xref: /aosp_15_r20/external/libaom/av1/common/cdef_block.c (revision 77c1e3ccc04c968bd2bc212e87364f250e820521)
1*77c1e3ccSAndroid Build Coastguard Worker /*
2*77c1e3ccSAndroid Build Coastguard Worker  * Copyright (c) 2016, Alliance for Open Media. All rights reserved.
3*77c1e3ccSAndroid Build Coastguard Worker  *
4*77c1e3ccSAndroid Build Coastguard Worker  * This source code is subject to the terms of the BSD 2 Clause License and
5*77c1e3ccSAndroid Build Coastguard Worker  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6*77c1e3ccSAndroid Build Coastguard Worker  * was not distributed with this source code in the LICENSE file, you can
7*77c1e3ccSAndroid Build Coastguard Worker  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8*77c1e3ccSAndroid Build Coastguard Worker  * Media Patent License 1.0 was not distributed with this source code in the
9*77c1e3ccSAndroid Build Coastguard Worker  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10*77c1e3ccSAndroid Build Coastguard Worker  */
11*77c1e3ccSAndroid Build Coastguard Worker 
12*77c1e3ccSAndroid Build Coastguard Worker #include <math.h>
13*77c1e3ccSAndroid Build Coastguard Worker #include <stdlib.h>
14*77c1e3ccSAndroid Build Coastguard Worker 
15*77c1e3ccSAndroid Build Coastguard Worker #include "config/aom_dsp_rtcd.h"
16*77c1e3ccSAndroid Build Coastguard Worker #include "config/av1_rtcd.h"
17*77c1e3ccSAndroid Build Coastguard Worker 
18*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/cdef.h"
19*77c1e3ccSAndroid Build Coastguard Worker /*
20*77c1e3ccSAndroid Build Coastguard Worker This is Cdef_Directions (section 7.15.3) with 2 padding entries at the
21*77c1e3ccSAndroid Build Coastguard Worker beginning and end of the table. The cdef direction range is [0, 7] and the
22*77c1e3ccSAndroid Build Coastguard Worker first index is offset +/-2. This removes the need to constrain the first
23*77c1e3ccSAndroid Build Coastguard Worker index to the same range using e.g., & 7.
24*77c1e3ccSAndroid Build Coastguard Worker */
25*77c1e3ccSAndroid Build Coastguard Worker DECLARE_ALIGNED(16, static const int, cdef_directions_padded[12][2]) = {
26*77c1e3ccSAndroid Build Coastguard Worker   /* Padding: cdef_directions[6] */
27*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 0, 2 * CDEF_BSTRIDE + 0 },
28*77c1e3ccSAndroid Build Coastguard Worker   /* Padding: cdef_directions[7] */
29*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 0, 2 * CDEF_BSTRIDE - 1 },
30*77c1e3ccSAndroid Build Coastguard Worker 
31*77c1e3ccSAndroid Build Coastguard Worker   /* Begin cdef_directions */
32*77c1e3ccSAndroid Build Coastguard Worker   { -1 * CDEF_BSTRIDE + 1, -2 * CDEF_BSTRIDE + 2 },
33*77c1e3ccSAndroid Build Coastguard Worker   { 0 * CDEF_BSTRIDE + 1, -1 * CDEF_BSTRIDE + 2 },
34*77c1e3ccSAndroid Build Coastguard Worker   { 0 * CDEF_BSTRIDE + 1, 0 * CDEF_BSTRIDE + 2 },
35*77c1e3ccSAndroid Build Coastguard Worker   { 0 * CDEF_BSTRIDE + 1, 1 * CDEF_BSTRIDE + 2 },
36*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 1, 2 * CDEF_BSTRIDE + 2 },
37*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 0, 2 * CDEF_BSTRIDE + 1 },
38*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 0, 2 * CDEF_BSTRIDE + 0 },
39*77c1e3ccSAndroid Build Coastguard Worker   { 1 * CDEF_BSTRIDE + 0, 2 * CDEF_BSTRIDE - 1 },
40*77c1e3ccSAndroid Build Coastguard Worker   /* End cdef_directions */
41*77c1e3ccSAndroid Build Coastguard Worker 
42*77c1e3ccSAndroid Build Coastguard Worker   /* Padding: cdef_directions[0] */
43*77c1e3ccSAndroid Build Coastguard Worker   { -1 * CDEF_BSTRIDE + 1, -2 * CDEF_BSTRIDE + 2 },
44*77c1e3ccSAndroid Build Coastguard Worker   /* Padding: cdef_directions[1] */
45*77c1e3ccSAndroid Build Coastguard Worker   { 0 * CDEF_BSTRIDE + 1, -1 * CDEF_BSTRIDE + 2 },
46*77c1e3ccSAndroid Build Coastguard Worker };
47*77c1e3ccSAndroid Build Coastguard Worker 
48*77c1e3ccSAndroid Build Coastguard Worker const int (*const cdef_directions)[2] = cdef_directions_padded + 2;
49*77c1e3ccSAndroid Build Coastguard Worker 
50*77c1e3ccSAndroid Build Coastguard Worker /* Detect direction. 0 means 45-degree up-right, 2 is horizontal, and so on.
