1*495ae853SAndroid Build Coastguard Worker /******************************************************************************
2*495ae853SAndroid Build Coastguard Worker *
3*495ae853SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
4*495ae853SAndroid Build Coastguard Worker *
5*495ae853SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
6*495ae853SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
7*495ae853SAndroid Build Coastguard Worker * You may obtain a copy of the License at:
8*495ae853SAndroid Build Coastguard Worker *
9*495ae853SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
10*495ae853SAndroid Build Coastguard Worker *
11*495ae853SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
12*495ae853SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
13*495ae853SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*495ae853SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
15*495ae853SAndroid Build Coastguard Worker * limitations under the License.
16*495ae853SAndroid Build Coastguard Worker *
17*495ae853SAndroid Build Coastguard Worker *****************************************************************************
18*495ae853SAndroid Build Coastguard Worker * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
19*495ae853SAndroid Build Coastguard Worker */
20*495ae853SAndroid Build Coastguard Worker
21*495ae853SAndroid Build Coastguard Worker /*****************************************************************************/
22*495ae853SAndroid Build Coastguard Worker /* File Includes */
23*495ae853SAndroid Build Coastguard Worker /*****************************************************************************/
24*495ae853SAndroid Build Coastguard Worker
25*495ae853SAndroid Build Coastguard Worker /* System include files */
26*495ae853SAndroid Build Coastguard Worker #include <stdio.h>
27*495ae853SAndroid Build Coastguard Worker
28*495ae853SAndroid Build Coastguard Worker /* User include files */
29*495ae853SAndroid Build Coastguard Worker #include "irc_datatypes.h"
30*495ae853SAndroid Build Coastguard Worker #include "irc_cntrl_param.h"
31*495ae853SAndroid Build Coastguard Worker #include "irc_common.h"
32*495ae853SAndroid Build Coastguard Worker #include "irc_mem_req_and_acq.h"
33*495ae853SAndroid Build Coastguard Worker #include "irc_fixed_point_error_bits.h"
34*495ae853SAndroid Build Coastguard Worker #include "irc_cbr_buffer_control.h"
35*495ae853SAndroid Build Coastguard Worker #include "irc_trace_support.h"
36*495ae853SAndroid Build Coastguard Worker
37*495ae853SAndroid Build Coastguard Worker typedef struct cbr_buffer_t
38*495ae853SAndroid Build Coastguard Worker {
39*495ae853SAndroid Build Coastguard Worker /* Buffer size = Delay * Bitrate*/
40*495ae853SAndroid Build Coastguard Worker WORD32 i4_buffer_size;
41*495ae853SAndroid Build Coastguard Worker
42*495ae853SAndroid Build Coastguard Worker /* Constant drain rate */
43*495ae853SAndroid Build Coastguard Worker WORD32 i4_drain_bits_per_frame[MAX_NUM_DRAIN_RATES];
44*495ae853SAndroid Build Coastguard Worker
45*495ae853SAndroid Build Coastguard Worker /* Encoder Buffer Fullness */
46*495ae853SAndroid Build Coastguard Worker WORD32 i4_ebf;
47*495ae853SAndroid Build Coastguard Worker
48*495ae853SAndroid Build Coastguard Worker /* Upper threshold of the Buffer */
49*495ae853SAndroid Build Coastguard Worker WORD32 i4_upr_thr[MAX_PIC_TYPE];
50*495ae853SAndroid Build Coastguard Worker
51*495ae853SAndroid Build Coastguard Worker /* Lower threshold of the Buffer */
52*495ae853SAndroid Build Coastguard Worker WORD32 i4_low_thr[MAX_PIC_TYPE];
53*495ae853SAndroid Build Coastguard Worker
54*495ae853SAndroid Build Coastguard Worker /* Stuffing threshold equal to error bits per second in the drain bits
55*495ae853SAndroid Build Coastguard Worker * fixed point computation */
56*495ae853SAndroid Build Coastguard Worker WORD32 i4_stuffing_threshold;
57*495ae853SAndroid Build Coastguard Worker
58*495ae853SAndroid Build Coastguard Worker /* For error due to bits per frame calculation */
59*495ae853SAndroid Build Coastguard Worker error_bits_handle aps_bpf_error_bits[MAX_NUM_DRAIN_RATES];
60*495ae853SAndroid Build Coastguard Worker
61*495ae853SAndroid Build Coastguard Worker /* Whether the buffer model is used for CBR or VBR streaming */
62*495ae853SAndroid Build Coastguard Worker WORD32 i4_is_cbr_mode;
63*495ae853SAndroid Build Coastguard Worker
64*495ae853SAndroid Build Coastguard Worker /* Input parameters stored for initialization */
65*495ae853SAndroid Build Coastguard Worker WORD32 ai4_bit_rate[MAX_NUM_DRAIN_RATES];
66*495ae853SAndroid Build Coastguard Worker
67*495ae853SAndroid Build Coastguard Worker WORD32 i4_max_delay;
68*495ae853SAndroid Build Coastguard Worker
69*495ae853SAndroid Build Coastguard Worker WORD32 ai4_num_pics_in_delay_period[MAX_PIC_TYPE];
70*495ae853SAndroid Build Coastguard Worker
71*495ae853SAndroid Build Coastguard Worker WORD32 i4_tgt_frm_rate;
72*495ae853SAndroid Build Coastguard Worker
73*495ae853SAndroid Build Coastguard Worker UWORD32 u4_max_vbv_buf_size;
74*495ae853SAndroid Build Coastguard Worker
75*495ae853SAndroid Build Coastguard Worker } cbr_buffer_t;
76*495ae853SAndroid Build Coastguard Worker
irc_cbr_buffer_num_fill_use_free_memtab(cbr_buffer_t ** pps_cbr_buffer,itt_memtab_t * ps_memtab,ITT_FUNC_TYPE_E e_func_type)77*495ae853SAndroid Build Coastguard Worker WORD32 irc_cbr_buffer_num_fill_use_free_memtab(cbr_buffer_t **pps_cbr_buffer,
78*495ae853SAndroid Build Coastguard Worker itt_memtab_t *ps_memtab,
79*495ae853SAndroid Build Coastguard Worker ITT_FUNC_TYPE_E e_func_type)
80*495ae853SAndroid Build Coastguard Worker {
81*495ae853SAndroid Build Coastguard Worker WORD32 i4_mem_tab_idx = 0, i;
82*495ae853SAndroid Build Coastguard Worker cbr_buffer_t s_cbr_buffer_temp;
83*495ae853SAndroid Build Coastguard Worker
84*495ae853SAndroid Build Coastguard Worker /*
85*495ae853SAndroid Build Coastguard Worker * Hack for all alloc, during which we don't have any state memory.
