worker "DEPTH_CLEAR_VALUE", 120*35238bceSAndroid Build Coastguard Worker "DEPTH_FUNC", 121*35238bceSAndroid Build Coastguard Worker "STENCIL_CLEAR_VALUE", 122*35238bceSAndroid Build Coastguard Worker "STENCIL_FUNC", 123*35238bceSAndroid Build Coastguard Worker "STENCIL_FAIL", 124*35238bceSAndroid Build Coastguard Worker "STENCIL_PASS_DEPTH_FAIL", 125*35238bceSAndroid Build Coastguard Worker "STENCIL_PASS_DEPTH_PASS", 126*35238bceSAndroid Build Coastguard Worker "STENCIL_REF", 127*35238bceSAndroid Build Coastguard Worker "STENCIL_VALUE_MASK", 128*35238bceSAndroid Build Coastguard Worker "STENCIL_WRITEMASK", 129*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_FUNC", 130*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_FAIL", 131*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_PASS_DEPTH_FAIL", 132*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_PASS_DEPTH_PASS", 133*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_REF", 134*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_VALUE_MASK", 135*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_WRITEMASK", 136*35238bceSAndroid Build Coastguard Worker "VIEWPORT", 137*35238bceSAndroid Build Coastguard Worker "SCISSOR_BOX", 138*35238bceSAndroid Build Coastguard Worker "SCISSOR_TEST", 139*35238bceSAndroid Build Coastguard Worker "COLOR_CLEAR_VALUE", 140*35238bceSAndroid Build Coastguard Worker "COLOR_WRITEMASK", 141*35238bceSAndroid Build Coastguard Worker "UNPACK_ALIGNMENT", 142*35238bceSAndroid Build Coastguard Worker "PACK_ALIGNMENT", 143*35238bceSAndroid Build Coastguard Worker "MAX_TEXTURE_SIZE", 144*35238bceSAndroid Build Coastguard Worker "MAX_VIEWPORT_DIMS", 145*35238bceSAndroid Build Coastguard Worker "SUBPIXEL_BITS", 146*35238bceSAndroid Build Coastguard Worker "RED_BITS", 147*35238bceSAndroid Build Coastguard Worker "GREEN_BITS", 148*35238bceSAndroid Build Coastguard Worker "BLUE_BITS", 149*35238bceSAndroid Build Coastguard Worker "ALPHA_BITS", 150*35238bceSAndroid Build Coastguard Worker "DEPTH_BITS", 151*35238bceSAndroid Build Coastguard Worker "STENCIL_BITS", 152*35238bceSAndroid Build Coastguard Worker "POLYGON_OFFSET_UNITS", 153*35238bceSAndroid Build Coastguard Worker "POLYGON_OFFSET_FILL", 154*35238bceSAndroid Build Coastguard Worker "POLYGON_OFFSET_FACTOR", 155*35238bceSAndroid Build Coastguard Worker "TEXTURE_BINDING_2D", 156*35238bceSAndroid Build Coastguard Worker "SAMPLE_BUFFERS", 157*35238bceSAndroid Build Coastguard Worker "SAMPLES", 158*35238bceSAndroid Build Coastguard Worker "SAMPLE_COVERAGE_VALUE", 159*35238bceSAndroid Build Coastguard Worker "SAMPLE_COVERAGE_INVERT", 160*35238bceSAndroid Build Coastguard Worker 161*35238bceSAndroid Build Coastguard Worker "MAX_CUBE_MAP_TEXTURE_SIZE", 162*35238bceSAndroid Build Coastguard Worker "MAX_RENDERBUFFER_SIZE", 163*35238bceSAndroid Build Coastguard Worker 164*35238bceSAndroid Build Coastguard Worker # Program-related 165*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_ATTRIBS", 166*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_UNIFORM_VECTORS", 167*35238bceSAndroid Build Coastguard Worker "MAX_VARYING_VECTORS", 168*35238bceSAndroid Build Coastguard Worker "MAX_COMBINED_TEXTURE_IMAGE_UNITS", 169*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_TEXTURE_IMAGE_UNITS", 170*35238bceSAndroid Build Coastguard Worker "MAX_TEXTURE_IMAGE_UNITS", 171*35238bceSAndroid Build Coastguard Worker "MAX_FRAGMENT_UNIFORM_VECTORS" 172*35238bceSAndroid Build Coastguard Worker ]), 173*35238bceSAndroid Build Coastguard Worker 174*35238bceSAndroid Build Coastguard Worker # *missing* 175*35238bceSAndroid Build Coastguard Worker # Program query 176*35238bceSAndroid Build Coastguard Worker ("ProgramParam", [ 177*35238bceSAndroid Build Coastguard Worker "ACTIVE_ATTRIBUTES", 178*35238bceSAndroid Build Coastguard Worker "ACTIVE_ATTRIBUTE_MAX_LENGTH", 179*35238bceSAndroid Build Coastguard Worker "ACTIVE_UNIFORMS", 180*35238bceSAndroid Build Coastguard Worker "ACTIVE_UNIFORM_BLOCKS", 181*35238bceSAndroid Build Coastguard Worker "ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", 182*35238bceSAndroid Build Coastguard Worker "ACTIVE_UNIFORM_MAX_LENGTH", 183*35238bceSAndroid Build Coastguard Worker "ATTACHED_SHADERS", 184*35238bceSAndroid Build Coastguard Worker "DELETE_STATUS", 185*35238bceSAndroid Build Coastguard Worker "INFO_LOG_LENGTH", 186*35238bceSAndroid Build Coastguard Worker "LINK_STATUS", 187*35238bceSAndroid Build Coastguard Worker "PROGRAM_BINARY_RETRIEVABLE_HINT", 188*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BUFFER_MODE", 189*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_VARYINGS", 190*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", 191*35238bceSAndroid Build Coastguard Worker "VALIDATE_STATUS", 192*35238bceSAndroid Build Coastguard Worker "GEOMETRY_INPUT_TYPE", 193*35238bceSAndroid Build Coastguard Worker "GEOMETRY_OUTPUT_TYPE", 194*35238bceSAndroid Build Coastguard Worker "GEOMETRY_VERTICES_OUT", 195*35238bceSAndroid Build Coastguard Worker "GEOMETRY_SHADER_INVOCATIONS", 196*35238bceSAndroid Build Coastguard Worker "PROGRAM_SEPARABLE", 197*35238bceSAndroid Build Coastguard Worker "COMPUTE_WORK_GROUP_SIZE", 198*35238bceSAndroid Build Coastguard Worker "ACTIVE_ATOMIC_COUNTER_BUFFERS", 199*35238bceSAndroid Build Coastguard Worker "TESS_CONTROL_OUTPUT_VERTICES", 200*35238bceSAndroid Build Coastguard Worker "TESS_GEN_MODE", 201*35238bceSAndroid Build Coastguard Worker "TESS_GEN_SPACING", 202*35238bceSAndroid Build Coastguard Worker "TESS_GEN_VERTEX_ORDER", 203*35238bceSAndroid Build Coastguard Worker "TESS_GEN_POINT_MODE", 204*35238bceSAndroid Build Coastguard Worker ]), 205*35238bceSAndroid Build Coastguard Worker 206*35238bceSAndroid Build Coastguard Worker # *missing* 207*35238bceSAndroid Build Coastguard Worker # Uniform query 208*35238bceSAndroid Build Coastguard Worker ("UniformParam", [ 209*35238bceSAndroid Build Coastguard Worker "UNIFORM_TYPE", 210*35238bceSAndroid Build Coastguard Worker "UNIFORM_SIZE", 211*35238bceSAndroid Build Coastguard Worker "UNIFORM_NAME_LENGTH", 212*35238bceSAndroid Build Coastguard Worker "UNIFORM_BLOCK_INDEX", 213*35238bceSAndroid Build Coastguard Worker "UNIFORM_OFFSET", 214*35238bceSAndroid Build Coastguard Worker "UNIFORM_ARRAY_STRIDE", 215*35238bceSAndroid Build Coastguard Worker "UNIFORM_MATRIX_STRIDE", 216*35238bceSAndroid Build Coastguard Worker "UNIFORM_IS_ROW_MAJOR" 217*35238bceSAndroid Build Coastguard Worker ]), 218*35238bceSAndroid Build Coastguard Worker 219*35238bceSAndroid Build Coastguard Worker # *missing* 220*35238bceSAndroid Build Coastguard Worker # Framebuffers 221*35238bceSAndroid Build Coastguard Worker ("FramebufferAttachment", ["COLOR_ATTACHMENT0", "COLOR_ATTACHMENT1", "COLOR_ATTACHMENT2", "COLOR_ATTACHMENT3", 222*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT4", "COLOR_ATTACHMENT5", "COLOR_ATTACHMENT6", "COLOR_ATTACHMENT7", 223*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT8", "COLOR_ATTACHMENT9", "COLOR_ATTACHMENT10", "COLOR_ATTACHMENT11", 224*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT12", "COLOR_ATTACHMENT13", "COLOR_ATTACHMENT14", "COLOR_ATTACHMENT15", 225*35238bceSAndroid Build Coastguard Worker "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT", "DEPTH_STENCIL_ATTACHMENT", 226*35238bceSAndroid Build Coastguard Worker "BACK", "FRONT_LEFT", "FRONT_RIGHT", "BACK_LEFT", "BACK_RIGHT", 227*35238bceSAndroid Build Coastguard Worker "DEPTH", "STENCIL"]), 228*35238bceSAndroid Build Coastguard Worker # *missing* 229*35238bceSAndroid Build Coastguard Worker ("FramebufferAttachmentParameter", ["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", 230*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", 231*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", 232*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", "FRAMEBUFFER_ATTACHMENT_RED_SIZE", 233*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", 234*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", 