51*77c1e3ccSAndroid Build Coastguard Worker    The search minimizes the weighted variance along all the lines in a
52*77c1e3ccSAndroid Build Coastguard Worker    particular direction, i.e. the squared error between the input and a
53*77c1e3ccSAndroid Build Coastguard Worker    "predicted" block where each pixel is replaced by the average along a line
54*77c1e3ccSAndroid Build Coastguard Worker    in a particular direction. Since each direction have the same sum(x^2) term,
55*77c1e3ccSAndroid Build Coastguard Worker    that term is never computed. See Section 2, step 2, of:
56*77c1e3ccSAndroid Build Coastguard Worker    http://jmvalin.ca/notes/intra_paint.pdf */
cdef_find_dir_c(const uint16_t * img,int stride,int32_t * var,int coeff_shift)57*77c1e3ccSAndroid Build Coastguard Worker int cdef_find_dir_c(const uint16_t *img, int stride, int32_t *var,
58*77c1e3ccSAndroid Build Coastguard Worker                     int coeff_shift) {
59*77c1e3ccSAndroid Build Coastguard Worker   int i;
60*77c1e3ccSAndroid Build Coastguard Worker   int32_t cost[8] = { 0 };
61*77c1e3ccSAndroid Build Coastguard Worker   int partial[8][15] = { { 0 } };
62*77c1e3ccSAndroid Build Coastguard Worker   int32_t best_cost = 0;
63*77c1e3ccSAndroid Build Coastguard Worker   int best_dir = 0;
64*77c1e3ccSAndroid Build Coastguard Worker   /* Instead of dividing by n between 2 and 8, we multiply by 3*5*7*8/n.
65*77c1e3ccSAndroid Build Coastguard Worker      The output is then 840 times larger, but we don't care for finding
66*77c1e3ccSAndroid Build Coastguard Worker      the max. */
67*77c1e3ccSAndroid Build Coastguard Worker   static const int div_table[] = { 0, 840, 420, 280, 210, 168, 140, 120, 105 };
68*77c1e3ccSAndroid Build Coastguard Worker   for (i = 0; i < 8; i++) {
69*77c1e3ccSAndroid Build Coastguard Worker     int j;
70*77c1e3ccSAndroid Build Coastguard Worker     for (j = 0; j < 8; j++) {
71*77c1e3ccSAndroid Build Coastguard Worker       int x;
72*77c1e3ccSAndroid Build Coastguard Worker       /* We subtract 128 here to reduce the maximum range of the squared
73*77c1e3ccSAndroid Build Coastguard Worker          partial sums. */
74*77c1e3ccSAndroid Build Coastguard Worker       x = (img[i * stride + j] >> coeff_shift) - 128;
75*77c1e3ccSAndroid Build Coastguard Worker       partial[0][i + j] += x;
76*77c1e3ccSAndroid Build Coastguard Worker       partial[1][i + j / 2] += x;
77*77c1e3ccSAndroid Build Coastguard Worker       partial[2][i] += x;
78*77c1e3ccSAndroid Build Coastguard Worker       partial[3][3 + i - j / 2] += x;
79*77c1e3ccSAndroid Build Coastguard Worker       partial[4][7 + i - j] += x;
80*77c1e3ccSAndroid Build Coastguard Worker       partial[5][3 - i / 2 + j] += x;
81*77c1e3ccSAndroid Build Coastguard Worker       partial[6][j] += x;
82*77c1e3ccSAndroid Build Coastguard Worker       partial[7][i / 2 + j] += x;
83*77c1e3ccSAndroid Build Coastguard Worker     }
84*77c1e3ccSAndroid Build Coastguard Worker   }
85*77c1e3ccSAndroid Build Coastguard Worker   for (i = 0; i < 8; i++) {
86*77c1e3ccSAndroid Build Coastguard Worker     cost[2] += partial[2][i] * partial[2][i];
87*77c1e3ccSAndroid Build Coastguard Worker     cost[6] += partial[6][i] * partial[6][i];
88*77c1e3ccSAndroid Build Coastguard Worker   }
89*77c1e3ccSAndroid Build Coastguard Worker   cost[2] *= div_table[8];
90*77c1e3ccSAndroid Build Coastguard Worker   cost[6] *= div_table[8];
91*77c1e3ccSAndroid Build Coastguard Worker   for (i = 0; i < 7; i++) {
92*77c1e3ccSAndroid Build Coastguard Worker     cost[0] += (partial[0][i] * partial[0][i] +
93*77c1e3ccSAndroid Build Coastguard Worker                 partial[0][14 - i] * partial[0][14 - i]) *
94*77c1e3ccSAndroid Build Coastguard Worker                div_table[i + 1];
95*77c1e3ccSAndroid Build Coastguard Worker     cost[4] += (partial[4][i] * partial[4][i] +
96*77c1e3ccSAndroid Build Coastguard Worker                 partial[4][14 - i] * partial[4][14 - i]) *
97*77c1e3ccSAndroid Build Coastguard Worker                div_table[i + 1];
98*77c1e3ccSAndroid Build Coastguard Worker   }
99*77c1e3ccSAndroid Build Coastguard Worker   cost[0] += partial[0][7] * partial[0][7] * div_table[8];
100*77c1e3ccSAndroid Build Coastguard Worker   cost[4] += partial[4][7] * partial[4][7] * div_table[8];
101*77c1e3ccSAndroid Build Coastguard Worker   for (i = 1; i < 8; i += 2) {
102*77c1e3ccSAndroid Build Coastguard Worker     int j;
103*77c1e3ccSAndroid Build Coastguard Worker     for (j = 0; j < 4 + 1; j++) {
104*77c1e3ccSAndroid Build Coastguard Worker       cost[i] += partial[i][3 + j] * partial[i][3 + j];
105*77c1e3ccSAndroid Build Coastguard Worker     }
106*77c1e3ccSAndroid Build Coastguard Worker     cost[i] *= div_table[8];
107*77c1e3ccSAndroid Build Coastguard Worker     for (j = 0; j < 4 - 1; j++) {
