xref: /aosp_15_r20/external/flatbuffers/samples/SampleBinary.kt (revision 890232f25432b36107d06881e0a25aaa6b473652)
1*890232f2SAndroid Build Coastguard Worker /*
2*890232f2SAndroid Build Coastguard Worker  * Copyright 2015 Google Inc. All rights reserved.
3*890232f2SAndroid Build Coastguard Worker  *
4*890232f2SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*890232f2SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*890232f2SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*890232f2SAndroid Build Coastguard Worker  *
8*890232f2SAndroid Build Coastguard Worker  *     http://www.apache.org/licenses/LICENSE-2.0
9*890232f2SAndroid Build Coastguard Worker  *
10*890232f2SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*890232f2SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*890232f2SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*890232f2SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*890232f2SAndroid Build Coastguard Worker  * limitations under the License.
15*890232f2SAndroid Build Coastguard Worker  */
16*890232f2SAndroid Build Coastguard Worker 
17*890232f2SAndroid Build Coastguard Worker // Run this file with the `java_sample.sh` script.
18*890232f2SAndroid Build Coastguard Worker 
19*890232f2SAndroid Build Coastguard Worker import MyGame.Sample.Color
20*890232f2SAndroid Build Coastguard Worker import MyGame.Sample.Equipment
21*890232f2SAndroid Build Coastguard Worker import MyGame.Sample.Monster
22*890232f2SAndroid Build Coastguard Worker import MyGame.Sample.Vec3
23*890232f2SAndroid Build Coastguard Worker import MyGame.Sample.Weapon
24*890232f2SAndroid Build Coastguard Worker 
25*890232f2SAndroid Build Coastguard Worker import com.google.flatbuffers.FlatBufferBuilder
26*890232f2SAndroid Build Coastguard Worker 
27*890232f2SAndroid Build Coastguard Worker class SampleBinary {
28*890232f2SAndroid Build Coastguard Worker 
29*890232f2SAndroid Build Coastguard Worker   companion object {
30*890232f2SAndroid Build Coastguard Worker     // Example how to use FlatBuffers to create and read binary buffers.
31*890232f2SAndroid Build Coastguard Worker     @JvmStatic
mainnull32*890232f2SAndroid Build Coastguard Worker     fun main(args: Array<String>) {
33*890232f2SAndroid Build Coastguard Worker         val builder = FlatBufferBuilder(0)
34*890232f2SAndroid Build Coastguard Worker 
35*890232f2SAndroid Build Coastguard Worker         // Create some weapons for our Monster ('Sword' and 'Axe').
36*890232f2SAndroid Build Coastguard Worker         val weaponOneName = builder.createString("Sword")
37*890232f2SAndroid Build Coastguard Worker         val weaponOneDamage: Short = 3
38*890232f2SAndroid Build Coastguard Worker         val weaponTwoName = builder.createString("Axe")
39*890232f2SAndroid Build Coastguard Worker         val weaponTwoDamage: Short = 5
40*890232f2SAndroid Build Coastguard Worker 
41*890232f2SAndroid Build Coastguard Worker         // Use the `createWeapon()` helper function to create the weapons, since we set every field.
42*890232f2SAndroid Build Coastguard Worker         val weaps = IntArray(2)
43*890232f2SAndroid Build Coastguard Worker         weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage)
44*890232f2SAndroid Build Coastguard Worker         weaps[1] = Weapon.createWeapon(builder, weaponTwoName, weaponTwoDamage)
45*890232f2SAndroid Build Coastguard Worker 
46*890232f2SAndroid Build Coastguard Worker         // Serialize the FlatBuffer data.
47*890232f2SAndroid Build Coastguard Worker         val name = builder.createString("Orc")
48*890232f2SAndroid Build Coastguard Worker         val treasure = byteArrayOf(0, 1, 2, 3, 4, 5, 6, 7, 8, 9)
49*890232f2SAndroid Build Coastguard Worker         val inv = Monster.createInventoryVector(builder, treasure)
50*890232f2SAndroid Build Coastguard Worker         val weapons = Monster.createWeaponsVector(builder, weaps)
51*890232f2SAndroid Build Coastguard Worker         val pos = Vec3.createVec3(builder, 1.0f, 2.0f, 3.0f)
52*890232f2SAndroid Build Coastguard Worker 
53*890232f2SAndroid Build Coastguard Worker         Monster.startMonster(builder)
54*890232f2SAndroid Build Coastguard Worker         Monster.addPos(builder, pos)
55*890232f2SAndroid Build Coastguard Worker         Monster.addName(builder, name)
56*890232f2SAndroid Build Coastguard Worker         Monster.addColor(builder, Color.Red)
57*890232f2SAndroid Build Coastguard Worker         Monster.addHp(builder, 300.toShort())
58*890232f2SAndroid Build Coastguard Worker         Monster.addInventory(builder, inv)
59*890232f2SAndroid Build Coastguard Worker         Monster.addWeapons(builder, weapons)
60*890232f2SAndroid Build Coastguard Worker         Monster.addEquippedType(builder, Equipment.Weapon)
61*890232f2SAndroid Build Coastguard Worker         Monster.addEquipped(builder, weaps[1])
62*890232f2SAndroid Build Coastguard Worker         val orc = Monster.endMonster(builder)
63*890232f2SAndroid Build Coastguard Worker 
64*890232f2SAndroid Build Coastguard Worker         builder.finish(orc) // You could also call `Monster.finishMonsterBuffer(builder, orc);`.
