1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
2*f80ad8b4SAndroid Build Coastguard Worker /*
3*f80ad8b4SAndroid Build Coastguard Worker * Video for Linux Two header file
4*f80ad8b4SAndroid Build Coastguard Worker *
5*f80ad8b4SAndroid Build Coastguard Worker * Copyright (C) 1999-2012 the contributors
6*f80ad8b4SAndroid Build Coastguard Worker *
7*f80ad8b4SAndroid Build Coastguard Worker * This program is free software; you can redistribute it and/or modify
8*f80ad8b4SAndroid Build Coastguard Worker * it under the terms of the GNU General Public License as published by
9*f80ad8b4SAndroid Build Coastguard Worker * the Free Software Foundation; either version 2 of the License, or
10*f80ad8b4SAndroid Build Coastguard Worker * (at your option) any later version.
11*f80ad8b4SAndroid Build Coastguard Worker *
12*f80ad8b4SAndroid Build Coastguard Worker * This program is distributed in the hope that it will be useful,
13*f80ad8b4SAndroid Build Coastguard Worker * but WITHOUT ANY WARRANTY; without even the implied warranty of
14*f80ad8b4SAndroid Build Coastguard Worker * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15*f80ad8b4SAndroid Build Coastguard Worker * GNU General Public License for more details.
16*f80ad8b4SAndroid Build Coastguard Worker *
17*f80ad8b4SAndroid Build Coastguard Worker * Alternatively you can redistribute this file under the terms of the
18*f80ad8b4SAndroid Build Coastguard Worker * BSD license as stated below:
19*f80ad8b4SAndroid Build Coastguard Worker *
20*f80ad8b4SAndroid Build Coastguard Worker * Redistribution and use in source and binary forms, with or without
21*f80ad8b4SAndroid Build Coastguard Worker * modification, are permitted provided that the following conditions
22*f80ad8b4SAndroid Build Coastguard Worker * are met:
23*f80ad8b4SAndroid Build Coastguard Worker * 1. Redistributions of source code must retain the above copyright
24*f80ad8b4SAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer.
25*f80ad8b4SAndroid Build Coastguard Worker * 2. Redistributions in binary form must reproduce the above copyright
26*f80ad8b4SAndroid Build Coastguard Worker * notice, this list of conditions and the following disclaimer in
27*f80ad8b4SAndroid Build Coastguard Worker * the documentation and/or other materials provided with the
28*f80ad8b4SAndroid Build Coastguard Worker * distribution.
29*f80ad8b4SAndroid Build Coastguard Worker * 3. The names of its contributors may not be used to endorse or promote
30*f80ad8b4SAndroid Build Coastguard Worker * products derived from this software without specific prior written
31*f80ad8b4SAndroid Build Coastguard Worker * permission.
32*f80ad8b4SAndroid Build Coastguard Worker *
33*f80ad8b4SAndroid Build Coastguard Worker * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
34*f80ad8b4SAndroid Build Coastguard Worker * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
35*f80ad8b4SAndroid Build Coastguard Worker * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
36*f80ad8b4SAndroid Build Coastguard Worker * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
37*f80ad8b4SAndroid Build Coastguard Worker * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
38*f80ad8b4SAndroid Build Coastguard Worker * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
39*f80ad8b4SAndroid Build Coastguard Worker * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
40*f80ad8b4SAndroid Build Coastguard Worker * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
41*f80ad8b4SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
42*f80ad8b4SAndroid Build Coastguard Worker * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
43*f80ad8b4SAndroid Build Coastguard Worker * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
44*f80ad8b4SAndroid Build Coastguard Worker *
45*f80ad8b4SAndroid Build Coastguard Worker * Header file for v4l or V4L2 drivers and applications
46*f80ad8b4SAndroid Build Coastguard Worker * with public API.
47*f80ad8b4SAndroid Build Coastguard Worker * All kernel-specific stuff were moved to media/v4l2-dev.h, so
48*f80ad8b4SAndroid Build Coastguard Worker * no #if __KERNEL tests are allowed here
49*f80ad8b4SAndroid Build Coastguard Worker *
50*f80ad8b4SAndroid Build Coastguard Worker * See https://linuxtv.org for more info
51*f80ad8b4SAndroid Build Coastguard Worker *
52*f80ad8b4SAndroid Build Coastguard Worker * Author: Bill Dirks <[email protected]>
53*f80ad8b4SAndroid Build Coastguard Worker * Justin Schoeman
54*f80ad8b4SAndroid Build Coastguard Worker * Hans Verkuil <[email protected]>
55*f80ad8b4SAndroid Build Coastguard Worker * et al.
56*f80ad8b4SAndroid Build Coastguard Worker */
57*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPI__LINUX_VIDEODEV2_H
58*f80ad8b4SAndroid Build Coastguard Worker #define _UAPI__LINUX_VIDEODEV2_H
59*f80ad8b4SAndroid Build Coastguard Worker
60*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
61*f80ad8b4SAndroid Build Coastguard Worker #include <sys/time.h>
62*f80ad8b4SAndroid Build Coastguard Worker #endif
63*f80ad8b4SAndroid Build Coastguard Worker #include <linux/compiler.h>
64*f80ad8b4SAndroid Build Coastguard Worker #include <linux/ioctl.h>
65*f80ad8b4SAndroid Build Coastguard Worker #include <linux/types.h>
66*f80ad8b4SAndroid Build Coastguard Worker #include <linux/v4l2-common.h>
67*f80ad8b4SAndroid Build Coastguard Worker #include <linux/v4l2-controls.h>
68*f80ad8b4SAndroid Build Coastguard Worker
69*f80ad8b4SAndroid Build Coastguard Worker /*
70*f80ad8b4SAndroid Build Coastguard Worker * Common stuff for both V4L1 and V4L2
71*f80ad8b4SAndroid Build Coastguard Worker * Moved from videodev.h
72*f80ad8b4SAndroid Build Coastguard Worker */
73*f80ad8b4SAndroid Build Coastguard Worker #define VIDEO_MAX_FRAME 64
74*f80ad8b4SAndroid Build Coastguard Worker #define VIDEO_MAX_PLANES 8
75*f80ad8b4SAndroid Build Coastguard Worker
76*f80ad8b4SAndroid Build Coastguard Worker /*
77*f80ad8b4SAndroid Build Coastguard Worker * M I S C E L L A N E O U S
78*f80ad8b4SAndroid Build Coastguard Worker */
79*f80ad8b4SAndroid Build Coastguard Worker
80*f80ad8b4SAndroid Build Coastguard Worker /* Four-character-code (FOURCC) */
81*f80ad8b4SAndroid Build Coastguard Worker #define v4l2_fourcc(a, b, c, d)\
82*f80ad8b4SAndroid Build Coastguard Worker ((__u32)(a) | ((__u32)(b) << 8) | ((__u32)(c) << 16) | ((__u32)(d) << 24))
83*f80ad8b4SAndroid Build Coastguard Worker #define v4l2_fourcc_be(a, b, c, d) (v4l2_fourcc(a, b, c, d) | (1U << 31))
84*f80ad8b4SAndroid Build Coastguard Worker
85*f80ad8b4SAndroid Build Coastguard Worker /*
86*f80ad8b4SAndroid Build Coastguard Worker * E N U M S
87*f80ad8b4SAndroid Build Coastguard Worker */
88*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_field {
89*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_ANY = 0, /* driver can choose from none,
90*f80ad8b4SAndroid Build Coastguard Worker top, bottom, interlaced
91*f80ad8b4SAndroid Build Coastguard Worker depending on whatever it thinks
92*f80ad8b4SAndroid Build Coastguard Worker is approximate ... */
93*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_NONE = 1, /* this device has no fields ... */
94*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_TOP = 2, /* top field only */
95*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_BOTTOM = 3, /* bottom field only */
96*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_INTERLACED = 4, /* both fields interlaced */
97*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_SEQ_TB = 5, /* both fields sequential into one
98*f80ad8b4SAndroid Build Coastguard Worker buffer, top-bottom order */
99*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_SEQ_BT = 6, /* same as above + bottom-top order */
100*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_ALTERNATE = 7, /* both fields alternating into
101*f80ad8b4SAndroid Build Coastguard Worker separate buffers */
102*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_INTERLACED_TB = 8, /* both fields interlaced, top field
103*f80ad8b4SAndroid Build Coastguard Worker first and the top field is
104*f80ad8b4SAndroid Build Coastguard Worker transmitted first */
105*f80ad8b4SAndroid Build Coastguard Worker V4L2_FIELD_INTERLACED_BT = 9, /* both fields interlaced, top field
106*f80ad8b4SAndroid Build Coastguard Worker first and the bottom field is
107*f80ad8b4SAndroid Build Coastguard Worker transmitted first */
108*f80ad8b4SAndroid Build Coastguard Worker };
109*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_TOP(field) \
110*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_TOP ||\
111*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED ||\
112*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_TB ||\
113*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_BT ||\
114*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_TB ||\
115*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_BT)
116*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_BOTTOM(field) \
117*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_BOTTOM ||\
118*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED ||\
119*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_TB ||\
120*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_BT ||\
121*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_TB ||\
122*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_BT)
123*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_BOTH(field) \
124*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_INTERLACED ||\
125*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_TB ||\
126*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_BT ||\
127*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_TB ||\
128*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_BT)
129*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_HAS_T_OR_B(field) \
130*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_BOTTOM ||\
131*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_TOP ||\
132*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_ALTERNATE)
133*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_IS_INTERLACED(field) \
134*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_INTERLACED ||\
135*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_TB ||\
136*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_INTERLACED_BT)
137*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FIELD_IS_SEQUENTIAL(field) \
138*f80ad8b4SAndroid Build Coastguard Worker ((field) == V4L2_FIELD_SEQ_TB ||\
139*f80ad8b4SAndroid Build Coastguard Worker (field) == V4L2_FIELD_SEQ_BT)
140*f80ad8b4SAndroid Build Coastguard Worker
141*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_buf_type {
142*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_CAPTURE = 1,
143*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_OUTPUT = 2,
144*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_OVERLAY = 3,
145*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VBI_CAPTURE = 4,
146*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VBI_OUTPUT = 5,
147*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_SLICED_VBI_CAPTURE = 6,
148*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_SLICED_VBI_OUTPUT = 7,
149*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY = 8,
150*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE = 9,
151*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE = 10,
152*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_SDR_CAPTURE = 11,
153*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_SDR_OUTPUT = 12,
154*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_META_CAPTURE = 13,
155*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_META_OUTPUT = 14,
156*f80ad8b4SAndroid Build Coastguard Worker /* Deprecated, do not use */
157*f80ad8b4SAndroid Build Coastguard Worker V4L2_BUF_TYPE_PRIVATE = 0x80,
158*f80ad8b4SAndroid Build Coastguard Worker };
159*f80ad8b4SAndroid Build Coastguard Worker
160*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_MULTIPLANAR(type) \
161*f80ad8b4SAndroid Build Coastguard Worker ((type) == V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE \
162*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE)
163*f80ad8b4SAndroid Build Coastguard Worker
164*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_OUTPUT(type) \
165*f80ad8b4SAndroid Build Coastguard Worker ((type) == V4L2_BUF_TYPE_VIDEO_OUTPUT \
166*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE \
167*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_VIDEO_OVERLAY \
168*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY \
169*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_VBI_OUTPUT \
170*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_SLICED_VBI_OUTPUT \
171*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_SDR_OUTPUT \
172*f80ad8b4SAndroid Build Coastguard Worker || (type) == V4L2_BUF_TYPE_META_OUTPUT)
173*f80ad8b4SAndroid Build Coastguard Worker
174*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TYPE_IS_CAPTURE(type) (!V4L2_TYPE_IS_OUTPUT(type))
175*f80ad8b4SAndroid Build Coastguard Worker
176*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_tuner_type {
177*f80ad8b4SAndroid Build Coastguard Worker V4L2_TUNER_RADIO = 1,
178*f80ad8b4SAndroid Build Coastguard Worker V4L2_TUNER_ANALOG_TV = 2,
179*f80ad8b4SAndroid Build Coastguard Worker V4L2_TUNER_DIGITAL_TV = 3,
180*f80ad8b4SAndroid Build Coastguard Worker V4L2_TUNER_SDR = 4,
181*f80ad8b4SAndroid Build Coastguard Worker V4L2_TUNER_RF = 5,
182*f80ad8b4SAndroid Build Coastguard Worker };
183*f80ad8b4SAndroid Build Coastguard Worker
184*f80ad8b4SAndroid Build Coastguard Worker /* Deprecated, do not use */
185*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_ADC V4L2_TUNER_SDR
186*f80ad8b4SAndroid Build Coastguard Worker
187*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_memory {
188*f80ad8b4SAndroid Build Coastguard Worker V4L2_MEMORY_MMAP = 1,
189*f80ad8b4SAndroid Build Coastguard Worker V4L2_MEMORY_USERPTR = 2,
190*f80ad8b4SAndroid Build Coastguard Worker V4L2_MEMORY_OVERLAY = 3,
191*f80ad8b4SAndroid Build Coastguard Worker V4L2_MEMORY_DMABUF = 4,
192*f80ad8b4SAndroid Build Coastguard Worker };
193*f80ad8b4SAndroid Build Coastguard Worker
194*f80ad8b4SAndroid Build Coastguard Worker /* see also http://vektor.theorem.ca/graphics/ycbcr/ */
195*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_colorspace {
196*f80ad8b4SAndroid Build Coastguard Worker /*
197*f80ad8b4SAndroid Build Coastguard Worker * Default colorspace, i.e. let the driver figure it out.
198*f80ad8b4SAndroid Build Coastguard Worker * Can only be used with video capture.
199*f80ad8b4SAndroid Build Coastguard Worker */
200*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_DEFAULT = 0,
201*f80ad8b4SAndroid Build Coastguard Worker
202*f80ad8b4SAndroid Build Coastguard Worker /* SMPTE 170M: used for broadcast NTSC/PAL SDTV */
203*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_SMPTE170M = 1,
204*f80ad8b4SAndroid Build Coastguard Worker
205*f80ad8b4SAndroid Build Coastguard Worker /* Obsolete pre-1998 SMPTE 240M HDTV standard, superseded by Rec 709 */
206*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_SMPTE240M = 2,
207*f80ad8b4SAndroid Build Coastguard Worker
208*f80ad8b4SAndroid Build Coastguard Worker /* Rec.709: used for HDTV */
209*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_REC709 = 3,
210*f80ad8b4SAndroid Build Coastguard Worker
211*f80ad8b4SAndroid Build Coastguard Worker /*
212*f80ad8b4SAndroid Build Coastguard Worker * Deprecated, do not use. No driver will ever return this. This was
213*f80ad8b4SAndroid Build Coastguard Worker * based on a misunderstanding of the bt878 datasheet.
214*f80ad8b4SAndroid Build Coastguard Worker */
215*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_BT878 = 4,
216*f80ad8b4SAndroid Build Coastguard Worker
217*f80ad8b4SAndroid Build Coastguard Worker /*
218*f80ad8b4SAndroid Build Coastguard Worker * NTSC 1953 colorspace. This only makes sense when dealing with
219*f80ad8b4SAndroid Build Coastguard Worker * really, really old NTSC recordings. Superseded by SMPTE 170M.
220*f80ad8b4SAndroid Build Coastguard Worker */
221*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_470_SYSTEM_M = 5,
222*f80ad8b4SAndroid Build Coastguard Worker
223*f80ad8b4SAndroid Build Coastguard Worker /*
224*f80ad8b4SAndroid Build Coastguard Worker * EBU Tech 3213 PAL/SECAM colorspace.
225*f80ad8b4SAndroid Build Coastguard Worker */
226*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_470_SYSTEM_BG = 6,
227*f80ad8b4SAndroid Build Coastguard Worker
228*f80ad8b4SAndroid Build Coastguard Worker /*
229*f80ad8b4SAndroid Build Coastguard Worker * Effectively shorthand for V4L2_COLORSPACE_SRGB, V4L2_YCBCR_ENC_601
230*f80ad8b4SAndroid Build Coastguard Worker * and V4L2_QUANTIZATION_FULL_RANGE. To be used for (Motion-)JPEG.
231*f80ad8b4SAndroid Build Coastguard Worker */
232*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_JPEG = 7,
233*f80ad8b4SAndroid Build Coastguard Worker
234*f80ad8b4SAndroid Build Coastguard Worker /* For RGB colorspaces such as produces by most webcams. */
235*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_SRGB = 8,
236*f80ad8b4SAndroid Build Coastguard Worker
237*f80ad8b4SAndroid Build Coastguard Worker /* opRGB colorspace */
238*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_OPRGB = 9,
239*f80ad8b4SAndroid Build Coastguard Worker
240*f80ad8b4SAndroid Build Coastguard Worker /* BT.2020 colorspace, used for UHDTV. */
241*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_BT2020 = 10,
242*f80ad8b4SAndroid Build Coastguard Worker
243*f80ad8b4SAndroid Build Coastguard Worker /* Raw colorspace: for RAW unprocessed images */
244*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_RAW = 11,
245*f80ad8b4SAndroid Build Coastguard Worker
246*f80ad8b4SAndroid Build Coastguard Worker /* DCI-P3 colorspace, used by cinema projectors */
247*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_DCI_P3 = 12,
248*f80ad8b4SAndroid Build Coastguard Worker
249*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
250*f80ad8b4SAndroid Build Coastguard Worker /*
251*f80ad8b4SAndroid Build Coastguard Worker * Largest supported colorspace value, assigned by the compiler, used
252*f80ad8b4SAndroid Build Coastguard Worker * by the framework to check for invalid values.
253*f80ad8b4SAndroid Build Coastguard Worker */
254*f80ad8b4SAndroid Build Coastguard Worker V4L2_COLORSPACE_LAST,
255*f80ad8b4SAndroid Build Coastguard Worker #endif
256*f80ad8b4SAndroid Build Coastguard Worker };
257*f80ad8b4SAndroid Build Coastguard Worker
258*f80ad8b4SAndroid Build Coastguard Worker /*
259*f80ad8b4SAndroid Build Coastguard Worker * Determine how COLORSPACE_DEFAULT should map to a proper colorspace.
260*f80ad8b4SAndroid Build Coastguard Worker * This depends on whether this is a SDTV image (use SMPTE 170M), an
261*f80ad8b4SAndroid Build Coastguard Worker * HDTV image (use Rec. 709), or something else (use sRGB).
262*f80ad8b4SAndroid Build Coastguard Worker */
263*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_COLORSPACE_DEFAULT(is_sdtv, is_hdtv) \
264*f80ad8b4SAndroid Build Coastguard Worker ((is_sdtv) ? V4L2_COLORSPACE_SMPTE170M : \
265*f80ad8b4SAndroid Build Coastguard Worker ((is_hdtv) ? V4L2_COLORSPACE_REC709 : V4L2_COLORSPACE_SRGB))
266*f80ad8b4SAndroid Build Coastguard Worker
267*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_xfer_func {
268*f80ad8b4SAndroid Build Coastguard Worker /*
269*f80ad8b4SAndroid Build Coastguard Worker * Mapping of V4L2_XFER_FUNC_DEFAULT to actual transfer functions
270*f80ad8b4SAndroid Build Coastguard Worker * for the various colorspaces:
271*f80ad8b4SAndroid Build Coastguard Worker *
272*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_SMPTE170M, V4L2_COLORSPACE_470_SYSTEM_M,
273*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_470_SYSTEM_BG, V4L2_COLORSPACE_REC709 and
274*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_BT2020: V4L2_XFER_FUNC_709
275*f80ad8b4SAndroid Build Coastguard Worker *
276*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_SRGB, V4L2_COLORSPACE_JPEG: V4L2_XFER_FUNC_SRGB
277*f80ad8b4SAndroid Build Coastguard Worker *
278*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_OPRGB: V4L2_XFER_FUNC_OPRGB
279*f80ad8b4SAndroid Build Coastguard Worker *
280*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_SMPTE240M: V4L2_XFER_FUNC_SMPTE240M
281*f80ad8b4SAndroid Build Coastguard Worker *
282*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_RAW: V4L2_XFER_FUNC_NONE
283*f80ad8b4SAndroid Build Coastguard Worker *
284*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_DCI_P3: V4L2_XFER_FUNC_DCI_P3
285*f80ad8b4SAndroid Build Coastguard Worker */
286*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_DEFAULT = 0,
287*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_709 = 1,
288*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_SRGB = 2,
289*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_OPRGB = 3,
290*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_SMPTE240M = 4,
291*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_NONE = 5,
292*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_DCI_P3 = 6,
293*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_SMPTE2084 = 7,
294*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
295*f80ad8b4SAndroid Build Coastguard Worker /*
296*f80ad8b4SAndroid Build Coastguard Worker * Largest supported transfer function value, assigned by the compiler,
297*f80ad8b4SAndroid Build Coastguard Worker * used by the framework to check for invalid values.
298*f80ad8b4SAndroid Build Coastguard Worker */
299*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_LAST,
300*f80ad8b4SAndroid Build Coastguard Worker #endif
301*f80ad8b4SAndroid Build Coastguard Worker };
302*f80ad8b4SAndroid Build Coastguard Worker
303*f80ad8b4SAndroid Build Coastguard Worker /*
304*f80ad8b4SAndroid Build Coastguard Worker * Determine how XFER_FUNC_DEFAULT should map to a proper transfer function.
305*f80ad8b4SAndroid Build Coastguard Worker * This depends on the colorspace.
306*f80ad8b4SAndroid Build Coastguard Worker */
307*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_XFER_FUNC_DEFAULT(colsp) \
308*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_OPRGB ? V4L2_XFER_FUNC_OPRGB : \
309*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_SMPTE240M ? V4L2_XFER_FUNC_SMPTE240M : \
310*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_DCI_P3 ? V4L2_XFER_FUNC_DCI_P3 : \
311*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_RAW ? V4L2_XFER_FUNC_NONE : \
312*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_SRGB || (colsp) == V4L2_COLORSPACE_JPEG ? \
313*f80ad8b4SAndroid Build Coastguard Worker V4L2_XFER_FUNC_SRGB : V4L2_XFER_FUNC_709)))))
314*f80ad8b4SAndroid Build Coastguard Worker
315*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_ycbcr_encoding {
316*f80ad8b4SAndroid Build Coastguard Worker /*
317*f80ad8b4SAndroid Build Coastguard Worker * Mapping of V4L2_YCBCR_ENC_DEFAULT to actual encodings for the
318*f80ad8b4SAndroid Build Coastguard Worker * various colorspaces:
319*f80ad8b4SAndroid Build Coastguard Worker *
320*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_SMPTE170M, V4L2_COLORSPACE_470_SYSTEM_M,
321*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_470_SYSTEM_BG, V4L2_COLORSPACE_SRGB,
322*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_OPRGB and V4L2_COLORSPACE_JPEG: V4L2_YCBCR_ENC_601
323*f80ad8b4SAndroid Build Coastguard Worker *
324*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_REC709 and V4L2_COLORSPACE_DCI_P3: V4L2_YCBCR_ENC_709
325*f80ad8b4SAndroid Build Coastguard Worker *
326*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_BT2020: V4L2_YCBCR_ENC_BT2020
327*f80ad8b4SAndroid Build Coastguard Worker *
328*f80ad8b4SAndroid Build Coastguard Worker * V4L2_COLORSPACE_SMPTE240M: V4L2_YCBCR_ENC_SMPTE240M
329*f80ad8b4SAndroid Build Coastguard Worker */
330*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_DEFAULT = 0,
331*f80ad8b4SAndroid Build Coastguard Worker
332*f80ad8b4SAndroid Build Coastguard Worker /* ITU-R 601 -- SDTV */
333*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_601 = 1,
334*f80ad8b4SAndroid Build Coastguard Worker
335*f80ad8b4SAndroid Build Coastguard Worker /* Rec. 709 -- HDTV */
336*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_709 = 2,
337*f80ad8b4SAndroid Build Coastguard Worker
338*f80ad8b4SAndroid Build Coastguard Worker /* ITU-R 601/EN 61966-2-4 Extended Gamut -- SDTV */
339*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_XV601 = 3,
340*f80ad8b4SAndroid Build Coastguard Worker
341*f80ad8b4SAndroid Build Coastguard Worker /* Rec. 709/EN 61966-2-4 Extended Gamut -- HDTV */
342*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_XV709 = 4,
343*f80ad8b4SAndroid Build Coastguard Worker
344*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
345*f80ad8b4SAndroid Build Coastguard Worker /*
346*f80ad8b4SAndroid Build Coastguard Worker * sYCC (Y'CbCr encoding of sRGB), identical to ENC_601. It was added
347*f80ad8b4SAndroid Build Coastguard Worker * originally due to a misunderstanding of the sYCC standard. It should
348*f80ad8b4SAndroid Build Coastguard Worker * not be used, instead use V4L2_YCBCR_ENC_601.
349*f80ad8b4SAndroid Build Coastguard Worker */
350*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_SYCC = 5,
351*f80ad8b4SAndroid Build Coastguard Worker #endif
352*f80ad8b4SAndroid Build Coastguard Worker
353*f80ad8b4SAndroid Build Coastguard Worker /* BT.2020 Non-constant Luminance Y'CbCr */
354*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_BT2020 = 6,
355*f80ad8b4SAndroid Build Coastguard Worker
356*f80ad8b4SAndroid Build Coastguard Worker /* BT.2020 Constant Luminance Y'CbcCrc */
357*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_BT2020_CONST_LUM = 7,
358*f80ad8b4SAndroid Build Coastguard Worker
359*f80ad8b4SAndroid Build Coastguard Worker /* SMPTE 240M -- Obsolete HDTV */
360*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_SMPTE240M = 8,
361*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
362*f80ad8b4SAndroid Build Coastguard Worker /*
363*f80ad8b4SAndroid Build Coastguard Worker * Largest supported encoding value, assigned by the compiler, used by
364*f80ad8b4SAndroid Build Coastguard Worker * the framework to check for invalid values.
365*f80ad8b4SAndroid Build Coastguard Worker */
366*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_LAST,
367*f80ad8b4SAndroid Build Coastguard Worker #endif
368*f80ad8b4SAndroid Build Coastguard Worker };
369*f80ad8b4SAndroid Build Coastguard Worker
370*f80ad8b4SAndroid Build Coastguard Worker /*
371*f80ad8b4SAndroid Build Coastguard Worker * enum v4l2_hsv_encoding values should not collide with the ones from
372*f80ad8b4SAndroid Build Coastguard Worker * enum v4l2_ycbcr_encoding.