235*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", "FRAMEBUFFER_ATTACHMENT_LAYERED"]), 236*35238bceSAndroid Build Coastguard Worker ("FramebufferTarget", ["FRAMEBUFFER", "RENDERBUFFER", "DRAW_FRAMEBUFFER", "READ_FRAMEBUFFER"]), 237*35238bceSAndroid Build Coastguard Worker ("FramebufferStatus", ["FRAMEBUFFER_COMPLETE", "FRAMEBUFFER_INCOMPLETE_ATTACHMENT", "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", 238*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_INCOMPLETE_DIMENSIONS", "FRAMEBUFFER_UNSUPPORTED", "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", 239*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"]), 240*35238bceSAndroid Build Coastguard Worker ("FramebufferAttachmentType", ["NONE", "FRAMEBUFFER_DEFAULT", "TEXTURE", "RENDERBUFFER"]), 241*35238bceSAndroid Build Coastguard Worker ("FramebufferColorEncoding", ["LINEAR", "SRGB"]), 242*35238bceSAndroid Build Coastguard Worker 243*35238bceSAndroid Build Coastguard Worker ("FramebufferParameter", [ 244*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_DEFAULT_WIDTH", 245*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_DEFAULT_HEIGHT", 246*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_DEFAULT_SAMPLES", 247*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS", 248*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_DEFAULT_LAYERS", 249*35238bceSAndroid Build Coastguard Worker ]), 250*35238bceSAndroid Build Coastguard Worker 251*35238bceSAndroid Build Coastguard Worker # Renderbuffers 252*35238bceSAndroid Build Coastguard Worker ("RenderbufferParameter", ["RENDERBUFFER_WIDTH", "RENDERBUFFER_HEIGHT", "RENDERBUFFER_INTERNAL_FORMAT", "RENDERBUFFER_RED_SIZE", 253*35238bceSAndroid Build Coastguard Worker "RENDERBUFFER_GREEN_SIZE", "RENDERBUFFER_BLUE_SIZE", "RENDERBUFFER_ALPHA_SIZE", "RENDERBUFFER_DEPTH_SIZE", 254*35238bceSAndroid Build Coastguard Worker "RENDERBUFFER_STENCIL_SIZE", "RENDERBUFFER_SAMPLES"]), 255*35238bceSAndroid Build Coastguard Worker 256*35238bceSAndroid Build Coastguard Worker # Primitives 257*35238bceSAndroid Build Coastguard Worker ("PrimitiveType", ["POINTS", "LINES", "LINE_STRIP", "LINE_LOOP", "TRIANGLES", "TRIANGLE_STRIP", "TRIANGLE_FAN", "LINES_ADJACENCY", "LINE_STRIP_ADJACENCY", "TRIANGLES_ADJACENCY", "TRIANGLE_STRIP_ADJACENCY"]), 258*35238bceSAndroid Build Coastguard Worker 259*35238bceSAndroid Build Coastguard Worker # Blending 260*35238bceSAndroid Build Coastguard Worker ("BlendFactor", ["ZERO", "ONE", "SRC_ALPHA_SATURATE", 261*35238bceSAndroid Build Coastguard Worker "SRC_COLOR", "ONE_MINUS_SRC_COLOR", "SRC_ALPHA", "ONE_MINUS_SRC_ALPHA", 262*35238bceSAndroid Build Coastguard Worker "SRC1_COLOR", "ONE_MINUS_SRC1_COLOR", "SRC1_ALPHA", "ONE_MINUS_SRC1_ALPHA", 263*35238bceSAndroid Build Coastguard Worker "DST_COLOR", "ONE_MINUS_DST_COLOR", "DST_ALPHA", "ONE_MINUS_DST_ALPHA", 264*35238bceSAndroid Build Coastguard Worker "CONSTANT_COLOR", "ONE_MINUS_CONSTANT_COLOR", "CONSTANT_ALPHA", "ONE_MINUS_CONSTANT_ALPHA"]), 265*35238bceSAndroid Build Coastguard Worker ("BlendEquation", [ 266*35238bceSAndroid Build Coastguard Worker "FUNC_ADD", 267*35238bceSAndroid Build Coastguard Worker "FUNC_SUBTRACT", 268*35238bceSAndroid Build Coastguard Worker "FUNC_REVERSE_SUBTRACT", 269*35238bceSAndroid Build Coastguard Worker "MIN", 270*35238bceSAndroid Build Coastguard Worker "MAX", 271*35238bceSAndroid Build Coastguard Worker "MULTIPLY_KHR", 272*35238bceSAndroid Build Coastguard Worker "SCREEN_KHR", 273*35238bceSAndroid Build Coastguard Worker "OVERLAY_KHR", 274*35238bceSAndroid Build Coastguard Worker "DARKEN_KHR", 275*35238bceSAndroid Build Coastguard Worker "LIGHTEN_KHR", 276*35238bceSAndroid Build Coastguard Worker "COLORDODGE_KHR", 277*35238bceSAndroid Build Coastguard Worker "COLORBURN_KHR", 278*35238bceSAndroid Build Coastguard Worker "HARDLIGHT_KHR", 279*35238bceSAndroid Build Coastguard Worker "SOFTLIGHT_KHR", 280*35238bceSAndroid Build Coastguard Worker "DIFFERENCE_KHR", 281*35238bceSAndroid Build Coastguard Worker "EXCLUSION_KHR", 282*35238bceSAndroid Build Coastguard Worker "HSL_HUE_KHR", 283*35238bceSAndroid Build Coastguard Worker "HSL_SATURATION_KHR", 284*35238bceSAndroid Build Coastguard Worker "HSL_COLOR_KHR", 285*35238bceSAndroid Build Coastguard Worker "HSL_LUMINOSITY_KHR", 286*35238bceSAndroid Build Coastguard Worker ]), 287*35238bceSAndroid Build Coastguard Worker 288*35238bceSAndroid Build Coastguard Worker # Buffer Objects 289*35238bceSAndroid Build Coastguard Worker ("BufferTarget", [ 290*35238bceSAndroid Build Coastguard Worker "ARRAY_BUFFER", 291*35238bceSAndroid Build Coastguard Worker "ELEMENT_ARRAY_BUFFER", 292*35238bceSAndroid Build Coastguard Worker "COPY_READ_BUFFER", 293*35238bceSAndroid Build Coastguard Worker "COPY_WRITE_BUFFER", 294*35238bceSAndroid Build Coastguard Worker "PIXEL_PACK_BUFFER", 295*35238bceSAndroid Build Coastguard Worker "PIXEL_UNPACK_BUFFER", 296*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BUFFER", 297*35238bceSAndroid Build Coastguard Worker "UNIFORM_BUFFER", 298*35238bceSAndroid Build Coastguard Worker "DRAW_INDIRECT_BUFFER", 299*35238bceSAndroid Build Coastguard Worker "SHADER_STORAGE_BUFFER", 300*35238bceSAndroid Build Coastguard Worker "TEXTURE_BUFFER", 301*35238bceSAndroid Build Coastguard Worker "DISPATCH_INDIRECT_BUFFER", 302*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER", 303*35238bceSAndroid Build Coastguard Worker ]), 304*35238bceSAndroid Build Coastguard Worker ("BufferBinding", ["ARRAY_BUFFER_BINDING", "ELEMENT_ARRAY_BUFFER_BINDING"]), 305*35238bceSAndroid Build Coastguard Worker ("Usage", [ 306*35238bceSAndroid Build Coastguard Worker "STREAM_DRAW", 307*35238bceSAndroid Build Coastguard Worker "STREAM_READ", 308*35238bceSAndroid Build Coastguard Worker "STREAM_COPY", 309*35238bceSAndroid Build Coastguard Worker "STATIC_DRAW", 310*35238bceSAndroid Build Coastguard Worker "STATIC_READ", 311*35238bceSAndroid Build Coastguard Worker "STATIC_COPY", 312*35238bceSAndroid Build Coastguard Worker "DYNAMIC_DRAW", 313*35238bceSAndroid Build Coastguard Worker "DYNAMIC_READ", 314*35238bceSAndroid Build Coastguard Worker "DYNAMIC_COPY"]), 315*35238bceSAndroid Build Coastguard Worker ("BufferQuery", ["BUFFER_SIZE", "BUFFER_USAGE", "BUFFER_ACCESS_FLAGS", "BUFFER_MAPPED", "BUFFER_MAP_OFFSET", "BUFFER_MAP_LENGTH"]), 316*35238bceSAndroid Build Coastguard Worker 317*35238bceSAndroid Build Coastguard Worker # Culling 318*35238bceSAndroid Build Coastguard Worker ("Face", ["FRONT", "BACK", "FRONT_AND_BACK"]), 319*35238bceSAndroid Build Coastguard Worker 320*35238bceSAndroid Build Coastguard Worker # Comparison function 321*35238bceSAndroid Build Coastguard Worker ("CompareFunc", ["NEVER", "LESS", "LEQUAL", "GREATER", "EQUAL", "NOTEQUAL", "GEQUAL", "ALWAYS"]), 322*35238bceSAndroid Build Coastguard Worker 323*35238bceSAndroid Build Coastguard Worker # Enable-disable bit 324*35238bceSAndroid Build Coastguard Worker ("EnableCap", ["TEXTURE_2D", "CULL_FACE", "BLEND", "DITHER", "STENCIL_TEST", "DEPTH_TEST", "SCISSOR_TEST", 325*35238bceSAndroid Build Coastguard Worker "POLYGON_OFFSET_FILL", "SAMPLE_ALPHA_TO_COVERAGE", "SAMPLE_COVERAGE", 326*35238bceSAndroid Build Coastguard Worker "PRIMITIVE_RESTART_FIXED_INDEX", "RASTERIZER_DISCARD", 327*35238bceSAndroid Build Coastguard Worker "FRAMEBUFFER_SRGB", "SAMPLE_SHADING", "DEPTH_CLAMP", 328*35238bceSAndroid Build Coastguard Worker "PRIMITIVE_RESTART", "SAMPLE_MASK", "DEBUG_OUTPUT", "DEBUG_OUTPUT_SYNCHRONOUS", 329*35238bceSAndroid Build Coastguard Worker "BLEND_ADVANCED_COHERENT_KHR"]), 330*35238bceSAndroid Build Coastguard Worker 331*35238bceSAndroid Build Coastguard Worker # Indexed enable-disable bit 332*35238bceSAndroid Build Coastguard Worker ("IndexedEnableCap", ["BLEND"]), 333*35238bceSAndroid Build Coastguard Worker 334*35238bceSAndroid Build Coastguard Worker # Polygon winding 335*35238bceSAndroid Build Coastguard Worker ("Winding", ["CW", "CCW"]), 336*35238bceSAndroid