65*890232f2SAndroid Build Coastguard Worker 
66*890232f2SAndroid Build Coastguard Worker         // We now have a FlatBuffer that can be stored on disk or sent over a network.
67*890232f2SAndroid Build Coastguard Worker 
68*890232f2SAndroid Build Coastguard Worker         // ...Code to store to disk or send over a network goes here...
69*890232f2SAndroid Build Coastguard Worker 
70*890232f2SAndroid Build Coastguard Worker         // Instead, we are going to access it right away, as if we just received it.
71*890232f2SAndroid Build Coastguard Worker 
72*890232f2SAndroid Build Coastguard Worker         val buf = builder.dataBuffer()
73*890232f2SAndroid Build Coastguard Worker 
74*890232f2SAndroid Build Coastguard Worker         // Get access to the root:
75*890232f2SAndroid Build Coastguard Worker         val monster = Monster.getRootAsMonster(buf)
76*890232f2SAndroid Build Coastguard Worker 
77*890232f2SAndroid Build Coastguard Worker         // Note: We did not set the `mana` field explicitly, so we get back the default value.
78*890232f2SAndroid Build Coastguard Worker         assert(monster.mana == 150.toShort())
79*890232f2SAndroid Build Coastguard Worker         assert(monster.hp == 300.toShort())
80*890232f2SAndroid Build Coastguard Worker         assert(monster.name.equals("Orc"))
81*890232f2SAndroid Build Coastguard Worker         assert(monster.color == Color.Red)
82*890232f2SAndroid Build Coastguard Worker         assert(monster.pos!!.x == 1.0f)
83*890232f2SAndroid Build Coastguard Worker         assert(monster.pos!!.y == 2.0f)
84*890232f2SAndroid Build Coastguard Worker         assert(monster.pos!!.z == 3.0f)
85*890232f2SAndroid Build Coastguard Worker 
86*890232f2SAndroid Build Coastguard Worker         // Get and test the `inventory` FlatBuffer `vector`.
87*890232f2SAndroid Build Coastguard Worker         for (i in 0 until monster.inventoryLength) {
88*890232f2SAndroid Build Coastguard Worker             assert(monster.inventory(i) == i.toByte().toInt())
89*890232f2SAndroid Build Coastguard Worker         }
90*890232f2SAndroid Build Coastguard Worker 
91*890232f2SAndroid Build Coastguard Worker         // Get and test the `weapons` FlatBuffer `vector` of `table`s.
92*890232f2SAndroid Build Coastguard Worker         val expectedWeaponNames = arrayOf("Sword", "Axe")
93*890232f2SAndroid Build Coastguard Worker         val expectedWeaponDamages = intArrayOf(3, 5)
94*890232f2SAndroid Build Coastguard Worker         for (i in 0 until monster.weaponsLength) {
95*890232f2SAndroid Build Coastguard Worker             assert(monster.weapons(i)!!.name.equals(expectedWeaponNames[i]))
96*890232f2SAndroid Build Coastguard Worker             assert(monster.weapons(i)!!.damage.toInt() == expectedWeaponDamages[i])
97*890232f2SAndroid Build Coastguard Worker         }
98*890232f2SAndroid Build Coastguard Worker 
99*890232f2SAndroid Build Coastguard Worker         // Get and test the `equipped` FlatBuffer `union`.
100*890232f2SAndroid Build Coastguard Worker         assert(monster.equippedType == Equipment.Weapon)
101*890232f2SAndroid Build Coastguard Worker         val equipped = monster.equipped(Weapon()) as Weapon?
102*890232f2SAndroid Build Coastguard Worker         assert(equipped!!.name.equals("Axe"))
103*890232f2SAndroid Build Coastguard Worker         assert(equipped.damage == 5.toShort())
104*890232f2SAndroid Build Coastguard Worker 
105*890232f2SAndroid Build Coastguard Worker         println("The FlatBuffer was successfully created and verified!")
106*890232f2SAndroid Build Coastguard Worker     }
107*890232f2SAndroid Build Coastguard Worker   }
108*890232f2SAndroid Build Coastguard Worker }
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