xref: /aosp_15_r20/external/kernel-headers/original/uapi/linux/videodev2.h (revision f80ad8b4341604f5951dab671d41019a6d7087ce)
1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
2*f80ad8b4SAndroid Build Coastguard Worker /*
3*f80ad8b4SAndroid Build Coastguard Worker  *  Video for Linux Two header file
4*f80ad8b4SAndroid Build Coastguard Worker  *
5*f80ad8b4SAndroid Build Coastguard Worker  *  Copyright (C) 1999-2012 the contributors
6*f80ad8b4SAndroid Build Coastguard Worker  *
7*f80ad8b4SAndroid Build Coastguard Worker  *  This program is free software; you can redistribute it and/or modify
8*f80ad8b4SAndroid Build Coastguard Worker  *  it under the terms of the GNU General Public License as published by
9*f80ad8b4SAndroid Build Coastguard Worker  *  the Free Software Foundation; either version 2 of the License, or
10*f80ad8b4SAndroid Build Coastguard Worker  *  (at your option) any later version.
11*f80ad8b4SAndroid Build Coastguard Worker  *
12*f80ad8b4SAndroid Build Coastguard Worker  *  This program is distributed in the hope that it will be useful,
13*f80ad8b4SAndroid Build Coastguard Worker  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
14*f80ad8b4SAndroid Build Coastguard Worker  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*f80ad8b4SAndroid Build Coastguard Worker  *  GNU General Public License for more details.
16*f80ad8b4SAndroid Build Coastguard Worker  *
17*f80ad8b4SAndroid Build Coastguard Worker  *  Alternatively you can redistribute this file under the terms of the
18*f80ad8b4SAndroid Build Coastguard Worker  *  BSD license as stated below:
19*f80ad8b4SAndroid Build Coastguard Worker  *
20*f80ad8b4SAndroid Build Coastguard Worker  *  Redistribution and use in source and binary forms, with or without
21*f80ad8b4SAndroid Build Coastguard Worker  *  modification, are permitted provided that the following conditions
22*f80ad8b4SAndroid Build Coastguard Worker  *  are met:
23*f80ad8b4SAndroid Build Coastguard Worker  *  1. Redistributions of source code must retain the above copyright
24*f80ad8b4SAndroid Build Coastguard Worker  *     notice, this list of conditions and the following disclaimer.
25*f80ad8b4SAndroid Build Coastguard Worker  *  2. Redistributions in binary form must reproduce the above copyright
26*f80ad8b4SAndroid Build Coastguard Worker  *     notice, this list of conditions and the following disclaimer in
27*f80ad8b4SAndroid Build Coastguard Worker  *     the documentation and/or other materials provided with the
28*f80ad8b4SAndroid Build Coastguard Worker  *     distribution.
29*f80ad8b4SAndroid Build Coastguard Worker  *  3. The names of its contributors may not be used to endorse or promote
30*f80ad8b4SAndroid Build Coastguard Worker  *     products derived from this software without specific prior written
31*f80ad8b4SAndroid Build Coastguard Worker  *     permission.
32*f80ad8b4SAndroid Build Coastguard Worker  *
33*f80ad8b4SAndroid Build Coastguard Worker  *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
34*f80ad8b4SAndroid Build Coastguard Worker  *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
35*f80ad8b4SAndroid Build Coastguard Worker  *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
36*f80ad8b4SAndroid Build Coastguard Worker  *  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
37*f80ad8b4SAndroid Build Coastguard Worker  *  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
38*f80ad8b4SAndroid Build Coastguard Worker  *  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
39*f80ad8b4SAndroid Build Coastguard Worker  *  TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
40*f80ad8b4SAndroid Build Coastguard Worker  *  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
41*f80ad8b4SAndroid Build Coastguard Worker  *  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
42*f80ad8b4SAndroid Build Coastguard Worker  *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
43*f80ad8b4SAndroid Build Coastguard Worker  *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
44*f80ad8b4SAndroid Build Coastguard Worker  *
45*f80ad8b4SAndroid Build Coastguard Worker  *	Header file for v4l or V4L2 drivers and applications
46*f80ad8b4SAndroid Build Coastguard Worker  * with public API.
47*f80ad8b4SAndroid Build Coastguard Worker  * All kernel-specific stuff were moved to media/v4l2-dev.h, so
48*f80ad8b4SAndroid Build Coastguard Worker  * no #if __KERNEL tests are allowed here
49*f80ad8b4SAndroid Build Coastguard Worker  *
50*f80ad8b4SAndroid Build Coastguard Worker  *	See https://linuxtv.org for more info
51*f80ad8b4SAndroid Build Coastguard Worker  *
52*f80ad8b4SAndroid Build Coastguard Worker  *	Author: Bill Dirks <[email protected]>
53*f80ad8b4SAndroid Build Coastguard Worker  *		Justin Schoeman
54*f80ad8b4SAndroid Build Coastguard Worker  *              Hans Verkuil <[email protected]>
55*f80ad8b4SAndroid Build Coastguard Worker  *		et al.
56*f80ad8b4SAndroid Build Coastguard Worker  */
57*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPI__LINUX_VIDEODEV2_H
58*f80ad8b4SAndroid Build Coastguard Worker #define _UAPI__LINUX_VIDEODEV2_H
59*f80ad8b4SAndroid Build Coastguard Worker 
60*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
61*f80ad8b4SAndroid Build Coastguard Worker #include <sys/time.h>
62*f80ad8b4SAndroid Build Coastguard Worker #endif
63*f80ad8b4SAndroid Build Coastguard Worker #include <linux/compiler.h>
64*f80ad8b4SAndroid Build Coastguard Worker #include <linux/ioctl.h>
65*f80ad8b4SAndroid Build Coastguard Worker #include <linux/types.h>
66*f80ad8b4SAndroid Build Coastguard Worker #include <linux/v4l2-common.h>
67*f80ad8b4SAndroid Build Coastguard Worker #include <linux/v4l2-controls.h>
68*f80ad8b4SAndroid Build Coastguard Worker 
69*f80ad8b4SAndroid Build Coastguard Worker /*
70*f80ad8b4SAndroid Build Coastguard Worker  * Common stuff for both V4L1 and V4L2
71*f80ad8b4SAndroid Build Coastguard Worker  * Moved from videodev.h
72*f80ad8b4SAndroid Build Coastguard Worker  */
73*f80ad8b4SAndroid Build Coastguard Worker #define VIDEO_MAX_FRAME               64
74*f80ad8b4SAndroid Build Coastguard Worker #define VIDEO_MAX_PLANES               8
75*f80ad8b4SAndroid Build Coastguard Worker 
76*f80ad8b4SAndroid Build Coastguard Worker /*
77*f80ad8b4SAndroid Build Coastguard Worker  *	M I S C E L L A N E O U S
78*f80ad8b4SAndroid Build Coastguard Worker  */
79*f80ad8b4SAndroid Build Coastguard Worker 
80*f80ad8b4SAndroid Build Coastguard Worker /*  Four-character-code (FOURCC) */
81*f80ad8b4SAndroid Build Coastguard Worker #define v4l2_fourcc(a, b, c, d)\
82*f80ad8b4SAndroid Build Coastguard Worker 	((__u32)(a) | ((__u32)(b) << 8) | ((__u32)(c) << 16) | ((__u32)(d) << 24))
83*f80ad8b4SAndroid Build Coastguard Worker #define v4l2_fourcc_be(a, b, c, d)	(v4l2_fourcc(a, b, c, d) | (1U << 31))
84*f80ad8b4SAndroid Build Coastguard Worker 
85*f80ad8b4SAndroid Build Coastguard Worker /*
86*f80ad8b4SAndroid Build Coastguard Worker  *	E N U M S
87*f80ad8b4SAndroid Build Coastguard Worker  */
88*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_field {
89*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_ANY           = 0, /* driver can choose from none,
90*f80ad8b4SAndroid Build Coastguard Worker 					 top, bottom, interlaced
91*f80ad8b4SAndroid Build Coastguard Worker 					 depending on whatever it thinks
92*f80ad8b4SAndroid Build Coastguard Worker 					 is approximate ... */
93*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_NONE          = 1, /* this device has no fields ... */
94*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_TOP           = 2, /* top field only */
95*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_BOTTOM        = 3, /* bottom field only */
96*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_INTERLACED    = 4, /* both fields interlaced */
97*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_SEQ_TB        = 5, /* both fields sequential into one
98*f80ad8b4SAndroid Build Coastguard Worker 					 buffer, top-bottom order */
99*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_SEQ_BT        = 6, /* same as above + bottom-top order */
100*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_ALTERNATE     = 7, /* both fields alternating into
101*f80ad8b4SAndroid Build Coastguard Worker 					 separate buffers */
102*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_INTERLACED_TB = 8, /* both fields interlaced, top field
103*f80ad8b4SAndroid Build Coastguard Worker 					 first and the top field is
104*f80ad8b4SAndroid Build Coastguard Worker 					 transmitted first */
105*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FIELD_INTERLACED_BT = 9, /* both fields interlaced, top field
106*f80ad8b4SAndroid Build Coastguard Worker 					 first and the bottom field is
107*f80ad8b4SAndroid Build Coastguard Worker 					 transmitted first */
108*f80ad8b4SAndroid Build Coastguard Worker };
109*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_TOP(field)	\
110*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_TOP	||\
111*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED ||\
112*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_TB ||\
113*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_BT ||\
114*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_TB	||\
115*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_BT)
116*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_BOTTOM(field)	\
117*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_BOTTOM	||\
118*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED ||\
119*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_TB ||\
120*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_BT ||\
121*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_TB	||\
122*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_BT)
123*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_BOTH(field)	\
124*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_INTERLACED ||\
125*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_TB ||\
126*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_BT ||\
127*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_TB ||\
128*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_BT)
129*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_T_OR_B(field)	\
130*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_BOTTOM ||\
131*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_TOP ||\
132*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_ALTERNATE)
133*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_IS_INTERLACED(field) \
134*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_INTERLACED ||\
135*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_TB ||\
136*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_INTERLACED_BT)
137*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_IS_SEQUENTIAL(field) \
138*f80ad8b4SAndroid Build Coastguard Worker 	((field) == V4L2_FIELD_SEQ_TB ||\
139*f80ad8b4SAndroid Build Coastguard Worker 	 (field) == V4L2_FIELD_SEQ_BT)
140*f80ad8b4SAndroid Build Coastguard Worker 
141*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_buf_type {
142*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_CAPTURE        = 1,
143*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_OUTPUT         = 2,
144*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_OVERLAY        = 3,
145*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VBI_CAPTURE          = 4,
146*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VBI_OUTPUT           = 5,
147*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_SLICED_VBI_CAPTURE   = 6,
148*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_SLICED_VBI_OUTPUT    = 7,
149*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY = 8,
150*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE = 9,
151*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE  = 10,
152*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_SDR_CAPTURE          = 11,
153*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_SDR_OUTPUT           = 12,
154*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_META_CAPTURE         = 13,
155*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_META_OUTPUT	   = 14,
156*f80ad8b4SAndroid Build Coastguard Worker 	/* Deprecated, do not use */
157*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_BUF_TYPE_PRIVATE              = 0x80,
158*f80ad8b4SAndroid Build Coastguard Worker };
159*f80ad8b4SAndroid Build Coastguard Worker 
160*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_MULTIPLANAR(type)			\
161*f80ad8b4SAndroid Build Coastguard Worker 	((type) == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE	\
162*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE)
163*f80ad8b4SAndroid Build Coastguard Worker 
164*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_OUTPUT(type)				\
165*f80ad8b4SAndroid Build Coastguard Worker 	((type) == V4L2_BUF_TYPE_VIDEO_OUTPUT			\
166*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE		\
167*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_VIDEO_OVERLAY		\
168*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY	\
169*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_VBI_OUTPUT			\
170*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_SLICED_VBI_OUTPUT		\
171*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_SDR_OUTPUT			\
172*f80ad8b4SAndroid Build Coastguard Worker 	 || (type) == V4L2_BUF_TYPE_META_OUTPUT)
173*f80ad8b4SAndroid Build Coastguard Worker 
174*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_CAPTURE(type) (!V4L2_TYPE_IS_OUTPUT(type))
175*f80ad8b4SAndroid Build Coastguard Worker 
176*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_tuner_type {
177*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_TUNER_RADIO	     = 1,
178*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_TUNER_ANALOG_TV	     = 2,
179*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_TUNER_DIGITAL_TV	     = 3,
180*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_TUNER_SDR               = 4,
181*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_TUNER_RF                = 5,
182*f80ad8b4SAndroid Build Coastguard Worker };
183*f80ad8b4SAndroid Build Coastguard Worker 
184*f80ad8b4SAndroid Build Coastguard Worker /* Deprecated, do not use */
185*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_ADC  V4L2_TUNER_SDR
186*f80ad8b4SAndroid Build Coastguard Worker 
187*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_memory {
188*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_MEMORY_MMAP             = 1,
189*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_MEMORY_USERPTR          = 2,
190*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_MEMORY_OVERLAY          = 3,
191*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_MEMORY_DMABUF           = 4,
192*f80ad8b4SAndroid Build Coastguard Worker };
193*f80ad8b4SAndroid Build Coastguard Worker 
194*f80ad8b4SAndroid Build Coastguard Worker /* see also http://vektor.theorem.ca/graphics/ycbcr/ */
195*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_colorspace {
196*f80ad8b4SAndroid Build Coastguard Worker 	/*
197*f80ad8b4SAndroid Build Coastguard Worker 	 * Default colorspace, i.e. let the driver figure it out.
198*f80ad8b4SAndroid Build Coastguard Worker 	 * Can only be used with video capture.
199*f80ad8b4SAndroid Build Coastguard Worker 	 */
200*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_DEFAULT       = 0,
201*f80ad8b4SAndroid Build Coastguard Worker 
202*f80ad8b4SAndroid Build Coastguard Worker 	/* SMPTE 170M: used for broadcast NTSC/PAL SDTV */
203*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_SMPTE170M     = 1,
204*f80ad8b4SAndroid Build Coastguard Worker 
205*f80ad8b4SAndroid Build Coastguard Worker 	/* Obsolete pre-1998 SMPTE 240M HDTV standard, superseded by Rec 709 */
206*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_SMPTE240M     = 2,
207*f80ad8b4SAndroid Build Coastguard Worker 
208*f80ad8b4SAndroid Build Coastguard Worker 	/* Rec.709: used for HDTV */
209*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_REC709        = 3,
210*f80ad8b4SAndroid Build Coastguard Worker 
211*f80ad8b4SAndroid Build Coastguard Worker 	/*
212*f80ad8b4SAndroid Build Coastguard Worker 	 * Deprecated, do not use. No driver will ever return this. This was
213*f80ad8b4SAndroid Build Coastguard Worker 	 * based on a misunderstanding of the bt878 datasheet.
214*f80ad8b4SAndroid Build Coastguard Worker 	 */
215*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_BT878         = 4,
216*f80ad8b4SAndroid Build Coastguard Worker 
217*f80ad8b4SAndroid Build Coastguard Worker 	/*
218*f80ad8b4SAndroid Build Coastguard Worker 	 * NTSC 1953 colorspace. This only makes sense when dealing with
219*f80ad8b4SAndroid Build Coastguard Worker 	 * really, really old NTSC recordings. Superseded by SMPTE 170M.
220*f80ad8b4SAndroid Build Coastguard Worker 	 */
221*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_470_SYSTEM_M  = 5,
222*f80ad8b4SAndroid Build Coastguard Worker 
223*f80ad8b4SAndroid Build Coastguard Worker 	/*
224*f80ad8b4SAndroid Build Coastguard Worker 	 * EBU Tech 3213 PAL/SECAM colorspace.
225*f80ad8b4SAndroid Build Coastguard Worker 	 */
226*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_470_SYSTEM_BG = 6,
227*f80ad8b4SAndroid Build Coastguard Worker 
228*f80ad8b4SAndroid Build Coastguard Worker 	/*
229*f80ad8b4SAndroid Build Coastguard Worker 	 * Effectively shorthand for V4L2_COLORSPACE_SRGB, V4L2_YCBCR_ENC_601
230*f80ad8b4SAndroid Build Coastguard Worker 	 * and V4L2_QUANTIZATION_FULL_RANGE. To be used for (Motion-)JPEG.
231*f80ad8b4SAndroid Build Coastguard Worker 	 */
232*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_JPEG          = 7,
233*f80ad8b4SAndroid Build Coastguard Worker 
234*f80ad8b4SAndroid Build Coastguard Worker 	/* For RGB colorspaces such as produces by most webcams. */
235*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_SRGB          = 8,
236*f80ad8b4SAndroid Build Coastguard Worker 
237*f80ad8b4SAndroid Build Coastguard Worker 	/* opRGB colorspace */
238*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_OPRGB         = 9,
239*f80ad8b4SAndroid Build Coastguard Worker 
240*f80ad8b4SAndroid Build Coastguard Worker 	/* BT.2020 colorspace, used for UHDTV. */
241*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_BT2020        = 10,
242*f80ad8b4SAndroid Build Coastguard Worker 
243*f80ad8b4SAndroid Build Coastguard Worker 	/* Raw colorspace: for RAW unprocessed images */
244*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_RAW           = 11,
245*f80ad8b4SAndroid Build Coastguard Worker 
246*f80ad8b4SAndroid Build Coastguard Worker 	/* DCI-P3 colorspace, used by cinema projectors */
247*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_DCI_P3        = 12,
248*f80ad8b4SAndroid Build Coastguard Worker 
249*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
250*f80ad8b4SAndroid Build Coastguard Worker 	/*
251*f80ad8b4SAndroid Build Coastguard Worker 	 * Largest supported colorspace value, assigned by the compiler, used
252*f80ad8b4SAndroid Build Coastguard Worker 	 * by the framework to check for invalid values.
253*f80ad8b4SAndroid Build Coastguard Worker 	 */
254*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_COLORSPACE_LAST,
255*f80ad8b4SAndroid Build Coastguard Worker #endif
256*f80ad8b4SAndroid Build Coastguard Worker };
257*f80ad8b4SAndroid Build Coastguard Worker 
258*f80ad8b4SAndroid Build Coastguard Worker /*
259*f80ad8b4SAndroid Build Coastguard Worker  * Determine how COLORSPACE_DEFAULT should map to a proper colorspace.
260*f80ad8b4SAndroid Build Coastguard Worker  * This depends on whether this is a SDTV image (use SMPTE 170M), an
261*f80ad8b4SAndroid Build Coastguard Worker  * HDTV image (use Rec. 709), or something else (use sRGB).
262*f80ad8b4SAndroid Build Coastguard Worker  */
263*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_COLORSPACE_DEFAULT(is_sdtv, is_hdtv) \
264*f80ad8b4SAndroid Build Coastguard Worker 	((is_sdtv) ? V4L2_COLORSPACE_SMPTE170M : \
265*f80ad8b4SAndroid Build Coastguard Worker 	 ((is_hdtv) ? V4L2_COLORSPACE_REC709 : V4L2_COLORSPACE_SRGB))
266*f80ad8b4SAndroid Build Coastguard Worker 
267*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_xfer_func {
268*f80ad8b4SAndroid Build Coastguard Worker 	/*
269*f80ad8b4SAndroid Build Coastguard Worker 	 * Mapping of V4L2_XFER_FUNC_DEFAULT to actual transfer functions
270*f80ad8b4SAndroid Build Coastguard Worker 	 * for the various colorspaces:
271*f80ad8b4SAndroid Build Coastguard Worker 	 *
272*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_SMPTE170M, V4L2_COLORSPACE_470_SYSTEM_M,
273*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_470_SYSTEM_BG, V4L2_COLORSPACE_REC709 and
274*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_BT2020: V4L2_XFER_FUNC_709
275*f80ad8b4SAndroid Build Coastguard Worker 	 *
276*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_SRGB, V4L2_COLORSPACE_JPEG: V4L2_XFER_FUNC_SRGB
277*f80ad8b4SAndroid Build Coastguard Worker 	 *
278*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_OPRGB: V4L2_XFER_FUNC_OPRGB
279*f80ad8b4SAndroid Build Coastguard Worker 	 *
280*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_SMPTE240M: V4L2_XFER_FUNC_SMPTE240M
281*f80ad8b4SAndroid Build Coastguard Worker 	 *
282*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_RAW: V4L2_XFER_FUNC_NONE
283*f80ad8b4SAndroid Build Coastguard Worker 	 *
284*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_DCI_P3: V4L2_XFER_FUNC_DCI_P3
285*f80ad8b4SAndroid Build Coastguard Worker 	 */
286*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_DEFAULT     = 0,
287*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_709         = 1,
288*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_SRGB        = 2,
289*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_OPRGB       = 3,
290*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_SMPTE240M   = 4,
291*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_NONE        = 5,
292*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_DCI_P3      = 6,
293*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_SMPTE2084   = 7,
294*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
295*f80ad8b4SAndroid Build Coastguard Worker 	/*
296*f80ad8b4SAndroid Build Coastguard Worker 	 * Largest supported transfer function value, assigned by the compiler,
297*f80ad8b4SAndroid Build Coastguard Worker 	 * used by the framework to check for invalid values.
298*f80ad8b4SAndroid Build Coastguard Worker 	 */
299*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_XFER_FUNC_LAST,
300*f80ad8b4SAndroid Build Coastguard Worker #endif
301*f80ad8b4SAndroid Build Coastguard Worker };
302*f80ad8b4SAndroid Build Coastguard Worker 
303*f80ad8b4SAndroid Build Coastguard Worker /*
304*f80ad8b4SAndroid Build Coastguard Worker  * Determine how XFER_FUNC_DEFAULT should map to a proper transfer function.
305*f80ad8b4SAndroid Build Coastguard Worker  * This depends on the colorspace.
306*f80ad8b4SAndroid Build Coastguard Worker  */
307*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_XFER_FUNC_DEFAULT(colsp) \
308*f80ad8b4SAndroid Build Coastguard Worker 	((colsp) == V4L2_COLORSPACE_OPRGB ? V4L2_XFER_FUNC_OPRGB : \
309*f80ad8b4SAndroid Build Coastguard Worker 	 ((colsp) == V4L2_COLORSPACE_SMPTE240M ? V4L2_XFER_FUNC_SMPTE240M : \
310*f80ad8b4SAndroid Build Coastguard Worker 	  ((colsp) == V4L2_COLORSPACE_DCI_P3 ? V4L2_XFER_FUNC_DCI_P3 : \
311*f80ad8b4SAndroid Build Coastguard Worker 	   ((colsp) == V4L2_COLORSPACE_RAW ? V4L2_XFER_FUNC_NONE : \
312*f80ad8b4SAndroid Build Coastguard Worker 	    ((colsp) == V4L2_COLORSPACE_SRGB || (colsp) == V4L2_COLORSPACE_JPEG ? \
313*f80ad8b4SAndroid Build Coastguard Worker 	     V4L2_XFER_FUNC_SRGB : V4L2_XFER_FUNC_709)))))
314*f80ad8b4SAndroid Build Coastguard Worker 
315*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_ycbcr_encoding {
316*f80ad8b4SAndroid Build Coastguard Worker 	/*
317*f80ad8b4SAndroid Build Coastguard Worker 	 * Mapping of V4L2_YCBCR_ENC_DEFAULT to actual encodings for the
318*f80ad8b4SAndroid Build Coastguard Worker 	 * various colorspaces:
319*f80ad8b4SAndroid Build Coastguard Worker 	 *
320*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_SMPTE170M, V4L2_COLORSPACE_470_SYSTEM_M,
321*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_470_SYSTEM_BG, V4L2_COLORSPACE_SRGB,
322*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_OPRGB and V4L2_COLORSPACE_JPEG: V4L2_YCBCR_ENC_601
323*f80ad8b4SAndroid Build Coastguard Worker 	 *
324*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_REC709 and V4L2_COLORSPACE_DCI_P3: V4L2_YCBCR_ENC_709
325*f80ad8b4SAndroid Build Coastguard Worker 	 *
326*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_BT2020: V4L2_YCBCR_ENC_BT2020
327*f80ad8b4SAndroid Build Coastguard Worker 	 *
328*f80ad8b4SAndroid Build Coastguard Worker 	 * V4L2_COLORSPACE_SMPTE240M: V4L2_YCBCR_ENC_SMPTE240M
329*f80ad8b4SAndroid Build Coastguard Worker 	 */
330*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_DEFAULT        = 0,
331*f80ad8b4SAndroid Build Coastguard Worker 
332*f80ad8b4SAndroid Build Coastguard Worker 	/* ITU-R 601 -- SDTV */
333*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_601            = 1,
334*f80ad8b4SAndroid Build Coastguard Worker 
335*f80ad8b4SAndroid Build Coastguard Worker 	/* Rec. 709 -- HDTV */
336*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_709            = 2,
337*f80ad8b4SAndroid Build Coastguard Worker 
338*f80ad8b4SAndroid Build Coastguard Worker 	/* ITU-R 601/EN 61966-2-4 Extended Gamut -- SDTV */
339*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_XV601          = 3,
340*f80ad8b4SAndroid Build Coastguard Worker 
341*f80ad8b4SAndroid Build Coastguard Worker 	/* Rec. 709/EN 61966-2-4 Extended Gamut -- HDTV */
342*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_XV709          = 4,
343*f80ad8b4SAndroid Build Coastguard Worker 
344*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
345*f80ad8b4SAndroid Build Coastguard Worker 	/*
346*f80ad8b4SAndroid Build Coastguard Worker 	 * sYCC (Y'CbCr encoding of sRGB), identical to ENC_601. It was added
347*f80ad8b4SAndroid Build Coastguard Worker 	 * originally due to a misunderstanding of the sYCC standard. It should
348*f80ad8b4SAndroid Build Coastguard Worker 	 * not be used, instead use V4L2_YCBCR_ENC_601.
349*f80ad8b4SAndroid Build Coastguard Worker 	 */
350*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_SYCC           = 5,
351*f80ad8b4SAndroid Build Coastguard Worker #endif
352*f80ad8b4SAndroid Build Coastguard Worker 
353*f80ad8b4SAndroid Build Coastguard Worker 	/* BT.2020 Non-constant Luminance Y'CbCr */
354*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_BT2020         = 6,
355*f80ad8b4SAndroid Build Coastguard Worker 
356*f80ad8b4SAndroid Build Coastguard Worker 	/* BT.2020 Constant Luminance Y'CbcCrc */
357*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_BT2020_CONST_LUM = 7,
358*f80ad8b4SAndroid Build Coastguard Worker 
359*f80ad8b4SAndroid Build Coastguard Worker 	/* SMPTE 240M -- Obsolete HDTV */
360*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_SMPTE240M      = 8,
361*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
362*f80ad8b4SAndroid Build Coastguard Worker 	/*
363*f80ad8b4SAndroid Build Coastguard Worker 	 * Largest supported encoding value, assigned by the compiler, used by
364*f80ad8b4SAndroid Build Coastguard Worker 	 * the framework to check for invalid values.
365*f80ad8b4SAndroid Build Coastguard Worker 	 */
366*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_YCBCR_ENC_LAST,
367*f80ad8b4SAndroid Build Coastguard Worker #endif
368*f80ad8b4SAndroid Build Coastguard Worker };
369*f80ad8b4SAndroid Build Coastguard Worker 
370*f80ad8b4SAndroid Build Coastguard Worker /*
371*f80ad8b4SAndroid Build Coastguard Worker  * enum v4l2_hsv_encoding values should not collide with the ones from
372*f80ad8b4SAndroid Build Coastguard Worker  * enum v4l2_ycbcr_encoding.