86*495ae853SAndroid Build Coastguard Worker * Dereferencing can cause issues
87*495ae853SAndroid Build Coastguard Worker */
88*495ae853SAndroid Build Coastguard Worker if(e_func_type == GET_NUM_MEMTAB || e_func_type == FILL_MEMTAB)
89*495ae853SAndroid Build Coastguard Worker (*pps_cbr_buffer) = &s_cbr_buffer_temp;
90*495ae853SAndroid Build Coastguard Worker
91*495ae853SAndroid Build Coastguard Worker if(e_func_type != GET_NUM_MEMTAB)
92*495ae853SAndroid Build Coastguard Worker {
93*495ae853SAndroid Build Coastguard Worker fill_memtab(&ps_memtab[i4_mem_tab_idx], sizeof(cbr_buffer_t),
94*495ae853SAndroid Build Coastguard Worker ALIGN_128_BYTE, PERSISTENT, DDR);
95*495ae853SAndroid Build Coastguard Worker use_or_fill_base(&ps_memtab[0], (void**)pps_cbr_buffer, e_func_type);
96*495ae853SAndroid Build Coastguard Worker }
97*495ae853SAndroid Build Coastguard Worker i4_mem_tab_idx++;
98*495ae853SAndroid Build Coastguard Worker
99*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
100*495ae853SAndroid Build Coastguard Worker {
101*495ae853SAndroid Build Coastguard Worker i4_mem_tab_idx += irc_error_bits_num_fill_use_free_memtab(
102*495ae853SAndroid Build Coastguard Worker &pps_cbr_buffer[0]->aps_bpf_error_bits[i],
103*495ae853SAndroid Build Coastguard Worker &ps_memtab[i4_mem_tab_idx], e_func_type);
104*495ae853SAndroid Build Coastguard Worker }
105*495ae853SAndroid Build Coastguard Worker return (i4_mem_tab_idx);
106*495ae853SAndroid Build Coastguard Worker }
107*495ae853SAndroid Build Coastguard Worker
108*495ae853SAndroid Build Coastguard Worker /******************************************************************************
109*495ae853SAndroid Build Coastguard Worker * @brief Initialize the CBR VBV buffer state.
110*495ae853SAndroid Build Coastguard Worker * This could however be used for VBR streaming VBV also
111*495ae853SAndroid Build Coastguard Worker *
112*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_init_cbr_buffer(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_buffer_delay,WORD32 i4_tgt_frm_rate,WORD32 * i4_bit_rate,UWORD32 * u4_num_pics_in_delay_prd,UWORD32 u4_vbv_buf_size)113*495ae853SAndroid Build Coastguard Worker void irc_init_cbr_buffer(cbr_buffer_t *ps_cbr_buffer,
114*495ae853SAndroid Build Coastguard Worker WORD32 i4_buffer_delay,
115*495ae853SAndroid Build Coastguard Worker WORD32 i4_tgt_frm_rate,
116*495ae853SAndroid Build Coastguard Worker WORD32 *i4_bit_rate,
117*495ae853SAndroid Build Coastguard Worker UWORD32 *u4_num_pics_in_delay_prd,
118*495ae853SAndroid Build Coastguard Worker UWORD32 u4_vbv_buf_size)
119*495ae853SAndroid Build Coastguard Worker {
120*495ae853SAndroid Build Coastguard Worker WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
121*495ae853SAndroid Build Coastguard Worker int i;
122*495ae853SAndroid Build Coastguard Worker
123*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
124*495ae853SAndroid Build Coastguard Worker {
125*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(i4_bit_rate[i], 1000, i4_tgt_frm_rate,
126*495ae853SAndroid Build Coastguard Worker i4_bits_per_frm[i]);
127*495ae853SAndroid Build Coastguard Worker /* Drain rate = bitrate/(framerate/1000) */
128*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
129*495ae853SAndroid Build Coastguard Worker /* Initialize the bits per frame error bits calculation */
130*495ae853SAndroid Build Coastguard Worker irc_init_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
131*495ae853SAndroid Build Coastguard Worker i4_tgt_frm_rate, i4_bit_rate[i]);
132*495ae853SAndroid Build Coastguard Worker }
133*495ae853SAndroid Build Coastguard Worker
134*495ae853SAndroid Build Coastguard Worker /* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
135*495ae853SAndroid Build Coastguard Worker /* This would mean CBR mode */
136*495ae853SAndroid Build Coastguard Worker if(i4_bit_rate[0] == i4_bit_rate[1])
137*495ae853SAndroid Build Coastguard Worker {
138*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(i4_bit_rate[0], i4_buffer_delay, 1000,
139*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size);
140*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_is_cbr_mode = 1;
141*495ae853SAndroid Build Coastguard Worker }
142*495ae853SAndroid Build Coastguard Worker else
143*495ae853SAndroid Build Coastguard Worker {
144*495ae853SAndroid Build Coastguard Worker /* VBR streaming case which has different drain rates for I and P */
145*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = u4_num_pics_in_delay_prd[0]
146*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[0]
147*495ae853SAndroid Build Coastguard Worker + u4_num_pics_in_delay_prd[1]
148*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[1];
149*495ae853SAndroid Build Coastguard Worker
150*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_is_cbr_mode = 0;
151*495ae853SAndroid Build Coastguard Worker }
152*495ae853SAndroid Build Coastguard Worker
153*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_buffer_size > (WORD32)u4_vbv_buf_size)
154*495ae853SAndroid Build Coastguard Worker {
155*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = u4_vbv_buf_size;
156*495ae853SAndroid Build Coastguard Worker }
157*495ae853SAndroid Build Coastguard Worker
158*495ae853SAndroid Build Coastguard Worker /* Initially Encoder buffer fullness is zero */
159*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_ebf = 0;
160*495ae853SAndroid Build Coastguard Worker
161*495ae853SAndroid Build Coastguard Worker /* tgt_frame_rate is divided by 1000 because, an approximate value is fine
162*495ae853SAndroid Build Coastguard Worker * as this is just a threshold below which stuffing is done to avoid buffer
163*495ae853SAndroid Build Coastguard Worker * underflow due to fixed point error in drain rate
164*495ae853SAndroid Build Coastguard Worker */
165*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_stuffing_threshold = (i4_bit_rate[0]
166*495ae853SAndroid Build Coastguard Worker - (i4_bits_per_frm[0] * (i4_tgt_frm_rate / 1000)));
167*495ae853SAndroid Build Coastguard Worker
168*495ae853SAndroid Build Coastguard Worker for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
169*495ae853SAndroid Build Coastguard Worker {
170*495ae853SAndroid Build Coastguard Worker /*
171*495ae853SAndroid Build Coastguard Worker * Upper threshold for
172*495ae853SAndroid Build Coastguard Worker * I frame = 1 * bits per frame
173*495ae853SAndroid Build Coastguard Worker * P Frame = 4 * bits per frame.
