1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2013-2014, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 8*0e209d39SAndroid Build Coastguard Worker * collationbuilder.h 9*0e209d39SAndroid Build Coastguard Worker * 10*0e209d39SAndroid Build Coastguard Worker * created on: 2013may06 11*0e209d39SAndroid Build Coastguard Worker * created by: Markus W. Scherer 12*0e209d39SAndroid Build Coastguard Worker */ 13*0e209d39SAndroid Build Coastguard Worker 14*0e209d39SAndroid Build Coastguard Worker #ifndef __COLLATIONBUILDER_H__ 15*0e209d39SAndroid Build Coastguard Worker #define __COLLATIONBUILDER_H__ 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 18*0e209d39SAndroid Build Coastguard Worker 19*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_COLLATION 20*0e209d39SAndroid Build Coastguard Worker 21*0e209d39SAndroid Build Coastguard Worker #include "unicode/uniset.h" 22*0e209d39SAndroid Build Coastguard Worker #include "unicode/unistr.h" 23*0e209d39SAndroid Build Coastguard Worker #include "collationrootelements.h" 24*0e209d39SAndroid Build Coastguard Worker #include "collationruleparser.h" 25*0e209d39SAndroid Build Coastguard Worker #include "uvectr32.h" 26*0e209d39SAndroid Build Coastguard Worker #include "uvectr64.h" 27*0e209d39SAndroid Build Coastguard Worker 28*0e209d39SAndroid Build Coastguard Worker struct UParseError; 29*0e209d39SAndroid Build Coastguard Worker 30*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 31*0e209d39SAndroid Build Coastguard Worker 32*0e209d39SAndroid Build Coastguard Worker struct CollationData; 33*0e209d39SAndroid Build Coastguard Worker struct CollationTailoring; 34*0e209d39SAndroid Build Coastguard Worker 35*0e209d39SAndroid Build Coastguard Worker class CEFinalizer; 36*0e209d39SAndroid Build Coastguard Worker class CollationDataBuilder; 37*0e209d39SAndroid Build Coastguard Worker class Normalizer2; 38*0e209d39SAndroid Build Coastguard Worker class Normalizer2Impl; 39*0e209d39SAndroid Build Coastguard Worker 40*0e209d39SAndroid Build Coastguard Worker class U_I18N_API CollationBuilder : public CollationRuleParser::Sink { 41*0e209d39SAndroid Build Coastguard Worker public: 42*0e209d39SAndroid Build Coastguard Worker CollationBuilder(const CollationTailoring *b, UBool icu4xMode, UErrorCode &errorCode); 43*0e209d39SAndroid Build Coastguard Worker CollationBuilder(const CollationTailoring *base, UErrorCode &errorCode); 44*0e209d39SAndroid Build Coastguard Worker virtual ~CollationBuilder(); 45*0e209d39SAndroid Build Coastguard Worker disableFastLatin()46*0e209d39SAndroid Build Coastguard Worker void disableFastLatin() { fastLatinEnabled = false; } 47*0e209d39SAndroid Build Coastguard Worker 48*0e209d39SAndroid Build Coastguard Worker CollationTailoring *parseAndBuild(const UnicodeString &ruleString, 49*0e209d39SAndroid Build Coastguard Worker const UVersionInfo rulesVersion, 50*0e209d39SAndroid Build Coastguard Worker CollationRuleParser::Importer *importer, 51*0e209d39SAndroid Build Coastguard Worker UParseError *outParseError, 52*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 53*0e209d39SAndroid Build Coastguard Worker getErrorReason()54*0e209d39SAndroid Build Coastguard Worker const char *getErrorReason() const { return errorReason; } 55*0e209d39SAndroid Build Coastguard Worker 56*0e209d39SAndroid Build Coastguard Worker private: 57*0e209d39SAndroid Build Coastguard Worker friend class CEFinalizer; 58*0e209d39SAndroid Build Coastguard Worker 59*0e209d39SAndroid Build Coastguard Worker /** Implements CollationRuleParser::Sink. */ 60*0e209d39SAndroid Build Coastguard Worker virtual void addReset(int32_t strength, const UnicodeString &str, 61*0e209d39SAndroid Build Coastguard Worker const char *&errorReason, UErrorCode &errorCode) override; 62*0e209d39SAndroid Build Coastguard Worker /** 63*0e209d39SAndroid Build Coastguard Worker * Returns the secondary or tertiary weight preceding the current node's weight. 64*0e209d39SAndroid Build Coastguard Worker * node=nodes[index]. 