xref: /aosp_15_r20/external/grpc-grpc/src/csharp/Grpc.Tools/ProtoCompilerOutputs.cs (revision cc02d7e222339f7a4f6ba5f422e6413f4bd931f2)
1*cc02d7e2SAndroid Build Coastguard Worker #region Copyright notice and license
2*cc02d7e2SAndroid Build Coastguard Worker 
3*cc02d7e2SAndroid Build Coastguard Worker // Copyright 2018 gRPC authors.
4*cc02d7e2SAndroid Build Coastguard Worker //
5*cc02d7e2SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
6*cc02d7e2SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
7*cc02d7e2SAndroid Build Coastguard Worker // You may obtain a copy of the License at
8*cc02d7e2SAndroid Build Coastguard Worker //
9*cc02d7e2SAndroid Build Coastguard Worker //     http://www.apache.org/licenses/LICENSE-2.0
10*cc02d7e2SAndroid Build Coastguard Worker //
11*cc02d7e2SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
12*cc02d7e2SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
13*cc02d7e2SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*cc02d7e2SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
15*cc02d7e2SAndroid Build Coastguard Worker // limitations under the License.
16*cc02d7e2SAndroid Build Coastguard Worker 
17*cc02d7e2SAndroid Build Coastguard Worker #endregion
18*cc02d7e2SAndroid Build Coastguard Worker 
19*cc02d7e2SAndroid Build Coastguard Worker using System.Collections.Generic;
20*cc02d7e2SAndroid Build Coastguard Worker using Microsoft.Build.Framework;
21*cc02d7e2SAndroid Build Coastguard Worker using Microsoft.Build.Utilities;
22*cc02d7e2SAndroid Build Coastguard Worker 
23*cc02d7e2SAndroid Build Coastguard Worker namespace Grpc.Tools
24*cc02d7e2SAndroid Build Coastguard Worker {
25*cc02d7e2SAndroid Build Coastguard Worker     public class ProtoCompilerOutputs : Task
26*cc02d7e2SAndroid Build Coastguard Worker     {
27*cc02d7e2SAndroid Build Coastguard Worker         /// <summary>
28*cc02d7e2SAndroid Build Coastguard Worker         /// Code generator. Currently supported are "csharp", "cpp".
29*cc02d7e2SAndroid Build Coastguard Worker         /// </summary>
30*cc02d7e2SAndroid Build Coastguard Worker         [Required]
31*cc02d7e2SAndroid Build Coastguard Worker         public string Generator { get; set; }
32*cc02d7e2SAndroid Build Coastguard Worker 
33*cc02d7e2SAndroid Build Coastguard Worker         /// <summary>
34*cc02d7e2SAndroid Build Coastguard Worker         /// All Proto files in the project. The task computes possible outputs
35*cc02d7e2SAndroid Build Coastguard Worker         /// from these proto files, and returns them in the PossibleOutputs list.
36*cc02d7e2SAndroid Build Coastguard Worker         /// Not all of these might be actually produced by protoc; this is dealt
37*cc02d7e2SAndroid Build Coastguard Worker         /// with later in the ProtoCompile task which returns the list of
38*cc02d7e2SAndroid Build Coastguard Worker         /// files actually produced by the compiler.
39*cc02d7e2SAndroid Build Coastguard Worker         /// </summary>
40*cc02d7e2SAndroid Build Coastguard Worker         [Required]
41*cc02d7e2SAndroid Build Coastguard Worker         public ITaskItem[] Protobuf { get; set; }
42*cc02d7e2SAndroid Build Coastguard Worker 
43*cc02d7e2SAndroid Build Coastguard Worker         /// <summary>
44*cc02d7e2SAndroid Build Coastguard Worker         /// All Proto files in the project. A patched copy of all items from
45*cc02d7e2SAndroid Build Coastguard Worker         /// Protobuf that might contain updated OutputDir and GrpcOutputDir
46*cc02d7e2SAndroid Build Coastguard Worker         /// attributes.
47*cc02d7e2SAndroid Build Coastguard Worker         /// </summary>
48*cc02d7e2SAndroid Build Coastguard Worker         [Output]
49*cc02d7e2SAndroid Build Coastguard Worker         public ITaskItem[] PatchedProtobuf { get; set; }
50*cc02d7e2SAndroid Build Coastguard Worker 
51*cc02d7e2SAndroid Build Coastguard Worker         /// <summary>
52*cc02d7e2SAndroid Build Coastguard Worker         /// Output items per each potential output. We do not look at existing
53*cc02d7e2SAndroid Build Coastguard Worker         /// cached dependency even if they exist, since file may be refactored,
54*cc02d7e2SAndroid Build Coastguard Worker         /// affecting whether or not gRPC code file is generated from a given proto.
