xref: /aosp_15_r20/external/flatbuffers/tests/FlatBuffers.Benchmarks/FlatBuffers.Benchmarks.csproj (revision 890232f25432b36107d06881e0a25aaa6b473652)
1*890232f2SAndroid Build Coastguard Worker<Project Sdk="Microsoft.NET.Sdk">
2*890232f2SAndroid Build Coastguard Worker
3*890232f2SAndroid Build Coastguard Worker  <PropertyGroup>
4*890232f2SAndroid Build Coastguard Worker    <OutputType>Exe</OutputType>
5*890232f2SAndroid Build Coastguard Worker    <TargetFramework>netcoreapp2.1</TargetFramework>
6*890232f2SAndroid Build Coastguard Worker    <LangVersion>latest</LangVersion>
7*890232f2SAndroid Build Coastguard Worker    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
8*890232f2SAndroid Build Coastguard Worker    <DefineConstants>$(DefineConstants);UNSAFE_BYTEBUFFER;BYTEBUFFER_NO_BOUNDS_CHECK;ENABLE_SPAN_T</DefineConstants>
9*890232f2SAndroid Build Coastguard Worker  </PropertyGroup>
10*890232f2SAndroid Build Coastguard Worker
11*890232f2SAndroid Build Coastguard Worker  <ItemGroup>
12*890232f2SAndroid Build Coastguard Worker    <PackageReference Include="BenchmarkDotNet" Version="0.11.3" />
13*890232f2SAndroid Build Coastguard Worker    <PackageReference Include="BenchmarkDotNet.Diagnostics.Windows" Version="0.11.3" />
14*890232f2SAndroid Build Coastguard Worker  </ItemGroup>
15*890232f2SAndroid Build Coastguard Worker
16*890232f2SAndroid Build Coastguard Worker  <ItemGroup>
17*890232f2SAndroid Build Coastguard Worker    <Compile Include="..\..\net\FlatBuffers\*.cs" Link="FlatBuffers\%(FileName).cs" />
18*890232f2SAndroid Build Coastguard Worker    <Compile Include="..\MyGame\**\*.cs" Link="MyGame\Example\%(FileName).cs" />
19*890232f2SAndroid Build Coastguard Worker  </ItemGroup>
20*890232f2SAndroid Build Coastguard Worker
21*890232f2SAndroid Build Coastguard Worker</Project>
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