65*0e209d39SAndroid Build Coastguard Worker */ 66*0e209d39SAndroid Build Coastguard Worker uint32_t getWeight16Before(int32_t index, int64_t node, int32_t level); 67*0e209d39SAndroid Build Coastguard Worker 68*0e209d39SAndroid Build Coastguard Worker int64_t getSpecialResetPosition(const UnicodeString &str, 69*0e209d39SAndroid Build Coastguard Worker const char *&parserErrorReason, UErrorCode &errorCode); 70*0e209d39SAndroid Build Coastguard Worker 71*0e209d39SAndroid Build Coastguard Worker /** Implements CollationRuleParser::Sink. */ 72*0e209d39SAndroid Build Coastguard Worker virtual void addRelation(int32_t strength, const UnicodeString &prefix, 73*0e209d39SAndroid Build Coastguard Worker const UnicodeString &str, const UnicodeString &extension, 74*0e209d39SAndroid Build Coastguard Worker const char *&errorReason, UErrorCode &errorCode) override; 75*0e209d39SAndroid Build Coastguard Worker 76*0e209d39SAndroid Build Coastguard Worker /** 77*0e209d39SAndroid Build Coastguard Worker * Picks one of the current CEs and finds or inserts a node in the graph 78*0e209d39SAndroid Build Coastguard Worker * for the CE + strength. 79*0e209d39SAndroid Build Coastguard Worker */ 80*0e209d39SAndroid Build Coastguard Worker int32_t findOrInsertNodeForCEs(int32_t strength, const char *&parserErrorReason, 81*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 82*0e209d39SAndroid Build Coastguard Worker int32_t findOrInsertNodeForRootCE(int64_t ce, int32_t strength, UErrorCode &errorCode); 83*0e209d39SAndroid Build Coastguard Worker /** Finds or inserts the node for a root CE's primary weight. */ 84*0e209d39SAndroid Build Coastguard Worker int32_t findOrInsertNodeForPrimary(uint32_t p, UErrorCode &errorCode); 85*0e209d39SAndroid Build Coastguard Worker /** Finds or inserts the node for a secondary or tertiary weight. */ 86*0e209d39SAndroid Build Coastguard Worker int32_t findOrInsertWeakNode(int32_t index, uint32_t weight16, int32_t level, 87*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 88*0e209d39SAndroid Build Coastguard Worker 89*0e209d39SAndroid Build Coastguard Worker /** 90*0e209d39SAndroid Build Coastguard Worker * Makes and inserts a new tailored node into the list, after the one at index. 91*0e209d39SAndroid Build Coastguard Worker * Skips over nodes of weaker strength to maintain collation order 92*0e209d39SAndroid Build Coastguard Worker * ("postpone insertion"). 93*0e209d39SAndroid Build Coastguard Worker * @return the new node's index 94*0e209d39SAndroid Build Coastguard Worker */ 95*0e209d39SAndroid Build Coastguard Worker int32_t insertTailoredNodeAfter(int32_t index, int32_t strength, UErrorCode &errorCode); 96*0e209d39SAndroid Build Coastguard Worker 97*0e209d39SAndroid Build Coastguard Worker /** 98*0e209d39SAndroid Build Coastguard Worker * Inserts a new node into the list, between list-adjacent items. 99*0e209d39SAndroid Build Coastguard Worker * The node's previous and next indexes must not be set yet. 100*0e209d39SAndroid Build Coastguard Worker * @return the new node's index 101*0e209d39SAndroid Build Coastguard Worker */ 102*0e209d39SAndroid Build Coastguard Worker int32_t insertNodeBetween(int32_t index, int32_t nextIndex, int64_t node, 103*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 104*0e209d39SAndroid Build Coastguard Worker 105*0e209d39SAndroid Build Coastguard Worker /** 106*0e209d39SAndroid Build Coastguard Worker * Finds the node which implies or contains a common=05 weight of the given strength 107*0e209d39SAndroid Build Coastguard Worker * (secondary or tertiary), if the current node is stronger. 108*0e209d39SAndroid Build Coastguard Worker * Skips weaker nodes and tailored nodes if the current node is stronger 109*0e209d39SAndroid Build Coastguard Worker * and is followed by an explicit-common-weight node. 110*0e209d39SAndroid Build Coastguard Worker * Always returns the input index if that node is no stronger than the given strength. 