xref: /aosp_15_r20/external/igt-gpu-tools/lib/gen9_render.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker #ifndef GEN9_RENDER_H
2*d83cc019SAndroid Build Coastguard Worker #define GEN9_RENDER_H
3*d83cc019SAndroid Build Coastguard Worker 
4*d83cc019SAndroid Build Coastguard Worker #include "gen8_render.h"
5*d83cc019SAndroid Build Coastguard Worker 
6*d83cc019SAndroid Build Coastguard Worker #define GEN9_3DSTATE_COMPONENT_PACKING		GEN4_3D(3, 0, 0x55)
7*d83cc019SAndroid Build Coastguard Worker 
8*d83cc019SAndroid Build Coastguard Worker #define GEN9_SBE_ACTIVE_COMPONENT_NONE		0
9*d83cc019SAndroid Build Coastguard Worker #define GEN9_SBE_ACTIVE_COMPONENT_XY		1
10*d83cc019SAndroid Build Coastguard Worker #define GEN9_SBE_ACTIVE_COMPONENT_XYZ		2
11*d83cc019SAndroid Build Coastguard Worker #define GEN9_SBE_ACTIVE_COMPONENT_XYZW		3
12*d83cc019SAndroid Build Coastguard Worker 
13*d83cc019SAndroid Build Coastguard Worker #define GEN9_PIPELINE_SELECTION_MASK		(3 << 8)
14*d83cc019SAndroid Build Coastguard Worker #define GEN9_PIPELINE_SELECT			(GEN4_3D(1, 1, 4) | (3 << 8))
15*d83cc019SAndroid Build Coastguard Worker 
16*d83cc019SAndroid Build Coastguard Worker #define GEN9_3DSTATE_MULTISAMPLE_NUMSAMPLES_16	(4 << 1)
17*d83cc019SAndroid Build Coastguard Worker 
18*d83cc019SAndroid Build Coastguard Worker /* Shamelessly ripped from mesa */
19*d83cc019SAndroid Build Coastguard Worker struct gen9_surface_state {
20*d83cc019SAndroid Build Coastguard Worker 	struct {
21*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_z:1;
22*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_z:1;
23*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_y:1;
24*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_y:1;
25*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_x:1;
26*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_x:1;
27*d83cc019SAndroid Build Coastguard Worker 		uint32_t media_boundary_pixel_mode:2;
28*d83cc019SAndroid Build Coastguard Worker 		uint32_t render_cache_read_write:1;
29*d83cc019SAndroid Build Coastguard Worker 		uint32_t smapler_l2_bypass:1;
30*d83cc019SAndroid Build Coastguard Worker 		uint32_t vert_line_stride_ofs:1;
31*d83cc019SAndroid Build Coastguard Worker 		uint32_t vert_line_stride:1;
32*d83cc019SAndroid Build Coastguard Worker 		uint32_t tiled_mode:2;
33*d83cc019SAndroid Build Coastguard Worker 		uint32_t horizontal_alignment:2;
34*d83cc019SAndroid Build Coastguard Worker 		uint32_t vertical_alignment:2;
35*d83cc019SAndroid Build Coastguard Worker 		uint32_t surface_format:9;     /**< BRW_SURFACEFORMAT_x */
36*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
37*d83cc019SAndroid Build Coastguard Worker 		uint32_t is_array:1;
38*d83cc019SAndroid Build Coastguard Worker 		uint32_t surface_type:3;       /**< BRW_SURFACE_1D/2D/3D/CUBE */
39*d83cc019SAndroid Build Coastguard Worker 	} ss0;
40*d83cc019SAndroid Build Coastguard Worker 
41*d83cc019SAndroid Build Coastguard Worker 	struct {
42*d83cc019SAndroid Build Coastguard Worker 		uint32_t qpitch:15;
43*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:4;
44*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_mip_level:5;
45*d83cc019SAndroid Build Coastguard Worker 		uint32_t memory_object_control:7;
46*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
47*d83cc019SAndroid Build Coastguard Worker 	} ss1;
48*d83cc019SAndroid Build Coastguard Worker 
49*d83cc019SAndroid Build Coastguard Worker 	struct {
50*d83cc019SAndroid Build Coastguard Worker 		uint32_t width:14;
51*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:2;
52*d83cc019SAndroid Build Coastguard Worker 		uint32_t height:14;
53*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:2;
54*d83cc019SAndroid Build Coastguard Worker 	} ss2;
55*d83cc019SAndroid Build Coastguard Worker 
56*d83cc019SAndroid Build Coastguard Worker 	struct {
57*d83cc019SAndroid Build Coastguard Worker 		uint32_t pitch:18;
58*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad:3;
59*d83cc019SAndroid Build Coastguard Worker 		uint32_t depth:11;
60*d83cc019SAndroid Build Coastguard Worker 	} ss3;
61*d83cc019SAndroid Build Coastguard Worker 
62*d83cc019SAndroid Build Coastguard Worker 	struct {
63*d83cc019SAndroid Build Coastguard Worker 		uint32_t minimum_array_element:27;
64*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:5;
