xref: /aosp_15_r20/external/libdav1d/examples/dp_renderer_placebo.c (revision c09093415860a1c2373dacd84c4fde00c507cdfd)
1*c0909341SAndroid Build Coastguard Worker /*
2*c0909341SAndroid Build Coastguard Worker  * Copyright © 2020, VideoLAN and dav1d authors
3*c0909341SAndroid Build Coastguard Worker  * All rights reserved.
4*c0909341SAndroid Build Coastguard Worker  *
5*c0909341SAndroid Build Coastguard Worker  * Redistribution and use in source and binary forms, with or without
6*c0909341SAndroid Build Coastguard Worker  * modification, are permitted provided that the following conditions are met:
7*c0909341SAndroid Build Coastguard Worker  *
8*c0909341SAndroid Build Coastguard Worker  * 1. Redistributions of source code must retain the above copyright notice, this
9*c0909341SAndroid Build Coastguard Worker  *    list of conditions and the following disclaimer.
10*c0909341SAndroid Build Coastguard Worker  *
11*c0909341SAndroid Build Coastguard Worker  * 2. Redistributions in binary form must reproduce the above copyright notice,
12*c0909341SAndroid Build Coastguard Worker  *    this list of conditions and the following disclaimer in the documentation
13*c0909341SAndroid Build Coastguard Worker  *    and/or other materials provided with the distribution.
14*c0909341SAndroid Build Coastguard Worker  *
15*c0909341SAndroid Build Coastguard Worker  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
16*c0909341SAndroid Build Coastguard Worker  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17*c0909341SAndroid Build Coastguard Worker  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18*c0909341SAndroid Build Coastguard Worker  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
19*c0909341SAndroid Build Coastguard Worker  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20*c0909341SAndroid Build Coastguard Worker  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21*c0909341SAndroid Build Coastguard Worker  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22*c0909341SAndroid Build Coastguard Worker  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23*c0909341SAndroid Build Coastguard Worker  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24*c0909341SAndroid Build Coastguard Worker  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*c0909341SAndroid Build Coastguard Worker  */
26*c0909341SAndroid Build Coastguard Worker 
27*c0909341SAndroid Build Coastguard Worker #include "dp_renderer.h"
28*c0909341SAndroid Build Coastguard Worker 
29*c0909341SAndroid Build Coastguard Worker #if HAVE_RENDERER_PLACEBO
30*c0909341SAndroid Build Coastguard Worker #include <assert.h>
31*c0909341SAndroid Build Coastguard Worker 
32*c0909341SAndroid Build Coastguard Worker #include <libplacebo/renderer.h>
33*c0909341SAndroid Build Coastguard Worker #include <libplacebo/utils/dav1d.h>
34*c0909341SAndroid Build Coastguard Worker 
35*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_VULKAN
36*c0909341SAndroid Build Coastguard Worker # include <libplacebo/vulkan.h>
37*c0909341SAndroid Build Coastguard Worker # include <SDL_vulkan.h>
38*c0909341SAndroid Build Coastguard Worker #endif
39*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_OPENGL
40*c0909341SAndroid Build Coastguard Worker # include <libplacebo/opengl.h>
41*c0909341SAndroid Build Coastguard Worker # include <SDL_opengl.h>
42*c0909341SAndroid Build Coastguard Worker #endif
43*c0909341SAndroid Build Coastguard Worker 
44*c0909341SAndroid Build Coastguard Worker 
45*c0909341SAndroid Build Coastguard Worker /**
46*c0909341SAndroid Build Coastguard Worker  * Renderer context for libplacebo
47*c0909341SAndroid Build Coastguard Worker  */
48*c0909341SAndroid Build Coastguard Worker typedef struct renderer_priv_ctx
49*c0909341SAndroid Build Coastguard Worker {
50*c0909341SAndroid Build Coastguard Worker     // SDL window
51*c0909341SAndroid Build Coastguard Worker     SDL_Window *win;
