xref: /aosp_15_r20/external/libavc/encoder/ime_structs.h (revision 495ae853bb871d1e5a258cb02c2cc13cde8ddb9a)
1*495ae853SAndroid Build Coastguard Worker /******************************************************************************
2*495ae853SAndroid Build Coastguard Worker  *
3*495ae853SAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
4*495ae853SAndroid Build Coastguard Worker  *
5*495ae853SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
6*495ae853SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
7*495ae853SAndroid Build Coastguard Worker  * You may obtain a copy of the License at:
8*495ae853SAndroid Build Coastguard Worker  *
9*495ae853SAndroid Build Coastguard Worker  * http://www.apache.org/licenses/LICENSE-2.0
10*495ae853SAndroid Build Coastguard Worker  *
11*495ae853SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
12*495ae853SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
13*495ae853SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*495ae853SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
15*495ae853SAndroid Build Coastguard Worker  * limitations under the License.
16*495ae853SAndroid Build Coastguard Worker  *
17*495ae853SAndroid Build Coastguard Worker  *****************************************************************************
18*495ae853SAndroid Build Coastguard Worker  * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
19*495ae853SAndroid Build Coastguard Worker */
20*495ae853SAndroid Build Coastguard Worker /**
21*495ae853SAndroid Build Coastguard Worker *******************************************************************************
22*495ae853SAndroid Build Coastguard Worker * @file
23*495ae853SAndroid Build Coastguard Worker *  ime_structs.h
24*495ae853SAndroid Build Coastguard Worker *
25*495ae853SAndroid Build Coastguard Worker * @brief
26*495ae853SAndroid Build Coastguard Worker *  Structure definitions used in the code
27*495ae853SAndroid Build Coastguard Worker *
28*495ae853SAndroid Build Coastguard Worker * @author
29*495ae853SAndroid Build Coastguard Worker *  Ittiam
30*495ae853SAndroid Build Coastguard Worker *
31*495ae853SAndroid Build Coastguard Worker * @remarks
32*495ae853SAndroid Build Coastguard Worker *  None
33*495ae853SAndroid Build Coastguard Worker *
34*495ae853SAndroid Build Coastguard Worker *******************************************************************************
35*495ae853SAndroid Build Coastguard Worker */
36*495ae853SAndroid Build Coastguard Worker 
37*495ae853SAndroid Build Coastguard Worker #ifndef _IME_STRUCTS_H_
38*495ae853SAndroid Build Coastguard Worker #define _IME_STRUCTS_H_
39*495ae853SAndroid Build Coastguard Worker 
40*495ae853SAndroid Build Coastguard Worker /**
41*495ae853SAndroid Build Coastguard Worker  * Motion vector
42*495ae853SAndroid Build Coastguard Worker  */
43*495ae853SAndroid Build Coastguard Worker typedef struct
44*495ae853SAndroid Build Coastguard Worker {
45*495ae853SAndroid Build Coastguard Worker     /**
46*495ae853SAndroid Build Coastguard Worker      * Horizontal Motion Vector
47*495ae853SAndroid Build Coastguard Worker      */
48*495ae853SAndroid Build Coastguard Worker     WORD16 i2_mvx;
49*495ae853SAndroid Build Coastguard Worker 
50*495ae853SAndroid Build Coastguard Worker     /**
51*495ae853SAndroid Build Coastguard Worker      * Vertical Motion Vector
52*495ae853SAndroid Build Coastguard Worker      */
53*495ae853SAndroid Build Coastguard Worker     WORD16 i2_mvy;
54*495ae853SAndroid Build Coastguard Worker } ime_mv_t;
55*495ae853SAndroid Build Coastguard Worker 
56*495ae853SAndroid Build Coastguard Worker 
57*495ae853SAndroid Build Coastguard Worker /**
58*495ae853SAndroid Build Coastguard Worker **************************************************************************
59*495ae853SAndroid Build Coastguard Worker *   @brief   mb_part_ctxt
60*495ae853SAndroid Build Coastguard Worker *
61*495ae853SAndroid Build Coastguard Worker *   Structure that would hold the information for individual MB partitions