373*f80ad8b4SAndroid Build Coastguard Worker  */
374*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_hsv_encoding {
375*f80ad8b4SAndroid Build Coastguard Worker 
376*f80ad8b4SAndroid Build Coastguard Worker 	/* Hue mapped to 0 - 179 */
377*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_HSV_ENC_180		= 128,
378*f80ad8b4SAndroid Build Coastguard Worker 
379*f80ad8b4SAndroid Build Coastguard Worker 	/* Hue mapped to 0-255 */
380*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_HSV_ENC_256		= 129,
381*f80ad8b4SAndroid Build Coastguard Worker };
382*f80ad8b4SAndroid Build Coastguard Worker 
383*f80ad8b4SAndroid Build Coastguard Worker /*
384*f80ad8b4SAndroid Build Coastguard Worker  * Determine how YCBCR_ENC_DEFAULT should map to a proper Y'CbCr encoding.
385*f80ad8b4SAndroid Build Coastguard Worker  * This depends on the colorspace.
386*f80ad8b4SAndroid Build Coastguard Worker  */
387*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_YCBCR_ENC_DEFAULT(colsp) \
388*f80ad8b4SAndroid Build Coastguard Worker 	(((colsp) == V4L2_COLORSPACE_REC709 || \
389*f80ad8b4SAndroid Build Coastguard Worker 	  (colsp) == V4L2_COLORSPACE_DCI_P3) ? V4L2_YCBCR_ENC_709 : \
390*f80ad8b4SAndroid Build Coastguard Worker 	 ((colsp) == V4L2_COLORSPACE_BT2020 ? V4L2_YCBCR_ENC_BT2020 : \
391*f80ad8b4SAndroid Build Coastguard Worker 	  ((colsp) == V4L2_COLORSPACE_SMPTE240M ? V4L2_YCBCR_ENC_SMPTE240M : \
392*f80ad8b4SAndroid Build Coastguard Worker 	   V4L2_YCBCR_ENC_601)))
393*f80ad8b4SAndroid Build Coastguard Worker 
394*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_quantization {
395*f80ad8b4SAndroid Build Coastguard Worker 	/*
396*f80ad8b4SAndroid Build Coastguard Worker 	 * The default for R'G'B' quantization is always full range.
397*f80ad8b4SAndroid Build Coastguard Worker 	 * For Y'CbCr the quantization is always limited range, except
398*f80ad8b4SAndroid Build Coastguard Worker 	 * for COLORSPACE_JPEG: this is full range.
399*f80ad8b4SAndroid Build Coastguard Worker 	 */
400*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_QUANTIZATION_DEFAULT     = 0,
401*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_QUANTIZATION_FULL_RANGE  = 1,
402*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_QUANTIZATION_LIM_RANGE   = 2,
403*f80ad8b4SAndroid Build Coastguard Worker };
404*f80ad8b4SAndroid Build Coastguard Worker 
405*f80ad8b4SAndroid Build Coastguard Worker /*
406*f80ad8b4SAndroid Build Coastguard Worker  * Determine how QUANTIZATION_DEFAULT should map to a proper quantization.
407*f80ad8b4SAndroid Build Coastguard Worker  * This depends on whether the image is RGB or not, the colorspace.
408*f80ad8b4SAndroid Build Coastguard Worker  * The Y'CbCr encoding is not used anymore, but is still there for backwards
409*f80ad8b4SAndroid Build Coastguard Worker  * compatibility.
410*f80ad8b4SAndroid Build Coastguard Worker  */
411*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_QUANTIZATION_DEFAULT(is_rgb_or_hsv, colsp, ycbcr_enc) \
412*f80ad8b4SAndroid Build Coastguard Worker 	(((is_rgb_or_hsv) || (colsp) == V4L2_COLORSPACE_JPEG) ? \
413*f80ad8b4SAndroid Build Coastguard Worker 	 V4L2_QUANTIZATION_FULL_RANGE : V4L2_QUANTIZATION_LIM_RANGE)
414*f80ad8b4SAndroid Build Coastguard Worker 
415*f80ad8b4SAndroid Build Coastguard Worker /*
416*f80ad8b4SAndroid Build Coastguard Worker  * Deprecated names for opRGB colorspace (IEC 61966-2-5)
417*f80ad8b4SAndroid Build Coastguard Worker  *
418*f80ad8b4SAndroid Build Coastguard Worker  * WARNING: Please don't use these deprecated defines in your code, as
419*f80ad8b4SAndroid Build Coastguard Worker  * there is a chance we have to remove them in the future.
420*f80ad8b4SAndroid Build Coastguard Worker  */
421*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
422*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_COLORSPACE_ADOBERGB V4L2_COLORSPACE_OPRGB
423*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_XFER_FUNC_ADOBERGB  V4L2_XFER_FUNC_OPRGB
424*f80ad8b4SAndroid Build Coastguard Worker #endif
425*f80ad8b4SAndroid Build Coastguard Worker 
426*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_priority {
427*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_PRIORITY_UNSET       = 0,  /* not initialized */
428*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_PRIORITY_BACKGROUND  = 1,
429*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_PRIORITY_INTERACTIVE = 2,
430*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_PRIORITY_RECORD      = 3,
431*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_PRIORITY_DEFAULT     = V4L2_PRIORITY_INTERACTIVE,
432*f80ad8b4SAndroid Build Coastguard Worker };
433*f80ad8b4SAndroid Build Coastguard Worker 
434*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect {
435*f80ad8b4SAndroid Build Coastguard Worker 	__s32   left;
436*f80ad8b4SAndroid Build Coastguard Worker 	__s32   top;
437*f80ad8b4SAndroid Build Coastguard Worker 	__u32   width;
438*f80ad8b4SAndroid Build Coastguard Worker 	__u32   height;
439*f80ad8b4SAndroid Build Coastguard Worker };
440*f80ad8b4SAndroid Build Coastguard Worker 
441*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract {
442*f80ad8b4SAndroid Build Coastguard Worker 	__u32   numerator;
443*f80ad8b4SAndroid Build Coastguard Worker 	__u32   denominator;
444*f80ad8b4SAndroid Build Coastguard Worker };
445*f80ad8b4SAndroid Build Coastguard Worker 
446*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_area {
447*f80ad8b4SAndroid Build Coastguard Worker 	__u32   width;
448*f80ad8b4SAndroid Build Coastguard Worker 	__u32   height;
449*f80ad8b4SAndroid Build Coastguard Worker };
450*f80ad8b4SAndroid Build Coastguard Worker 
451*f80ad8b4SAndroid Build Coastguard Worker /**
452*f80ad8b4SAndroid Build Coastguard Worker   * struct v4l2_capability - Describes V4L2 device caps returned by VIDIOC_QUERYCAP
453*f80ad8b4SAndroid Build Coastguard Worker   *
454*f80ad8b4SAndroid Build Coastguard Worker   * @driver:	   name of the driver module (e.g. "bttv")
455*f80ad8b4SAndroid Build Coastguard Worker   * @card:	   name of the card (e.g. "Hauppauge WinTV")
456*f80ad8b4SAndroid Build Coastguard Worker   * @bus_info:	   name of the bus (e.g. "PCI:" + pci_name(pci_dev) )
457*f80ad8b4SAndroid Build Coastguard Worker   * @version:	   KERNEL_VERSION
458*f80ad8b4SAndroid Build Coastguard Worker   * @capabilities: capabilities of the physical device as a whole
459*f80ad8b4SAndroid Build Coastguard Worker   * @device_caps:  capabilities accessed via this particular device (node)
460*f80ad8b4SAndroid Build Coastguard Worker   * @reserved:	   reserved fields for future extensions
461*f80ad8b4SAndroid Build Coastguard Worker   */
462*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_capability {
463*f80ad8b4SAndroid Build Coastguard Worker 	__u8	driver[16];
464*f80ad8b4SAndroid Build Coastguard Worker 	__u8	card[32];
465*f80ad8b4SAndroid Build Coastguard Worker 	__u8	bus_info[32];
466*f80ad8b4SAndroid Build Coastguard Worker 	__u32   version;
467*f80ad8b4SAndroid Build Coastguard Worker 	__u32	capabilities;
468*f80ad8b4SAndroid Build Coastguard Worker 	__u32	device_caps;
469*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[3];
470*f80ad8b4SAndroid Build Coastguard Worker };
471*f80ad8b4SAndroid Build Coastguard Worker 
472*f80ad8b4SAndroid Build Coastguard Worker /* Values for 'capabilities' field */
473*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_CAPTURE		0x00000001  /* Is a video capture device */
474*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT		0x00000002  /* Is a video output device */
475*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OVERLAY		0x00000004  /* Can do video overlay */
476*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VBI_CAPTURE		0x00000010  /* Is a raw VBI capture device */
477*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VBI_OUTPUT		0x00000020  /* Is a raw VBI output device */
478*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SLICED_VBI_CAPTURE	0x00000040  /* Is a sliced VBI capture device */
479*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SLICED_VBI_OUTPUT	0x00000080  /* Is a sliced VBI output device */
480*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RDS_CAPTURE		0x00000100  /* RDS data capture */
481*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT_OVERLAY	0x00000200  /* Can do video output overlay */
482*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_HW_FREQ_SEEK		0x00000400  /* Can do hardware frequency seek  */
483*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RDS_OUTPUT		0x00000800  /* Is an RDS encoder */
484*f80ad8b4SAndroid Build Coastguard Worker 
485*f80ad8b4SAndroid Build Coastguard Worker /* Is a video capture device that supports multiplanar formats */
486*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_CAPTURE_MPLANE	0x00001000
487*f80ad8b4SAndroid Build Coastguard Worker /* Is a video output device that supports multiplanar formats */
488*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT_MPLANE	0x00002000
489*f80ad8b4SAndroid Build Coastguard Worker /* Is a video mem-to-mem device that supports multiplanar formats */
490*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_M2M_MPLANE	0x00004000
491*f80ad8b4SAndroid Build Coastguard Worker /* Is a video mem-to-mem device */
492*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_M2M		0x00008000
493*f80ad8b4SAndroid Build Coastguard Worker 
494*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TUNER			0x00010000  /* has a tuner */
495*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_AUDIO			0x00020000  /* has audio support */
496*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RADIO			0x00040000  /* is a radio device */
497*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_MODULATOR		0x00080000  /* has a modulator */
498*f80ad8b4SAndroid Build Coastguard Worker 
499*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SDR_CAPTURE		0x00100000  /* Is a SDR capture device */
500*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_EXT_PIX_FORMAT		0x00200000  /* Supports the extended pixel format */
501*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SDR_OUTPUT		0x00400000  /* Is a SDR output device */
502*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_META_CAPTURE		0x00800000  /* Is a metadata capture device */
503*f80ad8b4SAndroid Build Coastguard Worker 
504*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_READWRITE              0x01000000  /* read/write systemcalls */
505*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_STREAMING              0x04000000  /* streaming I/O ioctls */
506*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_META_OUTPUT		0x08000000  /* Is a metadata output device */
507*f80ad8b4SAndroid Build Coastguard Worker 
508*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TOUCH                  0x10000000  /* Is a touch device */
509*f80ad8b4SAndroid Build Coastguard Worker 
510*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_IO_MC			0x20000000  /* Is input/output controlled by the media controller */
511*f80ad8b4SAndroid Build Coastguard Worker 
512*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_DEVICE_CAPS            0x80000000  /* sets device capabilities field */
513*f80ad8b4SAndroid Build Coastguard Worker 
514*f80ad8b4SAndroid Build Coastguard Worker /*
515*f80ad8b4SAndroid Build Coastguard Worker  *	V I D E O   I M A G E   F O R M A T
516*f80ad8b4SAndroid Build Coastguard Worker  */
517*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format {
518*f80ad8b4SAndroid Build Coastguard Worker 	__u32			width;
519*f80ad8b4SAndroid Build Coastguard Worker 	__u32			height;
520*f80ad8b4SAndroid Build Coastguard Worker 	__u32			pixelformat;
521*f80ad8b4SAndroid Build Coastguard Worker 	__u32			field;		/* enum v4l2_field */
522*f80ad8b4SAndroid Build Coastguard Worker 	__u32			bytesperline;	/* for padding, zero if unused */
523*f80ad8b4SAndroid Build Coastguard Worker 	__u32			sizeimage;
524*f80ad8b4SAndroid Build Coastguard Worker 	__u32			colorspace;	/* enum v4l2_colorspace */
525*f80ad8b4SAndroid Build Coastguard Worker 	__u32			priv;		/* private data, depends on pixelformat */
526*f80ad8b4SAndroid Build Coastguard Worker 	__u32			flags;		/* format flags (V4L2_PIX_FMT_FLAG_*) */
527*f80ad8b4SAndroid Build Coastguard Worker 	union {
528*f80ad8b4SAndroid Build Coastguard Worker 		/* enum v4l2_ycbcr_encoding */
529*f80ad8b4SAndroid Build Coastguard Worker 		__u32			ycbcr_enc;
530*f80ad8b4SAndroid Build Coastguard Worker 		/* enum v4l2_hsv_encoding */
531*f80ad8b4SAndroid Build Coastguard Worker 		__u32			hsv_enc;
532*f80ad8b4SAndroid Build Coastguard Worker 	};
533*f80ad8b4SAndroid Build Coastguard Worker 	__u32			quantization;	/* enum v4l2_quantization */
534*f80ad8b4SAndroid Build Coastguard Worker 	__u32			xfer_func;	/* enum v4l2_xfer_func */
535*f80ad8b4SAndroid Build Coastguard Worker };
536*f80ad8b4SAndroid Build Coastguard Worker 
537*f80ad8b4SAndroid Build Coastguard Worker /*      Pixel format         FOURCC                          depth  Description  */
538*f80ad8b4SAndroid Build Coastguard Worker 
539*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (1 or 2 bytes per pixel) */
540*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB332  v4l2_fourcc('R', 'G', 'B', '1') /*  8  RGB-3-3-2     */
541*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB444  v4l2_fourcc('R', '4', '4', '4') /* 16  xxxxrrrr ggggbbbb */
542*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB444 v4l2_fourcc('A', 'R', '1', '2') /* 16  aaaarrrr ggggbbbb */
543*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB444 v4l2_fourcc('X', 'R', '1', '2') /* 16  xxxxrrrr ggggbbbb */
544*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA444 v4l2_fourcc('R', 'A', '1', '2') /* 16  rrrrgggg bbbbaaaa */
545*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX444 v4l2_fourcc('R', 'X', '1', '2') /* 16  rrrrgggg bbbbxxxx */
546*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR444 v4l2_fourcc('A', 'B', '1', '2') /* 16  aaaabbbb ggggrrrr */
547*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR444 v4l2_fourcc('X', 'B', '1', '2') /* 16  xxxxbbbb ggggrrrr */
548*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA444 v4l2_fourcc('G', 'A', '1', '2') /* 16  bbbbgggg rrrraaaa */
549*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX444 v4l2_fourcc('B', 'X', '1', '2') /* 16  bbbbgggg rrrrxxxx */
550*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB555  v4l2_fourcc('R', 'G', 'B', 'O') /* 16  RGB-5-5-5     */
551*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB555 v4l2_fourcc('A', 'R', '1', '5') /* 16  ARGB-1-5-5-5  */
552*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB555 v4l2_fourcc('X', 'R', '1', '5') /* 16  XRGB-1-5-5-5  */
553*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA555 v4l2_fourcc('R', 'A', '1', '5') /* 16  RGBA-5-5-5-1  */
554*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX555 v4l2_fourcc('R', 'X', '1', '5') /* 16  RGBX-5-5-5-1  */
555*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR555 v4l2_fourcc('A', 'B', '1', '5') /* 16  ABGR-1-5-5-5  */
556*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR555 v4l2_fourcc('X', 'B', '1', '5') /* 16  XBGR-1-5-5-5  */
557*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA555 v4l2_fourcc('B', 'A', '1', '5') /* 16  BGRA-5-5-5-1  */
558*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX555 v4l2_fourcc('B', 'X', '1', '5') /* 16  BGRX-5-5-5-1  */
559*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB565  v4l2_fourcc('R', 'G', 'B', 'P') /* 16  RGB-5-6-5     */
560*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB555X v4l2_fourcc('R', 'G', 'B', 'Q') /* 16  RGB-5-5-5 BE  */
561*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB555X v4l2_fourcc_be('A', 'R', '1', '5') /* 16  ARGB-5-5-5 BE */
562*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB555X v4l2_fourcc_be('X', 'R', '1', '5') /* 16  XRGB-5-5-5 BE */
563*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R', 'G', 'B', 'R') /* 16  RGB-5-6-5 BE  */
564*f80ad8b4SAndroid Build Coastguard Worker 
565*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (3 or 4 bytes per pixel) */
566*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR666  v4l2_fourcc('B', 'G', 'R', 'H') /* 18  BGR-6-6-6	  */
567*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR24   v4l2_fourcc('B', 'G', 'R', '3') /* 24  BGR-8-8-8     */
568*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB24   v4l2_fourcc('R', 'G', 'B', '3') /* 24  RGB-8-8-8     */
569*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR32   v4l2_fourcc('B', 'G', 'R', '4') /* 32  BGR-8-8-8-8   */
570*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR32  v4l2_fourcc('A', 'R', '2', '4') /* 32  BGRA-8-8-8-8  */
571*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR32  v4l2_fourcc('X', 'R', '2', '4') /* 32  BGRX-8-8-8-8  */
572*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA32  v4l2_fourcc('R', 'A', '2', '4') /* 32  ABGR-8-8-8-8  */
573*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX32  v4l2_fourcc('R', 'X', '2', '4') /* 32  XBGR-8-8-8-8  */
574*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB32   v4l2_fourcc('R', 'G', 'B', '4') /* 32  RGB-8-8-8-8   */
575*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA32  v4l2_fourcc('A', 'B', '2', '4') /* 32  RGBA-8-8-8-8  */
576*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX32  v4l2_fourcc('X', 'B', '2', '4') /* 32  RGBX-8-8-8-8  */
577*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB32  v4l2_fourcc('B', 'A', '2', '4') /* 32  ARGB-8-8-8-8  */
578*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB32  v4l2_fourcc('B', 'X', '2', '4') /* 32  XRGB-8-8-8-8  */
579*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX1010102 v4l2_fourcc('R', 'X', '3', '0') /* 32  RGBX-10-10-10-2 */
580*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA1010102 v4l2_fourcc('R', 'A', '3', '0') /* 32  RGBA-10-10-10-2 */
581*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB2101010 v4l2_fourcc('A', 'R', '3', '0') /* 32  ARGB-2-10-10-10 */
582*f80ad8b4SAndroid Build Coastguard Worker 
583*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (6 or 8 bytes per pixel) */
584*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR48_12    v4l2_fourcc('B', '3', '1', '2') /* 48  BGR 12-bit per component */
585*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR48       v4l2_fourcc('B', 'G', 'R', '6') /* 48  BGR 16-bit per component */
586*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB48       v4l2_fourcc('R', 'G', 'B', '6') /* 48  RGB 16-bit per component */
587*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR64_12   v4l2_fourcc('B', '4', '1', '2') /* 64  BGRA 12-bit per component */
588*f80ad8b4SAndroid Build Coastguard Worker 
589*f80ad8b4SAndroid Build Coastguard Worker /* Grey formats */
590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_GREY    v4l2_fourcc('G', 'R', 'E', 'Y') /*  8  Greyscale     */
591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y4      v4l2_fourcc('Y', '0', '4', ' ') /*  4  Greyscale     */
592*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y6      v4l2_fourcc('Y', '0', '6', ' ') /*  6  Greyscale     */
593*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10     v4l2_fourcc('Y', '1', '0', ' ') /* 10  Greyscale     */
594*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12     v4l2_fourcc('Y', '1', '2', ' ') /* 12  Greyscale     */
595*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y012    v4l2_fourcc('Y', '0', '1', '2') /* 12  Greyscale     */
596*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y14     v4l2_fourcc('Y', '1', '4', ' ') /* 14  Greyscale     */
597*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y16     v4l2_fourcc('Y', '1', '6', ' ') /* 16  Greyscale     */
598*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y16_BE  v4l2_fourcc_be('Y', '1', '6', ' ') /* 16  Greyscale BE  */
599*f80ad8b4SAndroid Build Coastguard Worker 
600*f80ad8b4SAndroid Build Coastguard Worker /* Grey bit-packed formats */
601*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10BPACK    v4l2_fourcc('Y', '1', '0', 'B') /* 10  Greyscale bit-packed */
602*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10P    v4l2_fourcc('Y', '1', '0', 'P') /* 10  Greyscale, MIPI RAW10 packed */
603*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_Y10		v4l2_fourcc('i', 'p', '3', 'y') /* IPU3 packed 10-bit greyscale */
604*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12P    v4l2_fourcc('Y', '1', '2', 'P') /* 12  Greyscale, MIPI RAW12 packed */
605*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y14P    v4l2_fourcc('Y', '1', '4', 'P') /* 14  Greyscale, MIPI RAW14 packed */
606*f80ad8b4SAndroid Build Coastguard Worker 
607*f80ad8b4SAndroid Build Coastguard Worker /* Palette formats */
608*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PAL8    v4l2_fourcc('P', 'A', 'L', '8') /*  8  8-bit palette */
609*f80ad8b4SAndroid Build Coastguard Worker 
610*f80ad8b4SAndroid Build Coastguard Worker /* Chrominance formats */
611*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_UV8     v4l2_fourcc('U', 'V', '8', ' ') /*  8  UV 4:4 */
612*f80ad8b4SAndroid Build Coastguard Worker 
613*f80ad8b4SAndroid Build Coastguard Worker /* Luminance+Chrominance formats */
614*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUYV    v4l2_fourcc('Y', 'U', 'Y', 'V') /* 16  YUV 4:2:2     */
615*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YYUV    v4l2_fourcc('Y', 'Y', 'U', 'V') /* 16  YUV 4:2:2     */
616*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVYU    v4l2_fourcc('Y', 'V', 'Y', 'U') /* 16 YVU 4:2:2 */
617*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_UYVY    v4l2_fourcc('U', 'Y', 'V', 'Y') /* 16  YUV 4:2:2     */
618*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VYUY    v4l2_fourcc('V', 'Y', 'U', 'Y') /* 16  YUV 4:2:2     */
619*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y41P    v4l2_fourcc('Y', '4', '1', 'P') /* 12  YUV 4:1:1     */
620*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV444  v4l2_fourcc('Y', '4', '4', '4') /* 16  xxxxyyyy uuuuvvvv */
621*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV555  v4l2_fourcc('Y', 'U', 'V', 'O') /* 16  YUV-5-5-5     */
622*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV565  v4l2_fourcc('Y', 'U', 'V', 'P') /* 16  YUV-5-6-5     */
623*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV24   v4l2_fourcc('Y', 'U', 'V', '3') /* 24  YUV-8-8-8     */
624*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV32   v4l2_fourcc('Y', 'U', 'V', '4') /* 32  YUV-8-8-8-8   */
625*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AYUV32  v4l2_fourcc('A', 'Y', 'U', 'V') /* 32  AYUV-8-8-8-8  */
626*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XYUV32  v4l2_fourcc('X', 'Y', 'U', 'V') /* 32  XYUV-8-8-8-8  */
627*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VUYA32  v4l2_fourcc('V', 'U', 'Y', 'A') /* 32  VUYA-8-8-8-8  */
628*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VUYX32  v4l2_fourcc('V', 'U', 'Y', 'X') /* 32  VUYX-8-8-8-8  */
629*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUVA32  v4l2_fourcc('Y', 'U', 'V', 'A') /* 32  YUVA-8-8-8-8  */
630*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUVX32  v4l2_fourcc('Y', 'U', 'V', 'X') /* 32  YUVX-8-8-8-8  */
631*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_M420    v4l2_fourcc('M', '4', '2', '0') /* 12  YUV 4:2:0 2 lines y, 1 line uv interleaved */
632*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV48_12    v4l2_fourcc('Y', '3', '1', '2') /* 48  YUV 4:4:4 12-bit per component */
633*f80ad8b4SAndroid Build Coastguard Worker 
634*f80ad8b4SAndroid Build Coastguard Worker /*
635*f80ad8b4SAndroid Build Coastguard Worker  * YCbCr packed format. For each Y2xx format, xx bits of valid data occupy the MSBs
636*f80ad8b4SAndroid Build Coastguard Worker  * of the 16 bit components, and 16-xx bits of zero padding occupy the LSBs.