52*c0909341SAndroid Build Coastguard Worker     // Placebo log
53*c0909341SAndroid Build Coastguard Worker     pl_log log;
54*c0909341SAndroid Build Coastguard Worker     // Placebo renderer
55*c0909341SAndroid Build Coastguard Worker     pl_renderer renderer;
56*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_VULKAN
57*c0909341SAndroid Build Coastguard Worker     // Placebo Vulkan handle
58*c0909341SAndroid Build Coastguard Worker     pl_vulkan vk;
59*c0909341SAndroid Build Coastguard Worker     // Placebo Vulkan instance
60*c0909341SAndroid Build Coastguard Worker     pl_vk_inst vk_inst;
61*c0909341SAndroid Build Coastguard Worker     // Vulkan surface
62*c0909341SAndroid Build Coastguard Worker     VkSurfaceKHR surf;
63*c0909341SAndroid Build Coastguard Worker #endif
64*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_OPENGL
65*c0909341SAndroid Build Coastguard Worker     // Placebo OpenGL handle
66*c0909341SAndroid Build Coastguard Worker     pl_opengl gl;
67*c0909341SAndroid Build Coastguard Worker     // SDL OpenGL context
68*c0909341SAndroid Build Coastguard Worker     SDL_GLContext gl_context;
69*c0909341SAndroid Build Coastguard Worker #endif
70*c0909341SAndroid Build Coastguard Worker     // Placebo GPU
71*c0909341SAndroid Build Coastguard Worker     pl_gpu gpu;
72*c0909341SAndroid Build Coastguard Worker     // Placebo swapchain
73*c0909341SAndroid Build Coastguard Worker     pl_swapchain swapchain;
74*c0909341SAndroid Build Coastguard Worker     // Lock protecting access to the texture
75*c0909341SAndroid Build Coastguard Worker     SDL_mutex *lock;
76*c0909341SAndroid Build Coastguard Worker     // Image to render, and planes backing them
77*c0909341SAndroid Build Coastguard Worker     struct pl_frame image;
78*c0909341SAndroid Build Coastguard Worker     pl_tex plane_tex[3];
79*c0909341SAndroid Build Coastguard Worker } Dav1dPlayRendererPrivateContext;
80*c0909341SAndroid Build Coastguard Worker 
81*c0909341SAndroid Build Coastguard Worker static Dav1dPlayRendererPrivateContext*
placebo_renderer_create_common(const Dav1dPlaySettings * settings,int window_flags)82*c0909341SAndroid Build Coastguard Worker     placebo_renderer_create_common(const Dav1dPlaySettings *settings, int window_flags)
83*c0909341SAndroid Build Coastguard Worker {
84*c0909341SAndroid Build Coastguard Worker     if (settings->fullscreen)
85*c0909341SAndroid Build Coastguard Worker         window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
86*c0909341SAndroid Build Coastguard Worker 
87*c0909341SAndroid Build Coastguard Worker     // Create Window
88*c0909341SAndroid Build Coastguard Worker     SDL_Window *sdlwin = dp_create_sdl_window(window_flags | SDL_WINDOW_RESIZABLE);
89*c0909341SAndroid Build Coastguard Worker     if (sdlwin == NULL)
90*c0909341SAndroid Build Coastguard Worker         return NULL;
91*c0909341SAndroid Build Coastguard Worker 
92*c0909341SAndroid Build Coastguard Worker     SDL_ShowCursor(0);
93*c0909341SAndroid Build Coastguard Worker 
94*c0909341SAndroid Build Coastguard Worker     // Alloc
95*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *const rd_priv_ctx =
96*c0909341SAndroid Build Coastguard Worker         calloc(1, sizeof(Dav1dPlayRendererPrivateContext));
97*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx == NULL)
98*c0909341SAndroid Build Coastguard Worker         return NULL;
99*c0909341SAndroid Build Coastguard Worker 
100*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->win = sdlwin;
101*c0909341SAndroid Build Coastguard Worker 
102*c0909341SAndroid Build Coastguard Worker     // Init libplacebo
103*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->log = pl_log_create(PL_API_VER, pl_log_params(
104*c0909341SAndroid Build Coastguard Worker         .log_cb     = pl_log_color,
105*c0909341SAndroid Build Coastguard Worker #ifndef NDEBUG
106*c0909341SAndroid Build Coastguard Worker         .log_level  = PL_LOG_DEBUG,