62*495ae853SAndroid Build Coastguard Worker *   gathered during the full pel ME stage
63*495ae853SAndroid Build Coastguard Worker **************************************************************************
64*495ae853SAndroid Build Coastguard Worker */
65*495ae853SAndroid Build Coastguard Worker typedef struct
66*495ae853SAndroid Build Coastguard Worker {
67*495ae853SAndroid Build Coastguard Worker     /**
68*495ae853SAndroid Build Coastguard Worker      * best mvs
69*495ae853SAndroid Build Coastguard Worker      */
70*495ae853SAndroid Build Coastguard Worker     ime_mv_t  s_mv_curr;
71*495ae853SAndroid Build Coastguard Worker 
72*495ae853SAndroid Build Coastguard Worker     /**
73*495ae853SAndroid Build Coastguard Worker      * mv predictor
74*495ae853SAndroid Build Coastguard Worker      */
75*495ae853SAndroid Build Coastguard Worker     ime_mv_t  s_mv_pred;
76*495ae853SAndroid Build Coastguard Worker 
77*495ae853SAndroid Build Coastguard Worker     /**
78*495ae853SAndroid Build Coastguard Worker      * SAD associated with the MB partition
79*495ae853SAndroid Build Coastguard Worker      */
80*495ae853SAndroid Build Coastguard Worker     WORD32 i4_mb_distortion;
81*495ae853SAndroid Build Coastguard Worker 
82*495ae853SAndroid Build Coastguard Worker     /**
83*495ae853SAndroid Build Coastguard Worker      * cost for the MB partition
84*495ae853SAndroid Build Coastguard Worker      */
85*495ae853SAndroid Build Coastguard Worker     WORD32 i4_mb_cost;
86*495ae853SAndroid Build Coastguard Worker 
87*495ae853SAndroid Build Coastguard Worker     /**
88*495ae853SAndroid Build Coastguard Worker      * Search position for least cost among the list of candidates
89*495ae853SAndroid Build Coastguard Worker      */
90*495ae853SAndroid Build Coastguard Worker     WORD32 i4_srch_pos_idx;
91*495ae853SAndroid Build Coastguard Worker 
92*495ae853SAndroid Build Coastguard Worker     /**
93*495ae853SAndroid Build Coastguard Worker      * Search position for least cost among the list of candidates
94*495ae853SAndroid Build Coastguard Worker      */
95*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_exit;
96*495ae853SAndroid Build Coastguard Worker 
97*495ae853SAndroid Build Coastguard Worker     /**
98*495ae853SAndroid Build Coastguard Worker      * Buffer corresponding to best half pel cost
99*495ae853SAndroid Build Coastguard Worker      */
100*495ae853SAndroid Build Coastguard Worker     UWORD8 *pu1_best_hpel_buf;
101*495ae853SAndroid Build Coastguard Worker 
102*495ae853SAndroid Build Coastguard Worker } mb_part_ctxt;
103*495ae853SAndroid Build Coastguard Worker 
104*495ae853SAndroid Build Coastguard Worker 
105*495ae853SAndroid Build Coastguard Worker /**
106*495ae853SAndroid Build Coastguard Worker **************************************************************************
107*495ae853SAndroid Build Coastguard Worker *   @brief   me_ctxt_t
108*495ae853SAndroid Build Coastguard Worker *
109*495ae853SAndroid Build Coastguard Worker *   Structure encapsulating the parameters used in the motion estimation
110*495ae853SAndroid Build Coastguard Worker *   context
111*495ae853SAndroid Build Coastguard Worker **************************************************************************
112*495ae853SAndroid Build Coastguard Worker */
113*495ae853SAndroid Build Coastguard Worker typedef struct
114*495ae853SAndroid Build Coastguard Worker {
115*495ae853SAndroid Build Coastguard Worker     /**
116*495ae853SAndroid Build Coastguard Worker      * Ref pointer to current MB luma for each ref list
117*495ae853SAndroid Build Coastguard Worker      */
118*495ae853SAndroid Build Coastguard Worker     UWORD8 *apu1_ref_buf_luma[MAX_NUM_REFLIST];
119*495ae853SAndroid Build Coastguard Worker 
120*495ae853SAndroid Build Coastguard Worker     /**
121*495ae853SAndroid Build Coastguard Worker      * Src pointer to current MB luma
122*495ae853SAndroid Build Coastguard Worker      */
123*495ae853SAndroid Build Coastguard Worker     UWORD8 *pu1_src_buf_luma;
124*495ae853SAndroid Build Coastguard Worker 
