1*bf2c3715SXin Li // This file is part of Eigen, a lightweight C++ template library
2*bf2c3715SXin Li // for linear algebra.
3*bf2c3715SXin Li //
4*bf2c3715SXin Li // Copyright (C) 2008 Gael Guennebaud <[email protected]>
5*bf2c3715SXin Li //
6*bf2c3715SXin Li // This Source Code Form is subject to the terms of the Mozilla
7*bf2c3715SXin Li // Public License v. 2.0. If a copy of the MPL was not distributed
8*bf2c3715SXin Li // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9*bf2c3715SXin Li
10*bf2c3715SXin Li #include "main.h"
11*bf2c3715SXin Li
12*bf2c3715SXin Li
13*bf2c3715SXin Li template<int M1, int M2, int N1, int N2>
test_blocks()14*bf2c3715SXin Li void test_blocks()
15*bf2c3715SXin Li {
16*bf2c3715SXin Li Matrix<int, M1+M2, N1+N2> m_fixed;
17*bf2c3715SXin Li MatrixXi m_dynamic(M1+M2, N1+N2);
18*bf2c3715SXin Li
19*bf2c3715SXin Li Matrix<int, M1, N1> mat11; mat11.setRandom();
20*bf2c3715SXin Li Matrix<int, M1, N2> mat12; mat12.setRandom();
21*bf2c3715SXin Li Matrix<int, M2, N1> mat21; mat21.setRandom();
22*bf2c3715SXin Li Matrix<int, M2, N2> mat22; mat22.setRandom();
23*bf2c3715SXin Li
24*bf2c3715SXin Li MatrixXi matx11 = mat11, matx12 = mat12, matx21 = mat21, matx22 = mat22;
25*bf2c3715SXin Li
26*bf2c3715SXin Li {
27*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed << mat11, mat12, mat21, matx22).finished(), (m_dynamic << mat11, matx12, mat21, matx22).finished());
28*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed.template topLeftCorner<M1,N1>()), mat11);
29*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed.template topRightCorner<M1,N2>()), mat12);
30*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed.template bottomLeftCorner<M2,N1>()), mat21);
31*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed.template bottomRightCorner<M2,N2>()), mat22);
32*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed << mat12, mat11, matx21, mat22).finished(), (m_dynamic << mat12, matx11, matx21, mat22).finished());
33*bf2c3715SXin Li }
34*bf2c3715SXin Li
35*bf2c3715SXin Li if(N1 > 0)
36*bf2c3715SXin Li {
37*bf2c3715SXin Li if(M1 > 0)
38*bf2c3715SXin Li {
39*bf2c3715SXin Li VERIFY_RAISES_ASSERT((m_fixed << mat11, mat12, mat11, mat21, mat22));
40*bf2c3715SXin Li }
41*bf2c3715SXin Li if(M2 > 0)
42*bf2c3715SXin Li {
43*bf2c3715SXin Li VERIFY_RAISES_ASSERT((m_fixed << mat11, mat12, mat21, mat21, mat22));
44*bf2c3715SXin Li }
45*bf2c3715SXin Li }
46*bf2c3715SXin Li else
47*bf2c3715SXin Li {
48*bf2c3715SXin Li // allow insertion of zero-column blocks:
49*bf2c3715SXin Li VERIFY_IS_EQUAL((m_fixed << mat11, mat12, mat11, mat11, mat21, mat21, mat22).finished(), (m_dynamic << mat12, mat22).finished());
50*bf2c3715SXin Li }