107*c0909341SAndroid Build Coastguard Worker #else
108*c0909341SAndroid Build Coastguard Worker         .log_level  = PL_LOG_WARN,
109*c0909341SAndroid Build Coastguard Worker #endif
110*c0909341SAndroid Build Coastguard Worker     ));
111*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->log == NULL) {
112*c0909341SAndroid Build Coastguard Worker         free(rd_priv_ctx);
113*c0909341SAndroid Build Coastguard Worker         return NULL;
114*c0909341SAndroid Build Coastguard Worker     }
115*c0909341SAndroid Build Coastguard Worker 
116*c0909341SAndroid Build Coastguard Worker     // Create Mutex
117*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->lock = SDL_CreateMutex();
118*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->lock == NULL) {
119*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError());
120*c0909341SAndroid Build Coastguard Worker         pl_log_destroy(&rd_priv_ctx->log);
121*c0909341SAndroid Build Coastguard Worker         free(rd_priv_ctx);
122*c0909341SAndroid Build Coastguard Worker         return NULL;
123*c0909341SAndroid Build Coastguard Worker     }
124*c0909341SAndroid Build Coastguard Worker 
125*c0909341SAndroid Build Coastguard Worker     return rd_priv_ctx;
126*c0909341SAndroid Build Coastguard Worker }
127*c0909341SAndroid Build Coastguard Worker 
128*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_OPENGL
placebo_renderer_create_gl(const Dav1dPlaySettings * settings)129*c0909341SAndroid Build Coastguard Worker static void *placebo_renderer_create_gl(const Dav1dPlaySettings *settings)
130*c0909341SAndroid Build Coastguard Worker {
131*c0909341SAndroid Build Coastguard Worker     SDL_Window *sdlwin = NULL;
132*c0909341SAndroid Build Coastguard Worker     SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
133*c0909341SAndroid Build Coastguard Worker 
134*c0909341SAndroid Build Coastguard Worker     // Common init
135*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx =
136*c0909341SAndroid Build Coastguard Worker         placebo_renderer_create_common(settings, SDL_WINDOW_OPENGL);
137*c0909341SAndroid Build Coastguard Worker 
138*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx == NULL)
139*c0909341SAndroid Build Coastguard Worker         return NULL;
140*c0909341SAndroid Build Coastguard Worker     sdlwin = rd_priv_ctx->win;
141*c0909341SAndroid Build Coastguard Worker 
142*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->gl_context = SDL_GL_CreateContext(sdlwin);
143*c0909341SAndroid Build Coastguard Worker     SDL_GL_MakeCurrent(sdlwin, rd_priv_ctx->gl_context);
144*c0909341SAndroid Build Coastguard Worker 
145*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->gl = pl_opengl_create(rd_priv_ctx->log, pl_opengl_params(
146*c0909341SAndroid Build Coastguard Worker         .allow_software = true,
147*c0909341SAndroid Build Coastguard Worker #ifndef NDEBUG
148*c0909341SAndroid Build Coastguard Worker         .debug = true,
149*c0909341SAndroid Build Coastguard Worker #endif
150*c0909341SAndroid Build Coastguard Worker     ));
151*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->gl) {
152*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating opengl device!\n");
153*c0909341SAndroid Build Coastguard Worker         exit(2);
154*c0909341SAndroid Build Coastguard Worker     }
155*c0909341SAndroid Build Coastguard Worker 
156*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->swapchain = pl_opengl_create_swapchain(rd_priv_ctx->gl,
157*c0909341SAndroid Build Coastguard Worker         pl_opengl_swapchain_params(
158*c0909341SAndroid Build Coastguard Worker             .swap_buffers = (void (*)(void *)) SDL_GL_SwapWindow,
159*c0909341SAndroid Build Coastguard Worker             .priv = sdlwin,
160*c0909341SAndroid Build Coastguard Worker         ));
161*c0909341SAndroid Build Coastguard Worker 
