1*7688df22SAndroid Build Coastguard Worker /* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*- 2*7688df22SAndroid Build Coastguard Worker * Created: Tue Jan 25 01:50:01 1999 by [email protected] 3*7688df22SAndroid Build Coastguard Worker * 4*7688df22SAndroid Build Coastguard Worker * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. 5*7688df22SAndroid Build Coastguard Worker * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. 6*7688df22SAndroid Build Coastguard Worker * All rights reserved. 7*7688df22SAndroid Build Coastguard Worker * 8*7688df22SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 9*7688df22SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 10*7688df22SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 11*7688df22SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12*7688df22SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 13*7688df22SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 14*7688df22SAndroid Build Coastguard Worker * 15*7688df22SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 16*7688df22SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 17*7688df22SAndroid Build Coastguard Worker * Software. 18*7688df22SAndroid Build Coastguard Worker * 19*7688df22SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20*7688df22SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21*7688df22SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22*7688df22SAndroid Build Coastguard Worker * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23*7688df22SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24*7688df22SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 25*7688df22SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 26*7688df22SAndroid Build Coastguard Worker * 27*7688df22SAndroid Build Coastguard Worker * Authors: 28*7688df22SAndroid Build Coastguard Worker * Jeff Hartmann <[email protected]> 29*7688df22SAndroid Build Coastguard Worker * Keith Whitwell <[email protected]> 30*7688df22SAndroid Build Coastguard Worker * 31*7688df22SAndroid Build Coastguard Worker * Rewritten by: 32*7688df22SAndroid Build Coastguard Worker * Gareth Hughes <[email protected]> 33*7688df22SAndroid Build Coastguard Worker */ 34*7688df22SAndroid Build Coastguard Worker 35*7688df22SAndroid Build Coastguard Worker #ifndef __MGA_DRM_H__ 36*7688df22SAndroid Build Coastguard Worker #define __MGA_DRM_H__ 37*7688df22SAndroid Build Coastguard Worker 38*7688df22SAndroid Build Coastguard Worker #include "drm.h" 39*7688df22SAndroid Build Coastguard Worker 40*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus) 41*7688df22SAndroid Build Coastguard Worker extern "C" { 42*7688df22SAndroid Build Coastguard Worker #endif 43*7688df22SAndroid Build Coastguard Worker 44*7688df22SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the 45*7688df22SAndroid Build Coastguard Worker * defines in the Xserver file (mga_sarea.h) 46*7688df22SAndroid Build Coastguard Worker */ 47*7688df22SAndroid Build Coastguard Worker 48*7688df22SAndroid Build Coastguard Worker #ifndef __MGA_SAREA_DEFINES__ 49*7688df22SAndroid Build Coastguard Worker #define __MGA_SAREA_DEFINES__ 50*7688df22SAndroid Build Coastguard Worker 51*7688df22SAndroid Build Coastguard Worker /* WARP pipe flags 52*7688df22SAndroid Build Coastguard Worker */ 53*7688df22SAndroid Build Coastguard Worker #define MGA_F 0x1 /* fog */ 54*7688df22SAndroid Build Coastguard Worker #define MGA_A 0x2 /* alpha */ 55*7688df22SAndroid Build Coastguard Worker #define MGA_S 0x4 /* specular */ 56*7688df22SAndroid Build Coastguard Worker #define MGA_T2 0x8 /* multitexture */ 57*7688df22SAndroid Build Coastguard Worker 58*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZ 0 59*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZF (MGA_F) 60*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZA (MGA_A) 61*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZAF (MGA_F|MGA_A) 62*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZS (MGA_S) 63*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZSF (MGA_S|MGA_F) 64*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZSA (MGA_S|MGA_A) 65*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A) 