xref: /aosp_15_r20/external/intel-media-driver/docs/media_features.md (revision ba62d9d3abf0e404f2022b4cd7a85e107f48596f)
1*ba62d9d3SAndroid Build Coastguard Worker# Media Features Summary
2*ba62d9d3SAndroid Build Coastguard Worker
3*ba62d9d3SAndroid Build Coastguard Worker## Supported Decoding Output Format and Max Resolution
4*ba62d9d3SAndroid Build Coastguard WorkerNote: Before vaapi version(1.9.0), media driver only allow to create 16bit surface for 12bit bitstream decoding, padding bits will be filled with 0 by hardware. After 1.9.0 vaapi version, media driver is supported to create both 12bit and 16bit surface for 12bit bitstream decoding.
5*ba62d9d3SAndroid Build Coastguard Worker
6*ba62d9d3SAndroid Build Coastguard Worker| Codec      | Type     | BMG            | LNL            | MTLx            | DG2/ATSM       | DG1/SG1        | TGLx           | ICL            | KBLx | BXTx | SKL  | BDW  |
7*ba62d9d3SAndroid Build Coastguard Worker|------------|--------- |----------------|----------------|----------------|----------------|----------------|----------------|----------------|------|------|------|------|
8*ba62d9d3SAndroid Build Coastguard Worker| AVC        | Output   | NV12           | NV12           | NV12           | NV12           | NV12           | NV12           | NV12           | NV12 | NV12 | NV12 | NV12 |
9*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 4k             | 4k             | 4k             | 4k             | 4k             | 4k             | 4k             | 4k   | 4k   | 4k   | 4k   |
10*ba62d9d3SAndroid Build Coastguard Worker| MPEG-2     | Output   | NV12           | NV12           | NV12           | NV12           | NV12           | NV12           | NV12           | NV12 | NV12 | NV12 | NV12 |
11*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 2k             | 2k             | 2k             | 2k             | 2k             | 2k             | 2k             | 2k   | 2k   | 2k   | 2k   |
12*ba62d9d3SAndroid Build Coastguard Worker| VC-1       | Output   |                |                |                |                | NV12           | NV12           | NV12           | NV12 | NV12 | NV12 | NV12 |
13*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. |                |                |                |                | 4k             | 4k             | 4k             | 4k   | 4k   | 4k   | 4k   |
14*ba62d9d3SAndroid Build Coastguard Worker| VP8        | Output   | NV12           | NV12           | NV12           |                |                | NV12*          | NV12           | NV12 | NV12 | NV12 | NV12 |
15*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 4k             | 4k             | 4k             |                |                | 4k*            | 4k             | 4k   | 4k   | 4k   | 4k   |
16*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit  | Output   | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12 | NV12 | NV12 |      |
17*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             | 8k             | 8k   | 8k   | 8k   |      |
18*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit | Output   | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y210/Y410 | P010 | P010 |      |      |
19*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             | 8k             | 8k   | 8k   |      |      |
20*ba62d9d3SAndroid Build Coastguard Worker| HEVC 12bit | Output** | P016/Y216/Y416 | P016/Y216/Y416 | P016/Y216/Y416 | P016/Y216/Y416 | P016/Y216/Y416 | P016/Y216/Y416 |                |      |      |      |      |
21*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             |                |      |      |      |      |
22*ba62d9d3SAndroid Build Coastguard Worker| VP9 8bit   | Output   | NV12/AYUV      | NV12/AYUV      | NV12/AYUV      | NV12/AYUV      | NV12/AYUV      | NV12/AYUV      | NV12/AYUV      | NV12 | NV12 |      |      |
23*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             | 8k             | 8k   | 4k   |      |      |
24*ba62d9d3SAndroid Build Coastguard Worker| VP9 10bit  | Output   | P010/Y410      | P010/Y410      | P010/Y410      | P010/Y410      | P010/Y410      | P010/Y410      | P010/Y410      | P010 |      |      |      |
25*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             | 8k             | 8k   |      |      |      |