373*f80ad8b4SAndroid Build Coastguard Worker */
374*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_hsv_encoding {
375*f80ad8b4SAndroid Build Coastguard Worker
376*f80ad8b4SAndroid Build Coastguard Worker /* Hue mapped to 0 - 179 */
377*f80ad8b4SAndroid Build Coastguard Worker V4L2_HSV_ENC_180 = 128,
378*f80ad8b4SAndroid Build Coastguard Worker
379*f80ad8b4SAndroid Build Coastguard Worker /* Hue mapped to 0-255 */
380*f80ad8b4SAndroid Build Coastguard Worker V4L2_HSV_ENC_256 = 129,
381*f80ad8b4SAndroid Build Coastguard Worker };
382*f80ad8b4SAndroid Build Coastguard Worker
383*f80ad8b4SAndroid Build Coastguard Worker /*
384*f80ad8b4SAndroid Build Coastguard Worker * Determine how YCBCR_ENC_DEFAULT should map to a proper Y'CbCr encoding.
385*f80ad8b4SAndroid Build Coastguard Worker * This depends on the colorspace.
386*f80ad8b4SAndroid Build Coastguard Worker */
387*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_YCBCR_ENC_DEFAULT(colsp) \
388*f80ad8b4SAndroid Build Coastguard Worker (((colsp) == V4L2_COLORSPACE_REC709 || \
389*f80ad8b4SAndroid Build Coastguard Worker (colsp) == V4L2_COLORSPACE_DCI_P3) ? V4L2_YCBCR_ENC_709 : \
390*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_BT2020 ? V4L2_YCBCR_ENC_BT2020 : \
391*f80ad8b4SAndroid Build Coastguard Worker ((colsp) == V4L2_COLORSPACE_SMPTE240M ? V4L2_YCBCR_ENC_SMPTE240M : \
392*f80ad8b4SAndroid Build Coastguard Worker V4L2_YCBCR_ENC_601)))
393*f80ad8b4SAndroid Build Coastguard Worker
394*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_quantization {
395*f80ad8b4SAndroid Build Coastguard Worker /*
396*f80ad8b4SAndroid Build Coastguard Worker * The default for R'G'B' quantization is always full range.
397*f80ad8b4SAndroid Build Coastguard Worker * For Y'CbCr the quantization is always limited range, except
398*f80ad8b4SAndroid Build Coastguard Worker * for COLORSPACE_JPEG: this is full range.
399*f80ad8b4SAndroid Build Coastguard Worker */
400*f80ad8b4SAndroid Build Coastguard Worker V4L2_QUANTIZATION_DEFAULT = 0,
401*f80ad8b4SAndroid Build Coastguard Worker V4L2_QUANTIZATION_FULL_RANGE = 1,
402*f80ad8b4SAndroid Build Coastguard Worker V4L2_QUANTIZATION_LIM_RANGE = 2,
403*f80ad8b4SAndroid Build Coastguard Worker };
404*f80ad8b4SAndroid Build Coastguard Worker
405*f80ad8b4SAndroid Build Coastguard Worker /*
406*f80ad8b4SAndroid Build Coastguard Worker * Determine how QUANTIZATION_DEFAULT should map to a proper quantization.
407*f80ad8b4SAndroid Build Coastguard Worker * This depends on whether the image is RGB or not, the colorspace.
408*f80ad8b4SAndroid Build Coastguard Worker * The Y'CbCr encoding is not used anymore, but is still there for backwards
409*f80ad8b4SAndroid Build Coastguard Worker * compatibility.
410*f80ad8b4SAndroid Build Coastguard Worker */
411*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MAP_QUANTIZATION_DEFAULT(is_rgb_or_hsv, colsp, ycbcr_enc) \
412*f80ad8b4SAndroid Build Coastguard Worker (((is_rgb_or_hsv) || (colsp) == V4L2_COLORSPACE_JPEG) ? \
413*f80ad8b4SAndroid Build Coastguard Worker V4L2_QUANTIZATION_FULL_RANGE : V4L2_QUANTIZATION_LIM_RANGE)
414*f80ad8b4SAndroid Build Coastguard Worker
415*f80ad8b4SAndroid Build Coastguard Worker /*
416*f80ad8b4SAndroid Build Coastguard Worker * Deprecated names for opRGB colorspace (IEC 61966-2-5)
417*f80ad8b4SAndroid Build Coastguard Worker *
418*f80ad8b4SAndroid Build Coastguard Worker * WARNING: Please don't use these deprecated defines in your code, as
419*f80ad8b4SAndroid Build Coastguard Worker * there is a chance we have to remove them in the future.
420*f80ad8b4SAndroid Build Coastguard Worker */
421*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
422*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_COLORSPACE_ADOBERGB V4L2_COLORSPACE_OPRGB
423*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_XFER_FUNC_ADOBERGB V4L2_XFER_FUNC_OPRGB
424*f80ad8b4SAndroid Build Coastguard Worker #endif
425*f80ad8b4SAndroid Build Coastguard Worker
426*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_priority {
427*f80ad8b4SAndroid Build Coastguard Worker V4L2_PRIORITY_UNSET = 0, /* not initialized */
428*f80ad8b4SAndroid Build Coastguard Worker V4L2_PRIORITY_BACKGROUND = 1,
429*f80ad8b4SAndroid Build Coastguard Worker V4L2_PRIORITY_INTERACTIVE = 2,
430*f80ad8b4SAndroid Build Coastguard Worker V4L2_PRIORITY_RECORD = 3,
431*f80ad8b4SAndroid Build Coastguard Worker V4L2_PRIORITY_DEFAULT = V4L2_PRIORITY_INTERACTIVE,
432*f80ad8b4SAndroid Build Coastguard Worker };
433*f80ad8b4SAndroid Build Coastguard Worker
434*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect {
435*f80ad8b4SAndroid Build Coastguard Worker __s32 left;
436*f80ad8b4SAndroid Build Coastguard Worker __s32 top;
437*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
438*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
439*f80ad8b4SAndroid Build Coastguard Worker };
440*f80ad8b4SAndroid Build Coastguard Worker
441*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract {
442*f80ad8b4SAndroid Build Coastguard Worker __u32 numerator;
443*f80ad8b4SAndroid Build Coastguard Worker __u32 denominator;
444*f80ad8b4SAndroid Build Coastguard Worker };
445*f80ad8b4SAndroid Build Coastguard Worker
446*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_area {
447*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
448*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
449*f80ad8b4SAndroid Build Coastguard Worker };
450*f80ad8b4SAndroid Build Coastguard Worker
451*f80ad8b4SAndroid Build Coastguard Worker /**
452*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_capability - Describes V4L2 device caps returned by VIDIOC_QUERYCAP
453*f80ad8b4SAndroid Build Coastguard Worker *
454*f80ad8b4SAndroid Build Coastguard Worker * @driver: name of the driver module (e.g. "bttv")
455*f80ad8b4SAndroid Build Coastguard Worker * @card: name of the card (e.g. "Hauppauge WinTV")
456*f80ad8b4SAndroid Build Coastguard Worker * @bus_info: name of the bus (e.g. "PCI:" + pci_name(pci_dev) )
457*f80ad8b4SAndroid Build Coastguard Worker * @version: KERNEL_VERSION
458*f80ad8b4SAndroid Build Coastguard Worker * @capabilities: capabilities of the physical device as a whole
459*f80ad8b4SAndroid Build Coastguard Worker * @device_caps: capabilities accessed via this particular device (node)
460*f80ad8b4SAndroid Build Coastguard Worker * @reserved: reserved fields for future extensions
461*f80ad8b4SAndroid Build Coastguard Worker */
462*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_capability {
463*f80ad8b4SAndroid Build Coastguard Worker __u8 driver[16];
464*f80ad8b4SAndroid Build Coastguard Worker __u8 card[32];
465*f80ad8b4SAndroid Build Coastguard Worker __u8 bus_info[32];
466*f80ad8b4SAndroid Build Coastguard Worker __u32 version;
467*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
468*f80ad8b4SAndroid Build Coastguard Worker __u32 device_caps;
469*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3];
470*f80ad8b4SAndroid Build Coastguard Worker };
471*f80ad8b4SAndroid Build Coastguard Worker
472*f80ad8b4SAndroid Build Coastguard Worker /* Values for 'capabilities' field */
473*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_CAPTURE 0x00000001 /* Is a video capture device */
474*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT 0x00000002 /* Is a video output device */
475*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OVERLAY 0x00000004 /* Can do video overlay */
476*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VBI_CAPTURE 0x00000010 /* Is a raw VBI capture device */
477*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VBI_OUTPUT 0x00000020 /* Is a raw VBI output device */
478*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SLICED_VBI_CAPTURE 0x00000040 /* Is a sliced VBI capture device */
479*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SLICED_VBI_OUTPUT 0x00000080 /* Is a sliced VBI output device */
480*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RDS_CAPTURE 0x00000100 /* RDS data capture */
481*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT_OVERLAY 0x00000200 /* Can do video output overlay */
482*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_HW_FREQ_SEEK 0x00000400 /* Can do hardware frequency seek */
483*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RDS_OUTPUT 0x00000800 /* Is an RDS encoder */
484*f80ad8b4SAndroid Build Coastguard Worker
485*f80ad8b4SAndroid Build Coastguard Worker /* Is a video capture device that supports multiplanar formats */
486*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_CAPTURE_MPLANE 0x00001000
487*f80ad8b4SAndroid Build Coastguard Worker /* Is a video output device that supports multiplanar formats */
488*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_OUTPUT_MPLANE 0x00002000
489*f80ad8b4SAndroid Build Coastguard Worker /* Is a video mem-to-mem device that supports multiplanar formats */
490*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_M2M_MPLANE 0x00004000
491*f80ad8b4SAndroid Build Coastguard Worker /* Is a video mem-to-mem device */
492*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_VIDEO_M2M 0x00008000
493*f80ad8b4SAndroid Build Coastguard Worker
494*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TUNER 0x00010000 /* has a tuner */
495*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_AUDIO 0x00020000 /* has audio support */
496*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_RADIO 0x00040000 /* is a radio device */
497*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_MODULATOR 0x00080000 /* has a modulator */
498*f80ad8b4SAndroid Build Coastguard Worker
499*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SDR_CAPTURE 0x00100000 /* Is a SDR capture device */
500*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_EXT_PIX_FORMAT 0x00200000 /* Supports the extended pixel format */
501*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_SDR_OUTPUT 0x00400000 /* Is a SDR output device */
502*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_META_CAPTURE 0x00800000 /* Is a metadata capture device */
503*f80ad8b4SAndroid Build Coastguard Worker
504*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_READWRITE 0x01000000 /* read/write systemcalls */
505*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_STREAMING 0x04000000 /* streaming I/O ioctls */
506*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_META_OUTPUT 0x08000000 /* Is a metadata output device */
507*f80ad8b4SAndroid Build Coastguard Worker
508*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TOUCH 0x10000000 /* Is a touch device */
509*f80ad8b4SAndroid Build Coastguard Worker
510*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_IO_MC 0x20000000 /* Is input/output controlled by the media controller */
511*f80ad8b4SAndroid Build Coastguard Worker
512*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_DEVICE_CAPS 0x80000000 /* sets device capabilities field */
513*f80ad8b4SAndroid Build Coastguard Worker
514*f80ad8b4SAndroid Build Coastguard Worker /*
515*f80ad8b4SAndroid Build Coastguard Worker * V I D E O I M A G E F O R M A T
516*f80ad8b4SAndroid Build Coastguard Worker */
517*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format {
518*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
519*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
520*f80ad8b4SAndroid Build Coastguard Worker __u32 pixelformat;
521*f80ad8b4SAndroid Build Coastguard Worker __u32 field; /* enum v4l2_field */
522*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesperline; /* for padding, zero if unused */
523*f80ad8b4SAndroid Build Coastguard Worker __u32 sizeimage;
524*f80ad8b4SAndroid Build Coastguard Worker __u32 colorspace; /* enum v4l2_colorspace */
525*f80ad8b4SAndroid Build Coastguard Worker __u32 priv; /* private data, depends on pixelformat */
526*f80ad8b4SAndroid Build Coastguard Worker __u32 flags; /* format flags (V4L2_PIX_FMT_FLAG_*) */
527*f80ad8b4SAndroid Build Coastguard Worker union {
528*f80ad8b4SAndroid Build Coastguard Worker /* enum v4l2_ycbcr_encoding */
529*f80ad8b4SAndroid Build Coastguard Worker __u32 ycbcr_enc;
530*f80ad8b4SAndroid Build Coastguard Worker /* enum v4l2_hsv_encoding */
531*f80ad8b4SAndroid Build Coastguard Worker __u32 hsv_enc;
532*f80ad8b4SAndroid Build Coastguard Worker };
533*f80ad8b4SAndroid Build Coastguard Worker __u32 quantization; /* enum v4l2_quantization */
534*f80ad8b4SAndroid Build Coastguard Worker __u32 xfer_func; /* enum v4l2_xfer_func */
535*f80ad8b4SAndroid Build Coastguard Worker };
536*f80ad8b4SAndroid Build Coastguard Worker
537*f80ad8b4SAndroid Build Coastguard Worker /* Pixel format FOURCC depth Description */
538*f80ad8b4SAndroid Build Coastguard Worker
539*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (1 or 2 bytes per pixel) */
540*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB332 v4l2_fourcc('R', 'G', 'B', '1') /* 8 RGB-3-3-2 */
541*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB444 v4l2_fourcc('R', '4', '4', '4') /* 16 xxxxrrrr ggggbbbb */
542*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB444 v4l2_fourcc('A', 'R', '1', '2') /* 16 aaaarrrr ggggbbbb */
543*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB444 v4l2_fourcc('X', 'R', '1', '2') /* 16 xxxxrrrr ggggbbbb */
544*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA444 v4l2_fourcc('R', 'A', '1', '2') /* 16 rrrrgggg bbbbaaaa */
545*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX444 v4l2_fourcc('R', 'X', '1', '2') /* 16 rrrrgggg bbbbxxxx */
546*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR444 v4l2_fourcc('A', 'B', '1', '2') /* 16 aaaabbbb ggggrrrr */
547*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR444 v4l2_fourcc('X', 'B', '1', '2') /* 16 xxxxbbbb ggggrrrr */
548*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA444 v4l2_fourcc('G', 'A', '1', '2') /* 16 bbbbgggg rrrraaaa */
549*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX444 v4l2_fourcc('B', 'X', '1', '2') /* 16 bbbbgggg rrrrxxxx */
550*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB555 v4l2_fourcc('R', 'G', 'B', 'O') /* 16 RGB-5-5-5 */
551*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB555 v4l2_fourcc('A', 'R', '1', '5') /* 16 ARGB-1-5-5-5 */
552*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB555 v4l2_fourcc('X', 'R', '1', '5') /* 16 XRGB-1-5-5-5 */
553*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA555 v4l2_fourcc('R', 'A', '1', '5') /* 16 RGBA-5-5-5-1 */
554*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX555 v4l2_fourcc('R', 'X', '1', '5') /* 16 RGBX-5-5-5-1 */
555*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR555 v4l2_fourcc('A', 'B', '1', '5') /* 16 ABGR-1-5-5-5 */
556*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR555 v4l2_fourcc('X', 'B', '1', '5') /* 16 XBGR-1-5-5-5 */
557*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA555 v4l2_fourcc('B', 'A', '1', '5') /* 16 BGRA-5-5-5-1 */
558*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX555 v4l2_fourcc('B', 'X', '1', '5') /* 16 BGRX-5-5-5-1 */
559*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB565 v4l2_fourcc('R', 'G', 'B', 'P') /* 16 RGB-5-6-5 */
560*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB555X v4l2_fourcc('R', 'G', 'B', 'Q') /* 16 RGB-5-5-5 BE */
561*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB555X v4l2_fourcc_be('A', 'R', '1', '5') /* 16 ARGB-5-5-5 BE */
562*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB555X v4l2_fourcc_be('X', 'R', '1', '5') /* 16 XRGB-5-5-5 BE */
563*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R', 'G', 'B', 'R') /* 16 RGB-5-6-5 BE */
564*f80ad8b4SAndroid Build Coastguard Worker
565*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (3 or 4 bytes per pixel) */
566*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR666 v4l2_fourcc('B', 'G', 'R', 'H') /* 18 BGR-6-6-6 */
567*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR24 v4l2_fourcc('B', 'G', 'R', '3') /* 24 BGR-8-8-8 */
568*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB24 v4l2_fourcc('R', 'G', 'B', '3') /* 24 RGB-8-8-8 */
569*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR32 v4l2_fourcc('B', 'G', 'R', '4') /* 32 BGR-8-8-8-8 */
570*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR32 v4l2_fourcc('A', 'R', '2', '4') /* 32 BGRA-8-8-8-8 */
571*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XBGR32 v4l2_fourcc('X', 'R', '2', '4') /* 32 BGRX-8-8-8-8 */
572*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRA32 v4l2_fourcc('R', 'A', '2', '4') /* 32 ABGR-8-8-8-8 */
573*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGRX32 v4l2_fourcc('R', 'X', '2', '4') /* 32 XBGR-8-8-8-8 */
574*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB32 v4l2_fourcc('R', 'G', 'B', '4') /* 32 RGB-8-8-8-8 */
575*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA32 v4l2_fourcc('A', 'B', '2', '4') /* 32 RGBA-8-8-8-8 */
576*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX32 v4l2_fourcc('X', 'B', '2', '4') /* 32 RGBX-8-8-8-8 */
577*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB32 v4l2_fourcc('B', 'A', '2', '4') /* 32 ARGB-8-8-8-8 */
578*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XRGB32 v4l2_fourcc('B', 'X', '2', '4') /* 32 XRGB-8-8-8-8 */
579*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBX1010102 v4l2_fourcc('R', 'X', '3', '0') /* 32 RGBX-10-10-10-2 */
580*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGBA1010102 v4l2_fourcc('R', 'A', '3', '0') /* 32 RGBA-10-10-10-2 */
581*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ARGB2101010 v4l2_fourcc('A', 'R', '3', '0') /* 32 ARGB-2-10-10-10 */
582*f80ad8b4SAndroid Build Coastguard Worker
583*f80ad8b4SAndroid Build Coastguard Worker /* RGB formats (6 or 8 bytes per pixel) */
584*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR48_12 v4l2_fourcc('B', '3', '1', '2') /* 48 BGR 12-bit per component */
585*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_BGR48 v4l2_fourcc('B', 'G', 'R', '6') /* 48 BGR 16-bit per component */
586*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RGB48 v4l2_fourcc('R', 'G', 'B', '6') /* 48 RGB 16-bit per component */
587*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ABGR64_12 v4l2_fourcc('B', '4', '1', '2') /* 64 BGRA 12-bit per component */
588*f80ad8b4SAndroid Build Coastguard Worker
589*f80ad8b4SAndroid Build Coastguard Worker /* Grey formats */
590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_GREY v4l2_fourcc('G', 'R', 'E', 'Y') /* 8 Greyscale */
591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y4 v4l2_fourcc('Y', '0', '4', ' ') /* 4 Greyscale */
592*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y6 v4l2_fourcc('Y', '0', '6', ' ') /* 6 Greyscale */
593*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10 v4l2_fourcc('Y', '1', '0', ' ') /* 10 Greyscale */
594*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12 v4l2_fourcc('Y', '1', '2', ' ') /* 12 Greyscale */
595*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y012 v4l2_fourcc('Y', '0', '1', '2') /* 12 Greyscale */
596*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y14 v4l2_fourcc('Y', '1', '4', ' ') /* 14 Greyscale */
597*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y16 v4l2_fourcc('Y', '1', '6', ' ') /* 16 Greyscale */
598*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y16_BE v4l2_fourcc_be('Y', '1', '6', ' ') /* 16 Greyscale BE */
599*f80ad8b4SAndroid Build Coastguard Worker
600*f80ad8b4SAndroid Build Coastguard Worker /* Grey bit-packed formats */
601*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10BPACK v4l2_fourcc('Y', '1', '0', 'B') /* 10 Greyscale bit-packed */
602*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y10P v4l2_fourcc('Y', '1', '0', 'P') /* 10 Greyscale, MIPI RAW10 packed */
603*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_Y10 v4l2_fourcc('i', 'p', '3', 'y') /* IPU3 packed 10-bit greyscale */
604*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12P v4l2_fourcc('Y', '1', '2', 'P') /* 12 Greyscale, MIPI RAW12 packed */
605*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y14P v4l2_fourcc('Y', '1', '4', 'P') /* 14 Greyscale, MIPI RAW14 packed */
606*f80ad8b4SAndroid Build Coastguard Worker
607*f80ad8b4SAndroid Build Coastguard Worker /* Palette formats */
608*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PAL8 v4l2_fourcc('P', 'A', 'L', '8') /* 8 8-bit palette */
609*f80ad8b4SAndroid Build Coastguard Worker
610*f80ad8b4SAndroid Build Coastguard Worker /* Chrominance formats */
611*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_UV8 v4l2_fourcc('U', 'V', '8', ' ') /* 8 UV 4:4 */
612*f80ad8b4SAndroid Build Coastguard Worker
613*f80ad8b4SAndroid Build Coastguard Worker /* Luminance+Chrominance formats */
614*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUYV v4l2_fourcc('Y', 'U', 'Y', 'V') /* 16 YUV 4:2:2 */
615*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YYUV v4l2_fourcc('Y', 'Y', 'U', 'V') /* 16 YUV 4:2:2 */
616*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVYU v4l2_fourcc('Y', 'V', 'Y', 'U') /* 16 YVU 4:2:2 */
617*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_UYVY v4l2_fourcc('U', 'Y', 'V', 'Y') /* 16 YUV 4:2:2 */
618*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VYUY v4l2_fourcc('V', 'Y', 'U', 'Y') /* 16 YUV 4:2:2 */
619*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y41P v4l2_fourcc('Y', '4', '1', 'P') /* 12 YUV 4:1:1 */
620*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV444 v4l2_fourcc('Y', '4', '4', '4') /* 16 xxxxyyyy uuuuvvvv */
621*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV555 v4l2_fourcc('Y', 'U', 'V', 'O') /* 16 YUV-5-5-5 */
622*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV565 v4l2_fourcc('Y', 'U', 'V', 'P') /* 16 YUV-5-6-5 */
623*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV24 v4l2_fourcc('Y', 'U', 'V', '3') /* 24 YUV-8-8-8 */
624*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV32 v4l2_fourcc('Y', 'U', 'V', '4') /* 32 YUV-8-8-8-8 */
625*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AYUV32 v4l2_fourcc('A', 'Y', 'U', 'V') /* 32 AYUV-8-8-8-8 */
626*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XYUV32 v4l2_fourcc('X', 'Y', 'U', 'V') /* 32 XYUV-8-8-8-8 */
627*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VUYA32 v4l2_fourcc('V', 'U', 'Y', 'A') /* 32 VUYA-8-8-8-8 */
628*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VUYX32 v4l2_fourcc('V', 'U', 'Y', 'X') /* 32 VUYX-8-8-8-8 */
629*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUVA32 v4l2_fourcc('Y', 'U', 'V', 'A') /* 32 YUVA-8-8-8-8 */
630*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUVX32 v4l2_fourcc('Y', 'U', 'V', 'X') /* 32 YUVX-8-8-8-8 */
631*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_M420 v4l2_fourcc('M', '4', '2', '0') /* 12 YUV 4:2:0 2 lines y, 1 line uv interleaved */
632*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV48_12 v4l2_fourcc('Y', '3', '1', '2') /* 48 YUV 4:4:4 12-bit per component */
633*f80ad8b4SAndroid Build Coastguard Worker
634*f80ad8b4SAndroid Build Coastguard Worker /*
635*f80ad8b4SAndroid Build Coastguard Worker * YCbCr packed format. For each Y2xx format, xx bits of valid data occupy the MSBs
636*f80ad8b4SAndroid Build Coastguard Worker * of the 16 bit components, and 16-xx bits of zero padding occupy the LSBs.