66*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZ (MGA_T2) 67*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZF (MGA_T2|MGA_F) 68*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZA (MGA_T2|MGA_A) 69*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F) 70*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZS (MGA_T2|MGA_S) 71*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F) 72*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A) 73*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A) 74*7688df22SAndroid Build Coastguard Worker 75*7688df22SAndroid Build Coastguard Worker #define MGA_MAX_G200_PIPES 8 /* no multitex */ 76*7688df22SAndroid Build Coastguard Worker #define MGA_MAX_G400_PIPES 16 77*7688df22SAndroid Build Coastguard Worker #define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES 78*7688df22SAndroid Build Coastguard Worker #define MGA_WARP_UCODE_SIZE 32768 /* in bytes */ 79*7688df22SAndroid Build Coastguard Worker 80*7688df22SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G200 1 81*7688df22SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G400 2 82*7688df22SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G450 3 /* not currently used */ 83*7688df22SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G550 4 84*7688df22SAndroid Build Coastguard Worker 85*7688df22SAndroid Build Coastguard Worker #define MGA_FRONT 0x1 86*7688df22SAndroid Build Coastguard Worker #define MGA_BACK 0x2 87*7688df22SAndroid Build Coastguard Worker #define MGA_DEPTH 0x4 88*7688df22SAndroid Build Coastguard Worker 89*7688df22SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex dma buffer? 90*7688df22SAndroid Build Coastguard Worker */ 91*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_CONTEXT 0x1 92*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0 0x2 93*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1 0x4 94*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_PIPE 0x8 95*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */ 96*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */ 97*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_2D 0x40 98*7688df22SAndroid Build Coastguard Worker #define MGA_WAIT_AGE 0x80 /* handled client-side */ 99*7688df22SAndroid Build Coastguard Worker #define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */ 100*7688df22SAndroid Build Coastguard Worker #if 0 101*7688df22SAndroid Build Coastguard Worker #define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock 102*7688df22SAndroid Build Coastguard Worker quiescent */ 103*7688df22SAndroid Build Coastguard Worker #endif 104*7688df22SAndroid Build Coastguard Worker 105*7688df22SAndroid Build Coastguard Worker /* 32 buffers of 64k each, total 2 meg. 106*7688df22SAndroid Build Coastguard Worker */ 107*7688df22SAndroid Build Coastguard Worker #define MGA_BUFFER_SIZE (1 << 16) 108*7688df22SAndroid Build Coastguard Worker #define MGA_NUM_BUFFERS 128 109*7688df22SAndroid Build Coastguard Worker 110*7688df22SAndroid Build Coastguard Worker /* Keep these small for testing. 111*7688df22SAndroid Build Coastguard Worker */ 112*7688df22SAndroid Build Coastguard Worker #define MGA_NR_SAREA_CLIPRECTS 8 113*7688df22SAndroid Build Coastguard Worker 114*7688df22SAndroid Build Coastguard Worker /* 2 heaps (1 for card, 1 for agp), each divided into up to 128 115*7688df22SAndroid Build Coastguard Worker * regions, subject to a minimum region size of (1<<16) == 64k. 116*7688df22SAndroid Build Coastguard Worker * 117*7688df22SAndroid Build Coastguard Worker * Clients may subdivide regions internally, but when sharing between 118*7688df22SAndroid Build Coastguard Worker * clients, the region size is the minimum granularity. 