26*ba62d9d3SAndroid Build Coastguard Worker| VP9 12bit  | Output** | P016/Y416      | P016/Y416      | P016/Y416      | P016/Y416      | P016/Y416      | P016/Y416      |                |      |      |      |      |
27*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             |                |      |      |      |      |
28*ba62d9d3SAndroid Build Coastguard Worker| AV1 8bit   | Output   | NV12           | NV12           | NV12           | NV12           | NV12           | NV12           |                |      |      |      |      |
29*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             |                |      |      |      |      |
30*ba62d9d3SAndroid Build Coastguard Worker| AV1 10bit  | Output   | P010           | P010           | P010           | P010           | P010           | P010           |                |      |      |      |      |
31*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 16k            | 16k            | 16k            | 16k            | 8k             | 8k             |
32*ba62d9d3SAndroid Build Coastguard Worker| VVC 8bit   | Output   |                | NV12           |                |                |                |                |                |      |      |      |      |
33*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. |                | 16k            |                |                |                |                |
34*ba62d9d3SAndroid Build Coastguard Worker| VVC 10bit  | Output   |                | P010           |                |                |                |                |                |      |      |      |      |
35*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. |                | 16k            |                |                |                |                |
36*ba62d9d3SAndroid Build Coastguard Worker
37*ba62d9d3SAndroid Build Coastguard Worker- \* VP8 is only supported on TGL platform
38*ba62d9d3SAndroid Build Coastguard Worker- \** HVEC/VP9 12bit use P016/Y216/Y416 with the least significant 4 bits are set to zero
39*ba62d9d3SAndroid Build Coastguard Worker
40*ba62d9d3SAndroid Build Coastguard Worker### JPEG Decoding Format Support
41*ba62d9d3SAndroid Build Coastguard Worker| Input Format                                         | Output Format | Max resolution | Supported Platforms |
42*ba62d9d3SAndroid Build Coastguard Worker|------------------------------------------------------|---------------|----------------|---------------------|
43*ba62d9d3SAndroid Build Coastguard Worker| 4:2:0, 8-bit                                         | IMC3          | 16K            | BDW+                |
44*ba62d9d3SAndroid Build Coastguard Worker| 4:2:2, 8-bit                                         | 422H          | 16K            | BDW+                |
45*ba62d9d3SAndroid Build Coastguard Worker| 4:2:2, 8-bit                                         | 422V          | 16K            | BDW+                |
46*ba62d9d3SAndroid Build Coastguard Worker| 4:1:1, 8-bit                                         | 411P          | 16K            | BDW+                |
47*ba62d9d3SAndroid Build Coastguard Worker| 4:4:4, 8-bit                                         | 444P          | 16K            | BDW+                |
48*ba62d9d3SAndroid Build Coastguard Worker| 4:4:4, 8-bit                                         | RGBP / BGRP   | 16K            | BDW+                |
49*ba62d9d3SAndroid Build Coastguard Worker| 4:0:0, 8-bit                                         | 400P          | 16K            | BDW+                |
50*ba62d9d3SAndroid Build Coastguard Worker| 420 / 422H<br/>interleaved single scan               | YUY2          | 16K            | BDW+                |
51*ba62d9d3SAndroid Build Coastguard Worker| 420 / 422H<br/>interleaved single scan               | UYVY          | 16K            | BDW+                |
52*ba62d9d3SAndroid Build Coastguard Worker| 420 / 422H / 422V<br/>interleaved single scan        | NV12          | 16K            | BDW+                |
53*ba62d9d3SAndroid Build Coastguard Worker| 400/420/422H/444/RGB/BGR<br/>interleaved single scan | A8R8G8B8      | 16K            | SKL+                |
54*ba62d9d3SAndroid Build Coastguard Worker
55*ba62d9d3SAndroid Build Coastguard Worker## Supported Encoding Input Format and Max Resolution
56*ba62d9d3SAndroid Build Coastguard Worker