637*f80ad8b4SAndroid Build Coastguard Worker */
638*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y210 v4l2_fourcc('Y', '2', '1', '0') /* 32 YUYV 4:2:2 */
639*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y212 v4l2_fourcc('Y', '2', '1', '2') /* 32 YUYV 4:2:2 */
640*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y216 v4l2_fourcc('Y', '2', '1', '6') /* 32 YUYV 4:2:2 */
641*f80ad8b4SAndroid Build Coastguard Worker
642*f80ad8b4SAndroid Build Coastguard Worker /* two planes -- one Y, one Cr + Cb interleaved */
643*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12 v4l2_fourcc('N', 'V', '1', '2') /* 12 Y/CbCr 4:2:0 */
644*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV21 v4l2_fourcc('N', 'V', '2', '1') /* 12 Y/CrCb 4:2:0 */
645*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV16 v4l2_fourcc('N', 'V', '1', '6') /* 16 Y/CbCr 4:2:2 */
646*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV61 v4l2_fourcc('N', 'V', '6', '1') /* 16 Y/CrCb 4:2:2 */
647*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV24 v4l2_fourcc('N', 'V', '2', '4') /* 24 Y/CbCr 4:4:4 */
648*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV42 v4l2_fourcc('N', 'V', '4', '2') /* 24 Y/CrCb 4:4:4 */
649*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P010 v4l2_fourcc('P', '0', '1', '0') /* 24 Y/CbCr 4:2:0 10-bit per component */
650*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P012 v4l2_fourcc('P', '0', '1', '2') /* 24 Y/CbCr 4:2:0 12-bit per component */
651*f80ad8b4SAndroid Build Coastguard Worker
652*f80ad8b4SAndroid Build Coastguard Worker /* two non contiguous planes - one Y, one Cr + Cb interleaved */
653*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M v4l2_fourcc('N', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 */
654*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV21M v4l2_fourcc('N', 'M', '2', '1') /* 21 Y/CrCb 4:2:0 */
655*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV16M v4l2_fourcc('N', 'M', '1', '6') /* 16 Y/CbCr 4:2:2 */
656*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV61M v4l2_fourcc('N', 'M', '6', '1') /* 16 Y/CrCb 4:2:2 */
657*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P012M v4l2_fourcc('P', 'M', '1', '2') /* 24 Y/CbCr 4:2:0 12-bit per component */
658*f80ad8b4SAndroid Build Coastguard Worker
659*f80ad8b4SAndroid Build Coastguard Worker /* three planes - Y Cb, Cr */
660*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV410 v4l2_fourcc('Y', 'U', 'V', '9') /* 9 YUV 4:1:0 */
661*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU410 v4l2_fourcc('Y', 'V', 'U', '9') /* 9 YVU 4:1:0 */
662*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV411P v4l2_fourcc('4', '1', '1', 'P') /* 12 YVU411 planar */
663*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV420 v4l2_fourcc('Y', 'U', '1', '2') /* 12 YUV 4:2:0 */
664*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU420 v4l2_fourcc('Y', 'V', '1', '2') /* 12 YVU 4:2:0 */
665*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV422P v4l2_fourcc('4', '2', '2', 'P') /* 16 YVU422 planar */
666*f80ad8b4SAndroid Build Coastguard Worker
667*f80ad8b4SAndroid Build Coastguard Worker /* three non contiguous planes - Y, Cb, Cr */
668*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV420M v4l2_fourcc('Y', 'M', '1', '2') /* 12 YUV420 planar */
669*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU420M v4l2_fourcc('Y', 'M', '2', '1') /* 12 YVU420 planar */
670*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV422M v4l2_fourcc('Y', 'M', '1', '6') /* 16 YUV422 planar */
671*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU422M v4l2_fourcc('Y', 'M', '6', '1') /* 16 YVU422 planar */
672*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YUV444M v4l2_fourcc('Y', 'M', '2', '4') /* 24 YUV444 planar */
673*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_YVU444M v4l2_fourcc('Y', 'M', '4', '2') /* 24 YVU444 planar */
674*f80ad8b4SAndroid Build Coastguard Worker
675*f80ad8b4SAndroid Build Coastguard Worker /* Tiled YUV formats */
676*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_4L4 v4l2_fourcc('V', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 4x4 tiles */
677*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */
678*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_32L32 v4l2_fourcc('S', 'T', '1', '2') /* 12 Y/CbCr 4:2:0 32x32 tiles */
679*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV15_4L4 v4l2_fourcc('V', 'T', '1', '5') /* 15 Y/CbCr 4:2:0 10-bit 4x4 tiles */
680*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_P010_4L4 v4l2_fourcc('T', '0', '1', '0') /* 12 Y/CbCr 4:2:0 10-bit 4x4 macroblocks */
681*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_8L128 v4l2_fourcc('A', 'T', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
682*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12_10BE_8L128 v4l2_fourcc_be('A', 'X', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */
683*f80ad8b4SAndroid Build Coastguard Worker
684*f80ad8b4SAndroid Build Coastguard Worker /* Tiled YUV formats, non contiguous planes */
685*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12MT v4l2_fourcc('T', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 64x32 tiles */
686*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12MT_16X16 v4l2_fourcc('V', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */
687*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M_8L128 v4l2_fourcc('N', 'A', '1', '2') /* Y/CbCr 4:2:0 8x128 tiles */
688*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_NV12M_10BE_8L128 v4l2_fourcc_be('N', 'T', '1', '2') /* Y/CbCr 4:2:0 10-bit 8x128 tiles */
689*f80ad8b4SAndroid Build Coastguard Worker
690*f80ad8b4SAndroid Build Coastguard Worker /* Bayer formats - see http://www.siliconimaging.com/RGB%20Bayer.htm */
691*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR8 v4l2_fourcc('B', 'A', '8', '1') /* 8 BGBG.. GRGR.. */
692*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG8 v4l2_fourcc('G', 'B', 'R', 'G') /* 8 GBGB.. RGRG.. */
693*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG8 v4l2_fourcc('G', 'R', 'B', 'G') /* 8 GRGR.. BGBG.. */
694*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB8 v4l2_fourcc('R', 'G', 'G', 'B') /* 8 RGRG.. GBGB.. */
695*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10 v4l2_fourcc('B', 'G', '1', '0') /* 10 BGBG.. GRGR.. */
696*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10 v4l2_fourcc('G', 'B', '1', '0') /* 10 GBGB.. RGRG.. */
697*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10 v4l2_fourcc('B', 'A', '1', '0') /* 10 GRGR.. BGBG.. */
698*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10 v4l2_fourcc('R', 'G', '1', '0') /* 10 RGRG.. GBGB.. */
699*f80ad8b4SAndroid Build Coastguard Worker /* 10bit raw bayer packed, 5 bytes for every 4 pixels */
700*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10P v4l2_fourcc('p', 'B', 'A', 'A')
701*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10P v4l2_fourcc('p', 'G', 'A', 'A')
702*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10P v4l2_fourcc('p', 'g', 'A', 'A')
703*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10P v4l2_fourcc('p', 'R', 'A', 'A')
704*f80ad8b4SAndroid Build Coastguard Worker /* 10bit raw bayer a-law compressed to 8 bits */
705*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10ALAW8 v4l2_fourcc('a', 'B', 'A', '8')
706*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10ALAW8 v4l2_fourcc('a', 'G', 'A', '8')
707*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10ALAW8 v4l2_fourcc('a', 'g', 'A', '8')
708*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10ALAW8 v4l2_fourcc('a', 'R', 'A', '8')
709*f80ad8b4SAndroid Build Coastguard Worker /* 10bit raw bayer DPCM compressed to 8 bits */
710*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR10DPCM8 v4l2_fourcc('b', 'B', 'A', '8')
711*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG10DPCM8 v4l2_fourcc('b', 'G', 'A', '8')
712*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG10DPCM8 v4l2_fourcc('B', 'D', '1', '0')
713*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB10DPCM8 v4l2_fourcc('b', 'R', 'A', '8')
714*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR12 v4l2_fourcc('B', 'G', '1', '2') /* 12 BGBG.. GRGR.. */
715*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG12 v4l2_fourcc('G', 'B', '1', '2') /* 12 GBGB.. RGRG.. */
716*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG12 v4l2_fourcc('B', 'A', '1', '2') /* 12 GRGR.. BGBG.. */
717*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB12 v4l2_fourcc('R', 'G', '1', '2') /* 12 RGRG.. GBGB.. */
718*f80ad8b4SAndroid Build Coastguard Worker /* 12bit raw bayer packed, 6 bytes for every 4 pixels */
719*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR12P v4l2_fourcc('p', 'B', 'C', 'C')
720*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG12P v4l2_fourcc('p', 'G', 'C', 'C')
721*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG12P v4l2_fourcc('p', 'g', 'C', 'C')
722*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB12P v4l2_fourcc('p', 'R', 'C', 'C')
723*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR14 v4l2_fourcc('B', 'G', '1', '4') /* 14 BGBG.. GRGR.. */
724*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG14 v4l2_fourcc('G', 'B', '1', '4') /* 14 GBGB.. RGRG.. */
725*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG14 v4l2_fourcc('G', 'R', '1', '4') /* 14 GRGR.. BGBG.. */
726*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB14 v4l2_fourcc('R', 'G', '1', '4') /* 14 RGRG.. GBGB.. */
727*f80ad8b4SAndroid Build Coastguard Worker /* 14bit raw bayer packed, 7 bytes for every 4 pixels */
728*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR14P v4l2_fourcc('p', 'B', 'E', 'E')
729*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG14P v4l2_fourcc('p', 'G', 'E', 'E')
730*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG14P v4l2_fourcc('p', 'g', 'E', 'E')
731*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB14P v4l2_fourcc('p', 'R', 'E', 'E')
732*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SBGGR16 v4l2_fourcc('B', 'Y', 'R', '2') /* 16 BGBG.. GRGR.. */
733*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGBRG16 v4l2_fourcc('G', 'B', '1', '6') /* 16 GBGB.. RGRG.. */
734*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SGRBG16 v4l2_fourcc('G', 'R', '1', '6') /* 16 GRGR.. BGBG.. */
735*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SRGGB16 v4l2_fourcc('R', 'G', '1', '6') /* 16 RGRG.. GBGB.. */
736*f80ad8b4SAndroid Build Coastguard Worker
737*f80ad8b4SAndroid Build Coastguard Worker /* HSV formats */
738*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HSV24 v4l2_fourcc('H', 'S', 'V', '3')
739*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HSV32 v4l2_fourcc('H', 'S', 'V', '4')
740*f80ad8b4SAndroid Build Coastguard Worker
741*f80ad8b4SAndroid Build Coastguard Worker /* compressed formats */
742*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MJPEG v4l2_fourcc('M', 'J', 'P', 'G') /* Motion-JPEG */
743*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JPEG v4l2_fourcc('J', 'P', 'E', 'G') /* JFIF JPEG */
744*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_DV v4l2_fourcc('d', 'v', 's', 'd') /* 1394 */
745*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG v4l2_fourcc('M', 'P', 'E', 'G') /* MPEG-1/2/4 Multiplexed */
746*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264 v4l2_fourcc('H', '2', '6', '4') /* H264 with start codes */
747*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_NO_SC v4l2_fourcc('A', 'V', 'C', '1') /* H264 without start codes */
748*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_MVC v4l2_fourcc('M', '2', '6', '4') /* H264 MVC */
749*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H263 v4l2_fourcc('H', '2', '6', '3') /* H263 */
750*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG1 v4l2_fourcc('M', 'P', 'G', '1') /* MPEG-1 ES */
751*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG2 v4l2_fourcc('M', 'P', 'G', '2') /* MPEG-2 ES */
752*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG2_SLICE v4l2_fourcc('M', 'G', '2', 'S') /* MPEG-2 parsed slice data */
753*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MPEG4 v4l2_fourcc('M', 'P', 'G', '4') /* MPEG-4 part 2 ES */
754*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_XVID v4l2_fourcc('X', 'V', 'I', 'D') /* Xvid */
755*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VC1_ANNEX_G v4l2_fourcc('V', 'C', '1', 'G') /* SMPTE 421M Annex G compliant stream */
756*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VC1_ANNEX_L v4l2_fourcc('V', 'C', '1', 'L') /* SMPTE 421M Annex L compliant stream */
757*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP8 v4l2_fourcc('V', 'P', '8', '0') /* VP8 */
758*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F') /* VP8 parsed frame */
759*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP9 v4l2_fourcc('V', 'P', '9', '0') /* VP9 */
760*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_VP9_FRAME v4l2_fourcc('V', 'P', '9', 'F') /* VP9 parsed frame */
761*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEVC v4l2_fourcc('H', 'E', 'V', 'C') /* HEVC aka H.265 */
762*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FWHT v4l2_fourcc('F', 'W', 'H', 'T') /* Fast Walsh Hadamard Transform (vicodec) */
763*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FWHT_STATELESS v4l2_fourcc('S', 'F', 'W', 'H') /* Stateless FWHT (vicodec) */
764*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_H264_SLICE v4l2_fourcc('S', '2', '6', '4') /* H264 parsed slices */
765*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEVC_SLICE v4l2_fourcc('S', '2', '6', '5') /* HEVC parsed slices */
766*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AV1_FRAME v4l2_fourcc('A', 'V', '1', 'F') /* AV1 parsed frame */
767*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPK v4l2_fourcc('S', 'P', 'K', '0') /* Sorenson Spark */
768*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RV30 v4l2_fourcc('R', 'V', '3', '0') /* RealVideo 8 */
769*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_RV40 v4l2_fourcc('R', 'V', '4', '0') /* RealVideo 9 & 10 */
770*f80ad8b4SAndroid Build Coastguard Worker
771*f80ad8b4SAndroid Build Coastguard Worker /* Vendor-specific formats */
772*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CPIA1 v4l2_fourcc('C', 'P', 'I', 'A') /* cpia1 YUV */
773*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_WNVA v4l2_fourcc('W', 'N', 'V', 'A') /* Winnov hw compress */
774*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C10X v4l2_fourcc('S', '9', '1', '0') /* SN9C10x compression */
775*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C20X_I420 v4l2_fourcc('S', '9', '2', '0') /* SN9C20x YUV 4:2:0 */
776*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PWC1 v4l2_fourcc('P', 'W', 'C', '1') /* pwc older webcam */
777*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PWC2 v4l2_fourcc('P', 'W', 'C', '2') /* pwc newer webcam */
778*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_ET61X251 v4l2_fourcc('E', '6', '2', '5') /* ET61X251 compression */
779*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA501 v4l2_fourcc('S', '5', '0', '1') /* YUYV per line */
780*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA505 v4l2_fourcc('S', '5', '0', '5') /* YYUV per line */
781*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA508 v4l2_fourcc('S', '5', '0', '8') /* YUVY per line */
782*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SPCA561 v4l2_fourcc('S', '5', '6', '1') /* compressed GBRG bayer */
783*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PAC207 v4l2_fourcc('P', '2', '0', '7') /* compressed BGGR bayer */
784*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MR97310A v4l2_fourcc('M', '3', '1', '0') /* compressed BGGR bayer */
785*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JL2005BCD v4l2_fourcc('J', 'L', '2', '0') /* compressed RGGB bayer */
786*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SN9C2028 v4l2_fourcc('S', 'O', 'N', 'X') /* compressed GBRG bayer */
787*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SQ905C v4l2_fourcc('9', '0', '5', 'C') /* compressed RGGB bayer */
788*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PJPG v4l2_fourcc('P', 'J', 'P', 'G') /* Pixart 73xx JPEG */
789*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_OV511 v4l2_fourcc('O', '5', '1', '1') /* ov511 JPEG */
790*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_OV518 v4l2_fourcc('O', '5', '1', '8') /* ov518 JPEG */
791*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_STV0680 v4l2_fourcc('S', '6', '8', '0') /* stv0680 bayer */
792*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_TM6000 v4l2_fourcc('T', 'M', '6', '0') /* tm5600/tm60x0 */
793*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CIT_YYVYUY v4l2_fourcc('C', 'I', 'T', 'V') /* one line of Y then 1 line of VYUY */
794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_KONICA420 v4l2_fourcc('K', 'O', 'N', 'I') /* YUV420 planar in blocks of 256 pixels */
795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_JPGL v4l2_fourcc('J', 'P', 'G', 'L') /* JPEG-Lite */
796*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SE401 v4l2_fourcc('S', '4', '0', '1') /* se401 janggu compressed rgb */
797*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_S5C_UYVY_JPG v4l2_fourcc('S', '5', 'C', 'I') /* S5C73M3 interleaved UYVY/JPEG */
798*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y8I v4l2_fourcc('Y', '8', 'I', ' ') /* Greyscale 8-bit L/R interleaved */
799*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Y12I v4l2_fourcc('Y', '1', '2', 'I') /* Greyscale 12-bit L/R interleaved */
800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_Z16 v4l2_fourcc('Z', '1', '6', ' ') /* Depth data 16-bit */
801*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT21C v4l2_fourcc('M', 'T', '2', '1') /* Mediatek compressed block mode */
802*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MM21 v4l2_fourcc('M', 'M', '2', '1') /* Mediatek 8-bit block mode, two non-contiguous planes */
803*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT2110T v4l2_fourcc('M', 'T', '2', 'T') /* Mediatek 10-bit block tile mode */
804*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_MT2110R v4l2_fourcc('M', 'T', '2', 'R') /* Mediatek 10-bit block raster mode */
805*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_INZI v4l2_fourcc('I', 'N', 'Z', 'I') /* Intel Planar Greyscale 10-bit and Depth 16-bit */
806*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_CNF4 v4l2_fourcc('C', 'N', 'F', '4') /* Intel 4-bit packed depth confidence information */
807*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HI240 v4l2_fourcc('H', 'I', '2', '4') /* BTTV 8-bit dithered RGB */
808*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_QC08C v4l2_fourcc('Q', '0', '8', 'C') /* Qualcomm 8-bit compressed */
809*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_QC10C v4l2_fourcc('Q', '1', '0', 'C') /* Qualcomm 10-bit compressed */
810*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_AJPG v4l2_fourcc('A', 'J', 'P', 'G') /* Aspeed JPEG */
811*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HEXTILE v4l2_fourcc('H', 'X', 'T', 'L') /* Hextile compressed */
812*f80ad8b4SAndroid Build Coastguard Worker
813*f80ad8b4SAndroid Build Coastguard Worker /* 10bit raw packed, 32 bytes for every 25 pixels, last LSB 6 bits unused */
814*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SBGGR10 v4l2_fourcc('i', 'p', '3', 'b') /* IPU3 packed 10-bit BGGR bayer */
815*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SGBRG10 v4l2_fourcc('i', 'p', '3', 'g') /* IPU3 packed 10-bit GBRG bayer */
816*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SGRBG10 v4l2_fourcc('i', 'p', '3', 'G') /* IPU3 packed 10-bit GRBG bayer */
817*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_IPU3_SRGGB10 v4l2_fourcc('i', 'p', '3', 'r') /* IPU3 packed 10-bit RGGB bayer */
818*f80ad8b4SAndroid Build Coastguard Worker
819*f80ad8b4SAndroid Build Coastguard Worker /* Raspberry Pi PiSP compressed formats. */
820*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_RGGB v4l2_fourcc('P', 'C', '1', 'R') /* PiSP 8-bit mode 1 compressed RGGB bayer */
821*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_GRBG v4l2_fourcc('P', 'C', '1', 'G') /* PiSP 8-bit mode 1 compressed GRBG bayer */
822*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_GBRG v4l2_fourcc('P', 'C', '1', 'g') /* PiSP 8-bit mode 1 compressed GBRG bayer */
823*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_BGGR v4l2_fourcc('P', 'C', '1', 'B') /* PiSP 8-bit mode 1 compressed BGGR bayer */
824*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP1_MONO v4l2_fourcc('P', 'C', '1', 'M') /* PiSP 8-bit mode 1 compressed monochrome */
825*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_RGGB v4l2_fourcc('P', 'C', '2', 'R') /* PiSP 8-bit mode 2 compressed RGGB bayer */
826*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_GRBG v4l2_fourcc('P', 'C', '2', 'G') /* PiSP 8-bit mode 2 compressed GRBG bayer */
827*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_GBRG v4l2_fourcc('P', 'C', '2', 'g') /* PiSP 8-bit mode 2 compressed GBRG bayer */
828*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_BGGR v4l2_fourcc('P', 'C', '2', 'B') /* PiSP 8-bit mode 2 compressed BGGR bayer */
829*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PISP_COMP2_MONO v4l2_fourcc('P', 'C', '2', 'M') /* PiSP 8-bit mode 2 compressed monochrome */
830*f80ad8b4SAndroid Build Coastguard Worker
831*f80ad8b4SAndroid Build Coastguard Worker /* SDR formats - used only for Software Defined Radio devices */
832*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CU8 v4l2_fourcc('C', 'U', '0', '8') /* IQ u8 */
833*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CU16LE v4l2_fourcc('C', 'U', '1', '6') /* IQ u16le */
834*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CS8 v4l2_fourcc('C', 'S', '0', '8') /* complex s8 */
835*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_CS14LE v4l2_fourcc('C', 'S', '1', '4') /* complex s14le */
836*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_RU12LE v4l2_fourcc('R', 'U', '1', '2') /* real u12le */
837*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU16BE v4l2_fourcc('P', 'C', '1', '6') /* planar complex u16be */
838*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU18BE v4l2_fourcc('P', 'C', '1', '8') /* planar complex u18be */
839*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SDR_FMT_PCU20BE v4l2_fourcc('P', 'C', '2', '0') /* planar complex u20be */
840*f80ad8b4SAndroid Build Coastguard Worker
841*f80ad8b4SAndroid Build Coastguard Worker /* Touch formats - used for Touch devices */
842*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_DELTA_TD16 v4l2_fourcc('T', 'D', '1', '6') /* 16-bit signed deltas */
843*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_DELTA_TD08 v4l2_fourcc('T', 'D', '0', '8') /* 8-bit signed deltas */
844*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_TU16 v4l2_fourcc('T', 'U', '1', '6') /* 16-bit unsigned touch data */
845*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TCH_FMT_TU08 v4l2_fourcc('T', 'U', '0', '8') /* 8-bit unsigned touch data */
846*f80ad8b4SAndroid Build Coastguard Worker
847*f80ad8b4SAndroid Build Coastguard Worker /* Meta-data formats */
848*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VSP1_HGO v4l2_fourcc('V', 'S', 'P', 'H') /* R-Car VSP1 1-D Histogram */
849*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VSP1_HGT v4l2_fourcc('V', 'S', 'P', 'T') /* R-Car VSP1 2-D Histogram */
850*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_UVC v4l2_fourcc('U', 'V', 'C', 'H') /* UVC Payload Header metadata */
851*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_D4XX v4l2_fourcc('D', '4', 'X', 'X') /* D4XX Payload Header metadata */
852*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_VIVID v4l2_fourcc('V', 'I', 'V', 'D') /* Vivid Metadata */
853*f80ad8b4SAndroid Build Coastguard Worker
854*f80ad8b4SAndroid Build Coastguard Worker /* Vendor specific - used for RK_ISP1 camera sub-system */
855*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RK_ISP1_PARAMS v4l2_fourcc('R', 'K', '1', 'P') /* Rockchip ISP1 3A Parameters */
856*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RK_ISP1_STAT_3A v4l2_fourcc('R', 'K', '1', 'S') /* Rockchip ISP1 3A Statistics */
857*f80ad8b4SAndroid Build Coastguard Worker
858*f80ad8b4SAndroid Build Coastguard Worker /* Vendor specific - used for RaspberryPi PiSP */
859*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_RPI_BE_CFG v4l2_fourcc('R', 'P', 'B', 'C') /* PiSP BE configuration */
860*f80ad8b4SAndroid Build Coastguard Worker
861*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
862*f80ad8b4SAndroid Build Coastguard Worker /*
863*f80ad8b4SAndroid Build Coastguard Worker * Line-based metadata formats. Remember to update v4l_fill_fmtdesc() when
864*f80ad8b4SAndroid Build Coastguard Worker * adding new ones!