637*f80ad8b4SAndroid Build Coastguard Worker  */
638*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y210    v4l2_fourcc('Y', '2', '1', '0') /* 32  YUYV 4:2:2 */
639*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y212    v4l2_fourcc('Y', '2', '1', '2') /* 32  YUYV 4:2:2 */
640*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y216    v4l2_fourcc('Y', '2', '1', '6') /* 32  YUYV 4:2:2 */
641*f80ad8b4SAndroid Build Coastguard Worker 
642*f80ad8b4SAndroid Build Coastguard Worker /* two planes -- one Y, one Cr + Cb interleaved  */
643*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12    v4l2_fourcc('N', 'V', '1', '2') /* 12  Y/CbCr 4:2:0  */
644*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV21    v4l2_fourcc('N', 'V', '2', '1') /* 12  Y/CrCb 4:2:0  */
645*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV16    v4l2_fourcc('N', 'V', '1', '6') /* 16  Y/CbCr 4:2:2  */
646*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV61    v4l2_fourcc('N', 'V', '6', '1') /* 16  Y/CrCb 4:2:2  */
647*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV24    v4l2_fourcc('N', 'V', '2', '4') /* 24  Y/CbCr 4:4:4  */
648*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV42    v4l2_fourcc('N', 'V', '4', '2') /* 24  Y/CrCb 4:4:4  */
649*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P010    v4l2_fourcc('P', '0', '1', '0') /* 24  Y/CbCr 4:2:0 10-bit per component */
650*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P012    v4l2_fourcc('P', '0', '1', '2') /* 24  Y/CbCr 4:2:0 12-bit per component */
651*f80ad8b4SAndroid Build Coastguard Worker 
652*f80ad8b4SAndroid Build Coastguard Worker /* two non contiguous planes - one Y, one Cr + Cb interleaved  */
653*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M   v4l2_fourcc('N', 'M', '1', '2') /* 12  Y/CbCr 4:2:0  */
654*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV21M   v4l2_fourcc('N', 'M', '2', '1') /* 21  Y/CrCb 4:2:0  */
655*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV16M   v4l2_fourcc('N', 'M', '1', '6') /* 16  Y/CbCr 4:2:2  */
656*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV61M   v4l2_fourcc('N', 'M', '6', '1') /* 16  Y/CrCb 4:2:2  */
657*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P012M   v4l2_fourcc('P', 'M', '1', '2') /* 24  Y/CbCr 4:2:0 12-bit per component */
658*f80ad8b4SAndroid Build Coastguard Worker 
659*f80ad8b4SAndroid Build Coastguard Worker /* three planes - Y Cb, Cr */
660*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV410  v4l2_fourcc('Y', 'U', 'V', '9') /*  9  YUV 4:1:0     */
661*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU410  v4l2_fourcc('Y', 'V', 'U', '9') /*  9  YVU 4:1:0     */
662*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV411P v4l2_fourcc('4', '1', '1', 'P') /* 12  YVU411 planar */
663*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV420  v4l2_fourcc('Y', 'U', '1', '2') /* 12  YUV 4:2:0     */
664*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU420  v4l2_fourcc('Y', 'V', '1', '2') /* 12  YVU 4:2:0     */
665*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV422P v4l2_fourcc('4', '2', '2', 'P') /* 16  YVU422 planar */
666*f80ad8b4SAndroid Build Coastguard Worker 
667*f80ad8b4SAndroid Build Coastguard Worker /* three non contiguous planes - Y, Cb, Cr */
668*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV420M v4l2_fourcc('Y', 'M', '1', '2') /* 12  YUV420 planar */
669*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU420M v4l2_fourcc('Y', 'M', '2', '1') /* 12  YVU420 planar */
670*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV422M v4l2_fourcc('Y', 'M', '1', '6') /* 16  YUV422 planar */
671*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU422M v4l2_fourcc('Y', 'M', '6', '1') /* 16  YVU422 planar */
672*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV444M v4l2_fourcc('Y', 'M', '2', '4') /* 24  YUV444 planar */
673*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU444M v4l2_fourcc('Y', 'M', '4', '2') /* 24  YVU444 planar */
674*f80ad8b4SAndroid Build Coastguard Worker 
675*f80ad8b4SAndroid Build Coastguard Worker /* Tiled YUV formats */
676*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_4L4 v4l2_fourcc('V', 'T', '1', '2')   /* 12  Y/CbCr 4:2:0  4x4 tiles */
677*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12  Y/CbCr 4:2:0 16x16 tiles */
678*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_32L32 v4l2_fourcc('S', 'T', '1', '2') /* 12  Y/CbCr 4:2:0 32x32 tiles */
679*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV15_4L4 v4l2_fourcc('V', 'T', '1', '5') /* 15 Y/CbCr 4:2:0 10-bit 4x4 tiles */
680*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P010_4L4 v4l2_fourcc('T', '0', '1', '0') /* 12  Y/CbCr 4:2:0 10-bit 4x4 macroblocks */
681*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_8L128       v4l2_fourcc('A', 'T', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
682*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_10BE_8L128  v4l2_fourcc_be('A', 'X', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */
683*f80ad8b4SAndroid Build Coastguard Worker 
684*f80ad8b4SAndroid Build Coastguard Worker /* Tiled YUV formats, non contiguous planes */
685*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12MT  v4l2_fourcc('T', 'M', '1', '2') /* 12  Y/CbCr 4:2:0 64x32 tiles */
686*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12MT_16X16 v4l2_fourcc('V', 'M', '1', '2') /* 12  Y/CbCr 4:2:0 16x16 tiles */
687*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M_8L128      v4l2_fourcc('N', 'A', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
688*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M_10BE_8L128 v4l2_fourcc_be('N', 'T', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */
689*f80ad8b4SAndroid Build Coastguard Worker 
690*f80ad8b4SAndroid Build Coastguard Worker /* Bayer formats - see http://www.siliconimaging.com/RGB%20Bayer.htm */
691*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR8  v4l2_fourcc('B', 'A', '8', '1') /*  8  BGBG.. GRGR.. */
692*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG8  v4l2_fourcc('G', 'B', 'R', 'G') /*  8  GBGB.. RGRG.. */
693*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG8  v4l2_fourcc('G', 'R', 'B', 'G') /*  8  GRGR.. BGBG.. */
694*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB8  v4l2_fourcc('R', 'G', 'G', 'B') /*  8  RGRG.. GBGB.. */
695*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10 v4l2_fourcc('B', 'G', '1', '0') /* 10  BGBG.. GRGR.. */
696*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10 v4l2_fourcc('G', 'B', '1', '0') /* 10  GBGB.. RGRG.. */
697*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10 v4l2_fourcc('B', 'A', '1', '0') /* 10  GRGR.. BGBG.. */
698*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10 v4l2_fourcc('R', 'G', '1', '0') /* 10  RGRG.. GBGB.. */
699*f80ad8b4SAndroid Build Coastguard Worker 	/* 10bit raw bayer packed, 5 bytes for every 4 pixels */
700*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10P v4l2_fourcc('p', 'B', 'A', 'A')
701*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10P v4l2_fourcc('p', 'G', 'A', 'A')
702*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10P v4l2_fourcc('p', 'g', 'A', 'A')
703*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10P v4l2_fourcc('p', 'R', 'A', 'A')
704*f80ad8b4SAndroid Build Coastguard Worker 	/* 10bit raw bayer a-law compressed to 8 bits */
705*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10ALAW8 v4l2_fourcc('a', 'B', 'A', '8')
706*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10ALAW8 v4l2_fourcc('a', 'G', 'A', '8')
707*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10ALAW8 v4l2_fourcc('a', 'g', 'A', '8')
708*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10ALAW8 v4l2_fourcc('a', 'R', 'A', '8')
709*f80ad8b4SAndroid Build Coastguard Worker 	/* 10bit raw bayer DPCM compressed to 8 bits */
710*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10DPCM8 v4l2_fourcc('b', 'B', 'A', '8')
711*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10DPCM8 v4l2_fourcc('b', 'G', 'A', '8')
712*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10DPCM8 v4l2_fourcc('B', 'D', '1', '0')
713*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10DPCM8 v4l2_fourcc('b', 'R', 'A', '8')
714*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR12 v4l2_fourcc('B', 'G', '1', '2') /* 12  BGBG.. GRGR.. */
715*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG12 v4l2_fourcc('G', 'B', '1', '2') /* 12  GBGB.. RGRG.. */
716*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG12 v4l2_fourcc('B', 'A', '1', '2') /* 12  GRGR.. BGBG.. */
717*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB12 v4l2_fourcc('R', 'G', '1', '2') /* 12  RGRG.. GBGB.. */
718*f80ad8b4SAndroid Build Coastguard Worker 	/* 12bit raw bayer packed, 6 bytes for every 4 pixels */
719*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR12P v4l2_fourcc('p', 'B', 'C', 'C')
720*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG12P v4l2_fourcc('p', 'G', 'C', 'C')
721*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG12P v4l2_fourcc('p', 'g', 'C', 'C')
722*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB12P v4l2_fourcc('p', 'R', 'C', 'C')
723*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR14 v4l2_fourcc('B', 'G', '1', '4') /* 14  BGBG.. GRGR.. */
724*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG14 v4l2_fourcc('G', 'B', '1', '4') /* 14  GBGB.. RGRG.. */
725*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG14 v4l2_fourcc('G', 'R', '1', '4') /* 14  GRGR.. BGBG.. */
726*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB14 v4l2_fourcc('R', 'G', '1', '4') /* 14  RGRG.. GBGB.. */
727*f80ad8b4SAndroid Build Coastguard Worker 	/* 14bit raw bayer packed, 7 bytes for every 4 pixels */
728*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR14P v4l2_fourcc('p', 'B', 'E', 'E')
729*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG14P v4l2_fourcc('p', 'G', 'E', 'E')
730*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG14P v4l2_fourcc('p', 'g', 'E', 'E')
731*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB14P v4l2_fourcc('p', 'R', 'E', 'E')
732*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR16 v4l2_fourcc('B', 'Y', 'R', '2') /* 16  BGBG.. GRGR.. */
733*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG16 v4l2_fourcc('G', 'B', '1', '6') /* 16  GBGB.. RGRG.. */
734*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG16 v4l2_fourcc('G', 'R', '1', '6') /* 16  GRGR.. BGBG.. */
735*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB16 v4l2_fourcc('R', 'G', '1', '6') /* 16  RGRG.. GBGB.. */
736*f80ad8b4SAndroid Build Coastguard Worker 
737*f80ad8b4SAndroid Build Coastguard Worker /* HSV formats */
738*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HSV24 v4l2_fourcc('H', 'S', 'V', '3')
739*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HSV32 v4l2_fourcc('H', 'S', 'V', '4')
740*f80ad8b4SAndroid Build Coastguard Worker 
741*f80ad8b4SAndroid Build Coastguard Worker /* compressed formats */
742*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MJPEG    v4l2_fourcc('M', 'J', 'P', 'G') /* Motion-JPEG   */
743*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JPEG     v4l2_fourcc('J', 'P', 'E', 'G') /* JFIF JPEG     */
744*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_DV       v4l2_fourcc('d', 'v', 's', 'd') /* 1394          */
745*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG     v4l2_fourcc('M', 'P', 'E', 'G') /* MPEG-1/2/4 Multiplexed */
746*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264     v4l2_fourcc('H', '2', '6', '4') /* H264 with start codes */
747*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_NO_SC v4l2_fourcc('A', 'V', 'C', '1') /* H264 without start codes */
748*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_MVC v4l2_fourcc('M', '2', '6', '4') /* H264 MVC */
749*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H263     v4l2_fourcc('H', '2', '6', '3') /* H263          */
750*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG1    v4l2_fourcc('M', 'P', 'G', '1') /* MPEG-1 ES     */
751*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG2    v4l2_fourcc('M', 'P', 'G', '2') /* MPEG-2 ES     */
752*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG2_SLICE v4l2_fourcc('M', 'G', '2', 'S') /* MPEG-2 parsed slice data */
753*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG4    v4l2_fourcc('M', 'P', 'G', '4') /* MPEG-4 part 2 ES */
754*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XVID     v4l2_fourcc('X', 'V', 'I', 'D') /* Xvid           */
755*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VC1_ANNEX_G v4l2_fourcc('V', 'C', '1', 'G') /* SMPTE 421M Annex G compliant stream */
756*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VC1_ANNEX_L v4l2_fourcc('V', 'C', '1', 'L') /* SMPTE 421M Annex L compliant stream */
757*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP8      v4l2_fourcc('V', 'P', '8', '0') /* VP8 */
758*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F') /* VP8 parsed frame */
759*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP9      v4l2_fourcc('V', 'P', '9', '0') /* VP9 */
760*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP9_FRAME v4l2_fourcc('V', 'P', '9', 'F') /* VP9 parsed frame */
761*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEVC     v4l2_fourcc('H', 'E', 'V', 'C') /* HEVC aka H.265 */
762*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FWHT     v4l2_fourcc('F', 'W', 'H', 'T') /* Fast Walsh Hadamard Transform (vicodec) */
763*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FWHT_STATELESS     v4l2_fourcc('S', 'F', 'W', 'H') /* Stateless FWHT (vicodec) */
764*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_SLICE v4l2_fourcc('S', '2', '6', '4') /* H264 parsed slices */
765*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEVC_SLICE v4l2_fourcc('S', '2', '6', '5') /* HEVC parsed slices */
766*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AV1_FRAME v4l2_fourcc('A', 'V', '1', 'F') /* AV1 parsed frame */
767*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPK      v4l2_fourcc('S', 'P', 'K', '0') /* Sorenson Spark */
768*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RV30     v4l2_fourcc('R', 'V', '3', '0') /* RealVideo 8 */
769*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RV40     v4l2_fourcc('R', 'V', '4', '0') /* RealVideo 9 & 10 */
770*f80ad8b4SAndroid Build Coastguard Worker 
771*f80ad8b4SAndroid Build Coastguard Worker /*  Vendor-specific formats   */
772*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CPIA1    v4l2_fourcc('C', 'P', 'I', 'A') /* cpia1 YUV */
773*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_WNVA     v4l2_fourcc('W', 'N', 'V', 'A') /* Winnov hw compress */
774*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C10X  v4l2_fourcc('S', '9', '1', '0') /* SN9C10x compression */
775*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C20X_I420 v4l2_fourcc('S', '9', '2', '0') /* SN9C20x YUV 4:2:0 */
776*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PWC1     v4l2_fourcc('P', 'W', 'C', '1') /* pwc older webcam */
777*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PWC2     v4l2_fourcc('P', 'W', 'C', '2') /* pwc newer webcam */
778*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ET61X251 v4l2_fourcc('E', '6', '2', '5') /* ET61X251 compression */
779*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA501  v4l2_fourcc('S', '5', '0', '1') /* YUYV per line */
780*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA505  v4l2_fourcc('S', '5', '0', '5') /* YYUV per line */
781*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA508  v4l2_fourcc('S', '5', '0', '8') /* YUVY per line */
782*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA561  v4l2_fourcc('S', '5', '6', '1') /* compressed GBRG bayer */
783*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PAC207   v4l2_fourcc('P', '2', '0', '7') /* compressed BGGR bayer */
784*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MR97310A v4l2_fourcc('M', '3', '1', '0') /* compressed BGGR bayer */
785*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JL2005BCD v4l2_fourcc('J', 'L', '2', '0') /* compressed RGGB bayer */
786*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C2028 v4l2_fourcc('S', 'O', 'N', 'X') /* compressed GBRG bayer */
787*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SQ905C   v4l2_fourcc('9', '0', '5', 'C') /* compressed RGGB bayer */
788*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PJPG     v4l2_fourcc('P', 'J', 'P', 'G') /* Pixart 73xx JPEG */
789*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_OV511    v4l2_fourcc('O', '5', '1', '1') /* ov511 JPEG */
790*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_OV518    v4l2_fourcc('O', '5', '1', '8') /* ov518 JPEG */
791*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_STV0680  v4l2_fourcc('S', '6', '8', '0') /* stv0680 bayer */
792*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_TM6000   v4l2_fourcc('T', 'M', '6', '0') /* tm5600/tm60x0 */
793*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CIT_YYVYUY v4l2_fourcc('C', 'I', 'T', 'V') /* one line of Y then 1 line of VYUY */
794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_KONICA420  v4l2_fourcc('K', 'O', 'N', 'I') /* YUV420 planar in blocks of 256 pixels */
795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JPGL	v4l2_fourcc('J', 'P', 'G', 'L') /* JPEG-Lite */
796*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SE401      v4l2_fourcc('S', '4', '0', '1') /* se401 janggu compressed rgb */
797*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_S5C_UYVY_JPG v4l2_fourcc('S', '5', 'C', 'I') /* S5C73M3 interleaved UYVY/JPEG */
798*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y8I      v4l2_fourcc('Y', '8', 'I', ' ') /* Greyscale 8-bit L/R interleaved */
799*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12I     v4l2_fourcc('Y', '1', '2', 'I') /* Greyscale 12-bit L/R interleaved */
800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Z16      v4l2_fourcc('Z', '1', '6', ' ') /* Depth data 16-bit */
801*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT21C    v4l2_fourcc('M', 'T', '2', '1') /* Mediatek compressed block mode  */
802*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MM21     v4l2_fourcc('M', 'M', '2', '1') /* Mediatek 8-bit block mode, two non-contiguous planes */
803*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT2110T  v4l2_fourcc('M', 'T', '2', 'T') /* Mediatek 10-bit block tile mode */
804*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT2110R  v4l2_fourcc('M', 'T', '2', 'R') /* Mediatek 10-bit block raster mode */
805*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_INZI     v4l2_fourcc('I', 'N', 'Z', 'I') /* Intel Planar Greyscale 10-bit and Depth 16-bit */
806*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CNF4     v4l2_fourcc('C', 'N', 'F', '4') /* Intel 4-bit packed depth confidence information */
807*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HI240    v4l2_fourcc('H', 'I', '2', '4') /* BTTV 8-bit dithered RGB */
808*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_QC08C    v4l2_fourcc('Q', '0', '8', 'C') /* Qualcomm 8-bit compressed */
809*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_QC10C    v4l2_fourcc('Q', '1', '0', 'C') /* Qualcomm 10-bit compressed */
810*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AJPG     v4l2_fourcc('A', 'J', 'P', 'G') /* Aspeed JPEG */
811*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEXTILE  v4l2_fourcc('H', 'X', 'T', 'L') /* Hextile compressed */
812*f80ad8b4SAndroid Build Coastguard Worker 
813*f80ad8b4SAndroid Build Coastguard Worker /* 10bit raw packed, 32 bytes for every 25 pixels, last LSB 6 bits unused */
814*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SBGGR10	v4l2_fourcc('i', 'p', '3', 'b') /* IPU3 packed 10-bit BGGR bayer */
815*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SGBRG10	v4l2_fourcc('i', 'p', '3', 'g') /* IPU3 packed 10-bit GBRG bayer */
816*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SGRBG10	v4l2_fourcc('i', 'p', '3', 'G') /* IPU3 packed 10-bit GRBG bayer */
817*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SRGGB10	v4l2_fourcc('i', 'p', '3', 'r') /* IPU3 packed 10-bit RGGB bayer */
818*f80ad8b4SAndroid Build Coastguard Worker 
819*f80ad8b4SAndroid Build Coastguard Worker /* Raspberry Pi PiSP compressed formats. */
820*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_RGGB	v4l2_fourcc('P', 'C', '1', 'R') /* PiSP 8-bit mode 1 compressed RGGB bayer */
821*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_GRBG	v4l2_fourcc('P', 'C', '1', 'G') /* PiSP 8-bit mode 1 compressed GRBG bayer */
822*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_GBRG	v4l2_fourcc('P', 'C', '1', 'g') /* PiSP 8-bit mode 1 compressed GBRG bayer */
823*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_BGGR	v4l2_fourcc('P', 'C', '1', 'B') /* PiSP 8-bit mode 1 compressed BGGR bayer */
824*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_MONO	v4l2_fourcc('P', 'C', '1', 'M') /* PiSP 8-bit mode 1 compressed monochrome */
825*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_RGGB	v4l2_fourcc('P', 'C', '2', 'R') /* PiSP 8-bit mode 2 compressed RGGB bayer */
826*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_GRBG	v4l2_fourcc('P', 'C', '2', 'G') /* PiSP 8-bit mode 2 compressed GRBG bayer */
827*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_GBRG	v4l2_fourcc('P', 'C', '2', 'g') /* PiSP 8-bit mode 2 compressed GBRG bayer */
828*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_BGGR	v4l2_fourcc('P', 'C', '2', 'B') /* PiSP 8-bit mode 2 compressed BGGR bayer */
829*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_MONO	v4l2_fourcc('P', 'C', '2', 'M') /* PiSP 8-bit mode 2 compressed monochrome */
830*f80ad8b4SAndroid Build Coastguard Worker 
831*f80ad8b4SAndroid Build Coastguard Worker /* SDR formats - used only for Software Defined Radio devices */
832*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CU8          v4l2_fourcc('C', 'U', '0', '8') /* IQ u8 */
833*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CU16LE       v4l2_fourcc('C', 'U', '1', '6') /* IQ u16le */
834*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CS8          v4l2_fourcc('C', 'S', '0', '8') /* complex s8 */
835*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CS14LE       v4l2_fourcc('C', 'S', '1', '4') /* complex s14le */
836*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_RU12LE       v4l2_fourcc('R', 'U', '1', '2') /* real u12le */
837*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU16BE	  v4l2_fourcc('P', 'C', '1', '6') /* planar complex u16be */
838*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU18BE	  v4l2_fourcc('P', 'C', '1', '8') /* planar complex u18be */
839*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU20BE	  v4l2_fourcc('P', 'C', '2', '0') /* planar complex u20be */
840*f80ad8b4SAndroid Build Coastguard Worker 
841*f80ad8b4SAndroid Build Coastguard Worker /* Touch formats - used for Touch devices */
842*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_DELTA_TD16	v4l2_fourcc('T', 'D', '1', '6') /* 16-bit signed deltas */
843*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_DELTA_TD08	v4l2_fourcc('T', 'D', '0', '8') /* 8-bit signed deltas */
844*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_TU16	v4l2_fourcc('T', 'U', '1', '6') /* 16-bit unsigned touch data */
845*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_TU08	v4l2_fourcc('T', 'U', '0', '8') /* 8-bit unsigned touch data */
846*f80ad8b4SAndroid Build Coastguard Worker 
847*f80ad8b4SAndroid Build Coastguard Worker /* Meta-data formats */
848*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VSP1_HGO    v4l2_fourcc('V', 'S', 'P', 'H') /* R-Car VSP1 1-D Histogram */
849*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VSP1_HGT    v4l2_fourcc('V', 'S', 'P', 'T') /* R-Car VSP1 2-D Histogram */
850*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_UVC         v4l2_fourcc('U', 'V', 'C', 'H') /* UVC Payload Header metadata */
851*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_D4XX        v4l2_fourcc('D', '4', 'X', 'X') /* D4XX Payload Header metadata */
852*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VIVID	  v4l2_fourcc('V', 'I', 'V', 'D') /* Vivid Metadata */
853*f80ad8b4SAndroid Build Coastguard Worker 
854*f80ad8b4SAndroid Build Coastguard Worker /* Vendor specific - used for RK_ISP1 camera sub-system */
855*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RK_ISP1_PARAMS	v4l2_fourcc('R', 'K', '1', 'P') /* Rockchip ISP1 3A Parameters */
856*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RK_ISP1_STAT_3A	v4l2_fourcc('R', 'K', '1', 'S') /* Rockchip ISP1 3A Statistics */
857*f80ad8b4SAndroid Build Coastguard Worker 
858*f80ad8b4SAndroid Build Coastguard Worker /* Vendor specific - used for RaspberryPi PiSP */
859*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RPI_BE_CFG	v4l2_fourcc('R', 'P', 'B', 'C') /* PiSP BE configuration */
860*f80ad8b4SAndroid Build Coastguard Worker 
861*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
862*f80ad8b4SAndroid Build Coastguard Worker /*
863*f80ad8b4SAndroid Build Coastguard Worker  * Line-based metadata formats. Remember to update v4l_fill_fmtdesc() when
864*f80ad8b4SAndroid Build Coastguard Worker  * adding new ones!
865*f80ad8b4SAndroid Build Coastguard Worker  */
866*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_8		v4l2_fourcc('M', 'E', 'T', '8') /* Generic 8-bit metadata */
867*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_10	v4l2_fourcc('M', 'C', '1', 'A') /* 10-bit CSI-2 packed 8-bit metadata */
868*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_12	v4l2_fourcc('M', 'C', '1', 'C') /* 12-bit CSI-2 packed 8-bit metadata */
869*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_14	v4l2_fourcc('M', 'C', '1', 'E') /* 14-bit CSI-2 packed 8-bit metadata */
870*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_16	v4l2_fourcc('M', 'C', '1', 'G') /* 16-bit CSI-2 packed 8-bit metadata */
871*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_20	v4l2_fourcc('M', 'C', '1', 'K') /* 20-bit CSI-2 packed 8-bit metadata */
872*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_24	v4l2_fourcc('M', 'C', '1', 'O') /* 24-bit CSI-2 packed 8-bit metadata */
873*f80ad8b4SAndroid Build Coastguard Worker #endif
874*f80ad8b4SAndroid Build Coastguard Worker 
875*f80ad8b4SAndroid Build Coastguard Worker /* priv field value to indicates that subsequent fields are valid. */
876*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PRIV_MAGIC		0xfeedcafe
877*f80ad8b4SAndroid Build Coastguard Worker 
878*f80ad8b4SAndroid Build Coastguard Worker /* Flags */
879*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FLAG_PREMUL_ALPHA	0x00000001
880*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FLAG_SET_CSC	0x00000002
881*f80ad8b4SAndroid Build Coastguard Worker 
882*f80ad8b4SAndroid Build Coastguard Worker /*
883*f80ad8b4SAndroid Build Coastguard Worker  *	F O R M A T   E N U M E R A T I O N
884*f80ad8b4SAndroid Build Coastguard Worker  */
885*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fmtdesc {
886*f80ad8b4SAndroid Build Coastguard Worker 	__u32		    index;             /* Format number      */
887*f80ad8b4SAndroid Build Coastguard Worker 	__u32		    type;              /* enum v4l2_buf_type */
888*f80ad8b4SAndroid Build Coastguard Worker 	__u32               flags;
889*f80ad8b4SAndroid Build Coastguard Worker 	__u8		    description[32];   /* Description string */
890*f80ad8b4SAndroid Build Coastguard Worker 	__u32		    pixelformat;       /* Format fourcc      */
891*f80ad8b4SAndroid Build Coastguard Worker 	__u32		    mbus_code;		/* Media bus code    */
892*f80ad8b4SAndroid Build Coastguard Worker 	__u32		    reserved[3];
893*f80ad8b4SAndroid Build Coastguard Worker };
894*f80ad8b4SAndroid Build Coastguard Worker 
895*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_COMPRESSED		0x0001
896*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_EMULATED			0x0002
897*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CONTINUOUS_BYTESTREAM	0x0004
898*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_DYN_RESOLUTION		0x0008
899*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_ENC_CAP_FRAME_INTERVAL	0x0010
900*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_COLORSPACE		0x0020
901*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_XFER_FUNC		0x0040
902*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_YCBCR_ENC		0x0080
903*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_HSV_ENC		V4L2_FMT_FLAG_CSC_YCBCR_ENC
904*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_QUANTIZATION		0x0100
905*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_META_LINE_BASED		0x0200
906*f80ad8b4SAndroid Build Coastguard Worker 
907*f80ad8b4SAndroid Build Coastguard Worker 	/* Frame Size and frame rate enumeration */
908*f80ad8b4SAndroid Build Coastguard Worker /*
909*f80ad8b4SAndroid Build Coastguard Worker  *	F R A M E   S I Z E   E N U M E R A T I O N
910*f80ad8b4SAndroid Build Coastguard Worker  */
911*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_frmsizetypes {
912*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMSIZE_TYPE_DISCRETE	= 1,
913*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMSIZE_TYPE_CONTINUOUS	= 2,
914*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMSIZE_TYPE_STEPWISE	= 3,
915*f80ad8b4SAndroid Build Coastguard Worker };
916*f80ad8b4SAndroid Build Coastguard Worker 
917*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_discrete {
918*f80ad8b4SAndroid Build Coastguard Worker 	__u32			width;		/* Frame width [pixel] */
919*f80ad8b4SAndroid Build Coastguard Worker 	__u32			height;		/* Frame height [pixel] */
920*f80ad8b4SAndroid Build Coastguard Worker };
921*f80ad8b4SAndroid Build Coastguard Worker 
922*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_stepwise {
923*f80ad8b4SAndroid Build Coastguard Worker 	__u32			min_width;	/* Minimum frame width [pixel] */
924*f80ad8b4SAndroid Build Coastguard Worker 	__u32			max_width;	/* Maximum frame width [pixel] */
925*f80ad8b4SAndroid Build Coastguard Worker 	__u32			step_width;	/* Frame width step size [pixel] */
926*f80ad8b4SAndroid Build Coastguard Worker 	__u32			min_height;	/* Minimum frame height [pixel] */
927*f80ad8b4SAndroid Build Coastguard Worker 	__u32			max_height;	/* Maximum frame height [pixel] */
928*f80ad8b4SAndroid Build Coastguard Worker 	__u32			step_height;	/* Frame height step size [pixel] */
929*f80ad8b4SAndroid Build Coastguard Worker };
930*f80ad8b4SAndroid Build Coastguard Worker 
931*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsizeenum {
932*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;		/* Frame size number */
933*f80ad8b4SAndroid Build Coastguard Worker 	__u32			pixel_format;	/* Pixel format */
934*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;		/* Frame size type the device supports. */
935*f80ad8b4SAndroid Build Coastguard Worker 
936*f80ad8b4SAndroid Build Coastguard Worker 	union {					/* Frame size */
937*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_frmsize_discrete	discrete;
938*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_frmsize_stepwise	stepwise;
939*f80ad8b4SAndroid Build Coastguard Worker 	};
940*f80ad8b4SAndroid Build Coastguard Worker 
941*f80ad8b4SAndroid Build Coastguard Worker 	__u32   reserved[2];			/* Reserved space for future use */
942*f80ad8b4SAndroid Build Coastguard Worker };
943*f80ad8b4SAndroid Build Coastguard Worker 
944*f80ad8b4SAndroid Build Coastguard Worker /*
945*f80ad8b4SAndroid Build Coastguard Worker  *	F R A M E   R A T E   E N U M E R A T I O N
946*f80ad8b4SAndroid Build Coastguard Worker  */
947*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_frmivaltypes {
948*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMIVAL_TYPE_DISCRETE	= 1,
949*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMIVAL_TYPE_CONTINUOUS	= 2,
950*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_FRMIVAL_TYPE_STEPWISE	= 3,
951*f80ad8b4SAndroid Build Coastguard Worker };
952*f80ad8b4SAndroid Build Coastguard Worker 
953*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmival_stepwise {
954*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract	min;		/* Minimum frame interval [s] */
955*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract	max;		/* Maximum frame interval [s] */
956*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract	step;		/* Frame interval step size [s] */
957*f80ad8b4SAndroid Build Coastguard Worker };
958*f80ad8b4SAndroid Build Coastguard Worker 
959*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmivalenum {
960*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;		/* Frame format index */
961*f80ad8b4SAndroid Build Coastguard Worker 	__u32			pixel_format;	/* Pixel format */
962*f80ad8b4SAndroid Build Coastguard Worker 	__u32			width;		/* Frame width */
963*f80ad8b4SAndroid Build Coastguard Worker 	__u32			height;		/* Frame height */
964*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;		/* Frame interval type the device supports. */
965*f80ad8b4SAndroid Build Coastguard Worker 
966*f80ad8b4SAndroid Build Coastguard Worker 	union {					/* Frame interval */
967*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_fract		discrete;
968*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_frmival_stepwise	stepwise;
969*f80ad8b4SAndroid Build Coastguard Worker 	};
970*f80ad8b4SAndroid Build Coastguard Worker 
971*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[2];			/* Reserved space for future use */
972*f80ad8b4SAndroid Build Coastguard Worker };
973*f80ad8b4SAndroid Build Coastguard Worker 
974*f80ad8b4SAndroid Build Coastguard Worker /*
975*f80ad8b4SAndroid Build Coastguard Worker  *	T I M E C O D E
976*f80ad8b4SAndroid Build Coastguard Worker  */
977*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_timecode {
978*f80ad8b4SAndroid Build Coastguard Worker 	__u32	type;
979*f80ad8b4SAndroid Build Coastguard Worker 	__u32	flags;
980*f80ad8b4SAndroid Build Coastguard Worker 	__u8	frames;
981*f80ad8b4SAndroid Build Coastguard Worker 	__u8	seconds;
982*f80ad8b4SAndroid Build Coastguard Worker 	__u8	minutes;
983*f80ad8b4SAndroid Build Coastguard Worker 	__u8	hours;
984*f80ad8b4SAndroid Build Coastguard Worker 	__u8	userbits[4];
985*f80ad8b4SAndroid Build Coastguard Worker };
986*f80ad8b4SAndroid Build Coastguard Worker 
987*f80ad8b4SAndroid Build Coastguard Worker /*  Type  */
988*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_24FPS		1
989*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_25FPS		2
990*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_30FPS		3
991*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_50FPS		4
992*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_60FPS		5
993*f80ad8b4SAndroid Build Coastguard Worker 
994*f80ad8b4SAndroid Build Coastguard Worker /*  Flags  */
995*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_FLAG_DROPFRAME		0x0001 /* "drop-frame" mode */
996*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_FLAG_COLORFRAME		0x0002
997*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_field		0x000C
998*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_USERDEFINED	0x0000
999*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_8BITCHARS	0x0008
1000*f80ad8b4SAndroid Build Coastguard Worker /* The above is based on SMPTE timecodes */
1001*f80ad8b4SAndroid Build Coastguard Worker 
1002*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_jpegcompression {
1003*f80ad8b4SAndroid Build Coastguard Worker 	int quality;
1004*f80ad8b4SAndroid Build Coastguard Worker 
1005*f80ad8b4SAndroid Build Coastguard Worker 	int  APPn;              /* Number of APP segment to be written,
1006*f80ad8b4SAndroid Build Coastguard Worker 				 * must be 0..15 */
1007*f80ad8b4SAndroid Build Coastguard Worker 	int  APP_len;           /* Length of data in JPEG APPn segment */
1008*f80ad8b4SAndroid Build Coastguard Worker 	char APP_data[60];      /* Data in the JPEG APPn segment. */
1009*f80ad8b4SAndroid Build Coastguard Worker 
1010*f80ad8b4SAndroid Build Coastguard Worker 	int  COM_len;           /* Length of data in JPEG COM segment */
1011*f80ad8b4SAndroid Build Coastguard Worker 	char COM_data[60];      /* Data in JPEG COM segment */
1012*f80ad8b4SAndroid Build Coastguard Worker 
1013*f80ad8b4SAndroid Build Coastguard Worker 	__u32 jpeg_markers;     /* Which markers should go into the JPEG
1014*f80ad8b4SAndroid Build Coastguard Worker 				 * output. Unless you exactly know what
1015*f80ad8b4SAndroid Build Coastguard Worker 				 * you do, leave them untouched.