125*495ae853SAndroid Build Coastguard Worker     /**
126*495ae853SAndroid Build Coastguard Worker      * source stride
127*495ae853SAndroid Build Coastguard Worker      * (strides for luma and chroma are the same)
128*495ae853SAndroid Build Coastguard Worker      */
129*495ae853SAndroid Build Coastguard Worker     WORD32 i4_src_strd;
130*495ae853SAndroid Build Coastguard Worker 
131*495ae853SAndroid Build Coastguard Worker     /**
132*495ae853SAndroid Build Coastguard Worker      * recon stride
133*495ae853SAndroid Build Coastguard Worker      * (strides for luma and chroma are the same)
134*495ae853SAndroid Build Coastguard Worker      */
135*495ae853SAndroid Build Coastguard Worker     WORD32 i4_rec_strd;
136*495ae853SAndroid Build Coastguard Worker 
137*495ae853SAndroid Build Coastguard Worker     /**
138*495ae853SAndroid Build Coastguard Worker      * Offset for half pel x plane from the pic buf
139*495ae853SAndroid Build Coastguard Worker      */
140*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_half_x_offset;
141*495ae853SAndroid Build Coastguard Worker 
142*495ae853SAndroid Build Coastguard Worker     /**
143*495ae853SAndroid Build Coastguard Worker      * Offset for half pel y plane from half x plane
144*495ae853SAndroid Build Coastguard Worker      */
145*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_half_y_offset;
146*495ae853SAndroid Build Coastguard Worker 
147*495ae853SAndroid Build Coastguard Worker     /**
148*495ae853SAndroid Build Coastguard Worker      * Offset for half pel xy plane from half y plane
149*495ae853SAndroid Build Coastguard Worker      */
150*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_half_xy_offset;
151*495ae853SAndroid Build Coastguard Worker 
152*495ae853SAndroid Build Coastguard Worker     /**
153*495ae853SAndroid Build Coastguard Worker      *  Search range in the X, Y axis in terms of pixels
154*495ae853SAndroid Build Coastguard Worker      */
155*495ae853SAndroid Build Coastguard Worker     WORD32 ai2_srch_boundaries[2];
156*495ae853SAndroid Build Coastguard Worker 
157*495ae853SAndroid Build Coastguard Worker     /**
158*495ae853SAndroid Build Coastguard Worker      *  Search range in the north direction in terms of pixels
159*495ae853SAndroid Build Coastguard Worker      */
160*495ae853SAndroid Build Coastguard Worker     WORD32 i4_srch_range_n;
161*495ae853SAndroid Build Coastguard Worker 
162*495ae853SAndroid Build Coastguard Worker     /**
163*495ae853SAndroid Build Coastguard Worker      *  Search range in the south direction in terms of pixels
164*495ae853SAndroid Build Coastguard Worker      */
165*495ae853SAndroid Build Coastguard Worker     WORD32 i4_srch_range_s;
166*495ae853SAndroid Build Coastguard Worker 
167*495ae853SAndroid Build Coastguard Worker     /**
168*495ae853SAndroid Build Coastguard Worker      *  Search range in the east direction in terms of pixels
169*495ae853SAndroid Build Coastguard Worker      */
170*495ae853SAndroid Build Coastguard Worker     WORD32 i4_srch_range_e;
171*495ae853SAndroid Build Coastguard Worker 
172*495ae853SAndroid Build Coastguard Worker     /**
173*495ae853SAndroid Build Coastguard Worker      *  Search range in the west direction in terms of pixels
174*495ae853SAndroid Build Coastguard Worker      */
175*495ae853SAndroid Build Coastguard Worker     WORD32 i4_srch_range_w;
176*495ae853SAndroid Build Coastguard Worker 
177*495ae853SAndroid Build Coastguard Worker     /**
178*495ae853SAndroid Build Coastguard Worker      * left mb motion vector
179*495ae853SAndroid Build Coastguard Worker      */
180*495ae853SAndroid Build Coastguard Worker     ime_mv_t s_left_mv;
181*495ae853SAndroid Build Coastguard Worker 
182*495ae853SAndroid Build Coastguard Worker     /**
183*495ae853SAndroid Build Coastguard Worker      * top left mb motion vector
184*495ae853SAndroid Build Coastguard Worker      */
185*495ae853SAndroid Build Coastguard Worker     ime_mv_t s_top_left_mv;
186*495ae853SAndroid Build Coastguard Worker 
187*495ae853SAndroid Build Coastguard Worker     /**