174*495ae853SAndroid Build Coastguard Worker * The threshold for I frame is only 1 * bits per frame as the threshold
175*495ae853SAndroid Build Coastguard Worker * should only account for error in estimated bits.
176*495ae853SAndroid Build Coastguard Worker * In P frame it should account for difference bets bits consumed by
177*495ae853SAndroid Build Coastguard Worker * I(Scene change) and P frame I to P complexity is assumed to be 5.
178*495ae853SAndroid Build Coastguard Worker */
179*495ae853SAndroid Build Coastguard Worker WORD32 i4_index;
180*495ae853SAndroid Build Coastguard Worker i4_index = i4_i > 0 ? 1 : 0;
181*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
182*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_buffer_size >> 3);
183*495ae853SAndroid Build Coastguard Worker
184*495ae853SAndroid Build Coastguard Worker /*
185*495ae853SAndroid Build Coastguard Worker * For both I and P frame Lower threshold is equal to drain rate.Even if
186*495ae853SAndroid Build Coastguard Worker * the encoder consumes zero bits it should have enough bits to drain
187*495ae853SAndroid Build Coastguard Worker */
188*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
189*495ae853SAndroid Build Coastguard Worker }
190*495ae853SAndroid Build Coastguard Worker
191*495ae853SAndroid Build Coastguard Worker /* Storing the input parameters for using it for change functions */
192*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
193*495ae853SAndroid Build Coastguard Worker {
194*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_bit_rate[i] = i4_bit_rate[i];
195*495ae853SAndroid Build Coastguard Worker }
196*495ae853SAndroid Build Coastguard Worker
197*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_PIC_TYPE; i++)
198*495ae853SAndroid Build Coastguard Worker {
199*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_num_pics_in_delay_period[i] =
200*495ae853SAndroid Build Coastguard Worker u4_num_pics_in_delay_prd[i];
201*495ae853SAndroid Build Coastguard Worker }
202*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_tgt_frm_rate = i4_tgt_frm_rate;
203*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_max_delay = i4_buffer_delay;
204*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->u4_max_vbv_buf_size = u4_vbv_buf_size;
205*495ae853SAndroid Build Coastguard Worker }
206*495ae853SAndroid Build Coastguard Worker
207*495ae853SAndroid Build Coastguard Worker /******************************************************************************
208*495ae853SAndroid Build Coastguard Worker * @brief Condition check for constraining the number of bits allocated based on
209*495ae853SAndroid Build Coastguard Worker * bufer size
210*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_cbr_buffer_constraint_check(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tgt_bits,picture_type_e e_pic_type)211*495ae853SAndroid Build Coastguard Worker WORD32 irc_cbr_buffer_constraint_check(cbr_buffer_t *ps_cbr_buffer,
212*495ae853SAndroid Build Coastguard Worker WORD32 i4_tgt_bits,
213*495ae853SAndroid Build Coastguard Worker picture_type_e e_pic_type)
214*495ae853SAndroid Build Coastguard Worker {
215*495ae853SAndroid Build Coastguard Worker WORD32 i4_max_tgt_bits, i4_min_tgt_bits;
216*495ae853SAndroid Build Coastguard Worker WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
217*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[0] :
218*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[1];
219*495ae853SAndroid Build Coastguard Worker
220*495ae853SAndroid Build Coastguard Worker /* Max tgt bits = Upper threshold - current encoder buffer fullness */
221*495ae853SAndroid Build Coastguard Worker i4_max_tgt_bits = ps_cbr_buffer->i4_upr_thr[e_pic_type]
222*495ae853SAndroid Build Coastguard Worker - ps_cbr_buffer->i4_ebf;
223*495ae853SAndroid Build Coastguard Worker /* Max tgt bits cannot be negative */
224*495ae853SAndroid Build Coastguard Worker if(i4_max_tgt_bits < 0)
225*495ae853SAndroid Build Coastguard Worker i4_max_tgt_bits = 0;
226*495ae853SAndroid Build Coastguard Worker
227*495ae853SAndroid Build Coastguard Worker /*
228*495ae853SAndroid Build Coastguard Worker * Min tgt bits , least number of bits in the Encoder after
229*495ae853SAndroid Build Coastguard Worker * draining such that it is greater than lower threshold
230*495ae853SAndroid Build Coastguard Worker */
231*495ae853SAndroid Build Coastguard Worker i4_min_tgt_bits = ps_cbr_buffer->i4_low_thr[e_pic_type]
232*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_ebf - i4_drain_bits_per_frame);
233*495ae853SAndroid Build Coastguard Worker /* Min tgt bits cannot be negative */
234*495ae853SAndroid Build Coastguard Worker if(i4_min_tgt_bits < 0)
235*495ae853SAndroid Build Coastguard Worker i4_min_tgt_bits = 0;
236*495ae853SAndroid Build Coastguard Worker
237*495ae853SAndroid Build Coastguard Worker /* Current tgt bits should be between max and min tgt bits */
238*495ae853SAndroid Build Coastguard Worker CLIP(i4_tgt_bits, i4_max_tgt_bits, i4_min_tgt_bits);
239*495ae853SAndroid Build Coastguard Worker return i4_tgt_bits;
240*495ae853SAndroid Build Coastguard Worker }
241*495ae853SAndroid Build Coastguard Worker
242*495ae853SAndroid Build Coastguard Worker /* *****************************************************************************
243*495ae853SAndroid Build Coastguard Worker * @brief constaints the bit allocation based on buffer size
244*495ae853SAndroid Build Coastguard Worker *
245*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_vbr_stream_buffer_constraint_check(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tgt_bits,picture_type_e e_pic_type)246*495ae853SAndroid Build Coastguard Worker WORD32 irc_vbr_stream_buffer_constraint_check(cbr_buffer_t *ps_cbr_buffer,
247*495ae853SAndroid Build Coastguard Worker WORD32 i4_tgt_bits,
248*495ae853SAndroid Build Coastguard Worker picture_type_e e_pic_type)
249*495ae853SAndroid Build Coastguard Worker {
250*495ae853SAndroid Build Coastguard Worker WORD32 i4_max_tgt_bits;