57*ba62d9d3SAndroid Build Coastguard Worker### Hardware Encoding, Low Power Encoding(VDEnc/Huc)
58*ba62d9d3SAndroid Build Coastguard Worker
59*ba62d9d3SAndroid Build Coastguard Worker| Codec      | Type         | LNL                | MTLx               |  DG2/ATSM          | DG1/SG1            | TGLx               | ICL       | KBLx   | BXTx   | SKL    | BDW |
60*ba62d9d3SAndroid Build Coastguard Worker|------------|--------------|--------------------|--------------------|--------------------|--------------------|--------------------|-----------|--------|--------|--------|-----|
61*ba62d9d3SAndroid Build Coastguard Worker| AVC        | Input        | *More              | *More              | *More              | *More              | *More              | *More     | *More  | NV12   | NV12   |     |
62*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 4k                 | 4k                 | 4k                 | 4k                 | 4k                 | 4k        | 4k     | 4k     | 4k     |     |
63*ba62d9d3SAndroid Build Coastguard Worker| JPEG       | Input/Output | **Note             | **Note             | **Note             | **Note             | **Note             | **Note    | **Note | **Note | **Note |     |
64*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 16k                | 16k                | 16k                | 16k                | 16k                | 16k       | 16k    | 16k    | 16k    |     |
65*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit  | Input        | NV12/YUY2/AYUV/RGB | NV12/YUY2/AYUV/RGB | NV12/YUY2/AYUV/RGB | NV12/YUY2/AYUV/RGB | NV12/YUY2/AYUV/RGB | NV12/AYUV |        |        |        |     |
66*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 16k***             | 16k***             | 16k***             | 8k                 | 8k                 | 8k        |        |        |        |     |
67*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit | Input        | P010/Y210/Y410/RGB | P010/Y210/Y410/RGB | P010/Y210/Y410/RGB | P010/Y210/Y410/RGB | P010/Y210/Y410/RGB | P010/Y410 |        |        |        |     |
68*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 16k***             | 16k***             | 16k***             | 8k                 | 8k                 | 8k        |        |        |        |     |
69*ba62d9d3SAndroid Build Coastguard Worker| VP9 8bit   | Input        |                    | NV12/AYUV          | NV12/AYUV          | NV12/AYUV          | NV12/AYUV          | NV12/AYUV |        |        |        |     |
70*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     |                    | 8k                 | 8k                 | 8k                 | 8k                 | 8k        |        |        |        |     |
71*ba62d9d3SAndroid Build Coastguard Worker| VP9 10bit  | Input        |                    | P010/Y410          | P010/Y410          | P010/Y410          | P010/Y410          | P010/Y410 |        |        |        |     |
72*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     |                    | 8k                 | 8k                 | 8k                 | 8k                 | 8k        |        |        |        |     |
73*ba62d9d3SAndroid Build Coastguard Worker| AV1 8bit   | Input        | NV12               | NV12               | NV12               |                    |                    |           |        |        |        |     |
74*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 8k                 | 8k                 | 8k                 |                    |                    |           |        |        |        |     |
75*ba62d9d3SAndroid Build Coastguard Worker| AV1 10bit  | Input        | P010               | P010               | P010               |                    |                    |           |        |        |        |     |
76*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res.     | 8k                 | 8k                 | 8k                 |                    |                    |           |        |        |        |     |
77*ba62d9d3SAndroid Build Coastguard Worker
78*ba62d9d3SAndroid Build Coastguard Worker- \*More: KBL/CFL/ICL/TGL AVC encoding supported input formats: NV12/YUY2/YUYV/YVYU/UYVY/AYUV/ARGB
79*ba62d9d3SAndroid Build Coastguard Worker- \**Note: JPEG encoding supports input format NV12/YUY2/UYVY/ABGR/Y8 and output format YUV400/YUV420/YUV422H_2Y/YUV444/RGB24.
