xref: /aosp_15_r20/external/deqp/targets/default/default.cmake (revision 35238bce31c2a825756842865a792f8cf7f89930)
1*35238bceSAndroid Build Coastguard Worker#-------------------------------------------------------------------------
2*35238bceSAndroid Build Coastguard Worker# drawElements CMake utilities
3*35238bceSAndroid Build Coastguard Worker# ----------------------------
4*35238bceSAndroid Build Coastguard Worker#
5*35238bceSAndroid Build Coastguard Worker# Copyright 2016 The Android Open Source Project
6*35238bceSAndroid Build Coastguard Worker# Copyright (c) 2016 The Khronos Group Inc.
7*35238bceSAndroid Build Coastguard Worker#
8*35238bceSAndroid Build Coastguard Worker# Licensed under the Apache License, Version 2.0 (the "License");
9*35238bceSAndroid Build Coastguard Worker# you may not use this file except in compliance with the License.
10*35238bceSAndroid Build Coastguard Worker# You may obtain a copy of the License at
11*35238bceSAndroid Build Coastguard Worker#
12*35238bceSAndroid Build Coastguard Worker#      http://www.apache.org/licenses/LICENSE-2.0
13*35238bceSAndroid Build Coastguard Worker#
14*35238bceSAndroid Build Coastguard Worker# Unless required by applicable law or agreed to in writing, software
15*35238bceSAndroid Build Coastguard Worker# distributed under the License is distributed on an "AS IS" BASIS,
16*35238bceSAndroid Build Coastguard Worker# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17*35238bceSAndroid Build Coastguard Worker# See the License for the specific language governing permissions and
18*35238bceSAndroid Build Coastguard Worker# limitations under the License.
19*35238bceSAndroid Build Coastguard Worker#
20*35238bceSAndroid Build Coastguard Worker#-------------------------------------------------------------------------
21*35238bceSAndroid Build Coastguard Worker
22*35238bceSAndroid Build Coastguard Workermessage("*** Default target")
23*35238bceSAndroid Build Coastguard Worker
24*35238bceSAndroid Build Coastguard Workerset(DEQP_TARGET_NAME	"Default")
25*35238bceSAndroid Build Coastguard Worker
26*35238bceSAndroid Build Coastguard Workerif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
27*35238bceSAndroid Build Coastguard Workerlink_directories(/usr/local/lib)
28*35238bceSAndroid Build Coastguard Workerendif ()
29*35238bceSAndroid Build Coastguard Worker
30*35238bceSAndroid Build Coastguard Worker# For static linking
31*35238bceSAndroid Build Coastguard Workerfind_library(GLES2_LIBRARY		NAMES libGLESv2 GLESv2)
32*35238bceSAndroid Build Coastguard Workerfind_library(EGL_LIBRARY		NAMES libEGL EGL)
33*35238bceSAndroid Build Coastguard Worker
34*35238bceSAndroid Build Coastguard Workerfind_path(GLES2_INCLUDE_PATH	GLES2/gl2.h)
35*35238bceSAndroid Build Coastguard Workerfind_path(GLES3_INCLUDE_PATH	GLES3/gl3.h)
36*35238bceSAndroid Build Coastguard Workerfind_path(EGL_INCLUDE_PATH		EGL/egl.h)
37*35238bceSAndroid Build Coastguard Worker
38*35238bceSAndroid Build Coastguard Workerif (GLES2_LIBRARY AND GLES2_INCLUDE_PATH)
39*35238bceSAndroid Build Coastguard Worker	if (GLES_ALLOW_DIRECT_LINK)
40*35238bceSAndroid Build Coastguard Worker		set(DEQP_GLES2_LIBRARIES ${GLES2_LIBRARY})
41*35238bceSAndroid Build Coastguard Worker	endif ()
42*35238bceSAndroid Build Coastguard Worker	include_directories(${GLES2_INCLUDE_PATH})
43*35238bceSAndroid Build Coastguard Workerendif ()
44*35238bceSAndroid Build Coastguard Worker
45*35238bceSAndroid Build Coastguard Workerif (GLES2_LIBRARY AND GLES3_INCLUDE_PATH AND GLES_ALLOW_DIRECT_LINK)
46*35238bceSAndroid Build Coastguard Worker	# Assume that GLESv2 provides ES3 symbols if GLES3/gl3.h was found
47*35238bceSAndroid Build Coastguard Worker	set(DEQP_GLES3_LIBRARIES ${GLES2_LIBRARY})
48*35238bceSAndroid Build Coastguard Workerendif ()
49*35238bceSAndroid Build Coastguard Worker
50*35238bceSAndroid Build Coastguard Workerif (EGL_LIBRARY AND EGL_INCLUDE_PATH)
51*35238bceSAndroid Build Coastguard Worker	if (GLES_ALLOW_DIRECT_LINK)
52*35238bceSAndroid Build Coastguard Worker		set(DEQP_EGL_LIBRARIES ${EGL_LIBRARY})
53*35238bceSAndroid Build Coastguard Worker	endif ()
54*35238bceSAndroid Build Coastguard Worker	include_directories(${EGL_INCLUDE_PATH})
55*35238bceSAndroid Build Coastguard Workerendif ()
56*35238bceSAndroid Build Coastguard Worker
57*35238bceSAndroid Build Coastguard Worker# X11 / GLX?