51*bf2c3715SXin Li if(M1 != M2)
52*bf2c3715SXin Li {
53*bf2c3715SXin Li VERIFY_RAISES_ASSERT((m_fixed << mat11, mat21, mat12, mat22));
54*bf2c3715SXin Li }
55*bf2c3715SXin Li }
56*bf2c3715SXin Li
57*bf2c3715SXin Li
58*bf2c3715SXin Li template<int depth, int N=0>
59*bf2c3715SXin Li struct test_block_recursion
60*bf2c3715SXin Li {
runtest_block_recursion61*bf2c3715SXin Li static void run()
62*bf2c3715SXin Li {
63*bf2c3715SXin Li test_block_recursion<depth-1, N>::run();
64*bf2c3715SXin Li test_block_recursion<depth-1, N + (1 << (depth-1))>::run();
65*bf2c3715SXin Li }
66*bf2c3715SXin Li };
67*bf2c3715SXin Li
68*bf2c3715SXin Li template<int N>
69*bf2c3715SXin Li struct test_block_recursion<0,N>
70*bf2c3715SXin Li {
runtest_block_recursion71*bf2c3715SXin Li static void run() {
72*bf2c3715SXin Li test_blocks<(N>>6)&3, (N>>4)&3, (N>>2)&3, N & 3>();
73*bf2c3715SXin Li }
74*bf2c3715SXin Li };
75*bf2c3715SXin Li
test_basics()76*bf2c3715SXin Li void test_basics() {
77*bf2c3715SXin Li Matrix3d m3;
78*bf2c3715SXin Li Matrix4d m4;
79*bf2c3715SXin Li
80*bf2c3715SXin Li VERIFY_RAISES_ASSERT( (m3 << 1, 2, 3, 4, 5, 6, 7, 8) );
81*bf2c3715SXin Li
82*bf2c3715SXin Li #ifndef _MSC_VER
83*bf2c3715SXin Li VERIFY_RAISES_ASSERT( (m3 << 1, 2, 3, 4, 5, 6, 7, 8, 9, 10) );
84*bf2c3715SXin Li #endif
85*bf2c3715SXin Li
86*bf2c3715SXin Li double data[] = {1, 2, 3, 4, 5, 6, 7, 8, 9};
87*bf2c3715SXin Li Matrix3d ref = Map<Matrix<double,3,3,RowMajor> >(data);
88*bf2c3715SXin Li
89*bf2c3715SXin Li m3 = Matrix3d::Random();
90*bf2c3715SXin Li m3 << 1, 2, 3, 4, 5, 6, 7, 8, 9;
91*bf2c3715SXin Li VERIFY_IS_APPROX(m3, ref );
92*bf2c3715SXin Li
93*bf2c3715SXin Li Vector3d vec[3];
94*bf2c3715SXin Li vec[0] << 1, 4, 7;
95*bf2c3715SXin Li vec[1] << 2, 5, 8;
96*bf2c3715SXin Li vec[2] << 3, 6, 9;
97*bf2c3715SXin Li m3 = Matrix3d::Random();
98*bf2c3715SXin Li m3 << vec[0], vec[1], vec[2];
99*bf2c3715SXin Li VERIFY_IS_APPROX(m3, ref);
100*bf2c3715SXin Li
101*bf2c3715SXin Li vec[0] << 1, 2, 3;
102*bf2c3715SXin Li vec[1] << 4, 5, 6;
103*bf2c3715SXin Li vec[2] << 7, 8, 9;
104*bf2c3715SXin Li m3 = Matrix3d::Random();
105*bf2c3715SXin Li m3 << vec[0].transpose(),
106*bf2c3715SXin Li 4, 5, 6,
107*bf2c3715SXin Li vec[2].transpose();
108*bf2c3715SXin Li VERIFY_IS_APPROX(m3, ref);
109*bf2c3715SXin Li }
110*bf2c3715SXin Li
EIGEN_DECLARE_TEST(commainitializer)111*bf2c3715SXin Li EIGEN_DECLARE_TEST(commainitializer)
112*bf2c3715SXin Li {
113*bf2c3715SXin Li
114*bf2c3715SXin Li CALL_SUBTEST_1(test_basics());
115*bf2c3715SXin Li
116*bf2c3715SXin Li // recursively test all block-sizes from 0 to 3:
117*bf2c3715SXin Li CALL_SUBTEST_2(test_block_recursion<8>::run());
118*bf2c3715SXin Li }
119