Build Coastguard Worker 337*35238bceSAndroid Build Coastguard Worker # Hints 338*35238bceSAndroid Build Coastguard Worker ("HintMode", ["DONT_CARE", "FASTEST", "NICEST"]), 339*35238bceSAndroid Build Coastguard Worker ("Hint", ["GENERATE_MIPMAP_HINT"]), 340*35238bceSAndroid Build Coastguard Worker 341*35238bceSAndroid Build Coastguard Worker # Stencil ops 342*35238bceSAndroid Build Coastguard Worker ("StencilOp", ["ZERO", "KEEP", "REPLACE", "INCR", "DECR", "INVERT", "INCR_WRAP", "DECR_WRAP"]), 343*35238bceSAndroid Build Coastguard Worker 344*35238bceSAndroid Build Coastguard Worker # Shader type 345*35238bceSAndroid Build Coastguard Worker ("ShaderType", [ 346*35238bceSAndroid Build Coastguard Worker "VERTEX_SHADER", 347*35238bceSAndroid Build Coastguard Worker "FRAGMENT_SHADER", 348*35238bceSAndroid Build Coastguard Worker "COMPUTE_SHADER", 349*35238bceSAndroid Build Coastguard Worker "TESS_CONTROL_SHADER", 350*35238bceSAndroid Build Coastguard Worker "TESS_EVALUATION_SHADER", 351*35238bceSAndroid Build Coastguard Worker "GEOMETRY_SHADER", 352*35238bceSAndroid Build Coastguard Worker ]), 353*35238bceSAndroid Build Coastguard Worker 354*35238bceSAndroid Build Coastguard Worker # Buffers 355*35238bceSAndroid Build Coastguard Worker ("Buffer", ["COLOR", "DEPTH", "STENCIL", "DEPTH_STENCIL"]), 356*35238bceSAndroid Build Coastguard Worker 357*35238bceSAndroid Build Coastguard Worker # Invalidate buffer target 358*35238bceSAndroid Build Coastguard Worker ("InvalidateAttachment",["COLOR", "DEPTH", "STENCIL", 359*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT0", 360*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT1", 361*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT2", 362*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT3", 363*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT4", 364*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT5", 365*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT6", 366*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT7", 367*35238bceSAndroid Build Coastguard Worker "DEPTH_ATTACHMENT", 368*35238bceSAndroid Build Coastguard Worker "STENCIL_ATTACHMENT", 369*35238bceSAndroid Build Coastguard Worker "DEPTH_STENCIL_ATTACHMENT"]), 370*35238bceSAndroid Build Coastguard Worker 371*35238bceSAndroid Build Coastguard Worker # Draw/ReadBuffer attachment 372*35238bceSAndroid Build Coastguard Worker ("DrawReadBuffer", ["COLOR", "DEPTH", "STENCIL", "BACK", "NONE", 373*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT0", 374*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT1", 375*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT2", 376*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT3", 377*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT4", 378*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT5", 379*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT6", 380*35238bceSAndroid Build Coastguard Worker "COLOR_ATTACHMENT7", 381*35238bceSAndroid Build Coastguard Worker "DEPTH_ATTACHMENT", 382*35238bceSAndroid Build Coastguard Worker "STENCIL_ATTACHMENT", 383*35238bceSAndroid Build Coastguard Worker "DEPTH_STENCIL_ATTACHMENT"]), 384*35238bceSAndroid Build Coastguard Worker 385*35238bceSAndroid Build Coastguard Worker # Textures 386*35238bceSAndroid Build Coastguard Worker ("TextureTarget", ["TEXTURE_1D", 387*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D", "TEXTURE_CUBE_MAP", 388*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X", 389*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y", 390*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z", 391*35238bceSAndroid Build Coastguard Worker "TEXTURE_3D", "TEXTURE_2D_ARRAY", "TEXTURE_2D_MULTISAMPLE", 392*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D_MULTISAMPLE_ARRAY", 393*35238bceSAndroid Build Coastguard Worker "TEXTURE_BUFFER", 394*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_ARRAY"]), 395*35238bceSAndroid Build Coastguard Worker ("TextureParameter", [ 396*35238bceSAndroid Build Coastguard Worker "TEXTURE_WRAP_S", 397*35238bceSAndroid Build Coastguard Worker "TEXTURE_WRAP_T", 398*35238bceSAndroid Build Coastguard Worker "TEXTURE_WRAP_R", 399*35238bceSAndroid Build Coastguard Worker "TEXTURE_BASE_LEVEL", 400*35238bceSAndroid Build Coastguard Worker "TEXTURE_MAX_LEVEL", 401*35238bceSAndroid Build Coastguard Worker "TEXTURE_COMPARE_MODE", 402*35238bceSAndroid Build Coastguard Worker "TEXTURE_COMPARE_FUNC", 403*35238bceSAndroid Build Coastguard Worker "TEXTURE_MAX_LOD", 404*35238bceSAndroid Build Coastguard Worker "TEXTURE_MIN_LOD", 405*35238bceSAndroid Build Coastguard Worker "TEXTURE_SWIZZLE_R", 406*35238bceSAndroid Build Coastguard Worker "TEXTURE_SWIZZLE_G", 407*35238bceSAndroid Build Coastguard Worker "TEXTURE_SWIZZLE_B", 408*35238bceSAndroid Build Coastguard Worker "TEXTURE_SWIZZLE_A", 409*35238bceSAndroid Build Coastguard Worker "TEXTURE_MIN_FILTER", 410*35238bceSAndroid Build Coastguard Worker "TEXTURE_MAG_FILTER", 411*35238bceSAndroid Build Coastguard Worker "DEPTH_STENCIL_TEXTURE_MODE", 412*35238bceSAndroid Build Coastguard Worker "TEXTURE_SRGB_DECODE_EXT", 413*35238bceSAndroid Build Coastguard Worker "TEXTURE_BORDER_COLOR", 414*35238bceSAndroid Build Coastguard Worker 415*35238bceSAndroid Build Coastguard Worker # Gettable only 416*35238bceSAndroid Build Coastguard Worker "TEXTURE_IMMUTABLE_LEVELS", 417*35238bceSAndroid Build Coastguard Worker "TEXTURE_IMMUTABLE_FORMAT", 418*35238bceSAndroid Build Coastguard Worker ]), 419*35238bceSAndroid Build Coastguard Worker ("TextureLevelParameter", [ 420*35238bceSAndroid Build Coastguard Worker "TEXTURE_SAMPLES", 421*35238bceSAndroid Build Coastguard Worker "TEXTURE_FIXED_SAMPLE_LOCATIONS", 422*35238bceSAndroid Build Coastguard Worker "TEXTURE_WIDTH", 423*35238bceSAndroid Build Coastguard Worker "TEXTURE_HEIGHT", 424*35238bceSAndroid Build Coastguard Worker "TEXTURE_DEPTH", 425*35238bceSAndroid Build Coastguard Worker "TEXTURE_INTERNAL_FORMAT", 426*35238bceSAndroid Build Coastguard Worker "TEXTURE_RED_SIZE", 427*35238bceSAndroid Build Coastguard Worker "TEXTURE_GREEN_SIZE", 428*35238bceSAndroid Build Coastguard Worker "TEXTURE_BLUE_SIZE", 429*35238bceSAndroid Build Coastguard Worker "TEXTURE_ALPHA_SIZE", 430*35238bceSAndroid Build Coastguard Worker "TEXTURE_DEPTH_SIZE", 431*35238bceSAndroid Build Coastguard Worker "TEXTURE_STENCIL_SIZE", 432*35238bceSAndroid Build Coastguard Worker "TEXTURE_SHARED_SIZE", 433*35238bceSAndroid Build Coastguard Worker "TEXTURE_RED_TYPE", 434*35238bceSAndroid Build Coastguard Worker "TEXTURE_GREEN_TYPE", 435*35238bceSAndroid Build Coastguard Worker "TEXTURE_BLUE_TYPE", 436*35238bceSAndroid Build Coastguard Worker "TEXTURE_ALPHA_TYPE", 437*35238bceSAndroid Build Coastguard Worker "TEXTURE_DEPTH_TYPE", 438*35238bceSAndroid Build Coastguard Worker "TEXTURE_COMPRESSED", 439*35238bceSAndroid Build Coastguard Worker "TEXTURE_BUFFER_DATA_STORE_BINDING", 440*35238bceSAndroid Build Coastguard Worker "TEXTURE_BUFFER_OFFSET", 441*35238bceSAndroid Build Coastguard Worker "TEXTURE_BUFFER_SIZE", 442*35238bceSAndroid Build Coastguard Worker ]), 443*35238bceSAndroid Build Coastguard Worker ("RepeatMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT", "CLAMP_TO_BORDER"]), 444*35238bceSAndroid Build Coastguard Worker ("TextureFilter", ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST", 445*35238bceSAndroid Build Coastguard Worker "NEAREST_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR"]), 446*35238bceSAndroid Build Coastguard Worker ("TextureWrapMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"]), 447*35238bceSAndroid Build Coastguard Worker ("TextureSwizzle", ["RED", "GREEN", "BLUE", "ALPHA", "ZERO", "ONE"]), 448*35238bceSAndroid Build Coastguard Worker ("TextureCompareMode", ["NONE", "COMPARE_REF_TO_TEXTURE"]), 449*35238bceSAndroid Build Coastguard Worker ("CubeMapFace", ["TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X", 450*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y", 