111*0e209d39SAndroid Build Coastguard Worker */ 112*0e209d39SAndroid Build Coastguard Worker int32_t findCommonNode(int32_t index, int32_t strength) const; 113*0e209d39SAndroid Build Coastguard Worker 114*0e209d39SAndroid Build Coastguard Worker void setCaseBits(const UnicodeString &nfdString, 115*0e209d39SAndroid Build Coastguard Worker const char *&parserErrorReason, UErrorCode &errorCode); 116*0e209d39SAndroid Build Coastguard Worker 117*0e209d39SAndroid Build Coastguard Worker /** Implements CollationRuleParser::Sink. */ 118*0e209d39SAndroid Build Coastguard Worker virtual void suppressContractions(const UnicodeSet &set, const char *&parserErrorReason, 119*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode) override; 120*0e209d39SAndroid Build Coastguard Worker 121*0e209d39SAndroid Build Coastguard Worker /** Implements CollationRuleParser::Sink. */ 122*0e209d39SAndroid Build Coastguard Worker virtual void optimize(const UnicodeSet &set, const char *&parserErrorReason, 123*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode) override; 124*0e209d39SAndroid Build Coastguard Worker 125*0e209d39SAndroid Build Coastguard Worker /** 126*0e209d39SAndroid Build Coastguard Worker * Adds the mapping and its canonical closure. 127*0e209d39SAndroid Build Coastguard Worker * Takes ce32=dataBuilder->encodeCEs(...) so that the data builder 128*0e209d39SAndroid Build Coastguard Worker * need not re-encode the CEs multiple times. 129*0e209d39SAndroid Build Coastguard Worker */ 130*0e209d39SAndroid Build Coastguard Worker uint32_t addWithClosure(const UnicodeString &nfdPrefix, const UnicodeString &nfdString, 131*0e209d39SAndroid Build Coastguard Worker const int64_t newCEs[], int32_t newCEsLength, uint32_t ce32, 132*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 133*0e209d39SAndroid Build Coastguard Worker uint32_t addOnlyClosure(const UnicodeString &nfdPrefix, const UnicodeString &nfdString, 134*0e209d39SAndroid Build Coastguard Worker const int64_t newCEs[], int32_t newCEsLength, uint32_t ce32, 135*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 136*0e209d39SAndroid Build Coastguard Worker void addTailComposites(const UnicodeString &nfdPrefix, const UnicodeString &nfdString, 137*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 138*0e209d39SAndroid Build Coastguard Worker UBool mergeCompositeIntoString(const UnicodeString &nfdString, int32_t indexAfterLastStarter, 139*0e209d39SAndroid Build Coastguard Worker UChar32 composite, const UnicodeString &decomp, 140*0e209d39SAndroid Build Coastguard Worker UnicodeString &newNFDString, UnicodeString &newString, 141*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode) const; 142*0e209d39SAndroid Build Coastguard Worker 143*0e209d39SAndroid Build Coastguard Worker UBool ignorePrefix(const UnicodeString &s, UErrorCode &errorCode) const; 144*0e209d39SAndroid Build Coastguard Worker UBool ignoreString(const UnicodeString &s, UErrorCode &errorCode) const; 145*0e209d39SAndroid Build Coastguard Worker UBool isFCD(const UnicodeString &s, UErrorCode &errorCode) const; 146*0e209d39SAndroid Build Coastguard Worker 147*0e209d39SAndroid Build Coastguard Worker void closeOverComposites(UErrorCode &errorCode); 148*0e209d39SAndroid Build Coastguard Worker 149*0e209d39SAndroid Build Coastguard Worker uint32_t addIfDifferent(const UnicodeString &prefix, const UnicodeString &str, 150*0e209d39SAndroid Build Coastguard Worker const int64_t newCEs[], int32_t newCEsLength, uint32_t ce32, 151*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 152*0e209d39SAndroid Build Coastguard Worker static UBool sameCEs(const int64_t ces1[], int32_t ces1Length, 153*0e209d39SAndroid Build Coastguard Worker const int64_t ces2[], int32_t ces2Length); 154*0e209d39SAndroid Build Coastguard Worker 155*0e209d39SAndroid Build Coastguard Worker /** 156*0e209d39SAndroid Build Coastguard Worker * Walks the tailoring graph and overwrites tailored nodes with new CEs. 157*0e209d39SAndroid Build Coastguard Worker * After this, the graph is destroyed. 158*0e209d39SAndroid Build Coastguard Worker * The nodes array can then be used only as a source of tailored CEs. 159*0e209d39SAndroid Build Coastguard Worker */ 160*0e209d39SAndroid Build Coastguard Worker void makeTailoredCEs(UErrorCode &errorCode); 161*0e209d39SAndroid Build Coastguard Worker /** 162*0e209d39SAndroid Build Coastguard Worker * Counts the tailored nodes of the given strength up to the next node 163*0e209d39SAndroid Build Coastguard Worker * which is either stronger or has an explicit weight of this strength. 