251*495ae853SAndroid Build Coastguard Worker
252*495ae853SAndroid Build Coastguard Worker /* Max tgt bits = Upper threshold - current encoder buffer fullness */
253*495ae853SAndroid Build Coastguard Worker i4_max_tgt_bits = ps_cbr_buffer->i4_upr_thr[e_pic_type]
254*495ae853SAndroid Build Coastguard Worker - ps_cbr_buffer->i4_ebf;
255*495ae853SAndroid Build Coastguard Worker
256*495ae853SAndroid Build Coastguard Worker /* Max tgt bits cannot be negative */
257*495ae853SAndroid Build Coastguard Worker if(i4_max_tgt_bits < 0)
258*495ae853SAndroid Build Coastguard Worker i4_max_tgt_bits = 0;
259*495ae853SAndroid Build Coastguard Worker
260*495ae853SAndroid Build Coastguard Worker if(i4_tgt_bits > i4_max_tgt_bits)
261*495ae853SAndroid Build Coastguard Worker i4_tgt_bits = i4_max_tgt_bits;
262*495ae853SAndroid Build Coastguard Worker
263*495ae853SAndroid Build Coastguard Worker return i4_tgt_bits;
264*495ae853SAndroid Build Coastguard Worker }
265*495ae853SAndroid Build Coastguard Worker
266*495ae853SAndroid Build Coastguard Worker /* *****************************************************************************
267*495ae853SAndroid Build Coastguard Worker * @brief Verifies the buffer state and returns whether it is overflowing,
268*495ae853SAndroid Build Coastguard Worker * underflowing or normal
269*495ae853SAndroid Build Coastguard Worker *
270*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_get_cbr_buffer_status(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tot_consumed_bits,WORD32 * pi4_num_bits_to_prevent_overflow,picture_type_e e_pic_type)271*495ae853SAndroid Build Coastguard Worker vbv_buf_status_e irc_get_cbr_buffer_status(cbr_buffer_t *ps_cbr_buffer,
272*495ae853SAndroid Build Coastguard Worker WORD32 i4_tot_consumed_bits,
273*495ae853SAndroid Build Coastguard Worker WORD32 *pi4_num_bits_to_prevent_overflow,
274*495ae853SAndroid Build Coastguard Worker picture_type_e e_pic_type)
275*495ae853SAndroid Build Coastguard Worker {
276*495ae853SAndroid Build Coastguard Worker vbv_buf_status_e e_buf_status;
277*495ae853SAndroid Build Coastguard Worker WORD32 i4_cur_enc_buf;
278*495ae853SAndroid Build Coastguard Worker WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
279*495ae853SAndroid Build Coastguard Worker irc_get_error_bits(ps_cbr_buffer
280*495ae853SAndroid Build Coastguard Worker ->aps_bpf_error_bits[0]) :
281*495ae853SAndroid Build Coastguard Worker irc_get_error_bits(ps_cbr_buffer
282*495ae853SAndroid Build Coastguard Worker ->aps_bpf_error_bits[1]);
283*495ae853SAndroid Build Coastguard Worker
284*495ae853SAndroid Build Coastguard Worker WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
285*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[0] :
286*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[1];
287*495ae853SAndroid Build Coastguard Worker
288*495ae853SAndroid Build Coastguard Worker /* Add the tot consumed bits to the Encoder Buffer*/
289*495ae853SAndroid Build Coastguard Worker i4_cur_enc_buf = ps_cbr_buffer->i4_ebf + i4_tot_consumed_bits;
290*495ae853SAndroid Build Coastguard Worker
291*495ae853SAndroid Build Coastguard Worker /* If the Encoder exceeds the Buffer Size signal an Overflow*/
292*495ae853SAndroid Build Coastguard Worker if(i4_cur_enc_buf > ps_cbr_buffer->i4_buffer_size)
293*495ae853SAndroid Build Coastguard Worker {
294*495ae853SAndroid Build Coastguard Worker e_buf_status = VBV_OVERFLOW;
295*495ae853SAndroid Build Coastguard Worker i4_cur_enc_buf = ps_cbr_buffer->i4_buffer_size;
296*495ae853SAndroid Build Coastguard Worker }
297*495ae853SAndroid Build Coastguard Worker else
298*495ae853SAndroid Build Coastguard Worker {
299*495ae853SAndroid Build Coastguard Worker /*
300*495ae853SAndroid Build Coastguard Worker * Subtract the constant drain bits and error bits due to fixed point
301*495ae853SAndroid Build Coastguard Worker * implementation
302*495ae853SAndroid Build Coastguard Worker */
303*495ae853SAndroid Build Coastguard Worker i4_cur_enc_buf -= (i4_drain_bits_per_frame + i4_error_bits);
304*495ae853SAndroid Build Coastguard Worker
305*495ae853SAndroid Build Coastguard Worker /*
306*495ae853SAndroid Build Coastguard Worker * If the buffer is less than stuffing threshold an Underflow is
307*495ae853SAndroid Build Coastguard Worker * signaled else its NORMAL
308*495ae853SAndroid Build Coastguard Worker */
309*495ae853SAndroid Build Coastguard Worker if(i4_cur_enc_buf < ps_cbr_buffer->i4_stuffing_threshold)
310*495ae853SAndroid Build Coastguard Worker {
311*495ae853SAndroid Build Coastguard Worker e_buf_status = VBV_UNDERFLOW;
312*495ae853SAndroid Build Coastguard Worker }
313*495ae853SAndroid Build Coastguard Worker else
314*495ae853SAndroid Build Coastguard Worker {
315*495ae853SAndroid Build Coastguard Worker e_buf_status = VBV_NORMAL;
316*495ae853SAndroid Build Coastguard Worker }
317*495ae853SAndroid Build Coastguard Worker
318*495ae853SAndroid Build Coastguard Worker if(i4_cur_enc_buf < 0)
319*495ae853SAndroid Build Coastguard Worker i4_cur_enc_buf = 0;
320*495ae853SAndroid Build Coastguard Worker }
321*495ae853SAndroid Build Coastguard Worker
322*495ae853SAndroid Build Coastguard Worker /*
323*495ae853SAndroid Build Coastguard Worker * The RC lib models the encoder buffer, but the VBV buffer characterizes
324*495ae853SAndroid Build Coastguard Worker * the decoder buffer
325*495ae853SAndroid Build Coastguard Worker */
326*495ae853SAndroid Build Coastguard Worker if(e_buf_status == VBV_OVERFLOW)
327*495ae853SAndroid Build Coastguard Worker {
328*495ae853SAndroid Build Coastguard Worker e_buf_status = VBV_UNDERFLOW;
329*495ae853SAndroid Build Coastguard Worker }
330*495ae853SAndroid Build Coastguard Worker else if(e_buf_status == VBV_UNDERFLOW)
331*495ae853SAndroid Build Coastguard Worker {
332*495ae853SAndroid Build Coastguard Worker e_buf_status = VBV_OVERFLOW;
333*495ae853SAndroid Build Coastguard Worker }
334*495ae853SAndroid Build Coastguard Worker
335*495ae853SAndroid Build Coastguard Worker pi4_num_bits_to_prevent_overflow[0] = (ps_cbr_buffer->i4_buffer_size
