1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2013, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 8*0e209d39SAndroid Build Coastguard Worker * 9*0e209d39SAndroid Build Coastguard Worker * scriptset.h 10*0e209d39SAndroid Build Coastguard Worker * 11*0e209d39SAndroid Build Coastguard Worker * created on: 2013 Jan 7 12*0e209d39SAndroid Build Coastguard Worker * created by: Andy Heninger 13*0e209d39SAndroid Build Coastguard Worker */ 14*0e209d39SAndroid Build Coastguard Worker 15*0e209d39SAndroid Build Coastguard Worker #ifndef __SCRIPTSET_H__ 16*0e209d39SAndroid Build Coastguard Worker #define __SCRIPTSET_H__ 17*0e209d39SAndroid Build Coastguard Worker 18*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 19*0e209d39SAndroid Build Coastguard Worker #include "unicode/uobject.h" 20*0e209d39SAndroid Build Coastguard Worker #include "unicode/uscript.h" 21*0e209d39SAndroid Build Coastguard Worker 22*0e209d39SAndroid Build Coastguard Worker #include "uelement.h" 23*0e209d39SAndroid Build Coastguard Worker 24*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 25*0e209d39SAndroid Build Coastguard Worker 26*0e209d39SAndroid Build Coastguard Worker //------------------------------------------------------------------------------- 27*0e209d39SAndroid Build Coastguard Worker // 28*0e209d39SAndroid Build Coastguard Worker // ScriptSet - A bit set representing a set of scripts. 29*0e209d39SAndroid Build Coastguard Worker // 30*0e209d39SAndroid Build Coastguard Worker // This class was originally used exclusively with script sets appearing 31*0e209d39SAndroid Build Coastguard Worker // as part of the spoof check whole script confusable binary data. Its 32*0e209d39SAndroid Build Coastguard Worker // use has since become more general, but the continued use to wrap 33*0e209d39SAndroid Build Coastguard Worker // prebuilt binary data does constrain the design. 34*0e209d39SAndroid Build Coastguard Worker // 35*0e209d39SAndroid Build Coastguard Worker //------------------------------------------------------------------------------- 36*0e209d39SAndroid Build Coastguard Worker class U_I18N_API ScriptSet: public UMemory { 37*0e209d39SAndroid Build Coastguard Worker public: 38*0e209d39SAndroid Build Coastguard Worker static constexpr int32_t SCRIPT_LIMIT = 224; // multiple of 32! 39*0e209d39SAndroid Build Coastguard Worker 40*0e209d39SAndroid Build Coastguard Worker ScriptSet(); 41*0e209d39SAndroid Build Coastguard Worker ScriptSet(const ScriptSet &other); 42*0e209d39SAndroid Build Coastguard Worker ~ScriptSet(); 43*0e209d39SAndroid Build Coastguard Worker 44*0e209d39SAndroid Build Coastguard Worker bool operator == (const ScriptSet &other) const; 45*0e209d39SAndroid Build Coastguard Worker bool operator != (const ScriptSet &other) const {return !(*this == other);} 46*0e209d39SAndroid Build Coastguard Worker ScriptSet & operator = (const ScriptSet &other); 47*0e209d39SAndroid Build Coastguard Worker 48*0e209d39SAndroid Build Coastguard Worker UBool test(UScriptCode script, UErrorCode &status) const; 49*0e209d39SAndroid Build Coastguard Worker ScriptSet &Union(const ScriptSet &other); 50*0e209d39SAndroid Build Coastguard Worker ScriptSet &set(UScriptCode script, UErrorCode &status); 51*0e209d39SAndroid Build Coastguard Worker ScriptSet &reset(UScriptCode script, UErrorCode &status); 52*0e209d39SAndroid Build Coastguard Worker ScriptSet &intersect(const ScriptSet &other); 53*0e209d39SAndroid Build Coastguard Worker ScriptSet &intersect(UScriptCode script, UErrorCode &status); 54*0e209d39SAndroid Build Coastguard Worker UBool intersects(const ScriptSet &other) const; // Sets contain at least one script in common. 55*0e209d39SAndroid Build Coastguard Worker UBool contains(const ScriptSet &other) const; // All set bits in other are also set in this. 56*0e209d39SAndroid Build Coastguard Worker 57*0e209d39SAndroid Build Coastguard Worker ScriptSet &setAll(); 58*0e209d39SAndroid Build Coastguard Worker ScriptSet &resetAll(); 59*0e209d39SAndroid Build Coastguard Worker int32_t countMembers() const; 60*0e209d39SAndroid Build Coastguard Worker int32_t hashCode() const; 61*0e209d39SAndroid Build Coastguard Worker int32_t nextSetBit(int32_t script) const; 62*0e209d39SAndroid Build Coastguard Worker 63*0e209d39SAndroid Build Coastguard Worker UBool isEmpty() const; 64*0e209d39SAndroid Build Coastguard Worker 65*0e209d39SAndroid Build Coastguard Worker UnicodeString &displayScripts(UnicodeString &dest) const; // append script names to dest string. 66*0e209d39SAndroid Build Coastguard Worker ScriptSet & parseScripts(const UnicodeString &scriptsString, UErrorCode &status); // Replaces ScriptSet contents. 67*0e209d39SAndroid Build Coastguard Worker 68*0e209d39SAndroid Build Coastguard Worker // Wraps around UScript::getScriptExtensions() and adds the corresponding scripts to this instance. 69*0e209d39SAndroid Build Coastguard Worker void setScriptExtensions(UChar32 codePoint, UErrorCode& status); 70*0e209d39SAndroid Build Coastguard Worker 71*0e209d39SAndroid Build Coastguard Worker private: 72*0e209d39SAndroid Build Coastguard Worker uint32_t bits[SCRIPT_LIMIT / 32]; 73*0e209d39SAndroid Build Coastguard Worker }; 74*0e209d39SAndroid Build Coastguard Worker 75*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 76*0e209d39SAndroid Build Coastguard Worker 77*0e209d39SAndroid Build Coastguard Worker U_CAPI UBool U_EXPORT2 78*0e209d39SAndroid Build Coastguard Worker uhash_compareScriptSet(const UElement key1, const UElement key2); 79*0e209d39SAndroid Build Coastguard Worker 80*0e209d39SAndroid Build Coastguard Worker U_CAPI int32_t U_EXPORT2 81*0e209d39SAndroid Build Coastguard Worker uhash_hashScriptSet(const UElement key); 82*0e209d39SAndroid Build Coastguard Worker 83*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 84*0e209d39SAndroid Build Coastguard Worker uhash_deleteScriptSet(void *obj); 85*0e209d39SAndroid Build Coastguard Worker 86*0e209d39SAndroid Build Coastguard Worker U_CAPI UBool U_EXPORT2 87*0e209d39SAndroid Build Coastguard Worker uhash_equalsScriptSet(const UElement key1, const UElement key2); 88*0e209d39SAndroid Build Coastguard Worker 89*0e209d39SAndroid Build Coastguard Worker #endif // __SCRIPTSET_H_ 90