164*0e209d39SAndroid Build Coastguard Worker */ 165*0e209d39SAndroid Build Coastguard Worker static int32_t countTailoredNodes(const int64_t *nodesArray, int32_t i, int32_t strength); 166*0e209d39SAndroid Build Coastguard Worker 167*0e209d39SAndroid Build Coastguard Worker /** Replaces temporary CEs with the final CEs they point to. */ 168*0e209d39SAndroid Build Coastguard Worker void finalizeCEs(UErrorCode &errorCode); 169*0e209d39SAndroid Build Coastguard Worker 170*0e209d39SAndroid Build Coastguard Worker /** 171*0e209d39SAndroid Build Coastguard Worker * Encodes "temporary CE" data into a CE that fits into the CE32 data structure, 172*0e209d39SAndroid Build Coastguard Worker * with 2-byte primary, 1-byte secondary and 6-bit tertiary, 173*0e209d39SAndroid Build Coastguard Worker * with valid CE byte values. 174*0e209d39SAndroid Build Coastguard Worker * 175*0e209d39SAndroid Build Coastguard Worker * The index must not exceed 20 bits (0xfffff). 176*0e209d39SAndroid Build Coastguard Worker * The strength must fit into 2 bits (UCOL_PRIMARY..UCOL_QUATERNARY). 177*0e209d39SAndroid Build Coastguard Worker * 178*0e209d39SAndroid Build Coastguard Worker * Temporary CEs are distinguished from real CEs by their use of 179*0e209d39SAndroid Build Coastguard Worker * secondary weights 06..45 which are otherwise reserved for compressed sort keys. 180*0e209d39SAndroid Build Coastguard Worker * 181*0e209d39SAndroid Build Coastguard Worker * The case bits are unused and available. 182*0e209d39SAndroid Build Coastguard Worker */ tempCEFromIndexAndStrength(int32_t index,int32_t strength)183*0e209d39SAndroid Build Coastguard Worker static inline int64_t tempCEFromIndexAndStrength(int32_t index, int32_t strength) { 184*0e209d39SAndroid Build Coastguard Worker return 185*0e209d39SAndroid Build Coastguard Worker // CE byte offsets, to ensure valid CE bytes, and case bits 11 186*0e209d39SAndroid Build Coastguard Worker INT64_C(0x4040000006002000) + 187*0e209d39SAndroid Build Coastguard Worker // index bits 19..13 -> primary byte 1 = CE bits 63..56 (byte values 40..BF) 188*0e209d39SAndroid Build Coastguard Worker ((int64_t)(index & 0xfe000) << 43) + 189*0e209d39SAndroid Build Coastguard Worker // index bits 12..6 -> primary byte 2 = CE bits 55..48 (byte values 40..BF) 190*0e209d39SAndroid Build Coastguard Worker ((int64_t)(index & 0x1fc0) << 42) + 191*0e209d39SAndroid Build Coastguard Worker // index bits 5..0 -> secondary byte 1 = CE bits 31..24 (byte values 06..45) 192*0e209d39SAndroid Build Coastguard Worker ((index & 0x3f) << 24) + 193*0e209d39SAndroid Build Coastguard Worker // strength bits 1..0 -> tertiary byte 1 = CE bits 13..8 (byte values 20..23) 194*0e209d39SAndroid Build Coastguard Worker (strength << 8); 195*0e209d39SAndroid Build Coastguard Worker } indexFromTempCE(int64_t tempCE)196*0e209d39SAndroid Build Coastguard Worker static inline int32_t indexFromTempCE(int64_t tempCE) { 197*0e209d39SAndroid Build Coastguard Worker tempCE -= INT64_C(0x4040000006002000); 198*0e209d39SAndroid Build Coastguard Worker return 199*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE >> 43) & 0xfe000) | 200*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE >> 42) & 0x1fc0) | 201*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE >> 24) & 0x3f); 202*0e209d39SAndroid Build Coastguard Worker } strengthFromTempCE(int64_t tempCE)203*0e209d39SAndroid Build Coastguard Worker static inline int32_t strengthFromTempCE(int64_t tempCE) { 204*0e209d39SAndroid Build Coastguard Worker return ((int32_t)tempCE >> 8) & 3; 205*0e209d39SAndroid Build Coastguard Worker } isTempCE(int64_t ce)206*0e209d39SAndroid Build Coastguard Worker static inline UBool isTempCE(int64_t ce) { 207*0e209d39SAndroid Build Coastguard Worker uint32_t sec = (uint32_t)ce >> 24; 208*0e209d39SAndroid Build Coastguard Worker return 6 <= sec && sec <= 0x45; 209*0e209d39SAndroid Build Coastguard Worker } 210*0e209d39SAndroid Build Coastguard Worker indexFromTempCE32(uint32_t tempCE32)211*0e209d39SAndroid Build Coastguard Worker static inline int32_t indexFromTempCE32(uint32_t tempCE32) { 212*0e209d39SAndroid Build Coastguard