65*d83cc019SAndroid Build Coastguard Worker 	} ss4;
66*d83cc019SAndroid Build Coastguard Worker 
67*d83cc019SAndroid Build Coastguard Worker 	struct {
68*d83cc019SAndroid Build Coastguard Worker 		uint32_t mip_count:4;
69*d83cc019SAndroid Build Coastguard Worker 		uint32_t min_lod:4;
70*d83cc019SAndroid Build Coastguard Worker 		uint32_t mip_tail_start_lod:4;
71*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad3:2;
72*d83cc019SAndroid Build Coastguard Worker 		uint32_t coherency_type:1;
73*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad2:3;
74*d83cc019SAndroid Build Coastguard Worker 		uint32_t trmode:2;
75*d83cc019SAndroid Build Coastguard Worker 		uint32_t ewa_disable_for_cube:1;
76*d83cc019SAndroid Build Coastguard Worker 		uint32_t y_offset:3;
77*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
78*d83cc019SAndroid Build Coastguard Worker 		uint32_t x_offset:7;
79*d83cc019SAndroid Build Coastguard Worker 	} ss5;
80*d83cc019SAndroid Build Coastguard Worker 
81*d83cc019SAndroid Build Coastguard Worker 	struct {
82*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_mode:3;
83*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_pitch:9;
84*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:4;
85*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_qpitch:15;
86*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:1;
87*d83cc019SAndroid Build Coastguard Worker 	} ss6;
88*d83cc019SAndroid Build Coastguard Worker 
89*d83cc019SAndroid Build Coastguard Worker 	struct {
90*d83cc019SAndroid Build Coastguard Worker 		uint32_t resource_min_lod:12;
91*d83cc019SAndroid Build Coastguard Worker 
92*d83cc019SAndroid Build Coastguard Worker 		/* Only on Haswell */
93*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:4;
94*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_a:3;
95*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_b:3;
96*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_g:3;
97*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_r:3;
98*d83cc019SAndroid Build Coastguard Worker 
99*d83cc019SAndroid Build Coastguard Worker 		uint32_t alpha_clear_color:1;
100*d83cc019SAndroid Build Coastguard Worker 		uint32_t blue_clear_color:1;
101*d83cc019SAndroid Build Coastguard Worker 		uint32_t green_clear_color:1;
102*d83cc019SAndroid Build Coastguard Worker 		uint32_t red_clear_color:1;
103*d83cc019SAndroid Build Coastguard Worker 	} ss7;
104*d83cc019SAndroid Build Coastguard Worker 
105*d83cc019SAndroid Build Coastguard Worker 	struct {
106*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_addr;
107*d83cc019SAndroid Build Coastguard Worker 	} ss8;
108*d83cc019SAndroid Build Coastguard Worker 
109*d83cc019SAndroid Build Coastguard Worker 	struct {
110*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_addr_hi;
111*d83cc019SAndroid Build Coastguard Worker 	} ss9;
112*d83cc019SAndroid Build Coastguard Worker 
113*d83cc019SAndroid Build Coastguard Worker 	struct {
114*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_base_addr;
115*d83cc019SAndroid Build Coastguard Worker 	} ss10;
116*d83cc019SAndroid Build Coastguard Worker 
117*d83cc019SAndroid Build Coastguard Worker 	struct {
118*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_base_addr_hi;
119*d83cc019SAndroid Build Coastguard Worker 	} ss11;
120*d83cc019SAndroid Build Coastguard Worker 
121*d83cc019SAndroid Build Coastguard Worker 	struct {
122*d83cc019SAndroid Build Coastguard Worker 		uint32_t hiz_depth_clear_value;
123*d83cc019SAndroid Build Coastguard Worker 	} ss12;
124*d83cc019SAndroid Build Coastguard Worker 
125*d83cc019SAndroid Build Coastguard Worker 	struct {
126*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
127*d83cc019SAndroid Build Coastguard Worker 	} ss13;
128*d83cc019SAndroid Build Coastguard Worker 
129*d83cc019SAndroid Build Coastguard Worker 	struct {
130*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
131*d83cc019SAndroid Build Coastguard Worker 	} ss14;
132*d83cc019SAndroid Build Coastguard Worker 
133*d83cc019SAndroid Build Coastguard Worker 	struct {
134*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
135*d83cc019SAndroid Build Coastguard Worker 	} ss15;
136*d83cc019SAndroid Build Coastguard Worker };
137*d83cc019SAndroid Build Coastguard Worker 
138*d83cc019SAndroid Build Coastguard Worker #endif
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