1016*f80ad8b4SAndroid Build Coastguard Worker 				 * Including less markers will make the
1017*f80ad8b4SAndroid Build Coastguard Worker 				 * resulting code smaller, but there will
1018*f80ad8b4SAndroid Build Coastguard Worker 				 * be fewer applications which can read it.
1019*f80ad8b4SAndroid Build Coastguard Worker 				 * The presence of the APP and COM marker
1020*f80ad8b4SAndroid Build Coastguard Worker 				 * is influenced by APP_len and COM_len
1021*f80ad8b4SAndroid Build Coastguard Worker 				 * ONLY, not by this property! */
1022*f80ad8b4SAndroid Build Coastguard Worker 
1023*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DHT (1<<3)    /* Define Huffman Tables */
1024*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DQT (1<<4)    /* Define Quantization Tables */
1025*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DRI (1<<5)    /* Define Restart Interval */
1026*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_COM (1<<6)    /* Comment segment */
1027*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_APP (1<<7)    /* App segment, driver will
1028*f80ad8b4SAndroid Build Coastguard Worker 					* always use APP0 */
1029*f80ad8b4SAndroid Build Coastguard Worker };
1030*f80ad8b4SAndroid Build Coastguard Worker 
1031*f80ad8b4SAndroid Build Coastguard Worker /*
1032*f80ad8b4SAndroid Build Coastguard Worker  *	M E M O R Y - M A P P I N G   B U F F E R S
1033*f80ad8b4SAndroid Build Coastguard Worker  */
1034*f80ad8b4SAndroid Build Coastguard Worker 
1035*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
1036*f80ad8b4SAndroid Build Coastguard Worker /*
1037*f80ad8b4SAndroid Build Coastguard Worker  * This corresponds to the user space version of timeval
1038*f80ad8b4SAndroid Build Coastguard Worker  * for 64-bit time_t. sparc64 is different from everyone
1039*f80ad8b4SAndroid Build Coastguard Worker  * else, using the microseconds in the wrong half of the
1040*f80ad8b4SAndroid Build Coastguard Worker  * second 64-bit word.
1041*f80ad8b4SAndroid Build Coastguard Worker  */
1042*f80ad8b4SAndroid Build Coastguard Worker struct __kernel_v4l2_timeval {
1043*f80ad8b4SAndroid Build Coastguard Worker 	long long	tv_sec;
1044*f80ad8b4SAndroid Build Coastguard Worker #if defined(__sparc__) && defined(__arch64__)
1045*f80ad8b4SAndroid Build Coastguard Worker 	int		tv_usec;
1046*f80ad8b4SAndroid Build Coastguard Worker 	int		__pad;
1047*f80ad8b4SAndroid Build Coastguard Worker #else
1048*f80ad8b4SAndroid Build Coastguard Worker 	long long	tv_usec;
1049*f80ad8b4SAndroid Build Coastguard Worker #endif
1050*f80ad8b4SAndroid Build Coastguard Worker };
1051*f80ad8b4SAndroid Build Coastguard Worker #endif
1052*f80ad8b4SAndroid Build Coastguard Worker 
1053*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_requestbuffers {
1054*f80ad8b4SAndroid Build Coastguard Worker 	__u32			count;
1055*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;		/* enum v4l2_buf_type */
1056*f80ad8b4SAndroid Build Coastguard Worker 	__u32			memory;		/* enum v4l2_memory */
1057*f80ad8b4SAndroid Build Coastguard Worker 	__u32			capabilities;
1058*f80ad8b4SAndroid Build Coastguard Worker 	__u8			flags;
1059*f80ad8b4SAndroid Build Coastguard Worker 	__u8			reserved[3];
1060*f80ad8b4SAndroid Build Coastguard Worker };
1061*f80ad8b4SAndroid Build Coastguard Worker 
1062*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MEMORY_FLAG_NON_COHERENT			(1 << 0)
1063*f80ad8b4SAndroid Build Coastguard Worker 
1064*f80ad8b4SAndroid Build Coastguard Worker /* capabilities for struct v4l2_requestbuffers and v4l2_create_buffers */
1065*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MMAP			(1 << 0)
1066*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_USERPTR			(1 << 1)
1067*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_DMABUF			(1 << 2)
1068*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_REQUESTS			(1 << 3)
1069*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_ORPHANED_BUFS		(1 << 4)
1070*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF	(1 << 5)
1071*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS		(1 << 6)
1072*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MAX_NUM_BUFFERS		(1 << 7)
1073*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_REMOVE_BUFS		(1 << 8)
1074*f80ad8b4SAndroid Build Coastguard Worker 
1075*f80ad8b4SAndroid Build Coastguard Worker /**
1076*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_plane - plane info for multi-planar buffers
1077*f80ad8b4SAndroid Build Coastguard Worker  * @bytesused:		number of bytes occupied by data in the plane (payload)
1078*f80ad8b4SAndroid Build Coastguard Worker  * @length:		size of this plane (NOT the payload) in bytes
1079*f80ad8b4SAndroid Build Coastguard Worker  * @m.mem_offset:	when memory in the associated struct v4l2_buffer is
1080*f80ad8b4SAndroid Build Coastguard Worker  *			V4L2_MEMORY_MMAP, equals the offset from the start of
1081*f80ad8b4SAndroid Build Coastguard Worker  *			the device memory for this plane (or is a "cookie" that
1082*f80ad8b4SAndroid Build Coastguard Worker  *			should be passed to mmap() called on the video node)
1083*f80ad8b4SAndroid Build Coastguard Worker  * @m.userptr:		when memory is V4L2_MEMORY_USERPTR, a userspace pointer
1084*f80ad8b4SAndroid Build Coastguard Worker  *			pointing to this plane
1085*f80ad8b4SAndroid Build Coastguard Worker  * @m.fd:		when memory is V4L2_MEMORY_DMABUF, a userspace file
1086*f80ad8b4SAndroid Build Coastguard Worker  *			descriptor associated with this plane
1087*f80ad8b4SAndroid Build Coastguard Worker  * @m:			union of @mem_offset, @userptr and @fd
1088*f80ad8b4SAndroid Build Coastguard Worker  * @data_offset:	offset in the plane to the start of data; usually 0,
1089*f80ad8b4SAndroid Build Coastguard Worker  *			unless there is a header in front of the data
1090*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:		drivers and applications must zero this array
1091*f80ad8b4SAndroid Build Coastguard Worker  *
1092*f80ad8b4SAndroid Build Coastguard Worker  * Multi-planar buffers consist of one or more planes, e.g. an YCbCr buffer
1093*f80ad8b4SAndroid Build Coastguard Worker  * with two planes can have one plane for Y, and another for interleaved CbCr
1094*f80ad8b4SAndroid Build Coastguard Worker  * components. Each plane can reside in a separate memory buffer, or even in
1095*f80ad8b4SAndroid Build Coastguard Worker  * a completely separate memory node (e.g. in embedded devices).
1096*f80ad8b4SAndroid Build Coastguard Worker  */
1097*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane {
1098*f80ad8b4SAndroid Build Coastguard Worker 	__u32			bytesused;
1099*f80ad8b4SAndroid Build Coastguard Worker 	__u32			length;
1100*f80ad8b4SAndroid Build Coastguard Worker 	union {
1101*f80ad8b4SAndroid Build Coastguard Worker 		__u32		mem_offset;
1102*f80ad8b4SAndroid Build Coastguard Worker 		unsigned long	userptr;
1103*f80ad8b4SAndroid Build Coastguard Worker 		__s32		fd;
1104*f80ad8b4SAndroid Build Coastguard Worker 	} m;
1105*f80ad8b4SAndroid Build Coastguard Worker 	__u32			data_offset;
1106*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved[11];
1107*f80ad8b4SAndroid Build Coastguard Worker };
1108*f80ad8b4SAndroid Build Coastguard Worker 
1109*f80ad8b4SAndroid Build Coastguard Worker /**
1110*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_buffer - video buffer info
1111*f80ad8b4SAndroid Build Coastguard Worker  * @index:	id number of the buffer
1112*f80ad8b4SAndroid Build Coastguard Worker  * @type:	enum v4l2_buf_type; buffer type (type == *_MPLANE for
1113*f80ad8b4SAndroid Build Coastguard Worker  *		multiplanar buffers);
1114*f80ad8b4SAndroid Build Coastguard Worker  * @bytesused:	number of bytes occupied by data in the buffer (payload);
1115*f80ad8b4SAndroid Build Coastguard Worker  *		unused (set to 0) for multiplanar buffers
1116*f80ad8b4SAndroid Build Coastguard Worker  * @flags:	buffer informational flags
1117*f80ad8b4SAndroid Build Coastguard Worker  * @field:	enum v4l2_field; field order of the image in the buffer
1118*f80ad8b4SAndroid Build Coastguard Worker  * @timestamp:	frame timestamp
1119*f80ad8b4SAndroid Build Coastguard Worker  * @timecode:	frame timecode
1120*f80ad8b4SAndroid Build Coastguard Worker  * @sequence:	sequence count of this frame
1121*f80ad8b4SAndroid Build Coastguard Worker  * @memory:	enum v4l2_memory; the method, in which the actual video data is
1122*f80ad8b4SAndroid Build Coastguard Worker  *		passed
1123*f80ad8b4SAndroid Build Coastguard Worker  * @m.offset:	for non-multiplanar buffers with memory == V4L2_MEMORY_MMAP;
1124*f80ad8b4SAndroid Build Coastguard Worker  *		offset from the start of the device memory for this plane,
1125*f80ad8b4SAndroid Build Coastguard Worker  *		(or a "cookie" that should be passed to mmap() as offset)
1126*f80ad8b4SAndroid Build Coastguard Worker  * @m.userptr:	for non-multiplanar buffers with memory == V4L2_MEMORY_USERPTR;
1127*f80ad8b4SAndroid Build Coastguard Worker  *		a userspace pointer pointing to this buffer
1128*f80ad8b4SAndroid Build Coastguard Worker  * @m.fd:		for non-multiplanar buffers with memory == V4L2_MEMORY_DMABUF;
1129*f80ad8b4SAndroid Build Coastguard Worker  *		a userspace file descriptor associated with this buffer
1130*f80ad8b4SAndroid Build Coastguard Worker  * @m.planes:	for multiplanar buffers; userspace pointer to the array of plane
1131*f80ad8b4SAndroid Build Coastguard Worker  *		info structs for this buffer
1132*f80ad8b4SAndroid Build Coastguard Worker  * @m:		union of @offset, @userptr, @planes and @fd
1133*f80ad8b4SAndroid Build Coastguard Worker  * @length:	size in bytes of the buffer (NOT its payload) for single-plane
1134*f80ad8b4SAndroid Build Coastguard Worker  *		buffers (when type != *_MPLANE); number of elements in the
1135*f80ad8b4SAndroid Build Coastguard Worker  *		planes array for multi-plane buffers
1136*f80ad8b4SAndroid Build Coastguard Worker  * @reserved2:	drivers and applications must zero this field
1137*f80ad8b4SAndroid Build Coastguard Worker  * @request_fd: fd of the request that this buffer should use
1138*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	for backwards compatibility with applications that do not know
1139*f80ad8b4SAndroid Build Coastguard Worker  *		about @request_fd
1140*f80ad8b4SAndroid Build Coastguard Worker  *
1141*f80ad8b4SAndroid Build Coastguard Worker  * Contains data exchanged by application and driver using one of the Streaming
1142*f80ad8b4SAndroid Build Coastguard Worker  * I/O methods.
1143*f80ad8b4SAndroid Build Coastguard Worker  */
1144*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_buffer {
1145*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;
1146*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;
1147*f80ad8b4SAndroid Build Coastguard Worker 	__u32			bytesused;
1148*f80ad8b4SAndroid Build Coastguard Worker 	__u32			flags;
1149*f80ad8b4SAndroid Build Coastguard Worker 	__u32			field;
1150*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
1151*f80ad8b4SAndroid Build Coastguard Worker 	struct __kernel_v4l2_timeval timestamp;
1152*f80ad8b4SAndroid Build Coastguard Worker #else
1153*f80ad8b4SAndroid Build Coastguard Worker 	struct timeval		timestamp;
1154*f80ad8b4SAndroid Build Coastguard Worker #endif
1155*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_timecode	timecode;
1156*f80ad8b4SAndroid Build Coastguard Worker 	__u32			sequence;
1157*f80ad8b4SAndroid Build Coastguard Worker 
1158*f80ad8b4SAndroid Build Coastguard Worker 	/* memory location */
1159*f80ad8b4SAndroid Build Coastguard Worker 	__u32			memory;
1160*f80ad8b4SAndroid Build Coastguard Worker 	union {
1161*f80ad8b4SAndroid Build Coastguard Worker 		__u32           offset;
1162*f80ad8b4SAndroid Build Coastguard Worker 		unsigned long   userptr;
1163*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_plane *planes;
1164*f80ad8b4SAndroid Build Coastguard Worker 		__s32		fd;
1165*f80ad8b4SAndroid Build Coastguard Worker 	} m;
1166*f80ad8b4SAndroid Build Coastguard Worker 	__u32			length;
1167*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved2;
1168*f80ad8b4SAndroid Build Coastguard Worker 	union {
1169*f80ad8b4SAndroid Build Coastguard Worker 		__s32		request_fd;
1170*f80ad8b4SAndroid Build Coastguard Worker 		__u32		reserved;
1171*f80ad8b4SAndroid Build Coastguard Worker 	};
1172*f80ad8b4SAndroid Build Coastguard Worker };
1173*f80ad8b4SAndroid Build Coastguard Worker 
1174*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1175*f80ad8b4SAndroid Build Coastguard Worker /**
1176*f80ad8b4SAndroid Build Coastguard Worker  * v4l2_timeval_to_ns - Convert timeval to nanoseconds
1177*f80ad8b4SAndroid Build Coastguard Worker  * @tv:		pointer to the timeval variable to be converted
1178*f80ad8b4SAndroid Build Coastguard Worker  *
1179*f80ad8b4SAndroid Build Coastguard Worker  * Returns the scalar nanosecond representation of the timeval
1180*f80ad8b4SAndroid Build Coastguard Worker  * parameter.
1181*f80ad8b4SAndroid Build Coastguard Worker  */
v4l2_timeval_to_ns(const struct timeval * tv)1182*f80ad8b4SAndroid Build Coastguard Worker static inline __u64 v4l2_timeval_to_ns(const struct timeval *tv)
1183*f80ad8b4SAndroid Build Coastguard Worker {
1184*f80ad8b4SAndroid Build Coastguard Worker 	return (__u64)tv->tv_sec * 1000000000ULL + tv->tv_usec * 1000;
1185*f80ad8b4SAndroid Build Coastguard Worker }
1186*f80ad8b4SAndroid Build Coastguard Worker #endif
1187*f80ad8b4SAndroid Build Coastguard Worker 
1188*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for 'flags' field */
1189*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is mapped (flag) */
1190*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_MAPPED			0x00000001
1191*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is queued for processing */
1192*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_QUEUED			0x00000002
1193*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is ready */
1194*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_DONE			0x00000004
1195*f80ad8b4SAndroid Build Coastguard Worker /* Image is a keyframe (I-frame) */
1196*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_KEYFRAME			0x00000008
1197*f80ad8b4SAndroid Build Coastguard Worker /* Image is a P-frame */
1198*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_PFRAME			0x00000010
1199*f80ad8b4SAndroid Build Coastguard Worker /* Image is a B-frame */
1200*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_BFRAME			0x00000020
1201*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is ready, but the data contained within is corrupted. */
1202*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_ERROR			0x00000040
1203*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is added to an unqueued request */
1204*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_IN_REQUEST		0x00000080
1205*f80ad8b4SAndroid Build Coastguard Worker /* timecode field is valid */
1206*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMECODE			0x00000100
1207*f80ad8b4SAndroid Build Coastguard Worker /* Don't return the capture buffer until OUTPUT timestamp changes */
1208*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF	0x00000200
1209*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is prepared for queuing */
1210*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_PREPARED			0x00000400
1211*f80ad8b4SAndroid Build Coastguard Worker /* Cache handling flags */
1212*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_NO_CACHE_INVALIDATE	0x00000800
1213*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_NO_CACHE_CLEAN		0x00001000
1214*f80ad8b4SAndroid Build Coastguard Worker /* Timestamp type */
1215*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_MASK		0x0000e000
1216*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_UNKNOWN		0x00000000
1217*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC	0x00002000
1218*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_COPY		0x00004000
1219*f80ad8b4SAndroid Build Coastguard Worker /* Timestamp sources. */
1220*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_MASK		0x00070000
1221*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_EOF		0x00000000
1222*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_SOE		0x00010000
1223*f80ad8b4SAndroid Build Coastguard Worker /* mem2mem encoder/decoder */
1224*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_LAST			0x00100000
1225*f80ad8b4SAndroid Build Coastguard Worker /* request_fd is valid */
1226*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_REQUEST_FD		0x00800000
1227*f80ad8b4SAndroid Build Coastguard Worker 
1228*f80ad8b4SAndroid Build Coastguard Worker /**
1229*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_exportbuffer - export of video buffer as DMABUF file descriptor
1230*f80ad8b4SAndroid Build Coastguard Worker  *
1231*f80ad8b4SAndroid Build Coastguard Worker  * @index:	id number of the buffer
1232*f80ad8b4SAndroid Build Coastguard Worker  * @type:	enum v4l2_buf_type; buffer type (type == *_MPLANE for
1233*f80ad8b4SAndroid Build Coastguard Worker  *		multiplanar buffers);
1234*f80ad8b4SAndroid Build Coastguard Worker  * @plane:	index of the plane to be exported, 0 for single plane queues
1235*f80ad8b4SAndroid Build Coastguard Worker  * @flags:	flags for newly created file, currently only O_CLOEXEC is
1236*f80ad8b4SAndroid Build Coastguard Worker  *		supported, refer to manual of open syscall for more details
1237*f80ad8b4SAndroid Build Coastguard Worker  * @fd:		file descriptor associated with DMABUF (set by driver)
1238*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	drivers and applications must zero this array
1239*f80ad8b4SAndroid Build Coastguard Worker  *
1240*f80ad8b4SAndroid Build Coastguard Worker  * Contains data used for exporting a video buffer as DMABUF file descriptor.
1241*f80ad8b4SAndroid Build Coastguard Worker  * The buffer is identified by a 'cookie' returned by VIDIOC_QUERYBUF
1242*f80ad8b4SAndroid Build Coastguard Worker  * (identical to the cookie used to mmap() the buffer to userspace). All
1243*f80ad8b4SAndroid Build Coastguard Worker  * reserved fields must be set to zero. The field reserved0 is expected to
1244*f80ad8b4SAndroid Build Coastguard Worker  * become a structure 'type' allowing an alternative layout of the structure
1245*f80ad8b4SAndroid Build Coastguard Worker  * content. Therefore this field should not be used for any other extensions.