336*495ae853SAndroid Build Coastguard Worker - i4_cur_enc_buf);
337*495ae853SAndroid Build Coastguard Worker
338*495ae853SAndroid Build Coastguard Worker return e_buf_status;
339*495ae853SAndroid Build Coastguard Worker }
340*495ae853SAndroid Build Coastguard Worker
341*495ae853SAndroid Build Coastguard Worker /*******************************************************************************
342*495ae853SAndroid Build Coastguard Worker * @brief Based on the bits consumed the buffer model is updated
343*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_update_cbr_buffer(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tot_consumed_bits,picture_type_e e_pic_type)344*495ae853SAndroid Build Coastguard Worker void irc_update_cbr_buffer(cbr_buffer_t *ps_cbr_buffer,
345*495ae853SAndroid Build Coastguard Worker WORD32 i4_tot_consumed_bits,
346*495ae853SAndroid Build Coastguard Worker picture_type_e e_pic_type)
347*495ae853SAndroid Build Coastguard Worker {
348*495ae853SAndroid Build Coastguard Worker WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
349*495ae853SAndroid Build Coastguard Worker irc_get_error_bits(ps_cbr_buffer->
350*495ae853SAndroid Build Coastguard Worker aps_bpf_error_bits[0]) :
351*495ae853SAndroid Build Coastguard Worker irc_get_error_bits( ps_cbr_buffer->
352*495ae853SAndroid Build Coastguard Worker aps_bpf_error_bits[1]);
353*495ae853SAndroid Build Coastguard Worker
354*495ae853SAndroid Build Coastguard Worker WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
355*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[0] :
356*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[1];
357*495ae853SAndroid Build Coastguard Worker
358*495ae853SAndroid Build Coastguard Worker /* Update the Encoder buffer with the total consumed bits*/
359*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_ebf += i4_tot_consumed_bits;
360*495ae853SAndroid Build Coastguard Worker
361*495ae853SAndroid Build Coastguard Worker /*
362*495ae853SAndroid Build Coastguard Worker * Subtract the drain bits and error bits due to fixed point
363*495ae853SAndroid Build Coastguard Worker * implementation
364*495ae853SAndroid Build Coastguard Worker */
365*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_ebf -= (i4_drain_bits_per_frame + i4_error_bits);
366*495ae853SAndroid Build Coastguard Worker
367*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_ebf < 0)
368*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_ebf = 0;
369*495ae853SAndroid Build Coastguard Worker
370*495ae853SAndroid Build Coastguard Worker /*SS - Fix for lack of stuffing*/
371*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_ebf > ps_cbr_buffer->i4_buffer_size)
372*495ae853SAndroid Build Coastguard Worker {
373*495ae853SAndroid Build Coastguard Worker TRACE_PRINTF((const WORD8*)"Error: Should not be coming here with stuffing\n");
374*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_ebf = ps_cbr_buffer->i4_buffer_size;
375*495ae853SAndroid Build Coastguard Worker }
376*495ae853SAndroid Build Coastguard Worker }
377*495ae853SAndroid Build Coastguard Worker
378*495ae853SAndroid Build Coastguard Worker /*******************************************************************************
379*495ae853SAndroid Build Coastguard Worker * @brief If the buffer underflows then return the number of bits to prevent
380*495ae853SAndroid Build Coastguard Worker * underflow
381*495ae853SAndroid Build Coastguard Worker *
382*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_get_cbr_bits_to_stuff(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tot_consumed_bits,picture_type_e e_pic_type)383*495ae853SAndroid Build Coastguard Worker WORD32 irc_get_cbr_bits_to_stuff(cbr_buffer_t *ps_cbr_buffer,
384*495ae853SAndroid Build Coastguard Worker WORD32 i4_tot_consumed_bits,
385*495ae853SAndroid Build Coastguard Worker picture_type_e e_pic_type)
386*495ae853SAndroid Build Coastguard Worker {
387*495ae853SAndroid Build Coastguard Worker WORD32 i4_bits_to_stuff;
388*495ae853SAndroid Build Coastguard Worker WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
389*495ae853SAndroid Build Coastguard Worker irc_get_error_bits(ps_cbr_buffer
390*495ae853SAndroid Build Coastguard Worker ->aps_bpf_error_bits[0]) :
391*495ae853SAndroid Build Coastguard Worker irc_get_error_bits(ps_cbr_buffer
392*495ae853SAndroid Build Coastguard Worker ->aps_bpf_error_bits[1]);
393*495ae853SAndroid Build Coastguard Worker
394*495ae853SAndroid Build Coastguard Worker WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
395*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[0] :
396*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[1];
397*495ae853SAndroid Build Coastguard Worker
398*495ae853SAndroid Build Coastguard Worker /*
399*495ae853SAndroid Build Coastguard Worker * Stuffing bits got from the following equation
400*495ae853SAndroid Build Coastguard Worker * Stuffing_threshold = ebf + tcb - drain bits - error bits + stuff_bits
401*495ae853SAndroid Build Coastguard Worker */
402*495ae853SAndroid Build Coastguard Worker i4_bits_to_stuff = i4_drain_bits_per_frame + i4_error_bits
403*495ae853SAndroid Build Coastguard Worker + ps_cbr_buffer->i4_stuffing_threshold
404*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_ebf + i4_tot_consumed_bits);
405*495ae853SAndroid Build Coastguard Worker
406*495ae853SAndroid Build Coastguard Worker return i4_bits_to_stuff;
407*495ae853SAndroid Build Coastguard Worker }
408*495ae853SAndroid Build Coastguard Worker
409*495ae853SAndroid Build Coastguard Worker /*******************************************************************************
410*495ae853SAndroid Build Coastguard Worker * @brief Update the state for change in number of pics in the delay period
411*495ae853SAndroid Build Coastguard Worker *
412*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_change_cbr_vbv_num_pics_in_delay_period(cbr_buffer_t * ps_cbr_buffer,UWORD32 * u4_num_pics_in_delay_prd)413*495ae853SAndroid Build Coastguard Worker void irc_change_cbr_vbv_num_pics_in_delay_period(cbr_buffer_t *ps_cbr_buffer,