119*7688df22SAndroid Build Coastguard Worker */ 120*7688df22SAndroid Build Coastguard Worker 121*7688df22SAndroid Build Coastguard Worker #define MGA_CARD_HEAP 0 122*7688df22SAndroid Build Coastguard Worker #define MGA_AGP_HEAP 1 123*7688df22SAndroid Build Coastguard Worker #define MGA_NR_TEX_HEAPS 2 124*7688df22SAndroid Build Coastguard Worker #define MGA_NR_TEX_REGIONS 16 125*7688df22SAndroid Build Coastguard Worker #define MGA_LOG_MIN_TEX_REGION_SIZE 16 126*7688df22SAndroid Build Coastguard Worker 127*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_IDLE_RETRY 2048 128*7688df22SAndroid Build Coastguard Worker 129*7688df22SAndroid Build Coastguard Worker #endif /* __MGA_SAREA_DEFINES__ */ 130*7688df22SAndroid Build Coastguard Worker 131*7688df22SAndroid Build Coastguard Worker /* Setup registers for 3D context 132*7688df22SAndroid Build Coastguard Worker */ 133*7688df22SAndroid Build Coastguard Worker typedef struct { 134*7688df22SAndroid Build Coastguard Worker unsigned int dstorg; 135*7688df22SAndroid Build Coastguard Worker unsigned int maccess; 136*7688df22SAndroid Build Coastguard Worker unsigned int plnwt; 137*7688df22SAndroid Build Coastguard Worker unsigned int dwgctl; 138*7688df22SAndroid Build Coastguard Worker unsigned int alphactrl; 139*7688df22SAndroid Build Coastguard Worker unsigned int fogcolor; 140*7688df22SAndroid Build Coastguard Worker unsigned int wflag; 141*7688df22SAndroid Build Coastguard Worker unsigned int tdualstage0; 142*7688df22SAndroid Build Coastguard Worker unsigned int tdualstage1; 143*7688df22SAndroid Build Coastguard Worker unsigned int fcol; 144*7688df22SAndroid Build Coastguard Worker unsigned int stencil; 145*7688df22SAndroid Build Coastguard Worker unsigned int stencilctl; 146*7688df22SAndroid Build Coastguard Worker } drm_mga_context_regs_t; 147*7688df22SAndroid Build Coastguard Worker 148*7688df22SAndroid Build Coastguard Worker /* Setup registers for 2D, X server 149*7688df22SAndroid Build Coastguard Worker */ 150*7688df22SAndroid Build Coastguard Worker typedef struct { 151*7688df22SAndroid Build Coastguard Worker unsigned int pitch; 152*7688df22SAndroid Build Coastguard Worker } drm_mga_server_regs_t; 153*7688df22SAndroid Build Coastguard Worker 154*7688df22SAndroid Build Coastguard Worker /* Setup registers for each texture unit 155*7688df22SAndroid Build Coastguard Worker */ 156*7688df22SAndroid Build Coastguard Worker typedef struct { 157*7688df22SAndroid Build Coastguard Worker unsigned int texctl; 158*7688df22SAndroid Build Coastguard Worker unsigned int texctl2; 159*7688df22SAndroid Build Coastguard Worker unsigned int texfilter; 160*7688df22SAndroid Build Coastguard Worker unsigned int texbordercol; 161*7688df22SAndroid Build Coastguard Worker unsigned int texorg; 162*7688df22SAndroid Build Coastguard Worker unsigned int texwidth; 163*7688df22SAndroid Build Coastguard Worker unsigned int texheight; 164*7688df22SAndroid Build Coastguard Worker unsigned int texorg1; 165*7688df22SAndroid Build Coastguard Worker unsigned int texorg2; 166*7688df22SAndroid Build Coastguard Worker unsigned int texorg3; 167*7688df22SAndroid Build Coastguard Worker unsigned int texorg4; 168*7688df22SAndroid Build Coastguard Worker } drm_mga_texture_regs_t; 169*7688df22SAndroid Build Coastguard Worker 170*7688df22SAndroid Build Coastguard Worker /* General aging mechanism 171*7688df22SAndroid Build Coastguard Worker */ 172*7688df22SAndroid Build Coastguard Worker typedef struct { 173*7688df22SAndroid Build Coastguard Worker unsigned int head; /* Position of head pointer */ 174*7688df22SAndroid Build Coastguard Worker unsigned int wrap; /* Primary DMA wrap count */ 175*7688df22SAndroid Build Coastguard Worker } drm_mga_age_t; 176*7688df22SAndroid Build Coastguard Worker 177*7688df22SAndroid Build Coastguard Worker typedef struct _drm_mga_sarea { 178*7688df22SAndroid Build Coastguard Worker /* The channel for communication of state information to the kernel 179*7688df22SAndroid Build Coastguard Worker * on firing a vertex dma buffer. 180*7688df22SAndroid Build Coastguard Worker */ 181*7688df22SAndroid Build Coastguard Worker drm_mga_context_regs_t context_state; 182*7688df22SAndroid Build Coastguard Worker drm_mga_server_regs_t server_state; 183*7688df22SAndroid Build Coastguard Worker drm_mga_texture_regs_t tex_state[2]; 184*7688df22SAndroid Build Coastguard Worker unsigned int warp_pipe; 185*7688df22SAndroid Build Coastguard Worker unsigned int dirty; 186*7688df22SAndroid Build Coastguard Worker unsigned int vertsize; 187*7688df22SAndroid Build Coastguard Worker 188*7688df22SAndroid Build Coastguard Worker /* The current cliprects, or a subset thereof. 