162*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->swapchain) {
163*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating opengl swapchain!\n");
164*c0909341SAndroid Build Coastguard Worker         exit(2);
165*c0909341SAndroid Build Coastguard Worker     }
166*c0909341SAndroid Build Coastguard Worker 
167*c0909341SAndroid Build Coastguard Worker     int w = WINDOW_WIDTH, h = WINDOW_HEIGHT;
168*c0909341SAndroid Build Coastguard Worker     SDL_GL_GetDrawableSize(sdlwin, &w, &h);
169*c0909341SAndroid Build Coastguard Worker 
170*c0909341SAndroid Build Coastguard Worker     if (!pl_swapchain_resize(rd_priv_ctx->swapchain, &w, &h)) {
171*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed resizing vulkan swapchain!\n");
172*c0909341SAndroid Build Coastguard Worker         exit(2);
173*c0909341SAndroid Build Coastguard Worker     }
174*c0909341SAndroid Build Coastguard Worker 
175*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->gpu = rd_priv_ctx->gl->gpu;
176*c0909341SAndroid Build Coastguard Worker 
177*c0909341SAndroid Build Coastguard Worker     if (w != WINDOW_WIDTH || h != WINDOW_HEIGHT)
178*c0909341SAndroid Build Coastguard Worker         printf("Note: window dimensions differ (got %dx%d)\n", w, h);
179*c0909341SAndroid Build Coastguard Worker 
180*c0909341SAndroid Build Coastguard Worker     return rd_priv_ctx;
181*c0909341SAndroid Build Coastguard Worker }
182*c0909341SAndroid Build Coastguard Worker #endif
183*c0909341SAndroid Build Coastguard Worker 
184*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_VULKAN
placebo_renderer_create_vk(const Dav1dPlaySettings * settings)185*c0909341SAndroid Build Coastguard Worker static void *placebo_renderer_create_vk(const Dav1dPlaySettings *settings)
186*c0909341SAndroid Build Coastguard Worker {
187*c0909341SAndroid Build Coastguard Worker     SDL_Window *sdlwin = NULL;
188*c0909341SAndroid Build Coastguard Worker 
189*c0909341SAndroid Build Coastguard Worker     // Common init
190*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx =
191*c0909341SAndroid Build Coastguard Worker         placebo_renderer_create_common(settings, SDL_WINDOW_VULKAN);
192*c0909341SAndroid Build Coastguard Worker 
193*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx == NULL)
194*c0909341SAndroid Build Coastguard Worker         return NULL;
195*c0909341SAndroid Build Coastguard Worker     sdlwin = rd_priv_ctx->win;
196*c0909341SAndroid Build Coastguard Worker 
197*c0909341SAndroid Build Coastguard Worker     // Init Vulkan
198*c0909341SAndroid Build Coastguard Worker     unsigned num = 0;
199*c0909341SAndroid Build Coastguard Worker     if (!SDL_Vulkan_GetInstanceExtensions(sdlwin, &num, NULL)) {
200*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed enumerating Vulkan extensions: %s\n", SDL_GetError());
201*c0909341SAndroid Build Coastguard Worker         exit(1);
202*c0909341SAndroid Build Coastguard Worker     }
203*c0909341SAndroid Build Coastguard Worker 
204*c0909341SAndroid Build Coastguard Worker     const char **extensions = malloc(num * sizeof(const char *));
205*c0909341SAndroid Build Coastguard Worker     assert(extensions);
206*c0909341SAndroid Build Coastguard Worker 
207*c0909341SAndroid Build Coastguard Worker     SDL_bool ok = SDL_Vulkan_GetInstanceExtensions(sdlwin, &num, extensions);
208*c0909341SAndroid Build Coastguard Worker     if (!ok) {
209*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed getting Vk instance extensions\n");
210*c0909341SAndroid Build Coastguard Worker         exit(1);
211*c0909341SAndroid Build Coastguard Worker     }
212*c0909341SAndroid Build Coastguard Worker 
213*c0909341SAndroid Build Coastguard Worker     if (num > 0) {
214*c0909341SAndroid Build Coastguard Worker         printf("Requesting %d additional Vulkan extensions:\n", num);
215*c0909341SAndroid Build Coastguard Worker         for (unsigned i = 0; i < num; i++)
216*c0909341SAndroid Build Coastguard Worker             printf("    %s\n", extensions[i]);
