xref: /aosp_15_r20/external/libdrm/include/drm/r128_drm.h (revision 7688df22e49036ff52a766b7101da3a49edadb8c)
1*7688df22SAndroid Build Coastguard Worker /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
2*7688df22SAndroid Build Coastguard Worker  * Created: Wed Apr  5 19:24:19 2000 by [email protected]
3*7688df22SAndroid Build Coastguard Worker  */
4*7688df22SAndroid Build Coastguard Worker /*
5*7688df22SAndroid Build Coastguard Worker  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
6*7688df22SAndroid Build Coastguard Worker  * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
7*7688df22SAndroid Build Coastguard Worker  * All rights reserved.
8*7688df22SAndroid Build Coastguard Worker  *
9*7688df22SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
10*7688df22SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
11*7688df22SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
12*7688df22SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13*7688df22SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
14*7688df22SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
15*7688df22SAndroid Build Coastguard Worker  *
16*7688df22SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
17*7688df22SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
18*7688df22SAndroid Build Coastguard Worker  * Software.
19*7688df22SAndroid Build Coastguard Worker  *
20*7688df22SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21*7688df22SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22*7688df22SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23*7688df22SAndroid Build Coastguard Worker  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24*7688df22SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25*7688df22SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26*7688df22SAndroid Build Coastguard Worker  * DEALINGS IN THE SOFTWARE.
27*7688df22SAndroid Build Coastguard Worker  *
28*7688df22SAndroid Build Coastguard Worker  * Authors:
29*7688df22SAndroid Build Coastguard Worker  *    Gareth Hughes <[email protected]>
30*7688df22SAndroid Build Coastguard Worker  *    Kevin E. Martin <[email protected]>
31*7688df22SAndroid Build Coastguard Worker  */
32*7688df22SAndroid Build Coastguard Worker 
33*7688df22SAndroid Build Coastguard Worker #ifndef __R128_DRM_H__
34*7688df22SAndroid Build Coastguard Worker #define __R128_DRM_H__
35*7688df22SAndroid Build Coastguard Worker 
36*7688df22SAndroid Build Coastguard Worker #include "drm.h"
37*7688df22SAndroid Build Coastguard Worker 
38*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus)
39*7688df22SAndroid Build Coastguard Worker extern "C" {
40*7688df22SAndroid Build Coastguard Worker #endif
41*7688df22SAndroid Build Coastguard Worker 
42*7688df22SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the
43*7688df22SAndroid Build Coastguard Worker  * defines in the X server file (r128_sarea.h)
44*7688df22SAndroid Build Coastguard Worker  */
45*7688df22SAndroid Build Coastguard Worker #ifndef __R128_SAREA_DEFINES__
46*7688df22SAndroid Build Coastguard Worker #define __R128_SAREA_DEFINES__
47*7688df22SAndroid Build Coastguard Worker 
48*7688df22SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex buffer?
49*7688df22SAndroid Build Coastguard Worker  */
50*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_CONTEXT		0x001
51*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_SETUP		0x002
52*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0		0x004
53*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1		0x008
54*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0IMAGES		0x010
55*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1IMAGES		0x020
56*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_CORE		0x040
57*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_MASKS		0x080
58*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_WINDOW		0x100
59*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
60*7688df22SAndroid Build Coastguard Worker #define R128_REQUIRE_QUIESCENCE		0x400
61*7688df22SAndroid Build Coastguard Worker #define R128_UPLOAD_ALL			0x7ff
62*7688df22SAndroid Build Coastguard Worker 
63*7688df22SAndroid Build Coastguard Worker #define R128_FRONT			0x1
64*7688df22SAndroid Build Coastguard Worker #define R128_BACK			0x2
65*7688df22SAndroid Build Coastguard Worker #define R128_DEPTH			0x4
66*7688df22SAndroid Build Coastguard Worker 
67*7688df22SAndroid Build Coastguard Worker /* Primitive types
68*7688df22SAndroid Build Coastguard Worker  */
69*7688df22SAndroid Build Coastguard Worker #define R128_POINTS			0x1
70*7688df22SAndroid Build Coastguard Worker #define R128_LINES			0x2
71*7688df22SAndroid Build Coastguard Worker #define R128_LINE_STRIP			0x3
72*7688df22SAndroid Build Coastguard Worker #define R128_TRIANGLES			0x4
73*7688df22SAndroid Build Coastguard Worker #define R128_TRIANGLE_FAN		0x5
74*7688df22SAndroid Build Coastguard Worker #define R128_TRIANGLE_STRIP		0x6
75*7688df22SAndroid Build Coastguard Worker 
76*7688df22SAndroid Build Coastguard Worker /* Vertex/indirect buffer size
77*7688df22SAndroid Build Coastguard Worker  */
78*7688df22SAndroid Build Coastguard Worker #define R128_BUFFER_SIZE		16384
79*7688df22SAndroid Build Coastguard Worker 
80*7688df22SAndroid Build Coastguard Worker /* Byte offsets for indirect buffer data
81*7688df22SAndroid Build Coastguard Worker  */
82*7688df22SAndroid Build Coastguard Worker #define R128_INDEX_PRIM_OFFSET		20
83*7688df22SAndroid Build Coastguard Worker #define R128_HOSTDATA_BLIT_OFFSET	32
84*7688df22SAndroid Build Coastguard Worker 
85*7688df22SAndroid Build Coastguard Worker /* Keep these small for testing.