865*f80ad8b4SAndroid Build Coastguard Worker */
866*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_8 v4l2_fourcc('M', 'E', 'T', '8') /* Generic 8-bit metadata */
867*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_10 v4l2_fourcc('M', 'C', '1', 'A') /* 10-bit CSI-2 packed 8-bit metadata */
868*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_12 v4l2_fourcc('M', 'C', '1', 'C') /* 12-bit CSI-2 packed 8-bit metadata */
869*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_14 v4l2_fourcc('M', 'C', '1', 'E') /* 14-bit CSI-2 packed 8-bit metadata */
870*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_16 v4l2_fourcc('M', 'C', '1', 'G') /* 16-bit CSI-2 packed 8-bit metadata */
871*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_20 v4l2_fourcc('M', 'C', '1', 'K') /* 20-bit CSI-2 packed 8-bit metadata */
872*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_META_FMT_GENERIC_CSI2_24 v4l2_fourcc('M', 'C', '1', 'O') /* 24-bit CSI-2 packed 8-bit metadata */
873*f80ad8b4SAndroid Build Coastguard Worker #endif
874*f80ad8b4SAndroid Build Coastguard Worker
875*f80ad8b4SAndroid Build Coastguard Worker /* priv field value to indicates that subsequent fields are valid. */
876*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_PRIV_MAGIC 0xfeedcafe
877*f80ad8b4SAndroid Build Coastguard Worker
878*f80ad8b4SAndroid Build Coastguard Worker /* Flags */
879*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FLAG_PREMUL_ALPHA 0x00000001
880*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_FLAG_SET_CSC 0x00000002
881*f80ad8b4SAndroid Build Coastguard Worker
882*f80ad8b4SAndroid Build Coastguard Worker /*
883*f80ad8b4SAndroid Build Coastguard Worker * F O R M A T E N U M E R A T I O N
884*f80ad8b4SAndroid Build Coastguard Worker */
885*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fmtdesc {
886*f80ad8b4SAndroid Build Coastguard Worker __u32 index; /* Format number */
887*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
888*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
889*f80ad8b4SAndroid Build Coastguard Worker __u8 description[32]; /* Description string */
890*f80ad8b4SAndroid Build Coastguard Worker __u32 pixelformat; /* Format fourcc */
891*f80ad8b4SAndroid Build Coastguard Worker __u32 mbus_code; /* Media bus code */
892*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3];
893*f80ad8b4SAndroid Build Coastguard Worker };
894*f80ad8b4SAndroid Build Coastguard Worker
895*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_COMPRESSED 0x0001
896*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_EMULATED 0x0002
897*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CONTINUOUS_BYTESTREAM 0x0004
898*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_DYN_RESOLUTION 0x0008
899*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_ENC_CAP_FRAME_INTERVAL 0x0010
900*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_COLORSPACE 0x0020
901*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_XFER_FUNC 0x0040
902*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_YCBCR_ENC 0x0080
903*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_HSV_ENC V4L2_FMT_FLAG_CSC_YCBCR_ENC
904*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_CSC_QUANTIZATION 0x0100
905*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FMT_FLAG_META_LINE_BASED 0x0200
906*f80ad8b4SAndroid Build Coastguard Worker
907*f80ad8b4SAndroid Build Coastguard Worker /* Frame Size and frame rate enumeration */
908*f80ad8b4SAndroid Build Coastguard Worker /*
909*f80ad8b4SAndroid Build Coastguard Worker * F R A M E S I Z E E N U M E R A T I O N
910*f80ad8b4SAndroid Build Coastguard Worker */
911*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_frmsizetypes {
912*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMSIZE_TYPE_DISCRETE = 1,
913*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMSIZE_TYPE_CONTINUOUS = 2,
914*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMSIZE_TYPE_STEPWISE = 3,
915*f80ad8b4SAndroid Build Coastguard Worker };
916*f80ad8b4SAndroid Build Coastguard Worker
917*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_discrete {
918*f80ad8b4SAndroid Build Coastguard Worker __u32 width; /* Frame width [pixel] */
919*f80ad8b4SAndroid Build Coastguard Worker __u32 height; /* Frame height [pixel] */
920*f80ad8b4SAndroid Build Coastguard Worker };
921*f80ad8b4SAndroid Build Coastguard Worker
922*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_stepwise {
923*f80ad8b4SAndroid Build Coastguard Worker __u32 min_width; /* Minimum frame width [pixel] */
924*f80ad8b4SAndroid Build Coastguard Worker __u32 max_width; /* Maximum frame width [pixel] */
925*f80ad8b4SAndroid Build Coastguard Worker __u32 step_width; /* Frame width step size [pixel] */
926*f80ad8b4SAndroid Build Coastguard Worker __u32 min_height; /* Minimum frame height [pixel] */
927*f80ad8b4SAndroid Build Coastguard Worker __u32 max_height; /* Maximum frame height [pixel] */
928*f80ad8b4SAndroid Build Coastguard Worker __u32 step_height; /* Frame height step size [pixel] */
929*f80ad8b4SAndroid Build Coastguard Worker };
930*f80ad8b4SAndroid Build Coastguard Worker
931*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsizeenum {
932*f80ad8b4SAndroid Build Coastguard Worker __u32 index; /* Frame size number */
933*f80ad8b4SAndroid Build Coastguard Worker __u32 pixel_format; /* Pixel format */
934*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* Frame size type the device supports. */
935*f80ad8b4SAndroid Build Coastguard Worker
936*f80ad8b4SAndroid Build Coastguard Worker union { /* Frame size */
937*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_discrete discrete;
938*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmsize_stepwise stepwise;
939*f80ad8b4SAndroid Build Coastguard Worker };
940*f80ad8b4SAndroid Build Coastguard Worker
941*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2]; /* Reserved space for future use */
942*f80ad8b4SAndroid Build Coastguard Worker };
943*f80ad8b4SAndroid Build Coastguard Worker
944*f80ad8b4SAndroid Build Coastguard Worker /*
945*f80ad8b4SAndroid Build Coastguard Worker * F R A M E R A T E E N U M E R A T I O N
946*f80ad8b4SAndroid Build Coastguard Worker */
947*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_frmivaltypes {
948*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMIVAL_TYPE_DISCRETE = 1,
949*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMIVAL_TYPE_CONTINUOUS = 2,
950*f80ad8b4SAndroid Build Coastguard Worker V4L2_FRMIVAL_TYPE_STEPWISE = 3,
951*f80ad8b4SAndroid Build Coastguard Worker };
952*f80ad8b4SAndroid Build Coastguard Worker
953*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmival_stepwise {
954*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract min; /* Minimum frame interval [s] */
955*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract max; /* Maximum frame interval [s] */
956*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract step; /* Frame interval step size [s] */
957*f80ad8b4SAndroid Build Coastguard Worker };
958*f80ad8b4SAndroid Build Coastguard Worker
959*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmivalenum {
960*f80ad8b4SAndroid Build Coastguard Worker __u32 index; /* Frame format index */
961*f80ad8b4SAndroid Build Coastguard Worker __u32 pixel_format; /* Pixel format */
962*f80ad8b4SAndroid Build Coastguard Worker __u32 width; /* Frame width */
963*f80ad8b4SAndroid Build Coastguard Worker __u32 height; /* Frame height */
964*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* Frame interval type the device supports. */
965*f80ad8b4SAndroid Build Coastguard Worker
966*f80ad8b4SAndroid Build Coastguard Worker union { /* Frame interval */
967*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract discrete;
968*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frmival_stepwise stepwise;
969*f80ad8b4SAndroid Build Coastguard Worker };
970*f80ad8b4SAndroid Build Coastguard Worker
971*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2]; /* Reserved space for future use */
972*f80ad8b4SAndroid Build Coastguard Worker };
973*f80ad8b4SAndroid Build Coastguard Worker
974*f80ad8b4SAndroid Build Coastguard Worker /*
975*f80ad8b4SAndroid Build Coastguard Worker * T I M E C O D E
976*f80ad8b4SAndroid Build Coastguard Worker */
977*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_timecode {
978*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
979*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
980*f80ad8b4SAndroid Build Coastguard Worker __u8 frames;
981*f80ad8b4SAndroid Build Coastguard Worker __u8 seconds;
982*f80ad8b4SAndroid Build Coastguard Worker __u8 minutes;
983*f80ad8b4SAndroid Build Coastguard Worker __u8 hours;
984*f80ad8b4SAndroid Build Coastguard Worker __u8 userbits[4];
985*f80ad8b4SAndroid Build Coastguard Worker };
986*f80ad8b4SAndroid Build Coastguard Worker
987*f80ad8b4SAndroid Build Coastguard Worker /* Type */
988*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_24FPS 1
989*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_25FPS 2
990*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_30FPS 3
991*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_50FPS 4
992*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_TYPE_60FPS 5
993*f80ad8b4SAndroid Build Coastguard Worker
994*f80ad8b4SAndroid Build Coastguard Worker /* Flags */
995*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_FLAG_DROPFRAME 0x0001 /* "drop-frame" mode */
996*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_FLAG_COLORFRAME 0x0002
997*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_field 0x000C
998*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_USERDEFINED 0x0000
999*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TC_USERBITS_8BITCHARS 0x0008
1000*f80ad8b4SAndroid Build Coastguard Worker /* The above is based on SMPTE timecodes */
1001*f80ad8b4SAndroid Build Coastguard Worker
1002*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_jpegcompression {
1003*f80ad8b4SAndroid Build Coastguard Worker int quality;
1004*f80ad8b4SAndroid Build Coastguard Worker
1005*f80ad8b4SAndroid Build Coastguard Worker int APPn; /* Number of APP segment to be written,
1006*f80ad8b4SAndroid Build Coastguard Worker * must be 0..15 */
1007*f80ad8b4SAndroid Build Coastguard Worker int APP_len; /* Length of data in JPEG APPn segment */
1008*f80ad8b4SAndroid Build Coastguard Worker char APP_data[60]; /* Data in the JPEG APPn segment. */
1009*f80ad8b4SAndroid Build Coastguard Worker
1010*f80ad8b4SAndroid Build Coastguard Worker int COM_len; /* Length of data in JPEG COM segment */
1011*f80ad8b4SAndroid Build Coastguard Worker char COM_data[60]; /* Data in JPEG COM segment */
1012*f80ad8b4SAndroid Build Coastguard Worker
1013*f80ad8b4SAndroid Build Coastguard Worker __u32 jpeg_markers; /* Which markers should go into the JPEG
1014*f80ad8b4SAndroid Build Coastguard Worker * output. Unless you exactly know what
1015*f80ad8b4SAndroid Build Coastguard Worker * you do, leave them untouched.
1016*f80ad8b4SAndroid Build Coastguard Worker * Including less markers will make the
1017*f80ad8b4SAndroid Build Coastguard Worker * resulting code smaller, but there will
1018*f80ad8b4SAndroid Build Coastguard Worker * be fewer applications which can read it.
1019*f80ad8b4SAndroid Build Coastguard Worker * The presence of the APP and COM marker
1020*f80ad8b4SAndroid Build Coastguard Worker * is influenced by APP_len and COM_len
1021*f80ad8b4SAndroid Build Coastguard Worker * ONLY, not by this property! */
1022*f80ad8b4SAndroid Build Coastguard Worker
1023*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DHT (1<<3) /* Define Huffman Tables */
1024*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DQT (1<<4) /* Define Quantization Tables */
1025*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_DRI (1<<5) /* Define Restart Interval */
1026*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_COM (1<<6) /* Comment segment */
1027*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_JPEG_MARKER_APP (1<<7) /* App segment, driver will
1028*f80ad8b4SAndroid Build Coastguard Worker * always use APP0 */
1029*f80ad8b4SAndroid Build Coastguard Worker };
1030*f80ad8b4SAndroid Build Coastguard Worker
1031*f80ad8b4SAndroid Build Coastguard Worker /*
1032*f80ad8b4SAndroid Build Coastguard Worker * M E M O R Y - M A P P I N G B U F F E R S
1033*f80ad8b4SAndroid Build Coastguard Worker */
1034*f80ad8b4SAndroid Build Coastguard Worker
1035*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
1036*f80ad8b4SAndroid Build Coastguard Worker /*
1037*f80ad8b4SAndroid Build Coastguard Worker * This corresponds to the user space version of timeval
1038*f80ad8b4SAndroid Build Coastguard Worker * for 64-bit time_t. sparc64 is different from everyone
1039*f80ad8b4SAndroid Build Coastguard Worker * else, using the microseconds in the wrong half of the
1040*f80ad8b4SAndroid Build Coastguard Worker * second 64-bit word.
1041*f80ad8b4SAndroid Build Coastguard Worker */
1042*f80ad8b4SAndroid Build Coastguard Worker struct __kernel_v4l2_timeval {
1043*f80ad8b4SAndroid Build Coastguard Worker long long tv_sec;
1044*f80ad8b4SAndroid Build Coastguard Worker #if defined(__sparc__) && defined(__arch64__)
1045*f80ad8b4SAndroid Build Coastguard Worker int tv_usec;
1046*f80ad8b4SAndroid Build Coastguard Worker int __pad;
1047*f80ad8b4SAndroid Build Coastguard Worker #else
1048*f80ad8b4SAndroid Build Coastguard Worker long long tv_usec;
1049*f80ad8b4SAndroid Build Coastguard Worker #endif
1050*f80ad8b4SAndroid Build Coastguard Worker };
1051*f80ad8b4SAndroid Build Coastguard Worker #endif
1052*f80ad8b4SAndroid Build Coastguard Worker
1053*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_requestbuffers {
1054*f80ad8b4SAndroid Build Coastguard Worker __u32 count;
1055*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
1056*f80ad8b4SAndroid Build Coastguard Worker __u32 memory; /* enum v4l2_memory */
1057*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
1058*f80ad8b4SAndroid Build Coastguard Worker __u8 flags;
1059*f80ad8b4SAndroid Build Coastguard Worker __u8 reserved[3];
1060*f80ad8b4SAndroid Build Coastguard Worker };
1061*f80ad8b4SAndroid Build Coastguard Worker
1062*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MEMORY_FLAG_NON_COHERENT (1 << 0)
1063*f80ad8b4SAndroid Build Coastguard Worker
1064*f80ad8b4SAndroid Build Coastguard Worker /* capabilities for struct v4l2_requestbuffers and v4l2_create_buffers */
1065*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MMAP (1 << 0)
1066*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_USERPTR (1 << 1)
1067*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_DMABUF (1 << 2)
1068*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_REQUESTS (1 << 3)
1069*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_ORPHANED_BUFS (1 << 4)
1070*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF (1 << 5)
1071*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS (1 << 6)
1072*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_MAX_NUM_BUFFERS (1 << 7)
1073*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_CAP_SUPPORTS_REMOVE_BUFS (1 << 8)
1074*f80ad8b4SAndroid Build Coastguard Worker
1075*f80ad8b4SAndroid Build Coastguard Worker /**
1076*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_plane - plane info for multi-planar buffers
1077*f80ad8b4SAndroid Build Coastguard Worker * @bytesused: number of bytes occupied by data in the plane (payload)
1078*f80ad8b4SAndroid Build Coastguard Worker * @length: size of this plane (NOT the payload) in bytes
1079*f80ad8b4SAndroid Build Coastguard Worker * @m.mem_offset: when memory in the associated struct v4l2_buffer is
1080*f80ad8b4SAndroid Build Coastguard Worker * V4L2_MEMORY_MMAP, equals the offset from the start of
1081*f80ad8b4SAndroid Build Coastguard Worker * the device memory for this plane (or is a "cookie" that
1082*f80ad8b4SAndroid Build Coastguard Worker * should be passed to mmap() called on the video node)
1083*f80ad8b4SAndroid Build Coastguard Worker * @m.userptr: when memory is V4L2_MEMORY_USERPTR, a userspace pointer
1084*f80ad8b4SAndroid Build Coastguard Worker * pointing to this plane
1085*f80ad8b4SAndroid Build Coastguard Worker * @m.fd: when memory is V4L2_MEMORY_DMABUF, a userspace file
1086*f80ad8b4SAndroid Build Coastguard Worker * descriptor associated with this plane
1087*f80ad8b4SAndroid Build Coastguard Worker * @m: union of @mem_offset, @userptr and @fd
1088*f80ad8b4SAndroid Build Coastguard Worker * @data_offset: offset in the plane to the start of data; usually 0,
1089*f80ad8b4SAndroid Build Coastguard Worker * unless there is a header in front of the data
1090*f80ad8b4SAndroid Build Coastguard Worker * @reserved: drivers and applications must zero this array
1091*f80ad8b4SAndroid Build Coastguard Worker *
1092*f80ad8b4SAndroid Build Coastguard Worker * Multi-planar buffers consist of one or more planes, e.g. an YCbCr buffer
1093*f80ad8b4SAndroid Build Coastguard Worker * with two planes can have one plane for Y, and another for interleaved CbCr
1094*f80ad8b4SAndroid Build Coastguard Worker * components. Each plane can reside in a separate memory buffer, or even in
1095*f80ad8b4SAndroid Build Coastguard Worker * a completely separate memory node (e.g. in embedded devices).
1096*f80ad8b4SAndroid Build Coastguard Worker */
1097*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane {
1098*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesused;
1099*f80ad8b4SAndroid Build Coastguard Worker __u32 length;
1100*f80ad8b4SAndroid Build Coastguard Worker union {
1101*f80ad8b4SAndroid Build Coastguard Worker __u32 mem_offset;
1102*f80ad8b4SAndroid Build Coastguard Worker unsigned long userptr;
1103*f80ad8b4SAndroid Build Coastguard Worker __s32 fd;
1104*f80ad8b4SAndroid Build Coastguard Worker } m;
1105*f80ad8b4SAndroid Build Coastguard Worker __u32 data_offset;
1106*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[11];
1107*f80ad8b4SAndroid Build Coastguard Worker };
1108*f80ad8b4SAndroid Build Coastguard Worker
1109*f80ad8b4SAndroid Build Coastguard Worker /**
1110*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_buffer - video buffer info
1111*f80ad8b4SAndroid Build Coastguard Worker * @index: id number of the buffer
1112*f80ad8b4SAndroid Build Coastguard Worker * @type: enum v4l2_buf_type; buffer type (type == *_MPLANE for
1113*f80ad8b4SAndroid Build Coastguard Worker * multiplanar buffers);
1114*f80ad8b4SAndroid Build Coastguard Worker * @bytesused: number of bytes occupied by data in the buffer (payload);
1115*f80ad8b4SAndroid Build Coastguard Worker * unused (set to 0) for multiplanar buffers
1116*f80ad8b4SAndroid Build Coastguard Worker * @flags: buffer informational flags
1117*f80ad8b4SAndroid Build Coastguard Worker * @field: enum v4l2_field; field order of the image in the buffer
1118*f80ad8b4SAndroid Build Coastguard Worker * @timestamp: frame timestamp
1119*f80ad8b4SAndroid Build Coastguard Worker * @timecode: frame timecode
1120*f80ad8b4SAndroid Build Coastguard Worker * @sequence: sequence count of this frame
1121*f80ad8b4SAndroid Build Coastguard Worker * @memory: enum v4l2_memory; the method, in which the actual video data is
1122*f80ad8b4SAndroid Build Coastguard Worker * passed
1123*f80ad8b4SAndroid Build Coastguard Worker * @m.offset: for non-multiplanar buffers with memory == V4L2_MEMORY_MMAP;
1124*f80ad8b4SAndroid Build Coastguard Worker * offset from the start of the device memory for this plane,
1125*f80ad8b4SAndroid Build Coastguard Worker * (or a "cookie" that should be passed to mmap() as offset)
1126*f80ad8b4SAndroid Build Coastguard Worker * @m.userptr: for non-multiplanar buffers with memory == V4L2_MEMORY_USERPTR;
1127*f80ad8b4SAndroid Build Coastguard Worker * a userspace pointer pointing to this buffer
1128*f80ad8b4SAndroid Build Coastguard Worker * @m.fd: for non-multiplanar buffers with memory == V4L2_MEMORY_DMABUF;
1129*f80ad8b4SAndroid Build Coastguard Worker * a userspace file descriptor associated with this buffer
1130*f80ad8b4SAndroid Build Coastguard Worker * @m.planes: for multiplanar buffers; userspace pointer to the array of plane
1131*f80ad8b4SAndroid Build Coastguard Worker * info structs for this buffer
1132*f80ad8b4SAndroid Build Coastguard Worker * @m: union of @offset, @userptr, @planes and @fd
1133*f80ad8b4SAndroid Build Coastguard Worker * @length: size in bytes of the buffer (NOT its payload) for single-plane
1134*f80ad8b4SAndroid Build Coastguard Worker * buffers (when type != *_MPLANE); number of elements in the
1135*f80ad8b4SAndroid Build Coastguard Worker * planes array for multi-plane buffers
1136*f80ad8b4SAndroid Build Coastguard Worker * @reserved2: drivers and applications must zero this field
1137*f80ad8b4SAndroid Build Coastguard Worker * @request_fd: fd of the request that this buffer should use
1138*f80ad8b4SAndroid Build Coastguard Worker * @reserved: for backwards compatibility with applications that do not know
1139*f80ad8b4SAndroid Build Coastguard Worker * about @request_fd
1140*f80ad8b4SAndroid Build Coastguard Worker *
1141*f80ad8b4SAndroid Build Coastguard Worker * Contains data exchanged by application and driver using one of the Streaming
1142*f80ad8b4SAndroid Build Coastguard Worker * I/O methods.
1143*f80ad8b4SAndroid Build Coastguard Worker */
1144*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_buffer {
1145*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
1146*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
1147*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesused;
1148*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1149*f80ad8b4SAndroid Build Coastguard Worker __u32 field;
1150*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
1151*f80ad8b4SAndroid Build Coastguard Worker struct __kernel_v4l2_timeval timestamp;
1152*f80ad8b4SAndroid Build Coastguard Worker #else
1153*f80ad8b4SAndroid Build Coastguard Worker struct timeval timestamp;
1154*f80ad8b4SAndroid Build Coastguard Worker #endif
1155*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_timecode timecode;
1156*f80ad8b4SAndroid Build Coastguard Worker __u32 sequence;
1157*f80ad8b4SAndroid Build Coastguard Worker
1158*f80ad8b4SAndroid Build Coastguard Worker /* memory location */
1159*f80ad8b4SAndroid Build Coastguard Worker __u32 memory;
1160*f80ad8b4SAndroid Build Coastguard Worker union {
1161*f80ad8b4SAndroid Build Coastguard Worker __u32 offset;
1162*f80ad8b4SAndroid Build Coastguard Worker unsigned long userptr;
1163*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane *planes;
1164*f80ad8b4SAndroid Build Coastguard Worker __s32 fd;
1165*f80ad8b4SAndroid Build Coastguard Worker } m;
1166*f80ad8b4SAndroid Build Coastguard Worker __u32 length;
1167*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved2;
1168*f80ad8b4SAndroid Build Coastguard Worker union {
1169*f80ad8b4SAndroid Build Coastguard Worker __s32 request_fd;
1170*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved;
1171*f80ad8b4SAndroid Build Coastguard Worker };
1172*f80ad8b4SAndroid Build Coastguard Worker };
1173*f80ad8b4SAndroid Build Coastguard Worker
1174*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1175*f80ad8b4SAndroid Build Coastguard Worker /**
1176*f80ad8b4SAndroid Build Coastguard Worker * v4l2_timeval_to_ns - Convert timeval to nanoseconds
1177*f80ad8b4SAndroid Build Coastguard Worker * @tv: pointer to the timeval variable to be converted
1178*f80ad8b4SAndroid Build Coastguard Worker *
1179*f80ad8b4SAndroid Build Coastguard Worker * Returns the scalar nanosecond representation of the timeval
1180*f80ad8b4SAndroid Build Coastguard Worker * parameter.
1181*f80ad8b4SAndroid Build Coastguard Worker */
v4l2_timeval_to_ns(const struct timeval * tv)1182*f80ad8b4SAndroid Build Coastguard Worker static inline __u64 v4l2_timeval_to_ns(const struct timeval *tv)
1183*f80ad8b4SAndroid Build Coastguard Worker {
1184*f80ad8b4SAndroid Build Coastguard Worker return (__u64)tv->tv_sec * 1000000000ULL + tv->tv_usec * 1000;
1185*f80ad8b4SAndroid Build Coastguard Worker }
1186*f80ad8b4SAndroid Build Coastguard Worker #endif
1187*f80ad8b4SAndroid Build Coastguard Worker
1188*f80ad8b4SAndroid Build Coastguard Worker /* Flags for 'flags' field */
1189*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is mapped (flag) */
1190*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_MAPPED 0x00000001
1191*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is queued for processing */
1192*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_QUEUED 0x00000002
1193*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is ready */
1194*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_DONE 0x00000004
1195*f80ad8b4SAndroid Build Coastguard Worker /* Image is a keyframe (I-frame) */
1196*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_KEYFRAME 0x00000008
1197*f80ad8b4SAndroid Build Coastguard Worker /* Image is a P-frame */
1198*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_PFRAME 0x00000010
1199*f80ad8b4SAndroid Build Coastguard Worker /* Image is a B-frame */
1200*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_BFRAME 0x00000020
1201*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is ready, but the data contained within is corrupted. */
1202*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_ERROR 0x00000040
1203*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is added to an unqueued request */
1204*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_IN_REQUEST 0x00000080
1205*f80ad8b4SAndroid Build Coastguard Worker /* timecode field is valid */
1206*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMECODE 0x00000100
1207*f80ad8b4SAndroid Build Coastguard Worker /* Don't return the capture buffer until OUTPUT timestamp changes */
1208*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_M2M_HOLD_CAPTURE_BUF 0x00000200
1209*f80ad8b4SAndroid Build Coastguard Worker /* Buffer is prepared for queuing */
1210*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_PREPARED 0x00000400
1211*f80ad8b4SAndroid Build Coastguard Worker /* Cache handling flags */
1212*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_NO_CACHE_INVALIDATE 0x00000800
1213*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_NO_CACHE_CLEAN 0x00001000
1214*f80ad8b4SAndroid Build Coastguard Worker /* Timestamp type */
1215*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_MASK 0x0000e000
1216*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_UNKNOWN 0x00000000
1217*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC 0x00002000
1218*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TIMESTAMP_COPY 0x00004000
1219*f80ad8b4SAndroid Build Coastguard Worker /* Timestamp sources. */
1220*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_MASK 0x00070000
1221*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_EOF 0x00000000
1222*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_TSTAMP_SRC_SOE 0x00010000
1223*f80ad8b4SAndroid Build Coastguard Worker /* mem2mem encoder/decoder */
1224*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_LAST 0x00100000
1225*f80ad8b4SAndroid Build Coastguard Worker /* request_fd is valid */
1226*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BUF_FLAG_REQUEST_FD 0x00800000
1227*f80ad8b4SAndroid Build Coastguard Worker
1228*f80ad8b4SAndroid Build Coastguard Worker /**
1229*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_exportbuffer - export of video buffer as DMABUF file descriptor
1230*f80ad8b4SAndroid Build Coastguard Worker *
1231*f80ad8b4SAndroid Build Coastguard Worker * @index: id number of the buffer
1232*f80ad8b4SAndroid Build Coastguard Worker * @type: enum v4l2_buf_type; buffer type (type == *_MPLANE for
1233*f80ad8b4SAndroid Build Coastguard Worker * multiplanar buffers);
1234*f80ad8b4SAndroid Build Coastguard Worker * @plane: index of the plane to be exported, 0 for single plane queues
1235*f80ad8b4SAndroid Build Coastguard Worker * @flags: flags for newly created file, currently only O_CLOEXEC is
1236*f80ad8b4SAndroid Build Coastguard Worker * supported, refer to manual of open syscall for more details
1237*f80ad8b4SAndroid Build Coastguard Worker * @fd: file descriptor associated with DMABUF (set by driver)
1238*f80ad8b4SAndroid Build Coastguard Worker * @reserved: drivers and applications must zero this array
1239*f80ad8b4SAndroid Build Coastguard Worker *
1240*f80ad8b4SAndroid Build Coastguard Worker * Contains data used for exporting a video buffer as DMABUF file descriptor.
1241*f80ad8b4SAndroid Build Coastguard Worker * The buffer is identified by a 'cookie' returned by VIDIOC_QUERYBUF
1242*f80ad8b4SAndroid Build Coastguard Worker * (identical to the cookie used to mmap() the buffer to userspace). All
1243*f80ad8b4SAndroid Build Coastguard Worker * reserved fields must be set to zero. The field reserved0 is expected to
1244*f80ad8b4SAndroid Build Coastguard Worker * become a structure 'type' allowing an alternative layout of the structure
1245*f80ad8b4SAndroid Build Coastguard Worker * content. Therefore this field should not be used for any other extensions.