108*77c1e3ccSAndroid Build Coastguard Worker       cost[i] += (partial[i][j] * partial[i][j] +
109*77c1e3ccSAndroid Build Coastguard Worker                   partial[i][10 - j] * partial[i][10 - j]) *
110*77c1e3ccSAndroid Build Coastguard Worker                  div_table[2 * j + 2];
111*77c1e3ccSAndroid Build Coastguard Worker     }
112*77c1e3ccSAndroid Build Coastguard Worker   }
113*77c1e3ccSAndroid Build Coastguard Worker   for (i = 0; i < 8; i++) {
114*77c1e3ccSAndroid Build Coastguard Worker     if (cost[i] > best_cost) {
115*77c1e3ccSAndroid Build Coastguard Worker       best_cost = cost[i];
116*77c1e3ccSAndroid Build Coastguard Worker       best_dir = i;
117*77c1e3ccSAndroid Build Coastguard Worker     }
118*77c1e3ccSAndroid Build Coastguard Worker   }
119*77c1e3ccSAndroid Build Coastguard Worker   /* Difference between the optimal variance and the variance along the
120*77c1e3ccSAndroid Build Coastguard Worker      orthogonal direction. Again, the sum(x^2) terms cancel out. */
121*77c1e3ccSAndroid Build Coastguard Worker   *var = best_cost - cost[(best_dir + 4) & 7];
122*77c1e3ccSAndroid Build Coastguard Worker   /* We'd normally divide by 840, but dividing by 1024 is close enough
123*77c1e3ccSAndroid Build Coastguard Worker      for what we're going to do with this. */
124*77c1e3ccSAndroid Build Coastguard Worker   *var >>= 10;
125*77c1e3ccSAndroid Build Coastguard Worker   return best_dir;
126*77c1e3ccSAndroid Build Coastguard Worker }
127*77c1e3ccSAndroid Build Coastguard Worker 
cdef_find_dir_dual_c(const uint16_t * img1,const uint16_t * img2,int stride,int32_t * var1,int32_t * var2,int coeff_shift,int * out1,int * out2)128*77c1e3ccSAndroid Build Coastguard Worker void cdef_find_dir_dual_c(const uint16_t *img1, const uint16_t *img2,
129*77c1e3ccSAndroid Build Coastguard Worker                           int stride, int32_t *var1, int32_t *var2,
130*77c1e3ccSAndroid Build Coastguard Worker                           int coeff_shift, int *out1, int *out2) {
131*77c1e3ccSAndroid Build Coastguard Worker   *out1 = cdef_find_dir_c(img1, stride, var1, coeff_shift);
132*77c1e3ccSAndroid Build Coastguard Worker   *out2 = cdef_find_dir_c(img2, stride, var2, coeff_shift);
133*77c1e3ccSAndroid Build Coastguard Worker }
134*77c1e3ccSAndroid Build Coastguard Worker 
135*77c1e3ccSAndroid Build Coastguard Worker const int cdef_pri_taps[2][2] = { { 4, 2 }, { 3, 3 } };
136*77c1e3ccSAndroid Build Coastguard Worker const int cdef_sec_taps[2] = { 2, 1 };
137*77c1e3ccSAndroid Build Coastguard Worker 
138*77c1e3ccSAndroid Build Coastguard Worker /* Smooth in the direction detected. */
cdef_filter_block_internal(uint8_t * dst8,uint16_t * dst16,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height,int enable_primary,int enable_secondary)139*77c1e3ccSAndroid Build Coastguard Worker static void cdef_filter_block_internal(
140*77c1e3ccSAndroid Build Coastguard Worker     uint8_t *dst8, uint16_t *dst16, int dstride, const uint16_t *in,
141*77c1e3ccSAndroid Build Coastguard Worker     int pri_strength, int sec_strength, int dir, int pri_damping,
142*77c1e3ccSAndroid Build Coastguard Worker     int sec_damping, int coeff_shift, int block_width, int block_height,
143*77c1e3ccSAndroid Build Coastguard Worker     int enable_primary, int enable_secondary) {
144*77c1e3ccSAndroid Build Coastguard Worker   const int clipping_required = (enable_primary && enable_secondary);
145*77c1e3ccSAndroid Build Coastguard Worker   int i, j, k;
146*77c1e3ccSAndroid Build Coastguard Worker   const int s = CDEF_BSTRIDE;
147*77c1e3ccSAndroid Build Coastguard Worker   const int *pri_taps = cdef_pri_taps[(pri_strength >> coeff_shift) & 1];
148*77c1e3ccSAndroid Build Coastguard Worker   const int *sec_taps = cdef_sec_taps;
149*77c1e3ccSAndroid Build Coastguard Worker   for (i = 0; i < block_height; i++) {
150*77c1e3ccSAndroid Build Coastguard Worker     for (j = 0; j < block_width; j++) {
151*77c1e3ccSAndroid Build Coastguard Worker       int16_t sum = 0;
152*77c1e3ccSAndroid Build Coastguard Worker       int16_t y;
153*77c1e3ccSAndroid Build Coastguard Worker       int16_t x = in[i * s + j];
154*77c1e3ccSAndroid Build Coastguard Worker       int max = x;
155*77c1e3ccSAndroid Build Coastguard Worker       int min = x;
156*77c1e3ccSAndroid Build Coastguard Worker       for (k = 0; k < 2; k++) {
157*77c1e3ccSAndroid Build Coastguard Worker         if (enable_primary) {
158*77c1e3ccSAndroid Build Coastguard Worker           int16_t p0 = in[i * s + j + cdef_directions[dir][k]];
159*77c1e3ccSAndroid Build Coastguard Worker           int16_t p1 = in[i * s + j - cdef_directions[dir][k]];
160*77c1e3ccSAndroid Build Coastguard Worker           sum += pri_taps[k] * constrain(p0 - x, pri_strength, pri_damping);