1246*f80ad8b4SAndroid Build Coastguard Worker  */
1247*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_exportbuffer {
1248*f80ad8b4SAndroid Build Coastguard Worker 	__u32		type; /* enum v4l2_buf_type */
1249*f80ad8b4SAndroid Build Coastguard Worker 	__u32		index;
1250*f80ad8b4SAndroid Build Coastguard Worker 	__u32		plane;
1251*f80ad8b4SAndroid Build Coastguard Worker 	__u32		flags;
1252*f80ad8b4SAndroid Build Coastguard Worker 	__s32		fd;
1253*f80ad8b4SAndroid Build Coastguard Worker 	__u32		reserved[11];
1254*f80ad8b4SAndroid Build Coastguard Worker };
1255*f80ad8b4SAndroid Build Coastguard Worker 
1256*f80ad8b4SAndroid Build Coastguard Worker /*
1257*f80ad8b4SAndroid Build Coastguard Worker  *	O V E R L A Y   P R E V I E W
1258*f80ad8b4SAndroid Build Coastguard Worker  */
1259*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_framebuffer {
1260*f80ad8b4SAndroid Build Coastguard Worker 	__u32			capability;
1261*f80ad8b4SAndroid Build Coastguard Worker 	__u32			flags;
1262*f80ad8b4SAndroid Build Coastguard Worker /* FIXME: in theory we should pass something like PCI device + memory
1263*f80ad8b4SAndroid Build Coastguard Worker  * region + offset instead of some physical address */
1264*f80ad8b4SAndroid Build Coastguard Worker 	void                    *base;
1265*f80ad8b4SAndroid Build Coastguard Worker 	struct {
1266*f80ad8b4SAndroid Build Coastguard Worker 		__u32		width;
1267*f80ad8b4SAndroid Build Coastguard Worker 		__u32		height;
1268*f80ad8b4SAndroid Build Coastguard Worker 		__u32		pixelformat;
1269*f80ad8b4SAndroid Build Coastguard Worker 		__u32		field;		/* enum v4l2_field */
1270*f80ad8b4SAndroid Build Coastguard Worker 		__u32		bytesperline;	/* for padding, zero if unused */
1271*f80ad8b4SAndroid Build Coastguard Worker 		__u32		sizeimage;
1272*f80ad8b4SAndroid Build Coastguard Worker 		__u32		colorspace;	/* enum v4l2_colorspace */
1273*f80ad8b4SAndroid Build Coastguard Worker 		__u32		priv;		/* reserved field, set to 0 */
1274*f80ad8b4SAndroid Build Coastguard Worker 	} fmt;
1275*f80ad8b4SAndroid Build Coastguard Worker };
1276*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'capability' field. Read only */
1277*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_EXTERNOVERLAY	0x0001
1278*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_CHROMAKEY		0x0002
1279*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1280*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LIST_CLIPPING     0x0004
1281*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_BITMAP_CLIPPING	0x0008
1282*f80ad8b4SAndroid Build Coastguard Worker #endif
1283*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LOCAL_ALPHA	0x0010
1284*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_GLOBAL_ALPHA	0x0020
1285*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LOCAL_INV_ALPHA	0x0040
1286*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_SRC_CHROMAKEY	0x0080
1287*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'flags' field. */
1288*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_PRIMARY		0x0001
1289*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_OVERLAY		0x0002
1290*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_CHROMAKEY	0x0004
1291*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_LOCAL_ALPHA	0x0008
1292*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_GLOBAL_ALPHA	0x0010
1293*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_LOCAL_INV_ALPHA	0x0020
1294*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_SRC_CHROMAKEY	0x0040
1295*f80ad8b4SAndroid Build Coastguard Worker 
1296*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_clip {
1297*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        c;
1298*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_clip	__user *next;
1299*f80ad8b4SAndroid Build Coastguard Worker };
1300*f80ad8b4SAndroid Build Coastguard Worker 
1301*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_window {
1302*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        w;
1303*f80ad8b4SAndroid Build Coastguard Worker 	__u32			field;	 /* enum v4l2_field */
1304*f80ad8b4SAndroid Build Coastguard Worker 	__u32			chromakey;
1305*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_clip	*clips;
1306*f80ad8b4SAndroid Build Coastguard Worker 	__u32			clipcount;
1307*f80ad8b4SAndroid Build Coastguard Worker 	void			__user *bitmap;
1308*f80ad8b4SAndroid Build Coastguard Worker 	__u8                    global_alpha;
1309*f80ad8b4SAndroid Build Coastguard Worker };
1310*f80ad8b4SAndroid Build Coastguard Worker 
1311*f80ad8b4SAndroid Build Coastguard Worker /*
1312*f80ad8b4SAndroid Build Coastguard Worker  *	C A P T U R E   P A R A M E T E R S
1313*f80ad8b4SAndroid Build Coastguard Worker  */
1314*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_captureparm {
1315*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   capability;	  /*  Supported modes */
1316*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   capturemode;	  /*  Current mode */
1317*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract  timeperframe;  /*  Time per frame in seconds */
1318*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   extendedmode;  /*  Driver-specific extensions */
1319*f80ad8b4SAndroid Build Coastguard Worker 	__u32              readbuffers;   /*  # of buffers for read */
1320*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   reserved[4];
1321*f80ad8b4SAndroid Build Coastguard Worker };
1322*f80ad8b4SAndroid Build Coastguard Worker 
1323*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for 'capability' and 'capturemode' fields */
1324*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MODE_HIGHQUALITY	0x0001	/*  High quality imaging mode */
1325*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TIMEPERFRAME	0x1000	/*  timeperframe field is supported */
1326*f80ad8b4SAndroid Build Coastguard Worker 
1327*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_outputparm {
1328*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   capability;	 /*  Supported modes */
1329*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   outputmode;	 /*  Current mode */
1330*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract  timeperframe; /*  Time per frame in seconds */
1331*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   extendedmode; /*  Driver-specific extensions */
1332*f80ad8b4SAndroid Build Coastguard Worker 	__u32              writebuffers; /*  # of buffers for write */
1333*f80ad8b4SAndroid Build Coastguard Worker 	__u32		   reserved[4];
1334*f80ad8b4SAndroid Build Coastguard Worker };
1335*f80ad8b4SAndroid Build Coastguard Worker 
1336*f80ad8b4SAndroid Build Coastguard Worker /*
1337*f80ad8b4SAndroid Build Coastguard Worker  *	I N P U T   I M A G E   C R O P P I N G
1338*f80ad8b4SAndroid Build Coastguard Worker  */
1339*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_cropcap {
1340*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;	/* enum v4l2_buf_type */
1341*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        bounds;
1342*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        defrect;
1343*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract       pixelaspect;
1344*f80ad8b4SAndroid Build Coastguard Worker };
1345*f80ad8b4SAndroid Build Coastguard Worker 
1346*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_crop {
1347*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;	/* enum v4l2_buf_type */
1348*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        c;
1349*f80ad8b4SAndroid Build Coastguard Worker };
1350*f80ad8b4SAndroid Build Coastguard Worker 
1351*f80ad8b4SAndroid Build Coastguard Worker /**
1352*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_selection - selection info
1353*f80ad8b4SAndroid Build Coastguard Worker  * @type:	buffer type (do not use *_MPLANE types)
1354*f80ad8b4SAndroid Build Coastguard Worker  * @target:	Selection target, used to choose one of possible rectangles;
1355*f80ad8b4SAndroid Build Coastguard Worker  *		defined in v4l2-common.h; V4L2_SEL_TGT_* .
1356*f80ad8b4SAndroid Build Coastguard Worker  * @flags:	constraints flags, defined in v4l2-common.h; V4L2_SEL_FLAG_*.
1357*f80ad8b4SAndroid Build Coastguard Worker  * @r:		coordinates of selection window
1358*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	for future use, rounds structure size to 64 bytes, set to zero
1359*f80ad8b4SAndroid Build Coastguard Worker  *
1360*f80ad8b4SAndroid Build Coastguard Worker  * Hardware may use multiple helper windows to process a video stream.
1361*f80ad8b4SAndroid Build Coastguard Worker  * The structure is used to exchange this selection areas between
1362*f80ad8b4SAndroid Build Coastguard Worker  * an application and a driver.
1363*f80ad8b4SAndroid Build Coastguard Worker  */
1364*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_selection {
1365*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;
1366*f80ad8b4SAndroid Build Coastguard Worker 	__u32			target;
1367*f80ad8b4SAndroid Build Coastguard Worker 	__u32                   flags;
1368*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_rect        r;
1369*f80ad8b4SAndroid Build Coastguard Worker 	__u32                   reserved[9];
1370*f80ad8b4SAndroid Build Coastguard Worker };
1371*f80ad8b4SAndroid Build Coastguard Worker 
1372*f80ad8b4SAndroid Build Coastguard Worker 
1373*f80ad8b4SAndroid Build Coastguard Worker /*
1374*f80ad8b4SAndroid Build Coastguard Worker  *      A N A L O G   V I D E O   S T A N D A R D
1375*f80ad8b4SAndroid Build Coastguard Worker  */
1376*f80ad8b4SAndroid Build Coastguard Worker 
1377*f80ad8b4SAndroid Build Coastguard Worker typedef __u64 v4l2_std_id;
1378*f80ad8b4SAndroid Build Coastguard Worker 
1379*f80ad8b4SAndroid Build Coastguard Worker /*
1380*f80ad8b4SAndroid Build Coastguard Worker  * Attention: Keep the V4L2_STD_* bit definitions in sync with
1381*f80ad8b4SAndroid Build Coastguard Worker  * include/dt-bindings/display/sdtv-standards.h SDTV_STD_* bit definitions.
1382*f80ad8b4SAndroid Build Coastguard Worker  */
1383*f80ad8b4SAndroid Build Coastguard Worker /* one bit for each */
1384*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_B          ((v4l2_std_id)0x00000001)
1385*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_B1         ((v4l2_std_id)0x00000002)
1386*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_G          ((v4l2_std_id)0x00000004)
1387*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_H          ((v4l2_std_id)0x00000008)
1388*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_I          ((v4l2_std_id)0x00000010)
1389*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_D          ((v4l2_std_id)0x00000020)
1390*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_D1         ((v4l2_std_id)0x00000040)
1391*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_K          ((v4l2_std_id)0x00000080)
1392*f80ad8b4SAndroid Build Coastguard Worker 
1393*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_M          ((v4l2_std_id)0x00000100)
1394*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_N          ((v4l2_std_id)0x00000200)
1395*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_Nc         ((v4l2_std_id)0x00000400)
1396*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_60         ((v4l2_std_id)0x00000800)
1397*f80ad8b4SAndroid Build Coastguard Worker 
1398*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M         ((v4l2_std_id)0x00001000)	/* BTSC */
1399*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M_JP      ((v4l2_std_id)0x00002000)	/* EIA-J */
1400*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_443       ((v4l2_std_id)0x00004000)
1401*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M_KR      ((v4l2_std_id)0x00008000)	/* FM A2 */
1402*f80ad8b4SAndroid Build Coastguard Worker 
1403*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_B        ((v4l2_std_id)0x00010000)
1404*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_D        ((v4l2_std_id)0x00020000)
1405*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_G        ((v4l2_std_id)0x00040000)
1406*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_H        ((v4l2_std_id)0x00080000)
1407*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_K        ((v4l2_std_id)0x00100000)
1408*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_K1       ((v4l2_std_id)0x00200000)
1409*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_L        ((v4l2_std_id)0x00400000)
1410*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_LC       ((v4l2_std_id)0x00800000)
1411*f80ad8b4SAndroid Build Coastguard Worker 
1412*f80ad8b4SAndroid Build Coastguard Worker /* ATSC/HDTV */
1413*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC_8_VSB     ((v4l2_std_id)0x01000000)
1414*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC_16_VSB    ((v4l2_std_id)0x02000000)
1415*f80ad8b4SAndroid Build Coastguard Worker 
1416*f80ad8b4SAndroid Build Coastguard Worker /* FIXME:
1417*f80ad8b4SAndroid Build Coastguard Worker    Although std_id is 64 bits, there is an issue on PPC32 architecture that
1418*f80ad8b4SAndroid Build Coastguard Worker    makes switch(__u64) to break. So, there's a hack on v4l2-common.c rounding
1419*f80ad8b4SAndroid Build Coastguard Worker    this value to 32 bits.
1420*f80ad8b4SAndroid Build Coastguard Worker    As, currently, the max value is for V4L2_STD_ATSC_16_VSB (30 bits wide),
1421*f80ad8b4SAndroid Build Coastguard Worker    it should work fine. However, if needed to add more than two standards,
1422*f80ad8b4SAndroid Build Coastguard Worker    v4l2-common.c should be fixed.
1423*f80ad8b4SAndroid Build Coastguard Worker  */
1424*f80ad8b4SAndroid Build Coastguard Worker 
1425*f80ad8b4SAndroid Build Coastguard Worker /*
1426*f80ad8b4SAndroid Build Coastguard Worker  * Some macros to merge video standards in order to make live easier for the
1427*f80ad8b4SAndroid Build Coastguard Worker  * drivers and V4L2 applications
1428*f80ad8b4SAndroid Build Coastguard Worker  */
1429*f80ad8b4SAndroid Build Coastguard Worker 
1430*f80ad8b4SAndroid Build Coastguard Worker /*
1431*f80ad8b4SAndroid Build Coastguard Worker  * "Common" NTSC/M - It should be noticed that V4L2_STD_NTSC_443 is
1432*f80ad8b4SAndroid Build Coastguard Worker  * Missing here.
1433*f80ad8b4SAndroid Build Coastguard Worker  */
1434*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC           (V4L2_STD_NTSC_M	|\
1435*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_NTSC_M_JP     |\
1436*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_NTSC_M_KR)
1437*f80ad8b4SAndroid Build Coastguard Worker /* Secam macros */
1438*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_DK	(V4L2_STD_SECAM_D	|\
1439*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_K	|\
1440*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_K1)
1441*f80ad8b4SAndroid Build Coastguard Worker /* All Secam Standards */
1442*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM		(V4L2_STD_SECAM_B	|\
1443*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_G	|\
1444*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_H	|\
1445*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_DK	|\
1446*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_L       |\
1447*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_LC)
1448*f80ad8b4SAndroid Build Coastguard Worker /* PAL macros */
1449*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_BG		(V4L2_STD_PAL_B		|\
1450*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_B1	|\
1451*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_G)
1452*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_DK		(V4L2_STD_PAL_D		|\
1453*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_D1	|\
1454*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_K)
1455*f80ad8b4SAndroid Build Coastguard Worker /*
1456*f80ad8b4SAndroid Build Coastguard Worker  * "Common" PAL - This macro is there to be compatible with the old
1457*f80ad8b4SAndroid Build Coastguard Worker  * V4L1 concept of "PAL": /BGDKHI.
1458*f80ad8b4SAndroid Build Coastguard Worker  * Several PAL standards are missing here: /M, /N and /Nc
1459*f80ad8b4SAndroid Build Coastguard Worker  */
1460*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL		(V4L2_STD_PAL_BG	|\
1461*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_DK	|\
1462*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_H		|\
1463*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_I)
1464*f80ad8b4SAndroid Build Coastguard Worker /* Chroma "agnostic" standards */
1465*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_B		(V4L2_STD_PAL_B		|\
1466*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_B1	|\
1467*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_B)
1468*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_G		(V4L2_STD_PAL_G		|\
1469*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_G)
1470*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_H		(V4L2_STD_PAL_H		|\
1471*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_H)
1472*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_L		(V4L2_STD_SECAM_L	|\
1473*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_LC)
1474*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_GH		(V4L2_STD_G		|\
1475*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_H)
1476*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_DK		(V4L2_STD_PAL_DK	|\
1477*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM_DK)
1478*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_BG		(V4L2_STD_B		|\
1479*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_G)
1480*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_MN		(V4L2_STD_PAL_M		|\
1481*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_N		|\
1482*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_Nc	|\
1483*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_NTSC)
1484*f80ad8b4SAndroid Build Coastguard Worker 
1485*f80ad8b4SAndroid Build Coastguard Worker /* Standards where MTS/BTSC stereo could be found */
1486*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_MTS		(V4L2_STD_NTSC_M	|\
1487*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_M		|\
1488*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_N		|\
1489*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_Nc)
1490*f80ad8b4SAndroid Build Coastguard Worker 
1491*f80ad8b4SAndroid Build Coastguard Worker /* Standards for Countries with 60Hz Line frequency */
1492*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_525_60		(V4L2_STD_PAL_M		|\
1493*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_60	|\
1494*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_NTSC		|\
1495*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_NTSC_443)
1496*f80ad8b4SAndroid Build Coastguard Worker /* Standards for Countries with 50Hz Line frequency */
1497*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_625_50		(V4L2_STD_PAL		|\
1498*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_N		|\
1499*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_PAL_Nc	|\
1500*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_SECAM)
1501*f80ad8b4SAndroid Build Coastguard Worker 
1502*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC           (V4L2_STD_ATSC_8_VSB    |\
1503*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_ATSC_16_VSB)
1504*f80ad8b4SAndroid Build Coastguard Worker /* Macros with none and all analog standards */
1505*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_UNKNOWN        0
1506*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ALL            (V4L2_STD_525_60	|\
1507*f80ad8b4SAndroid Build Coastguard Worker 				 V4L2_STD_625_50)
1508*f80ad8b4SAndroid Build Coastguard Worker 
1509*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_standard {
1510*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     index;
1511*f80ad8b4SAndroid Build Coastguard Worker 	v4l2_std_id          id;
1512*f80ad8b4SAndroid Build Coastguard Worker 	__u8		     name[24];
1513*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract    frameperiod; /* Frames, not fields */
1514*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     framelines;
1515*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     reserved[4];
1516*f80ad8b4SAndroid Build Coastguard Worker };
1517*f80ad8b4SAndroid Build Coastguard Worker 
1518*f80ad8b4SAndroid Build Coastguard Worker /*
1519*f80ad8b4SAndroid Build Coastguard Worker  *	D V	B T	T I M I N G S
1520*f80ad8b4SAndroid Build Coastguard Worker  */
1521*f80ad8b4SAndroid Build Coastguard Worker 
1522*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_bt_timings - BT.656/BT.1120 timing data
1523*f80ad8b4SAndroid Build Coastguard Worker  * @width:	total width of the active video in pixels
1524*f80ad8b4SAndroid Build Coastguard Worker  * @height:	total height of the active video in lines
1525*f80ad8b4SAndroid Build Coastguard Worker  * @interlaced:	Interlaced or progressive
1526*f80ad8b4SAndroid Build Coastguard Worker  * @polarities:	Positive or negative polarities
1527*f80ad8b4SAndroid Build Coastguard Worker  * @pixelclock:	Pixel clock in HZ. Ex. 74.25MHz->74250000
1528*f80ad8b4SAndroid Build Coastguard Worker  * @hfrontporch:Horizontal front porch in pixels
1529*f80ad8b4SAndroid Build Coastguard Worker  * @hsync:	Horizontal Sync length in pixels
1530*f80ad8b4SAndroid Build Coastguard Worker  * @hbackporch:	Horizontal back porch in pixels
1531*f80ad8b4SAndroid Build Coastguard Worker  * @vfrontporch:Vertical front porch in lines
1532*f80ad8b4SAndroid Build Coastguard Worker  * @vsync:	Vertical Sync length in lines
1533*f80ad8b4SAndroid Build Coastguard Worker  * @vbackporch:	Vertical back porch in lines
1534*f80ad8b4SAndroid Build Coastguard Worker  * @il_vfrontporch:Vertical front porch for the even field
1535*f80ad8b4SAndroid Build Coastguard Worker  *		(aka field 2) of interlaced field formats
1536*f80ad8b4SAndroid Build Coastguard Worker  * @il_vsync:	Vertical Sync length for the even field
1537*f80ad8b4SAndroid Build Coastguard Worker  *		(aka field 2) of interlaced field formats
1538*f80ad8b4SAndroid Build Coastguard Worker  * @il_vbackporch:Vertical back porch for the even field
1539*f80ad8b4SAndroid Build Coastguard Worker  *		(aka field 2) of interlaced field formats
1540*f80ad8b4SAndroid Build Coastguard Worker  * @standards:	Standards the timing belongs to
1541*f80ad8b4SAndroid Build Coastguard Worker  * @flags:	Flags
1542*f80ad8b4SAndroid Build Coastguard Worker  * @picture_aspect: The picture aspect ratio (hor/vert).
1543*f80ad8b4SAndroid Build Coastguard Worker  * @cea861_vic:	VIC code as per the CEA-861 standard.
1544*f80ad8b4SAndroid Build Coastguard Worker  * @hdmi_vic:	VIC code as per the HDMI standard.
1545*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	Reserved fields, must be zeroed.
1546*f80ad8b4SAndroid Build Coastguard Worker  *
1547*f80ad8b4SAndroid Build Coastguard Worker  * A note regarding vertical interlaced timings: height refers to the total
1548*f80ad8b4SAndroid Build Coastguard Worker  * height of the active video frame (= two fields). The blanking timings refer
1549*f80ad8b4SAndroid Build Coastguard Worker  * to the blanking of each field. So the height of the total frame is
1550*f80ad8b4SAndroid Build Coastguard Worker  * calculated as follows:
1551*f80ad8b4SAndroid Build Coastguard Worker  *
1552*f80ad8b4SAndroid Build Coastguard Worker  * tot_height = height + vfrontporch + vsync + vbackporch +
1553*f80ad8b4SAndroid Build Coastguard Worker  *                       il_vfrontporch + il_vsync + il_vbackporch
1554*f80ad8b4SAndroid Build Coastguard Worker  *
1555*f80ad8b4SAndroid Build Coastguard Worker  * The active height of each field is height / 2.
1556*f80ad8b4SAndroid Build Coastguard Worker  */
1557*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings {
1558*f80ad8b4SAndroid Build Coastguard Worker 	__u32	width;
1559*f80ad8b4SAndroid Build Coastguard Worker 	__u32	height;
1560*f80ad8b4SAndroid Build Coastguard Worker 	__u32	interlaced;
1561*f80ad8b4SAndroid Build Coastguard Worker 	__u32	polarities;
1562*f80ad8b4SAndroid Build Coastguard Worker 	__u64	pixelclock;
1563*f80ad8b4SAndroid Build Coastguard Worker 	__u32	hfrontporch;
1564*f80ad8b4SAndroid Build Coastguard Worker 	__u32	hsync;
1565*f80ad8b4SAndroid Build Coastguard Worker 	__u32	hbackporch;
1566*f80ad8b4SAndroid Build Coastguard Worker 	__u32	vfrontporch;
1567*f80ad8b4SAndroid Build Coastguard Worker 	__u32	vsync;
1568*f80ad8b4SAndroid Build Coastguard Worker 	__u32	vbackporch;
1569*f80ad8b4SAndroid Build Coastguard Worker 	__u32	il_vfrontporch;
1570*f80ad8b4SAndroid Build Coastguard Worker 	__u32	il_vsync;
1571*f80ad8b4SAndroid Build Coastguard Worker 	__u32	il_vbackporch;
1572*f80ad8b4SAndroid Build Coastguard Worker 	__u32	standards;
1573*f80ad8b4SAndroid Build Coastguard Worker 	__u32	flags;
1574*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_fract picture_aspect;
1575*f80ad8b4SAndroid Build Coastguard Worker 	__u8	cea861_vic;
1576*f80ad8b4SAndroid Build Coastguard Worker 	__u8	hdmi_vic;
1577*f80ad8b4SAndroid Build Coastguard Worker 	__u8	reserved[46];
1578*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1579*f80ad8b4SAndroid Build Coastguard Worker 
1580*f80ad8b4SAndroid Build Coastguard Worker /* Interlaced or progressive format */
1581*f80ad8b4SAndroid Build Coastguard Worker #define	V4L2_DV_PROGRESSIVE	0
1582*f80ad8b4SAndroid Build Coastguard Worker #define	V4L2_DV_INTERLACED	1
1583*f80ad8b4SAndroid Build Coastguard Worker 
1584*f80ad8b4SAndroid Build Coastguard Worker /* Polarities. If bit is not set, it is assumed to be negative polarity */
1585*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_VSYNC_POS_POL	0x00000001
1586*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_HSYNC_POS_POL	0x00000002
1587*f80ad8b4SAndroid Build Coastguard Worker 
1588*f80ad8b4SAndroid Build Coastguard Worker /* Timings standards */
1589*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_CEA861	(1 << 0)  /* CEA-861 Digital TV Profile */
1590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_DMT	(1 << 1)  /* VESA Discrete Monitor Timings */
1591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_CVT	(1 << 2)  /* VESA Coordinated Video Timings */
1592*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_GTF	(1 << 3)  /* VESA Generalized Timings Formula */
1593*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_SDI	(1 << 4)  /* SDI Timings */
1594*f80ad8b4SAndroid Build Coastguard Worker 
1595*f80ad8b4SAndroid Build Coastguard Worker /* Flags */
1596*f80ad8b4SAndroid Build Coastguard Worker 
1597*f80ad8b4SAndroid Build Coastguard Worker /*
1598*f80ad8b4SAndroid Build Coastguard Worker  * CVT/GTF specific: timing uses reduced blanking (CVT) or the 'Secondary
1599*f80ad8b4SAndroid Build Coastguard Worker  * GTF' curve (GTF). In both cases the horizontal and/or vertical blanking
1600*f80ad8b4SAndroid Build Coastguard Worker  * intervals are reduced, allowing a higher resolution over the same
1601*f80ad8b4SAndroid Build Coastguard Worker  * bandwidth. This is a read-only flag.
1602*f80ad8b4SAndroid Build Coastguard Worker  */
1603*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_REDUCED_BLANKING		(1 << 0)
1604*f80ad8b4SAndroid Build Coastguard Worker /*
1605*f80ad8b4SAndroid Build Coastguard Worker  * CEA-861 specific: set for CEA-861 formats with a framerate of a multiple
1606*f80ad8b4SAndroid Build Coastguard Worker  * of six. These formats can be optionally played at 1 / 1.001 speed.
1607*f80ad8b4SAndroid Build Coastguard Worker  * This is a read-only flag.
1608*f80ad8b4SAndroid Build Coastguard Worker  */
1609*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_CAN_REDUCE_FPS		(1 << 1)
1610*f80ad8b4SAndroid Build Coastguard Worker /*
1611*f80ad8b4SAndroid Build Coastguard Worker  * CEA-861 specific: only valid for video transmitters, the flag is cleared
1612*f80ad8b4SAndroid Build Coastguard Worker  * by receivers.
1613*f80ad8b4SAndroid Build Coastguard Worker  * If the framerate of the format is a multiple of six, then the pixelclock
1614*f80ad8b4SAndroid Build Coastguard Worker  * used to set up the transmitter is divided by 1.001 to make it compatible
1615*f80ad8b4SAndroid Build Coastguard Worker  * with 60 Hz based standards such as NTSC and PAL-M that use a framerate of
1616*f80ad8b4SAndroid Build Coastguard Worker  * 29.97 Hz. Otherwise this flag is cleared. If the transmitter can't generate
1617*f80ad8b4SAndroid Build Coastguard Worker  * such frequencies, then the flag will also be cleared.
1618*f80ad8b4SAndroid Build Coastguard Worker  */
1619*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_REDUCED_FPS			(1 << 2)
1620*f80ad8b4SAndroid Build Coastguard Worker /*
1621*f80ad8b4SAndroid Build Coastguard Worker  * Specific to interlaced formats: if set, then field 1 is really one half-line
1622*f80ad8b4SAndroid Build Coastguard Worker  * longer and field 2 is really one half-line shorter, so each field has
1623*f80ad8b4SAndroid Build Coastguard Worker  * exactly the same number of half-lines. Whether half-lines can be detected
1624*f80ad8b4SAndroid Build Coastguard Worker  * or used depends on the hardware.
1625*f80ad8b4SAndroid Build Coastguard Worker  */
1626*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HALF_LINE			(1 << 3)
1627*f80ad8b4SAndroid Build Coastguard Worker /*
1628*f80ad8b4SAndroid Build Coastguard Worker  * If set, then this is a Consumer Electronics (CE) video format. Such formats
1629*f80ad8b4SAndroid Build Coastguard Worker  * differ from other formats (commonly called IT formats) in that if RGB
1630*f80ad8b4SAndroid Build Coastguard Worker  * encoding is used then by default the RGB values use limited range (i.e.
1631*f80ad8b4SAndroid Build Coastguard Worker  * use the range 16-235) as opposed to 0-255. All formats defined in CEA-861
1632*f80ad8b4SAndroid Build Coastguard Worker  * except for the 640x480 format are CE formats.
1633*f80ad8b4SAndroid Build Coastguard Worker  */
1634*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_IS_CE_VIDEO			(1 << 4)
1635*f80ad8b4SAndroid Build Coastguard Worker /* Some formats like SMPTE-125M have an interlaced signal with a odd
1636*f80ad8b4SAndroid Build Coastguard Worker  * total height. For these formats, if this flag is set, the first
1637*f80ad8b4SAndroid Build Coastguard Worker  * field has the extra line. If not, it is the second field.
1638*f80ad8b4SAndroid Build Coastguard Worker  */
1639*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_FIRST_FIELD_EXTRA_LINE	(1 << 5)
1640*f80ad8b4SAndroid Build Coastguard Worker /*
1641*f80ad8b4SAndroid Build Coastguard Worker  * If set, then the picture_aspect field is valid. Otherwise assume that the
1642*f80ad8b4SAndroid Build Coastguard Worker  * pixels are square, so the picture aspect ratio is the same as the width to
1643*f80ad8b4SAndroid Build Coastguard Worker  * height ratio.
1644*f80ad8b4SAndroid Build Coastguard Worker  */
1645*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_PICTURE_ASPECT		(1 << 6)
1646*f80ad8b4SAndroid Build Coastguard Worker /*
1647*f80ad8b4SAndroid Build Coastguard Worker  * If set, then the cea861_vic field is valid and contains the Video
1648*f80ad8b4SAndroid Build Coastguard Worker  * Identification Code as per the CEA-861 standard.
1649*f80ad8b4SAndroid Build Coastguard Worker  */
1650*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_CEA861_VIC		(1 << 7)
1651*f80ad8b4SAndroid Build Coastguard Worker /*
1652*f80ad8b4SAndroid Build Coastguard Worker  * If set, then the hdmi_vic field is valid and contains the Video
1653*f80ad8b4SAndroid Build Coastguard Worker  * Identification Code as per the HDMI standard (HDMI Vendor Specific
1654*f80ad8b4SAndroid Build Coastguard Worker  * InfoFrame).
1655*f80ad8b4SAndroid Build Coastguard Worker  */
1656*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_HDMI_VIC			(1 << 8)
1657*f80ad8b4SAndroid Build Coastguard Worker /*
1658*f80ad8b4SAndroid Build Coastguard Worker  * CEA-861 specific: only valid for video receivers.