189*7688df22SAndroid Build Coastguard Worker */ 190*7688df22SAndroid Build Coastguard Worker struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS]; 191*7688df22SAndroid Build Coastguard Worker unsigned int nbox; 192*7688df22SAndroid Build Coastguard Worker 193*7688df22SAndroid Build Coastguard Worker /* Information about the most recently used 3d drawable. The 194*7688df22SAndroid Build Coastguard Worker * client fills in the req_* fields, the server fills in the 195*7688df22SAndroid Build Coastguard Worker * exported_ fields and puts the cliprects into boxes, above. 196*7688df22SAndroid Build Coastguard Worker * 197*7688df22SAndroid Build Coastguard Worker * The client clears the exported_drawable field before 198*7688df22SAndroid Build Coastguard Worker * clobbering the boxes data. 199*7688df22SAndroid Build Coastguard Worker */ 200*7688df22SAndroid Build Coastguard Worker unsigned int req_drawable; /* the X drawable id */ 201*7688df22SAndroid Build Coastguard Worker unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */ 202*7688df22SAndroid Build Coastguard Worker 203*7688df22SAndroid Build Coastguard Worker unsigned int exported_drawable; 204*7688df22SAndroid Build Coastguard Worker unsigned int exported_index; 205*7688df22SAndroid Build Coastguard Worker unsigned int exported_stamp; 206*7688df22SAndroid Build Coastguard Worker unsigned int exported_buffers; 207*7688df22SAndroid Build Coastguard Worker unsigned int exported_nfront; 208*7688df22SAndroid Build Coastguard Worker unsigned int exported_nback; 209*7688df22SAndroid Build Coastguard Worker int exported_back_x, exported_front_x, exported_w; 210*7688df22SAndroid Build Coastguard Worker int exported_back_y, exported_front_y, exported_h; 211*7688df22SAndroid Build Coastguard Worker struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS]; 212*7688df22SAndroid Build Coastguard Worker 213*7688df22SAndroid Build Coastguard Worker /* Counters for aging textures and for client-side throttling. 214*7688df22SAndroid Build Coastguard Worker */ 215*7688df22SAndroid Build Coastguard Worker unsigned int status[4]; 216*7688df22SAndroid Build Coastguard Worker unsigned int last_wrap; 217*7688df22SAndroid Build Coastguard Worker 218*7688df22SAndroid Build Coastguard Worker drm_mga_age_t last_frame; 219*7688df22SAndroid Build Coastguard Worker unsigned int last_enqueue; /* last time a buffer was enqueued */ 220*7688df22SAndroid Build Coastguard Worker unsigned int last_dispatch; /* age of the most recently dispatched buffer */ 221*7688df22SAndroid Build Coastguard Worker unsigned int last_quiescent; /* */ 222*7688df22SAndroid Build Coastguard Worker 223*7688df22SAndroid Build Coastguard Worker /* LRU lists for texture memory in agp space and on the card. 224*7688df22SAndroid Build Coastguard Worker */ 225*7688df22SAndroid Build Coastguard Worker struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1]; 226*7688df22SAndroid Build Coastguard Worker unsigned int texAge[MGA_NR_TEX_HEAPS]; 227*7688df22SAndroid Build Coastguard Worker 228*7688df22SAndroid Build Coastguard Worker /* Mechanism to validate card state. 229*7688df22SAndroid Build Coastguard Worker */ 230*7688df22SAndroid Build Coastguard Worker int ctxOwner; 231*7688df22SAndroid Build Coastguard Worker } drm_mga_sarea_t; 232*7688df22SAndroid Build Coastguard Worker 233*7688df22SAndroid Build Coastguard Worker /* MGA specific ioctls 234*7688df22SAndroid Build Coastguard Worker * The device specific ioctl range is 0x40 to 0x79. 235*7688df22SAndroid Build Coastguard Worker */ 236*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_INIT 0x00 237*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_FLUSH 0x01 238*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_RESET 0x02 239*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_SWAP 0x03 240*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_CLEAR 0x04 241*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_VERTEX 0x05 242*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_INDICES 0x06 243*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_ILOAD 0x07 244*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_BLIT 0x08 245*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_GETPARAM 0x09 246*7688df22SAndroid Build Coastguard Worker 247*7688df22SAndroid Build Coastguard Worker /* 3.2: 248*7688df22SAndroid Build Coastguard Worker * ioctls for operating on fences. 