Worker tempCE32 -= 0x40400620; 213*0e209d39SAndroid Build Coastguard Worker return 214*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE32 >> 11) & 0xfe000) | 215*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE32 >> 10) & 0x1fc0) | 216*0e209d39SAndroid Build Coastguard Worker ((int32_t)(tempCE32 >> 8) & 0x3f); 217*0e209d39SAndroid Build Coastguard Worker } isTempCE32(uint32_t ce32)218*0e209d39SAndroid Build Coastguard Worker static inline UBool isTempCE32(uint32_t ce32) { 219*0e209d39SAndroid Build Coastguard Worker return 220*0e209d39SAndroid Build Coastguard Worker (ce32 & 0xff) >= 2 && // not a long-primary/long-secondary CE32 221*0e209d39SAndroid Build Coastguard Worker 6 <= ((ce32 >> 8) & 0xff) && ((ce32 >> 8) & 0xff) <= 0x45; 222*0e209d39SAndroid Build Coastguard Worker } 223*0e209d39SAndroid Build Coastguard Worker 224*0e209d39SAndroid Build Coastguard Worker static int32_t ceStrength(int64_t ce); 225*0e209d39SAndroid Build Coastguard Worker 226*0e209d39SAndroid Build Coastguard Worker /** At most 1M nodes, limited by the 20 bits in node bit fields. */ 227*0e209d39SAndroid Build Coastguard Worker static const int32_t MAX_INDEX = 0xfffff; 228*0e209d39SAndroid Build Coastguard Worker /** 229*0e209d39SAndroid Build Coastguard Worker * Node bit 6 is set on a primary node if there are nodes 230*0e209d39SAndroid Build Coastguard Worker * with secondary values below the common secondary weight (05). 231*0e209d39SAndroid Build Coastguard Worker */ 232*0e209d39SAndroid Build Coastguard Worker static const int32_t HAS_BEFORE2 = 0x40; 233*0e209d39SAndroid Build Coastguard Worker /** 234*0e209d39SAndroid Build Coastguard Worker * Node bit 5 is set on a primary or secondary node if there are nodes 235*0e209d39SAndroid Build Coastguard Worker * with tertiary values below the common tertiary weight (05). 236*0e209d39SAndroid Build Coastguard Worker */ 237*0e209d39SAndroid Build Coastguard Worker static const int32_t HAS_BEFORE3 = 0x20; 238*0e209d39SAndroid Build Coastguard Worker /** 239*0e209d39SAndroid Build Coastguard Worker * Node bit 3 distinguishes a tailored node, which has no weight value, 240*0e209d39SAndroid Build Coastguard Worker * from a node with an explicit (root or default) weight. 241*0e209d39SAndroid Build Coastguard Worker */ 242*0e209d39SAndroid Build Coastguard Worker static const int32_t IS_TAILORED = 8; 243*0e209d39SAndroid Build Coastguard Worker nodeFromWeight32(uint32_t weight32)244*0e209d39SAndroid Build Coastguard Worker static inline int64_t nodeFromWeight32(uint32_t weight32) { 245*0e209d39SAndroid Build Coastguard Worker return (int64_t)weight32 << 32; 246*0e209d39SAndroid Build Coastguard Worker } nodeFromWeight16(uint32_t weight16)247*0e209d39SAndroid Build Coastguard Worker static inline int64_t nodeFromWeight16(uint32_t weight16) { 248*0e209d39SAndroid Build Coastguard Worker return (int64_t)weight16 << 48; 249*0e209d39SAndroid Build Coastguard Worker } nodeFromPreviousIndex(int32_t previous)250*0e209d39SAndroid Build Coastguard Worker static inline int64_t nodeFromPreviousIndex(int32_t previous) { 251*0e209d39SAndroid Build Coastguard Worker return (int64_t)previous << 28; 252*0e209d39SAndroid Build Coastguard Worker } nodeFromNextIndex(int32_t next)253*0e209d39SAndroid Build Coastguard Worker static inline int64_t nodeFromNextIndex(int32_t next) { 254*0e209d39SAndroid Build Coastguard Worker return next << 8; 255*0e209d39SAndroid Build Coastguard Worker } nodeFromStrength(int32_t strength)256*0e209d39SAndroid Build Coastguard Worker static inline int64_t nodeFromStrength(int32_t strength) { 257*0e209d39SAndroid Build Coastguard Worker return strength; 258*0e209d39SAndroid Build Coastguard Worker } 259*0e209d39SAndroid Build Coastguard Worker weight32FromNode(int64_t node)260*0e209d39SAndroid Build Coastguard Worker static inline uint32_t weight32FromNode(int64_t node) { 261*0e209d39SAndroid Build Coastguard Worker return (uint32_t)(node >> 32); 262*0e209d39SAndroid Build Coastguard Worker } weight16FromNode(int64_t node)263*0e209d39SAndroid Build Coastguard Worker static inline uint32_t weight16FromNode(int64_t node) { 264*0e209d39SAndroid Build