1*77c1e3ccSAndroid Build Coastguard Worker /* 2*77c1e3ccSAndroid Build Coastguard Worker * Copyright (c) 2016, Alliance for Open Media. All rights reserved. 3*77c1e3ccSAndroid Build Coastguard Worker * 4*77c1e3ccSAndroid Build Coastguard Worker * This source code is subject to the terms of the BSD 2 Clause License and 5*77c1e3ccSAndroid Build Coastguard Worker * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License 6*77c1e3ccSAndroid Build Coastguard Worker * was not distributed with this source code in the LICENSE file, you can 7*77c1e3ccSAndroid Build Coastguard Worker * obtain it at www.aomedia.org/license/software. If the Alliance for Open 8*77c1e3ccSAndroid Build Coastguard Worker * Media Patent License 1.0 was not distributed with this source code in the 9*77c1e3ccSAndroid Build Coastguard Worker * PATENTS file, you can obtain it at www.aomedia.org/license/patent. 10*77c1e3ccSAndroid Build Coastguard Worker */ 11*77c1e3ccSAndroid Build Coastguard Worker 12*77c1e3ccSAndroid Build Coastguard Worker #ifndef AOM_AOM_DSP_BLEND_H_ 13*77c1e3ccSAndroid Build Coastguard Worker #define AOM_AOM_DSP_BLEND_H_ 14*77c1e3ccSAndroid Build Coastguard Worker 15*77c1e3ccSAndroid Build Coastguard Worker #include "aom_ports/mem.h" 16*77c1e3ccSAndroid Build Coastguard Worker 17*77c1e3ccSAndroid Build Coastguard Worker // Various blending functions and macros. 18*77c1e3ccSAndroid Build Coastguard Worker // See also the aom_blend_* functions in aom_dsp_rtcd.h 19*77c1e3ccSAndroid Build Coastguard Worker 20*77c1e3ccSAndroid Build Coastguard Worker // Alpha blending with alpha values from the range [0, 64], where 64 21*77c1e3ccSAndroid Build Coastguard Worker // means use the first input and 0 means use the second input. 22*77c1e3ccSAndroid Build Coastguard Worker 23*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64_ROUND_BITS 6 24*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64_MAX_ALPHA (1 << AOM_BLEND_A64_ROUND_BITS) // 64 25*77c1e3ccSAndroid Build Coastguard Worker 26*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64(a, v0, v1) \ 27*77c1e3ccSAndroid Build Coastguard Worker ROUND_POWER_OF_TWO((a) * (v0) + (AOM_BLEND_A64_MAX_ALPHA - (a)) * (v1), \ 28*77c1e3ccSAndroid Build Coastguard Worker AOM_BLEND_A64_ROUND_BITS) 29*77c1e3ccSAndroid Build Coastguard Worker 30*77c1e3ccSAndroid Build Coastguard Worker // Alpha blending with alpha values from the range [0, 256], where 256 31*77c1e3ccSAndroid Build Coastguard Worker // means use the first input and 0 means use the second input. 32*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256_ROUND_BITS 8 33*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256_MAX_ALPHA (1 << AOM_BLEND_A256_ROUND_BITS) // 256 34*77c1e3ccSAndroid Build Coastguard Worker 35*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256(a, v0, v1) \ 36*77c1e3ccSAndroid Build Coastguard Worker ROUND_POWER_OF_TWO((a) * (v0) + (AOM_BLEND_A256_MAX_ALPHA - (a)) * (v1), \ 37*77c1e3ccSAndroid Build Coastguard Worker AOM_BLEND_A256_ROUND_BITS) 38*77c1e3ccSAndroid Build Coastguard Worker 39*77c1e3ccSAndroid Build Coastguard Worker // Blending by averaging. 40*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_AVG(v0, v1) ROUND_POWER_OF_TWO((v0) + (v1), 1) 41*77c1e3ccSAndroid Build Coastguard Worker 42*77c1e3ccSAndroid Build Coastguard Worker #define DIFF_FACTOR_LOG2 4 43*77c1e3ccSAndroid Build Coastguard Worker #define DIFF_FACTOR (1 << DIFF_FACTOR_LOG2) 44*77c1e3ccSAndroid Build Coastguard Worker 45*77c1e3ccSAndroid Build Coastguard Worker #endif // AOM_AOM_DSP_BLEND_H_ 46