414*495ae853SAndroid Build Coastguard Worker UWORD32 *u4_num_pics_in_delay_prd)
415*495ae853SAndroid Build Coastguard Worker {
416*495ae853SAndroid Build Coastguard Worker WORD32 i;
417*495ae853SAndroid Build Coastguard Worker
418*495ae853SAndroid Build Coastguard Worker if(!ps_cbr_buffer->i4_is_cbr_mode)
419*495ae853SAndroid Build Coastguard Worker {
420*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size =
421*495ae853SAndroid Build Coastguard Worker u4_num_pics_in_delay_prd[0]
422*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[0]
423*495ae853SAndroid Build Coastguard Worker + u4_num_pics_in_delay_prd[1]
424*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[1];
425*495ae853SAndroid Build Coastguard Worker
426*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_buffer_size
427*495ae853SAndroid Build Coastguard Worker > (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
428*495ae853SAndroid Build Coastguard Worker {
429*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
430*495ae853SAndroid Build Coastguard Worker }
431*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_PIC_TYPE; i++)
432*495ae853SAndroid Build Coastguard Worker {
433*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_upr_thr[i] = ps_cbr_buffer->i4_buffer_size
434*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_buffer_size >> 3);
435*495ae853SAndroid Build Coastguard Worker }
436*495ae853SAndroid Build Coastguard Worker
437*495ae853SAndroid Build Coastguard Worker /* Re-initialize the number of pics in delay period */
438*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_PIC_TYPE; i++)
439*495ae853SAndroid Build Coastguard Worker {
440*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_num_pics_in_delay_period[i] =
441*495ae853SAndroid Build Coastguard Worker u4_num_pics_in_delay_prd[i];
442*495ae853SAndroid Build Coastguard Worker }
443*495ae853SAndroid Build Coastguard Worker }
444*495ae853SAndroid Build Coastguard Worker }
445*495ae853SAndroid Build Coastguard Worker
446*495ae853SAndroid Build Coastguard Worker /******************************************************************************
447*495ae853SAndroid Build Coastguard Worker * @brief update the state for change in target frame rate
448*495ae853SAndroid Build Coastguard Worker *
449*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_change_cbr_vbv_tgt_frame_rate(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_tgt_frm_rate)450*495ae853SAndroid Build Coastguard Worker void irc_change_cbr_vbv_tgt_frame_rate(cbr_buffer_t *ps_cbr_buffer,
451*495ae853SAndroid Build Coastguard Worker WORD32 i4_tgt_frm_rate)
452*495ae853SAndroid Build Coastguard Worker {
453*495ae853SAndroid Build Coastguard Worker WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
454*495ae853SAndroid Build Coastguard Worker int i;
455*495ae853SAndroid Build Coastguard Worker
456*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
457*495ae853SAndroid Build Coastguard Worker {
458*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(ps_cbr_buffer->ai4_bit_rate[i], 1000, i4_tgt_frm_rate,
459*495ae853SAndroid Build Coastguard Worker i4_bits_per_frm[i]);
460*495ae853SAndroid Build Coastguard Worker /* Drain rate = bitrate/(framerate/1000) */
461*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
462*495ae853SAndroid Build Coastguard Worker /* Initialize the bits per frame error bits calculation */
463*495ae853SAndroid Build Coastguard Worker irc_change_frm_rate_in_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
464*495ae853SAndroid Build Coastguard Worker i4_tgt_frm_rate);
465*495ae853SAndroid Build Coastguard Worker }
466*495ae853SAndroid Build Coastguard Worker
467*495ae853SAndroid Build Coastguard Worker /* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
468*495ae853SAndroid Build Coastguard Worker if(!ps_cbr_buffer->i4_is_cbr_mode)
469*495ae853SAndroid Build Coastguard Worker {
470*495ae853SAndroid Build Coastguard Worker /* VBR streaming case which has different drain rates for I and P */
471*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size =
472*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_num_pics_in_delay_period[0]
473*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[0]
474*495ae853SAndroid Build Coastguard Worker + ps_cbr_buffer->ai4_num_pics_in_delay_period[1]
475*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[1];
476*495ae853SAndroid Build Coastguard Worker }
477*495ae853SAndroid Build Coastguard Worker
478*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_buffer_size
479*495ae853SAndroid Build Coastguard Worker > (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
480*495ae853SAndroid Build Coastguard Worker {
481*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
482*495ae853SAndroid Build Coastguard Worker }
483*495ae853SAndroid Build Coastguard Worker
484*495ae853SAndroid Build Coastguard Worker /*
485*495ae853SAndroid Build Coastguard Worker * Tgt_frame_rate is divided by 1000 because an approximate value is fine as
486*495ae853SAndroid Build Coastguard Worker * this is just a threshold below which stuffing is done to avoid buffer
487*495ae853SAndroid Build Coastguard Worker * underflow due to fixed point error in drain rate
488*495ae853SAndroid Build Coastguard Worker */
489*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_stuffing_threshold = (ps_cbr_buffer->ai4_bit_rate[0]
490*495ae853SAndroid Build Coastguard Worker - (i4_bits_per_frm[0] * (i4_tgt_frm_rate / 1000)));
491*495ae853SAndroid Build Coastguard Worker
492*495ae853SAndroid Build Coastguard Worker for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
493*495ae853SAndroid Build Coastguard Worker {
494*495ae853SAndroid Build Coastguard Worker /*
495*495ae853SAndroid Build Coastguard Worker * Upper threshold for
496*495ae853SAndroid Build Coastguard Worker * I frame = 1 * bits per frame
497*495ae853SAndroid Build Coastguard Worker * P Frame = 4 * bits per frame.