161*77c1e3ccSAndroid Build Coastguard Worker           sum += pri_taps[k] * constrain(p1 - x, pri_strength, pri_damping);
162*77c1e3ccSAndroid Build Coastguard Worker           if (clipping_required) {
163*77c1e3ccSAndroid Build Coastguard Worker             if (p0 != CDEF_VERY_LARGE) max = AOMMAX(p0, max);
164*77c1e3ccSAndroid Build Coastguard Worker             if (p1 != CDEF_VERY_LARGE) max = AOMMAX(p1, max);
165*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(p0, min);
166*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(p1, min);
167*77c1e3ccSAndroid Build Coastguard Worker           }
168*77c1e3ccSAndroid Build Coastguard Worker         }
169*77c1e3ccSAndroid Build Coastguard Worker         if (enable_secondary) {
170*77c1e3ccSAndroid Build Coastguard Worker           int16_t s0 = in[i * s + j + cdef_directions[dir + 2][k]];
171*77c1e3ccSAndroid Build Coastguard Worker           int16_t s1 = in[i * s + j - cdef_directions[dir + 2][k]];
172*77c1e3ccSAndroid Build Coastguard Worker           int16_t s2 = in[i * s + j + cdef_directions[dir - 2][k]];
173*77c1e3ccSAndroid Build Coastguard Worker           int16_t s3 = in[i * s + j - cdef_directions[dir - 2][k]];
174*77c1e3ccSAndroid Build Coastguard Worker           if (clipping_required) {
175*77c1e3ccSAndroid Build Coastguard Worker             if (s0 != CDEF_VERY_LARGE) max = AOMMAX(s0, max);
176*77c1e3ccSAndroid Build Coastguard Worker             if (s1 != CDEF_VERY_LARGE) max = AOMMAX(s1, max);
177*77c1e3ccSAndroid Build Coastguard Worker             if (s2 != CDEF_VERY_LARGE) max = AOMMAX(s2, max);
178*77c1e3ccSAndroid Build Coastguard Worker             if (s3 != CDEF_VERY_LARGE) max = AOMMAX(s3, max);
179*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(s0, min);
180*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(s1, min);
181*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(s2, min);
182*77c1e3ccSAndroid Build Coastguard Worker             min = AOMMIN(s3, min);
183*77c1e3ccSAndroid Build Coastguard Worker           }
184*77c1e3ccSAndroid Build Coastguard Worker           sum += sec_taps[k] * constrain(s0 - x, sec_strength, sec_damping);
185*77c1e3ccSAndroid Build Coastguard Worker           sum += sec_taps[k] * constrain(s1 - x, sec_strength, sec_damping);
186*77c1e3ccSAndroid Build Coastguard Worker           sum += sec_taps[k] * constrain(s2 - x, sec_strength, sec_damping);
187*77c1e3ccSAndroid Build Coastguard Worker           sum += sec_taps[k] * constrain(s3 - x, sec_strength, sec_damping);
188*77c1e3ccSAndroid Build Coastguard Worker         }
189*77c1e3ccSAndroid Build Coastguard Worker       }
190*77c1e3ccSAndroid Build Coastguard Worker       y = ((int16_t)x + ((8 + sum - (sum < 0)) >> 4));
191*77c1e3ccSAndroid Build Coastguard Worker       if (clipping_required) {
192*77c1e3ccSAndroid Build Coastguard Worker         y = clamp(y, min, max);
193*77c1e3ccSAndroid Build Coastguard Worker       }
194*77c1e3ccSAndroid Build Coastguard Worker 
195*77c1e3ccSAndroid Build Coastguard Worker       if (dst8)
196*77c1e3ccSAndroid Build Coastguard Worker         dst8[i * dstride + j] = (uint8_t)y;
197*77c1e3ccSAndroid Build Coastguard Worker       else
198*77c1e3ccSAndroid Build Coastguard Worker         dst16[i * dstride + j] = (uint16_t)y;
199*77c1e3ccSAndroid Build Coastguard Worker     }
200*77c1e3ccSAndroid Build Coastguard Worker   }
201*77c1e3ccSAndroid Build Coastguard Worker }
202*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_8_0_c(void * dst8,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)203*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_8_0_c(void *dst8, int dstride, const uint16_t *in,
204*77c1e3ccSAndroid Build Coastguard Worker                        int pri_strength, int sec_strength, int dir,
205*77c1e3ccSAndroid Build Coastguard Worker                        int pri_damping, int sec_damping, int coeff_shift,
206*77c1e3ccSAndroid Build Coastguard Worker                        int block_width, int block_height) {
207*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal((uint8_t *)dst8, NULL, dstride, in, pri_strength,
208*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
209*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
210*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/1, /*enable_secondary=*/1);
211*77c1e3ccSAndroid Build Coastguard Worker }
212*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_8_1_c(void * dst8,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)213*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_8_1_c(void *dst8, int dstride, const uint16_t *in,
214*77c1e3ccSAndroid Build Coastguard Worker                        int pri_strength, int sec_strength, int dir,
215*77c1e3ccSAndroid Build Coastguard Worker                        int pri_damping, int sec_damping, int coeff_shift,
