xref: /aosp_15_r20/external/libaom/aom_dsp/blend.h (revision 77c1e3ccc04c968bd2bc212e87364f250e820521)
1*77c1e3ccSAndroid Build Coastguard Worker /*
2*77c1e3ccSAndroid Build Coastguard Worker  * Copyright (c) 2016, Alliance for Open Media. All rights reserved.
3*77c1e3ccSAndroid Build Coastguard Worker  *
4*77c1e3ccSAndroid Build Coastguard Worker  * This source code is subject to the terms of the BSD 2 Clause License and
5*77c1e3ccSAndroid Build Coastguard Worker  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6*77c1e3ccSAndroid Build Coastguard Worker  * was not distributed with this source code in the LICENSE file, you can
7*77c1e3ccSAndroid Build Coastguard Worker  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8*77c1e3ccSAndroid Build Coastguard Worker  * Media Patent License 1.0 was not distributed with this source code in the
9*77c1e3ccSAndroid Build Coastguard Worker  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10*77c1e3ccSAndroid Build Coastguard Worker  */
11*77c1e3ccSAndroid Build Coastguard Worker 
12*77c1e3ccSAndroid Build Coastguard Worker #ifndef AOM_AOM_DSP_BLEND_H_
13*77c1e3ccSAndroid Build Coastguard Worker #define AOM_AOM_DSP_BLEND_H_
14*77c1e3ccSAndroid Build Coastguard Worker 
15*77c1e3ccSAndroid Build Coastguard Worker #include "aom_ports/mem.h"
16*77c1e3ccSAndroid Build Coastguard Worker 
17*77c1e3ccSAndroid Build Coastguard Worker // Various blending functions and macros.
18*77c1e3ccSAndroid Build Coastguard Worker // See also the aom_blend_* functions in aom_dsp_rtcd.h
19*77c1e3ccSAndroid Build Coastguard Worker 
20*77c1e3ccSAndroid Build Coastguard Worker // Alpha blending with alpha values from the range [0, 64], where 64
21*77c1e3ccSAndroid Build Coastguard Worker // means use the first input and 0 means use the second input.
22*77c1e3ccSAndroid Build Coastguard Worker 
23*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64_ROUND_BITS 6
24*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64_MAX_ALPHA (1 << AOM_BLEND_A64_ROUND_BITS)  // 64
25*77c1e3ccSAndroid Build Coastguard Worker 
26*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A64(a, v0, v1)                                          \
27*77c1e3ccSAndroid Build Coastguard Worker   ROUND_POWER_OF_TWO((a) * (v0) + (AOM_BLEND_A64_MAX_ALPHA - (a)) * (v1), \
28*77c1e3ccSAndroid Build Coastguard Worker                      AOM_BLEND_A64_ROUND_BITS)
29*77c1e3ccSAndroid Build Coastguard Worker 
30*77c1e3ccSAndroid Build Coastguard Worker // Alpha blending with alpha values from the range [0, 256], where 256
31*77c1e3ccSAndroid Build Coastguard Worker // means use the first input and 0 means use the second input.
32*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256_ROUND_BITS 8
33*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256_MAX_ALPHA (1 << AOM_BLEND_A256_ROUND_BITS)  // 256
34*77c1e3ccSAndroid Build Coastguard Worker 
35*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_A256(a, v0, v1)                                          \
36*77c1e3ccSAndroid Build Coastguard Worker   ROUND_POWER_OF_TWO((a) * (v0) + (AOM_BLEND_A256_MAX_ALPHA - (a)) * (v1), \
37*77c1e3ccSAndroid Build Coastguard Worker                      AOM_BLEND_A256_ROUND_BITS)
38*77c1e3ccSAndroid Build Coastguard Worker 
39*77c1e3ccSAndroid Build Coastguard Worker // Blending by averaging.
40*77c1e3ccSAndroid Build Coastguard Worker #define AOM_BLEND_AVG(v0, v1) ROUND_POWER_OF_TWO((v0) + (v1), 1)
41*77c1e3ccSAndroid Build Coastguard Worker 
42*77c1e3ccSAndroid Build Coastguard Worker #define DIFF_FACTOR_LOG2 4
43*77c1e3ccSAndroid Build Coastguard Worker #define DIFF_FACTOR (1 << DIFF_FACTOR_LOG2)
44*77c1e3ccSAndroid Build Coastguard Worker 
45*77c1e3ccSAndroid Build Coastguard Worker #endif  // AOM_AOM_DSP_BLEND_H_
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