1659*f80ad8b4SAndroid Build Coastguard Worker  * If set, then HW can detect the difference between regular FPS and
1660*f80ad8b4SAndroid Build Coastguard Worker  * 1000/1001 FPS. Note: This flag is only valid for HDMI VIC codes with
1661*f80ad8b4SAndroid Build Coastguard Worker  * the V4L2_DV_FL_CAN_REDUCE_FPS flag set.
1662*f80ad8b4SAndroid Build Coastguard Worker  */
1663*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_CAN_DETECT_REDUCED_FPS	(1 << 9)
1664*f80ad8b4SAndroid Build Coastguard Worker 
1665*f80ad8b4SAndroid Build Coastguard Worker /* A few useful defines to calculate the total blanking and frame sizes */
1666*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_BLANKING_WIDTH(bt) \
1667*f80ad8b4SAndroid Build Coastguard Worker 	((bt)->hfrontporch + (bt)->hsync + (bt)->hbackporch)
1668*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_FRAME_WIDTH(bt) \
1669*f80ad8b4SAndroid Build Coastguard Worker 	((bt)->width + V4L2_DV_BT_BLANKING_WIDTH(bt))
1670*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_BLANKING_HEIGHT(bt) \
1671*f80ad8b4SAndroid Build Coastguard Worker 	((bt)->vfrontporch + (bt)->vsync + (bt)->vbackporch + \
1672*f80ad8b4SAndroid Build Coastguard Worker 	 ((bt)->interlaced ? \
1673*f80ad8b4SAndroid Build Coastguard Worker 	  ((bt)->il_vfrontporch + (bt)->il_vsync + (bt)->il_vbackporch) : 0))
1674*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_FRAME_HEIGHT(bt) \
1675*f80ad8b4SAndroid Build Coastguard Worker 	((bt)->height + V4L2_DV_BT_BLANKING_HEIGHT(bt))
1676*f80ad8b4SAndroid Build Coastguard Worker 
1677*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_dv_timings - DV timings
1678*f80ad8b4SAndroid Build Coastguard Worker  * @type:	the type of the timings
1679*f80ad8b4SAndroid Build Coastguard Worker  * @bt:	BT656/1120 timings
1680*f80ad8b4SAndroid Build Coastguard Worker  */
1681*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dv_timings {
1682*f80ad8b4SAndroid Build Coastguard Worker 	__u32 type;
1683*f80ad8b4SAndroid Build Coastguard Worker 	union {
1684*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_bt_timings	bt;
1685*f80ad8b4SAndroid Build Coastguard Worker 		__u32	reserved[32];
1686*f80ad8b4SAndroid Build Coastguard Worker 	};
1687*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1688*f80ad8b4SAndroid Build Coastguard Worker 
1689*f80ad8b4SAndroid Build Coastguard Worker /* Values for the type field */
1690*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_656_1120	0	/* BT.656/1120 timing type */
1691*f80ad8b4SAndroid Build Coastguard Worker 
1692*f80ad8b4SAndroid Build Coastguard Worker 
1693*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_enum_dv_timings - DV timings enumeration
1694*f80ad8b4SAndroid Build Coastguard Worker  * @index:	enumeration index
1695*f80ad8b4SAndroid Build Coastguard Worker  * @pad:	the pad number for which to enumerate timings (used with
1696*f80ad8b4SAndroid Build Coastguard Worker  *		v4l-subdev nodes only)
1697*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	must be zeroed
1698*f80ad8b4SAndroid Build Coastguard Worker  * @timings:	the timings for the given index
1699*f80ad8b4SAndroid Build Coastguard Worker  */
1700*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enum_dv_timings {
1701*f80ad8b4SAndroid Build Coastguard Worker 	__u32 index;
1702*f80ad8b4SAndroid Build Coastguard Worker 	__u32 pad;
1703*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[2];
1704*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_dv_timings timings;
1705*f80ad8b4SAndroid Build Coastguard Worker };
1706*f80ad8b4SAndroid Build Coastguard Worker 
1707*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_bt_timings_cap - BT.656/BT.1120 timing capabilities
1708*f80ad8b4SAndroid Build Coastguard Worker  * @min_width:		width in pixels
1709*f80ad8b4SAndroid Build Coastguard Worker  * @max_width:		width in pixels
1710*f80ad8b4SAndroid Build Coastguard Worker  * @min_height:		height in lines
1711*f80ad8b4SAndroid Build Coastguard Worker  * @max_height:		height in lines
1712*f80ad8b4SAndroid Build Coastguard Worker  * @min_pixelclock:	Pixel clock in HZ. Ex. 74.25MHz->74250000
1713*f80ad8b4SAndroid Build Coastguard Worker  * @max_pixelclock:	Pixel clock in HZ. Ex. 74.25MHz->74250000
1714*f80ad8b4SAndroid Build Coastguard Worker  * @standards:		Supported standards
1715*f80ad8b4SAndroid Build Coastguard Worker  * @capabilities:	Supported capabilities
1716*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:		Must be zeroed
1717*f80ad8b4SAndroid Build Coastguard Worker  */
1718*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings_cap {
1719*f80ad8b4SAndroid Build Coastguard Worker 	__u32	min_width;
1720*f80ad8b4SAndroid Build Coastguard Worker 	__u32	max_width;
1721*f80ad8b4SAndroid Build Coastguard Worker 	__u32	min_height;
1722*f80ad8b4SAndroid Build Coastguard Worker 	__u32	max_height;
1723*f80ad8b4SAndroid Build Coastguard Worker 	__u64	min_pixelclock;
1724*f80ad8b4SAndroid Build Coastguard Worker 	__u64	max_pixelclock;
1725*f80ad8b4SAndroid Build Coastguard Worker 	__u32	standards;
1726*f80ad8b4SAndroid Build Coastguard Worker 	__u32	capabilities;
1727*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[16];
1728*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1729*f80ad8b4SAndroid Build Coastguard Worker 
1730*f80ad8b4SAndroid Build Coastguard Worker /* Supports interlaced formats */
1731*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_INTERLACED	(1 << 0)
1732*f80ad8b4SAndroid Build Coastguard Worker /* Supports progressive formats */
1733*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_PROGRESSIVE	(1 << 1)
1734*f80ad8b4SAndroid Build Coastguard Worker /* Supports CVT/GTF reduced blanking */
1735*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_REDUCED_BLANKING	(1 << 2)
1736*f80ad8b4SAndroid Build Coastguard Worker /* Supports custom formats */
1737*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_CUSTOM		(1 << 3)
1738*f80ad8b4SAndroid Build Coastguard Worker 
1739*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_dv_timings_cap - DV timings capabilities
1740*f80ad8b4SAndroid Build Coastguard Worker  * @type:	the type of the timings (same as in struct v4l2_dv_timings)
1741*f80ad8b4SAndroid Build Coastguard Worker  * @pad:	the pad number for which to query capabilities (used with
1742*f80ad8b4SAndroid Build Coastguard Worker  *		v4l-subdev nodes only)
1743*f80ad8b4SAndroid Build Coastguard Worker  * @bt:		the BT656/1120 timings capabilities
1744*f80ad8b4SAndroid Build Coastguard Worker  */
1745*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dv_timings_cap {
1746*f80ad8b4SAndroid Build Coastguard Worker 	__u32 type;
1747*f80ad8b4SAndroid Build Coastguard Worker 	__u32 pad;
1748*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[2];
1749*f80ad8b4SAndroid Build Coastguard Worker 	union {
1750*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_bt_timings_cap bt;
1751*f80ad8b4SAndroid Build Coastguard Worker 		__u32 raw_data[32];
1752*f80ad8b4SAndroid Build Coastguard Worker 	};
1753*f80ad8b4SAndroid Build Coastguard Worker };
1754*f80ad8b4SAndroid Build Coastguard Worker 
1755*f80ad8b4SAndroid Build Coastguard Worker 
1756*f80ad8b4SAndroid Build Coastguard Worker /*
1757*f80ad8b4SAndroid Build Coastguard Worker  *	V I D E O   I N P U T S
1758*f80ad8b4SAndroid Build Coastguard Worker  */
1759*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_input {
1760*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     index;		/*  Which input */
1761*f80ad8b4SAndroid Build Coastguard Worker 	__u8	     name[32];		/*  Label */
1762*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     type;		/*  Type of input */
1763*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     audioset;		/*  Associated audios (bitfield) */
1764*f80ad8b4SAndroid Build Coastguard Worker 	__u32        tuner;             /*  Tuner index */
1765*f80ad8b4SAndroid Build Coastguard Worker 	v4l2_std_id  std;
1766*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     status;
1767*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     capabilities;
1768*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     reserved[3];
1769*f80ad8b4SAndroid Build Coastguard Worker };
1770*f80ad8b4SAndroid Build Coastguard Worker 
1771*f80ad8b4SAndroid Build Coastguard Worker /*  Values for the 'type' field */
1772*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_TUNER		1
1773*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_CAMERA		2
1774*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_TOUCH		3
1775*f80ad8b4SAndroid Build Coastguard Worker 
1776*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - general */
1777*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_POWER    0x00000001  /* Attached device is off */
1778*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_SIGNAL   0x00000002
1779*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_COLOR    0x00000004
1780*f80ad8b4SAndroid Build Coastguard Worker 
1781*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - sensor orientation */
1782*f80ad8b4SAndroid Build Coastguard Worker /* If sensor is mounted upside down set both bits */
1783*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_HFLIP       0x00000010 /* Frames are flipped horizontally */
1784*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_VFLIP       0x00000020 /* Frames are flipped vertically */
1785*f80ad8b4SAndroid Build Coastguard Worker 
1786*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - analog */
1787*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_H_LOCK   0x00000100  /* No horizontal sync lock */
1788*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_COLOR_KILL  0x00000200  /* Color killer is active */
1789*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_V_LOCK   0x00000400  /* No vertical sync lock */
1790*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_STD_LOCK 0x00000800  /* No standard format lock */
1791*f80ad8b4SAndroid Build Coastguard Worker 
1792*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - digital */
1793*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_SYNC     0x00010000  /* No synchronization lock */
1794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_EQU      0x00020000  /* No equalizer lock */
1795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_CARRIER  0x00040000  /* Carrier recovery failed */
1796*f80ad8b4SAndroid Build Coastguard Worker 
1797*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - VCR and set-top box */
1798*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_MACROVISION 0x01000000  /* Macrovision detected */
1799*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_ACCESS   0x02000000  /* Conditional access denied */
1800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_VTR         0x04000000  /* VTR time constant */
1801*f80ad8b4SAndroid Build Coastguard Worker 
1802*f80ad8b4SAndroid Build Coastguard Worker /* capabilities flags */
1803*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_DV_TIMINGS		0x00000002 /* Supports S_DV_TIMINGS */
1804*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_CUSTOM_TIMINGS	V4L2_IN_CAP_DV_TIMINGS /* For compatibility */
1805*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_STD			0x00000004 /* Supports S_STD */
1806*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_NATIVE_SIZE		0x00000008 /* Supports setting native size */
1807*f80ad8b4SAndroid Build Coastguard Worker 
1808*f80ad8b4SAndroid Build Coastguard Worker /*
1809*f80ad8b4SAndroid Build Coastguard Worker  *	V I D E O   O U T P U T S
1810*f80ad8b4SAndroid Build Coastguard Worker  */
1811*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_output {
1812*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     index;		/*  Which output */
1813*f80ad8b4SAndroid Build Coastguard Worker 	__u8	     name[32];		/*  Label */
1814*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     type;		/*  Type of output */
1815*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     audioset;		/*  Associated audios (bitfield) */
1816*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     modulator;         /*  Associated modulator */
1817*f80ad8b4SAndroid Build Coastguard Worker 	v4l2_std_id  std;
1818*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     capabilities;
1819*f80ad8b4SAndroid Build Coastguard Worker 	__u32	     reserved[3];
1820*f80ad8b4SAndroid Build Coastguard Worker };
1821*f80ad8b4SAndroid Build Coastguard Worker /*  Values for the 'type' field */
1822*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_MODULATOR		1
1823*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_ANALOG			2
1824*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY	3
1825*f80ad8b4SAndroid Build Coastguard Worker 
1826*f80ad8b4SAndroid Build Coastguard Worker /* capabilities flags */
1827*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_DV_TIMINGS		0x00000002 /* Supports S_DV_TIMINGS */
1828*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_CUSTOM_TIMINGS	V4L2_OUT_CAP_DV_TIMINGS /* For compatibility */
1829*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_STD		0x00000004 /* Supports S_STD */
1830*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_NATIVE_SIZE	0x00000008 /* Supports setting native size */
1831*f80ad8b4SAndroid Build Coastguard Worker 
1832*f80ad8b4SAndroid Build Coastguard Worker /*
1833*f80ad8b4SAndroid Build Coastguard Worker  *	C O N T R O L S
1834*f80ad8b4SAndroid Build Coastguard Worker  */
1835*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_control {
1836*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     id;
1837*f80ad8b4SAndroid Build Coastguard Worker 	__s32		     value;
1838*f80ad8b4SAndroid Build Coastguard Worker };
1839*f80ad8b4SAndroid Build Coastguard Worker 
1840*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ext_control {
1841*f80ad8b4SAndroid Build Coastguard Worker 	__u32 id;
1842*f80ad8b4SAndroid Build Coastguard Worker 	__u32 size;
1843*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved2[1];
1844*f80ad8b4SAndroid Build Coastguard Worker 	union {
1845*f80ad8b4SAndroid Build Coastguard Worker 		__s32 value;
1846*f80ad8b4SAndroid Build Coastguard Worker 		__s64 value64;
1847*f80ad8b4SAndroid Build Coastguard Worker 		char __user *string;
1848*f80ad8b4SAndroid Build Coastguard Worker 		__u8 __user *p_u8;
1849*f80ad8b4SAndroid Build Coastguard Worker 		__u16 __user *p_u16;
1850*f80ad8b4SAndroid Build Coastguard Worker 		__u32 __user *p_u32;
1851*f80ad8b4SAndroid Build Coastguard Worker 		__s32 __user *p_s32;
1852*f80ad8b4SAndroid Build Coastguard Worker 		__s64 __user *p_s64;
1853*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_area __user *p_area;
1854*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_sps __user *p_h264_sps;
1855*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_pps __user *p_h264_pps;
1856*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_scaling_matrix __user *p_h264_scaling_matrix;
1857*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_pred_weights __user *p_h264_pred_weights;
1858*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_slice_params __user *p_h264_slice_params;
1859*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_h264_decode_params __user *p_h264_decode_params;
1860*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_fwht_params __user *p_fwht_params;
1861*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_vp8_frame __user *p_vp8_frame;
1862*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_mpeg2_sequence __user *p_mpeg2_sequence;
1863*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_mpeg2_picture __user *p_mpeg2_picture;
1864*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_mpeg2_quantisation __user *p_mpeg2_quantisation;
1865*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_vp9_compressed_hdr __user *p_vp9_compressed_hdr_probs;
1866*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_vp9_frame __user *p_vp9_frame;
1867*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hevc_sps __user *p_hevc_sps;
1868*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hevc_pps __user *p_hevc_pps;
1869*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hevc_slice_params __user *p_hevc_slice_params;
1870*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hevc_scaling_matrix __user *p_hevc_scaling_matrix;
1871*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hevc_decode_params __user *p_hevc_decode_params;
1872*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_av1_sequence __user *p_av1_sequence;
1873*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_av1_tile_group_entry __user *p_av1_tile_group_entry;
1874*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_av1_frame __user *p_av1_frame;
1875*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_av1_film_grain __user *p_av1_film_grain;
1876*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hdr10_cll_info __user *p_hdr10_cll_info;
1877*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_ctrl_hdr10_mastering_display __user *p_hdr10_mastering_display;
1878*f80ad8b4SAndroid Build Coastguard Worker 		void __user *ptr;
1879*f80ad8b4SAndroid Build Coastguard Worker 	} __attribute__ ((packed));
1880*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1881*f80ad8b4SAndroid Build Coastguard Worker 
1882*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ext_controls {
1883*f80ad8b4SAndroid Build Coastguard Worker 	union {
1884*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1885*f80ad8b4SAndroid Build Coastguard Worker 		__u32 ctrl_class;
1886*f80ad8b4SAndroid Build Coastguard Worker #endif
1887*f80ad8b4SAndroid Build Coastguard Worker 		__u32 which;
1888*f80ad8b4SAndroid Build Coastguard Worker 	};
1889*f80ad8b4SAndroid Build Coastguard Worker 	__u32 count;
1890*f80ad8b4SAndroid Build Coastguard Worker 	__u32 error_idx;
1891*f80ad8b4SAndroid Build Coastguard Worker 	__s32 request_fd;
1892*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[1];
1893*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_ext_control *controls;
1894*f80ad8b4SAndroid Build Coastguard Worker };
1895*f80ad8b4SAndroid Build Coastguard Worker 
1896*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID_MASK	  (0x0fffffff)
1897*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1898*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID2CLASS(id)    ((id) & 0x0fff0000UL)
1899*f80ad8b4SAndroid Build Coastguard Worker #endif
1900*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID2WHICH(id)    ((id) & 0x0fff0000UL)
1901*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_DRIVER_PRIV(id) (((id) & 0xffff) >= 0x1000)
1902*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_MAX_DIMS	  (4)
1903*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_CUR_VAL   0
1904*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_DEF_VAL   0x0f000000
1905*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_REQUEST_VAL 0x0f010000
1906*f80ad8b4SAndroid Build Coastguard Worker 
1907*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_ctrl_type {
1908*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_INTEGER	     = 1,
1909*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_BOOLEAN	     = 2,
1910*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_MENU	     = 3,
1911*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_BUTTON	     = 4,
1912*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_INTEGER64     = 5,
1913*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_CTRL_CLASS    = 6,
1914*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_STRING        = 7,
1915*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_BITMASK       = 8,
1916*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_INTEGER_MENU  = 9,
1917*f80ad8b4SAndroid Build Coastguard Worker 
1918*f80ad8b4SAndroid Build Coastguard Worker 	/* Compound types are >= 0x0100 */
1919*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_COMPOUND_TYPES     = 0x0100,
1920*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_U8	     = 0x0100,
1921*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_U16	     = 0x0101,
1922*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_U32	     = 0x0102,
1923*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_AREA          = 0x0106,
1924*f80ad8b4SAndroid Build Coastguard Worker 
1925*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HDR10_CLL_INFO		= 0x0110,
1926*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY	= 0x0111,
1927*f80ad8b4SAndroid Build Coastguard Worker 
1928*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_SPS             = 0x0200,
1929*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_PPS		    = 0x0201,
1930*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_SCALING_MATRIX  = 0x0202,
1931*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_SLICE_PARAMS    = 0x0203,
1932*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_DECODE_PARAMS   = 0x0204,
1933*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_H264_PRED_WEIGHTS    = 0x0205,
1934*f80ad8b4SAndroid Build Coastguard Worker 
1935*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_FWHT_PARAMS	    = 0x0220,
1936*f80ad8b4SAndroid Build Coastguard Worker 
1937*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_VP8_FRAME            = 0x0240,
1938*f80ad8b4SAndroid Build Coastguard Worker 
1939*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_MPEG2_QUANTISATION   = 0x0250,
1940*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_MPEG2_SEQUENCE       = 0x0251,
1941*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_MPEG2_PICTURE        = 0x0252,
1942*f80ad8b4SAndroid Build Coastguard Worker 
1943*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_VP9_COMPRESSED_HDR	= 0x0260,
1944*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_VP9_FRAME		= 0x0261,
1945*f80ad8b4SAndroid Build Coastguard Worker 
1946*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HEVC_SPS			= 0x0270,
1947*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HEVC_PPS			= 0x0271,
1948*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HEVC_SLICE_PARAMS	= 0x0272,
1949*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HEVC_SCALING_MATRIX	= 0x0273,
1950*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_HEVC_DECODE_PARAMS	= 0x0274,
1951*f80ad8b4SAndroid Build Coastguard Worker 
1952*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_AV1_SEQUENCE	    = 0x280,
1953*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_AV1_TILE_GROUP_ENTRY = 0x281,
1954*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_AV1_FRAME	    = 0x282,
1955*f80ad8b4SAndroid Build Coastguard Worker 	V4L2_CTRL_TYPE_AV1_FILM_GRAIN	    = 0x283,
1956*f80ad8b4SAndroid Build Coastguard Worker };
1957*f80ad8b4SAndroid Build Coastguard Worker 
1958*f80ad8b4SAndroid Build Coastguard Worker /*  Used in the VIDIOC_QUERYCTRL ioctl for querying controls */
1959*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_queryctrl {
1960*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     id;
1961*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     type;	/* enum v4l2_ctrl_type */
1962*f80ad8b4SAndroid Build Coastguard Worker 	__u8		     name[32];	/* Whatever */
1963*f80ad8b4SAndroid Build Coastguard Worker 	__s32		     minimum;	/* Note signedness */
1964*f80ad8b4SAndroid Build Coastguard Worker 	__s32		     maximum;
1965*f80ad8b4SAndroid Build Coastguard Worker 	__s32		     step;
1966*f80ad8b4SAndroid Build Coastguard Worker 	__s32		     default_value;
1967*f80ad8b4SAndroid Build Coastguard Worker 	__u32                flags;
1968*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     reserved[2];
1969*f80ad8b4SAndroid Build Coastguard Worker };
1970*f80ad8b4SAndroid Build Coastguard Worker 
1971*f80ad8b4SAndroid Build Coastguard Worker /*  Used in the VIDIOC_QUERY_EXT_CTRL ioctl for querying extended controls */
1972*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_query_ext_ctrl {
1973*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     id;
1974*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     type;
1975*f80ad8b4SAndroid Build Coastguard Worker 	char		     name[32];
1976*f80ad8b4SAndroid Build Coastguard Worker 	__s64		     minimum;
1977*f80ad8b4SAndroid Build Coastguard Worker 	__s64		     maximum;
1978*f80ad8b4SAndroid Build Coastguard Worker 	__u64		     step;
1979*f80ad8b4SAndroid Build Coastguard Worker 	__s64		     default_value;
1980*f80ad8b4SAndroid Build Coastguard Worker 	__u32                flags;
1981*f80ad8b4SAndroid Build Coastguard Worker 	__u32                elem_size;
1982*f80ad8b4SAndroid Build Coastguard Worker 	__u32                elems;
1983*f80ad8b4SAndroid Build Coastguard Worker 	__u32                nr_of_dims;
1984*f80ad8b4SAndroid Build Coastguard Worker 	__u32                dims[V4L2_CTRL_MAX_DIMS];