216*77c1e3ccSAndroid Build Coastguard Worker                        int block_width, int block_height) {
217*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal((uint8_t *)dst8, NULL, dstride, in, pri_strength,
218*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
219*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
220*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/1, /*enable_secondary=*/0);
221*77c1e3ccSAndroid Build Coastguard Worker }
222*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_8_2_c(void * dst8,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)223*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_8_2_c(void *dst8, int dstride, const uint16_t *in,
224*77c1e3ccSAndroid Build Coastguard Worker                        int pri_strength, int sec_strength, int dir,
225*77c1e3ccSAndroid Build Coastguard Worker                        int pri_damping, int sec_damping, int coeff_shift,
226*77c1e3ccSAndroid Build Coastguard Worker                        int block_width, int block_height) {
227*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal((uint8_t *)dst8, NULL, dstride, in, pri_strength,
228*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
229*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
230*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/0, /*enable_secondary=*/1);
231*77c1e3ccSAndroid Build Coastguard Worker }
232*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_8_3_c(void * dst8,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)233*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_8_3_c(void *dst8, int dstride, const uint16_t *in,
234*77c1e3ccSAndroid Build Coastguard Worker                        int pri_strength, int sec_strength, int dir,
235*77c1e3ccSAndroid Build Coastguard Worker                        int pri_damping, int sec_damping, int coeff_shift,
236*77c1e3ccSAndroid Build Coastguard Worker                        int block_width, int block_height) {
237*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal((uint8_t *)dst8, NULL, dstride, in, pri_strength,
238*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
239*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
240*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/0, /*enable_secondary=*/0);
241*77c1e3ccSAndroid Build Coastguard Worker }
242*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_16_0_c(void * dst16,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)243*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_16_0_c(void *dst16, int dstride, const uint16_t *in,
244*77c1e3ccSAndroid Build Coastguard Worker                         int pri_strength, int sec_strength, int dir,
245*77c1e3ccSAndroid Build Coastguard Worker                         int pri_damping, int sec_damping, int coeff_shift,
246*77c1e3ccSAndroid Build Coastguard Worker                         int block_width, int block_height) {
247*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal(NULL, (uint16_t *)dst16, dstride, in, pri_strength,
248*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
249*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
250*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/1, /*enable_secondary=*/1);
251*77c1e3ccSAndroid Build Coastguard Worker }
252*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_16_1_c(void * dst16,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)253*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_16_1_c(void *dst16, int dstride, const uint16_t *in,
254*77c1e3ccSAndroid Build Coastguard Worker                         int pri_strength, int sec_strength, int dir,
255*77c1e3ccSAndroid Build Coastguard Worker                         int pri_damping, int sec_damping, int coeff_shift,
256*77c1e3ccSAndroid Build Coastguard Worker                         int block_width, int block_height) {
257*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal(NULL, (uint16_t *)dst16, dstride, in, pri_strength,
258*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
259*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
260*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/1, /*enable_secondary=*/0);
261*77c1e3ccSAndroid Build Coastguard Worker }
262*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_16_2_c(void * dst16,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)263*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_16_2_c(void *dst16, int dstride, const uint16_t *in,
264*77c1e3ccSAndroid Build Coastguard Worker                         int pri_strength, int sec_strength, int dir,
265*77c1e3ccSAndroid Build Coastguard Worker                         int pri_damping, int sec_damping, int coeff_shift,
266*77c1e3ccSAndroid Build Coastguard Worker                         int block_width, int block_height) {