58*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_UNIX)
59*35238bceSAndroid Build Coastguard Worker	find_package(X11)
60*35238bceSAndroid Build Coastguard Worker	if (X11_FOUND)
61*35238bceSAndroid Build Coastguard Worker		set(DEQP_USE_X11		ON)
62*35238bceSAndroid Build Coastguard Worker		set(DEQP_SUPPORT_GLX	ON)
63*35238bceSAndroid Build Coastguard Worker	endif ()
64*35238bceSAndroid Build Coastguard Worker
65*35238bceSAndroid Build Coastguard Worker	set(DEQP_PLATFORM_LIBRARIES ${X11_LIBRARIES})
66*35238bceSAndroid Build Coastguard Worker	include_directories(${X11_INCLUDE_DIR})
67*35238bceSAndroid Build Coastguard Worker
68*35238bceSAndroid Build Coastguard Worker	set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/targets/default")
69*35238bceSAndroid Build Coastguard Worker
70*35238bceSAndroid Build Coastguard Worker	# Use XCB target if available
71*35238bceSAndroid Build Coastguard Worker	set(DEQP_USE_XCB OFF)
72*35238bceSAndroid Build Coastguard Worker	find_package(XCB)
73*35238bceSAndroid Build Coastguard Worker	if (XCB_FOUND)
74*35238bceSAndroid Build Coastguard Worker		set(DEQP_USE_XCB ON)
75*35238bceSAndroid Build Coastguard Worker		set(DEQP_PLATFORM_LIBRARIES ${XCB_LIBRARIES})
76*35238bceSAndroid Build Coastguard Worker		include_directories(${XCB_INCLUDE_DIR})
77*35238bceSAndroid Build Coastguard Worker	endif ()
78*35238bceSAndroid Build Coastguard Worker	find_package(Wayland)
79*35238bceSAndroid Build Coastguard Worker	if (WAYLAND_FOUND)
80*35238bceSAndroid Build Coastguard Worker		set(DEQP_USE_WAYLAND ON)
81*35238bceSAndroid Build Coastguard Worker		set(DEQP_PLATFORM_LIBRARIES ${WAYLAND_LIBRARIES})
82*35238bceSAndroid Build Coastguard Worker		include_directories(${WAYLAND_INCLUDE_DIR})
83*35238bceSAndroid Build Coastguard Worker	endif ()
84*35238bceSAndroid Build Coastguard Workerendif ()
85*35238bceSAndroid Build Coastguard Worker
86*35238bceSAndroid Build Coastguard Worker# Win32?
87*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_WIN32)
88*35238bceSAndroid Build Coastguard Worker	set(DEQP_SUPPORT_WGL ON)
89*35238bceSAndroid Build Coastguard Workerendif ()
90*35238bceSAndroid Build Coastguard Worker
91*35238bceSAndroid Build Coastguard Worker# MacOS?
92*35238bceSAndroid Build Coastguard Workerif (DE_OS_IS_OSX)
93*35238bceSAndroid Build Coastguard Worker	find_package(OpenGL REQUIRED)
94*35238bceSAndroid Build Coastguard Worker	find_library(COCOA_LIBRARY Cocoa)
95*35238bceSAndroid Build Coastguard Worker	find_library(QUARTZCORE_LIBRARY QuartzCore)
96*35238bceSAndroid Build Coastguard Worker	set(DEQP_PLATFORM_LIBRARIES ${OPENGL_LIBRARIES} ${COCOA_LIBRARY} ${QUARTZCORE_LIBRARY})
97*35238bceSAndroid Build Coastguard Worker	include_directories(${OPENGL_INCLUDE_DIRS})
98*35238bceSAndroid Build Coastguard Workerendif()
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