1246*f80ad8b4SAndroid Build Coastguard Worker */
1247*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_exportbuffer {
1248*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
1249*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
1250*f80ad8b4SAndroid Build Coastguard Worker __u32 plane;
1251*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1252*f80ad8b4SAndroid Build Coastguard Worker __s32 fd;
1253*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[11];
1254*f80ad8b4SAndroid Build Coastguard Worker };
1255*f80ad8b4SAndroid Build Coastguard Worker
1256*f80ad8b4SAndroid Build Coastguard Worker /*
1257*f80ad8b4SAndroid Build Coastguard Worker * O V E R L A Y P R E V I E W
1258*f80ad8b4SAndroid Build Coastguard Worker */
1259*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_framebuffer {
1260*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
1261*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1262*f80ad8b4SAndroid Build Coastguard Worker /* FIXME: in theory we should pass something like PCI device + memory
1263*f80ad8b4SAndroid Build Coastguard Worker * region + offset instead of some physical address */
1264*f80ad8b4SAndroid Build Coastguard Worker void *base;
1265*f80ad8b4SAndroid Build Coastguard Worker struct {
1266*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
1267*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
1268*f80ad8b4SAndroid Build Coastguard Worker __u32 pixelformat;
1269*f80ad8b4SAndroid Build Coastguard Worker __u32 field; /* enum v4l2_field */
1270*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesperline; /* for padding, zero if unused */
1271*f80ad8b4SAndroid Build Coastguard Worker __u32 sizeimage;
1272*f80ad8b4SAndroid Build Coastguard Worker __u32 colorspace; /* enum v4l2_colorspace */
1273*f80ad8b4SAndroid Build Coastguard Worker __u32 priv; /* reserved field, set to 0 */
1274*f80ad8b4SAndroid Build Coastguard Worker } fmt;
1275*f80ad8b4SAndroid Build Coastguard Worker };
1276*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'capability' field. Read only */
1277*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_EXTERNOVERLAY 0x0001
1278*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_CHROMAKEY 0x0002
1279*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1280*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LIST_CLIPPING 0x0004
1281*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008
1282*f80ad8b4SAndroid Build Coastguard Worker #endif
1283*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LOCAL_ALPHA 0x0010
1284*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_GLOBAL_ALPHA 0x0020
1285*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_LOCAL_INV_ALPHA 0x0040
1286*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_CAP_SRC_CHROMAKEY 0x0080
1287*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'flags' field. */
1288*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_PRIMARY 0x0001
1289*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_OVERLAY 0x0002
1290*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_CHROMAKEY 0x0004
1291*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_LOCAL_ALPHA 0x0008
1292*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_GLOBAL_ALPHA 0x0010
1293*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_LOCAL_INV_ALPHA 0x0020
1294*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_FBUF_FLAG_SRC_CHROMAKEY 0x0040
1295*f80ad8b4SAndroid Build Coastguard Worker
1296*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_clip {
1297*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect c;
1298*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_clip __user *next;
1299*f80ad8b4SAndroid Build Coastguard Worker };
1300*f80ad8b4SAndroid Build Coastguard Worker
1301*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_window {
1302*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect w;
1303*f80ad8b4SAndroid Build Coastguard Worker __u32 field; /* enum v4l2_field */
1304*f80ad8b4SAndroid Build Coastguard Worker __u32 chromakey;
1305*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_clip *clips;
1306*f80ad8b4SAndroid Build Coastguard Worker __u32 clipcount;
1307*f80ad8b4SAndroid Build Coastguard Worker void __user *bitmap;
1308*f80ad8b4SAndroid Build Coastguard Worker __u8 global_alpha;
1309*f80ad8b4SAndroid Build Coastguard Worker };
1310*f80ad8b4SAndroid Build Coastguard Worker
1311*f80ad8b4SAndroid Build Coastguard Worker /*
1312*f80ad8b4SAndroid Build Coastguard Worker * C A P T U R E P A R A M E T E R S
1313*f80ad8b4SAndroid Build Coastguard Worker */
1314*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_captureparm {
1315*f80ad8b4SAndroid Build Coastguard Worker __u32 capability; /* Supported modes */
1316*f80ad8b4SAndroid Build Coastguard Worker __u32 capturemode; /* Current mode */
1317*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract timeperframe; /* Time per frame in seconds */
1318*f80ad8b4SAndroid Build Coastguard Worker __u32 extendedmode; /* Driver-specific extensions */
1319*f80ad8b4SAndroid Build Coastguard Worker __u32 readbuffers; /* # of buffers for read */
1320*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[4];
1321*f80ad8b4SAndroid Build Coastguard Worker };
1322*f80ad8b4SAndroid Build Coastguard Worker
1323*f80ad8b4SAndroid Build Coastguard Worker /* Flags for 'capability' and 'capturemode' fields */
1324*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MODE_HIGHQUALITY 0x0001 /* High quality imaging mode */
1325*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_TIMEPERFRAME 0x1000 /* timeperframe field is supported */
1326*f80ad8b4SAndroid Build Coastguard Worker
1327*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_outputparm {
1328*f80ad8b4SAndroid Build Coastguard Worker __u32 capability; /* Supported modes */
1329*f80ad8b4SAndroid Build Coastguard Worker __u32 outputmode; /* Current mode */
1330*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract timeperframe; /* Time per frame in seconds */
1331*f80ad8b4SAndroid Build Coastguard Worker __u32 extendedmode; /* Driver-specific extensions */
1332*f80ad8b4SAndroid Build Coastguard Worker __u32 writebuffers; /* # of buffers for write */
1333*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[4];
1334*f80ad8b4SAndroid Build Coastguard Worker };
1335*f80ad8b4SAndroid Build Coastguard Worker
1336*f80ad8b4SAndroid Build Coastguard Worker /*
1337*f80ad8b4SAndroid Build Coastguard Worker * I N P U T I M A G E C R O P P I N G
1338*f80ad8b4SAndroid Build Coastguard Worker */
1339*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_cropcap {
1340*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
1341*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect bounds;
1342*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect defrect;
1343*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract pixelaspect;
1344*f80ad8b4SAndroid Build Coastguard Worker };
1345*f80ad8b4SAndroid Build Coastguard Worker
1346*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_crop {
1347*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
1348*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect c;
1349*f80ad8b4SAndroid Build Coastguard Worker };
1350*f80ad8b4SAndroid Build Coastguard Worker
1351*f80ad8b4SAndroid Build Coastguard Worker /**
1352*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_selection - selection info
1353*f80ad8b4SAndroid Build Coastguard Worker * @type: buffer type (do not use *_MPLANE types)
1354*f80ad8b4SAndroid Build Coastguard Worker * @target: Selection target, used to choose one of possible rectangles;
1355*f80ad8b4SAndroid Build Coastguard Worker * defined in v4l2-common.h; V4L2_SEL_TGT_* .
1356*f80ad8b4SAndroid Build Coastguard Worker * @flags: constraints flags, defined in v4l2-common.h; V4L2_SEL_FLAG_*.
1357*f80ad8b4SAndroid Build Coastguard Worker * @r: coordinates of selection window
1358*f80ad8b4SAndroid Build Coastguard Worker * @reserved: for future use, rounds structure size to 64 bytes, set to zero
1359*f80ad8b4SAndroid Build Coastguard Worker *
1360*f80ad8b4SAndroid Build Coastguard Worker * Hardware may use multiple helper windows to process a video stream.
1361*f80ad8b4SAndroid Build Coastguard Worker * The structure is used to exchange this selection areas between
1362*f80ad8b4SAndroid Build Coastguard Worker * an application and a driver.
1363*f80ad8b4SAndroid Build Coastguard Worker */
1364*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_selection {
1365*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
1366*f80ad8b4SAndroid Build Coastguard Worker __u32 target;
1367*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1368*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rect r;
1369*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[9];
1370*f80ad8b4SAndroid Build Coastguard Worker };
1371*f80ad8b4SAndroid Build Coastguard Worker
1372*f80ad8b4SAndroid Build Coastguard Worker
1373*f80ad8b4SAndroid Build Coastguard Worker /*
1374*f80ad8b4SAndroid Build Coastguard Worker * A N A L O G V I D E O S T A N D A R D
1375*f80ad8b4SAndroid Build Coastguard Worker */
1376*f80ad8b4SAndroid Build Coastguard Worker
1377*f80ad8b4SAndroid Build Coastguard Worker typedef __u64 v4l2_std_id;
1378*f80ad8b4SAndroid Build Coastguard Worker
1379*f80ad8b4SAndroid Build Coastguard Worker /*
1380*f80ad8b4SAndroid Build Coastguard Worker * Attention: Keep the V4L2_STD_* bit definitions in sync with
1381*f80ad8b4SAndroid Build Coastguard Worker * include/dt-bindings/display/sdtv-standards.h SDTV_STD_* bit definitions.
1382*f80ad8b4SAndroid Build Coastguard Worker */
1383*f80ad8b4SAndroid Build Coastguard Worker /* one bit for each */
1384*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_B ((v4l2_std_id)0x00000001)
1385*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_B1 ((v4l2_std_id)0x00000002)
1386*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_G ((v4l2_std_id)0x00000004)
1387*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_H ((v4l2_std_id)0x00000008)
1388*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_I ((v4l2_std_id)0x00000010)
1389*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_D ((v4l2_std_id)0x00000020)
1390*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_D1 ((v4l2_std_id)0x00000040)
1391*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_K ((v4l2_std_id)0x00000080)
1392*f80ad8b4SAndroid Build Coastguard Worker
1393*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_M ((v4l2_std_id)0x00000100)
1394*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_N ((v4l2_std_id)0x00000200)
1395*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_Nc ((v4l2_std_id)0x00000400)
1396*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_60 ((v4l2_std_id)0x00000800)
1397*f80ad8b4SAndroid Build Coastguard Worker
1398*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M ((v4l2_std_id)0x00001000) /* BTSC */
1399*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M_JP ((v4l2_std_id)0x00002000) /* EIA-J */
1400*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_443 ((v4l2_std_id)0x00004000)
1401*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC_M_KR ((v4l2_std_id)0x00008000) /* FM A2 */
1402*f80ad8b4SAndroid Build Coastguard Worker
1403*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_B ((v4l2_std_id)0x00010000)
1404*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_D ((v4l2_std_id)0x00020000)
1405*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_G ((v4l2_std_id)0x00040000)
1406*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_H ((v4l2_std_id)0x00080000)
1407*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_K ((v4l2_std_id)0x00100000)
1408*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_K1 ((v4l2_std_id)0x00200000)
1409*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_L ((v4l2_std_id)0x00400000)
1410*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_LC ((v4l2_std_id)0x00800000)
1411*f80ad8b4SAndroid Build Coastguard Worker
1412*f80ad8b4SAndroid Build Coastguard Worker /* ATSC/HDTV */
1413*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC_8_VSB ((v4l2_std_id)0x01000000)
1414*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC_16_VSB ((v4l2_std_id)0x02000000)
1415*f80ad8b4SAndroid Build Coastguard Worker
1416*f80ad8b4SAndroid Build Coastguard Worker /* FIXME:
1417*f80ad8b4SAndroid Build Coastguard Worker Although std_id is 64 bits, there is an issue on PPC32 architecture that
1418*f80ad8b4SAndroid Build Coastguard Worker makes switch(__u64) to break. So, there's a hack on v4l2-common.c rounding
1419*f80ad8b4SAndroid Build Coastguard Worker this value to 32 bits.
1420*f80ad8b4SAndroid Build Coastguard Worker As, currently, the max value is for V4L2_STD_ATSC_16_VSB (30 bits wide),
1421*f80ad8b4SAndroid Build Coastguard Worker it should work fine. However, if needed to add more than two standards,
1422*f80ad8b4SAndroid Build Coastguard Worker v4l2-common.c should be fixed.
1423*f80ad8b4SAndroid Build Coastguard Worker */
1424*f80ad8b4SAndroid Build Coastguard Worker
1425*f80ad8b4SAndroid Build Coastguard Worker /*
1426*f80ad8b4SAndroid Build Coastguard Worker * Some macros to merge video standards in order to make live easier for the
1427*f80ad8b4SAndroid Build Coastguard Worker * drivers and V4L2 applications
1428*f80ad8b4SAndroid Build Coastguard Worker */
1429*f80ad8b4SAndroid Build Coastguard Worker
1430*f80ad8b4SAndroid Build Coastguard Worker /*
1431*f80ad8b4SAndroid Build Coastguard Worker * "Common" NTSC/M - It should be noticed that V4L2_STD_NTSC_443 is
1432*f80ad8b4SAndroid Build Coastguard Worker * Missing here.
1433*f80ad8b4SAndroid Build Coastguard Worker */
1434*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_NTSC (V4L2_STD_NTSC_M |\
1435*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_NTSC_M_JP |\
1436*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_NTSC_M_KR)
1437*f80ad8b4SAndroid Build Coastguard Worker /* Secam macros */
1438*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM_DK (V4L2_STD_SECAM_D |\
1439*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_K |\
1440*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_K1)
1441*f80ad8b4SAndroid Build Coastguard Worker /* All Secam Standards */
1442*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_SECAM (V4L2_STD_SECAM_B |\
1443*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_G |\
1444*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_H |\
1445*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_DK |\
1446*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_L |\
1447*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_LC)
1448*f80ad8b4SAndroid Build Coastguard Worker /* PAL macros */
1449*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_BG (V4L2_STD_PAL_B |\
1450*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_B1 |\
1451*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_G)
1452*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL_DK (V4L2_STD_PAL_D |\
1453*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_D1 |\
1454*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_K)
1455*f80ad8b4SAndroid Build Coastguard Worker /*
1456*f80ad8b4SAndroid Build Coastguard Worker * "Common" PAL - This macro is there to be compatible with the old
1457*f80ad8b4SAndroid Build Coastguard Worker * V4L1 concept of "PAL": /BGDKHI.
1458*f80ad8b4SAndroid Build Coastguard Worker * Several PAL standards are missing here: /M, /N and /Nc
1459*f80ad8b4SAndroid Build Coastguard Worker */
1460*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_PAL (V4L2_STD_PAL_BG |\
1461*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_DK |\
1462*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_H |\
1463*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_I)
1464*f80ad8b4SAndroid Build Coastguard Worker /* Chroma "agnostic" standards */
1465*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_B (V4L2_STD_PAL_B |\
1466*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_B1 |\
1467*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_B)
1468*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_G (V4L2_STD_PAL_G |\
1469*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_G)
1470*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_H (V4L2_STD_PAL_H |\
1471*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_H)
1472*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_L (V4L2_STD_SECAM_L |\
1473*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_LC)
1474*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_GH (V4L2_STD_G |\
1475*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_H)
1476*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_DK (V4L2_STD_PAL_DK |\
1477*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM_DK)
1478*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_BG (V4L2_STD_B |\
1479*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_G)
1480*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_MN (V4L2_STD_PAL_M |\
1481*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_N |\
1482*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_Nc |\
1483*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_NTSC)
1484*f80ad8b4SAndroid Build Coastguard Worker
1485*f80ad8b4SAndroid Build Coastguard Worker /* Standards where MTS/BTSC stereo could be found */
1486*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_MTS (V4L2_STD_NTSC_M |\
1487*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_M |\
1488*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_N |\
1489*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_Nc)
1490*f80ad8b4SAndroid Build Coastguard Worker
1491*f80ad8b4SAndroid Build Coastguard Worker /* Standards for Countries with 60Hz Line frequency */
1492*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_525_60 (V4L2_STD_PAL_M |\
1493*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_60 |\
1494*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_NTSC |\
1495*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_NTSC_443)
1496*f80ad8b4SAndroid Build Coastguard Worker /* Standards for Countries with 50Hz Line frequency */
1497*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_625_50 (V4L2_STD_PAL |\
1498*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_N |\
1499*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_PAL_Nc |\
1500*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_SECAM)
1501*f80ad8b4SAndroid Build Coastguard Worker
1502*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ATSC (V4L2_STD_ATSC_8_VSB |\
1503*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_ATSC_16_VSB)
1504*f80ad8b4SAndroid Build Coastguard Worker /* Macros with none and all analog standards */
1505*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_UNKNOWN 0
1506*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_STD_ALL (V4L2_STD_525_60 |\
1507*f80ad8b4SAndroid Build Coastguard Worker V4L2_STD_625_50)
1508*f80ad8b4SAndroid Build Coastguard Worker
1509*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_standard {
1510*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
1511*f80ad8b4SAndroid Build Coastguard Worker v4l2_std_id id;
1512*f80ad8b4SAndroid Build Coastguard Worker __u8 name[24];
1513*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract frameperiod; /* Frames, not fields */
1514*f80ad8b4SAndroid Build Coastguard Worker __u32 framelines;
1515*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[4];
1516*f80ad8b4SAndroid Build Coastguard Worker };
1517*f80ad8b4SAndroid Build Coastguard Worker
1518*f80ad8b4SAndroid Build Coastguard Worker /*
1519*f80ad8b4SAndroid Build Coastguard Worker * D V B T T I M I N G S
1520*f80ad8b4SAndroid Build Coastguard Worker */
1521*f80ad8b4SAndroid Build Coastguard Worker
1522*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_bt_timings - BT.656/BT.1120 timing data
1523*f80ad8b4SAndroid Build Coastguard Worker * @width: total width of the active video in pixels
1524*f80ad8b4SAndroid Build Coastguard Worker * @height: total height of the active video in lines
1525*f80ad8b4SAndroid Build Coastguard Worker * @interlaced: Interlaced or progressive
1526*f80ad8b4SAndroid Build Coastguard Worker * @polarities: Positive or negative polarities
1527*f80ad8b4SAndroid Build Coastguard Worker * @pixelclock: Pixel clock in HZ. Ex. 74.25MHz->74250000
1528*f80ad8b4SAndroid Build Coastguard Worker * @hfrontporch:Horizontal front porch in pixels
1529*f80ad8b4SAndroid Build Coastguard Worker * @hsync: Horizontal Sync length in pixels
1530*f80ad8b4SAndroid Build Coastguard Worker * @hbackporch: Horizontal back porch in pixels
1531*f80ad8b4SAndroid Build Coastguard Worker * @vfrontporch:Vertical front porch in lines
1532*f80ad8b4SAndroid Build Coastguard Worker * @vsync: Vertical Sync length in lines
1533*f80ad8b4SAndroid Build Coastguard Worker * @vbackporch: Vertical back porch in lines
1534*f80ad8b4SAndroid Build Coastguard Worker * @il_vfrontporch:Vertical front porch for the even field
1535*f80ad8b4SAndroid Build Coastguard Worker * (aka field 2) of interlaced field formats
1536*f80ad8b4SAndroid Build Coastguard Worker * @il_vsync: Vertical Sync length for the even field
1537*f80ad8b4SAndroid Build Coastguard Worker * (aka field 2) of interlaced field formats
1538*f80ad8b4SAndroid Build Coastguard Worker * @il_vbackporch:Vertical back porch for the even field
1539*f80ad8b4SAndroid Build Coastguard Worker * (aka field 2) of interlaced field formats
1540*f80ad8b4SAndroid Build Coastguard Worker * @standards: Standards the timing belongs to
1541*f80ad8b4SAndroid Build Coastguard Worker * @flags: Flags
1542*f80ad8b4SAndroid Build Coastguard Worker * @picture_aspect: The picture aspect ratio (hor/vert).
1543*f80ad8b4SAndroid Build Coastguard Worker * @cea861_vic: VIC code as per the CEA-861 standard.
1544*f80ad8b4SAndroid Build Coastguard Worker * @hdmi_vic: VIC code as per the HDMI standard.
1545*f80ad8b4SAndroid Build Coastguard Worker * @reserved: Reserved fields, must be zeroed.
1546*f80ad8b4SAndroid Build Coastguard Worker *
1547*f80ad8b4SAndroid Build Coastguard Worker * A note regarding vertical interlaced timings: height refers to the total
1548*f80ad8b4SAndroid Build Coastguard Worker * height of the active video frame (= two fields). The blanking timings refer
1549*f80ad8b4SAndroid Build Coastguard Worker * to the blanking of each field. So the height of the total frame is
1550*f80ad8b4SAndroid Build Coastguard Worker * calculated as follows:
1551*f80ad8b4SAndroid Build Coastguard Worker *
1552*f80ad8b4SAndroid Build Coastguard Worker * tot_height = height + vfrontporch + vsync + vbackporch +
1553*f80ad8b4SAndroid Build Coastguard Worker * il_vfrontporch + il_vsync + il_vbackporch
1554*f80ad8b4SAndroid Build Coastguard Worker *
1555*f80ad8b4SAndroid Build Coastguard Worker * The active height of each field is height / 2.
1556*f80ad8b4SAndroid Build Coastguard Worker */
1557*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings {
1558*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
1559*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
1560*f80ad8b4SAndroid Build Coastguard Worker __u32 interlaced;
1561*f80ad8b4SAndroid Build Coastguard Worker __u32 polarities;
1562*f80ad8b4SAndroid Build Coastguard Worker __u64 pixelclock;
1563*f80ad8b4SAndroid Build Coastguard Worker __u32 hfrontporch;
1564*f80ad8b4SAndroid Build Coastguard Worker __u32 hsync;
1565*f80ad8b4SAndroid Build Coastguard Worker __u32 hbackporch;
1566*f80ad8b4SAndroid Build Coastguard Worker __u32 vfrontporch;
1567*f80ad8b4SAndroid Build Coastguard Worker __u32 vsync;
1568*f80ad8b4SAndroid Build Coastguard Worker __u32 vbackporch;
1569*f80ad8b4SAndroid Build Coastguard Worker __u32 il_vfrontporch;
1570*f80ad8b4SAndroid Build Coastguard Worker __u32 il_vsync;
1571*f80ad8b4SAndroid Build Coastguard Worker __u32 il_vbackporch;
1572*f80ad8b4SAndroid Build Coastguard Worker __u32 standards;
1573*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1574*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_fract picture_aspect;
1575*f80ad8b4SAndroid Build Coastguard Worker __u8 cea861_vic;
1576*f80ad8b4SAndroid Build Coastguard Worker __u8 hdmi_vic;
1577*f80ad8b4SAndroid Build Coastguard Worker __u8 reserved[46];
1578*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1579*f80ad8b4SAndroid Build Coastguard Worker
1580*f80ad8b4SAndroid Build Coastguard Worker /* Interlaced or progressive format */
1581*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_PROGRESSIVE 0
1582*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_INTERLACED 1
1583*f80ad8b4SAndroid Build Coastguard Worker
1584*f80ad8b4SAndroid Build Coastguard Worker /* Polarities. If bit is not set, it is assumed to be negative polarity */
1585*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_VSYNC_POS_POL 0x00000001
1586*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_HSYNC_POS_POL 0x00000002
1587*f80ad8b4SAndroid Build Coastguard Worker
1588*f80ad8b4SAndroid Build Coastguard Worker /* Timings standards */
1589*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_CEA861 (1 << 0) /* CEA-861 Digital TV Profile */
1590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_DMT (1 << 1) /* VESA Discrete Monitor Timings */
1591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_CVT (1 << 2) /* VESA Coordinated Video Timings */
1592*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_GTF (1 << 3) /* VESA Generalized Timings Formula */
1593*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_STD_SDI (1 << 4) /* SDI Timings */
1594*f80ad8b4SAndroid Build Coastguard Worker
1595*f80ad8b4SAndroid Build Coastguard Worker /* Flags */
1596*f80ad8b4SAndroid Build Coastguard Worker
1597*f80ad8b4SAndroid Build Coastguard Worker /*
1598*f80ad8b4SAndroid Build Coastguard Worker * CVT/GTF specific: timing uses reduced blanking (CVT) or the 'Secondary
1599*f80ad8b4SAndroid Build Coastguard Worker * GTF' curve (GTF). In both cases the horizontal and/or vertical blanking
1600*f80ad8b4SAndroid Build Coastguard Worker * intervals are reduced, allowing a higher resolution over the same
1601*f80ad8b4SAndroid Build Coastguard Worker * bandwidth. This is a read-only flag.
1602*f80ad8b4SAndroid Build Coastguard Worker */
1603*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_REDUCED_BLANKING (1 << 0)
1604*f80ad8b4SAndroid Build Coastguard Worker /*
1605*f80ad8b4SAndroid Build Coastguard Worker * CEA-861 specific: set for CEA-861 formats with a framerate of a multiple
1606*f80ad8b4SAndroid Build Coastguard Worker * of six. These formats can be optionally played at 1 / 1.001 speed.
1607*f80ad8b4SAndroid Build Coastguard Worker * This is a read-only flag.
1608*f80ad8b4SAndroid Build Coastguard Worker */
1609*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_CAN_REDUCE_FPS (1 << 1)
1610*f80ad8b4SAndroid Build Coastguard Worker /*
1611*f80ad8b4SAndroid Build Coastguard Worker * CEA-861 specific: only valid for video transmitters, the flag is cleared
1612*f80ad8b4SAndroid Build Coastguard Worker * by receivers.
1613*f80ad8b4SAndroid Build Coastguard Worker * If the framerate of the format is a multiple of six, then the pixelclock
1614*f80ad8b4SAndroid Build Coastguard Worker * used to set up the transmitter is divided by 1.001 to make it compatible
1615*f80ad8b4SAndroid Build Coastguard Worker * with 60 Hz based standards such as NTSC and PAL-M that use a framerate of
1616*f80ad8b4SAndroid Build Coastguard Worker * 29.97 Hz. Otherwise this flag is cleared. If the transmitter can't generate
1617*f80ad8b4SAndroid Build Coastguard Worker * such frequencies, then the flag will also be cleared.
1618*f80ad8b4SAndroid Build Coastguard Worker */
1619*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_REDUCED_FPS (1 << 2)
1620*f80ad8b4SAndroid Build Coastguard Worker /*
1621*f80ad8b4SAndroid Build Coastguard Worker * Specific to interlaced formats: if set, then field 1 is really one half-line
1622*f80ad8b4SAndroid Build Coastguard Worker * longer and field 2 is really one half-line shorter, so each field has
1623*f80ad8b4SAndroid Build Coastguard Worker * exactly the same number of half-lines. Whether half-lines can be detected
1624*f80ad8b4SAndroid Build Coastguard Worker * or used depends on the hardware.
1625*f80ad8b4SAndroid Build Coastguard Worker */
1626*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HALF_LINE (1 << 3)
1627*f80ad8b4SAndroid Build Coastguard Worker /*
1628*f80ad8b4SAndroid Build Coastguard Worker * If set, then this is a Consumer Electronics (CE) video format. Such formats
1629*f80ad8b4SAndroid Build Coastguard Worker * differ from other formats (commonly called IT formats) in that if RGB
1630*f80ad8b4SAndroid Build Coastguard Worker * encoding is used then by default the RGB values use limited range (i.e.
1631*f80ad8b4SAndroid Build Coastguard Worker * use the range 16-235) as opposed to 0-255. All formats defined in CEA-861
1632*f80ad8b4SAndroid Build Coastguard Worker * except for the 640x480 format are CE formats.
1633*f80ad8b4SAndroid Build Coastguard Worker */
1634*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_IS_CE_VIDEO (1 << 4)
1635*f80ad8b4SAndroid Build Coastguard Worker /* Some formats like SMPTE-125M have an interlaced signal with a odd
1636*f80ad8b4SAndroid Build Coastguard Worker * total height. For these formats, if this flag is set, the first
1637*f80ad8b4SAndroid Build Coastguard Worker * field has the extra line. If not, it is the second field.
1638*f80ad8b4SAndroid Build Coastguard Worker */
1639*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_FIRST_FIELD_EXTRA_LINE (1 << 5)
1640*f80ad8b4SAndroid Build Coastguard Worker /*
1641*f80ad8b4SAndroid Build Coastguard Worker * If set, then the picture_aspect field is valid. Otherwise assume that the
1642*f80ad8b4SAndroid Build Coastguard Worker * pixels are square, so the picture aspect ratio is the same as the width to
1643*f80ad8b4SAndroid Build Coastguard Worker * height ratio.
