1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file. 4*635a8641SAndroid Build Coastguard Worker 5*635a8641SAndroid Build Coastguard Worker // Defines a simple integer vector class. This class is used to indicate a 6*635a8641SAndroid Build Coastguard Worker // distance in two dimensions between two points. Subtracting two points should 7*635a8641SAndroid Build Coastguard Worker // produce a vector, and adding a vector to a point produces the point at the 8*635a8641SAndroid Build Coastguard Worker // vector's distance from the original point. 9*635a8641SAndroid Build Coastguard Worker 10*635a8641SAndroid Build Coastguard Worker #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_ 11*635a8641SAndroid Build Coastguard Worker #define UI_GFX_GEOMETRY_VECTOR2D_H_ 12*635a8641SAndroid Build Coastguard Worker 13*635a8641SAndroid Build Coastguard Worker #include <stdint.h> 14*635a8641SAndroid Build Coastguard Worker 15*635a8641SAndroid Build Coastguard Worker #include <iosfwd> 16*635a8641SAndroid Build Coastguard Worker #include <string> 17*635a8641SAndroid Build Coastguard Worker 18*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/geometry/vector2d_f.h" 19*635a8641SAndroid Build Coastguard Worker #include "ui/gfx/gfx_export.h" 20*635a8641SAndroid Build Coastguard Worker 21*635a8641SAndroid Build Coastguard Worker namespace gfx { 22*635a8641SAndroid Build Coastguard Worker 23*635a8641SAndroid Build Coastguard Worker class GFX_EXPORT Vector2d { 24*635a8641SAndroid Build Coastguard Worker public: Vector2d()25*635a8641SAndroid Build Coastguard Worker constexpr Vector2d() : x_(0), y_(0) {} Vector2d(int x,int y)26*635a8641SAndroid Build Coastguard Worker constexpr Vector2d(int x, int y) : x_(x), y_(y) {} 27*635a8641SAndroid Build Coastguard Worker x()28*635a8641SAndroid Build Coastguard Worker constexpr int x() const { return x_; } set_x(int x)29*635a8641SAndroid Build Coastguard Worker void set_x(int x) { x_ = x; } 30*635a8641SAndroid Build Coastguard Worker y()31*635a8641SAndroid Build Coastguard Worker constexpr int y() const { return y_; } set_y(int y)32*635a8641SAndroid Build Coastguard Worker void set_y(int y) { y_ = y; } 33*635a8641SAndroid Build Coastguard Worker 34*635a8641SAndroid Build Coastguard Worker // True if both components of the vector are 0. 35*635a8641SAndroid Build Coastguard Worker bool IsZero() const; 36*635a8641SAndroid Build Coastguard Worker 37*635a8641SAndroid Build Coastguard Worker // Add the components of the |other| vector to the current vector. 38*635a8641SAndroid Build Coastguard Worker void Add(const Vector2d& other); 39*635a8641SAndroid Build Coastguard Worker // Subtract the components of the |other| vector from the current vector. 40*635a8641SAndroid Build Coastguard Worker void Subtract(const Vector2d& other); 41*635a8641SAndroid Build Coastguard Worker 42*635a8641SAndroid Build Coastguard Worker constexpr bool operator==(const Vector2d& other) const { 43*635a8641SAndroid Build Coastguard Worker return x_ == other.x_ && y_ == other.y_; 44*635a8641SAndroid Build Coastguard Worker } 45*635a8641SAndroid Build Coastguard Worker void operator+=(const Vector2d& other) { Add(other); } 46*635a8641SAndroid Build Coastguard Worker void operator-=(const Vector2d& other) { Subtract(other); } 47*635a8641SAndroid Build Coastguard Worker SetToMin(const Vector2d & other)48*635a8641SAndroid Build Coastguard Worker void SetToMin(const Vector2d& other) { 49*635a8641SAndroid Build Coastguard Worker x_ = x_ <= other.x_ ? x_ : other.x_; 50*635a8641SAndroid