451*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z"]), 452*35238bceSAndroid Build Coastguard Worker ("TextureDepthStencilMode", ["DEPTH_COMPONENT", "STENCIL_INDEX"]), 453*35238bceSAndroid Build Coastguard Worker ("PixelStoreParameter", [ 454*35238bceSAndroid Build Coastguard Worker "UNPACK_ALIGNMENT", 455*35238bceSAndroid Build Coastguard Worker "UNPACK_IMAGE_HEIGHT", 456*35238bceSAndroid Build Coastguard Worker "UNPACK_ROW_LENGTH", 457*35238bceSAndroid Build Coastguard Worker "UNPACK_SKIP_IMAGES", 458*35238bceSAndroid Build Coastguard Worker "UNPACK_SKIP_ROWS", 459*35238bceSAndroid Build Coastguard Worker "UNPACK_SKIP_PIXELS", 460*35238bceSAndroid Build Coastguard Worker "PACK_ROW_LENGTH", 461*35238bceSAndroid Build Coastguard Worker "PACK_SKIP_ROWS", 462*35238bceSAndroid Build Coastguard Worker "PACK_SKIP_PIXELS"]), 463*35238bceSAndroid Build Coastguard Worker ("UncompressedTextureFormat", [ 464*35238bceSAndroid Build Coastguard Worker # GLES2 unsized formats 465*35238bceSAndroid Build Coastguard Worker "LUMINANCE", 466*35238bceSAndroid Build Coastguard Worker "LUMINANCE_ALPHA", 467*35238bceSAndroid Build Coastguard Worker "ALPHA", 468*35238bceSAndroid Build Coastguard Worker "RGB", 469*35238bceSAndroid Build Coastguard Worker "RGBA", 470*35238bceSAndroid Build Coastguard Worker 471*35238bceSAndroid Build Coastguard Worker # GLES2 sized formats 472*35238bceSAndroid Build Coastguard Worker "RGBA4", 473*35238bceSAndroid Build Coastguard Worker "RGB5_A1", 474*35238bceSAndroid Build Coastguard Worker "RGB565", 475*35238bceSAndroid Build Coastguard Worker "DEPTH_COMPONENT16", 476*35238bceSAndroid Build Coastguard Worker "STENCIL_INDEX8", 477*35238bceSAndroid Build Coastguard Worker 478*35238bceSAndroid Build Coastguard Worker # GLES3 unsized formats 479*35238bceSAndroid Build Coastguard Worker "RG", 480*35238bceSAndroid Build Coastguard Worker "RED", 481*35238bceSAndroid Build Coastguard Worker "RGBA_INTEGER", 482*35238bceSAndroid Build Coastguard Worker "RGB_INTEGER", 483*35238bceSAndroid Build Coastguard Worker "RG_INTEGER", 484*35238bceSAndroid Build Coastguard Worker "RED_INTEGER", 485*35238bceSAndroid Build Coastguard Worker "DEPTH_COMPONENT", 486*35238bceSAndroid Build Coastguard Worker "DEPTH_STENCIL", 487*35238bceSAndroid Build Coastguard Worker 488*35238bceSAndroid Build Coastguard Worker # GLES3 sized formats 489*35238bceSAndroid Build Coastguard Worker "RGBA32F", 490*35238bceSAndroid Build Coastguard Worker "RGBA32I", 491*35238bceSAndroid Build Coastguard Worker "RGBA32UI", 492*35238bceSAndroid Build Coastguard Worker "RGBA16", 493*35238bceSAndroid Build Coastguard Worker "RGBA16_SNORM", 494*35238bceSAndroid Build Coastguard Worker "RGBA16F", 495*35238bceSAndroid Build Coastguard Worker "RGBA16I", 496*35238bceSAndroid Build Coastguard Worker "RGBA16UI", 497*35238bceSAndroid Build Coastguard Worker "RGBA8", 498*35238bceSAndroid Build Coastguard Worker "RGBA8I", 499*35238bceSAndroid Build Coastguard Worker "RGBA8UI", 500*35238bceSAndroid Build Coastguard Worker "SRGB8_ALPHA8", 501*35238bceSAndroid Build Coastguard Worker "RGB10_A2", 502*35238bceSAndroid Build Coastguard Worker "RGB10_A2UI", 503*35238bceSAndroid Build Coastguard Worker "RGBA8_SNORM", 504*35238bceSAndroid Build Coastguard Worker "RGB8", 505*35238bceSAndroid Build Coastguard Worker "R11F_G11F_B10F", 506*35238bceSAndroid Build Coastguard Worker "RGB32F", 507*35238bceSAndroid Build Coastguard Worker "RGB32I", 508*35238bceSAndroid Build Coastguard Worker "RGB32UI", 509*35238bceSAndroid Build Coastguard Worker "RGB16", 510*35238bceSAndroid Build Coastguard Worker "RGB16_SNORM", 511*35238bceSAndroid Build Coastguard Worker "RGB16F", 512*35238bceSAndroid Build Coastguard Worker "RGB16I", 513*35238bceSAndroid Build Coastguard Worker "RGB16UI", 514*35238bceSAndroid Build Coastguard Worker "RGB8_SNORM", 515*35238bceSAndroid Build Coastguard Worker "RGB8I", 516*35238bceSAndroid Build Coastguard Worker "RGB8UI", 517*35238bceSAndroid Build Coastguard Worker "SRGB8", 518*35238bceSAndroid Build Coastguard Worker "RGB9_E5", 519*35238bceSAndroid Build Coastguard Worker "RG32F", 520*35238bceSAndroid Build Coastguard Worker "RG32I", 521*35238bceSAndroid Build Coastguard Worker "RG32UI", 522*35238bceSAndroid Build Coastguard Worker "RG16", 523*35238bceSAndroid Build Coastguard Worker "RG16_SNORM", 524*35238bceSAndroid Build Coastguard Worker "RG16F", 525*35238bceSAndroid Build Coastguard Worker "RG16I", 526*35238bceSAndroid Build Coastguard Worker "RG16UI", 527*35238bceSAndroid Build Coastguard Worker "RG8", 528*35238bceSAndroid Build Coastguard Worker "RG8I", 529*35238bceSAndroid Build Coastguard Worker "RG8UI", 530*35238bceSAndroid Build Coastguard Worker "RG8_SNORM", 531*35238bceSAndroid Build Coastguard Worker "R32F", 532*35238bceSAndroid Build Coastguard Worker "R32I", 533*35238bceSAndroid Build Coastguard Worker "R32UI", 534*35238bceSAndroid Build Coastguard Worker "R16", 535*35238bceSAndroid Build Coastguard Worker "R16_SNORM", 536*35238bceSAndroid Build Coastguard Worker "R16F", 537*35238bceSAndroid Build Coastguard Worker "R16I", 538*35238bceSAndroid Build Coastguard Worker "R16UI", 539*35238bceSAndroid Build Coastguard Worker "R8", 540*35238bceSAndroid Build Coastguard Worker "R8I", 541*35238bceSAndroid Build Coastguard Worker "R8UI", 542*35238bceSAndroid Build Coastguard Worker "R8_SNORM", 543*35238bceSAndroid Build Coastguard Worker "DEPTH_COMPONENT32F", 544*35238bceSAndroid Build Coastguard Worker "DEPTH_COMPONENT24", 545*35238bceSAndroid Build Coastguard Worker "DEPTH32F_STENCIL8", 546*35238bceSAndroid Build Coastguard Worker "DEPTH24_STENCIL8", 547*35238bceSAndroid Build Coastguard Worker 548*35238bceSAndroid Build Coastguard Worker # OES_required_internalformat 549*35238bceSAndroid Build Coastguard Worker "RGB10", 550*35238bceSAndroid Build Coastguard Worker 551*35238bceSAndroid Build Coastguard Worker # OES_depth32 552*35238bceSAndroid Build Coastguard Worker "DEPTH_COMPONENT32", 553*35238bceSAndroid Build Coastguard Worker 554*35238bceSAndroid Build Coastguard Worker # EXT_sRGB 555*35238bceSAndroid Build Coastguard Worker "SRGB", 556*35238bceSAndroid Build Coastguard Worker "SRGB_ALPHA", 557*35238bceSAndroid Build Coastguard Worker 558*35238bceSAndroid Build Coastguard Worker # GL_EXT_texture_sRGB_R8 & RG8 559*35238bceSAndroid Build Coastguard Worker "SR8_EXT", 560*35238bceSAndroid Build Coastguard Worker "SRG8_EXT", 561*35238bceSAndroid Build Coastguard Worker 562*35238bceSAndroid Build Coastguard Worker # GL_EXT_read_format_bgra 563*35238bceSAndroid Build Coastguard Worker "BGRA", 564*35238bceSAndroid Build Coastguard Worker ]), 565*35238bceSAndroid Build Coastguard Worker 566*35238bceSAndroid Build Coastguard Worker ("CompressedTextureFormat", [ 567*35238bceSAndroid Build Coastguard Worker # ETC2/EAC formats 568*35238bceSAndroid Build Coastguard Worker "COMPRESSED_R11_EAC", 569*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SIGNED_R11_EAC", 570*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RG11_EAC", 571*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SIGNED_RG11_EAC", 572*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGB8_ETC2", 573*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ETC2", 574*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", 575*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", 576*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA8_ETC2_EAC", 577*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", 578*35238bceSAndroid Build Coastguard Worker 579*35238bceSAndroid Build Coastguard Worker # ASTC formats 580*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_4x4_KHR", 581*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_5x4_KHR", 582*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_5x5_KHR", 583*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_6x5_KHR", 584*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_6x6_KHR", 