498*495ae853SAndroid Build Coastguard Worker * The threshold for I frame is only 1 * bits per frame as the threshold should
499*495ae853SAndroid Build Coastguard Worker * only account for error in estimated bits.
500*495ae853SAndroid Build Coastguard Worker * In P frame it should account for difference bets bits consumed by I(Scene change)
501*495ae853SAndroid Build Coastguard Worker * and P frame I to P complexity is assumed to be 5.
502*495ae853SAndroid Build Coastguard Worker */
503*495ae853SAndroid Build Coastguard Worker WORD32 i4_index;
504*495ae853SAndroid Build Coastguard Worker i4_index = i4_i > 0 ? 1 : 0;
505*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
506*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_buffer_size >> 3);
507*495ae853SAndroid Build Coastguard Worker
508*495ae853SAndroid Build Coastguard Worker /*
509*495ae853SAndroid Build Coastguard Worker * For both I and P frame Lower threshold is equal to drain rate.
510*495ae853SAndroid Build Coastguard Worker * Even if the encoder consumes zero bits it should have enough bits to
511*495ae853SAndroid Build Coastguard Worker * drain
512*495ae853SAndroid Build Coastguard Worker */
513*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
514*495ae853SAndroid Build Coastguard Worker }
515*495ae853SAndroid Build Coastguard Worker
516*495ae853SAndroid Build Coastguard Worker /* Storing the input parameters for using it for change functions */
517*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_tgt_frm_rate = i4_tgt_frm_rate;
518*495ae853SAndroid Build Coastguard Worker }
519*495ae853SAndroid Build Coastguard Worker
520*495ae853SAndroid Build Coastguard Worker /*******************************************************************************
521*495ae853SAndroid Build Coastguard Worker * @brief Change the state for change in bit rate
522*495ae853SAndroid Build Coastguard Worker *
523*495ae853SAndroid Build Coastguard Worker ******************************************************************************/
irc_change_cbr_vbv_bit_rate(cbr_buffer_t * ps_cbr_buffer,WORD32 * i4_bit_rate)524*495ae853SAndroid Build Coastguard Worker void irc_change_cbr_vbv_bit_rate(cbr_buffer_t *ps_cbr_buffer,
525*495ae853SAndroid Build Coastguard Worker WORD32 *i4_bit_rate)
526*495ae853SAndroid Build Coastguard Worker {
527*495ae853SAndroid Build Coastguard Worker WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
528*495ae853SAndroid Build Coastguard Worker int i;
529*495ae853SAndroid Build Coastguard Worker
530*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
531*495ae853SAndroid Build Coastguard Worker {
532*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(i4_bit_rate[i], 1000, ps_cbr_buffer->i4_tgt_frm_rate,
533*495ae853SAndroid Build Coastguard Worker i4_bits_per_frm[i]);
534*495ae853SAndroid Build Coastguard Worker /* Drain rate = bitrate/(framerate/1000) */
535*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
536*495ae853SAndroid Build Coastguard Worker /* Initialize the bits per frame error bits calculation */
537*495ae853SAndroid Build Coastguard Worker irc_change_bitrate_in_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
538*495ae853SAndroid Build Coastguard Worker i4_bit_rate[i]);
539*495ae853SAndroid Build Coastguard Worker }
540*495ae853SAndroid Build Coastguard Worker
541*495ae853SAndroid Build Coastguard Worker /* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
542*495ae853SAndroid Build Coastguard Worker if(i4_bit_rate[0] == i4_bit_rate[1]) /* This would mean CBR mode */
543*495ae853SAndroid Build Coastguard Worker {
544*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(i4_bit_rate[0], ps_cbr_buffer->i4_max_delay, 1000,
545*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size);
546*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_is_cbr_mode = 1;
547*495ae853SAndroid Build Coastguard Worker }
548*495ae853SAndroid Build Coastguard Worker else
549*495ae853SAndroid Build Coastguard Worker {
550*495ae853SAndroid Build Coastguard Worker /* VBR streaming case which has different drain rates for I and P */
551*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size =
552*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_num_pics_in_delay_period[0]
553*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[0]
554*495ae853SAndroid Build Coastguard Worker + ps_cbr_buffer->ai4_num_pics_in_delay_period[1]
555*495ae853SAndroid Build Coastguard Worker * ps_cbr_buffer->i4_drain_bits_per_frame[1];
556*495ae853SAndroid Build Coastguard Worker
557*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_is_cbr_mode = 0;
558*495ae853SAndroid Build Coastguard Worker }
559*495ae853SAndroid Build Coastguard Worker
560*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_buffer_size
561*495ae853SAndroid Build Coastguard Worker > (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
562*495ae853SAndroid Build Coastguard Worker {
563*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
564*495ae853SAndroid Build Coastguard Worker }
565*495ae853SAndroid Build Coastguard Worker
566*495ae853SAndroid Build Coastguard Worker /*
567*495ae853SAndroid Build Coastguard Worker * tgt_frame_rate is divided by 1000 because
568*495ae853SAndroid Build Coastguard Worker * an approximate value is fine as this is just a threshold below which
569*495ae853SAndroid Build Coastguard Worker * stuffing is done to avoid buffer underflow due to fixed point
570*495ae853SAndroid Build Coastguard Worker * error in drain rate
571*495ae853SAndroid Build Coastguard Worker */
572*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_stuffing_threshold = (i4_bit_rate[0]
573*495ae853SAndroid Build Coastguard Worker - (i4_bits_per_frm[0]
574*495ae853SAndroid Build Coastguard Worker * (ps_cbr_buffer->i4_tgt_frm_rate / 1000)));
575*495ae853SAndroid Build Coastguard Worker
576*495ae853SAndroid Build Coastguard Worker for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
577*495ae853SAndroid Build Coastguard Worker {
578*495ae853SAndroid Build Coastguard Worker /*
579*495ae853SAndroid Build Coastguard Worker * Upper threshold for
580*495ae853SAndroid Build Coastguard Worker * I frame = 1 * bits per frame
581*495ae853SAndroid Build Coastguard Worker * P Frame = 4 * bits per frame.
