1*77c1e3ccSAndroid Build Coastguard Worker /*
2*77c1e3ccSAndroid Build Coastguard Worker * Copyright (c) 2017, Alliance for Open Media. All rights reserved.
3*77c1e3ccSAndroid Build Coastguard Worker *
4*77c1e3ccSAndroid Build Coastguard Worker * This source code is subject to the terms of the BSD 2 Clause License and
5*77c1e3ccSAndroid Build Coastguard Worker * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6*77c1e3ccSAndroid Build Coastguard Worker * was not distributed with this source code in the LICENSE file, you can
7*77c1e3ccSAndroid Build Coastguard Worker * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8*77c1e3ccSAndroid Build Coastguard Worker * Media Patent License 1.0 was not distributed with this source code in the
9*77c1e3ccSAndroid Build Coastguard Worker * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10*77c1e3ccSAndroid Build Coastguard Worker */
11*77c1e3ccSAndroid Build Coastguard Worker
12*77c1e3ccSAndroid Build Coastguard Worker #ifndef AOM_AOM_DSP_MATHUTILS_H_
13*77c1e3ccSAndroid Build Coastguard Worker #define AOM_AOM_DSP_MATHUTILS_H_
14*77c1e3ccSAndroid Build Coastguard Worker
15*77c1e3ccSAndroid Build Coastguard Worker #include <assert.h>
16*77c1e3ccSAndroid Build Coastguard Worker #include <math.h>
17*77c1e3ccSAndroid Build Coastguard Worker #include <string.h>
18*77c1e3ccSAndroid Build Coastguard Worker
19*77c1e3ccSAndroid Build Coastguard Worker #include "aom_dsp/aom_dsp_common.h"
20*77c1e3ccSAndroid Build Coastguard Worker
21*77c1e3ccSAndroid Build Coastguard Worker static const double TINY_NEAR_ZERO = 1.0E-16;
22*77c1e3ccSAndroid Build Coastguard Worker
23*77c1e3ccSAndroid Build Coastguard Worker // Solves Ax = b, where x and b are column vectors of size nx1 and A is nxn
linsolve(int n,double * A,int stride,double * b,double * x)24*77c1e3ccSAndroid Build Coastguard Worker static inline int linsolve(int n, double *A, int stride, double *b, double *x) {
25*77c1e3ccSAndroid Build Coastguard Worker int i, j, k;
26*77c1e3ccSAndroid Build Coastguard Worker double c;
27*77c1e3ccSAndroid Build Coastguard Worker // Forward elimination
28*77c1e3ccSAndroid Build Coastguard Worker for (k = 0; k < n - 1; k++) {
29*77c1e3ccSAndroid Build Coastguard Worker // Bring the largest magnitude to the diagonal position
30*77c1e3ccSAndroid Build Coastguard Worker for (i = n - 1; i > k; i--) {
31*77c1e3ccSAndroid Build Coastguard Worker if (fabs(A[(i - 1) * stride + k]) < fabs(A[i * stride + k])) {
32*77c1e3ccSAndroid Build Coastguard Worker for (j = 0; j < n; j++) {
33*77c1e3ccSAndroid Build Coastguard Worker c = A[i * stride + j];
34*77c1e3ccSAndroid Build Coastguard Worker A[i * stride + j] = A[(i - 1) * stride + j];
35*77c1e3ccSAndroid Build Coastguard Worker A[(i - 1) * stride + j] = c;
36*77c1e3ccSAndroid Build Coastguard Worker }
37*77c1e3ccSAndroid Build Coastguard Worker c = b[i];
38*77c1e3ccSAndroid Build Coastguard Worker b[i] = b[i - 1];
39*77c1e3ccSAndroid Build Coastguard Worker b[i - 1] = c;
40*77c1e3ccSAndroid Build Coastguard Worker }
41*77c1e3ccSAndroid Build Coastguard Worker }
42*77c1e3ccSAndroid Build Coastguard Worker for (i = k; i < n - 1; i++) {
43*77c1e3ccSAndroid Build Coastguard Worker if (fabs(A[k * stride + k]) < TINY_NEAR_ZERO) return 0;
44*77c1e3ccSAndroid Build Coastguard Worker c = A[(i + 1) * stride + k] / A[k * stride + k];
45*77c1e3ccSAndroid Build Coastguard Worker for (j = 0; j < n; j++) A[(i + 1) * stride + j] -= c * A[k * stride + j];
46*77c1e3ccSAndroid Build Coastguard Worker b[i + 1] -= c * b[k];
47*77c1e3ccSAndroid Build Coastguard Worker }
48*77c1e3ccSAndroid Build Coastguard Worker }