1644*f80ad8b4SAndroid Build Coastguard Worker */
1645*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_PICTURE_ASPECT (1 << 6)
1646*f80ad8b4SAndroid Build Coastguard Worker /*
1647*f80ad8b4SAndroid Build Coastguard Worker * If set, then the cea861_vic field is valid and contains the Video
1648*f80ad8b4SAndroid Build Coastguard Worker * Identification Code as per the CEA-861 standard.
1649*f80ad8b4SAndroid Build Coastguard Worker */
1650*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_CEA861_VIC (1 << 7)
1651*f80ad8b4SAndroid Build Coastguard Worker /*
1652*f80ad8b4SAndroid Build Coastguard Worker * If set, then the hdmi_vic field is valid and contains the Video
1653*f80ad8b4SAndroid Build Coastguard Worker * Identification Code as per the HDMI standard (HDMI Vendor Specific
1654*f80ad8b4SAndroid Build Coastguard Worker * InfoFrame).
1655*f80ad8b4SAndroid Build Coastguard Worker */
1656*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_HAS_HDMI_VIC (1 << 8)
1657*f80ad8b4SAndroid Build Coastguard Worker /*
1658*f80ad8b4SAndroid Build Coastguard Worker * CEA-861 specific: only valid for video receivers.
1659*f80ad8b4SAndroid Build Coastguard Worker * If set, then HW can detect the difference between regular FPS and
1660*f80ad8b4SAndroid Build Coastguard Worker * 1000/1001 FPS. Note: This flag is only valid for HDMI VIC codes with
1661*f80ad8b4SAndroid Build Coastguard Worker * the V4L2_DV_FL_CAN_REDUCE_FPS flag set.
1662*f80ad8b4SAndroid Build Coastguard Worker */
1663*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_FL_CAN_DETECT_REDUCED_FPS (1 << 9)
1664*f80ad8b4SAndroid Build Coastguard Worker
1665*f80ad8b4SAndroid Build Coastguard Worker /* A few useful defines to calculate the total blanking and frame sizes */
1666*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_BLANKING_WIDTH(bt) \
1667*f80ad8b4SAndroid Build Coastguard Worker ((bt)->hfrontporch + (bt)->hsync + (bt)->hbackporch)
1668*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_FRAME_WIDTH(bt) \
1669*f80ad8b4SAndroid Build Coastguard Worker ((bt)->width + V4L2_DV_BT_BLANKING_WIDTH(bt))
1670*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_BLANKING_HEIGHT(bt) \
1671*f80ad8b4SAndroid Build Coastguard Worker ((bt)->vfrontporch + (bt)->vsync + (bt)->vbackporch + \
1672*f80ad8b4SAndroid Build Coastguard Worker ((bt)->interlaced ? \
1673*f80ad8b4SAndroid Build Coastguard Worker ((bt)->il_vfrontporch + (bt)->il_vsync + (bt)->il_vbackporch) : 0))
1674*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_FRAME_HEIGHT(bt) \
1675*f80ad8b4SAndroid Build Coastguard Worker ((bt)->height + V4L2_DV_BT_BLANKING_HEIGHT(bt))
1676*f80ad8b4SAndroid Build Coastguard Worker
1677*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_dv_timings - DV timings
1678*f80ad8b4SAndroid Build Coastguard Worker * @type: the type of the timings
1679*f80ad8b4SAndroid Build Coastguard Worker * @bt: BT656/1120 timings
1680*f80ad8b4SAndroid Build Coastguard Worker */
1681*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dv_timings {
1682*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
1683*f80ad8b4SAndroid Build Coastguard Worker union {
1684*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings bt;
1685*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[32];
1686*f80ad8b4SAndroid Build Coastguard Worker };
1687*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1688*f80ad8b4SAndroid Build Coastguard Worker
1689*f80ad8b4SAndroid Build Coastguard Worker /* Values for the type field */
1690*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_656_1120 0 /* BT.656/1120 timing type */
1691*f80ad8b4SAndroid Build Coastguard Worker
1692*f80ad8b4SAndroid Build Coastguard Worker
1693*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_enum_dv_timings - DV timings enumeration
1694*f80ad8b4SAndroid Build Coastguard Worker * @index: enumeration index
1695*f80ad8b4SAndroid Build Coastguard Worker * @pad: the pad number for which to enumerate timings (used with
1696*f80ad8b4SAndroid Build Coastguard Worker * v4l-subdev nodes only)
1697*f80ad8b4SAndroid Build Coastguard Worker * @reserved: must be zeroed
1698*f80ad8b4SAndroid Build Coastguard Worker * @timings: the timings for the given index
1699*f80ad8b4SAndroid Build Coastguard Worker */
1700*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enum_dv_timings {
1701*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
1702*f80ad8b4SAndroid Build Coastguard Worker __u32 pad;
1703*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
1704*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dv_timings timings;
1705*f80ad8b4SAndroid Build Coastguard Worker };
1706*f80ad8b4SAndroid Build Coastguard Worker
1707*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_bt_timings_cap - BT.656/BT.1120 timing capabilities
1708*f80ad8b4SAndroid Build Coastguard Worker * @min_width: width in pixels
1709*f80ad8b4SAndroid Build Coastguard Worker * @max_width: width in pixels
1710*f80ad8b4SAndroid Build Coastguard Worker * @min_height: height in lines
1711*f80ad8b4SAndroid Build Coastguard Worker * @max_height: height in lines
1712*f80ad8b4SAndroid Build Coastguard Worker * @min_pixelclock: Pixel clock in HZ. Ex. 74.25MHz->74250000
1713*f80ad8b4SAndroid Build Coastguard Worker * @max_pixelclock: Pixel clock in HZ. Ex. 74.25MHz->74250000
1714*f80ad8b4SAndroid Build Coastguard Worker * @standards: Supported standards
1715*f80ad8b4SAndroid Build Coastguard Worker * @capabilities: Supported capabilities
1716*f80ad8b4SAndroid Build Coastguard Worker * @reserved: Must be zeroed
1717*f80ad8b4SAndroid Build Coastguard Worker */
1718*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings_cap {
1719*f80ad8b4SAndroid Build Coastguard Worker __u32 min_width;
1720*f80ad8b4SAndroid Build Coastguard Worker __u32 max_width;
1721*f80ad8b4SAndroid Build Coastguard Worker __u32 min_height;
1722*f80ad8b4SAndroid Build Coastguard Worker __u32 max_height;
1723*f80ad8b4SAndroid Build Coastguard Worker __u64 min_pixelclock;
1724*f80ad8b4SAndroid Build Coastguard Worker __u64 max_pixelclock;
1725*f80ad8b4SAndroid Build Coastguard Worker __u32 standards;
1726*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
1727*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[16];
1728*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1729*f80ad8b4SAndroid Build Coastguard Worker
1730*f80ad8b4SAndroid Build Coastguard Worker /* Supports interlaced formats */
1731*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_INTERLACED (1 << 0)
1732*f80ad8b4SAndroid Build Coastguard Worker /* Supports progressive formats */
1733*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_PROGRESSIVE (1 << 1)
1734*f80ad8b4SAndroid Build Coastguard Worker /* Supports CVT/GTF reduced blanking */
1735*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_REDUCED_BLANKING (1 << 2)
1736*f80ad8b4SAndroid Build Coastguard Worker /* Supports custom formats */
1737*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DV_BT_CAP_CUSTOM (1 << 3)
1738*f80ad8b4SAndroid Build Coastguard Worker
1739*f80ad8b4SAndroid Build Coastguard Worker /** struct v4l2_dv_timings_cap - DV timings capabilities
1740*f80ad8b4SAndroid Build Coastguard Worker * @type: the type of the timings (same as in struct v4l2_dv_timings)
1741*f80ad8b4SAndroid Build Coastguard Worker * @pad: the pad number for which to query capabilities (used with
1742*f80ad8b4SAndroid Build Coastguard Worker * v4l-subdev nodes only)
1743*f80ad8b4SAndroid Build Coastguard Worker * @bt: the BT656/1120 timings capabilities
1744*f80ad8b4SAndroid Build Coastguard Worker */
1745*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dv_timings_cap {
1746*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
1747*f80ad8b4SAndroid Build Coastguard Worker __u32 pad;
1748*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
1749*f80ad8b4SAndroid Build Coastguard Worker union {
1750*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_bt_timings_cap bt;
1751*f80ad8b4SAndroid Build Coastguard Worker __u32 raw_data[32];
1752*f80ad8b4SAndroid Build Coastguard Worker };
1753*f80ad8b4SAndroid Build Coastguard Worker };
1754*f80ad8b4SAndroid Build Coastguard Worker
1755*f80ad8b4SAndroid Build Coastguard Worker
1756*f80ad8b4SAndroid Build Coastguard Worker /*
1757*f80ad8b4SAndroid Build Coastguard Worker * V I D E O I N P U T S
1758*f80ad8b4SAndroid Build Coastguard Worker */
1759*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_input {
1760*f80ad8b4SAndroid Build Coastguard Worker __u32 index; /* Which input */
1761*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32]; /* Label */
1762*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* Type of input */
1763*f80ad8b4SAndroid Build Coastguard Worker __u32 audioset; /* Associated audios (bitfield) */
1764*f80ad8b4SAndroid Build Coastguard Worker __u32 tuner; /* Tuner index */
1765*f80ad8b4SAndroid Build Coastguard Worker v4l2_std_id std;
1766*f80ad8b4SAndroid Build Coastguard Worker __u32 status;
1767*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
1768*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3];
1769*f80ad8b4SAndroid Build Coastguard Worker };
1770*f80ad8b4SAndroid Build Coastguard Worker
1771*f80ad8b4SAndroid Build Coastguard Worker /* Values for the 'type' field */
1772*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_TUNER 1
1773*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_CAMERA 2
1774*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_INPUT_TYPE_TOUCH 3
1775*f80ad8b4SAndroid Build Coastguard Worker
1776*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - general */
1777*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_POWER 0x00000001 /* Attached device is off */
1778*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_SIGNAL 0x00000002
1779*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_COLOR 0x00000004
1780*f80ad8b4SAndroid Build Coastguard Worker
1781*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - sensor orientation */
1782*f80ad8b4SAndroid Build Coastguard Worker /* If sensor is mounted upside down set both bits */
1783*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_HFLIP 0x00000010 /* Frames are flipped horizontally */
1784*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_VFLIP 0x00000020 /* Frames are flipped vertically */
1785*f80ad8b4SAndroid Build Coastguard Worker
1786*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - analog */
1787*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_H_LOCK 0x00000100 /* No horizontal sync lock */
1788*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_COLOR_KILL 0x00000200 /* Color killer is active */
1789*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_V_LOCK 0x00000400 /* No vertical sync lock */
1790*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_STD_LOCK 0x00000800 /* No standard format lock */
1791*f80ad8b4SAndroid Build Coastguard Worker
1792*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - digital */
1793*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_SYNC 0x00010000 /* No synchronization lock */
1794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_EQU 0x00020000 /* No equalizer lock */
1795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_CARRIER 0x00040000 /* Carrier recovery failed */
1796*f80ad8b4SAndroid Build Coastguard Worker
1797*f80ad8b4SAndroid Build Coastguard Worker /* field 'status' - VCR and set-top box */
1798*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_MACROVISION 0x01000000 /* Macrovision detected */
1799*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_NO_ACCESS 0x02000000 /* Conditional access denied */
1800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_ST_VTR 0x04000000 /* VTR time constant */
1801*f80ad8b4SAndroid Build Coastguard Worker
1802*f80ad8b4SAndroid Build Coastguard Worker /* capabilities flags */
1803*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_DV_TIMINGS 0x00000002 /* Supports S_DV_TIMINGS */
1804*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_CUSTOM_TIMINGS V4L2_IN_CAP_DV_TIMINGS /* For compatibility */
1805*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_STD 0x00000004 /* Supports S_STD */
1806*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_IN_CAP_NATIVE_SIZE 0x00000008 /* Supports setting native size */
1807*f80ad8b4SAndroid Build Coastguard Worker
1808*f80ad8b4SAndroid Build Coastguard Worker /*
1809*f80ad8b4SAndroid Build Coastguard Worker * V I D E O O U T P U T S
1810*f80ad8b4SAndroid Build Coastguard Worker */
1811*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_output {
1812*f80ad8b4SAndroid Build Coastguard Worker __u32 index; /* Which output */
1813*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32]; /* Label */
1814*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* Type of output */
1815*f80ad8b4SAndroid Build Coastguard Worker __u32 audioset; /* Associated audios (bitfield) */
1816*f80ad8b4SAndroid Build Coastguard Worker __u32 modulator; /* Associated modulator */
1817*f80ad8b4SAndroid Build Coastguard Worker v4l2_std_id std;
1818*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
1819*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3];
1820*f80ad8b4SAndroid Build Coastguard Worker };
1821*f80ad8b4SAndroid Build Coastguard Worker /* Values for the 'type' field */
1822*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_MODULATOR 1
1823*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_ANALOG 2
1824*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY 3
1825*f80ad8b4SAndroid Build Coastguard Worker
1826*f80ad8b4SAndroid Build Coastguard Worker /* capabilities flags */
1827*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_DV_TIMINGS 0x00000002 /* Supports S_DV_TIMINGS */
1828*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_CUSTOM_TIMINGS V4L2_OUT_CAP_DV_TIMINGS /* For compatibility */
1829*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_STD 0x00000004 /* Supports S_STD */
1830*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_OUT_CAP_NATIVE_SIZE 0x00000008 /* Supports setting native size */
1831*f80ad8b4SAndroid Build Coastguard Worker
1832*f80ad8b4SAndroid Build Coastguard Worker /*
1833*f80ad8b4SAndroid Build Coastguard Worker * C O N T R O L S
1834*f80ad8b4SAndroid Build Coastguard Worker */
1835*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_control {
1836*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
1837*f80ad8b4SAndroid Build Coastguard Worker __s32 value;
1838*f80ad8b4SAndroid Build Coastguard Worker };
1839*f80ad8b4SAndroid Build Coastguard Worker
1840*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ext_control {
1841*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
1842*f80ad8b4SAndroid Build Coastguard Worker __u32 size;
1843*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved2[1];
1844*f80ad8b4SAndroid Build Coastguard Worker union {
1845*f80ad8b4SAndroid Build Coastguard Worker __s32 value;
1846*f80ad8b4SAndroid Build Coastguard Worker __s64 value64;
1847*f80ad8b4SAndroid Build Coastguard Worker char __user *string;
1848*f80ad8b4SAndroid Build Coastguard Worker __u8 __user *p_u8;
1849*f80ad8b4SAndroid Build Coastguard Worker __u16 __user *p_u16;
1850*f80ad8b4SAndroid Build Coastguard Worker __u32 __user *p_u32;
1851*f80ad8b4SAndroid Build Coastguard Worker __s32 __user *p_s32;
1852*f80ad8b4SAndroid Build Coastguard Worker __s64 __user *p_s64;
1853*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_area __user *p_area;
1854*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_sps __user *p_h264_sps;
1855*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pps __user *p_h264_pps;
1856*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_scaling_matrix __user *p_h264_scaling_matrix;
1857*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_pred_weights __user *p_h264_pred_weights;
1858*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_slice_params __user *p_h264_slice_params;
1859*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_h264_decode_params __user *p_h264_decode_params;
1860*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_fwht_params __user *p_fwht_params;
1861*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_vp8_frame __user *p_vp8_frame;
1862*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_sequence __user *p_mpeg2_sequence;
1863*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_picture __user *p_mpeg2_picture;
1864*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_mpeg2_quantisation __user *p_mpeg2_quantisation;
1865*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_compressed_hdr __user *p_vp9_compressed_hdr_probs;
1866*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_vp9_frame __user *p_vp9_frame;
1867*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_sps __user *p_hevc_sps;
1868*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_pps __user *p_hevc_pps;
1869*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_slice_params __user *p_hevc_slice_params;
1870*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_scaling_matrix __user *p_hevc_scaling_matrix;
1871*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hevc_decode_params __user *p_hevc_decode_params;
1872*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_av1_sequence __user *p_av1_sequence;
1873*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_av1_tile_group_entry __user *p_av1_tile_group_entry;
1874*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_av1_frame __user *p_av1_frame;
1875*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_av1_film_grain __user *p_av1_film_grain;
1876*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_cll_info __user *p_hdr10_cll_info;
1877*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ctrl_hdr10_mastering_display __user *p_hdr10_mastering_display;
1878*f80ad8b4SAndroid Build Coastguard Worker void __user *ptr;
1879*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1880*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1881*f80ad8b4SAndroid Build Coastguard Worker
1882*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ext_controls {
1883*f80ad8b4SAndroid Build Coastguard Worker union {
1884*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1885*f80ad8b4SAndroid Build Coastguard Worker __u32 ctrl_class;
1886*f80ad8b4SAndroid Build Coastguard Worker #endif
1887*f80ad8b4SAndroid Build Coastguard Worker __u32 which;
1888*f80ad8b4SAndroid Build Coastguard Worker };
1889*f80ad8b4SAndroid Build Coastguard Worker __u32 count;
1890*f80ad8b4SAndroid Build Coastguard Worker __u32 error_idx;
1891*f80ad8b4SAndroid Build Coastguard Worker __s32 request_fd;
1892*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[1];
1893*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_ext_control *controls;
1894*f80ad8b4SAndroid Build Coastguard Worker };
1895*f80ad8b4SAndroid Build Coastguard Worker
1896*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID_MASK (0x0fffffff)
1897*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
1898*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID2CLASS(id) ((id) & 0x0fff0000UL)
1899*f80ad8b4SAndroid Build Coastguard Worker #endif
1900*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_ID2WHICH(id) ((id) & 0x0fff0000UL)
1901*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_DRIVER_PRIV(id) (((id) & 0xffff) >= 0x1000)
1902*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_MAX_DIMS (4)
1903*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_CUR_VAL 0
1904*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_DEF_VAL 0x0f000000
1905*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_WHICH_REQUEST_VAL 0x0f010000
1906*f80ad8b4SAndroid Build Coastguard Worker
1907*f80ad8b4SAndroid Build Coastguard Worker enum v4l2_ctrl_type {
1908*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_INTEGER = 1,
1909*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_BOOLEAN = 2,
1910*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_MENU = 3,
1911*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_BUTTON = 4,
1912*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_INTEGER64 = 5,
1913*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_CTRL_CLASS = 6,
1914*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_STRING = 7,
1915*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_BITMASK = 8,
1916*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_INTEGER_MENU = 9,
1917*f80ad8b4SAndroid Build Coastguard Worker
1918*f80ad8b4SAndroid Build Coastguard Worker /* Compound types are >= 0x0100 */
1919*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_COMPOUND_TYPES = 0x0100,
1920*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_U8 = 0x0100,
1921*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_U16 = 0x0101,
1922*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_U32 = 0x0102,
1923*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_AREA = 0x0106,
1924*f80ad8b4SAndroid Build Coastguard Worker
1925*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HDR10_CLL_INFO = 0x0110,
1926*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HDR10_MASTERING_DISPLAY = 0x0111,
1927*f80ad8b4SAndroid Build Coastguard Worker
1928*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_SPS = 0x0200,
1929*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_PPS = 0x0201,
1930*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_SCALING_MATRIX = 0x0202,
1931*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_SLICE_PARAMS = 0x0203,
1932*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_DECODE_PARAMS = 0x0204,
1933*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_H264_PRED_WEIGHTS = 0x0205,
1934*f80ad8b4SAndroid Build Coastguard Worker
1935*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_FWHT_PARAMS = 0x0220,
1936*f80ad8b4SAndroid Build Coastguard Worker
1937*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_VP8_FRAME = 0x0240,
1938*f80ad8b4SAndroid Build Coastguard Worker
1939*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_MPEG2_QUANTISATION = 0x0250,
1940*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_MPEG2_SEQUENCE = 0x0251,
1941*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_MPEG2_PICTURE = 0x0252,
1942*f80ad8b4SAndroid Build Coastguard Worker
1943*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_VP9_COMPRESSED_HDR = 0x0260,
1944*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_VP9_FRAME = 0x0261,
1945*f80ad8b4SAndroid Build Coastguard Worker
1946*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HEVC_SPS = 0x0270,
1947*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HEVC_PPS = 0x0271,
1948*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HEVC_SLICE_PARAMS = 0x0272,
1949*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HEVC_SCALING_MATRIX = 0x0273,
1950*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_HEVC_DECODE_PARAMS = 0x0274,
1951*f80ad8b4SAndroid Build Coastguard Worker
1952*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_AV1_SEQUENCE = 0x280,
1953*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_AV1_TILE_GROUP_ENTRY = 0x281,
1954*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_AV1_FRAME = 0x282,
1955*f80ad8b4SAndroid Build Coastguard Worker V4L2_CTRL_TYPE_AV1_FILM_GRAIN = 0x283,
1956*f80ad8b4SAndroid Build Coastguard Worker };
1957*f80ad8b4SAndroid Build Coastguard Worker
1958*f80ad8b4SAndroid Build Coastguard Worker /* Used in the VIDIOC_QUERYCTRL ioctl for querying controls */
1959*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_queryctrl {
1960*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
1961*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_ctrl_type */
1962*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32]; /* Whatever */
1963*f80ad8b4SAndroid Build Coastguard Worker __s32 minimum; /* Note signedness */
1964*f80ad8b4SAndroid Build Coastguard Worker __s32 maximum;
1965*f80ad8b4SAndroid Build Coastguard Worker __s32 step;
1966*f80ad8b4SAndroid Build Coastguard Worker __s32 default_value;
1967*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1968*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
1969*f80ad8b4SAndroid Build Coastguard Worker };
1970*f80ad8b4SAndroid Build Coastguard Worker
1971*f80ad8b4SAndroid Build Coastguard Worker /* Used in the VIDIOC_QUERY_EXT_CTRL ioctl for querying extended controls */
1972*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_query_ext_ctrl {
1973*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
1974*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
1975*f80ad8b4SAndroid Build Coastguard Worker char name[32];
1976*f80ad8b4SAndroid Build Coastguard Worker __s64 minimum;
1977*f80ad8b4SAndroid Build Coastguard Worker __s64 maximum;
