xref: /aosp_15_r20/external/expat/patches/config.diff (revision 6be67779651aebaf20f11e5663acd1ae59e93f66)
1*6be67779SAndroid Build Coastguard WorkerIndex: expat/expat_config.h
2*6be67779SAndroid Build Coastguard Worker===================================================================
3*6be67779SAndroid Build Coastguard Worker--- expat.orig/expat_config.h
4*6be67779SAndroid Build Coastguard Worker+++ expat/expat_config.h
5*6be67779SAndroid Build Coastguard Worker@@ -8,10 +8,14 @@
6*6be67779SAndroid Build Coastguard Worker #define BYTEORDER 1234
7*6be67779SAndroid Build Coastguard Worker
8*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `arc4random' function. */
9*6be67779SAndroid Build Coastguard Worker-/* #undef HAVE_ARC4RANDOM */
10*6be67779SAndroid Build Coastguard Worker+#if defined(__APPLE__) || defined(__BIONIC__)
11*6be67779SAndroid Build Coastguard Worker+#define HAVE_ARC4RANDOM 1
12*6be67779SAndroid Build Coastguard Worker+#endif
13*6be67779SAndroid Build Coastguard Worker
14*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `arc4random_buf' function. */
15*6be67779SAndroid Build Coastguard Worker-/* #undef HAVE_ARC4RANDOM_BUF */
16*6be67779SAndroid Build Coastguard Worker+#if defined(__APPLE__) || defined(__BIONIC__)
17*6be67779SAndroid Build Coastguard Worker+#define HAVE_ARC4RANDOM_BUF 1
18*6be67779SAndroid Build Coastguard Worker+#endif
19*6be67779SAndroid Build Coastguard Worker
20*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <dlfcn.h> header file. */
21*6be67779SAndroid Build Coastguard Worker #define HAVE_DLFCN_H 1
22*6be67779SAndroid Build Coastguard Worker@@ -23,7 +27,9 @@
23*6be67779SAndroid Build Coastguard Worker #define HAVE_GETPAGESIZE 1
24*6be67779SAndroid Build Coastguard Worker
25*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `getrandom' function. */
26*6be67779SAndroid Build Coastguard Worker+#if defined(__BIONIC__) || defined(ANDROID_HOST_MUSL)
27*6be67779SAndroid Build Coastguard Worker #define HAVE_GETRANDOM 1
28*6be67779SAndroid Build Coastguard Worker+#endif
29*6be67779SAndroid Build Coastguard Worker
30*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <inttypes.h> header file. */
31*6be67779SAndroid Build Coastguard Worker #define HAVE_INTTYPES_H 1
32*6be67779SAndroid Build Coastguard Worker@@ -56,7 +56,9 @@
33*6be67779SAndroid Build Coastguard Worker #define HAVE_STRING_H 1
34*6be67779SAndroid Build Coastguard Worker
35*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have `syscall' and `SYS_getrandom'. */
36*6be67779SAndroid Build Coastguard Worker+#if 0 /* We only get here for glibc and Windows (where the better choices aren't available) and they don't have this fallback either. */
37*6be67779SAndroid Build Coastguard Worker #define HAVE_SYSCALL_GETRANDOM 1
38*6be67779SAndroid Build Coastguard Worker+#endif
39*6be67779SAndroid Build Coastguard Worker
40*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <sys/param.h> header file. */
41*6be67779SAndroid Build Coastguard Worker #define HAVE_SYS_PARAM_H 1
42*6be67779SAndroid Build Coastguard Worker@@ -115,7 +121,9 @@
43*6be67779SAndroid Build Coastguard Worker #define XML_CONTEXT_BYTES 1024
44*6be67779SAndroid Build Coastguard Worker
45*6be67779SAndroid Build Coastguard Worker /* Define to include code reading entropy from `/dev/urandom'. */
46*6be67779SAndroid Build Coastguard Worker+#if defined(__GLIBC__)
47*6be67779SAndroid Build Coastguard Worker #define XML_DEV_URANDOM 1
48*6be67779SAndroid Build Coastguard Worker+#endif
49*6be67779SAndroid Build Coastguard Worker
50*6be67779SAndroid Build Coastguard Worker /* Define to make parameter entity parsing functionality available. */
51*6be67779SAndroid Build Coastguard Worker #define XML_DTD 1
52