1985*f80ad8b4SAndroid Build Coastguard Worker 	__u32		     reserved[32];
1986*f80ad8b4SAndroid Build Coastguard Worker };
1987*f80ad8b4SAndroid Build Coastguard Worker 
1988*f80ad8b4SAndroid Build Coastguard Worker /*  Used in the VIDIOC_QUERYMENU ioctl for querying menu items */
1989*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_querymenu {
1990*f80ad8b4SAndroid Build Coastguard Worker 	__u32		id;
1991*f80ad8b4SAndroid Build Coastguard Worker 	__u32		index;
1992*f80ad8b4SAndroid Build Coastguard Worker 	union {
1993*f80ad8b4SAndroid Build Coastguard Worker 		__u8	name[32];	/* Whatever */
1994*f80ad8b4SAndroid Build Coastguard Worker 		__s64	value;
1995*f80ad8b4SAndroid Build Coastguard Worker 	};
1996*f80ad8b4SAndroid Build Coastguard Worker 	__u32		reserved;
1997*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1998*f80ad8b4SAndroid Build Coastguard Worker 
1999*f80ad8b4SAndroid Build Coastguard Worker /*  Control flags  */
2000*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_DISABLED		0x0001
2001*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_GRABBED		0x0002
2002*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_READ_ONLY	0x0004
2003*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_UPDATE		0x0008
2004*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_INACTIVE		0x0010
2005*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_SLIDER		0x0020
2006*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_WRITE_ONLY	0x0040
2007*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_VOLATILE		0x0080
2008*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_HAS_PAYLOAD	0x0100
2009*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_EXECUTE_ON_WRITE	0x0200
2010*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_MODIFY_LAYOUT	0x0400
2011*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_DYNAMIC_ARRAY	0x0800
2012*f80ad8b4SAndroid Build Coastguard Worker 
2013*f80ad8b4SAndroid Build Coastguard Worker /*  Query flags, to be ORed with the control ID */
2014*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_NEXT_CTRL	0x80000000
2015*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_NEXT_COMPOUND	0x40000000
2016*f80ad8b4SAndroid Build Coastguard Worker 
2017*f80ad8b4SAndroid Build Coastguard Worker /*  User-class control IDs defined by V4L2 */
2018*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CID_MAX_CTRLS		1024
2019*f80ad8b4SAndroid Build Coastguard Worker /*  IDs reserved for driver specific controls */
2020*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CID_PRIVATE_BASE		0x08000000
2021*f80ad8b4SAndroid Build Coastguard Worker 
2022*f80ad8b4SAndroid Build Coastguard Worker 
2023*f80ad8b4SAndroid Build Coastguard Worker /*
2024*f80ad8b4SAndroid Build Coastguard Worker  *	T U N I N G
2025*f80ad8b4SAndroid Build Coastguard Worker  */
2026*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_tuner {
2027*f80ad8b4SAndroid Build Coastguard Worker 	__u32                   index;
2028*f80ad8b4SAndroid Build Coastguard Worker 	__u8			name[32];
2029*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;	/* enum v4l2_tuner_type */
2030*f80ad8b4SAndroid Build Coastguard Worker 	__u32			capability;
2031*f80ad8b4SAndroid Build Coastguard Worker 	__u32			rangelow;
2032*f80ad8b4SAndroid Build Coastguard Worker 	__u32			rangehigh;
2033*f80ad8b4SAndroid Build Coastguard Worker 	__u32			rxsubchans;
2034*f80ad8b4SAndroid Build Coastguard Worker 	__u32			audmode;
2035*f80ad8b4SAndroid Build Coastguard Worker 	__s32			signal;
2036*f80ad8b4SAndroid Build Coastguard Worker 	__s32			afc;
2037*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved[4];
2038*f80ad8b4SAndroid Build Coastguard Worker };
2039*f80ad8b4SAndroid Build Coastguard Worker 
2040*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_modulator {
2041*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;
2042*f80ad8b4SAndroid Build Coastguard Worker 	__u8			name[32];
2043*f80ad8b4SAndroid Build Coastguard Worker 	__u32			capability;
2044*f80ad8b4SAndroid Build Coastguard Worker 	__u32			rangelow;
2045*f80ad8b4SAndroid Build Coastguard Worker 	__u32			rangehigh;
2046*f80ad8b4SAndroid Build Coastguard Worker 	__u32			txsubchans;
2047*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;	/* enum v4l2_tuner_type */
2048*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved[3];
2049*f80ad8b4SAndroid Build Coastguard Worker };
2050*f80ad8b4SAndroid Build Coastguard Worker 
2051*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'capability' field */
2052*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LOW		0x0001
2053*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_NORM		0x0002
2054*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_BOUNDED	0x0004
2055*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_WRAP	0x0008
2056*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_STEREO		0x0010
2057*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LANG2		0x0020
2058*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_SAP		0x0020
2059*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LANG1		0x0040
2060*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS		0x0080
2061*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS_BLOCK_IO	0x0100
2062*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS_CONTROLS	0x0200
2063*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_FREQ_BANDS	0x0400
2064*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_PROG_LIM	0x0800
2065*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_1HZ		0x1000
2066*f80ad8b4SAndroid Build Coastguard Worker 
2067*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'rxsubchans' field */
2068*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_MONO		0x0001
2069*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_STEREO		0x0002
2070*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_LANG2		0x0004
2071*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_SAP		0x0004
2072*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_LANG1		0x0008
2073*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_RDS		0x0010
2074*f80ad8b4SAndroid Build Coastguard Worker 
2075*f80ad8b4SAndroid Build Coastguard Worker /*  Values for the 'audmode' field */
2076*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_MONO		0x0000
2077*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_STEREO		0x0001
2078*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG2		0x0002
2079*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_SAP		0x0002
2080*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG1		0x0003
2081*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG1_LANG2	0x0004
2082*f80ad8b4SAndroid Build Coastguard Worker 
2083*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frequency {
2084*f80ad8b4SAndroid Build Coastguard Worker 	__u32	tuner;
2085*f80ad8b4SAndroid Build Coastguard Worker 	__u32	type;	/* enum v4l2_tuner_type */
2086*f80ad8b4SAndroid Build Coastguard Worker 	__u32	frequency;
2087*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[8];
2088*f80ad8b4SAndroid Build Coastguard Worker };
2089*f80ad8b4SAndroid Build Coastguard Worker 
2090*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_VSB	(1 << 1)
2091*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_FM		(1 << 2)
2092*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_AM		(1 << 3)
2093*f80ad8b4SAndroid Build Coastguard Worker 
2094*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frequency_band {
2095*f80ad8b4SAndroid Build Coastguard Worker 	__u32	tuner;
2096*f80ad8b4SAndroid Build Coastguard Worker 	__u32	type;	/* enum v4l2_tuner_type */
2097*f80ad8b4SAndroid Build Coastguard Worker 	__u32	index;
2098*f80ad8b4SAndroid Build Coastguard Worker 	__u32	capability;
2099*f80ad8b4SAndroid Build Coastguard Worker 	__u32	rangelow;
2100*f80ad8b4SAndroid Build Coastguard Worker 	__u32	rangehigh;
2101*f80ad8b4SAndroid Build Coastguard Worker 	__u32	modulation;
2102*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[9];
2103*f80ad8b4SAndroid Build Coastguard Worker };
2104*f80ad8b4SAndroid Build Coastguard Worker 
2105*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_hw_freq_seek {
2106*f80ad8b4SAndroid Build Coastguard Worker 	__u32	tuner;
2107*f80ad8b4SAndroid Build Coastguard Worker 	__u32	type;	/* enum v4l2_tuner_type */
2108*f80ad8b4SAndroid Build Coastguard Worker 	__u32	seek_upward;
2109*f80ad8b4SAndroid Build Coastguard Worker 	__u32	wrap_around;
2110*f80ad8b4SAndroid Build Coastguard Worker 	__u32	spacing;
2111*f80ad8b4SAndroid Build Coastguard Worker 	__u32	rangelow;
2112*f80ad8b4SAndroid Build Coastguard Worker 	__u32	rangehigh;
2113*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[5];
2114*f80ad8b4SAndroid Build Coastguard Worker };
2115*f80ad8b4SAndroid Build Coastguard Worker 
2116*f80ad8b4SAndroid Build Coastguard Worker /*
2117*f80ad8b4SAndroid Build Coastguard Worker  *	R D S
2118*f80ad8b4SAndroid Build Coastguard Worker  */
2119*f80ad8b4SAndroid Build Coastguard Worker 
2120*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rds_data {
2121*f80ad8b4SAndroid Build Coastguard Worker 	__u8	lsb;
2122*f80ad8b4SAndroid Build Coastguard Worker 	__u8	msb;
2123*f80ad8b4SAndroid Build Coastguard Worker 	__u8	block;
2124*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2125*f80ad8b4SAndroid Build Coastguard Worker 
2126*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_MSK	 0x7
2127*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_A	 0
2128*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_B	 1
2129*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_C	 2
2130*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_D	 3
2131*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_C_ALT	 4
2132*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_INVALID	 7
2133*f80ad8b4SAndroid Build Coastguard Worker 
2134*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_CORRECTED 0x40
2135*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_ERROR	 0x80
2136*f80ad8b4SAndroid Build Coastguard Worker 
2137*f80ad8b4SAndroid Build Coastguard Worker /*
2138*f80ad8b4SAndroid Build Coastguard Worker  *	A U D I O
2139*f80ad8b4SAndroid Build Coastguard Worker  */
2140*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_audio {
2141*f80ad8b4SAndroid Build Coastguard Worker 	__u32	index;
2142*f80ad8b4SAndroid Build Coastguard Worker 	__u8	name[32];
2143*f80ad8b4SAndroid Build Coastguard Worker 	__u32	capability;
2144*f80ad8b4SAndroid Build Coastguard Worker 	__u32	mode;
2145*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[2];
2146*f80ad8b4SAndroid Build Coastguard Worker };
2147*f80ad8b4SAndroid Build Coastguard Worker 
2148*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'capability' field */
2149*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDCAP_STEREO		0x00001
2150*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDCAP_AVL			0x00002
2151*f80ad8b4SAndroid Build Coastguard Worker 
2152*f80ad8b4SAndroid Build Coastguard Worker /*  Flags for the 'mode' field */
2153*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDMODE_AVL		0x00001
2154*f80ad8b4SAndroid Build Coastguard Worker 
2155*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_audioout {
2156*f80ad8b4SAndroid Build Coastguard Worker 	__u32	index;
2157*f80ad8b4SAndroid Build Coastguard Worker 	__u8	name[32];
2158*f80ad8b4SAndroid Build Coastguard Worker 	__u32	capability;
2159*f80ad8b4SAndroid Build Coastguard Worker 	__u32	mode;
2160*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[2];
2161*f80ad8b4SAndroid Build Coastguard Worker };
2162*f80ad8b4SAndroid Build Coastguard Worker 
2163*f80ad8b4SAndroid Build Coastguard Worker /*
2164*f80ad8b4SAndroid Build Coastguard Worker  *	M P E G   S E R V I C E S
2165*f80ad8b4SAndroid Build Coastguard Worker  */
2166*f80ad8b4SAndroid Build Coastguard Worker #if 1
2167*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_I    (0)
2168*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_P    (1)
2169*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_B    (2)
2170*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_MASK (0xf)
2171*f80ad8b4SAndroid Build Coastguard Worker 
2172*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enc_idx_entry {
2173*f80ad8b4SAndroid Build Coastguard Worker 	__u64 offset;
2174*f80ad8b4SAndroid Build Coastguard Worker 	__u64 pts;
2175*f80ad8b4SAndroid Build Coastguard Worker 	__u32 length;
2176*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2177*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[2];
2178*f80ad8b4SAndroid Build Coastguard Worker };
2179*f80ad8b4SAndroid Build Coastguard Worker 
2180*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_ENTRIES (64)
2181*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enc_idx {
2182*f80ad8b4SAndroid Build Coastguard Worker 	__u32 entries;
2183*f80ad8b4SAndroid Build Coastguard Worker 	__u32 entries_cap;
2184*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[4];
2185*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_enc_idx_entry entry[V4L2_ENC_IDX_ENTRIES];
2186*f80ad8b4SAndroid Build Coastguard Worker };
2187*f80ad8b4SAndroid Build Coastguard Worker 
2188*f80ad8b4SAndroid Build Coastguard Worker 
2189*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_START      (0)
2190*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_STOP       (1)
2191*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_PAUSE      (2)
2192*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_RESUME     (3)
2193*f80ad8b4SAndroid Build Coastguard Worker 
2194*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_ENC_CMD_STOP */
2195*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_STOP_AT_GOP_END    (1 << 0)
2196*f80ad8b4SAndroid Build Coastguard Worker 
2197*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_encoder_cmd {
2198*f80ad8b4SAndroid Build Coastguard Worker 	__u32 cmd;
2199*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2200*f80ad8b4SAndroid Build Coastguard Worker 	union {
2201*f80ad8b4SAndroid Build Coastguard Worker 		struct {
2202*f80ad8b4SAndroid Build Coastguard Worker 			__u32 data[8];
2203*f80ad8b4SAndroid Build Coastguard Worker 		} raw;
2204*f80ad8b4SAndroid Build Coastguard Worker 	};
2205*f80ad8b4SAndroid Build Coastguard Worker };
2206*f80ad8b4SAndroid Build Coastguard Worker 
2207*f80ad8b4SAndroid Build Coastguard Worker /* Decoder commands */
2208*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_START       (0)
2209*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP        (1)
2210*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_PAUSE       (2)
2211*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_RESUME      (3)
2212*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_FLUSH       (4)
2213*f80ad8b4SAndroid Build Coastguard Worker 
2214*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_START */
2215*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_START_MUTE_AUDIO	(1 << 0)
2216*f80ad8b4SAndroid Build Coastguard Worker 
2217*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_PAUSE */
2218*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_PAUSE_TO_BLACK	(1 << 0)
2219*f80ad8b4SAndroid Build Coastguard Worker 
2220*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_STOP */
2221*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP_TO_BLACK	(1 << 0)
2222*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP_IMMEDIATELY	(1 << 1)
2223*f80ad8b4SAndroid Build Coastguard Worker 
2224*f80ad8b4SAndroid Build Coastguard Worker /* Play format requirements (returned by the driver): */
2225*f80ad8b4SAndroid Build Coastguard Worker 
2226*f80ad8b4SAndroid Build Coastguard Worker /* The decoder has no special format requirements */
2227*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_START_FMT_NONE		(0)
2228*f80ad8b4SAndroid Build Coastguard Worker /* The decoder requires full GOPs */
2229*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_START_FMT_GOP		(1)
2230*f80ad8b4SAndroid Build Coastguard Worker 
2231*f80ad8b4SAndroid Build Coastguard Worker /* The structure must be zeroed before use by the application
2232*f80ad8b4SAndroid Build Coastguard Worker    This ensures it can be extended safely in the future. */
2233*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_decoder_cmd {
2234*f80ad8b4SAndroid Build Coastguard Worker 	__u32 cmd;
2235*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2236*f80ad8b4SAndroid Build Coastguard Worker 	union {
2237*f80ad8b4SAndroid Build Coastguard Worker 		struct {
2238*f80ad8b4SAndroid Build Coastguard Worker 			__u64 pts;
2239*f80ad8b4SAndroid Build Coastguard Worker 		} stop;
2240*f80ad8b4SAndroid Build Coastguard Worker 
2241*f80ad8b4SAndroid Build Coastguard Worker 		struct {
2242*f80ad8b4SAndroid Build Coastguard Worker 			/* 0 or 1000 specifies normal speed,
2243*f80ad8b4SAndroid Build Coastguard Worker 			   1 specifies forward single stepping,
2244*f80ad8b4SAndroid Build Coastguard Worker 			   -1 specifies backward single stepping,
2245*f80ad8b4SAndroid Build Coastguard Worker 			   >1: playback at speed/1000 of the normal speed,
2246*f80ad8b4SAndroid Build Coastguard Worker 			   <-1: reverse playback at (-speed/1000) of the normal speed. */
2247*f80ad8b4SAndroid Build Coastguard Worker 			__s32 speed;
2248*f80ad8b4SAndroid Build Coastguard Worker 			__u32 format;
2249*f80ad8b4SAndroid Build Coastguard Worker 		} start;
2250*f80ad8b4SAndroid Build Coastguard Worker 
2251*f80ad8b4SAndroid Build Coastguard Worker 		struct {
2252*f80ad8b4SAndroid Build Coastguard Worker 			__u32 data[16];
2253*f80ad8b4SAndroid Build Coastguard Worker 		} raw;
2254*f80ad8b4SAndroid Build Coastguard Worker 	};
2255*f80ad8b4SAndroid Build Coastguard Worker };
2256*f80ad8b4SAndroid Build Coastguard Worker #endif
2257*f80ad8b4SAndroid Build Coastguard Worker 
2258*f80ad8b4SAndroid Build Coastguard Worker 
2259*f80ad8b4SAndroid Build Coastguard Worker /*
2260*f80ad8b4SAndroid Build Coastguard Worker  *	D A T A   S E R V I C E S   ( V B I )
2261*f80ad8b4SAndroid Build Coastguard Worker  *
2262*f80ad8b4SAndroid Build Coastguard Worker  *	Data services API by Michael Schimek
2263*f80ad8b4SAndroid Build Coastguard Worker  */
2264*f80ad8b4SAndroid Build Coastguard Worker 
2265*f80ad8b4SAndroid Build Coastguard Worker /* Raw VBI */
2266*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_vbi_format {
2267*f80ad8b4SAndroid Build Coastguard Worker 	__u32	sampling_rate;		/* in 1 Hz */
2268*f80ad8b4SAndroid Build Coastguard Worker 	__u32	offset;
2269*f80ad8b4SAndroid Build Coastguard Worker 	__u32	samples_per_line;
2270*f80ad8b4SAndroid Build Coastguard Worker 	__u32	sample_format;		/* V4L2_PIX_FMT_* */
2271*f80ad8b4SAndroid Build Coastguard Worker 	__s32	start[2];
2272*f80ad8b4SAndroid Build Coastguard Worker 	__u32	count[2];
2273*f80ad8b4SAndroid Build Coastguard Worker 	__u32	flags;			/* V4L2_VBI_* */
2274*f80ad8b4SAndroid Build Coastguard Worker 	__u32	reserved[2];		/* must be zero */
2275*f80ad8b4SAndroid Build Coastguard Worker };
2276*f80ad8b4SAndroid Build Coastguard Worker 
2277*f80ad8b4SAndroid Build Coastguard Worker /*  VBI flags  */
2278*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_UNSYNC		(1 << 0)
2279*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_INTERLACED	(1 << 1)
2280*f80ad8b4SAndroid Build Coastguard Worker 
2281*f80ad8b4SAndroid Build Coastguard Worker /* ITU-R start lines for each field */
2282*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_525_F1_START (1)
2283*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_525_F2_START (264)
2284*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_625_F1_START (1)
2285*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_625_F2_START (314)
2286*f80ad8b4SAndroid Build Coastguard Worker 
2287*f80ad8b4SAndroid Build Coastguard Worker /* Sliced VBI
2288*f80ad8b4SAndroid Build Coastguard Worker  *
2289*f80ad8b4SAndroid Build Coastguard Worker  *    This implements is a proposal V4L2 API to allow SLICED VBI
2290*f80ad8b4SAndroid Build Coastguard Worker  * required for some hardware encoders. It should change without
2291*f80ad8b4SAndroid Build Coastguard Worker  * notice in the definitive implementation.
2292*f80ad8b4SAndroid Build Coastguard Worker  */
2293*f80ad8b4SAndroid Build Coastguard Worker 
2294*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_format {
2295*f80ad8b4SAndroid Build Coastguard Worker 	__u16   service_set;
2296*f80ad8b4SAndroid Build Coastguard Worker 	/* service_lines[0][...] specifies lines 0-23 (1-23 used) of the first field
2297*f80ad8b4SAndroid Build Coastguard Worker 	   service_lines[1][...] specifies lines 0-23 (1-23 used) of the second field
2298*f80ad8b4SAndroid Build Coastguard Worker 				 (equals frame lines 313-336 for 625 line video
2299*f80ad8b4SAndroid Build Coastguard Worker 				  standards, 263-286 for 525 line standards) */
2300*f80ad8b4SAndroid Build Coastguard Worker 	__u16   service_lines[2][24];
2301*f80ad8b4SAndroid Build Coastguard Worker 	__u32   io_size;
2302*f80ad8b4SAndroid Build Coastguard Worker 	__u32   reserved[2];            /* must be zero */
2303*f80ad8b4SAndroid Build Coastguard Worker };
2304*f80ad8b4SAndroid Build Coastguard Worker 
2305*f80ad8b4SAndroid Build Coastguard Worker /* Teletext World System Teletext
2306*f80ad8b4SAndroid Build Coastguard Worker    (WST), defined on ITU-R BT.653-2 */
2307*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_TELETEXT_B          (0x0001)
2308*f80ad8b4SAndroid Build Coastguard Worker /* Video Program System, defined on ETS 300 231*/
2309*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VPS                 (0x0400)
2310*f80ad8b4SAndroid Build Coastguard Worker /* Closed Caption, defined on EIA-608 */
2311*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_CAPTION_525         (0x1000)
2312*f80ad8b4SAndroid Build Coastguard Worker /* Wide Screen System, defined on ITU-R BT1119.1 */
2313*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_WSS_625             (0x4000)
2314*f80ad8b4SAndroid Build Coastguard Worker 
2315*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VBI_525             (V4L2_SLICED_CAPTION_525)
2316*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VBI_625             (V4L2_SLICED_TELETEXT_B | V4L2_SLICED_VPS | V4L2_SLICED_WSS_625)
2317*f80ad8b4SAndroid Build Coastguard Worker 
2318*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_cap {
2319*f80ad8b4SAndroid Build Coastguard Worker 	__u16   service_set;
2320*f80ad8b4SAndroid Build Coastguard Worker 	/* service_lines[0][...] specifies lines 0-23 (1-23 used) of the first field
2321*f80ad8b4SAndroid Build Coastguard Worker 	   service_lines[1][...] specifies lines 0-23 (1-23 used) of the second field
2322*f80ad8b4SAndroid Build Coastguard Worker 				 (equals frame lines 313-336 for 625 line video
2323*f80ad8b4SAndroid Build Coastguard Worker 				  standards, 263-286 for 525 line standards) */
2324*f80ad8b4SAndroid Build Coastguard Worker 	__u16   service_lines[2][24];
2325*f80ad8b4SAndroid Build Coastguard Worker 	__u32	type;		/* enum v4l2_buf_type */
2326*f80ad8b4SAndroid Build Coastguard Worker 	__u32   reserved[3];    /* must be 0 */
2327*f80ad8b4SAndroid Build Coastguard Worker };
2328*f80ad8b4SAndroid Build Coastguard Worker 
2329*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_data {
2330*f80ad8b4SAndroid Build Coastguard Worker 	__u32   id;
2331*f80ad8b4SAndroid Build Coastguard Worker 	__u32   field;          /* 0: first field, 1: second field */
2332*f80ad8b4SAndroid Build Coastguard Worker 	__u32   line;           /* 1-23 */
2333*f80ad8b4SAndroid Build Coastguard Worker 	__u32   reserved;       /* must be 0 */
2334*f80ad8b4SAndroid Build Coastguard Worker 	__u8    data[48];
2335*f80ad8b4SAndroid Build Coastguard Worker };
2336*f80ad8b4SAndroid Build Coastguard Worker 
2337*f80ad8b4SAndroid Build Coastguard Worker /*
2338*f80ad8b4SAndroid Build Coastguard Worker  * Sliced VBI data inserted into MPEG Streams
2339*f80ad8b4SAndroid Build Coastguard Worker  */
2340*f80ad8b4SAndroid Build Coastguard Worker 
2341*f80ad8b4SAndroid Build Coastguard Worker /*
2342*f80ad8b4SAndroid Build Coastguard Worker  * V4L2_MPEG_STREAM_VBI_FMT_IVTV:
2343*f80ad8b4SAndroid Build Coastguard Worker  *
2344*f80ad8b4SAndroid Build Coastguard Worker  * Structure of payload contained in an MPEG 2 Private Stream 1 PES Packet in an
2345*f80ad8b4SAndroid Build Coastguard Worker  * MPEG-2 Program Pack that contains V4L2_MPEG_STREAM_VBI_FMT_IVTV Sliced VBI
2346*f80ad8b4SAndroid Build Coastguard Worker  * data
2347*f80ad8b4SAndroid Build Coastguard Worker  *
2348*f80ad8b4SAndroid Build Coastguard Worker  * Note, the MPEG-2 Program Pack and Private Stream 1 PES packet header
2349*f80ad8b4SAndroid Build Coastguard Worker  * definitions are not included here.  See the MPEG-2 specifications for details
2350*f80ad8b4SAndroid Build Coastguard Worker  * on these headers.