55*cc02d7e2SAndroid Build Coastguard Worker         /// Instead, all potentially possible generated sources are collected.
56*cc02d7e2SAndroid Build Coastguard Worker         /// It is a wise idea to generate empty files later for those potentials
57*cc02d7e2SAndroid Build Coastguard Worker         /// that are not actually created by protoc, so the dependency checks
58*cc02d7e2SAndroid Build Coastguard Worker         /// result in a minimal recompilation. The Protoc task can output the
59*cc02d7e2SAndroid Build Coastguard Worker         /// list of files it actually produces, given right combination of its
60*cc02d7e2SAndroid Build Coastguard Worker         /// properties.
61*cc02d7e2SAndroid Build Coastguard Worker         /// Output items will have the Source metadata set on them:
62*cc02d7e2SAndroid Build Coastguard Worker         ///     <ItemName Include="MyProto.cs" Source="my_proto.proto" />
63*cc02d7e2SAndroid Build Coastguard Worker         /// </summary>
64*cc02d7e2SAndroid Build Coastguard Worker         [Output]
65*cc02d7e2SAndroid Build Coastguard Worker         public ITaskItem[] PossibleOutputs { get; private set; }
66*cc02d7e2SAndroid Build Coastguard Worker 
Execute()67*cc02d7e2SAndroid Build Coastguard Worker         public override bool Execute()
68*cc02d7e2SAndroid Build Coastguard Worker         {
69*cc02d7e2SAndroid Build Coastguard Worker             var generator = GeneratorServices.GetForLanguage(Generator, Log);
70*cc02d7e2SAndroid Build Coastguard Worker             if (generator == null)
71*cc02d7e2SAndroid Build Coastguard Worker             {
72*cc02d7e2SAndroid Build Coastguard Worker                 // Error already logged, just return.
73*cc02d7e2SAndroid Build Coastguard Worker                 return false;
74*cc02d7e2SAndroid Build Coastguard Worker             }
75*cc02d7e2SAndroid Build Coastguard Worker 
76*cc02d7e2SAndroid Build Coastguard Worker             // Get language-specific possible output. The generator expects certain
77*cc02d7e2SAndroid Build Coastguard Worker             // metadata be set on the proto item.
78*cc02d7e2SAndroid Build Coastguard Worker             var possible = new List<ITaskItem>();
79*cc02d7e2SAndroid Build Coastguard Worker             var patched = new List<ITaskItem>();
80*cc02d7e2SAndroid Build Coastguard Worker             foreach (var proto in Protobuf)
81*cc02d7e2SAndroid Build Coastguard Worker             {
82*cc02d7e2SAndroid Build Coastguard Worker                 var patchedProto = generator.PatchOutputDirectory(proto);
83*cc02d7e2SAndroid Build Coastguard Worker                 patched.Add(patchedProto);
84*cc02d7e2SAndroid Build Coastguard Worker 
85*cc02d7e2SAndroid Build Coastguard Worker                 var outputs = generator.GetPossibleOutputs(patchedProto);
86*cc02d7e2SAndroid Build Coastguard Worker                 foreach (string output in outputs)
87*cc02d7e2SAndroid Build Coastguard Worker                 {
88*cc02d7e2SAndroid Build Coastguard Worker                     var ti = new TaskItem(output);
89*cc02d7e2SAndroid Build Coastguard Worker                     ti.SetMetadata(Metadata.Source, patchedProto.ItemSpec);
90*cc02d7e2SAndroid Build Coastguard Worker                     possible.Add(ti);
91*cc02d7e2SAndroid Build Coastguard Worker                 }
92*cc02d7e2SAndroid Build Coastguard Worker             }
93*cc02d7e2SAndroid Build Coastguard Worker 
94*cc02d7e2SAndroid Build Coastguard Worker             PatchedProtobuf = patched.ToArray();
95*cc02d7e2SAndroid Build Coastguard Worker             PossibleOutputs = possible.ToArray();
96*cc02d7e2SAndroid Build Coastguard Worker 
97*cc02d7e2SAndroid Build Coastguard Worker             return !Log.HasLoggedErrors;
98*cc02d7e2SAndroid Build Coastguard Worker         }
99*cc02d7e2SAndroid Build Coastguard Worker     };
100*cc02d7e2SAndroid Build Coastguard Worker }
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