585*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_8x5_KHR", 586*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_8x6_KHR", 587*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_8x8_KHR", 588*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_10x5_KHR", 589*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_10x6_KHR", 590*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_10x8_KHR", 591*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_10x10_KHR", 592*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_12x10_KHR", 593*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_ASTC_12x12_KHR", 594*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", 595*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", 596*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", 597*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", 598*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", 599*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", 600*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", 601*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", 602*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", 603*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", 604*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", 605*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", 606*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 607*35238bceSAndroid Build Coastguard Worker "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", 608*35238bceSAndroid Build Coastguard Worker 609*35238bceSAndroid Build Coastguard Worker # EXT_texture_compression_s3tc 610*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGB_S3TC_DXT1_EXT", 611*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_S3TC_DXT1_EXT", 612*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_S3TC_DXT3_EXT", 613*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_S3TC_DXT5_EXT", 614*35238bceSAndroid Build Coastguard Worker 615*35238bceSAndroid Build Coastguard Worker # IMG_texture_compression_pvrtc 616*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGB_PVRTC_4BPPV1_IMG", 617*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGB_PVRTC_2BPPV1_IMG", 618*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", 619*35238bceSAndroid Build Coastguard Worker "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", 620*35238bceSAndroid Build Coastguard Worker ]), 621*35238bceSAndroid Build Coastguard Worker 622*35238bceSAndroid Build Coastguard Worker # Shader var type 623*35238bceSAndroid Build Coastguard Worker ("ShaderVarType", [ 624*35238bceSAndroid Build Coastguard Worker "FLOAT", 625*35238bceSAndroid Build Coastguard Worker "FLOAT_VEC2", 626*35238bceSAndroid Build Coastguard Worker "FLOAT_VEC3", 627*35238bceSAndroid Build Coastguard Worker "FLOAT_VEC4", 628*35238bceSAndroid Build Coastguard Worker "INT", 629*35238bceSAndroid Build Coastguard Worker "INT_VEC2", 630*35238bceSAndroid Build Coastguard Worker "INT_VEC3", 631*35238bceSAndroid Build Coastguard Worker "INT_VEC4", 632*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT", 633*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_VEC2", 634*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_VEC3", 635*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_VEC4", 636*35238bceSAndroid Build Coastguard Worker "BOOL", 637*35238bceSAndroid Build Coastguard Worker "BOOL_VEC2", 638*35238bceSAndroid Build Coastguard Worker "BOOL_VEC3", 639*35238bceSAndroid Build Coastguard Worker "BOOL_VEC4", 640*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT2", 641*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT3", 642*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT4", 643*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT2x3", 644*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT2x4", 645*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT3x2", 646*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT3x4", 647*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT4x2", 648*35238bceSAndroid Build Coastguard Worker "FLOAT_MAT4x3", 649*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D", 650*35238bceSAndroid Build Coastguard Worker "SAMPLER_3D", 651*35238bceSAndroid Build Coastguard Worker "SAMPLER_CUBE", 652*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D_SHADOW", 653*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D_ARRAY", 654*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D_ARRAY_SHADOW", 655*35238bceSAndroid Build Coastguard Worker "SAMPLER_CUBE_SHADOW", 656*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_2D", 657*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_3D", 658*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_CUBE", 659*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_2D_ARRAY", 660*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_2D", 661*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_3D", 662*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_CUBE", 663*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_2D_ARRAY", 664*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D_MULTISAMPLE", 665*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_2D_MULTISAMPLE", 666*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE", 667*35238bceSAndroid Build Coastguard Worker "IMAGE_2D", 668*35238bceSAndroid Build Coastguard Worker "IMAGE_3D", 669*35238bceSAndroid Build Coastguard Worker "IMAGE_CUBE", 670*35238bceSAndroid Build Coastguard Worker "IMAGE_2D_ARRAY", 671*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_2D", 672*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_3D", 673*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_CUBE", 674*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_2D_ARRAY", 675*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_2D", 676*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_3D", 677*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_CUBE", 678*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_2D_ARRAY", 679*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_ATOMIC_COUNTER", 680*35238bceSAndroid Build Coastguard Worker "SAMPLER_2D_MULTISAMPLE_ARRAY", 681*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_2D_MULTISAMPLE_ARRAY", 682*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", 683*35238bceSAndroid Build Coastguard Worker "SAMPLER_BUFFER", 684*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_BUFFER", 685*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_BUFFER", 686*35238bceSAndroid Build Coastguard Worker "IMAGE_BUFFER", 687*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_BUFFER", 688*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_BUFFER", 689*35238bceSAndroid Build Coastguard Worker "SAMPLER_CUBE_MAP_ARRAY", 690*35238bceSAndroid Build Coastguard Worker "SAMPLER_CUBE_MAP_ARRAY_SHADOW", 691*35238bceSAndroid Build Coastguard Worker "INT_SAMPLER_CUBE_MAP_ARRAY", 692*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY", 693*35238bceSAndroid Build Coastguard Worker "IMAGE_CUBE_MAP_ARRAY", 694*35238bceSAndroid Build Coastguard Worker "INT_IMAGE_CUBE_MAP_ARRAY", 695*35238bceSAndroid Build Coastguard Worker "UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY", 696*35238bceSAndroid Build Coastguard Worker ]), 697*35238bceSAndroid Build Coastguard Worker 698*35238bceSAndroid Build Coastguard Worker # Shader params 699*35238bceSAndroid Build Coastguard Worker ("ShaderParam", [ "SHADER_TYPE", "DELETE_STATUS", "COMPILE_STATUS", "INFO_LOG_LENGTH", "SHADER_SOURCE_LENGTH"]), 700*35238bceSAndroid Build Coastguard Worker 701*35238bceSAndroid Build Coastguard Worker # Vertex attribute queries 702*35238bceSAndroid Build Coastguard Worker ("VertexAttribParameterName", [ 703*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", 704*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_ENABLED", 705*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_SIZE", 