249*7688df22SAndroid Build Coastguard Worker */ 250*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_SET_FENCE 0x0a 251*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_WAIT_FENCE 0x0b 252*7688df22SAndroid Build Coastguard Worker #define DRM_MGA_DMA_BOOTSTRAP 0x0c 253*7688df22SAndroid Build Coastguard Worker 254*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t) 255*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_FLUSH DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock) 256*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MGA_RESET) 257*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MGA_SWAP) 258*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t) 259*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t) 260*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t) 261*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_ILOAD DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t) 262*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t) 263*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t) 264*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SET_FENCE DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32) 265*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_WAIT_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32) 266*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t) 267*7688df22SAndroid Build Coastguard Worker 268*7688df22SAndroid Build Coastguard Worker typedef struct _drm_mga_warp_index { 269*7688df22SAndroid Build Coastguard Worker int installed; 270*7688df22SAndroid Build Coastguard Worker unsigned long phys_addr; 271*7688df22SAndroid Build Coastguard Worker int size; 272*7688df22SAndroid Build Coastguard Worker } drm_mga_warp_index_t; 273*7688df22SAndroid Build Coastguard Worker 274*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_init { 275*7688df22SAndroid Build Coastguard Worker enum { 276*7688df22SAndroid Build Coastguard Worker MGA_INIT_DMA = 0x01, 277*7688df22SAndroid Build Coastguard Worker MGA_CLEANUP_DMA = 0x02 278*7688df22SAndroid Build Coastguard Worker } func; 279*7688df22SAndroid Build Coastguard Worker 280*7688df22SAndroid Build Coastguard Worker unsigned long sarea_priv_offset; 281*7688df22SAndroid Build Coastguard Worker 282*7688df22SAndroid Build Coastguard Worker int chipset; 283*7688df22SAndroid Build Coastguard Worker int sgram; 284*7688df22SAndroid Build Coastguard Worker 285*7688df22SAndroid Build Coastguard Worker unsigned int maccess; 286*7688df22SAndroid Build Coastguard Worker 287*7688df22SAndroid Build Coastguard Worker unsigned int fb_cpp; 288*7688df22SAndroid Build Coastguard Worker unsigned int front_offset, front_pitch; 289*7688df22SAndroid Build Coastguard Worker unsigned int back_offset, back_pitch; 290*7688df22SAndroid Build Coastguard Worker 291*7688df22SAndroid Build Coastguard Worker unsigned int depth_cpp; 292*7688df22SAndroid Build Coastguard Worker unsigned int depth_offset, depth_pitch; 293*7688df22SAndroid Build Coastguard Worker 294*7688df22SAndroid Build Coastguard Worker unsigned int texture_offset[MGA_NR_TEX_HEAPS]; 295*7688df22SAndroid Build Coastguard Worker unsigned int texture_size[MGA_NR_TEX_HEAPS]; 296*7688df22SAndroid Build Coastguard Worker 297*7688df22SAndroid Build Coastguard Worker unsigned long fb_offset; 298*7688df22SAndroid Build Coastguard Worker unsigned long mmio_offset; 299*7688df22SAndroid Build Coastguard Worker unsigned long status_offset; 300*7688df22SAndroid Build Coastguard Worker unsigned long warp_offset; 301*7688df22SAndroid Build Coastguard Worker unsigned long primary_offset; 302*7688df22SAndroid Build Coastguard Worker unsigned long buffers_offset; 303*7688df22SAndroid Build Coastguard Worker } drm_mga_init_t; 304*7688df22SAndroid Build Coastguard Worker 305*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_dma_bootstrap { 306*7688df22SAndroid Build Coastguard Worker /** 307*7688df22SAndroid Build Coastguard Worker * \name AGP texture region 308*7688df22SAndroid Build Coastguard Worker * 309*7688df22SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will 310*7688df22SAndroid Build Coastguard Worker * be filled in with the actual AGP texture settings. 