49*77c1e3ccSAndroid Build Coastguard Worker // Backward substitution
50*77c1e3ccSAndroid Build Coastguard Worker for (i = n - 1; i >= 0; i--) {
51*77c1e3ccSAndroid Build Coastguard Worker if (fabs(A[i * stride + i]) < TINY_NEAR_ZERO) return 0;
52*77c1e3ccSAndroid Build Coastguard Worker c = 0;
53*77c1e3ccSAndroid Build Coastguard Worker for (j = i + 1; j <= n - 1; j++) c += A[i * stride + j] * x[j];
54*77c1e3ccSAndroid Build Coastguard Worker x[i] = (b[i] - c) / A[i * stride + i];
55*77c1e3ccSAndroid Build Coastguard Worker }
56*77c1e3ccSAndroid Build Coastguard Worker
57*77c1e3ccSAndroid Build Coastguard Worker return 1;
58*77c1e3ccSAndroid Build Coastguard Worker }
59*77c1e3ccSAndroid Build Coastguard Worker
60*77c1e3ccSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
61*77c1e3ccSAndroid Build Coastguard Worker // Least-squares
62*77c1e3ccSAndroid Build Coastguard Worker // Solves for n-dim x in a least squares sense to minimize |Ax - b|^2
63*77c1e3ccSAndroid Build Coastguard Worker // The solution is simply x = (A'A)^-1 A'b or simply the solution for
64*77c1e3ccSAndroid Build Coastguard Worker // the system: A'A x = A'b
65*77c1e3ccSAndroid Build Coastguard Worker //
66*77c1e3ccSAndroid Build Coastguard Worker // This process is split into three steps in order to avoid needing to
67*77c1e3ccSAndroid Build Coastguard Worker // explicitly allocate the A matrix, which may be very large if there
68*77c1e3ccSAndroid Build Coastguard Worker // are many equations to solve.
69*77c1e3ccSAndroid Build Coastguard Worker //
70*77c1e3ccSAndroid Build Coastguard Worker // The process for using this is (in pseudocode):
71*77c1e3ccSAndroid Build Coastguard Worker //
72*77c1e3ccSAndroid Build Coastguard Worker // Allocate mat (size n*n), y (size n), a (size n), x (size n)
73*77c1e3ccSAndroid Build Coastguard Worker // least_squares_init(mat, y, n)
74*77c1e3ccSAndroid Build Coastguard Worker // for each equation a . x = b {
75*77c1e3ccSAndroid Build Coastguard Worker // least_squares_accumulate(mat, y, a, b, n)
76*77c1e3ccSAndroid Build Coastguard Worker // }
77*77c1e3ccSAndroid Build Coastguard Worker // least_squares_solve(mat, y, x, n)
78*77c1e3ccSAndroid Build Coastguard Worker //
79*77c1e3ccSAndroid Build Coastguard Worker // where:
80*77c1e3ccSAndroid Build Coastguard Worker // * mat, y are accumulators for the values A'A and A'b respectively,
81*77c1e3ccSAndroid Build Coastguard Worker // * a, b are the coefficients of each individual equation,
82*77c1e3ccSAndroid Build Coastguard Worker // * x is the result vector
83*77c1e3ccSAndroid Build Coastguard Worker // * and n is the problem size
least_squares_init(double * mat,double * y,int n)84*77c1e3ccSAndroid Build Coastguard Worker static inline void least_squares_init(double *mat, double *y, int n) {
85*77c1e3ccSAndroid Build Coastguard Worker memset(mat, 0, n * n * sizeof(double));
86*77c1e3ccSAndroid Build Coastguard Worker memset(y, 0, n * sizeof(double));
87*77c1e3ccSAndroid Build Coastguard Worker }
88*77c1e3ccSAndroid Build Coastguard Worker
89*77c1e3ccSAndroid Build Coastguard Worker // Round the given positive value to nearest integer
iroundpf(float x)90*77c1e3ccSAndroid Build Coastguard Worker static AOM_FORCE_INLINE int iroundpf(float x) {
91*77c1e3ccSAndroid Build Coastguard Worker assert(x >= 0.0);
92*77c1e3ccSAndroid Build Coastguard Worker return (int)(x + 0.5f);
93*77c1e3ccSAndroid Build Coastguard Worker }
94*77c1e3ccSAndroid Build Coastguard Worker
least_squares_accumulate(double * mat,double * y,const double * a,double b,int n)95*77c1e3ccSAndroid Build Coastguard Worker static inline void least_squares_accumulate(double *mat, double *y,