706*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_STRIDE", 707*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_TYPE", 708*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_NORMALIZED", 709*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_INTEGER", 710*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_ARRAY_DIVISOR", 711*35238bceSAndroid Build Coastguard Worker "CURRENT_VERTEX_ATTRIB", 712*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_BINDING", 713*35238bceSAndroid Build Coastguard Worker "VERTEX_ATTRIB_RELATIVE_OFFSET", 714*35238bceSAndroid Build Coastguard Worker ]), 715*35238bceSAndroid Build Coastguard Worker 716*35238bceSAndroid Build Coastguard Worker ("Boolean", ["FALSE", "TRUE"]), 717*35238bceSAndroid Build Coastguard Worker 718*35238bceSAndroid Build Coastguard Worker # GetPName 719*35238bceSAndroid Build Coastguard Worker ("GettableState", [ 720*35238bceSAndroid Build Coastguard Worker "ELEMENT_ARRAY_BUFFER_BINDING", "ARRAY_BUFFER_BINDING", "VERTEX_ARRAY_BINDING", "VIEWPORT", "DEPTH_RANGE", 721*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BINDING", "LINE_WIDTH", "CULL_FACE_MODE", "FRONT_FACE", "POLYGON_OFFSET_FACTOR", 722*35238bceSAndroid Build Coastguard Worker "POLYGON_OFFSET_UNITS", "SAMPLE_COVERAGE_VALUE", "SAMPLE_COVERAGE_INVERT", "ACTIVE_TEXTURE", "TEXTURE_BINDING_1D", 723*35238bceSAndroid Build Coastguard Worker "TEXTURE_BINDING_2D", "TEXTURE_BINDING_3D", "TEXTURE_BINDING_2D_ARRAY", 724*35238bceSAndroid Build Coastguard Worker "TEXTURE_BINDING_CUBE_MAP", "SAMPLER_BINDING", "SCISSOR_BOX", "STENCIL_FUNC", "STENCIL_VALUE_MASK", 725*35238bceSAndroid Build Coastguard Worker "STENCIL_REF", "STENCIL_FAIL", "STENCIL_PASS_DEPTH_FAIL", "STENCIL_PASS_DEPTH_PASS", "STENCIL_BACK_FUNC", 726*35238bceSAndroid Build Coastguard Worker "STENCIL_BACK_VALUE_MASK", "STENCIL_BACK_REF", "STENCIL_BACK_FAIL", "STENCIL_BACK_PASS_DEPTH_FAIL", "STENCIL_BACK_PASS_DEPTH_PASS", 727*35238bceSAndroid Build Coastguard Worker "DEPTH_FUNC", "BLEND_SRC_RGB", "BLEND_SRC_ALPHA", "BLEND_DST_RGB", "BLEND_DST_ALPHA", 728*35238bceSAndroid Build Coastguard Worker "BLEND_EQUATION_RGB", "BLEND_EQUATION_ALPHA", "BLEND_COLOR", "COLOR_WRITEMASK", "DEPTH_WRITEMASK", 729*35238bceSAndroid Build Coastguard Worker "STENCIL_WRITEMASK", "STENCIL_BACK_WRITEMASK", "COLOR_CLEAR_VALUE", "DEPTH_CLEAR_VALUE", "STENCIL_CLEAR_VALUE", 730*35238bceSAndroid Build Coastguard Worker "DRAW_FRAMEBUFFER_BINDING", "READ_FRAMEBUFFER_BINDING", "RENDERBUFFER_BINDING", "DRAW_BUFFER0", "DRAW_BUFFER1", 731*35238bceSAndroid Build Coastguard Worker "DRAW_BUFFER2", "DRAW_BUFFER3", "DRAW_BUFFER4", "DRAW_BUFFER5", "DRAW_BUFFER6", 732*35238bceSAndroid Build Coastguard Worker "DRAW_BUFFER7", "DRAW_BUFFER8", "DRAW_BUFFER9", "DRAW_BUFFER10", "DRAW_BUFFER11", 733*35238bceSAndroid Build Coastguard Worker "DRAW_BUFFER12", "DRAW_BUFFER13", "DRAW_BUFFER14", "DRAW_BUFFER15", "READ_BUFFER", 734*35238bceSAndroid Build Coastguard Worker "UNPACK_IMAGE_HEIGHT", "UNPACK_SKIP_IMAGES", "UNPACK_ROW_LENGTH", "UNPACK_SKIP_ROWS", "UNPACK_SKIP_PIXELS", 735*35238bceSAndroid Build Coastguard Worker "UNPACK_ALIGNMENT", "PACK_ROW_LENGTH", "PACK_SKIP_ROWS", "PACK_SKIP_PIXELS", "PACK_ALIGNMENT", 736*35238bceSAndroid Build Coastguard Worker "PIXEL_PACK_BUFFER_BINDING", "PIXEL_UNPACK_BUFFER_BINDING", "CURRENT_PROGRAM", "TRANSFORM_FEEDBACK_BUFFER_BINDING", "TRANSFORM_FEEDBACK_PAUSED", 737*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_ACTIVE", "UNIFORM_BUFFER_BINDING", "GENERATE_MIPMAP_HINT", "FRAGMENT_SHADER_DERIVATIVE_HINT", "MAX_ELEMENT_INDEX", 738*35238bceSAndroid Build Coastguard Worker "SUBPIXEL_BITS", "MAX_3D_TEXTURE_SIZE", "MAX_TEXTURE_SIZE", "MAX_ARRAY_TEXTURE_LAYERS", "MAX_TEXTURE_LOD_BIAS", 739*35238bceSAndroid Build Coastguard Worker "MAX_CUBE_MAP_TEXTURE_SIZE", "MAX_RENDERBUFFER_SIZE", "MAX_DRAW_BUFFERS", "MAX_COLOR_ATTACHMENTS", "MAX_VIEWPORT_DIMS", 740*35238bceSAndroid Build Coastguard Worker "ALIASED_POINT_SIZE_RANGE", "ALIASED_LINE_WIDTH_RANGE", "MAX_ELEMENTS_INDICES", "MAX_ELEMENTS_VERTICES", "COMPRESSED_TEXTURE_FORMATS", 741*35238bceSAndroid Build Coastguard Worker "NUM_COMPRESSED_TEXTURE_FORMATS", "PROGRAM_BINARY_FORMATS", "NUM_PROGRAM_BINARY_FORMATS", "SHADER_BINARY_FORMATS", "NUM_SHADER_BINARY_FORMATS", 742*35238bceSAndroid Build Coastguard Worker "SHADER_COMPILER", "MAX_SERVER_WAIT_TIMEOUT", "NUM_EXTENSIONS", "MAJOR_VERSION", "MINOR_VERSION", 743*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_ATTRIBS", "MAX_VERTEX_UNIFORM_COMPONENTS", "MAX_VERTEX_UNIFORM_VECTORS", "MAX_VERTEX_UNIFORM_BLOCKS", "MAX_VERTEX_OUTPUT_COMPONENTS", 744*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_TEXTURE_IMAGE_UNITS", "MAX_FRAGMENT_UNIFORM_COMPONENTS", "MAX_FRAGMENT_UNIFORM_VECTORS", "MAX_FRAGMENT_UNIFORM_BLOCKS", "MAX_FRAGMENT_INPUT_COMPONENTS", 745*35238bceSAndroid Build Coastguard Worker "MAX_TEXTURE_IMAGE_UNITS", "MIN_PROGRAM_TEXEL_OFFSET", "MAX_PROGRAM_TEXEL_OFFSET", "MAX_UNIFORM_BUFFER_BINDINGS", "MAX_UNIFORM_BLOCK_SIZE", 746*35238bceSAndroid Build Coastguard Worker "UNIFORM_BUFFER_OFFSET_ALIGNMENT", "MAX_COMBINED_UNIFORM_BLOCKS", "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "MAX_VARYING_COMPONENTS", 747*35238bceSAndroid Build Coastguard Worker "MAX_VARYING_VECTORS", "MAX_COMBINED_TEXTURE_IMAGE_UNITS", "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", 748*35238bceSAndroid Build Coastguard Worker "SAMPLE_BUFFERS", "SAMPLES", "MAX_SAMPLES", "DEPTH_BITS", "STENCIL_BITS", 749*35238bceSAndroid Build Coastguard Worker "IMPLEMENTATION_COLOR_READ_TYPE", "IMPLEMENTATION_COLOR_READ_FORMAT", "COPY_READ_BUFFER_BINDING", "COPY_WRITE_BUFFER_BINDING", "RED_BITS", 750*35238bceSAndroid Build Coastguard Worker "GREEN_BITS", "BLUE_BITS", "ALPHA_BITS", "MAX_COLOR_TEXTURE_SAMPLES", "TIMESTAMP", 751*35238bceSAndroid Build Coastguard Worker "MAX_DEPTH_TEXTURE_SAMPLES", "MAX_INTEGER_SAMPLES", "TEXTURE_BINDING_2D_MULTISAMPLE", "TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", "MAX_VERTEX_ATTRIB_STRIDE", 752*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_ATTRIB_BINDINGS", "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "MIN_SAMPLE_SHADING_VALUE", "FRAGMENT_INTERPOLATION_OFFSET_BITS", "MAX_FRAGMENT_INTERPOLATION_OFFSET", 753*35238bceSAndroid Build Coastguard Worker "MIN_FRAGMENT_INTERPOLATION_OFFSET", "MAX_GEOMETRY_SHADER_INVOCATIONS", "LAYER_PROVOKING_VERTEX", "MAX_GEOMETRY_UNIFORM_COMPONENTS", "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", 754*35238bceSAndroid Build Coastguard Worker "MAX_GEOMETRY_UNIFORM_BLOCKS", "MAX_GEOMETRY_INPUT_COMPONENTS", "MAX_GEOMETRY_OUTPUT_COMPONENTS", "MAX_GEOMETRY_IMAGE_UNIFORMS", "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", 755*35238bceSAndroid Build Coastguard Worker "MAX_GEOMETRY_OUTPUT_VERTICES", "MAX_GEOMETRY_ATOMIC_COUNTERS", "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "MAX_FRAMEBUFFER_LAYERS", 756*35238bceSAndroid Build Coastguard Worker "PROVOKING_VERTEX", "PRIMITIVE_RESTART_INDEX", "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", "MAX_FRAGMENT_ATOMIC_COUNTERS", "MAX_FRAGMENT_IMAGE_UNIFORMS", 757*35238bceSAndroid Build Coastguard Worker "MAX_COMPUTE_UNIFORM_BLOCKS", "MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "MAX_COMPUTE_UNIFORM_COMPONENTS", "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "MAX_COMPUTE_ATOMIC_COUNTERS", 758*35238bceSAndroid Build Coastguard Worker "MAX_COMPUTE_IMAGE_UNIFORMS", "MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", 759*35238bceSAndroid Build Coastguard Worker "MAX_VERTEX_ATOMIC_COUNTERS", "MAX_VERTEX_IMAGE_UNIFORMS", "MAX_VERTEX_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", 760*35238bceSAndroid Build Coastguard Worker "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "MAX_IMAGE_UNITS", "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "MAX_COMBINED_IMAGE_UNIFORMS", "MAX_SHADER_STORAGE_BUFFER_BINDINGS", 761*35238bceSAndroid Build Coastguard Worker "MAX_SHADER_STORAGE_BLOCK_SIZE", "MAX_COMBINED_ATOMIC_COUNTERS", "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "PRIMITIVE_BOUNDING_BOX_EXT", 762*35238bceSAndroid Build Coastguard Worker "DRAW_INDIRECT_BUFFER_BINDING", "MAX_SAMPLE_MASK_WORDS", "PROGRAM_PIPELINE_BINDING", "ATOMIC_COUNTER_BUFFER_BINDING", "SHADER_STORAGE_BUFFER_BINDING", 763*35238bceSAndroid Build Coastguard Worker "DISPATCH_INDIRECT_BUFFER_BINDING", "MAX_FRAMEBUFFER_WIDTH", "MAX_FRAMEBUFFER_HEIGHT", "MAX_FRAMEBUFFER_SAMPLES", "MAX_COMPUTE_SHARED_MEMORY_SIZE", 764*35238bceSAndroid Build Coastguard Worker "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "MAX_UNIFORM_LOCATIONS", "MAX_DEBUG_MESSAGE_LENGTH", 765*35238bceSAndroid Build Coastguard Worker "MAX_DEBUG_LOGGED_MESSAGES", "MAX_DEBUG_GROUP_STACK_DEPTH", "MAX_LABEL_LENGTH", "CONTEXT_FLAGS", "DEBUG_LOGGED_MESSAGES", 766*35238bceSAndroid Build Coastguard Worker "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "DEBUG_GROUP_STACK_DEPTH", "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "TEXTURE_BUFFER_BINDING", 767*35238bceSAndroid Build Coastguard Worker "TEXTURE_BINDING_BUFFER", "MAX_TEXTURE_BUFFER_SIZE", "MAX_PATCH_VERTICES", "MAX_TESS_GEN_LEVEL", "MAX_TESS_CONTROL_UNIFORM_COMPONENTS", 768*35238bceSAndroid Build Coastguard Worker "MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", "MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", "MAX_TESS_CONTROL_OUTPUT_COMPONENTS", "MAX_TESS_PATCH_COMPONENTS", 769*35238bceSAndroid Build Coastguard Worker "MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", "MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", "MAX_TESS_CONTROL_UNIFORM_BLOCKS", "MAX_TESS_EVALUATION_UNIFORM_BLOCKS", "MAX_TESS_CONTROL_INPUT_COMPONENTS", 770*35238bceSAndroid Build Coastguard Worker "MAX_TESS_EVALUATION_INPUT_COMPONENTS", "MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_CONTROL_ATOMIC_COUNTERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTERS", 771*35238bceSAndroid Build Coastguard Worker "MAX_TESS_CONTROL_IMAGE_UNIFORMS", "MAX_TESS_EVALUATION_IMAGE_UNIFORMS", "MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS","MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS", 772*35238bceSAndroid Build Coastguard Worker "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "PATCH_VERTICES", "PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" 773*35238bceSAndroid Build Coastguard Worker ]), 774*35238bceSAndroid Build Coastguard Worker 775*35238bceSAndroid Build Coastguard Worker ("GettableIndexedState", [ 776*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BUFFER_BINDING", 777*35238bceSAndroid Build Coastguard Worker "UNIFORM_BUFFER_BINDING", 778*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BUFFER_START", 779*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_BUFFER_SIZE", 780*35238bceSAndroid Build Coastguard Worker "UNIFORM_BUFFER_START", 781*35238bceSAndroid Build Coastguard Worker "UNIFORM_BUFFER_SIZE", 782*35238bceSAndroid Build Coastguard Worker "SAMPLE_MASK_VALUE", 783*35238bceSAndroid Build Coastguard Worker "VERTEX_BINDING_OFFSET", 784*35238bceSAndroid Build Coastguard Worker "VERTEX_BINDING_STRIDE", 785*35238bceSAndroid Build Coastguard Worker "VERTEX_BINDING_DIVISOR", 786*35238bceSAndroid Build Coastguard Worker "VERTEX_BINDING_BUFFER", 787*35238bceSAndroid Build Coastguard Worker "MAX_COMPUTE_WORK_GROUP_COUNT", 788*35238bceSAndroid Build Coastguard Worker "MAX_COMPUTE_WORK_GROUP_SIZE", 789*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER_BINDING", 790*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER_START", 791*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER_SIZE", 792*35238bceSAndroid Build Coastguard Worker "SHADER_STORAGE_BUFFER_BINDING", 793*35238bceSAndroid Build Coastguard Worker "SHADER_STORAGE_BUFFER_START", 794*35238bceSAndroid Build Coastguard Worker "SHADER_STORAGE_BUFFER_SIZE", 795*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_NAME", 796*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_LEVEL", 797*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_LAYERED", 798*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_LAYER", 799*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_ACCESS", 800*35238bceSAndroid Build Coastguard Worker "IMAGE_BINDING_FORMAT", 801*35238bceSAndroid Build Coastguard Worker "BLEND_EQUATION_RGB", 802*35238bceSAndroid Build Coastguard Worker "BLEND_EQUATION_ALPHA", 803*35238bceSAndroid Build Coastguard Worker "BLEND_SRC_RGB", 804*35238bceSAndroid Build Coastguard Worker "BLEND_SRC_ALPHA", 805*35238bceSAndroid Build Coastguard Worker "BLEND_DST_RGB", 806*35238bceSAndroid Build Coastguard Worker "BLEND_DST_ALPHA", 807*35238bceSAndroid Build Coastguard Worker "COLOR_WRITEMASK", 808*35238bceSAndroid Build Coastguard Worker ]), 809*35238bceSAndroid Build Coastguard Worker 810*35238bceSAndroid Build Coastguard Worker ("GettableString", [ 811*35238bceSAndroid Build Coastguard Worker "EXTENSIONS", 812*35238bceSAndroid Build Coastguard Worker "RENDERER", 813*35238bceSAndroid Build Coastguard Worker "SHADING_LANGUAGE_VERSION", 814*35238bceSAndroid Build Coastguard Worker "VENDOR", 815*35238bceSAndroid Build Coastguard Worker "VERSION" 816*35238bceSAndroid Build Coastguard Worker ]), 817*35238bceSAndroid Build Coastguard Worker 818*35238bceSAndroid Build Coastguard Worker ("PointerState", [ 819*35238bceSAndroid Build Coastguard Worker "DEBUG_CALLBACK_FUNCTION", 820*35238bceSAndroid Build Coastguard Worker "DEBUG_CALLBACK_USER_PARAM", 821*35238bceSAndroid Build Coastguard Worker ]), 822*35238bceSAndroid Build Coastguard Worker 823*35238bceSAndroid Build Coastguard Worker ("InternalFormatParameter", ["NUM_SAMPLE_COUNTS", "SAMPLES"]), 824*35238bceSAndroid Build Coastguard Worker ("InternalFormatTarget", [ 825*35238bceSAndroid Build Coastguard Worker "RENDERBUFFER", 826*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D_MULTISAMPLE", 827*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D_MULTISAMPLE_ARRAY", 828*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D", 829*35238bceSAndroid Build Coastguard Worker "TEXTURE_3D", 830*35238bceSAndroid Build Coastguard Worker "TEXTURE_2D_ARRAY", 831*35238bceSAndroid Build Coastguard Worker "TEXTURE_CUBE_MAP", 832*35238bceSAndroid Build Coastguard Worker ]), 833*35238bceSAndroid Build Coastguard Worker 834*35238bceSAndroid Build Coastguard Worker ("MultisampleParameter", ["SAMPLE_POSITION"]), 835*35238bceSAndroid Build Coastguard Worker 836*35238bceSAndroid Build Coastguard Worker # Occlusion and timer queries 837*35238bceSAndroid Build Coastguard Worker ("QueryTarget", [ 838*35238bceSAndroid Build Coastguard Worker "SAMPLES_PASSED", 839*35238bceSAndroid Build Coastguard Worker "ANY_SAMPLES_PASSED", 840*35238bceSAndroid Build Coastguard Worker "PRIMITIVES_GENERATED", 841*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", 842*35238bceSAndroid Build Coastguard Worker "TIME_ELAPSED", 843*35238bceSAndroid Build Coastguard Worker ]), 844*35238bceSAndroid Build Coastguard Worker 845*35238bceSAndroid Build Coastguard Worker ("QueryParam", ["CURRENT_QUERY", "QUERY_COUNTER_BITS"]), 846*35238bceSAndroid Build Coastguard Worker ("QueryObjectParam", ["QUERY_RESULT", "QUERY_RESULT_AVAILABLE"]), 847*35238bceSAndroid Build Coastguard Worker 848*35238bceSAndroid Build Coastguard Worker ("ImageAccess", ["READ_ONLY", "WRITE_ONLY", "READ_WRITE"]), 849*35238bceSAndroid Build Coastguard Worker 850*35238bceSAndroid Build Coastguard Worker ("ProgramInterface", [ 851*35238bceSAndroid Build Coastguard Worker "UNIFORM", 852*35238bceSAndroid Build Coastguard Worker "UNIFORM_BLOCK", 853*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER", 854*35238bceSAndroid Build Coastguard Worker "PROGRAM_INPUT", 855*35238bceSAndroid Build Coastguard Worker "PROGRAM_OUTPUT", 856*35238bceSAndroid Build Coastguard Worker "TRANSFORM_FEEDBACK_VARYING", 857*35238bceSAndroid Build Coastguard Worker "BUFFER_VARIABLE", 858*35238bceSAndroid Build Coastguard Worker "SHADER_STORAGE_BLOCK", 