Build Coastguard Worker y_ = y_ <= other.y_ ? y_ : other.y_; 51*635a8641SAndroid Build Coastguard Worker } 52*635a8641SAndroid Build Coastguard Worker SetToMax(const Vector2d & other)53*635a8641SAndroid Build Coastguard Worker void SetToMax(const Vector2d& other) { 54*635a8641SAndroid Build Coastguard Worker x_ = x_ >= other.x_ ? x_ : other.x_; 55*635a8641SAndroid Build Coastguard Worker y_ = y_ >= other.y_ ? y_ : other.y_; 56*635a8641SAndroid Build Coastguard Worker } 57*635a8641SAndroid Build Coastguard Worker 58*635a8641SAndroid Build Coastguard Worker // Gives the square of the diagonal length of the vector. Since this is 59*635a8641SAndroid Build Coastguard Worker // cheaper to compute than Length(), it is useful when you want to compare 60*635a8641SAndroid Build Coastguard Worker // relative lengths of different vectors without needing the actual lengths. 61*635a8641SAndroid Build Coastguard Worker int64_t LengthSquared() const; 62*635a8641SAndroid Build Coastguard Worker // Gives the diagonal length of the vector. 63*635a8641SAndroid Build Coastguard Worker float Length() const; 64*635a8641SAndroid Build Coastguard Worker 65*635a8641SAndroid Build Coastguard Worker std::string ToString() const; 66*635a8641SAndroid Build Coastguard Worker Vector2dF()67*635a8641SAndroid Build Coastguard Worker operator Vector2dF() const { 68*635a8641SAndroid Build Coastguard Worker return Vector2dF(static_cast<float>(x()), static_cast<float>(y())); 69*635a8641SAndroid Build Coastguard Worker } 70*635a8641SAndroid Build Coastguard Worker 71*635a8641SAndroid Build Coastguard Worker private: 72*635a8641SAndroid Build Coastguard Worker int x_; 73*635a8641SAndroid Build Coastguard Worker int y_; 74*635a8641SAndroid Build Coastguard Worker }; 75*635a8641SAndroid Build Coastguard Worker 76*635a8641SAndroid Build Coastguard Worker inline constexpr Vector2d operator-(const Vector2d& v) { 77*635a8641SAndroid Build Coastguard Worker return Vector2d(-v.x(), -v.y()); 78*635a8641SAndroid Build Coastguard Worker } 79*635a8641SAndroid Build Coastguard Worker 80*635a8641SAndroid Build Coastguard Worker inline Vector2d operator+(const Vector2d& lhs, const Vector2d& rhs) { 81*635a8641SAndroid Build Coastguard Worker Vector2d result = lhs; 82*635a8641SAndroid Build Coastguard Worker result.Add(rhs); 83*635a8641SAndroid Build Coastguard Worker return result; 84*635a8641SAndroid Build Coastguard Worker } 85*635a8641SAndroid Build Coastguard Worker 86*635a8641SAndroid Build Coastguard Worker inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) { 87*635a8641SAndroid Build Coastguard Worker Vector2d result = lhs; 88*635a8641SAndroid Build Coastguard Worker result.Add(-rhs); 89*635a8641SAndroid Build Coastguard Worker return result; 90*635a8641SAndroid Build Coastguard Worker } 91*635a8641SAndroid Build Coastguard Worker 92*635a8641SAndroid Build Coastguard Worker // This is declared here for use in gtest-based unit tests but is defined in 93*635a8641SAndroid Build Coastguard Worker // the //ui/gfx:test_support target. Depend on that to use this in your unit 94*635a8641SAndroid Build Coastguard Worker // test. This should not be used in production code - call ToString() instead. 95*635a8641SAndroid Build Coastguard Worker void PrintTo(const Vector2d& vector, ::std::ostream* os); 96*635a8641SAndroid Build Coastguard Worker 97*635a8641SAndroid Build Coastguard Worker } // namespace gfx 98*635a8641SAndroid Build Coastguard Worker 99*635a8641SAndroid Build Coastguard Worker #endif // UI_GFX_GEOMETRY_VECTOR2D_H_ 100