80*ba62d9d3SAndroid Build Coastguard Worker- \***: 16k=16384x12288
81*ba62d9d3SAndroid Build Coastguard Worker
82*ba62d9d3SAndroid Build Coastguard Worker
83*ba62d9d3SAndroid Build Coastguard Worker### Hardware(PAK) + Shader(media kernel+VME) Encoding
84*ba62d9d3SAndroid Build Coastguard Worker
85*ba62d9d3SAndroid Build Coastguard Worker| Codec      | Type     | DG1/SG1        | TGLx           | ICL       | KBLx | BXTx | SKL  | BDW  |
86*ba62d9d3SAndroid Build Coastguard Worker|------------|----------|----------------|----------------|-----------|------|------|------|------|
87*ba62d9d3SAndroid Build Coastguard Worker| AVC        | Input    | NV12           | NV12           | NV12      | NV12 | NV12 | NV12 | NV12 |
88*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 4k             | 4k             | 4k        | 4k   | 4k   | 4k   | 4k   |
89*ba62d9d3SAndroid Build Coastguard Worker| MPEG2      | Input    | NV12           | NV12           | NV12      | NV12 |      | NV12 | NV12 |
90*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 2k             | 2k             | 2k        | 2k   |      | 2k   | 2k   |
91*ba62d9d3SAndroid Build Coastguard Worker| VP8        | Input    | NV12           | NV12           | NV12      | NV12 |      |      |      |
92*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 4k             | 4k             | 4k        | 4k   |      |      |      |
93*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit  | Input    | NV12/YUY2/AYUV | NV12/YUY2/AYUV | NV12/AYUV | NV12 | NV12 | NV12 |      |
94*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 8k             | 8k             | 8k        | 4k   | 4k   | 4k   |      |
95*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit | Input    | P010/Y210/Y410 | P010/Y210/Y410 | P010/Y410 |      |      |      |      |
96*ba62d9d3SAndroid Build Coastguard Worker|            | Max Res. | 8k             | 8k             | 8k        |
97*ba62d9d3SAndroid Build Coastguard Worker
98*ba62d9d3SAndroid Build Coastguard Worker## Supported Video Processing CSC/Scaling Format
99*ba62d9d3SAndroid Build Coastguard Worker
100*ba62d9d3SAndroid Build Coastguard Worker| Platform      | Format | NV12 | YV12 | I420 | P010 | YUY2 | UYVY | Y210 | AYUV | Y410 | P016* | Y216* | Y416* | ARGB/ABGR | A2R10G10B10/A2B10G10R10 |
101*ba62d9d3SAndroid Build Coastguard Worker|---------------|--------|------|------|------|------|------|------|------|------|------|-------|-------|-------|-----------|-------------------------|
102*ba62d9d3SAndroid Build Coastguard Worker| BDW           | Input  | Y    | Y    | Y    |      | Y    |      |      |      |      |       |       |       | Y         | N                       |
103*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    |      | Y    |      |      |      |      |       |       |       | Y         | N                       |
104*ba62d9d3SAndroid Build Coastguard Worker| SKL/BXTx/KBLx | Input  | Y    | Y    | Y    | Y    | Y    |      |      |      |      |       |       |       | Y         | N                       |
105*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    |      | Y    |      |      |      |      |       |       |       | Y         | N                       |
106*ba62d9d3SAndroid Build Coastguard Worker| ICL           | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    |       |       |       | Y         | N                       |
107*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    |       |       |       | Y         | Y                       |
108*ba62d9d3SAndroid Build Coastguard Worker| JSL/EHL       | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    |       |       |       | Y         | N                       |
109*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    |       |       |       | Y         | Y                       |
110*ba62d9d3SAndroid Build Coastguard Worker| TGLx          | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
111*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
112*ba62d9d3SAndroid Build Coastguard Worker| DG1/SG1       | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
113*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
114*ba62d9d3SAndroid Build Coastguard Worker| DG2/ATSM      | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
115*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
116*ba62d9d3SAndroid Build Coastguard Worker| MTLx          | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
117*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
118*ba62d9d3SAndroid Build Coastguard Worker| LNL           | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
119*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
120*ba62d9d3SAndroid Build Coastguard Worker| BMG           | Input  | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y    | Y     | Y     | Y     | Y         | N                       |
121*ba62d9d3SAndroid Build Coastguard Worker|               | Output | Y    | Y    | Y    | Y    | Y    |      | Y    | Y    | Y    | Y     | Y     | Y     | Y         | Y                       |
122*ba62d9d3SAndroid Build Coastguard Worker* \* For SFC path, there are NOT real 16bit, SFC precision is 12bit; For kernel path, we support real 16bit.