267*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal(NULL, (uint16_t *)dst16, dstride, in, pri_strength,
268*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
269*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
270*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/0, /*enable_secondary=*/1);
271*77c1e3ccSAndroid Build Coastguard Worker }
272*77c1e3ccSAndroid Build Coastguard Worker 
cdef_filter_16_3_c(void * dst16,int dstride,const uint16_t * in,int pri_strength,int sec_strength,int dir,int pri_damping,int sec_damping,int coeff_shift,int block_width,int block_height)273*77c1e3ccSAndroid Build Coastguard Worker void cdef_filter_16_3_c(void *dst16, int dstride, const uint16_t *in,
274*77c1e3ccSAndroid Build Coastguard Worker                         int pri_strength, int sec_strength, int dir,
275*77c1e3ccSAndroid Build Coastguard Worker                         int pri_damping, int sec_damping, int coeff_shift,
276*77c1e3ccSAndroid Build Coastguard Worker                         int block_width, int block_height) {
277*77c1e3ccSAndroid Build Coastguard Worker   cdef_filter_block_internal(NULL, (uint16_t *)dst16, dstride, in, pri_strength,
278*77c1e3ccSAndroid Build Coastguard Worker                              sec_strength, dir, pri_damping, sec_damping,
279*77c1e3ccSAndroid Build Coastguard Worker                              coeff_shift, block_width, block_height,
280*77c1e3ccSAndroid Build Coastguard Worker                              /*enable_primary=*/0, /*enable_secondary=*/0);
281*77c1e3ccSAndroid Build Coastguard Worker }
282*77c1e3ccSAndroid Build Coastguard Worker 
283*77c1e3ccSAndroid Build Coastguard Worker /* Compute the primary filter strength for an 8x8 block based on the
284*77c1e3ccSAndroid Build Coastguard Worker    directional variance difference. A high variance difference means
285*77c1e3ccSAndroid Build Coastguard Worker    that we have a highly directional pattern (e.g. a high contrast
286*77c1e3ccSAndroid Build Coastguard Worker    edge), so we can apply more deringing. A low variance means that we
287*77c1e3ccSAndroid Build Coastguard Worker    either have a low contrast edge, or a non-directional texture, so
288*77c1e3ccSAndroid Build Coastguard Worker    we want to be careful not to blur. */
adjust_strength(int strength,int32_t var)289*77c1e3ccSAndroid Build Coastguard Worker static inline int adjust_strength(int strength, int32_t var) {
290*77c1e3ccSAndroid Build Coastguard Worker   const int i = var >> 6 ? AOMMIN(get_msb(var >> 6), 12) : 0;
291*77c1e3ccSAndroid Build Coastguard Worker   /* We use the variance of 8x8 blocks to adjust the strength. */
292*77c1e3ccSAndroid Build Coastguard Worker   return var ? (strength * (4 + i) + 8) >> 4 : 0;
293*77c1e3ccSAndroid Build Coastguard Worker }
294*77c1e3ccSAndroid Build Coastguard Worker 
aom_cdef_find_dir(const uint16_t * in,cdef_list * dlist,int var[CDEF_NBLOCKS][CDEF_NBLOCKS],int cdef_count,int coeff_shift,int dir[CDEF_NBLOCKS][CDEF_NBLOCKS])295*77c1e3ccSAndroid Build Coastguard Worker static inline void aom_cdef_find_dir(const uint16_t *in, cdef_list *dlist,
296*77c1e3ccSAndroid Build Coastguard Worker                                      int var[CDEF_NBLOCKS][CDEF_NBLOCKS],
297*77c1e3ccSAndroid Build Coastguard Worker                                      int cdef_count, int coeff_shift,
298*77c1e3ccSAndroid Build Coastguard Worker                                      int dir[CDEF_NBLOCKS][CDEF_NBLOCKS]) {
299*77c1e3ccSAndroid Build Coastguard Worker   int bi;
300*77c1e3ccSAndroid Build Coastguard Worker 
301*77c1e3ccSAndroid Build Coastguard Worker   // Find direction of two 8x8 blocks together.
302*77c1e3ccSAndroid Build Coastguard Worker   for (bi = 0; bi < cdef_count - 1; bi += 2) {
303*77c1e3ccSAndroid Build Coastguard Worker     const int by = dlist[bi].by;
304*77c1e3ccSAndroid Build Coastguard Worker     const int bx = dlist[bi].bx;
305*77c1e3ccSAndroid Build Coastguard Worker     const int by2 = dlist[bi + 1].by;
306*77c1e3ccSAndroid Build Coastguard Worker     const int bx2 = dlist[bi + 1].bx;
307*77c1e3ccSAndroid Build Coastguard Worker     const int pos1 = 8 * by * CDEF_BSTRIDE + 8 * bx;
308*77c1e3ccSAndroid Build Coastguard Worker     const int pos2 = 8 * by2 * CDEF_BSTRIDE + 8 * bx2;
309*77c1e3ccSAndroid Build Coastguard Worker     cdef_find_dir_dual(&in[pos1], &in[pos2], CDEF_BSTRIDE, &var[by][bx],
310*77c1e3ccSAndroid Build Coastguard Worker                        &var[by2][bx2], coeff_shift, &dir[by][bx],
311*77c1e3ccSAndroid Build Coastguard Worker                        &dir[by2][bx2]);
312*77c1e3ccSAndroid Build Coastguard Worker   }
313*77c1e3ccSAndroid Build Coastguard Worker 
314*77c1e3ccSAndroid Build Coastguard Worker   // Process remaining 8x8 blocks here. One 8x8 at a time.