859*35238bceSAndroid Build Coastguard Worker ]), 860*35238bceSAndroid Build Coastguard Worker 861*35238bceSAndroid Build Coastguard Worker ("ProgramResourceProperty", [ 862*35238bceSAndroid Build Coastguard Worker "ACTIVE_VARIABLES", 863*35238bceSAndroid Build Coastguard Worker "BUFFER_BINDING", 864*35238bceSAndroid Build Coastguard Worker "NUM_ACTIVE_VARIABLES", 865*35238bceSAndroid Build Coastguard Worker "ARRAY_SIZE", 866*35238bceSAndroid Build Coastguard Worker "ARRAY_STRIDE", 867*35238bceSAndroid Build Coastguard Worker "BLOCK_INDEX", 868*35238bceSAndroid Build Coastguard Worker "IS_ROW_MAJOR", 869*35238bceSAndroid Build Coastguard Worker "MATRIX_STRIDE", 870*35238bceSAndroid Build Coastguard Worker "ATOMIC_COUNTER_BUFFER_INDEX", 871*35238bceSAndroid Build Coastguard Worker "BUFFER_DATA_SIZE", 872*35238bceSAndroid Build Coastguard Worker "LOCATION", 873*35238bceSAndroid Build Coastguard Worker "NAME_LENGTH", 874*35238bceSAndroid Build Coastguard Worker "OFFSET", 875*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_VERTEX_SHADER", 876*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_FRAGMENT_SHADER", 877*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_COMPUTE_SHADER", 878*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_GEOMETRY_SHADER", 879*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_TESS_CONTROL_SHADER", 880*35238bceSAndroid Build Coastguard Worker "REFERENCED_BY_TESS_EVALUATION_SHADER", 881*35238bceSAndroid Build Coastguard Worker "TOP_LEVEL_ARRAY_SIZE", 882*35238bceSAndroid Build Coastguard Worker "TOP_LEVEL_ARRAY_STRIDE", 883*35238bceSAndroid Build Coastguard Worker "TYPE", 884*35238bceSAndroid Build Coastguard Worker "IS_PER_PATCH", 885*35238bceSAndroid Build Coastguard Worker ]), 886*35238bceSAndroid Build Coastguard Worker 887*35238bceSAndroid Build Coastguard Worker ("PrecisionFormatType", ["LOW_FLOAT", "MEDIUM_FLOAT", "HIGH_FLOAT", "LOW_INT", "MEDIUM_INT", "HIGH_INT"]), 888*35238bceSAndroid Build Coastguard Worker 889*35238bceSAndroid Build Coastguard Worker ("TransformFeedbackTarget", ["TRANSFORM_FEEDBACK"]), 890*35238bceSAndroid Build Coastguard Worker 891*35238bceSAndroid Build Coastguard Worker ("ProvokingVertex", ["FIRST_VERTEX_CONVENTION", "LAST_VERTEX_CONVENTION", "UNDEFINED_VERTEX"]), 892*35238bceSAndroid Build Coastguard Worker 893*35238bceSAndroid Build Coastguard Worker ("DebugMessageSource", [ 894*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_API", 895*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_WINDOW_SYSTEM", 896*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_SHADER_COMPILER", 897*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_THIRD_PARTY", 898*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_APPLICATION", 899*35238bceSAndroid Build Coastguard Worker "DEBUG_SOURCE_OTHER", "DONT_CARE" 900*35238bceSAndroid Build Coastguard Worker ]), 901*35238bceSAndroid Build Coastguard Worker ("DebugMessageType", [ 902*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_ERROR", 903*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_DEPRECATED_BEHAVIOR", 904*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_UNDEFINED_BEHAVIOR", 905*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_PORTABILITY", 906*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_PERFORMANCE", 907*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_OTHER", 908*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_MARKER", 909*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_PUSH_GROUP", 910*35238bceSAndroid Build Coastguard Worker "DEBUG_TYPE_POP_GROUP", 911*35238bceSAndroid Build Coastguard Worker "DONT_CARE" 912*35238bceSAndroid Build Coastguard Worker ]), 913*35238bceSAndroid Build Coastguard Worker ("DebugMessageSeverity", [ 914*35238bceSAndroid Build Coastguard Worker "DEBUG_SEVERITY_HIGH", 915*35238bceSAndroid Build Coastguard Worker "DEBUG_SEVERITY_MEDIUM", 916*35238bceSAndroid Build Coastguard Worker "DEBUG_SEVERITY_LOW", 917*35238bceSAndroid Build Coastguard Worker "DEBUG_SEVERITY_NOTIFICATION", 918*35238bceSAndroid Build Coastguard Worker "DONT_CARE" 919*35238bceSAndroid Build Coastguard Worker ]), 920*35238bceSAndroid Build Coastguard Worker 921*35238bceSAndroid Build Coastguard Worker # Pipeline query 922*35238bceSAndroid Build Coastguard Worker ("PipelineParam", [ 923*35238bceSAndroid Build Coastguard Worker "ACTIVE_PROGRAM", 924*35238bceSAndroid Build Coastguard Worker "INFO_LOG_LENGTH", 925*35238bceSAndroid Build Coastguard Worker "VALIDATE_STATUS", 926*35238bceSAndroid Build Coastguard Worker "VERTEX_SHADER", 927*35238bceSAndroid Build Coastguard Worker "FRAGMENT_SHADER", 928*35238bceSAndroid Build Coastguard Worker "COMPUTE_SHADER", 929*35238bceSAndroid Build Coastguard Worker "GEOMETRY_SHADER", 930*35238bceSAndroid Build Coastguard Worker "TESS_CONTROL_SHADER", 931*35238bceSAndroid Build Coastguard Worker "TESS_EVALUATION_SHADER", 932*35238bceSAndroid Build Coastguard Worker ]), 933*35238bceSAndroid Build Coastguard Worker 934*35238bceSAndroid Build Coastguard Worker ("PatchParam", [ 935*35238bceSAndroid Build Coastguard Worker "PATCH_VERTICES", 936*35238bceSAndroid Build Coastguard Worker ]), 937*35238bceSAndroid Build Coastguard Worker 938*35238bceSAndroid Build Coastguard Worker ("TextureFormat", [ 939*35238bceSAndroid Build Coastguard Worker # generated: UncompressedTextureFormat + CompressedTextureFormat 940*35238bceSAndroid Build Coastguard Worker ]), 941*35238bceSAndroid Build Coastguard Worker 942*35238bceSAndroid Build Coastguard Worker # GraphicsResetStatus 943*35238bceSAndroid Build Coastguard Worker ("GraphicsResetStatus", [ 944*35238bceSAndroid Build Coastguard Worker "NO_ERROR", 945*35238bceSAndroid Build Coastguard Worker "GUILTY_CONTEXT_RESET", 946*35238bceSAndroid Build Coastguard Worker "INNOCENT_CONTEXT_RESET", 947*35238bceSAndroid Build Coastguard Worker "UNKNOWN_CONTEXT_RESET", 948*35238bceSAndroid Build Coastguard Worker ]), 949*35238bceSAndroid Build Coastguard Worker] 950*35238bceSAndroid Build Coastguard Worker 951*35238bceSAndroid Build Coastguard Workerdef getEnumGroupByName (name): 952*35238bceSAndroid Build Coastguard Worker # \note: will raise an (index out of bounds) error if no such group 953*35238bceSAndroid Build Coastguard Worker return [x for x in ENUM_GROUPS if x[0]==name][0][1] 954*35238bceSAndroid Build Coastguard Worker 955*35238bceSAndroid Build Coastguard Worker# EnableCap EnumGroups are also GettableState EnumGroups 956*35238bceSAndroid Build Coastguard WorkergetEnumGroupByName("GettableState").extend(getEnumGroupByName("EnableCap")) 957*35238bceSAndroid Build Coastguard Worker 958*35238bceSAndroid Build Coastguard Worker# TextureFormat = UncompressedTextureFormat + CompressedTextureFormat 959*35238bceSAndroid Build Coastguard WorkergetEnumGroupByName("TextureFormat").extend(getEnumGroupByName("UncompressedTextureFormat") + getEnumGroupByName("CompressedTextureFormat")) 960*35238bceSAndroid Build Coastguard Worker 961*35238bceSAndroid Build Coastguard Workerdef genStrUtil (iface): 962*35238bceSAndroid Build Coastguard Worker enumGroups = addValuePrefix(ENUM_GROUPS, "GL_") 963*35238bceSAndroid Build Coastguard Worker bitfieldGroups = addValuePrefix(BITFIELD_GROUPS, "GL_") 964*35238bceSAndroid Build Coastguard Worker prototypeFile = os.path.join(OPENGL_DIR, "gluStrUtilPrototypes.inl") 965*35238bceSAndroid Build Coastguard Worker implFile = os.path.join(OPENGL_DIR, "gluStrUtil.inl") 966*35238bceSAndroid Build Coastguard Worker 967*35238bceSAndroid Build Coastguard Worker writeInlFile(prototypeFile, indentLines(genStrUtilProtos(iface, enumGroups, bitfieldGroups))) 968*35238bceSAndroid Build Coastguard Worker writeInlFile(implFile, genStrUtilImpls(iface, enumGroups, bitfieldGroups)) 969*35238bceSAndroid Build Coastguard Worker 970*35238bceSAndroid Build Coastguard Workerif __name__ == "__main__": 971*35238bceSAndroid Build Coastguard Worker genStrUtil(getHybridInterface()) 972