123*ba62d9d3SAndroid Build Coastguard Worker* TGL/DG1/SG1 capable of max resolution: 16K; ICL/JSL/EHL/SKL/BXT/KBL/BDW capable of max resolution: 4k.
124*ba62d9d3SAndroid Build Coastguard Worker* Composition path does not support conversion from BT2020 RGB to BT2020 YUV, BT2020->BT601/BT709, BT601/BT709 -> BT2020. So if some formats, RGB444 planar for example, are only supported by compositon path, make sure the color space isn't BT2020.
125*ba62d9d3SAndroid Build Coastguard Worker
126*ba62d9d3SAndroid Build Coastguard Worker## Supported Video Processing Feature Combination
127*ba62d9d3SAndroid Build Coastguard WorkerVideo processing has various feature filters including Blending(or Composition), CSC(Color Space Conversion), De-Interlace, De-Noise, Luma Key, Mirroring, Procamp, Rotation, Scaling, Sharpening, STD/E, TCC, Color Fill, Chroma Sitting, HDR10 TM, 3DLUT. These features can be divided into VEBOX/SFC/EU 3 categories according to hardware units. Generally, VEBOX+SFC or VEBOX+EU feature combination is valid and HW execution sequence is usually VEBOX first, SFC/EU second.
128*ba62d9d3SAndroid Build Coastguard Worker* VEBOX: Chroma Sitting, De-Interlace, De-Noise, Procamp, STD/E, TCC, HDR10 TM, 3DLUT, CSC
129*ba62d9d3SAndroid Build Coastguard Worker     ##### HDR10 TM is the feature for HDR video content, hence, not compatible with denoise, deinterlace, STD/E, TCC.
130*ba62d9d3SAndroid Build Coastguard Worker* SFC: Chroma Sitting, CSC, Mirroring, Rotation, Scaling, Sharpening, Color Fill
131*ba62d9d3SAndroid Build Coastguard Worker* EU (Media Kernel or Shader): Blending, CSC, Rotation, Scaling, Color Fill
132*ba62d9d3SAndroid Build Coastguard Worker
133*ba62d9d3SAndroid Build Coastguard Worker## Supported Media Copy
134*ba62d9d3SAndroid Build Coastguard WorkerFor media usage, there are a lot of interactive between CPU and GPU memory. To accelerate CPU<->GPU surface sharing performance, media copy is enabled to use GPU hardware engine or GPU kernel to copy the surface from/to CPU accessable location. It's supported from ATSM/Meteor Lake(MTL)+ platforms. You could get the detail API information from [vaCopy](http://intel.github.io/libva/va_8h.html#a5ff39794f6201b8a68ccb0d0f934be1e).
135*ba62d9d3SAndroid Build Coastguard Worker
136*ba62d9d3SAndroid Build Coastguard WorkerMedia Copy support most of formats like Nv12/p010/p016/ARGB/yuy2/y210/y216/AYUV/y410/ARGB10, and also popular resolution like 8K/4k/2k/1080p/720p/480p/320P, etc.
137*ba62d9d3SAndroid Build Coastguard Worker
138*ba62d9d3SAndroid Build Coastguard WorkerBesides, it's required that CPU start address need 4k alignment, you can refer: [drm_i915_gem_userptr](https://dri.freedesktop.org/docs/drm/gpu/driver-uapi.html#c.drm_i915_gem_userptr)
139*ba62d9d3SAndroid Build Coastguard Worker
140*ba62d9d3SAndroid Build Coastguard Worker
141*ba62d9d3SAndroid Build Coastguard Worker##### Resolution definition: 2k=2048x2048, 4k=4096x4096, 8k=8192x8192, 16k=16384x16384
142