1*890232f2SAndroid Build Coastguard Worker /*
2*890232f2SAndroid Build Coastguard Worker * Copyright 2014 Google Inc. All rights reserved.
3*890232f2SAndroid Build Coastguard Worker *
4*890232f2SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*890232f2SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*890232f2SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*890232f2SAndroid Build Coastguard Worker *
8*890232f2SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*890232f2SAndroid Build Coastguard Worker *
10*890232f2SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*890232f2SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*890232f2SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*890232f2SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*890232f2SAndroid Build Coastguard Worker * limitations under the License.
15*890232f2SAndroid Build Coastguard Worker */
16*890232f2SAndroid Build Coastguard Worker
17*890232f2SAndroid Build Coastguard Worker #include "flatbuffers/idl.h"
18*890232f2SAndroid Build Coastguard Worker #include "flatbuffers/util.h"
19*890232f2SAndroid Build Coastguard Worker #include "monster_generated.h" // Already includes "flatbuffers/flatbuffers.h".
20*890232f2SAndroid Build Coastguard Worker
21*890232f2SAndroid Build Coastguard Worker using namespace MyGame::Sample;
22*890232f2SAndroid Build Coastguard Worker
23*890232f2SAndroid Build Coastguard Worker // This is an example of parsing text straight into a buffer and then
24*890232f2SAndroid Build Coastguard Worker // generating flatbuffer (JSON) text from the buffer.
main(int,const char * [])25*890232f2SAndroid Build Coastguard Worker int main(int /*argc*/, const char * /*argv*/[]) {
26*890232f2SAndroid Build Coastguard Worker // load FlatBuffer schema (.fbs) and JSON from disk
27*890232f2SAndroid Build Coastguard Worker std::string schema_file;
28*890232f2SAndroid Build Coastguard Worker std::string json_file;
29*890232f2SAndroid Build Coastguard Worker std::string bfbs_file;
30*890232f2SAndroid Build Coastguard Worker bool ok =
31*890232f2SAndroid Build Coastguard Worker flatbuffers::LoadFile("tests/monster_test.fbs", false, &schema_file) &&
32*890232f2SAndroid Build Coastguard Worker flatbuffers::LoadFile("tests/monsterdata_test.golden", false,
33*890232f2SAndroid Build Coastguard Worker &json_file) &&
34*890232f2SAndroid Build Coastguard Worker flatbuffers::LoadFile("tests/monster_test.bfbs", true, &bfbs_file);
35*890232f2SAndroid Build Coastguard Worker if (!ok) {
36*890232f2SAndroid Build Coastguard Worker printf("couldn't load files!\n");
37*890232f2SAndroid Build Coastguard Worker return 1;
38*890232f2SAndroid Build Coastguard Worker }
39*890232f2SAndroid Build Coastguard Worker
40*890232f2SAndroid Build Coastguard Worker const char *include_directories[] = { "samples", "tests",
41*890232f2SAndroid Build Coastguard Worker "tests/include_test", nullptr };
42*890232f2SAndroid Build Coastguard Worker // parse fbs schema
43*890232f2SAndroid Build Coastguard Worker flatbuffers::Parser parser1;
44*890232f2SAndroid Build Coastguard Worker ok = parser1.Parse(schema_file.c_str(), include_directories);
45*890232f2SAndroid Build Coastguard Worker assert(ok);
46*890232f2SAndroid Build Coastguard Worker
47*890232f2SAndroid Build Coastguard Worker // inizialize parser by deserializing bfbs schema
48*890232f2SAndroid Build Coastguard Worker flatbuffers::Parser parser2;
49*890232f2SAndroid Build Coastguard Worker ok = parser2.Deserialize(reinterpret_cast<const uint8_t *>(bfbs_file.c_str()),
50*890232f2SAndroid Build Coastguard Worker bfbs_file.length());
51*890232f2SAndroid Build Coastguard Worker assert(ok);
52*890232f2SAndroid Build Coastguard Worker
53*890232f2SAndroid Build Coastguard Worker // parse json in parser from fbs and bfbs
54*890232f2SAndroid Build Coastguard Worker ok = parser1.Parse(json_file.c_str(), include_directories);
55*890232f2SAndroid Build Coastguard Worker assert(ok);
56*890232f2SAndroid Build Coastguard Worker ok = parser2.Parse(json_file.c_str(), include_directories);
57*890232f2SAndroid Build Coastguard Worker assert(ok);
58*890232f2SAndroid Build Coastguard Worker
59*890232f2SAndroid Build Coastguard Worker // to ensure it is correct, we now generate text back from the binary,
60*890232f2SAndroid Build Coastguard Worker // and compare the two:
61*890232f2SAndroid Build Coastguard Worker std::string jsongen1;
62*890232f2SAndroid Build Coastguard Worker if (!GenerateText(parser1, parser1.builder_.GetBufferPointer(), &jsongen1)) {
63*890232f2SAndroid Build Coastguard Worker printf("Couldn't serialize parsed data to JSON!\n");
64*890232f2SAndroid Build Coastguard Worker return 1;
65*890232f2SAndroid Build Coastguard Worker }
66*890232f2SAndroid Build Coastguard Worker
67*890232f2SAndroid Build Coastguard Worker std::string jsongen2;
68*890232f2SAndroid Build Coastguard Worker if (!GenerateText(parser2, parser2.builder_.GetBufferPointer(), &jsongen2)) {
69*890232f2SAndroid Build Coastguard Worker printf("Couldn't serialize parsed data to JSON!\n");
70*890232f2SAndroid Build Coastguard Worker return 1;
71*890232f2SAndroid Build Coastguard Worker }
72*890232f2SAndroid Build Coastguard Worker
73*890232f2SAndroid Build Coastguard Worker if (jsongen1 != jsongen2) {
74*890232f2SAndroid Build Coastguard Worker printf("%s----------------\n%s", jsongen1.c_str(), jsongen2.c_str());
75*890232f2SAndroid Build Coastguard Worker }
76*890232f2SAndroid Build Coastguard Worker
77*890232f2SAndroid Build Coastguard Worker printf("The FlatBuffer has been parsed from JSON successfully.\n");
78*890232f2SAndroid Build Coastguard Worker }
79