Coastguard Worker return (uint32_t)(node >> 48) & 0xffff; 265*0e209d39SAndroid Build Coastguard Worker } previousIndexFromNode(int64_t node)266*0e209d39SAndroid Build Coastguard Worker static inline int32_t previousIndexFromNode(int64_t node) { 267*0e209d39SAndroid Build Coastguard Worker return (int32_t)(node >> 28) & MAX_INDEX; 268*0e209d39SAndroid Build Coastguard Worker } nextIndexFromNode(int64_t node)269*0e209d39SAndroid Build Coastguard Worker static inline int32_t nextIndexFromNode(int64_t node) { 270*0e209d39SAndroid Build Coastguard Worker return ((int32_t)node >> 8) & MAX_INDEX; 271*0e209d39SAndroid Build Coastguard Worker } strengthFromNode(int64_t node)272*0e209d39SAndroid Build Coastguard Worker static inline int32_t strengthFromNode(int64_t node) { 273*0e209d39SAndroid Build Coastguard Worker return (int32_t)node & 3; 274*0e209d39SAndroid Build Coastguard Worker } 275*0e209d39SAndroid Build Coastguard Worker nodeHasBefore2(int64_t node)276*0e209d39SAndroid Build Coastguard Worker static inline UBool nodeHasBefore2(int64_t node) { 277*0e209d39SAndroid Build Coastguard Worker return (node & HAS_BEFORE2) != 0; 278*0e209d39SAndroid Build Coastguard Worker } nodeHasBefore3(int64_t node)279*0e209d39SAndroid Build Coastguard Worker static inline UBool nodeHasBefore3(int64_t node) { 280*0e209d39SAndroid Build Coastguard Worker return (node & HAS_BEFORE3) != 0; 281*0e209d39SAndroid Build Coastguard Worker } nodeHasAnyBefore(int64_t node)282*0e209d39SAndroid Build Coastguard Worker static inline UBool nodeHasAnyBefore(int64_t node) { 283*0e209d39SAndroid Build Coastguard Worker return (node & (HAS_BEFORE2 | HAS_BEFORE3)) != 0; 284*0e209d39SAndroid Build Coastguard Worker } isTailoredNode(int64_t node)285*0e209d39SAndroid Build Coastguard Worker static inline UBool isTailoredNode(int64_t node) { 286*0e209d39SAndroid Build Coastguard Worker return (node & IS_TAILORED) != 0; 287*0e209d39SAndroid Build Coastguard Worker } 288*0e209d39SAndroid Build Coastguard Worker changeNodePreviousIndex(int64_t node,int32_t previous)289*0e209d39SAndroid Build Coastguard Worker static inline int64_t changeNodePreviousIndex(int64_t node, int32_t previous) { 290*0e209d39SAndroid Build Coastguard Worker return (node & INT64_C(0xffff00000fffffff)) | nodeFromPreviousIndex(previous); 291*0e209d39SAndroid Build Coastguard Worker } changeNodeNextIndex(int64_t node,int32_t next)292*0e209d39SAndroid Build Coastguard Worker static inline int64_t changeNodeNextIndex(int64_t node, int32_t next) { 293*0e209d39SAndroid Build Coastguard Worker return (node & INT64_C(0xfffffffff00000ff)) | nodeFromNextIndex(next); 294*0e209d39SAndroid Build Coastguard Worker } 295*0e209d39SAndroid Build Coastguard Worker 296*0e209d39SAndroid Build Coastguard Worker const Normalizer2 &nfd, &fcd; 297*0e209d39SAndroid Build Coastguard Worker const Normalizer2Impl &nfcImpl; 298*0e209d39SAndroid Build Coastguard Worker 299*0e209d39SAndroid Build Coastguard Worker const CollationTailoring *base; 300*0e209d39SAndroid Build Coastguard Worker const CollationData *baseData; 301*0e209d39SAndroid Build Coastguard Worker const CollationRootElements rootElements; 302*0e209d39SAndroid Build Coastguard Worker uint32_t variableTop; 303*0e209d39SAndroid Build Coastguard Worker 304*0e209d39SAndroid Build Coastguard Worker CollationDataBuilder *dataBuilder; 305*0e209d39SAndroid Build Coastguard Worker UBool fastLatinEnabled; 306*0e209d39SAndroid Build Coastguard Worker UBool icu4xMode; 307*0e209d39SAndroid Build Coastguard Worker UnicodeSet optimizeSet; 308*0e209d39SAndroid Build Coastguard Worker const char *errorReason; 309*0e209d39SAndroid Build Coastguard Worker 310*0e209d39SAndroid Build Coastguard Worker int64_t ces[Collation::MAX_EXPANSION_LENGTH]; 311*0e209d39SAndroid Build Coastguard Worker int32_t cesLength; 312*0e209d39SAndroid Build Coastguard Worker 313*0e209d39SAndroid Build Coastguard Worker /** 314*0e209d39SAndroid Build Coastguard Worker * Indexes of nodes with root primary weights, sorted by primary. 315*0e209d39SAndroid Build Coastguard Worker * Compact form of a TreeMap from root primary to node index. 