217*c0909341SAndroid Build Coastguard Worker     }
218*c0909341SAndroid Build Coastguard Worker 
219*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->vk_inst = pl_vk_inst_create(rd_priv_ctx->log, pl_vk_inst_params(
220*c0909341SAndroid Build Coastguard Worker         .extensions = extensions,
221*c0909341SAndroid Build Coastguard Worker         .num_extensions = num,
222*c0909341SAndroid Build Coastguard Worker     ));
223*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->vk_inst) {
224*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating Vulkan instance!\n");
225*c0909341SAndroid Build Coastguard Worker         exit(1);
226*c0909341SAndroid Build Coastguard Worker     }
227*c0909341SAndroid Build Coastguard Worker     free(extensions);
228*c0909341SAndroid Build Coastguard Worker 
229*c0909341SAndroid Build Coastguard Worker     if (!SDL_Vulkan_CreateSurface(sdlwin, rd_priv_ctx->vk_inst->instance, &rd_priv_ctx->surf)) {
230*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating vulkan surface: %s\n", SDL_GetError());
231*c0909341SAndroid Build Coastguard Worker         exit(1);
232*c0909341SAndroid Build Coastguard Worker     }
233*c0909341SAndroid Build Coastguard Worker 
234*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->vk = pl_vulkan_create(rd_priv_ctx->log, pl_vulkan_params(
235*c0909341SAndroid Build Coastguard Worker         .instance = rd_priv_ctx->vk_inst->instance,
236*c0909341SAndroid Build Coastguard Worker         .surface = rd_priv_ctx->surf,
237*c0909341SAndroid Build Coastguard Worker         .allow_software = true,
238*c0909341SAndroid Build Coastguard Worker     ));
239*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->vk) {
240*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating vulkan device!\n");
241*c0909341SAndroid Build Coastguard Worker         exit(2);
242*c0909341SAndroid Build Coastguard Worker     }
243*c0909341SAndroid Build Coastguard Worker 
244*c0909341SAndroid Build Coastguard Worker     // Create swapchain
245*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->swapchain = pl_vulkan_create_swapchain(rd_priv_ctx->vk,
246*c0909341SAndroid Build Coastguard Worker         pl_vulkan_swapchain_params(
247*c0909341SAndroid Build Coastguard Worker             .surface = rd_priv_ctx->surf,
248*c0909341SAndroid Build Coastguard Worker             .present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR,
249*c0909341SAndroid Build Coastguard Worker         ));
250*c0909341SAndroid Build Coastguard Worker 
251*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->swapchain) {
252*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed creating vulkan swapchain!\n");
253*c0909341SAndroid Build Coastguard Worker         exit(2);
254*c0909341SAndroid Build Coastguard Worker     }
255*c0909341SAndroid Build Coastguard Worker 
256*c0909341SAndroid Build Coastguard Worker     int w = WINDOW_WIDTH, h = WINDOW_HEIGHT;
257*c0909341SAndroid Build Coastguard Worker     if (!pl_swapchain_resize(rd_priv_ctx->swapchain, &w, &h)) {
258*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed resizing vulkan swapchain!\n");
259*c0909341SAndroid Build Coastguard Worker         exit(2);
260*c0909341SAndroid Build Coastguard Worker     }
261*c0909341SAndroid Build Coastguard Worker 
262*c0909341SAndroid Build Coastguard Worker     rd_priv_ctx->gpu = rd_priv_ctx->vk->gpu;
263*c0909341SAndroid Build Coastguard Worker 
264*c0909341SAndroid Build Coastguard Worker     if (w != WINDOW_WIDTH || h != WINDOW_HEIGHT)
265*c0909341SAndroid Build Coastguard Worker         printf("Note: window dimensions differ (got %dx%d)\n", w, h);
266*c0909341SAndroid Build Coastguard Worker 
267*c0909341SAndroid Build Coastguard Worker     return rd_priv_ctx;
268*c0909341SAndroid Build Coastguard Worker }
269*c0909341SAndroid Build Coastguard Worker #endif