188*495ae853SAndroid Build Coastguard Worker      * Number of valid candidates for the Initial search position
189*495ae853SAndroid Build Coastguard Worker      */
190*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_num_candidates[MAX_NUM_REFLIST + 1];
191*495ae853SAndroid Build Coastguard Worker 
192*495ae853SAndroid Build Coastguard Worker     /**
193*495ae853SAndroid Build Coastguard Worker      * Motion vector predictors derived from neighboring
194*495ae853SAndroid Build Coastguard Worker      * blocks for each of the six block partitions
195*495ae853SAndroid Build Coastguard Worker      */
196*495ae853SAndroid Build Coastguard Worker     ime_mv_t as_mv_init_search[MAX_NUM_REFLIST + 1][6];
197*495ae853SAndroid Build Coastguard Worker 
198*495ae853SAndroid Build Coastguard Worker     /**
199*495ae853SAndroid Build Coastguard Worker      * mv bits
200*495ae853SAndroid Build Coastguard Worker      */
201*495ae853SAndroid Build Coastguard Worker     UWORD8 *pu1_mv_bits;
202*495ae853SAndroid Build Coastguard Worker 
203*495ae853SAndroid Build Coastguard Worker     /**
204*495ae853SAndroid Build Coastguard Worker      * lambda (lagrange multiplier for cost computation)
205*495ae853SAndroid Build Coastguard Worker      */
206*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_lambda_motion;
207*495ae853SAndroid Build Coastguard Worker 
208*495ae853SAndroid Build Coastguard Worker     /**
209*495ae853SAndroid Build Coastguard Worker      * enabled fast sad computation
210*495ae853SAndroid Build Coastguard Worker      */
211*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_enable_fast_sad;
212*495ae853SAndroid Build Coastguard Worker 
213*495ae853SAndroid Build Coastguard Worker     /*
214*495ae853SAndroid Build Coastguard Worker      * Enable SKIP block prediction based on SATQD
215*495ae853SAndroid Build Coastguard Worker      */
216*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_enable_stat_sad;
217*495ae853SAndroid Build Coastguard Worker 
218*495ae853SAndroid Build Coastguard Worker     /*
219*495ae853SAndroid Build Coastguard Worker      * Minimum distortion to search for
220*495ae853SAndroid Build Coastguard Worker      */
221*495ae853SAndroid Build Coastguard Worker     WORD32 i4_min_sad;
222*495ae853SAndroid Build Coastguard Worker 
223*495ae853SAndroid Build Coastguard Worker     /**
224*495ae853SAndroid Build Coastguard Worker      * Signal that minimum sad has been reached in ME
225*495ae853SAndroid Build Coastguard Worker      */
226*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_min_sad_reached;
227*495ae853SAndroid Build Coastguard Worker 
228*495ae853SAndroid Build Coastguard Worker     /**
229*495ae853SAndroid Build Coastguard Worker      * Flag to enable/disbale half pel motion estimation
230*495ae853SAndroid Build Coastguard Worker      */
231*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_enable_hpel;
232*495ae853SAndroid Build Coastguard Worker 
233*495ae853SAndroid Build Coastguard Worker     /**
234*495ae853SAndroid Build Coastguard Worker      * Diamond search Iteration Max Cnt
235*495ae853SAndroid Build Coastguard Worker      */
236*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_num_layers;
237*495ae853SAndroid Build Coastguard Worker 
238*495ae853SAndroid Build Coastguard Worker     /**
239*495ae853SAndroid Build Coastguard Worker      * encoder me speed
240*495ae853SAndroid Build Coastguard Worker      */
241*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_me_speed_preset;
242*495ae853SAndroid Build Coastguard Worker 
243*495ae853SAndroid Build Coastguard Worker     /**
244*495ae853SAndroid Build Coastguard Worker      * Is left mb intra
245*495ae853SAndroid Build Coastguard Worker      */
246*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_left_is_intra;
247*495ae853SAndroid Build Coastguard Worker 
248*495ae853SAndroid Build Coastguard Worker     /**
249*495ae853SAndroid Build Coastguard Worker      * Is left mb skip
250*495ae853SAndroid Build Coastguard Worker      */