2351*f80ad8b4SAndroid Build Coastguard Worker  */
2352*f80ad8b4SAndroid Build Coastguard Worker 
2353*f80ad8b4SAndroid Build Coastguard Worker /* Line type IDs */
2354*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_TELETEXT_B     (1)
2355*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_CAPTION_525    (4)
2356*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_WSS_625        (5)
2357*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_VPS            (7)
2358*f80ad8b4SAndroid Build Coastguard Worker 
2359*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0_line {
2360*f80ad8b4SAndroid Build Coastguard Worker 	__u8 id;	/* One of V4L2_MPEG_VBI_IVTV_* above */
2361*f80ad8b4SAndroid Build Coastguard Worker 	__u8 data[42];	/* Sliced VBI data for the line */
2362*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2363*f80ad8b4SAndroid Build Coastguard Worker 
2364*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0 {
2365*f80ad8b4SAndroid Build Coastguard Worker 	__le32 linemask[2]; /* Bitmasks of VBI service lines present */
2366*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_mpeg_vbi_itv0_line line[35];
2367*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2368*f80ad8b4SAndroid Build Coastguard Worker 
2369*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_ITV0 {
2370*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_mpeg_vbi_itv0_line line[36];
2371*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2372*f80ad8b4SAndroid Build Coastguard Worker 
2373*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_MAGIC0	"itv0"
2374*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_MAGIC1	"ITV0"
2375*f80ad8b4SAndroid Build Coastguard Worker 
2376*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_fmt_ivtv {
2377*f80ad8b4SAndroid Build Coastguard Worker 	__u8 magic[4];
2378*f80ad8b4SAndroid Build Coastguard Worker 	union {
2379*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_mpeg_vbi_itv0 itv0;
2380*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_mpeg_vbi_ITV0 ITV0;
2381*f80ad8b4SAndroid Build Coastguard Worker 	};
2382*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2383*f80ad8b4SAndroid Build Coastguard Worker 
2384*f80ad8b4SAndroid Build Coastguard Worker /*
2385*f80ad8b4SAndroid Build Coastguard Worker  *	A G G R E G A T E   S T R U C T U R E S
2386*f80ad8b4SAndroid Build Coastguard Worker  */
2387*f80ad8b4SAndroid Build Coastguard Worker 
2388*f80ad8b4SAndroid Build Coastguard Worker /**
2389*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_plane_pix_format - additional, per-plane format definition
2390*f80ad8b4SAndroid Build Coastguard Worker  * @sizeimage:		maximum size in bytes required for data, for which
2391*f80ad8b4SAndroid Build Coastguard Worker  *			this plane will be used
2392*f80ad8b4SAndroid Build Coastguard Worker  * @bytesperline:	distance in bytes between the leftmost pixels in two
2393*f80ad8b4SAndroid Build Coastguard Worker  *			adjacent lines
2394*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:		drivers and applications must zero this array
2395*f80ad8b4SAndroid Build Coastguard Worker  */
2396*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane_pix_format {
2397*f80ad8b4SAndroid Build Coastguard Worker 	__u32		sizeimage;
2398*f80ad8b4SAndroid Build Coastguard Worker 	__u32		bytesperline;
2399*f80ad8b4SAndroid Build Coastguard Worker 	__u16		reserved[6];
2400*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2401*f80ad8b4SAndroid Build Coastguard Worker 
2402*f80ad8b4SAndroid Build Coastguard Worker /**
2403*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_pix_format_mplane - multiplanar format definition
2404*f80ad8b4SAndroid Build Coastguard Worker  * @width:		image width in pixels
2405*f80ad8b4SAndroid Build Coastguard Worker  * @height:		image height in pixels
2406*f80ad8b4SAndroid Build Coastguard Worker  * @pixelformat:	little endian four character code (fourcc)
2407*f80ad8b4SAndroid Build Coastguard Worker  * @field:		enum v4l2_field; field order (for interlaced video)
2408*f80ad8b4SAndroid Build Coastguard Worker  * @colorspace:		enum v4l2_colorspace; supplemental to pixelformat
2409*f80ad8b4SAndroid Build Coastguard Worker  * @plane_fmt:		per-plane information
2410*f80ad8b4SAndroid Build Coastguard Worker  * @num_planes:		number of planes for this format
2411*f80ad8b4SAndroid Build Coastguard Worker  * @flags:		format flags (V4L2_PIX_FMT_FLAG_*)
2412*f80ad8b4SAndroid Build Coastguard Worker  * @ycbcr_enc:		enum v4l2_ycbcr_encoding, Y'CbCr encoding
2413*f80ad8b4SAndroid Build Coastguard Worker  * @hsv_enc:		enum v4l2_hsv_encoding, HSV encoding
2414*f80ad8b4SAndroid Build Coastguard Worker  * @quantization:	enum v4l2_quantization, colorspace quantization
2415*f80ad8b4SAndroid Build Coastguard Worker  * @xfer_func:		enum v4l2_xfer_func, colorspace transfer function
2416*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:		drivers and applications must zero this array
2417*f80ad8b4SAndroid Build Coastguard Worker  */
2418*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format_mplane {
2419*f80ad8b4SAndroid Build Coastguard Worker 	__u32				width;
2420*f80ad8b4SAndroid Build Coastguard Worker 	__u32				height;
2421*f80ad8b4SAndroid Build Coastguard Worker 	__u32				pixelformat;
2422*f80ad8b4SAndroid Build Coastguard Worker 	__u32				field;
2423*f80ad8b4SAndroid Build Coastguard Worker 	__u32				colorspace;
2424*f80ad8b4SAndroid Build Coastguard Worker 
2425*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_plane_pix_format	plane_fmt[VIDEO_MAX_PLANES];
2426*f80ad8b4SAndroid Build Coastguard Worker 	__u8				num_planes;
2427*f80ad8b4SAndroid Build Coastguard Worker 	__u8				flags;
2428*f80ad8b4SAndroid Build Coastguard Worker 	 union {
2429*f80ad8b4SAndroid Build Coastguard Worker 		__u8				ycbcr_enc;
2430*f80ad8b4SAndroid Build Coastguard Worker 		__u8				hsv_enc;
2431*f80ad8b4SAndroid Build Coastguard Worker 	};
2432*f80ad8b4SAndroid Build Coastguard Worker 	__u8				quantization;
2433*f80ad8b4SAndroid Build Coastguard Worker 	__u8				xfer_func;
2434*f80ad8b4SAndroid Build Coastguard Worker 	__u8				reserved[7];
2435*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2436*f80ad8b4SAndroid Build Coastguard Worker 
2437*f80ad8b4SAndroid Build Coastguard Worker /**
2438*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_sdr_format - SDR format definition
2439*f80ad8b4SAndroid Build Coastguard Worker  * @pixelformat:	little endian four character code (fourcc)
2440*f80ad8b4SAndroid Build Coastguard Worker  * @buffersize:		maximum size in bytes required for data
2441*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:		drivers and applications must zero this array
2442*f80ad8b4SAndroid Build Coastguard Worker  */
2443*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sdr_format {
2444*f80ad8b4SAndroid Build Coastguard Worker 	__u32				pixelformat;
2445*f80ad8b4SAndroid Build Coastguard Worker 	__u32				buffersize;
2446*f80ad8b4SAndroid Build Coastguard Worker 	__u8				reserved[24];
2447*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2448*f80ad8b4SAndroid Build Coastguard Worker 
2449*f80ad8b4SAndroid Build Coastguard Worker /**
2450*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_meta_format - metadata format definition
2451*f80ad8b4SAndroid Build Coastguard Worker  * @dataformat:		little endian four character code (fourcc)
2452*f80ad8b4SAndroid Build Coastguard Worker  * @buffersize:		maximum size in bytes required for data
2453*f80ad8b4SAndroid Build Coastguard Worker  * @width:		number of data units of data per line (valid for line
2454*f80ad8b4SAndroid Build Coastguard Worker  *			based formats only, see format documentation)
2455*f80ad8b4SAndroid Build Coastguard Worker  * @height:		number of lines of data per buffer (valid for line based
2456*f80ad8b4SAndroid Build Coastguard Worker  *			formats only)
2457*f80ad8b4SAndroid Build Coastguard Worker  * @bytesperline:	offset between the beginnings of two adjacent lines in
2458*f80ad8b4SAndroid Build Coastguard Worker  *			bytes (valid for line based formats only)
2459*f80ad8b4SAndroid Build Coastguard Worker  */
2460*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_meta_format {
2461*f80ad8b4SAndroid Build Coastguard Worker 	__u32				dataformat;
2462*f80ad8b4SAndroid Build Coastguard Worker 	__u32				buffersize;
2463*f80ad8b4SAndroid Build Coastguard Worker 	__u32				width;
2464*f80ad8b4SAndroid Build Coastguard Worker 	__u32				height;
2465*f80ad8b4SAndroid Build Coastguard Worker 	__u32				bytesperline;
2466*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2467*f80ad8b4SAndroid Build Coastguard Worker 
2468*f80ad8b4SAndroid Build Coastguard Worker /**
2469*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_format - stream data format
2470*f80ad8b4SAndroid Build Coastguard Worker  * @type:		enum v4l2_buf_type; type of the data stream
2471*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.pix:		definition of an image format
2472*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.pix_mp:		definition of a multiplanar image format
2473*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.win:		definition of an overlaid image
2474*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.vbi:		raw VBI capture or output parameters
2475*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.sliced:		sliced VBI capture or output parameters
2476*f80ad8b4SAndroid Build Coastguard Worker  * @fmt.raw_data:	placeholder for future extensions and custom formats
2477*f80ad8b4SAndroid Build Coastguard Worker  * @fmt:		union of @pix, @pix_mp, @win, @vbi, @sliced, @sdr,
2478*f80ad8b4SAndroid Build Coastguard Worker  *			@meta and @raw_data
2479*f80ad8b4SAndroid Build Coastguard Worker  */
2480*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_format {
2481*f80ad8b4SAndroid Build Coastguard Worker 	__u32	 type;
2482*f80ad8b4SAndroid Build Coastguard Worker 	union {
2483*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_pix_format		pix;     /* V4L2_BUF_TYPE_VIDEO_CAPTURE */
2484*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_pix_format_mplane	pix_mp;  /* V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE */
2485*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_window		win;     /* V4L2_BUF_TYPE_VIDEO_OVERLAY */
2486*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_vbi_format		vbi;     /* V4L2_BUF_TYPE_VBI_CAPTURE */
2487*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_sliced_vbi_format	sliced;  /* V4L2_BUF_TYPE_SLICED_VBI_CAPTURE */
2488*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_sdr_format		sdr;     /* V4L2_BUF_TYPE_SDR_CAPTURE */
2489*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_meta_format		meta;    /* V4L2_BUF_TYPE_META_CAPTURE */
2490*f80ad8b4SAndroid Build Coastguard Worker 		__u8	raw_data[200];                   /* user-defined */
2491*f80ad8b4SAndroid Build Coastguard Worker 	} fmt;
2492*f80ad8b4SAndroid Build Coastguard Worker };
2493*f80ad8b4SAndroid Build Coastguard Worker 
2494*f80ad8b4SAndroid Build Coastguard Worker /*	Stream type-dependent parameters
2495*f80ad8b4SAndroid Build Coastguard Worker  */
2496*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_streamparm {
2497*f80ad8b4SAndroid Build Coastguard Worker 	__u32	 type;			/* enum v4l2_buf_type */
2498*f80ad8b4SAndroid Build Coastguard Worker 	union {
2499*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_captureparm	capture;
2500*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_outputparm	output;
2501*f80ad8b4SAndroid Build Coastguard Worker 		__u8	raw_data[200];  /* user-defined */
2502*f80ad8b4SAndroid Build Coastguard Worker 	} parm;
2503*f80ad8b4SAndroid Build Coastguard Worker };
2504*f80ad8b4SAndroid Build Coastguard Worker 
2505*f80ad8b4SAndroid Build Coastguard Worker /*
2506*f80ad8b4SAndroid Build Coastguard Worker  *	E V E N T S
2507*f80ad8b4SAndroid Build Coastguard Worker  */
2508*f80ad8b4SAndroid Build Coastguard Worker 
2509*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_ALL				0
2510*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_VSYNC			1
2511*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_EOS				2
2512*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL				3
2513*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_FRAME_SYNC			4
2514*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SOURCE_CHANGE		5
2515*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_MOTION_DET			6
2516*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_PRIVATE_START		0x08000000
2517*f80ad8b4SAndroid Build Coastguard Worker 
2518*f80ad8b4SAndroid Build Coastguard Worker /* Payload for V4L2_EVENT_VSYNC */
2519*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_vsync {
2520*f80ad8b4SAndroid Build Coastguard Worker 	/* Can be V4L2_FIELD_ANY, _NONE, _TOP or _BOTTOM */
2521*f80ad8b4SAndroid Build Coastguard Worker 	__u8 field;
2522*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2523*f80ad8b4SAndroid Build Coastguard Worker 
2524*f80ad8b4SAndroid Build Coastguard Worker /* Payload for V4L2_EVENT_CTRL */
2525*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_VALUE		(1 << 0)
2526*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_FLAGS		(1 << 1)
2527*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_RANGE		(1 << 2)
2528*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_DIMENSIONS		(1 << 3)
2529*f80ad8b4SAndroid Build Coastguard Worker 
2530*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_ctrl {
2531*f80ad8b4SAndroid Build Coastguard Worker 	__u32 changes;
2532*f80ad8b4SAndroid Build Coastguard Worker 	__u32 type;
2533*f80ad8b4SAndroid Build Coastguard Worker 	union {
2534*f80ad8b4SAndroid Build Coastguard Worker 		__s32 value;
2535*f80ad8b4SAndroid Build Coastguard Worker 		__s64 value64;
2536*f80ad8b4SAndroid Build Coastguard Worker 	};
2537*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2538*f80ad8b4SAndroid Build Coastguard Worker 	__s32 minimum;
2539*f80ad8b4SAndroid Build Coastguard Worker 	__s32 maximum;
2540*f80ad8b4SAndroid Build Coastguard Worker 	__s32 step;
2541*f80ad8b4SAndroid Build Coastguard Worker 	__s32 default_value;
2542*f80ad8b4SAndroid Build Coastguard Worker };
2543*f80ad8b4SAndroid Build Coastguard Worker 
2544*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_frame_sync {
2545*f80ad8b4SAndroid Build Coastguard Worker 	__u32 frame_sequence;
2546*f80ad8b4SAndroid Build Coastguard Worker };
2547*f80ad8b4SAndroid Build Coastguard Worker 
2548*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SRC_CH_RESOLUTION		(1 << 0)
2549*f80ad8b4SAndroid Build Coastguard Worker 
2550*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_src_change {
2551*f80ad8b4SAndroid Build Coastguard Worker 	__u32 changes;
2552*f80ad8b4SAndroid Build Coastguard Worker };
2553*f80ad8b4SAndroid Build Coastguard Worker 
2554*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ	(1 << 0)
2555*f80ad8b4SAndroid Build Coastguard Worker 
2556*f80ad8b4SAndroid Build Coastguard Worker /**
2557*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_event_motion_det - motion detection event
2558*f80ad8b4SAndroid Build Coastguard Worker  * @flags:             if V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ is set, then the
2559*f80ad8b4SAndroid Build Coastguard Worker  *                     frame_sequence field is valid.
2560*f80ad8b4SAndroid Build Coastguard Worker  * @frame_sequence:    the frame sequence number associated with this event.
2561*f80ad8b4SAndroid Build Coastguard Worker  * @region_mask:       which regions detected motion.
2562*f80ad8b4SAndroid Build Coastguard Worker  */
2563*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_motion_det {
2564*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2565*f80ad8b4SAndroid Build Coastguard Worker 	__u32 frame_sequence;
2566*f80ad8b4SAndroid Build Coastguard Worker 	__u32 region_mask;
2567*f80ad8b4SAndroid Build Coastguard Worker };
2568*f80ad8b4SAndroid Build Coastguard Worker 
2569*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event {
2570*f80ad8b4SAndroid Build Coastguard Worker 	__u32				type;
2571*f80ad8b4SAndroid Build Coastguard Worker 	union {
2572*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_event_vsync		vsync;
2573*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_event_ctrl		ctrl;
2574*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_event_frame_sync	frame_sync;
2575*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_event_src_change	src_change;
2576*f80ad8b4SAndroid Build Coastguard Worker 		struct v4l2_event_motion_det	motion_det;
2577*f80ad8b4SAndroid Build Coastguard Worker 		__u8				data[64];
2578*f80ad8b4SAndroid Build Coastguard Worker 	} u;
2579*f80ad8b4SAndroid Build Coastguard Worker 	__u32				pending;
2580*f80ad8b4SAndroid Build Coastguard Worker 	__u32				sequence;
2581*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
2582*f80ad8b4SAndroid Build Coastguard Worker 	struct __kernel_timespec	timestamp;
2583*f80ad8b4SAndroid Build Coastguard Worker #else
2584*f80ad8b4SAndroid Build Coastguard Worker 	struct timespec			timestamp;
2585*f80ad8b4SAndroid Build Coastguard Worker #endif
2586*f80ad8b4SAndroid Build Coastguard Worker 	__u32				id;
2587*f80ad8b4SAndroid Build Coastguard Worker 	__u32				reserved[8];
2588*f80ad8b4SAndroid Build Coastguard Worker };
2589*f80ad8b4SAndroid Build Coastguard Worker 
2590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SUB_FL_SEND_INITIAL		(1 << 0)
2591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK	(1 << 1)
2592*f80ad8b4SAndroid Build Coastguard Worker 
2593*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_subscription {
2594*f80ad8b4SAndroid Build Coastguard Worker 	__u32				type;
2595*f80ad8b4SAndroid Build Coastguard Worker 	__u32				id;
2596*f80ad8b4SAndroid Build Coastguard Worker 	__u32				flags;
2597*f80ad8b4SAndroid Build Coastguard Worker 	__u32				reserved[5];
2598*f80ad8b4SAndroid Build Coastguard Worker };
2599*f80ad8b4SAndroid Build Coastguard Worker 
2600*f80ad8b4SAndroid Build Coastguard Worker /*
2601*f80ad8b4SAndroid Build Coastguard Worker  *	A D V A N C E D   D E B U G G I N G
2602*f80ad8b4SAndroid Build Coastguard Worker  *
2603*f80ad8b4SAndroid Build Coastguard Worker  *	NOTE: EXPERIMENTAL API, NEVER RELY ON THIS IN APPLICATIONS!
2604*f80ad8b4SAndroid Build Coastguard Worker  *	FOR DEBUGGING, TESTING AND INTERNAL USE ONLY!
2605*f80ad8b4SAndroid Build Coastguard Worker  */
2606*f80ad8b4SAndroid Build Coastguard Worker 
2607*f80ad8b4SAndroid Build Coastguard Worker /* VIDIOC_DBG_G_REGISTER and VIDIOC_DBG_S_REGISTER */
2608*f80ad8b4SAndroid Build Coastguard Worker 
2609*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_BRIDGE      0  /* Match against chip ID on the bridge (0 for the bridge) */
2610*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_SUBDEV      4  /* Match against subdev index */
2611*f80ad8b4SAndroid Build Coastguard Worker 
2612*f80ad8b4SAndroid Build Coastguard Worker /* The following four defines are no longer in use */
2613*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_HOST V4L2_CHIP_MATCH_BRIDGE
2614*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_I2C_DRIVER  1  /* Match against I2C driver name */
2615*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_I2C_ADDR    2  /* Match against I2C 7-bit address */
2616*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_AC97        3  /* Match against ancillary AC97 chip */
2617*f80ad8b4SAndroid Build Coastguard Worker 
2618*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_match {
2619*f80ad8b4SAndroid Build Coastguard Worker 	__u32 type; /* Match type */
2620*f80ad8b4SAndroid Build Coastguard Worker 	union {     /* Match this chip, meaning determined by type */
2621*f80ad8b4SAndroid Build Coastguard Worker 		__u32 addr;
2622*f80ad8b4SAndroid Build Coastguard Worker 		char name[32];
2623*f80ad8b4SAndroid Build Coastguard Worker 	};
2624*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2625*f80ad8b4SAndroid Build Coastguard Worker 
2626*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_register {
2627*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_dbg_match match;
2628*f80ad8b4SAndroid Build Coastguard Worker 	__u32 size;	/* register size in bytes */
2629*f80ad8b4SAndroid Build Coastguard Worker 	__u64 reg;
2630*f80ad8b4SAndroid Build Coastguard Worker 	__u64 val;
2631*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2632*f80ad8b4SAndroid Build Coastguard Worker 
2633*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_FL_READABLE (1 << 0)
2634*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_FL_WRITABLE (1 << 1)
2635*f80ad8b4SAndroid Build Coastguard Worker 
2636*f80ad8b4SAndroid Build Coastguard Worker /* VIDIOC_DBG_G_CHIP_INFO */
2637*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_chip_info {
2638*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_dbg_match match;
2639*f80ad8b4SAndroid Build Coastguard Worker 	char name[32];
2640*f80ad8b4SAndroid Build Coastguard Worker 	__u32 flags;
2641*f80ad8b4SAndroid Build Coastguard Worker 	__u32 reserved[32];
2642*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2643*f80ad8b4SAndroid Build Coastguard Worker 
2644*f80ad8b4SAndroid Build Coastguard Worker /**
2645*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_create_buffers - VIDIOC_CREATE_BUFS argument
2646*f80ad8b4SAndroid Build Coastguard Worker  * @index:	on return, index of the first created buffer
2647*f80ad8b4SAndroid Build Coastguard Worker  * @count:	entry: number of requested buffers,
2648*f80ad8b4SAndroid Build Coastguard Worker  *		return: number of created buffers
2649*f80ad8b4SAndroid Build Coastguard Worker  * @memory:	enum v4l2_memory; buffer memory type
2650*f80ad8b4SAndroid Build Coastguard Worker  * @format:	frame format, for which buffers are requested
2651*f80ad8b4SAndroid Build Coastguard Worker  * @capabilities: capabilities of this buffer type.
2652*f80ad8b4SAndroid Build Coastguard Worker  * @flags:	additional buffer management attributes (ignored unless the
2653*f80ad8b4SAndroid Build Coastguard Worker  *		queue has V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS capability
2654*f80ad8b4SAndroid Build Coastguard Worker  *		and configured for MMAP streaming I/O).
2655*f80ad8b4SAndroid Build Coastguard Worker  * @max_num_buffers: if V4L2_BUF_CAP_SUPPORTS_MAX_NUM_BUFFERS capability flag is set
2656*f80ad8b4SAndroid Build Coastguard Worker  *		this field indicate the maximum possible number of buffers
2657*f80ad8b4SAndroid Build Coastguard Worker  *		for this queue.
2658*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	future extensions
2659*f80ad8b4SAndroid Build Coastguard Worker  */
2660*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_create_buffers {
2661*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;
2662*f80ad8b4SAndroid Build Coastguard Worker 	__u32			count;
2663*f80ad8b4SAndroid Build Coastguard Worker 	__u32			memory;
2664*f80ad8b4SAndroid Build Coastguard Worker 	struct v4l2_format	format;
2665*f80ad8b4SAndroid Build Coastguard Worker 	__u32			capabilities;
2666*f80ad8b4SAndroid Build Coastguard Worker 	__u32			flags;
2667*f80ad8b4SAndroid Build Coastguard Worker 	__u32			max_num_buffers;
2668*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved[5];
2669*f80ad8b4SAndroid Build Coastguard Worker };
2670*f80ad8b4SAndroid Build Coastguard Worker 
2671*f80ad8b4SAndroid Build Coastguard Worker /**
2672*f80ad8b4SAndroid Build Coastguard Worker  * struct v4l2_remove_buffers - VIDIOC_REMOVE_BUFS argument
2673*f80ad8b4SAndroid Build Coastguard Worker  * @index:	the first buffer to be removed
2674*f80ad8b4SAndroid Build Coastguard Worker  * @count:	number of buffers to removed
2675*f80ad8b4SAndroid Build Coastguard Worker  * @type:	enum v4l2_buf_type
2676*f80ad8b4SAndroid Build Coastguard Worker  * @reserved:	future extensions
2677*f80ad8b4SAndroid Build Coastguard Worker  */
2678*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_remove_buffers {
2679*f80ad8b4SAndroid Build Coastguard Worker 	__u32			index;
2680*f80ad8b4SAndroid Build Coastguard Worker 	__u32			count;
2681*f80ad8b4SAndroid Build Coastguard Worker 	__u32			type;
2682*f80ad8b4SAndroid Build Coastguard Worker 	__u32			reserved[13];
2683*f80ad8b4SAndroid Build Coastguard Worker };
2684*f80ad8b4SAndroid Build Coastguard Worker 
2685*f80ad8b4SAndroid Build Coastguard Worker /*
2686*f80ad8b4SAndroid Build Coastguard Worker  *	I O C T L   C O D E S   F O R   V I D E O   D E V I C E S
2687*f80ad8b4SAndroid Build Coastguard Worker  *
2688*f80ad8b4SAndroid Build Coastguard Worker  */
2689*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYCAP		 _IOR('V',  0, struct v4l2_capability)
2690*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FMT         _IOWR('V',  2, struct v4l2_fmtdesc)
2691*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FMT		_IOWR('V',  4, struct v4l2_format)
2692*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FMT		_IOWR('V',  5, struct v4l2_format)
2693*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_REQBUFS		_IOWR('V',  8, struct v4l2_requestbuffers)
2694*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYBUF		_IOWR('V',  9, struct v4l2_buffer)
2695*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FBUF		 _IOR('V', 10, struct v4l2_framebuffer)
2696*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FBUF		 _IOW('V', 11, struct v4l2_framebuffer)
2697*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_OVERLAY		 _IOW('V', 14, int)
2698*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QBUF		_IOWR('V', 15, struct v4l2_buffer)
2699*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_EXPBUF		_IOWR('V', 16, struct v4l2_exportbuffer)
2700*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DQBUF		_IOWR('V', 17, struct v4l2_buffer)
2701*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_STREAMON		 _IOW('V', 18, int)
2702*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_STREAMOFF	 _IOW('V', 19, int)
2703*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_PARM		_IOWR('V', 21, struct v4l2_streamparm)
2704*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_PARM		_IOWR('V', 22, struct v4l2_streamparm)
2705*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_STD		 _IOR('V', 23, v4l2_std_id)
2706*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_STD		 _IOW('V', 24, v4l2_std_id)
2707*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMSTD		_IOWR('V', 25, struct v4l2_standard)
2708*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMINPUT	_IOWR('V', 26, struct v4l2_input)
2709*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_CTRL		_IOWR('V', 27, struct v4l2_control)
2710*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_CTRL		_IOWR('V', 28, struct v4l2_control)
2711*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_TUNER		_IOWR('V', 29, struct v4l2_tuner)
2712*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_TUNER		 _IOW('V', 30, struct v4l2_tuner)
2713*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_AUDIO		 _IOR('V', 33, struct v4l2_audio)
2714*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_AUDIO		 _IOW('V', 34, struct v4l2_audio)
2715*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYCTRL	_IOWR('V', 36, struct v4l2_queryctrl)
2716*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYMENU	_IOWR('V', 37, struct v4l2_querymenu)
2717*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_INPUT		 _IOR('V', 38, int)
2718*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_INPUT		_IOWR('V', 39, int)
2719*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_EDID		_IOWR('V', 40, struct v4l2_edid)
2720*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_EDID		_IOWR('V', 41, struct v4l2_edid)
2721*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_OUTPUT		 _IOR('V', 46, int)
2722*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_OUTPUT		_IOWR('V', 47, int)
2723*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMOUTPUT	_IOWR('V', 48, struct v4l2_output)
2724*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_AUDOUT		 _IOR('V', 49, struct v4l2_audioout)
2725*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_AUDOUT		 _IOW('V', 50, struct v4l2_audioout)
2726*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_MODULATOR	_IOWR('V', 54, struct v4l2_modulator)
2727*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_MODULATOR	 _IOW('V', 55, struct v4l2_modulator)
2728*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FREQUENCY	_IOWR('V', 56, struct v4l2_frequency)
2729*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FREQUENCY	 _IOW('V', 57, struct v4l2_frequency)
2730*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_CROPCAP		_IOWR('V', 58, struct v4l2_cropcap)
2731*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_CROP		_IOWR('V', 59, struct v4l2_crop)
2732*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_CROP		 _IOW('V', 60, struct v4l2_crop)
2733*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_JPEGCOMP	 _IOR('V', 61, struct v4l2_jpegcompression)
2734*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_JPEGCOMP	 _IOW('V', 62, struct v4l2_jpegcompression)
2735*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYSTD		 _IOR('V', 63, v4l2_std_id)
2736*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_FMT		_IOWR('V', 64, struct v4l2_format)
2737*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMAUDIO	_IOWR('V', 65, struct v4l2_audio)
2738*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMAUDOUT	_IOWR('V', 66, struct v4l2_audioout)
2739*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_PRIORITY	 _IOR('V', 67, __u32) /* enum v4l2_priority */
2740*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_PRIORITY	 _IOW('V', 68, __u32) /* enum v4l2_priority */
2741*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_SLICED_VBI_CAP _IOWR('V', 69, struct v4l2_sliced_vbi_cap)
2742*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_LOG_STATUS         _IO('V', 70)
2743*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_EXT_CTRLS	_IOWR('V', 71, struct v4l2_ext_controls)
2744*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_EXT_CTRLS	_IOWR('V', 72, struct v4l2_ext_controls)
2745*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_EXT_CTRLS	_IOWR('V', 73, struct v4l2_ext_controls)
2746*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FRAMESIZES	_IOWR('V', 74, struct v4l2_frmsizeenum)
2747*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FRAMEINTERVALS _IOWR('V', 75, struct v4l2_frmivalenum)
2748*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_ENC_INDEX       _IOR('V', 76, struct v4l2_enc_idx)
2749*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENCODER_CMD      _IOWR('V', 77, struct v4l2_encoder_cmd)
2750*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_ENCODER_CMD  _IOWR('V', 78, struct v4l2_encoder_cmd)
2751*f80ad8b4SAndroid Build Coastguard Worker 
2752*f80ad8b4SAndroid Build Coastguard Worker /*
2753*f80ad8b4SAndroid Build Coastguard Worker  * Experimental, meant for debugging, testing and internal use.
2754*f80ad8b4SAndroid Build Coastguard Worker  * Only implemented if CONFIG_VIDEO_ADV_DEBUG is defined.
2755*f80ad8b4SAndroid Build Coastguard Worker  * You must be root to use these ioctls. Never use these in applications!
2756*f80ad8b4SAndroid Build Coastguard Worker  */
2757*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_DBG_S_REGISTER	 _IOW('V', 79, struct v4l2_dbg_register)
2758*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_DBG_G_REGISTER	_IOWR('V', 80, struct v4l2_dbg_register)
2759*f80ad8b4SAndroid Build Coastguard Worker 
2760*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_HW_FREQ_SEEK	 _IOW('V', 82, struct v4l2_hw_freq_seek)
2761*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_S_DV_TIMINGS	_IOWR('V', 87, struct v4l2_dv_timings)
2762*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_G_DV_TIMINGS	_IOWR('V', 88, struct v4l2_dv_timings)
2763*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_DQEVENT		 _IOR('V', 89, struct v4l2_event)
2764*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_SUBSCRIBE_EVENT	 _IOW('V', 90, struct v4l2_event_subscription)
2765*f80ad8b4SAndroid Build Coastguard Worker #define	VIDIOC_UNSUBSCRIBE_EVENT _IOW('V', 91, struct v4l2_event_subscription)
2766*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_CREATE_BUFS	_IOWR('V', 92, struct v4l2_create_buffers)
2767*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_PREPARE_BUF	_IOWR('V', 93, struct v4l2_buffer)
2768*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_SELECTION	_IOWR('V', 94, struct v4l2_selection)
2769*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_SELECTION	_IOWR('V', 95, struct v4l2_selection)
2770*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DECODER_CMD	_IOWR('V', 96, struct v4l2_decoder_cmd)
2771*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_DECODER_CMD	_IOWR('V', 97, struct v4l2_decoder_cmd)
2772*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_DV_TIMINGS  _IOWR('V', 98, struct v4l2_enum_dv_timings)
2773*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERY_DV_TIMINGS  _IOR('V', 99, struct v4l2_dv_timings)
2774*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DV_TIMINGS_CAP   _IOWR('V', 100, struct v4l2_dv_timings_cap)
2775*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FREQ_BANDS	_IOWR('V', 101, struct v4l2_frequency_band)
2776*f80ad8b4SAndroid Build Coastguard Worker 
2777*f80ad8b4SAndroid Build Coastguard Worker /*
2778*f80ad8b4SAndroid Build Coastguard Worker  * Experimental, meant for debugging, testing and internal use.
2779*f80ad8b4SAndroid Build Coastguard Worker  * Never use this in applications!
2780*f80ad8b4SAndroid Build Coastguard Worker  */
2781*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DBG_G_CHIP_INFO  _IOWR('V', 102, struct v4l2_dbg_chip_info)
2782*f80ad8b4SAndroid Build Coastguard Worker 
2783*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERY_EXT_CTRL	_IOWR('V', 103, struct v4l2_query_ext_ctrl)
2784*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_REMOVE_BUFS	_IOWR('V', 104, struct v4l2_remove_buffers)
2785*f80ad8b4SAndroid Build Coastguard Worker 
2786*f80ad8b4SAndroid Build Coastguard Worker 
2787*f80ad8b4SAndroid Build Coastguard Worker /* Reminder: when adding new ioctls please add support for them to
2788*f80ad8b4SAndroid Build Coastguard Worker    drivers/media/v4l2-core/v4l2-compat-ioctl32.c as well! */
2789*f80ad8b4SAndroid Build Coastguard Worker 
2790*f80ad8b4SAndroid Build Coastguard Worker #define BASE_VIDIOC_PRIVATE	192		/* 192-255 are private */
2791*f80ad8b4SAndroid Build Coastguard Worker 
2792*f80ad8b4SAndroid Build Coastguard Worker /* Deprecated definitions kept for backwards compatibility */
2793*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
2794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HM12 V4L2_PIX_FMT_NV12_16L16
2795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SUNXI_TILED_NV12 V4L2_PIX_FMT_NV12_32L32
2796*f80ad8b4SAndroid Build Coastguard Worker /*
2797*f80ad8b4SAndroid Build Coastguard Worker  * This capability was never implemented, anyone using this cap should drop it
2798*f80ad8b4SAndroid Build Coastguard Worker  * from their code.
2799*f80ad8b4SAndroid Build Coastguard Worker  */
2800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_ASYNCIO 0x02000000
2801*f80ad8b4SAndroid Build Coastguard Worker #endif
2802*f80ad8b4SAndroid Build Coastguard Worker 
2803*f80ad8b4SAndroid Build Coastguard Worker #endif /* _UAPI__LINUX_VIDEODEV2_H */
2804