316*0e209d39SAndroid Build Coastguard Worker * 317*0e209d39SAndroid Build Coastguard Worker * This is a performance optimization for finding reset positions. 318*0e209d39SAndroid Build Coastguard Worker * Without this, we would have to search through the entire nodes list. 319*0e209d39SAndroid Build Coastguard Worker * It also allows storing root primary weights in list head nodes, 320*0e209d39SAndroid Build Coastguard Worker * without previous index, leaving room in root primary nodes for 32-bit primary weights. 321*0e209d39SAndroid Build Coastguard Worker */ 322*0e209d39SAndroid Build Coastguard Worker UVector32 rootPrimaryIndexes; 323*0e209d39SAndroid Build Coastguard Worker /** 324*0e209d39SAndroid Build Coastguard Worker * Data structure for assigning tailored weights and CEs. 325*0e209d39SAndroid Build Coastguard Worker * Doubly-linked lists of nodes in mostly collation order. 326*0e209d39SAndroid Build Coastguard Worker * Each list starts with a root primary node and ends with a nextIndex of 0. 327*0e209d39SAndroid Build Coastguard Worker * 328*0e209d39SAndroid Build Coastguard Worker * When there are any nodes in the list, then there is always a root primary node at index 0. 329*0e209d39SAndroid Build Coastguard Worker * This allows some code not to have to check explicitly for nextIndex==0. 330*0e209d39SAndroid Build Coastguard Worker * 331*0e209d39SAndroid Build Coastguard Worker * Root primary nodes have 32-bit weights but do not have previous indexes. 332*0e209d39SAndroid Build Coastguard Worker * All other nodes have at most 16-bit weights and do have previous indexes. 333*0e209d39SAndroid Build Coastguard Worker * 334*0e209d39SAndroid Build Coastguard Worker * Nodes with explicit weights store root collator weights, 335*0e209d39SAndroid Build Coastguard Worker * or default weak weights (e.g., secondary 05) for stronger nodes. 336*0e209d39SAndroid Build Coastguard Worker * "Tailored" nodes, with the IS_TAILORED bit set, 337*0e209d39SAndroid Build Coastguard Worker * do not store explicit weights but rather 338*0e209d39SAndroid Build Coastguard Worker * create a difference of a certain strength from the preceding node. 339*0e209d39SAndroid Build Coastguard Worker * 340*0e209d39SAndroid Build Coastguard Worker * A root node is followed by either 341*0e209d39SAndroid Build Coastguard Worker * - a root/default node of the same strength, or 342*0e209d39SAndroid Build Coastguard Worker * - a root/default node of the next-weaker strength, or 343*0e209d39SAndroid Build Coastguard Worker * - a tailored node of the same strength. 344*0e209d39SAndroid Build Coastguard Worker * 345*0e209d39SAndroid Build Coastguard Worker * A node of a given strength normally implies "common" weights on weaker levels. 346*0e209d39SAndroid Build Coastguard Worker * 347*0e209d39SAndroid Build Coastguard Worker * A node with HAS_BEFORE2 must be immediately followed by 348*0e209d39SAndroid Build Coastguard Worker * a secondary node with an explicit below-common weight, then a secondary tailored node, 349*0e209d39SAndroid Build Coastguard Worker * and later an explicit common-secondary node. 350*0e209d39SAndroid Build Coastguard Worker * The below-common weight can be a root weight, 351*0e209d39SAndroid Build Coastguard Worker * or it can be BEFORE_WEIGHT16 for tailoring before an implied common weight 352*0e209d39SAndroid Build Coastguard Worker * or before the lowest root weight. 353*0e209d39SAndroid Build Coastguard Worker * (&[before 2] resets to an explicit secondary node so that 354*0e209d39SAndroid Build Coastguard Worker * the following addRelation(secondary) tailors right after that. 355*0e209d39SAndroid Build Coastguard Worker * If we did not have this node and instead were to reset on the primary node, 356*0e209d39SAndroid Build Coastguard Worker * then addRelation(secondary) would skip forward to the the COMMON_WEIGHT16 node.) 357*0e209d39SAndroid Build Coastguard Worker * 358*0e209d39SAndroid Build Coastguard Worker * If the flag is not set, then there are no explicit secondary nodes 359*0e209d39SAndroid Build Coastguard Worker * with the common or lower weights. 