1*9507f98cSAndroid Build Coastguard Worker // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2*9507f98cSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*9507f98cSAndroid Build Coastguard Worker // found in the LICENSE file. See the AUTHORS file for names of contributors.
4*9507f98cSAndroid Build Coastguard Worker
5*9507f98cSAndroid Build Coastguard Worker #include "util/hash.h"
6*9507f98cSAndroid Build Coastguard Worker
7*9507f98cSAndroid Build Coastguard Worker #include "gtest/gtest.h"
8*9507f98cSAndroid Build Coastguard Worker
9*9507f98cSAndroid Build Coastguard Worker namespace leveldb {
10*9507f98cSAndroid Build Coastguard Worker
TEST(HASH,SignedUnsignedIssue)11*9507f98cSAndroid Build Coastguard Worker TEST(HASH, SignedUnsignedIssue) {
12*9507f98cSAndroid Build Coastguard Worker const uint8_t data1[1] = {0x62};
13*9507f98cSAndroid Build Coastguard Worker const uint8_t data2[2] = {0xc3, 0x97};
14*9507f98cSAndroid Build Coastguard Worker const uint8_t data3[3] = {0xe2, 0x99, 0xa5};
15*9507f98cSAndroid Build Coastguard Worker const uint8_t data4[4] = {0xe1, 0x80, 0xb9, 0x32};
16*9507f98cSAndroid Build Coastguard Worker const uint8_t data5[48] = {
17*9507f98cSAndroid Build Coastguard Worker 0x01, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
18*9507f98cSAndroid Build Coastguard Worker 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00,
19*9507f98cSAndroid Build Coastguard Worker 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x18, 0x28, 0x00, 0x00, 0x00,
20*9507f98cSAndroid Build Coastguard Worker 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
21*9507f98cSAndroid Build Coastguard Worker };
22*9507f98cSAndroid Build Coastguard Worker
23*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(Hash(0, 0, 0xbc9f1d34), 0xbc9f1d34);
24*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(
25*9507f98cSAndroid Build Coastguard Worker Hash(reinterpret_cast<const char*>(data1), sizeof(data1), 0xbc9f1d34),
26*9507f98cSAndroid Build Coastguard Worker 0xef1345c4);
27*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(
28*9507f98cSAndroid Build Coastguard Worker Hash(reinterpret_cast<const char*>(data2), sizeof(data2), 0xbc9f1d34),
29*9507f98cSAndroid Build Coastguard Worker 0x5b663814);
30*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(
31*9507f98cSAndroid Build Coastguard Worker Hash(reinterpret_cast<const char*>(data3), sizeof(data3), 0xbc9f1d34),
32*9507f98cSAndroid Build Coastguard Worker 0x323c078f);
33*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(
34*9507f98cSAndroid Build Coastguard Worker Hash(reinterpret_cast<const char*>(data4), sizeof(data4), 0xbc9f1d34),
35*9507f98cSAndroid Build Coastguard Worker 0xed21633a);
36*9507f98cSAndroid Build Coastguard Worker ASSERT_EQ(
37*9507f98cSAndroid Build Coastguard Worker Hash(reinterpret_cast<const char*>(data5), sizeof(data5), 0x12345678),
38*9507f98cSAndroid Build Coastguard Worker 0xf333dabb);
39*9507f98cSAndroid Build Coastguard Worker }
40*9507f98cSAndroid Build Coastguard Worker
41*9507f98cSAndroid Build Coastguard Worker } // namespace leveldb
42*9507f98cSAndroid Build Coastguard Worker
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