1978*f80ad8b4SAndroid Build Coastguard Worker __u64 step;
1979*f80ad8b4SAndroid Build Coastguard Worker __s64 default_value;
1980*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
1981*f80ad8b4SAndroid Build Coastguard Worker __u32 elem_size;
1982*f80ad8b4SAndroid Build Coastguard Worker __u32 elems;
1983*f80ad8b4SAndroid Build Coastguard Worker __u32 nr_of_dims;
1984*f80ad8b4SAndroid Build Coastguard Worker __u32 dims[V4L2_CTRL_MAX_DIMS];
1985*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[32];
1986*f80ad8b4SAndroid Build Coastguard Worker };
1987*f80ad8b4SAndroid Build Coastguard Worker
1988*f80ad8b4SAndroid Build Coastguard Worker /* Used in the VIDIOC_QUERYMENU ioctl for querying menu items */
1989*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_querymenu {
1990*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
1991*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
1992*f80ad8b4SAndroid Build Coastguard Worker union {
1993*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32]; /* Whatever */
1994*f80ad8b4SAndroid Build Coastguard Worker __s64 value;
1995*f80ad8b4SAndroid Build Coastguard Worker };
1996*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved;
1997*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
1998*f80ad8b4SAndroid Build Coastguard Worker
1999*f80ad8b4SAndroid Build Coastguard Worker /* Control flags */
2000*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_DISABLED 0x0001
2001*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_GRABBED 0x0002
2002*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_READ_ONLY 0x0004
2003*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_UPDATE 0x0008
2004*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_INACTIVE 0x0010
2005*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_SLIDER 0x0020
2006*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_WRITE_ONLY 0x0040
2007*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_VOLATILE 0x0080
2008*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_HAS_PAYLOAD 0x0100
2009*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_EXECUTE_ON_WRITE 0x0200
2010*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_MODIFY_LAYOUT 0x0400
2011*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_DYNAMIC_ARRAY 0x0800
2012*f80ad8b4SAndroid Build Coastguard Worker
2013*f80ad8b4SAndroid Build Coastguard Worker /* Query flags, to be ORed with the control ID */
2014*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_NEXT_CTRL 0x80000000
2015*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CTRL_FLAG_NEXT_COMPOUND 0x40000000
2016*f80ad8b4SAndroid Build Coastguard Worker
2017*f80ad8b4SAndroid Build Coastguard Worker /* User-class control IDs defined by V4L2 */
2018*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CID_MAX_CTRLS 1024
2019*f80ad8b4SAndroid Build Coastguard Worker /* IDs reserved for driver specific controls */
2020*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CID_PRIVATE_BASE 0x08000000
2021*f80ad8b4SAndroid Build Coastguard Worker
2022*f80ad8b4SAndroid Build Coastguard Worker
2023*f80ad8b4SAndroid Build Coastguard Worker /*
2024*f80ad8b4SAndroid Build Coastguard Worker * T U N I N G
2025*f80ad8b4SAndroid Build Coastguard Worker */
2026*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_tuner {
2027*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2028*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32];
2029*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_tuner_type */
2030*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
2031*f80ad8b4SAndroid Build Coastguard Worker __u32 rangelow;
2032*f80ad8b4SAndroid Build Coastguard Worker __u32 rangehigh;
2033*f80ad8b4SAndroid Build Coastguard Worker __u32 rxsubchans;
2034*f80ad8b4SAndroid Build Coastguard Worker __u32 audmode;
2035*f80ad8b4SAndroid Build Coastguard Worker __s32 signal;
2036*f80ad8b4SAndroid Build Coastguard Worker __s32 afc;
2037*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[4];
2038*f80ad8b4SAndroid Build Coastguard Worker };
2039*f80ad8b4SAndroid Build Coastguard Worker
2040*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_modulator {
2041*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2042*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32];
2043*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
2044*f80ad8b4SAndroid Build Coastguard Worker __u32 rangelow;
2045*f80ad8b4SAndroid Build Coastguard Worker __u32 rangehigh;
2046*f80ad8b4SAndroid Build Coastguard Worker __u32 txsubchans;
2047*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_tuner_type */
2048*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3];
2049*f80ad8b4SAndroid Build Coastguard Worker };
2050*f80ad8b4SAndroid Build Coastguard Worker
2051*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'capability' field */
2052*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LOW 0x0001
2053*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_NORM 0x0002
2054*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_BOUNDED 0x0004
2055*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_WRAP 0x0008
2056*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_STEREO 0x0010
2057*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LANG2 0x0020
2058*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_SAP 0x0020
2059*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_LANG1 0x0040
2060*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS 0x0080
2061*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS_BLOCK_IO 0x0100
2062*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_RDS_CONTROLS 0x0200
2063*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_FREQ_BANDS 0x0400
2064*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_HWSEEK_PROG_LIM 0x0800
2065*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_CAP_1HZ 0x1000
2066*f80ad8b4SAndroid Build Coastguard Worker
2067*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'rxsubchans' field */
2068*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_MONO 0x0001
2069*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_STEREO 0x0002
2070*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_LANG2 0x0004
2071*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_SAP 0x0004
2072*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_LANG1 0x0008
2073*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_SUB_RDS 0x0010
2074*f80ad8b4SAndroid Build Coastguard Worker
2075*f80ad8b4SAndroid Build Coastguard Worker /* Values for the 'audmode' field */
2076*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_MONO 0x0000
2077*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_STEREO 0x0001
2078*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG2 0x0002
2079*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_SAP 0x0002
2080*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG1 0x0003
2081*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_TUNER_MODE_LANG1_LANG2 0x0004
2082*f80ad8b4SAndroid Build Coastguard Worker
2083*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frequency {
2084*f80ad8b4SAndroid Build Coastguard Worker __u32 tuner;
2085*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_tuner_type */
2086*f80ad8b4SAndroid Build Coastguard Worker __u32 frequency;
2087*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[8];
2088*f80ad8b4SAndroid Build Coastguard Worker };
2089*f80ad8b4SAndroid Build Coastguard Worker
2090*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_VSB (1 << 1)
2091*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_FM (1 << 2)
2092*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_BAND_MODULATION_AM (1 << 3)
2093*f80ad8b4SAndroid Build Coastguard Worker
2094*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_frequency_band {
2095*f80ad8b4SAndroid Build Coastguard Worker __u32 tuner;
2096*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_tuner_type */
2097*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2098*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
2099*f80ad8b4SAndroid Build Coastguard Worker __u32 rangelow;
2100*f80ad8b4SAndroid Build Coastguard Worker __u32 rangehigh;
2101*f80ad8b4SAndroid Build Coastguard Worker __u32 modulation;
2102*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[9];
2103*f80ad8b4SAndroid Build Coastguard Worker };
2104*f80ad8b4SAndroid Build Coastguard Worker
2105*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_hw_freq_seek {
2106*f80ad8b4SAndroid Build Coastguard Worker __u32 tuner;
2107*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_tuner_type */
2108*f80ad8b4SAndroid Build Coastguard Worker __u32 seek_upward;
2109*f80ad8b4SAndroid Build Coastguard Worker __u32 wrap_around;
2110*f80ad8b4SAndroid Build Coastguard Worker __u32 spacing;
2111*f80ad8b4SAndroid Build Coastguard Worker __u32 rangelow;
2112*f80ad8b4SAndroid Build Coastguard Worker __u32 rangehigh;
2113*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[5];
2114*f80ad8b4SAndroid Build Coastguard Worker };
2115*f80ad8b4SAndroid Build Coastguard Worker
2116*f80ad8b4SAndroid Build Coastguard Worker /*
2117*f80ad8b4SAndroid Build Coastguard Worker * R D S
2118*f80ad8b4SAndroid Build Coastguard Worker */
2119*f80ad8b4SAndroid Build Coastguard Worker
2120*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_rds_data {
2121*f80ad8b4SAndroid Build Coastguard Worker __u8 lsb;
2122*f80ad8b4SAndroid Build Coastguard Worker __u8 msb;
2123*f80ad8b4SAndroid Build Coastguard Worker __u8 block;
2124*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2125*f80ad8b4SAndroid Build Coastguard Worker
2126*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_MSK 0x7
2127*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_A 0
2128*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_B 1
2129*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_C 2
2130*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_D 3
2131*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_C_ALT 4
2132*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_INVALID 7
2133*f80ad8b4SAndroid Build Coastguard Worker
2134*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_CORRECTED 0x40
2135*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_RDS_BLOCK_ERROR 0x80
2136*f80ad8b4SAndroid Build Coastguard Worker
2137*f80ad8b4SAndroid Build Coastguard Worker /*
2138*f80ad8b4SAndroid Build Coastguard Worker * A U D I O
2139*f80ad8b4SAndroid Build Coastguard Worker */
2140*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_audio {
2141*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2142*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32];
2143*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
2144*f80ad8b4SAndroid Build Coastguard Worker __u32 mode;
2145*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
2146*f80ad8b4SAndroid Build Coastguard Worker };
2147*f80ad8b4SAndroid Build Coastguard Worker
2148*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'capability' field */
2149*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDCAP_STEREO 0x00001
2150*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDCAP_AVL 0x00002
2151*f80ad8b4SAndroid Build Coastguard Worker
2152*f80ad8b4SAndroid Build Coastguard Worker /* Flags for the 'mode' field */
2153*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_AUDMODE_AVL 0x00001
2154*f80ad8b4SAndroid Build Coastguard Worker
2155*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_audioout {
2156*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2157*f80ad8b4SAndroid Build Coastguard Worker __u8 name[32];
2158*f80ad8b4SAndroid Build Coastguard Worker __u32 capability;
2159*f80ad8b4SAndroid Build Coastguard Worker __u32 mode;
2160*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
2161*f80ad8b4SAndroid Build Coastguard Worker };
2162*f80ad8b4SAndroid Build Coastguard Worker
2163*f80ad8b4SAndroid Build Coastguard Worker /*
2164*f80ad8b4SAndroid Build Coastguard Worker * M P E G S E R V I C E S
2165*f80ad8b4SAndroid Build Coastguard Worker */
2166*f80ad8b4SAndroid Build Coastguard Worker #if 1
2167*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_I (0)
2168*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_P (1)
2169*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_B (2)
2170*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_FRAME_MASK (0xf)
2171*f80ad8b4SAndroid Build Coastguard Worker
2172*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enc_idx_entry {
2173*f80ad8b4SAndroid Build Coastguard Worker __u64 offset;
2174*f80ad8b4SAndroid Build Coastguard Worker __u64 pts;
2175*f80ad8b4SAndroid Build Coastguard Worker __u32 length;
2176*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2177*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2];
2178*f80ad8b4SAndroid Build Coastguard Worker };
2179*f80ad8b4SAndroid Build Coastguard Worker
2180*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_IDX_ENTRIES (64)
2181*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enc_idx {
2182*f80ad8b4SAndroid Build Coastguard Worker __u32 entries;
2183*f80ad8b4SAndroid Build Coastguard Worker __u32 entries_cap;
2184*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[4];
2185*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_enc_idx_entry entry[V4L2_ENC_IDX_ENTRIES];
2186*f80ad8b4SAndroid Build Coastguard Worker };
2187*f80ad8b4SAndroid Build Coastguard Worker
2188*f80ad8b4SAndroid Build Coastguard Worker
2189*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_START (0)
2190*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_STOP (1)
2191*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_PAUSE (2)
2192*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_RESUME (3)
2193*f80ad8b4SAndroid Build Coastguard Worker
2194*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_ENC_CMD_STOP */
2195*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_ENC_CMD_STOP_AT_GOP_END (1 << 0)
2196*f80ad8b4SAndroid Build Coastguard Worker
2197*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_encoder_cmd {
2198*f80ad8b4SAndroid Build Coastguard Worker __u32 cmd;
2199*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2200*f80ad8b4SAndroid Build Coastguard Worker union {
2201*f80ad8b4SAndroid Build Coastguard Worker struct {
2202*f80ad8b4SAndroid Build Coastguard Worker __u32 data[8];
2203*f80ad8b4SAndroid Build Coastguard Worker } raw;
2204*f80ad8b4SAndroid Build Coastguard Worker };
2205*f80ad8b4SAndroid Build Coastguard Worker };
2206*f80ad8b4SAndroid Build Coastguard Worker
2207*f80ad8b4SAndroid Build Coastguard Worker /* Decoder commands */
2208*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_START (0)
2209*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP (1)
2210*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_PAUSE (2)
2211*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_RESUME (3)
2212*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_FLUSH (4)
2213*f80ad8b4SAndroid Build Coastguard Worker
2214*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_START */
2215*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_START_MUTE_AUDIO (1 << 0)
2216*f80ad8b4SAndroid Build Coastguard Worker
2217*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_PAUSE */
2218*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_PAUSE_TO_BLACK (1 << 0)
2219*f80ad8b4SAndroid Build Coastguard Worker
2220*f80ad8b4SAndroid Build Coastguard Worker /* Flags for V4L2_DEC_CMD_STOP */
2221*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP_TO_BLACK (1 << 0)
2222*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_CMD_STOP_IMMEDIATELY (1 << 1)
2223*f80ad8b4SAndroid Build Coastguard Worker
2224*f80ad8b4SAndroid Build Coastguard Worker /* Play format requirements (returned by the driver): */
2225*f80ad8b4SAndroid Build Coastguard Worker
2226*f80ad8b4SAndroid Build Coastguard Worker /* The decoder has no special format requirements */
2227*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_START_FMT_NONE (0)
2228*f80ad8b4SAndroid Build Coastguard Worker /* The decoder requires full GOPs */
2229*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_DEC_START_FMT_GOP (1)
2230*f80ad8b4SAndroid Build Coastguard Worker
2231*f80ad8b4SAndroid Build Coastguard Worker /* The structure must be zeroed before use by the application
2232*f80ad8b4SAndroid Build Coastguard Worker This ensures it can be extended safely in the future. */
2233*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_decoder_cmd {
2234*f80ad8b4SAndroid Build Coastguard Worker __u32 cmd;
2235*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2236*f80ad8b4SAndroid Build Coastguard Worker union {
2237*f80ad8b4SAndroid Build Coastguard Worker struct {
2238*f80ad8b4SAndroid Build Coastguard Worker __u64 pts;
2239*f80ad8b4SAndroid Build Coastguard Worker } stop;
2240*f80ad8b4SAndroid Build Coastguard Worker
2241*f80ad8b4SAndroid Build Coastguard Worker struct {
2242*f80ad8b4SAndroid Build Coastguard Worker /* 0 or 1000 specifies normal speed,
2243*f80ad8b4SAndroid Build Coastguard Worker 1 specifies forward single stepping,
2244*f80ad8b4SAndroid Build Coastguard Worker -1 specifies backward single stepping,
2245*f80ad8b4SAndroid Build Coastguard Worker >1: playback at speed/1000 of the normal speed,
2246*f80ad8b4SAndroid Build Coastguard Worker <-1: reverse playback at (-speed/1000) of the normal speed. */
2247*f80ad8b4SAndroid Build Coastguard Worker __s32 speed;
2248*f80ad8b4SAndroid Build Coastguard Worker __u32 format;
2249*f80ad8b4SAndroid Build Coastguard Worker } start;
2250*f80ad8b4SAndroid Build Coastguard Worker
2251*f80ad8b4SAndroid Build Coastguard Worker struct {
2252*f80ad8b4SAndroid Build Coastguard Worker __u32 data[16];
2253*f80ad8b4SAndroid Build Coastguard Worker } raw;
2254*f80ad8b4SAndroid Build Coastguard Worker };
2255*f80ad8b4SAndroid Build Coastguard Worker };
2256*f80ad8b4SAndroid Build Coastguard Worker #endif
2257*f80ad8b4SAndroid Build Coastguard Worker
2258*f80ad8b4SAndroid Build Coastguard Worker
2259*f80ad8b4SAndroid Build Coastguard Worker /*
2260*f80ad8b4SAndroid Build Coastguard Worker * D A T A S E R V I C E S ( V B I )
2261*f80ad8b4SAndroid Build Coastguard Worker *
2262*f80ad8b4SAndroid Build Coastguard Worker * Data services API by Michael Schimek
2263*f80ad8b4SAndroid Build Coastguard Worker */
2264*f80ad8b4SAndroid Build Coastguard Worker
2265*f80ad8b4SAndroid Build Coastguard Worker /* Raw VBI */
2266*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_vbi_format {
2267*f80ad8b4SAndroid Build Coastguard Worker __u32 sampling_rate; /* in 1 Hz */
2268*f80ad8b4SAndroid Build Coastguard Worker __u32 offset;
2269*f80ad8b4SAndroid Build Coastguard Worker __u32 samples_per_line;
2270*f80ad8b4SAndroid Build Coastguard Worker __u32 sample_format; /* V4L2_PIX_FMT_* */
2271*f80ad8b4SAndroid Build Coastguard Worker __s32 start[2];
2272*f80ad8b4SAndroid Build Coastguard Worker __u32 count[2];
2273*f80ad8b4SAndroid Build Coastguard Worker __u32 flags; /* V4L2_VBI_* */
2274*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2]; /* must be zero */
2275*f80ad8b4SAndroid Build Coastguard Worker };
2276*f80ad8b4SAndroid Build Coastguard Worker
2277*f80ad8b4SAndroid Build Coastguard Worker /* VBI flags */
2278*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_UNSYNC (1 << 0)
2279*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_INTERLACED (1 << 1)
2280*f80ad8b4SAndroid Build Coastguard Worker
2281*f80ad8b4SAndroid Build Coastguard Worker /* ITU-R start lines for each field */
2282*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_525_F1_START (1)
2283*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_525_F2_START (264)
2284*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_625_F1_START (1)
2285*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_VBI_ITU_625_F2_START (314)
2286*f80ad8b4SAndroid Build Coastguard Worker
2287*f80ad8b4SAndroid Build Coastguard Worker /* Sliced VBI
2288*f80ad8b4SAndroid Build Coastguard Worker *
2289*f80ad8b4SAndroid Build Coastguard Worker * This implements is a proposal V4L2 API to allow SLICED VBI
2290*f80ad8b4SAndroid Build Coastguard Worker * required for some hardware encoders. It should change without
2291*f80ad8b4SAndroid Build Coastguard Worker * notice in the definitive implementation.
2292*f80ad8b4SAndroid Build Coastguard Worker */
2293*f80ad8b4SAndroid Build Coastguard Worker
2294*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_format {
2295*f80ad8b4SAndroid Build Coastguard Worker __u16 service_set;
2296*f80ad8b4SAndroid Build Coastguard Worker /* service_lines[0][...] specifies lines 0-23 (1-23 used) of the first field
2297*f80ad8b4SAndroid Build Coastguard Worker service_lines[1][...] specifies lines 0-23 (1-23 used) of the second field
2298*f80ad8b4SAndroid Build Coastguard Worker (equals frame lines 313-336 for 625 line video
2299*f80ad8b4SAndroid Build Coastguard Worker standards, 263-286 for 525 line standards) */
2300*f80ad8b4SAndroid Build Coastguard Worker __u16 service_lines[2][24];
2301*f80ad8b4SAndroid Build Coastguard Worker __u32 io_size;
2302*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[2]; /* must be zero */
2303*f80ad8b4SAndroid Build Coastguard Worker };
2304*f80ad8b4SAndroid Build Coastguard Worker
2305*f80ad8b4SAndroid Build Coastguard Worker /* Teletext World System Teletext
2306*f80ad8b4SAndroid Build Coastguard Worker (WST), defined on ITU-R BT.653-2 */
2307*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_TELETEXT_B (0x0001)
2308*f80ad8b4SAndroid Build Coastguard Worker /* Video Program System, defined on ETS 300 231*/
2309*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VPS (0x0400)
2310*f80ad8b4SAndroid Build Coastguard Worker /* Closed Caption, defined on EIA-608 */
2311*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_CAPTION_525 (0x1000)
2312*f80ad8b4SAndroid Build Coastguard Worker /* Wide Screen System, defined on ITU-R BT1119.1 */
2313*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_WSS_625 (0x4000)
2314*f80ad8b4SAndroid Build Coastguard Worker
2315*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VBI_525 (V4L2_SLICED_CAPTION_525)
2316*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_SLICED_VBI_625 (V4L2_SLICED_TELETEXT_B | V4L2_SLICED_VPS | V4L2_SLICED_WSS_625)
2317*f80ad8b4SAndroid Build Coastguard Worker
2318*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_cap {
2319*f80ad8b4SAndroid Build Coastguard Worker __u16 service_set;
2320*f80ad8b4SAndroid Build Coastguard Worker /* service_lines[0][...] specifies lines 0-23 (1-23 used) of the first field
2321*f80ad8b4SAndroid Build Coastguard Worker service_lines[1][...] specifies lines 0-23 (1-23 used) of the second field
2322*f80ad8b4SAndroid Build Coastguard Worker (equals frame lines 313-336 for 625 line video
2323*f80ad8b4SAndroid Build Coastguard Worker standards, 263-286 for 525 line standards) */
2324*f80ad8b4SAndroid Build Coastguard Worker __u16 service_lines[2][24];
2325*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
2326*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[3]; /* must be 0 */
2327*f80ad8b4SAndroid Build Coastguard Worker };
2328*f80ad8b4SAndroid Build Coastguard Worker
2329*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_data {
2330*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
2331*f80ad8b4SAndroid Build Coastguard Worker __u32 field; /* 0: first field, 1: second field */
2332*f80ad8b4SAndroid Build Coastguard Worker __u32 line; /* 1-23 */
2333*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved; /* must be 0 */
2334*f80ad8b4SAndroid Build Coastguard Worker __u8 data[48];
2335*f80ad8b4SAndroid Build Coastguard Worker };
2336*f80ad8b4SAndroid Build Coastguard Worker
2337*f80ad8b4SAndroid Build Coastguard Worker /*
2338*f80ad8b4SAndroid Build Coastguard Worker * Sliced VBI data inserted into MPEG Streams
2339*f80ad8b4SAndroid Build Coastguard Worker */
2340*f80ad8b4SAndroid Build Coastguard Worker
2341*f80ad8b4SAndroid Build Coastguard Worker /*
2342*f80ad8b4SAndroid Build Coastguard Worker * V4L2_MPEG_STREAM_VBI_FMT_IVTV:
2343*f80ad8b4SAndroid Build Coastguard Worker *
2344*f80ad8b4SAndroid Build Coastguard Worker * Structure of payload contained in an MPEG 2 Private Stream 1 PES Packet in an
2345*f80ad8b4SAndroid Build Coastguard Worker * MPEG-2 Program Pack that contains V4L2_MPEG_STREAM_VBI_FMT_IVTV Sliced VBI
2346*f80ad8b4SAndroid Build Coastguard Worker * data
2347*f80ad8b4SAndroid Build Coastguard Worker *
2348*f80ad8b4SAndroid Build Coastguard Worker * Note, the MPEG-2 Program Pack and Private Stream 1 PES packet header
2349*f80ad8b4SAndroid Build Coastguard Worker * definitions are not included here. See the MPEG-2 specifications for details
2350*f80ad8b4SAndroid Build Coastguard Worker * on these headers.