96*77c1e3ccSAndroid Build Coastguard Worker const double *a, double b, int n) {
97*77c1e3ccSAndroid Build Coastguard Worker for (int i = 0; i < n; i++) {
98*77c1e3ccSAndroid Build Coastguard Worker for (int j = 0; j < n; j++) {
99*77c1e3ccSAndroid Build Coastguard Worker mat[i * n + j] += a[i] * a[j];
100*77c1e3ccSAndroid Build Coastguard Worker }
101*77c1e3ccSAndroid Build Coastguard Worker }
102*77c1e3ccSAndroid Build Coastguard Worker for (int i = 0; i < n; i++) {
103*77c1e3ccSAndroid Build Coastguard Worker y[i] += a[i] * b;
104*77c1e3ccSAndroid Build Coastguard Worker }
105*77c1e3ccSAndroid Build Coastguard Worker }
106*77c1e3ccSAndroid Build Coastguard Worker
least_squares_solve(double * mat,double * y,double * x,int n)107*77c1e3ccSAndroid Build Coastguard Worker static inline int least_squares_solve(double *mat, double *y, double *x,
108*77c1e3ccSAndroid Build Coastguard Worker int n) {
109*77c1e3ccSAndroid Build Coastguard Worker return linsolve(n, mat, n, y, x);
110*77c1e3ccSAndroid Build Coastguard Worker }
111*77c1e3ccSAndroid Build Coastguard Worker
112*77c1e3ccSAndroid Build Coastguard Worker // Matrix multiply
multiply_mat(const double * m1,const double * m2,double * res,const int m1_rows,const int inner_dim,const int m2_cols)113*77c1e3ccSAndroid Build Coastguard Worker static inline void multiply_mat(const double *m1, const double *m2, double *res,
114*77c1e3ccSAndroid Build Coastguard Worker const int m1_rows, const int inner_dim,
115*77c1e3ccSAndroid Build Coastguard Worker const int m2_cols) {
116*77c1e3ccSAndroid Build Coastguard Worker double sum;
117*77c1e3ccSAndroid Build Coastguard Worker
118*77c1e3ccSAndroid Build Coastguard Worker int row, col, inner;
119*77c1e3ccSAndroid Build Coastguard Worker for (row = 0; row < m1_rows; ++row) {
120*77c1e3ccSAndroid Build Coastguard Worker for (col = 0; col < m2_cols; ++col) {
121*77c1e3ccSAndroid Build Coastguard Worker sum = 0;
122*77c1e3ccSAndroid Build Coastguard Worker for (inner = 0; inner < inner_dim; ++inner)
123*77c1e3ccSAndroid Build Coastguard Worker sum += m1[row * inner_dim + inner] * m2[inner * m2_cols + col];
124*77c1e3ccSAndroid Build Coastguard Worker *(res++) = sum;
125*77c1e3ccSAndroid Build Coastguard Worker }
126*77c1e3ccSAndroid Build Coastguard Worker }
127*77c1e3ccSAndroid Build Coastguard Worker }
128*77c1e3ccSAndroid Build Coastguard Worker
approx_exp(float y)129*77c1e3ccSAndroid Build Coastguard Worker static inline float approx_exp(float y) {
130*77c1e3ccSAndroid Build Coastguard Worker #define A ((1 << 23) / 0.69314718056f) // (1 << 23) / ln(2)
131*77c1e3ccSAndroid Build Coastguard Worker #define B \
132*77c1e3ccSAndroid Build Coastguard Worker 127 // Offset for the exponent according to IEEE floating point standard.
133*77c1e3ccSAndroid Build Coastguard Worker #define C 60801 // Magic number controls the accuracy of approximation
134*77c1e3ccSAndroid Build Coastguard Worker union {
135*77c1e3ccSAndroid Build Coastguard Worker float as_float;
136*77c1e3ccSAndroid Build Coastguard Worker int32_t as_int32;
137*77c1e3ccSAndroid Build Coastguard Worker } container;
138*77c1e3ccSAndroid Build Coastguard Worker container.as_int32 = ((int32_t)(y * A)) + ((B << 23) - C);
139*77c1e3ccSAndroid Build Coastguard Worker return container.as_float;
140*77c1e3ccSAndroid Build Coastguard Worker #undef A
141*77c1e3ccSAndroid Build Coastguard Worker #undef B
142*77c1e3ccSAndroid Build Coastguard Worker #undef C
143*77c1e3ccSAndroid Build Coastguard Worker }
144*77c1e3ccSAndroid Build Coastguard Worker #endif // AOM_AOM_DSP_MATHUTILS_H_
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