311*7688df22SAndroid Build Coastguard Worker * 312*7688df22SAndroid Build Coastguard Worker * \warning 313*7688df22SAndroid Build Coastguard Worker * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode 314*7688df22SAndroid Build Coastguard Worker * is zero, it means that PCI memory (most likely through the use of 315*7688df22SAndroid Build Coastguard Worker * an IOMMU) is being used for "AGP" textures. 316*7688df22SAndroid Build Coastguard Worker */ 317*7688df22SAndroid Build Coastguard Worker /*@{ */ 318*7688df22SAndroid Build Coastguard Worker unsigned long texture_handle; /**< Handle used to map AGP textures. */ 319*7688df22SAndroid Build Coastguard Worker __u32 texture_size; /**< Size of the AGP texture region. */ 320*7688df22SAndroid Build Coastguard Worker /*@} */ 321*7688df22SAndroid Build Coastguard Worker 322*7688df22SAndroid Build Coastguard Worker /** 323*7688df22SAndroid Build Coastguard Worker * Requested size of the primary DMA region. 324*7688df22SAndroid Build Coastguard Worker * 325*7688df22SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 326*7688df22SAndroid Build Coastguard Worker * filled in with the actual AGP mode. If AGP was not available 327*7688df22SAndroid Build Coastguard Worker */ 328*7688df22SAndroid Build Coastguard Worker __u32 primary_size; 329*7688df22SAndroid Build Coastguard Worker 330*7688df22SAndroid Build Coastguard Worker /** 331*7688df22SAndroid Build Coastguard Worker * Requested number of secondary DMA buffers. 332*7688df22SAndroid Build Coastguard Worker * 333*7688df22SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 334*7688df22SAndroid Build Coastguard Worker * filled in with the actual number of secondary DMA buffers 335*7688df22SAndroid Build Coastguard Worker * allocated. Particularly when PCI DMA is used, this may be 336*7688df22SAndroid Build Coastguard Worker * (subtantially) less than the number requested. 337*7688df22SAndroid Build Coastguard Worker */ 338*7688df22SAndroid Build Coastguard Worker __u32 secondary_bin_count; 339*7688df22SAndroid Build Coastguard Worker 340*7688df22SAndroid Build Coastguard Worker /** 341*7688df22SAndroid Build Coastguard Worker * Requested size of each secondary DMA buffer. 342*7688df22SAndroid Build Coastguard Worker * 343*7688df22SAndroid Build Coastguard Worker * While the kernel \b is free to reduce 344*7688df22SAndroid Build Coastguard Worker * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed 345*7688df22SAndroid Build Coastguard Worker * to reduce dma_mga_dma_bootstrap::secondary_bin_size. 346*7688df22SAndroid Build Coastguard Worker */ 347*7688df22SAndroid Build Coastguard Worker __u32 secondary_bin_size; 348*7688df22SAndroid Build Coastguard Worker 349*7688df22SAndroid Build Coastguard Worker /** 350*7688df22SAndroid Build Coastguard Worker * Bit-wise mask of AGPSTAT2_* values. Currently only \c AGPSTAT2_1X, 351*7688df22SAndroid Build Coastguard Worker * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported. If this value is 352*7688df22SAndroid Build Coastguard Worker * zero, it means that PCI DMA should be used, even if AGP is 353*7688df22SAndroid Build Coastguard Worker * possible. 354*7688df22SAndroid Build Coastguard Worker * 355*7688df22SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 356*7688df22SAndroid Build Coastguard Worker * filled in with the actual AGP mode. If AGP was not available 357*7688df22SAndroid Build Coastguard Worker * (i.e., PCI DMA was used), this value will be zero. 358*7688df22SAndroid Build Coastguard Worker */ 359*7688df22SAndroid Build Coastguard Worker __u32 agp_mode; 360*7688df22SAndroid Build Coastguard Worker 361*7688df22SAndroid Build Coastguard Worker /** 362*7688df22SAndroid Build Coastguard Worker * Desired AGP GART size, measured in megabytes. 