582*495ae853SAndroid Build Coastguard Worker * The threshold for I frame is only 1 * bits per frame as the threshold
583*495ae853SAndroid Build Coastguard Worker * should only account for error in estimated bits.
584*495ae853SAndroid Build Coastguard Worker * In P frame it should account for difference bets bits consumed by
585*495ae853SAndroid Build Coastguard Worker * I(Scene change) and P frame I to P complexity is assumed to be 5.
586*495ae853SAndroid Build Coastguard Worker */
587*495ae853SAndroid Build Coastguard Worker
588*495ae853SAndroid Build Coastguard Worker WORD32 i4_index;
589*495ae853SAndroid Build Coastguard Worker i4_index = i4_i > 0 ? 1 : 0;
590*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
591*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_buffer_size >> 3);
592*495ae853SAndroid Build Coastguard Worker
593*495ae853SAndroid Build Coastguard Worker /* For both I and P frame Lower threshold is equal to drain rate.
594*495ae853SAndroid Build Coastguard Worker * Even if the encoder consumes zero bits it should have enough bits to
595*495ae853SAndroid Build Coastguard Worker * drain
596*495ae853SAndroid Build Coastguard Worker */
597*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
598*495ae853SAndroid Build Coastguard Worker }
599*495ae853SAndroid Build Coastguard Worker
600*495ae853SAndroid Build Coastguard Worker /* Storing the input parameters for using it for change functions */
601*495ae853SAndroid Build Coastguard Worker for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
602*495ae853SAndroid Build Coastguard Worker {
603*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->ai4_bit_rate[i] = i4_bit_rate[i];
604*495ae853SAndroid Build Coastguard Worker }
605*495ae853SAndroid Build Coastguard Worker }
606*495ae853SAndroid Build Coastguard Worker
irc_change_cbr_buffer_delay(cbr_buffer_t * ps_cbr_buffer,WORD32 i4_buffer_delay)607*495ae853SAndroid Build Coastguard Worker void irc_change_cbr_buffer_delay(cbr_buffer_t *ps_cbr_buffer,
608*495ae853SAndroid Build Coastguard Worker WORD32 i4_buffer_delay)
609*495ae853SAndroid Build Coastguard Worker {
610*495ae853SAndroid Build Coastguard Worker WORD32 i4_i;
611*495ae853SAndroid Build Coastguard Worker
612*495ae853SAndroid Build Coastguard Worker /* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
613*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_is_cbr_mode)
614*495ae853SAndroid Build Coastguard Worker {
615*495ae853SAndroid Build Coastguard Worker X_PROD_Y_DIV_Z(ps_cbr_buffer->ai4_bit_rate[0], i4_buffer_delay, 1000,
616*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size);
617*495ae853SAndroid Build Coastguard Worker }
618*495ae853SAndroid Build Coastguard Worker
619*495ae853SAndroid Build Coastguard Worker if(ps_cbr_buffer->i4_buffer_size
620*495ae853SAndroid Build Coastguard Worker > (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
621*495ae853SAndroid Build Coastguard Worker {
622*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
623*495ae853SAndroid Build Coastguard Worker }
624*495ae853SAndroid Build Coastguard Worker
625*495ae853SAndroid Build Coastguard Worker for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
626*495ae853SAndroid Build Coastguard Worker {
627*495ae853SAndroid Build Coastguard Worker /*
628*495ae853SAndroid Build Coastguard Worker * Upper threshold for
629*495ae853SAndroid Build Coastguard Worker * I frame = 1 * bits per frame
630*495ae853SAndroid Build Coastguard Worker * P Frame = 4 * bits per frame.
631*495ae853SAndroid Build Coastguard Worker * The threshold for I frame is only 1 * bits per frame as the threshold
632*495ae853SAndroid Build Coastguard Worker * should only account for error in estimated bits.
633*495ae853SAndroid Build Coastguard Worker * In P frame it should account for difference bets bits consumed by I
634*495ae853SAndroid Build Coastguard Worker * (Scene change) and P frame I to P complexity is assumed to be 5.
635*495ae853SAndroid Build Coastguard Worker */
636*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
637*495ae853SAndroid Build Coastguard Worker - (ps_cbr_buffer->i4_buffer_size >> 3);
638*495ae853SAndroid Build Coastguard Worker }
639*495ae853SAndroid Build Coastguard Worker
640*495ae853SAndroid Build Coastguard Worker /* Storing the input parameters for using it for change functions */
641*495ae853SAndroid Build Coastguard Worker ps_cbr_buffer->i4_max_delay = i4_buffer_delay;
642*495ae853SAndroid Build Coastguard Worker }
643*495ae853SAndroid Build Coastguard Worker
irc_get_cbr_buffer_delay(cbr_buffer_t * ps_cbr_buffer)644*495ae853SAndroid Build Coastguard Worker WORD32 irc_get_cbr_buffer_delay(cbr_buffer_t *ps_cbr_buffer)
645*495ae853SAndroid Build Coastguard Worker {
646*495ae853SAndroid Build Coastguard Worker return (ps_cbr_buffer->i4_max_delay);
647*495ae853SAndroid Build Coastguard Worker }
648*495ae853SAndroid Build Coastguard Worker
irc_get_cbr_buffer_size(cbr_buffer_t * ps_cbr_buffer)649*495ae853SAndroid Build Coastguard Worker WORD32 irc_get_cbr_buffer_size(cbr_buffer_t *ps_cbr_buffer)
650*495ae853SAndroid Build Coastguard Worker {
651*495ae853SAndroid Build Coastguard Worker return (ps_cbr_buffer->i4_buffer_size);
652*495ae853SAndroid Build Coastguard Worker }
653