1*6be67779SAndroid Build Coastguard WorkerIndex: expat/expat_config.h 2*6be67779SAndroid Build Coastguard Worker=================================================================== 3*6be67779SAndroid Build Coastguard Worker--- expat.orig/expat_config.h 4*6be67779SAndroid Build Coastguard Worker+++ expat/expat_config.h 5*6be67779SAndroid Build Coastguard Worker@@ -8,10 +8,14 @@ 6*6be67779SAndroid Build Coastguard Worker #define BYTEORDER 1234 7*6be67779SAndroid Build Coastguard Worker 8*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `arc4random' function. */ 9*6be67779SAndroid Build Coastguard Worker-/* #undef HAVE_ARC4RANDOM */ 10*6be67779SAndroid Build Coastguard Worker+#if defined(__APPLE__) || defined(__BIONIC__) 11*6be67779SAndroid Build Coastguard Worker+#define HAVE_ARC4RANDOM 1 12*6be67779SAndroid Build Coastguard Worker+#endif 13*6be67779SAndroid Build Coastguard Worker 14*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `arc4random_buf' function. */ 15*6be67779SAndroid Build Coastguard Worker-/* #undef HAVE_ARC4RANDOM_BUF */ 16*6be67779SAndroid Build Coastguard Worker+#if defined(__APPLE__) || defined(__BIONIC__) 17*6be67779SAndroid Build Coastguard Worker+#define HAVE_ARC4RANDOM_BUF 1 18*6be67779SAndroid Build Coastguard Worker+#endif 19*6be67779SAndroid Build Coastguard Worker 20*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <dlfcn.h> header file. */ 21*6be67779SAndroid Build Coastguard Worker #define HAVE_DLFCN_H 1 22*6be67779SAndroid Build Coastguard Worker@@ -23,7 +27,9 @@ 23*6be67779SAndroid Build Coastguard Worker #define HAVE_GETPAGESIZE 1 24*6be67779SAndroid Build Coastguard Worker 25*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the `getrandom' function. */ 26*6be67779SAndroid Build Coastguard Worker+#if defined(__BIONIC__) || defined(ANDROID_HOST_MUSL) 27*6be67779SAndroid Build Coastguard Worker #define HAVE_GETRANDOM 1 28*6be67779SAndroid Build Coastguard Worker+#endif 29*6be67779SAndroid Build Coastguard Worker 30*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <inttypes.h> header file. */ 31*6be67779SAndroid Build Coastguard Worker #define HAVE_INTTYPES_H 1 32*6be67779SAndroid Build Coastguard Worker@@ -56,7 +56,9 @@ 33*6be67779SAndroid Build Coastguard Worker #define HAVE_STRING_H 1 34*6be67779SAndroid Build Coastguard Worker 35*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have `syscall' and `SYS_getrandom'. */ 36*6be67779SAndroid Build Coastguard Worker+#if 0 /* We only get here for glibc and Windows (where the better choices aren't available) and they don't have this fallback either. */ 37*6be67779SAndroid Build Coastguard Worker #define HAVE_SYSCALL_GETRANDOM 1 38*6be67779SAndroid Build Coastguard Worker+#endif 39*6be67779SAndroid Build Coastguard Worker 40*6be67779SAndroid Build Coastguard Worker /* Define to 1 if you have the <sys/param.h> header file. */ 41*6be67779SAndroid Build Coastguard Worker #define HAVE_SYS_PARAM_H 1 42*6be67779SAndroid Build Coastguard Worker@@ -115,7 +121,9 @@ 43*6be67779SAndroid Build Coastguard Worker #define XML_CONTEXT_BYTES 1024 44*6be67779SAndroid Build Coastguard Worker 45*6be67779SAndroid Build Coastguard Worker /* Define to include code reading entropy from `/dev/urandom'. */ 46*6be67779SAndroid Build Coastguard Worker+#if defined(__GLIBC__) 47*6be67779SAndroid Build Coastguard Worker #define XML_DEV_URANDOM 1 48*6be67779SAndroid Build Coastguard Worker+#endif 49*6be67779SAndroid Build Coastguard Worker 50*6be67779SAndroid Build Coastguard Worker /* Define to make parameter entity parsing functionality available. */ 51*6be67779SAndroid Build Coastguard Worker #define XML_DTD 1 52