270*c0909341SAndroid Build Coastguard Worker 
placebo_renderer_destroy(void * cookie)271*c0909341SAndroid Build Coastguard Worker static void placebo_renderer_destroy(void *cookie)
272*c0909341SAndroid Build Coastguard Worker {
273*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
274*c0909341SAndroid Build Coastguard Worker     assert(rd_priv_ctx != NULL);
275*c0909341SAndroid Build Coastguard Worker 
276*c0909341SAndroid Build Coastguard Worker     pl_renderer_destroy(&(rd_priv_ctx->renderer));
277*c0909341SAndroid Build Coastguard Worker     pl_swapchain_destroy(&(rd_priv_ctx->swapchain));
278*c0909341SAndroid Build Coastguard Worker     for (int i = 0; i < 3; i++)
279*c0909341SAndroid Build Coastguard Worker         pl_tex_destroy(rd_priv_ctx->gpu, &(rd_priv_ctx->plane_tex[i]));
280*c0909341SAndroid Build Coastguard Worker 
281*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_VULKAN
282*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->vk) {
283*c0909341SAndroid Build Coastguard Worker         pl_vulkan_destroy(&(rd_priv_ctx->vk));
284*c0909341SAndroid Build Coastguard Worker         vkDestroySurfaceKHR(rd_priv_ctx->vk_inst->instance, rd_priv_ctx->surf, NULL);
285*c0909341SAndroid Build Coastguard Worker         pl_vk_inst_destroy(&(rd_priv_ctx->vk_inst));
286*c0909341SAndroid Build Coastguard Worker     }
287*c0909341SAndroid Build Coastguard Worker #endif
288*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_OPENGL
289*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->gl)
290*c0909341SAndroid Build Coastguard Worker         pl_opengl_destroy(&(rd_priv_ctx->gl));
291*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->gl_context)
292*c0909341SAndroid Build Coastguard Worker         SDL_GL_DeleteContext(rd_priv_ctx->gl_context);
293*c0909341SAndroid Build Coastguard Worker #endif
294*c0909341SAndroid Build Coastguard Worker 
295*c0909341SAndroid Build Coastguard Worker     SDL_DestroyWindow(rd_priv_ctx->win);
296*c0909341SAndroid Build Coastguard Worker 
297*c0909341SAndroid Build Coastguard Worker     pl_log_destroy(&rd_priv_ctx->log);
298*c0909341SAndroid Build Coastguard Worker }
299*c0909341SAndroid Build Coastguard Worker 
placebo_render(void * cookie,const Dav1dPlaySettings * settings)300*c0909341SAndroid Build Coastguard Worker static void placebo_render(void *cookie, const Dav1dPlaySettings *settings)
301*c0909341SAndroid Build Coastguard Worker {
302*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
303*c0909341SAndroid Build Coastguard Worker     assert(rd_priv_ctx != NULL);
304*c0909341SAndroid Build Coastguard Worker 
305*c0909341SAndroid Build Coastguard Worker     SDL_LockMutex(rd_priv_ctx->lock);
306*c0909341SAndroid Build Coastguard Worker     if (!rd_priv_ctx->image.num_planes) {
307*c0909341SAndroid Build Coastguard Worker         SDL_UnlockMutex(rd_priv_ctx->lock);
308*c0909341SAndroid Build Coastguard Worker         return;
309*c0909341SAndroid Build Coastguard Worker     }
310*c0909341SAndroid Build Coastguard Worker 
311*c0909341SAndroid Build Coastguard Worker     // Prepare rendering
312*c0909341SAndroid Build Coastguard Worker     if (rd_priv_ctx->renderer == NULL) {
313*c0909341SAndroid Build Coastguard Worker         rd_priv_ctx->renderer = pl_renderer_create(rd_priv_ctx->log, rd_priv_ctx->gpu);
314*c0909341SAndroid Build Coastguard Worker     }
315*c0909341SAndroid Build Coastguard Worker 
316*c0909341SAndroid Build Coastguard Worker     struct pl_swapchain_frame frame;
317*c0909341SAndroid Build Coastguard Worker     bool ok = pl_swapchain_start_frame(rd_priv_ctx->swapchain, &frame);
318*c0909341SAndroid Build Coastguard Worker     if (!ok) {
319*c0909341SAndroid Build Coastguard Worker         SDL_UnlockMutex(rd_priv_ctx->lock);
320*c0909341SAndroid Build Coastguard Worker         return;
321*c0909341SAndroid Build Coastguard Worker     }
322*c0909341SAndroid Build Coastguard Worker 