315*77c1e3ccSAndroid Build Coastguard Worker   if (cdef_count % 2) {
316*77c1e3ccSAndroid Build Coastguard Worker     const int by = dlist[bi].by;
317*77c1e3ccSAndroid Build Coastguard Worker     const int bx = dlist[bi].bx;
318*77c1e3ccSAndroid Build Coastguard Worker     dir[by][bx] = cdef_find_dir(&in[8 * by * CDEF_BSTRIDE + 8 * bx],
319*77c1e3ccSAndroid Build Coastguard Worker                                 CDEF_BSTRIDE, &var[by][bx], coeff_shift);
320*77c1e3ccSAndroid Build Coastguard Worker   }
321*77c1e3ccSAndroid Build Coastguard Worker }
322*77c1e3ccSAndroid Build Coastguard Worker 
av1_cdef_filter_fb(uint8_t * dst8,uint16_t * dst16,int dstride,const uint16_t * in,int xdec,int ydec,int dir[CDEF_NBLOCKS][CDEF_NBLOCKS],int * dirinit,int var[CDEF_NBLOCKS][CDEF_NBLOCKS],int pli,cdef_list * dlist,int cdef_count,int level,int sec_strength,int damping,int coeff_shift)323*77c1e3ccSAndroid Build Coastguard Worker void av1_cdef_filter_fb(uint8_t *dst8, uint16_t *dst16, int dstride,
324*77c1e3ccSAndroid Build Coastguard Worker                         const uint16_t *in, int xdec, int ydec,
325*77c1e3ccSAndroid Build Coastguard Worker                         int dir[CDEF_NBLOCKS][CDEF_NBLOCKS], int *dirinit,
326*77c1e3ccSAndroid Build Coastguard Worker                         int var[CDEF_NBLOCKS][CDEF_NBLOCKS], int pli,
327*77c1e3ccSAndroid Build Coastguard Worker                         cdef_list *dlist, int cdef_count, int level,
328*77c1e3ccSAndroid Build Coastguard Worker                         int sec_strength, int damping, int coeff_shift) {
329*77c1e3ccSAndroid Build Coastguard Worker   int bi;
330*77c1e3ccSAndroid Build Coastguard Worker   int bx;
331*77c1e3ccSAndroid Build Coastguard Worker   int by;
332*77c1e3ccSAndroid Build Coastguard Worker   const int pri_strength = level << coeff_shift;
333*77c1e3ccSAndroid Build Coastguard Worker   sec_strength <<= coeff_shift;
334*77c1e3ccSAndroid Build Coastguard Worker   damping += coeff_shift - (pli != AOM_PLANE_Y);
335*77c1e3ccSAndroid Build Coastguard Worker   const int bw_log2 = 3 - xdec;
336*77c1e3ccSAndroid Build Coastguard Worker   const int bh_log2 = 3 - ydec;
337*77c1e3ccSAndroid Build Coastguard Worker   if (dirinit && pri_strength == 0 && sec_strength == 0) {
338*77c1e3ccSAndroid Build Coastguard Worker     // If we're here, both primary and secondary strengths are 0, and
339*77c1e3ccSAndroid Build Coastguard Worker     // we still haven't written anything to y[] yet, so we just copy
340*77c1e3ccSAndroid Build Coastguard Worker     // the input to y[]. This is necessary only for av1_cdef_search()
341*77c1e3ccSAndroid Build Coastguard Worker     // and only av1_cdef_search() sets dirinit.
342*77c1e3ccSAndroid Build Coastguard Worker     for (bi = 0; bi < cdef_count; bi++) {
343*77c1e3ccSAndroid Build Coastguard Worker       by = dlist[bi].by;
344*77c1e3ccSAndroid Build Coastguard Worker       bx = dlist[bi].bx;
345*77c1e3ccSAndroid Build Coastguard Worker       // TODO(stemidts/jmvalin): SIMD optimisations
346*77c1e3ccSAndroid Build Coastguard Worker       for (int iy = 0; iy < 1 << bh_log2; iy++) {
347*77c1e3ccSAndroid Build Coastguard Worker         memcpy(&dst16[(bi << (bw_log2 + bh_log2)) + (iy << bw_log2)],
348*77c1e3ccSAndroid Build Coastguard Worker                &in[((by << bh_log2) + iy) * CDEF_BSTRIDE + (bx << bw_log2)],
349*77c1e3ccSAndroid Build Coastguard Worker                ((size_t)1 << bw_log2) * sizeof(*dst16));
350*77c1e3ccSAndroid Build Coastguard Worker       }
351*77c1e3ccSAndroid Build Coastguard Worker     }
352*77c1e3ccSAndroid Build Coastguard Worker     return;
353*77c1e3ccSAndroid Build Coastguard Worker   }
354*77c1e3ccSAndroid Build Coastguard Worker 
355*77c1e3ccSAndroid Build Coastguard Worker   if (pli == 0) {
356*77c1e3ccSAndroid Build Coastguard Worker     if (!dirinit || !*dirinit) {
357*77c1e3ccSAndroid Build Coastguard Worker       aom_cdef_find_dir(in, dlist, var, cdef_count, coeff_shift, dir);
358*77c1e3ccSAndroid Build Coastguard Worker       if (dirinit) *dirinit = 1;
359*77c1e3ccSAndroid Build Coastguard Worker     }
360*77c1e3ccSAndroid Build Coastguard Worker   }
361*77c1e3ccSAndroid Build Coastguard Worker   if (pli == 1 && xdec != ydec) {
362*77c1e3ccSAndroid Build Coastguard Worker     for (bi = 0; bi < cdef_count; bi++) {
363*77c1e3ccSAndroid Build Coastguard Worker       static const int conv422[8] = { 7, 0, 2, 4, 5, 6, 6, 6 };
364*77c1e3ccSAndroid Build Coastguard Worker       static const int conv440[8] = { 1, 2, 2, 2, 3, 4, 6, 0 };
365*77c1e3ccSAndroid Build Coastguard Worker       by = dlist[bi].by;
366*77c1e3ccSAndroid Build Coastguard Worker       bx = dlist[bi].bx;
367*77c1e3ccSAndroid Build Coastguard Worker       dir[by][bx] = (xdec ? conv422 : conv440)[dir[by][bx]];
368*77c1e3ccSAndroid Build Coastguard Worker     }