363*7688df22SAndroid Build Coastguard Worker */ 364*7688df22SAndroid Build Coastguard Worker __u8 agp_size; 365*7688df22SAndroid Build Coastguard Worker } drm_mga_dma_bootstrap_t; 366*7688df22SAndroid Build Coastguard Worker 367*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_clear { 368*7688df22SAndroid Build Coastguard Worker unsigned int flags; 369*7688df22SAndroid Build Coastguard Worker unsigned int clear_color; 370*7688df22SAndroid Build Coastguard Worker unsigned int clear_depth; 371*7688df22SAndroid Build Coastguard Worker unsigned int color_mask; 372*7688df22SAndroid Build Coastguard Worker unsigned int depth_mask; 373*7688df22SAndroid Build Coastguard Worker } drm_mga_clear_t; 374*7688df22SAndroid Build Coastguard Worker 375*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_vertex { 376*7688df22SAndroid Build Coastguard Worker int idx; /* buffer to queue */ 377*7688df22SAndroid Build Coastguard Worker int used; /* bytes in use */ 378*7688df22SAndroid Build Coastguard Worker int discard; /* client finished with buffer? */ 379*7688df22SAndroid Build Coastguard Worker } drm_mga_vertex_t; 380*7688df22SAndroid Build Coastguard Worker 381*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_indices { 382*7688df22SAndroid Build Coastguard Worker int idx; /* buffer to queue */ 383*7688df22SAndroid Build Coastguard Worker unsigned int start; 384*7688df22SAndroid Build Coastguard Worker unsigned int end; 385*7688df22SAndroid Build Coastguard Worker int discard; /* client finished with buffer? */ 386*7688df22SAndroid Build Coastguard Worker } drm_mga_indices_t; 387*7688df22SAndroid Build Coastguard Worker 388*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_iload { 389*7688df22SAndroid Build Coastguard Worker int idx; 390*7688df22SAndroid Build Coastguard Worker unsigned int dstorg; 391*7688df22SAndroid Build Coastguard Worker unsigned int length; 392*7688df22SAndroid Build Coastguard Worker } drm_mga_iload_t; 393*7688df22SAndroid Build Coastguard Worker 394*7688df22SAndroid Build Coastguard Worker typedef struct _drm_mga_blit { 395*7688df22SAndroid Build Coastguard Worker unsigned int planemask; 396*7688df22SAndroid Build Coastguard Worker unsigned int srcorg; 397*7688df22SAndroid Build Coastguard Worker unsigned int dstorg; 398*7688df22SAndroid Build Coastguard Worker int src_pitch, dst_pitch; 399*7688df22SAndroid Build Coastguard Worker int delta_sx, delta_sy; 400*7688df22SAndroid Build Coastguard Worker int delta_dx, delta_dy; 401*7688df22SAndroid Build Coastguard Worker int height, ydir; /* flip image vertically */ 402*7688df22SAndroid Build Coastguard Worker int source_pitch, dest_pitch; 403*7688df22SAndroid Build Coastguard Worker } drm_mga_blit_t; 404*7688df22SAndroid Build Coastguard Worker 405*7688df22SAndroid Build Coastguard Worker /* 3.1: An ioctl to get parameters that aren't available to the 3d 406*7688df22SAndroid Build Coastguard Worker * client any other way. 407*7688df22SAndroid Build Coastguard Worker */ 408*7688df22SAndroid Build Coastguard Worker #define MGA_PARAM_IRQ_NR 1 409*7688df22SAndroid Build Coastguard Worker 410*7688df22SAndroid Build Coastguard Worker /* 3.2: Query the actual card type. The DDX only distinguishes between 411*7688df22SAndroid Build Coastguard Worker * G200 chips and non-G200 chips, which it calls G400. It turns out that 412*7688df22SAndroid Build Coastguard Worker * there are some very sublte differences between the G4x0 chips and the G550 413*7688df22SAndroid Build Coastguard Worker * chips. Using this parameter query, a client-side driver can detect the 414*7688df22SAndroid Build Coastguard Worker * difference between a G4x0 and a G550. 415*7688df22SAndroid Build Coastguard Worker */ 416*7688df22SAndroid Build Coastguard Worker #define MGA_PARAM_CARD_TYPE 2 417*7688df22SAndroid Build Coastguard Worker 418*7688df22SAndroid Build Coastguard Worker typedef struct drm_mga_getparam { 419*7688df22SAndroid Build Coastguard Worker int param; 420*7688df22SAndroid Build Coastguard Worker void *value; 421*7688df22SAndroid Build Coastguard Worker } drm_mga_getparam_t; 422*7688df22SAndroid Build Coastguard Worker 423*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus) 424*7688df22SAndroid Build Coastguard Worker } 425*7688df22SAndroid Build Coastguard Worker #endif 426*7688df22SAndroid Build Coastguard Worker 427*7688df22SAndroid Build Coastguard Worker #endif 428