2351*f80ad8b4SAndroid Build Coastguard Worker */
2352*f80ad8b4SAndroid Build Coastguard Worker
2353*f80ad8b4SAndroid Build Coastguard Worker /* Line type IDs */
2354*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_TELETEXT_B (1)
2355*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_CAPTION_525 (4)
2356*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_WSS_625 (5)
2357*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_VPS (7)
2358*f80ad8b4SAndroid Build Coastguard Worker
2359*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0_line {
2360*f80ad8b4SAndroid Build Coastguard Worker __u8 id; /* One of V4L2_MPEG_VBI_IVTV_* above */
2361*f80ad8b4SAndroid Build Coastguard Worker __u8 data[42]; /* Sliced VBI data for the line */
2362*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2363*f80ad8b4SAndroid Build Coastguard Worker
2364*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0 {
2365*f80ad8b4SAndroid Build Coastguard Worker __le32 linemask[2]; /* Bitmasks of VBI service lines present */
2366*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0_line line[35];
2367*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2368*f80ad8b4SAndroid Build Coastguard Worker
2369*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_ITV0 {
2370*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0_line line[36];
2371*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2372*f80ad8b4SAndroid Build Coastguard Worker
2373*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_MAGIC0 "itv0"
2374*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_MPEG_VBI_IVTV_MAGIC1 "ITV0"
2375*f80ad8b4SAndroid Build Coastguard Worker
2376*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_fmt_ivtv {
2377*f80ad8b4SAndroid Build Coastguard Worker __u8 magic[4];
2378*f80ad8b4SAndroid Build Coastguard Worker union {
2379*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_itv0 itv0;
2380*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_mpeg_vbi_ITV0 ITV0;
2381*f80ad8b4SAndroid Build Coastguard Worker };
2382*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2383*f80ad8b4SAndroid Build Coastguard Worker
2384*f80ad8b4SAndroid Build Coastguard Worker /*
2385*f80ad8b4SAndroid Build Coastguard Worker * A G G R E G A T E S T R U C T U R E S
2386*f80ad8b4SAndroid Build Coastguard Worker */
2387*f80ad8b4SAndroid Build Coastguard Worker
2388*f80ad8b4SAndroid Build Coastguard Worker /**
2389*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_plane_pix_format - additional, per-plane format definition
2390*f80ad8b4SAndroid Build Coastguard Worker * @sizeimage: maximum size in bytes required for data, for which
2391*f80ad8b4SAndroid Build Coastguard Worker * this plane will be used
2392*f80ad8b4SAndroid Build Coastguard Worker * @bytesperline: distance in bytes between the leftmost pixels in two
2393*f80ad8b4SAndroid Build Coastguard Worker * adjacent lines
2394*f80ad8b4SAndroid Build Coastguard Worker * @reserved: drivers and applications must zero this array
2395*f80ad8b4SAndroid Build Coastguard Worker */
2396*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane_pix_format {
2397*f80ad8b4SAndroid Build Coastguard Worker __u32 sizeimage;
2398*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesperline;
2399*f80ad8b4SAndroid Build Coastguard Worker __u16 reserved[6];
2400*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2401*f80ad8b4SAndroid Build Coastguard Worker
2402*f80ad8b4SAndroid Build Coastguard Worker /**
2403*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_pix_format_mplane - multiplanar format definition
2404*f80ad8b4SAndroid Build Coastguard Worker * @width: image width in pixels
2405*f80ad8b4SAndroid Build Coastguard Worker * @height: image height in pixels
2406*f80ad8b4SAndroid Build Coastguard Worker * @pixelformat: little endian four character code (fourcc)
2407*f80ad8b4SAndroid Build Coastguard Worker * @field: enum v4l2_field; field order (for interlaced video)
2408*f80ad8b4SAndroid Build Coastguard Worker * @colorspace: enum v4l2_colorspace; supplemental to pixelformat
2409*f80ad8b4SAndroid Build Coastguard Worker * @plane_fmt: per-plane information
2410*f80ad8b4SAndroid Build Coastguard Worker * @num_planes: number of planes for this format
2411*f80ad8b4SAndroid Build Coastguard Worker * @flags: format flags (V4L2_PIX_FMT_FLAG_*)
2412*f80ad8b4SAndroid Build Coastguard Worker * @ycbcr_enc: enum v4l2_ycbcr_encoding, Y'CbCr encoding
2413*f80ad8b4SAndroid Build Coastguard Worker * @hsv_enc: enum v4l2_hsv_encoding, HSV encoding
2414*f80ad8b4SAndroid Build Coastguard Worker * @quantization: enum v4l2_quantization, colorspace quantization
2415*f80ad8b4SAndroid Build Coastguard Worker * @xfer_func: enum v4l2_xfer_func, colorspace transfer function
2416*f80ad8b4SAndroid Build Coastguard Worker * @reserved: drivers and applications must zero this array
2417*f80ad8b4SAndroid Build Coastguard Worker */
2418*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format_mplane {
2419*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
2420*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
2421*f80ad8b4SAndroid Build Coastguard Worker __u32 pixelformat;
2422*f80ad8b4SAndroid Build Coastguard Worker __u32 field;
2423*f80ad8b4SAndroid Build Coastguard Worker __u32 colorspace;
2424*f80ad8b4SAndroid Build Coastguard Worker
2425*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_plane_pix_format plane_fmt[VIDEO_MAX_PLANES];
2426*f80ad8b4SAndroid Build Coastguard Worker __u8 num_planes;
2427*f80ad8b4SAndroid Build Coastguard Worker __u8 flags;
2428*f80ad8b4SAndroid Build Coastguard Worker union {
2429*f80ad8b4SAndroid Build Coastguard Worker __u8 ycbcr_enc;
2430*f80ad8b4SAndroid Build Coastguard Worker __u8 hsv_enc;
2431*f80ad8b4SAndroid Build Coastguard Worker };
2432*f80ad8b4SAndroid Build Coastguard Worker __u8 quantization;
2433*f80ad8b4SAndroid Build Coastguard Worker __u8 xfer_func;
2434*f80ad8b4SAndroid Build Coastguard Worker __u8 reserved[7];
2435*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2436*f80ad8b4SAndroid Build Coastguard Worker
2437*f80ad8b4SAndroid Build Coastguard Worker /**
2438*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_sdr_format - SDR format definition
2439*f80ad8b4SAndroid Build Coastguard Worker * @pixelformat: little endian four character code (fourcc)
2440*f80ad8b4SAndroid Build Coastguard Worker * @buffersize: maximum size in bytes required for data
2441*f80ad8b4SAndroid Build Coastguard Worker * @reserved: drivers and applications must zero this array
2442*f80ad8b4SAndroid Build Coastguard Worker */
2443*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sdr_format {
2444*f80ad8b4SAndroid Build Coastguard Worker __u32 pixelformat;
2445*f80ad8b4SAndroid Build Coastguard Worker __u32 buffersize;
2446*f80ad8b4SAndroid Build Coastguard Worker __u8 reserved[24];
2447*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2448*f80ad8b4SAndroid Build Coastguard Worker
2449*f80ad8b4SAndroid Build Coastguard Worker /**
2450*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_meta_format - metadata format definition
2451*f80ad8b4SAndroid Build Coastguard Worker * @dataformat: little endian four character code (fourcc)
2452*f80ad8b4SAndroid Build Coastguard Worker * @buffersize: maximum size in bytes required for data
2453*f80ad8b4SAndroid Build Coastguard Worker * @width: number of data units of data per line (valid for line
2454*f80ad8b4SAndroid Build Coastguard Worker * based formats only, see format documentation)
2455*f80ad8b4SAndroid Build Coastguard Worker * @height: number of lines of data per buffer (valid for line based
2456*f80ad8b4SAndroid Build Coastguard Worker * formats only)
2457*f80ad8b4SAndroid Build Coastguard Worker * @bytesperline: offset between the beginnings of two adjacent lines in
2458*f80ad8b4SAndroid Build Coastguard Worker * bytes (valid for line based formats only)
2459*f80ad8b4SAndroid Build Coastguard Worker */
2460*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_meta_format {
2461*f80ad8b4SAndroid Build Coastguard Worker __u32 dataformat;
2462*f80ad8b4SAndroid Build Coastguard Worker __u32 buffersize;
2463*f80ad8b4SAndroid Build Coastguard Worker __u32 width;
2464*f80ad8b4SAndroid Build Coastguard Worker __u32 height;
2465*f80ad8b4SAndroid Build Coastguard Worker __u32 bytesperline;
2466*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2467*f80ad8b4SAndroid Build Coastguard Worker
2468*f80ad8b4SAndroid Build Coastguard Worker /**
2469*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_format - stream data format
2470*f80ad8b4SAndroid Build Coastguard Worker * @type: enum v4l2_buf_type; type of the data stream
2471*f80ad8b4SAndroid Build Coastguard Worker * @fmt.pix: definition of an image format
2472*f80ad8b4SAndroid Build Coastguard Worker * @fmt.pix_mp: definition of a multiplanar image format
2473*f80ad8b4SAndroid Build Coastguard Worker * @fmt.win: definition of an overlaid image
2474*f80ad8b4SAndroid Build Coastguard Worker * @fmt.vbi: raw VBI capture or output parameters
2475*f80ad8b4SAndroid Build Coastguard Worker * @fmt.sliced: sliced VBI capture or output parameters
2476*f80ad8b4SAndroid Build Coastguard Worker * @fmt.raw_data: placeholder for future extensions and custom formats
2477*f80ad8b4SAndroid Build Coastguard Worker * @fmt: union of @pix, @pix_mp, @win, @vbi, @sliced, @sdr,
2478*f80ad8b4SAndroid Build Coastguard Worker * @meta and @raw_data
2479*f80ad8b4SAndroid Build Coastguard Worker */
2480*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_format {
2481*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
2482*f80ad8b4SAndroid Build Coastguard Worker union {
2483*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format pix; /* V4L2_BUF_TYPE_VIDEO_CAPTURE */
2484*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_pix_format_mplane pix_mp; /* V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE */
2485*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_window win; /* V4L2_BUF_TYPE_VIDEO_OVERLAY */
2486*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_vbi_format vbi; /* V4L2_BUF_TYPE_VBI_CAPTURE */
2487*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sliced_vbi_format sliced; /* V4L2_BUF_TYPE_SLICED_VBI_CAPTURE */
2488*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_sdr_format sdr; /* V4L2_BUF_TYPE_SDR_CAPTURE */
2489*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_meta_format meta; /* V4L2_BUF_TYPE_META_CAPTURE */
2490*f80ad8b4SAndroid Build Coastguard Worker __u8 raw_data[200]; /* user-defined */
2491*f80ad8b4SAndroid Build Coastguard Worker } fmt;
2492*f80ad8b4SAndroid Build Coastguard Worker };
2493*f80ad8b4SAndroid Build Coastguard Worker
2494*f80ad8b4SAndroid Build Coastguard Worker /* Stream type-dependent parameters
2495*f80ad8b4SAndroid Build Coastguard Worker */
2496*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_streamparm {
2497*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* enum v4l2_buf_type */
2498*f80ad8b4SAndroid Build Coastguard Worker union {
2499*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_captureparm capture;
2500*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_outputparm output;
2501*f80ad8b4SAndroid Build Coastguard Worker __u8 raw_data[200]; /* user-defined */
2502*f80ad8b4SAndroid Build Coastguard Worker } parm;
2503*f80ad8b4SAndroid Build Coastguard Worker };
2504*f80ad8b4SAndroid Build Coastguard Worker
2505*f80ad8b4SAndroid Build Coastguard Worker /*
2506*f80ad8b4SAndroid Build Coastguard Worker * E V E N T S
2507*f80ad8b4SAndroid Build Coastguard Worker */
2508*f80ad8b4SAndroid Build Coastguard Worker
2509*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_ALL 0
2510*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_VSYNC 1
2511*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_EOS 2
2512*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL 3
2513*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_FRAME_SYNC 4
2514*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SOURCE_CHANGE 5
2515*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_MOTION_DET 6
2516*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_PRIVATE_START 0x08000000
2517*f80ad8b4SAndroid Build Coastguard Worker
2518*f80ad8b4SAndroid Build Coastguard Worker /* Payload for V4L2_EVENT_VSYNC */
2519*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_vsync {
2520*f80ad8b4SAndroid Build Coastguard Worker /* Can be V4L2_FIELD_ANY, _NONE, _TOP or _BOTTOM */
2521*f80ad8b4SAndroid Build Coastguard Worker __u8 field;
2522*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2523*f80ad8b4SAndroid Build Coastguard Worker
2524*f80ad8b4SAndroid Build Coastguard Worker /* Payload for V4L2_EVENT_CTRL */
2525*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_VALUE (1 << 0)
2526*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_FLAGS (1 << 1)
2527*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_RANGE (1 << 2)
2528*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_CTRL_CH_DIMENSIONS (1 << 3)
2529*f80ad8b4SAndroid Build Coastguard Worker
2530*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_ctrl {
2531*f80ad8b4SAndroid Build Coastguard Worker __u32 changes;
2532*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
2533*f80ad8b4SAndroid Build Coastguard Worker union {
2534*f80ad8b4SAndroid Build Coastguard Worker __s32 value;
2535*f80ad8b4SAndroid Build Coastguard Worker __s64 value64;
2536*f80ad8b4SAndroid Build Coastguard Worker };
2537*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2538*f80ad8b4SAndroid Build Coastguard Worker __s32 minimum;
2539*f80ad8b4SAndroid Build Coastguard Worker __s32 maximum;
2540*f80ad8b4SAndroid Build Coastguard Worker __s32 step;
2541*f80ad8b4SAndroid Build Coastguard Worker __s32 default_value;
2542*f80ad8b4SAndroid Build Coastguard Worker };
2543*f80ad8b4SAndroid Build Coastguard Worker
2544*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_frame_sync {
2545*f80ad8b4SAndroid Build Coastguard Worker __u32 frame_sequence;
2546*f80ad8b4SAndroid Build Coastguard Worker };
2547*f80ad8b4SAndroid Build Coastguard Worker
2548*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SRC_CH_RESOLUTION (1 << 0)
2549*f80ad8b4SAndroid Build Coastguard Worker
2550*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_src_change {
2551*f80ad8b4SAndroid Build Coastguard Worker __u32 changes;
2552*f80ad8b4SAndroid Build Coastguard Worker };
2553*f80ad8b4SAndroid Build Coastguard Worker
2554*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ (1 << 0)
2555*f80ad8b4SAndroid Build Coastguard Worker
2556*f80ad8b4SAndroid Build Coastguard Worker /**
2557*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_event_motion_det - motion detection event
2558*f80ad8b4SAndroid Build Coastguard Worker * @flags: if V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ is set, then the
2559*f80ad8b4SAndroid Build Coastguard Worker * frame_sequence field is valid.
2560*f80ad8b4SAndroid Build Coastguard Worker * @frame_sequence: the frame sequence number associated with this event.
2561*f80ad8b4SAndroid Build Coastguard Worker * @region_mask: which regions detected motion.
2562*f80ad8b4SAndroid Build Coastguard Worker */
2563*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_motion_det {
2564*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2565*f80ad8b4SAndroid Build Coastguard Worker __u32 frame_sequence;
2566*f80ad8b4SAndroid Build Coastguard Worker __u32 region_mask;
2567*f80ad8b4SAndroid Build Coastguard Worker };
2568*f80ad8b4SAndroid Build Coastguard Worker
2569*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event {
2570*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
2571*f80ad8b4SAndroid Build Coastguard Worker union {
2572*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_vsync vsync;
2573*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_ctrl ctrl;
2574*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_frame_sync frame_sync;
2575*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_src_change src_change;
2576*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_motion_det motion_det;
2577*f80ad8b4SAndroid Build Coastguard Worker __u8 data[64];
2578*f80ad8b4SAndroid Build Coastguard Worker } u;
2579*f80ad8b4SAndroid Build Coastguard Worker __u32 pending;
2580*f80ad8b4SAndroid Build Coastguard Worker __u32 sequence;
2581*f80ad8b4SAndroid Build Coastguard Worker #ifdef __KERNEL__
2582*f80ad8b4SAndroid Build Coastguard Worker struct __kernel_timespec timestamp;
2583*f80ad8b4SAndroid Build Coastguard Worker #else
2584*f80ad8b4SAndroid Build Coastguard Worker struct timespec timestamp;
2585*f80ad8b4SAndroid Build Coastguard Worker #endif
2586*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
2587*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[8];
2588*f80ad8b4SAndroid Build Coastguard Worker };
2589*f80ad8b4SAndroid Build Coastguard Worker
2590*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SUB_FL_SEND_INITIAL (1 << 0)
2591*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK (1 << 1)
2592*f80ad8b4SAndroid Build Coastguard Worker
2593*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_event_subscription {
2594*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
2595*f80ad8b4SAndroid Build Coastguard Worker __u32 id;
2596*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2597*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[5];
2598*f80ad8b4SAndroid Build Coastguard Worker };
2599*f80ad8b4SAndroid Build Coastguard Worker
2600*f80ad8b4SAndroid Build Coastguard Worker /*
2601*f80ad8b4SAndroid Build Coastguard Worker * A D V A N C E D D E B U G G I N G
2602*f80ad8b4SAndroid Build Coastguard Worker *
2603*f80ad8b4SAndroid Build Coastguard Worker * NOTE: EXPERIMENTAL API, NEVER RELY ON THIS IN APPLICATIONS!
2604*f80ad8b4SAndroid Build Coastguard Worker * FOR DEBUGGING, TESTING AND INTERNAL USE ONLY!
2605*f80ad8b4SAndroid Build Coastguard Worker */
2606*f80ad8b4SAndroid Build Coastguard Worker
2607*f80ad8b4SAndroid Build Coastguard Worker /* VIDIOC_DBG_G_REGISTER and VIDIOC_DBG_S_REGISTER */
2608*f80ad8b4SAndroid Build Coastguard Worker
2609*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_BRIDGE 0 /* Match against chip ID on the bridge (0 for the bridge) */
2610*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_SUBDEV 4 /* Match against subdev index */
2611*f80ad8b4SAndroid Build Coastguard Worker
2612*f80ad8b4SAndroid Build Coastguard Worker /* The following four defines are no longer in use */
2613*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_HOST V4L2_CHIP_MATCH_BRIDGE
2614*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_I2C_DRIVER 1 /* Match against I2C driver name */
2615*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_I2C_ADDR 2 /* Match against I2C 7-bit address */
2616*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_MATCH_AC97 3 /* Match against ancillary AC97 chip */
2617*f80ad8b4SAndroid Build Coastguard Worker
2618*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_match {
2619*f80ad8b4SAndroid Build Coastguard Worker __u32 type; /* Match type */
2620*f80ad8b4SAndroid Build Coastguard Worker union { /* Match this chip, meaning determined by type */
2621*f80ad8b4SAndroid Build Coastguard Worker __u32 addr;
2622*f80ad8b4SAndroid Build Coastguard Worker char name[32];
2623*f80ad8b4SAndroid Build Coastguard Worker };
2624*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2625*f80ad8b4SAndroid Build Coastguard Worker
2626*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_register {
2627*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_match match;
2628*f80ad8b4SAndroid Build Coastguard Worker __u32 size; /* register size in bytes */
2629*f80ad8b4SAndroid Build Coastguard Worker __u64 reg;
2630*f80ad8b4SAndroid Build Coastguard Worker __u64 val;
2631*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2632*f80ad8b4SAndroid Build Coastguard Worker
2633*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_FL_READABLE (1 << 0)
2634*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CHIP_FL_WRITABLE (1 << 1)
2635*f80ad8b4SAndroid Build Coastguard Worker
2636*f80ad8b4SAndroid Build Coastguard Worker /* VIDIOC_DBG_G_CHIP_INFO */
2637*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_chip_info {
2638*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_dbg_match match;
2639*f80ad8b4SAndroid Build Coastguard Worker char name[32];
2640*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2641*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[32];
2642*f80ad8b4SAndroid Build Coastguard Worker } __attribute__ ((packed));
2643*f80ad8b4SAndroid Build Coastguard Worker
2644*f80ad8b4SAndroid Build Coastguard Worker /**
2645*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_create_buffers - VIDIOC_CREATE_BUFS argument
2646*f80ad8b4SAndroid Build Coastguard Worker * @index: on return, index of the first created buffer
2647*f80ad8b4SAndroid Build Coastguard Worker * @count: entry: number of requested buffers,
2648*f80ad8b4SAndroid Build Coastguard Worker * return: number of created buffers
2649*f80ad8b4SAndroid Build Coastguard Worker * @memory: enum v4l2_memory; buffer memory type
2650*f80ad8b4SAndroid Build Coastguard Worker * @format: frame format, for which buffers are requested
2651*f80ad8b4SAndroid Build Coastguard Worker * @capabilities: capabilities of this buffer type.
2652*f80ad8b4SAndroid Build Coastguard Worker * @flags: additional buffer management attributes (ignored unless the
2653*f80ad8b4SAndroid Build Coastguard Worker * queue has V4L2_BUF_CAP_SUPPORTS_MMAP_CACHE_HINTS capability
2654*f80ad8b4SAndroid Build Coastguard Worker * and configured for MMAP streaming I/O).
2655*f80ad8b4SAndroid Build Coastguard Worker * @max_num_buffers: if V4L2_BUF_CAP_SUPPORTS_MAX_NUM_BUFFERS capability flag is set
2656*f80ad8b4SAndroid Build Coastguard Worker * this field indicate the maximum possible number of buffers
2657*f80ad8b4SAndroid Build Coastguard Worker * for this queue.
2658*f80ad8b4SAndroid Build Coastguard Worker * @reserved: future extensions
2659*f80ad8b4SAndroid Build Coastguard Worker */
2660*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_create_buffers {
2661*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2662*f80ad8b4SAndroid Build Coastguard Worker __u32 count;
2663*f80ad8b4SAndroid Build Coastguard Worker __u32 memory;
2664*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_format format;
2665*f80ad8b4SAndroid Build Coastguard Worker __u32 capabilities;
2666*f80ad8b4SAndroid Build Coastguard Worker __u32 flags;
2667*f80ad8b4SAndroid Build Coastguard Worker __u32 max_num_buffers;
2668*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[5];
2669*f80ad8b4SAndroid Build Coastguard Worker };
2670*f80ad8b4SAndroid Build Coastguard Worker
2671*f80ad8b4SAndroid Build Coastguard Worker /**
2672*f80ad8b4SAndroid Build Coastguard Worker * struct v4l2_remove_buffers - VIDIOC_REMOVE_BUFS argument
2673*f80ad8b4SAndroid Build Coastguard Worker * @index: the first buffer to be removed
2674*f80ad8b4SAndroid Build Coastguard Worker * @count: number of buffers to removed
2675*f80ad8b4SAndroid Build Coastguard Worker * @type: enum v4l2_buf_type
2676*f80ad8b4SAndroid Build Coastguard Worker * @reserved: future extensions
2677*f80ad8b4SAndroid Build Coastguard Worker */
2678*f80ad8b4SAndroid Build Coastguard Worker struct v4l2_remove_buffers {
2679*f80ad8b4SAndroid Build Coastguard Worker __u32 index;
2680*f80ad8b4SAndroid Build Coastguard Worker __u32 count;
2681*f80ad8b4SAndroid Build Coastguard Worker __u32 type;
2682*f80ad8b4SAndroid Build Coastguard Worker __u32 reserved[13];
2683*f80ad8b4SAndroid Build Coastguard Worker };
2684*f80ad8b4SAndroid Build Coastguard Worker
2685*f80ad8b4SAndroid Build Coastguard Worker /*
2686*f80ad8b4SAndroid Build Coastguard Worker * I O C T L C O D E S F O R V I D E O D E V I C E S
2687*f80ad8b4SAndroid Build Coastguard Worker *
2688*f80ad8b4SAndroid Build Coastguard Worker */
2689*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYCAP _IOR('V', 0, struct v4l2_capability)
2690*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FMT _IOWR('V', 2, struct v4l2_fmtdesc)
2691*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FMT _IOWR('V', 4, struct v4l2_format)
2692*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FMT _IOWR('V', 5, struct v4l2_format)
2693*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_REQBUFS _IOWR('V', 8, struct v4l2_requestbuffers)
2694*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYBUF _IOWR('V', 9, struct v4l2_buffer)
2695*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FBUF _IOR('V', 10, struct v4l2_framebuffer)
2696*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FBUF _IOW('V', 11, struct v4l2_framebuffer)
2697*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_OVERLAY _IOW('V', 14, int)
2698*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QBUF _IOWR('V', 15, struct v4l2_buffer)
2699*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_EXPBUF _IOWR('V', 16, struct v4l2_exportbuffer)
2700*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DQBUF _IOWR('V', 17, struct v4l2_buffer)
2701*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_STREAMON _IOW('V', 18, int)
2702*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_STREAMOFF _IOW('V', 19, int)
2703*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_PARM _IOWR('V', 21, struct v4l2_streamparm)
2704*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_PARM _IOWR('V', 22, struct v4l2_streamparm)
2705*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_STD _IOR('V', 23, v4l2_std_id)
2706*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_STD _IOW('V', 24, v4l2_std_id)
2707*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMSTD _IOWR('V', 25, struct v4l2_standard)
2708*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMINPUT _IOWR('V', 26, struct v4l2_input)
2709*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_CTRL _IOWR('V', 27, struct v4l2_control)
2710*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_CTRL _IOWR('V', 28, struct v4l2_control)
2711*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_TUNER _IOWR('V', 29, struct v4l2_tuner)
2712*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_TUNER _IOW('V', 30, struct v4l2_tuner)
2713*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_AUDIO _IOR('V', 33, struct v4l2_audio)
2714*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_AUDIO _IOW('V', 34, struct v4l2_audio)
2715*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYCTRL _IOWR('V', 36, struct v4l2_queryctrl)
2716*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYMENU _IOWR('V', 37, struct v4l2_querymenu)
2717*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_INPUT _IOR('V', 38, int)
2718*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_INPUT _IOWR('V', 39, int)
2719*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_EDID _IOWR('V', 40, struct v4l2_edid)
2720*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_EDID _IOWR('V', 41, struct v4l2_edid)
2721*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_OUTPUT _IOR('V', 46, int)
2722*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_OUTPUT _IOWR('V', 47, int)
2723*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMOUTPUT _IOWR('V', 48, struct v4l2_output)
2724*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_AUDOUT _IOR('V', 49, struct v4l2_audioout)
2725*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_AUDOUT _IOW('V', 50, struct v4l2_audioout)
2726*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_MODULATOR _IOWR('V', 54, struct v4l2_modulator)
2727*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_MODULATOR _IOW('V', 55, struct v4l2_modulator)
2728*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_FREQUENCY _IOWR('V', 56, struct v4l2_frequency)
2729*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_FREQUENCY _IOW('V', 57, struct v4l2_frequency)
2730*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_CROPCAP _IOWR('V', 58, struct v4l2_cropcap)
2731*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_CROP _IOWR('V', 59, struct v4l2_crop)
2732*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_CROP _IOW('V', 60, struct v4l2_crop)
2733*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_JPEGCOMP _IOR('V', 61, struct v4l2_jpegcompression)
2734*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_JPEGCOMP _IOW('V', 62, struct v4l2_jpegcompression)
2735*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERYSTD _IOR('V', 63, v4l2_std_id)
2736*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_FMT _IOWR('V', 64, struct v4l2_format)
2737*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMAUDIO _IOWR('V', 65, struct v4l2_audio)
2738*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUMAUDOUT _IOWR('V', 66, struct v4l2_audioout)
2739*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_PRIORITY _IOR('V', 67, __u32) /* enum v4l2_priority */
2740*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_PRIORITY _IOW('V', 68, __u32) /* enum v4l2_priority */
2741*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_SLICED_VBI_CAP _IOWR('V', 69, struct v4l2_sliced_vbi_cap)
2742*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_LOG_STATUS _IO('V', 70)
2743*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_EXT_CTRLS _IOWR('V', 71, struct v4l2_ext_controls)
2744*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_EXT_CTRLS _IOWR('V', 72, struct v4l2_ext_controls)
2745*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_EXT_CTRLS _IOWR('V', 73, struct v4l2_ext_controls)
2746*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FRAMESIZES _IOWR('V', 74, struct v4l2_frmsizeenum)
2747*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FRAMEINTERVALS _IOWR('V', 75, struct v4l2_frmivalenum)
2748*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_ENC_INDEX _IOR('V', 76, struct v4l2_enc_idx)
2749*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENCODER_CMD _IOWR('V', 77, struct v4l2_encoder_cmd)
2750*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_ENCODER_CMD _IOWR('V', 78, struct v4l2_encoder_cmd)
2751*f80ad8b4SAndroid Build Coastguard Worker
2752*f80ad8b4SAndroid Build Coastguard Worker /*
2753*f80ad8b4SAndroid Build Coastguard Worker * Experimental, meant for debugging, testing and internal use.
2754*f80ad8b4SAndroid Build Coastguard Worker * Only implemented if CONFIG_VIDEO_ADV_DEBUG is defined.
2755*f80ad8b4SAndroid Build Coastguard Worker * You must be root to use these ioctls. Never use these in applications!
2756*f80ad8b4SAndroid Build Coastguard Worker */
2757*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DBG_S_REGISTER _IOW('V', 79, struct v4l2_dbg_register)
2758*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DBG_G_REGISTER _IOWR('V', 80, struct v4l2_dbg_register)
2759*f80ad8b4SAndroid Build Coastguard Worker
2760*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_HW_FREQ_SEEK _IOW('V', 82, struct v4l2_hw_freq_seek)
2761*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_DV_TIMINGS _IOWR('V', 87, struct v4l2_dv_timings)
2762*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_DV_TIMINGS _IOWR('V', 88, struct v4l2_dv_timings)
2763*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DQEVENT _IOR('V', 89, struct v4l2_event)
2764*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_SUBSCRIBE_EVENT _IOW('V', 90, struct v4l2_event_subscription)
2765*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_UNSUBSCRIBE_EVENT _IOW('V', 91, struct v4l2_event_subscription)
2766*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_CREATE_BUFS _IOWR('V', 92, struct v4l2_create_buffers)
2767*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_PREPARE_BUF _IOWR('V', 93, struct v4l2_buffer)
2768*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_G_SELECTION _IOWR('V', 94, struct v4l2_selection)
2769*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_S_SELECTION _IOWR('V', 95, struct v4l2_selection)
2770*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DECODER_CMD _IOWR('V', 96, struct v4l2_decoder_cmd)
2771*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_TRY_DECODER_CMD _IOWR('V', 97, struct v4l2_decoder_cmd)
2772*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_DV_TIMINGS _IOWR('V', 98, struct v4l2_enum_dv_timings)
2773*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERY_DV_TIMINGS _IOR('V', 99, struct v4l2_dv_timings)
2774*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DV_TIMINGS_CAP _IOWR('V', 100, struct v4l2_dv_timings_cap)
2775*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_ENUM_FREQ_BANDS _IOWR('V', 101, struct v4l2_frequency_band)
2776*f80ad8b4SAndroid Build Coastguard Worker
2777*f80ad8b4SAndroid Build Coastguard Worker /*
2778*f80ad8b4SAndroid Build Coastguard Worker * Experimental, meant for debugging, testing and internal use.
2779*f80ad8b4SAndroid Build Coastguard Worker * Never use this in applications!
2780*f80ad8b4SAndroid Build Coastguard Worker */
2781*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_DBG_G_CHIP_INFO _IOWR('V', 102, struct v4l2_dbg_chip_info)
2782*f80ad8b4SAndroid Build Coastguard Worker
2783*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_QUERY_EXT_CTRL _IOWR('V', 103, struct v4l2_query_ext_ctrl)
2784*f80ad8b4SAndroid Build Coastguard Worker #define VIDIOC_REMOVE_BUFS _IOWR('V', 104, struct v4l2_remove_buffers)
2785*f80ad8b4SAndroid Build Coastguard Worker
2786*f80ad8b4SAndroid Build Coastguard Worker
2787*f80ad8b4SAndroid Build Coastguard Worker /* Reminder: when adding new ioctls please add support for them to
2788*f80ad8b4SAndroid Build Coastguard Worker drivers/media/v4l2-core/v4l2-compat-ioctl32.c as well! */
2789*f80ad8b4SAndroid Build Coastguard Worker
2790*f80ad8b4SAndroid Build Coastguard Worker #define BASE_VIDIOC_PRIVATE 192 /* 192-255 are private */
2791*f80ad8b4SAndroid Build Coastguard Worker
2792*f80ad8b4SAndroid Build Coastguard Worker /* Deprecated definitions kept for backwards compatibility */
2793*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
2794*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_HM12 V4L2_PIX_FMT_NV12_16L16
2795*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_PIX_FMT_SUNXI_TILED_NV12 V4L2_PIX_FMT_NV12_32L32
2796*f80ad8b4SAndroid Build Coastguard Worker /*
2797*f80ad8b4SAndroid Build Coastguard Worker * This capability was never implemented, anyone using this cap should drop it
2798*f80ad8b4SAndroid Build Coastguard Worker * from their code.
2799*f80ad8b4SAndroid Build Coastguard Worker */
2800*f80ad8b4SAndroid Build Coastguard Worker #define V4L2_CAP_ASYNCIO 0x02000000
2801*f80ad8b4SAndroid Build Coastguard Worker #endif
2802*f80ad8b4SAndroid Build Coastguard Worker
2803*f80ad8b4SAndroid Build Coastguard Worker #endif /* _UAPI__LINUX_VIDEODEV2_H */
2804