369*77c1e3ccSAndroid Build Coastguard Worker   }
370*77c1e3ccSAndroid Build Coastguard Worker 
371*77c1e3ccSAndroid Build Coastguard Worker   if (dst8) {
372*77c1e3ccSAndroid Build Coastguard Worker     const int block_width = 8 >> xdec;
373*77c1e3ccSAndroid Build Coastguard Worker     const int block_height = 8 >> ydec;
374*77c1e3ccSAndroid Build Coastguard Worker     /*
375*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 0 : enable_primary = 1, enable_secondary = 1
376*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 1 : enable_primary = 1, enable_secondary = 0
377*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 2 : enable_primary = 0, enable_secondary = 1
378*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 3 : enable_primary = 0, enable_secondary = 0
379*77c1e3ccSAndroid Build Coastguard Worker      */
380*77c1e3ccSAndroid Build Coastguard Worker     const cdef_filter_block_func cdef_filter_fn[4] = {
381*77c1e3ccSAndroid Build Coastguard Worker       cdef_filter_8_0, cdef_filter_8_1, cdef_filter_8_2, cdef_filter_8_3
382*77c1e3ccSAndroid Build Coastguard Worker     };
383*77c1e3ccSAndroid Build Coastguard Worker 
384*77c1e3ccSAndroid Build Coastguard Worker     for (bi = 0; bi < cdef_count; bi++) {
385*77c1e3ccSAndroid Build Coastguard Worker       by = dlist[bi].by;
386*77c1e3ccSAndroid Build Coastguard Worker       bx = dlist[bi].bx;
387*77c1e3ccSAndroid Build Coastguard Worker       const int t =
388*77c1e3ccSAndroid Build Coastguard Worker           (pli ? pri_strength : adjust_strength(pri_strength, var[by][bx]));
389*77c1e3ccSAndroid Build Coastguard Worker       const int strength_index = (sec_strength == 0) | ((t == 0) << 1);
390*77c1e3ccSAndroid Build Coastguard Worker 
391*77c1e3ccSAndroid Build Coastguard Worker       cdef_filter_fn[strength_index](
392*77c1e3ccSAndroid Build Coastguard Worker           &dst8[(by << bh_log2) * dstride + (bx << bw_log2)], dstride,
393*77c1e3ccSAndroid Build Coastguard Worker           &in[(by * CDEF_BSTRIDE << bh_log2) + (bx << bw_log2)], t,
394*77c1e3ccSAndroid Build Coastguard Worker           sec_strength, pri_strength ? dir[by][bx] : 0, damping, damping,
395*77c1e3ccSAndroid Build Coastguard Worker           coeff_shift, block_width, block_height);
396*77c1e3ccSAndroid Build Coastguard Worker     }
397*77c1e3ccSAndroid Build Coastguard Worker   } else {
398*77c1e3ccSAndroid Build Coastguard Worker     const int block_width = 8 >> xdec;
399*77c1e3ccSAndroid Build Coastguard Worker     const int block_height = 8 >> ydec;
400*77c1e3ccSAndroid Build Coastguard Worker     /*
401*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 0 : enable_primary = 1, enable_secondary = 1
402*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 1 : enable_primary = 1, enable_secondary = 0
403*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 2 : enable_primary = 0, enable_secondary = 1
404*77c1e3ccSAndroid Build Coastguard Worker      * strength_index == 3 : enable_primary = 0, enable_secondary = 0
405*77c1e3ccSAndroid Build Coastguard Worker      */
406*77c1e3ccSAndroid Build Coastguard Worker     const cdef_filter_block_func cdef_filter_fn[4] = {
407*77c1e3ccSAndroid Build Coastguard Worker       cdef_filter_16_0, cdef_filter_16_1, cdef_filter_16_2, cdef_filter_16_3
408*77c1e3ccSAndroid Build Coastguard Worker     };
409*77c1e3ccSAndroid Build Coastguard Worker 
410*77c1e3ccSAndroid Build Coastguard Worker     for (bi = 0; bi < cdef_count; bi++) {
411*77c1e3ccSAndroid Build Coastguard Worker       by = dlist[bi].by;
412*77c1e3ccSAndroid Build Coastguard Worker       bx = dlist[bi].bx;
413*77c1e3ccSAndroid Build Coastguard Worker       const int t =
414*77c1e3ccSAndroid Build Coastguard Worker           (pli ? pri_strength : adjust_strength(pri_strength, var[by][bx]));
415*77c1e3ccSAndroid Build Coastguard Worker       const int strength_index = (sec_strength == 0) | ((t == 0) << 1);
416*77c1e3ccSAndroid Build Coastguard Worker 
417*77c1e3ccSAndroid Build Coastguard Worker       cdef_filter_fn[strength_index](
418*77c1e3ccSAndroid Build Coastguard Worker           &dst16[dirinit ? bi << (bw_log2 + bh_log2)
419*77c1e3ccSAndroid Build Coastguard Worker                          : (by << bh_log2) * dstride + (bx << bw_log2)],
420*77c1e3ccSAndroid Build Coastguard Worker           dirinit ? 1 << bw_log2 : dstride,
421*77c1e3ccSAndroid Build Coastguard Worker           &in[(by * CDEF_BSTRIDE << bh_log2) + (bx << bw_log2)], t,
422*77c1e3ccSAndroid Build Coastguard Worker           sec_strength, pri_strength ? dir[by][bx] : 0, damping, damping,
423*77c1e3ccSAndroid Build Coastguard Worker           coeff_shift, block_width, block_height);
424*77c1e3ccSAndroid Build Coastguard Worker     }
425*77c1e3ccSAndroid Build Coastguard Worker   }
426*77c1e3ccSAndroid Build Coastguard Worker }
427