360*0e209d39SAndroid Build Coastguard Worker * 361*0e209d39SAndroid Build Coastguard Worker * Same for HAS_BEFORE3 for tertiary nodes and weights. 362*0e209d39SAndroid Build Coastguard Worker * A node must not have both flags set. 363*0e209d39SAndroid Build Coastguard Worker * 364*0e209d39SAndroid Build Coastguard Worker * Tailored CEs are initially represented in a CollationDataBuilder as temporary CEs 365*0e209d39SAndroid Build Coastguard Worker * which point to stable indexes in this list, 366*0e209d39SAndroid Build Coastguard Worker * and temporary CEs stored in a CollationDataBuilder only point to tailored nodes. 367*0e209d39SAndroid Build Coastguard Worker * 368*0e209d39SAndroid Build Coastguard Worker * A temporary CE in the ces[] array may point to a non-tailored reset-before-position node, 369*0e209d39SAndroid Build Coastguard Worker * until the next relation is added. 370*0e209d39SAndroid Build Coastguard Worker * 371*0e209d39SAndroid Build Coastguard Worker * At the end, the tailored weights are allocated as necessary, 372*0e209d39SAndroid Build Coastguard Worker * then the tailored nodes are replaced with final CEs, 373*0e209d39SAndroid Build Coastguard Worker * and the CollationData is rewritten by replacing temporary CEs with final ones. 374*0e209d39SAndroid Build Coastguard Worker * 375*0e209d39SAndroid Build Coastguard Worker * We cannot simply insert new nodes in the middle of the array 376*0e209d39SAndroid Build Coastguard Worker * because that would invalidate the indexes stored in existing temporary CEs. 377*0e209d39SAndroid Build Coastguard Worker * We need to use a linked graph with stable indexes to existing nodes. 378*0e209d39SAndroid Build Coastguard Worker * A doubly-linked list seems easiest to maintain. 379*0e209d39SAndroid Build Coastguard Worker * 380*0e209d39SAndroid Build Coastguard Worker * Each node is stored as an int64_t, with its fields stored as bit fields. 381*0e209d39SAndroid Build Coastguard Worker * 382*0e209d39SAndroid Build Coastguard Worker * Root primary node: 383*0e209d39SAndroid Build Coastguard Worker * - primary weight: 32 bits 63..32 384*0e209d39SAndroid Build Coastguard Worker * - reserved/unused/zero: 4 bits 31..28 385*0e209d39SAndroid Build Coastguard Worker * 386*0e209d39SAndroid Build Coastguard Worker * Weaker root nodes & tailored nodes: 387*0e209d39SAndroid Build Coastguard Worker * - a weight: 16 bits 63..48 388*0e209d39SAndroid Build Coastguard Worker * + a root or default weight for a non-tailored node 389*0e209d39SAndroid Build Coastguard Worker * + unused/zero for a tailored node 390*0e209d39SAndroid Build Coastguard Worker * - index to the previous node: 20 bits 47..28 391*0e209d39SAndroid Build Coastguard Worker * 392*0e209d39SAndroid Build Coastguard Worker * All types of nodes: 393*0e209d39SAndroid Build Coastguard Worker * - index to the next node: 20 bits 27..8 394*0e209d39SAndroid Build Coastguard Worker * + nextIndex=0 in last node per root-primary list 395*0e209d39SAndroid Build Coastguard Worker * - reserved/unused/zero bits: bits 7, 4, 2 396*0e209d39SAndroid Build Coastguard Worker * - HAS_BEFORE2: bit 6 397*0e209d39SAndroid Build Coastguard Worker * - HAS_BEFORE3: bit 5 398*0e209d39SAndroid Build Coastguard Worker * - IS_TAILORED: bit 3 399*0e209d39SAndroid Build Coastguard Worker * - the difference strength (primary/secondary/tertiary/quaternary): 2 bits 1..0 400*0e209d39SAndroid Build Coastguard Worker * 401*0e209d39SAndroid Build Coastguard Worker * We could allocate structs with pointers, but we would have to store them 402*0e209d39SAndroid Build Coastguard Worker * in a pointer list so that they can be indexed from temporary CEs, 403*0e209d39SAndroid Build Coastguard Worker * and they would require more memory allocations. 404*0e209d39SAndroid Build Coastguard Worker */ 405*0e209d39SAndroid Build Coastguard Worker UVector64 nodes; 406*0e209d39SAndroid Build Coastguard Worker }; 407*0e209d39SAndroid Build Coastguard Worker 408*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 409*0e209d39SAndroid Build Coastguard Worker 410*0e209d39SAndroid Build Coastguard Worker #endif // !UCONFIG_NO_COLLATION 411*0e209d39SAndroid Build Coastguard Worker #endif // __COLLATIONBUILDER_H__ 412