323*c0909341SAndroid Build Coastguard Worker     struct pl_frame target;
324*c0909341SAndroid Build Coastguard Worker     pl_frame_from_swapchain(&target, &frame);
325*c0909341SAndroid Build Coastguard Worker     pl_rect2df_aspect_copy(&target.crop, &rd_priv_ctx->image.crop, 0.0);
326*c0909341SAndroid Build Coastguard Worker     if (pl_frame_is_cropped(&target))
327*c0909341SAndroid Build Coastguard Worker         pl_tex_clear(rd_priv_ctx->gpu, frame.fbo, (float[4]){ 0.0 });
328*c0909341SAndroid Build Coastguard Worker 
329*c0909341SAndroid Build Coastguard Worker     if (!pl_render_image(rd_priv_ctx->renderer, &rd_priv_ctx->image, &target,
330*c0909341SAndroid Build Coastguard Worker                          settings->highquality ? &pl_render_default_params
331*c0909341SAndroid Build Coastguard Worker                                                : &pl_render_fast_params))
332*c0909341SAndroid Build Coastguard Worker     {
333*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed rendering frame!\n");
334*c0909341SAndroid Build Coastguard Worker         pl_tex_clear(rd_priv_ctx->gpu, frame.fbo, (float[4]){ 1.0 });
335*c0909341SAndroid Build Coastguard Worker     }
336*c0909341SAndroid Build Coastguard Worker 
337*c0909341SAndroid Build Coastguard Worker     ok = pl_swapchain_submit_frame(rd_priv_ctx->swapchain);
338*c0909341SAndroid Build Coastguard Worker     if (!ok) {
339*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed submitting frame!\n");
340*c0909341SAndroid Build Coastguard Worker         SDL_UnlockMutex(rd_priv_ctx->lock);
341*c0909341SAndroid Build Coastguard Worker         return;
342*c0909341SAndroid Build Coastguard Worker     }
343*c0909341SAndroid Build Coastguard Worker 
344*c0909341SAndroid Build Coastguard Worker     pl_swapchain_swap_buffers(rd_priv_ctx->swapchain);
345*c0909341SAndroid Build Coastguard Worker     SDL_UnlockMutex(rd_priv_ctx->lock);
346*c0909341SAndroid Build Coastguard Worker }
347*c0909341SAndroid Build Coastguard Worker 
placebo_upload_image(void * cookie,Dav1dPicture * dav1d_pic,const Dav1dPlaySettings * settings)348*c0909341SAndroid Build Coastguard Worker static int placebo_upload_image(void *cookie, Dav1dPicture *dav1d_pic,
349*c0909341SAndroid Build Coastguard Worker                                 const Dav1dPlaySettings *settings)
350*c0909341SAndroid Build Coastguard Worker {
351*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *p = cookie;
352*c0909341SAndroid Build Coastguard Worker     assert(p != NULL);
353*c0909341SAndroid Build Coastguard Worker     int ret = 0;
354*c0909341SAndroid Build Coastguard Worker 
355*c0909341SAndroid Build Coastguard Worker     if (!dav1d_pic)
356*c0909341SAndroid Build Coastguard Worker         return ret;
357*c0909341SAndroid Build Coastguard Worker 
358*c0909341SAndroid Build Coastguard Worker     SDL_LockMutex(p->lock);
359*c0909341SAndroid Build Coastguard Worker     if (!pl_upload_dav1dpicture(p->gpu, &p->image, p->plane_tex, pl_dav1d_upload_params(
360*c0909341SAndroid Build Coastguard Worker         .picture = dav1d_pic,
361*c0909341SAndroid Build Coastguard Worker         .film_grain = settings->gpugrain,
362*c0909341SAndroid Build Coastguard Worker         .gpu_allocated = settings->zerocopy,
363*c0909341SAndroid Build Coastguard Worker         .asynchronous = true,
364*c0909341SAndroid Build Coastguard Worker     )))
365*c0909341SAndroid Build Coastguard Worker     {
366*c0909341SAndroid Build Coastguard Worker         fprintf(stderr, "Failed uploading planes!\n");
367*c0909341SAndroid Build Coastguard Worker         p->image = (struct pl_frame) {0};
368*c0909341SAndroid Build Coastguard Worker         ret = -1;
369*c0909341SAndroid Build Coastguard Worker     }
370*c0909341SAndroid Build Coastguard Worker     SDL_UnlockMutex(p->lock);
371*c0909341SAndroid Build Coastguard Worker     return ret;
372*c0909341SAndroid Build Coastguard Worker }