251*495ae853SAndroid Build Coastguard Worker     UWORD32 u4_left_is_skip;
252*495ae853SAndroid Build Coastguard Worker 
253*495ae853SAndroid Build Coastguard Worker     /**
254*495ae853SAndroid Build Coastguard Worker      * skip_type can be PREDL0, PREDL1 or  BIPRED
255*495ae853SAndroid Build Coastguard Worker      */
256*495ae853SAndroid Build Coastguard Worker     WORD32 i4_skip_type;
257*495ae853SAndroid Build Coastguard Worker 
258*495ae853SAndroid Build Coastguard Worker     /**
259*495ae853SAndroid Build Coastguard Worker      * Biasing given for skip prediction
260*495ae853SAndroid Build Coastguard Worker      */
261*495ae853SAndroid Build Coastguard Worker     WORD32 i4_skip_bias[2];
262*495ae853SAndroid Build Coastguard Worker 
263*495ae853SAndroid Build Coastguard Worker     /**
264*495ae853SAndroid Build Coastguard Worker      * Structure to store the MB partition info
265*495ae853SAndroid Build Coastguard Worker      * We need 1(L0)+1(L1)+1(bi)
266*495ae853SAndroid Build Coastguard Worker      */
267*495ae853SAndroid Build Coastguard Worker     mb_part_ctxt as_mb_part[MAX_NUM_REFLIST + 1];
268*495ae853SAndroid Build Coastguard Worker 
269*495ae853SAndroid Build Coastguard Worker     /**
270*495ae853SAndroid Build Coastguard Worker      * Threshold to compare the sad with
271*495ae853SAndroid Build Coastguard Worker      */
272*495ae853SAndroid Build Coastguard Worker     UWORD16 *pu2_sad_thrsh;
273*495ae853SAndroid Build Coastguard Worker 
274*495ae853SAndroid Build Coastguard Worker     /**
275*495ae853SAndroid Build Coastguard Worker      * fn ptrs for compute sad routines
276*495ae853SAndroid Build Coastguard Worker      */
277*495ae853SAndroid Build Coastguard Worker     ime_compute_sad_ft *pf_ime_compute_sad_16x16[2];
278*495ae853SAndroid Build Coastguard Worker     ime_compute_sad_ft *pf_ime_compute_sad_16x8;
279*495ae853SAndroid Build Coastguard Worker     ime_compute_sad4_diamond *pf_ime_compute_sad4_diamond;
280*495ae853SAndroid Build Coastguard Worker     ime_compute_sad3_diamond *pf_ime_compute_sad3_diamond;
281*495ae853SAndroid Build Coastguard Worker     ime_compute_sad2_diamond *pf_ime_compute_sad2_diamond;
282*495ae853SAndroid Build Coastguard Worker     ime_sub_pel_compute_sad_16x16_ft *pf_ime_sub_pel_compute_sad_16x16;
283*495ae853SAndroid Build Coastguard Worker 
284*495ae853SAndroid Build Coastguard Worker     /**
285*495ae853SAndroid Build Coastguard Worker      * Function poitners for SATQD
286*495ae853SAndroid Build Coastguard Worker      */
287*495ae853SAndroid Build Coastguard Worker     ime_compute_sad_stat *pf_ime_compute_sad_stat_luma_16x16;
288*495ae853SAndroid Build Coastguard Worker 
289*495ae853SAndroid Build Coastguard Worker     /**
290*495ae853SAndroid Build Coastguard Worker      * Qp
291*495ae853SAndroid Build Coastguard Worker      */
292*495ae853SAndroid Build Coastguard Worker     UWORD8 u1_mb_qp;
293*495ae853SAndroid Build Coastguard Worker 
294*495ae853SAndroid Build Coastguard Worker     /**
295*495ae853SAndroid Build Coastguard Worker      * Buffers for holding subpel and bipred temp buffers
296*495ae853SAndroid Build Coastguard Worker      */
297*495ae853SAndroid Build Coastguard Worker     UWORD8 *apu1_subpel_buffs[SUBPEL_BUFF_CNT];
298*495ae853SAndroid Build Coastguard Worker 
299*495ae853SAndroid Build Coastguard Worker     WORD32 u4_subpel_buf_strd;
300*495ae853SAndroid Build Coastguard Worker 
301*495ae853SAndroid Build Coastguard Worker     /**
302*495ae853SAndroid Build Coastguard Worker      * Buffers to store the best halfpel plane*
303*495ae853SAndroid Build Coastguard Worker      */
304*495ae853SAndroid Build Coastguard Worker     UWORD8 *pu1_hpel_buf;
305*495ae853SAndroid Build Coastguard Worker 
306*495ae853SAndroid Build Coastguard Worker } me_ctxt_t;
307*495ae853SAndroid Build Coastguard Worker 
308*495ae853SAndroid Build Coastguard Worker 
309*495ae853SAndroid Build Coastguard Worker #endif  /* _IME_STRUCTS_H_ */
310*495ae853SAndroid Build Coastguard Worker 
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