373*c0909341SAndroid Build Coastguard Worker 
placebo_alloc_pic(Dav1dPicture * const pic,void * cookie)374*c0909341SAndroid Build Coastguard Worker static int placebo_alloc_pic(Dav1dPicture *const pic, void *cookie)
375*c0909341SAndroid Build Coastguard Worker {
376*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
377*c0909341SAndroid Build Coastguard Worker     assert(rd_priv_ctx != NULL);
378*c0909341SAndroid Build Coastguard Worker 
379*c0909341SAndroid Build Coastguard Worker     SDL_LockMutex(rd_priv_ctx->lock);
380*c0909341SAndroid Build Coastguard Worker     int ret = pl_allocate_dav1dpicture(pic, (void *) rd_priv_ctx->gpu);
381*c0909341SAndroid Build Coastguard Worker     SDL_UnlockMutex(rd_priv_ctx->lock);
382*c0909341SAndroid Build Coastguard Worker     return ret;
383*c0909341SAndroid Build Coastguard Worker }
384*c0909341SAndroid Build Coastguard Worker 
placebo_release_pic(Dav1dPicture * pic,void * cookie)385*c0909341SAndroid Build Coastguard Worker static void placebo_release_pic(Dav1dPicture *pic, void *cookie)
386*c0909341SAndroid Build Coastguard Worker {
387*c0909341SAndroid Build Coastguard Worker     Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
388*c0909341SAndroid Build Coastguard Worker     assert(rd_priv_ctx != NULL);
389*c0909341SAndroid Build Coastguard Worker 
390*c0909341SAndroid Build Coastguard Worker     SDL_LockMutex(rd_priv_ctx->lock);
391*c0909341SAndroid Build Coastguard Worker     pl_release_dav1dpicture(pic, (void *) rd_priv_ctx->gpu);
392*c0909341SAndroid Build Coastguard Worker     SDL_UnlockMutex(rd_priv_ctx->lock);
393*c0909341SAndroid Build Coastguard Worker }
394*c0909341SAndroid Build Coastguard Worker 
395*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_VULKAN
396*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_vk = {
397*c0909341SAndroid Build Coastguard Worker     .name = "placebo-vk",
398*c0909341SAndroid Build Coastguard Worker     .create_renderer = placebo_renderer_create_vk,
399*c0909341SAndroid Build Coastguard Worker     .destroy_renderer = placebo_renderer_destroy,
400*c0909341SAndroid Build Coastguard Worker     .render = placebo_render,
401*c0909341SAndroid Build Coastguard Worker     .update_frame = placebo_upload_image,
402*c0909341SAndroid Build Coastguard Worker     .alloc_pic = placebo_alloc_pic,
403*c0909341SAndroid Build Coastguard Worker     .release_pic = placebo_release_pic,
404*c0909341SAndroid Build Coastguard Worker     .supports_gpu_grain = 1,
405*c0909341SAndroid Build Coastguard Worker };
406*c0909341SAndroid Build Coastguard Worker #else
407*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_vk = { NULL };
408*c0909341SAndroid Build Coastguard Worker #endif
409*c0909341SAndroid Build Coastguard Worker 
410*c0909341SAndroid Build Coastguard Worker #if HAVE_PLACEBO_OPENGL
411*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_gl = {
412*c0909341SAndroid Build Coastguard Worker     .name = "placebo-gl",
413*c0909341SAndroid Build Coastguard Worker     .create_renderer = placebo_renderer_create_gl,
414*c0909341SAndroid Build Coastguard Worker     .destroy_renderer = placebo_renderer_destroy,
415*c0909341SAndroid Build Coastguard Worker     .render = placebo_render,
416*c0909341SAndroid Build Coastguard Worker     .update_frame = placebo_upload_image,
417*c0909341SAndroid Build Coastguard Worker     .supports_gpu_grain = 1,
418*c0909341SAndroid Build Coastguard Worker };
419*c0909341SAndroid Build Coastguard Worker #else
420*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_gl = { NULL };
421*c0909341SAndroid Build Coastguard Worker #endif
422*c0909341SAndroid Build Coastguard Worker 
423*c0909341SAndroid Build Coastguard Worker #else
424*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_vk = { NULL };
425*c0909341SAndroid Build Coastguard Worker const Dav1dPlayRenderInfo rdr_placebo_gl = { NULL };
426*c0909341SAndroid Build Coastguard Worker #endif
427