86*7688df22SAndroid Build Coastguard Worker  */
87*7688df22SAndroid Build Coastguard Worker #define R128_NR_SAREA_CLIPRECTS		12
88*7688df22SAndroid Build Coastguard Worker 
89*7688df22SAndroid Build Coastguard Worker /* There are 2 heaps (local/AGP).  Each region within a heap is a
90*7688df22SAndroid Build Coastguard Worker  *  minimum of 64k, and there are at most 64 of them per heap.
91*7688df22SAndroid Build Coastguard Worker  */
92*7688df22SAndroid Build Coastguard Worker #define R128_LOCAL_TEX_HEAP		0
93*7688df22SAndroid Build Coastguard Worker #define R128_AGP_TEX_HEAP		1
94*7688df22SAndroid Build Coastguard Worker #define R128_NR_TEX_HEAPS		2
95*7688df22SAndroid Build Coastguard Worker #define R128_NR_TEX_REGIONS		64
96*7688df22SAndroid Build Coastguard Worker #define R128_LOG_TEX_GRANULARITY	16
97*7688df22SAndroid Build Coastguard Worker 
98*7688df22SAndroid Build Coastguard Worker #define R128_NR_CONTEXT_REGS		12
99*7688df22SAndroid Build Coastguard Worker 
100*7688df22SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_LEVELS		11
101*7688df22SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_UNITS		2
102*7688df22SAndroid Build Coastguard Worker 
103*7688df22SAndroid Build Coastguard Worker #endif				/* __R128_SAREA_DEFINES__ */
104*7688df22SAndroid Build Coastguard Worker 
105*7688df22SAndroid Build Coastguard Worker typedef struct {
106*7688df22SAndroid Build Coastguard Worker 	/* Context state - can be written in one large chunk */
107*7688df22SAndroid Build Coastguard Worker 	unsigned int dst_pitch_offset_c;
108*7688df22SAndroid Build Coastguard Worker 	unsigned int dp_gui_master_cntl_c;
109*7688df22SAndroid Build Coastguard Worker 	unsigned int sc_top_left_c;
110*7688df22SAndroid Build Coastguard Worker 	unsigned int sc_bottom_right_c;
111*7688df22SAndroid Build Coastguard Worker 	unsigned int z_offset_c;
112*7688df22SAndroid Build Coastguard Worker 	unsigned int z_pitch_c;
113*7688df22SAndroid Build Coastguard Worker 	unsigned int z_sten_cntl_c;
114*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_cntl_c;
115*7688df22SAndroid Build Coastguard Worker 	unsigned int misc_3d_state_cntl_reg;
116*7688df22SAndroid Build Coastguard Worker 	unsigned int texture_clr_cmp_clr_c;
117*7688df22SAndroid Build Coastguard Worker 	unsigned int texture_clr_cmp_msk_c;
118*7688df22SAndroid Build Coastguard Worker 	unsigned int fog_color_c;
119*7688df22SAndroid Build Coastguard Worker 
120*7688df22SAndroid Build Coastguard Worker 	/* Texture state */
121*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_size_pitch_c;
122*7688df22SAndroid Build Coastguard Worker 	unsigned int constant_color_c;
123*7688df22SAndroid Build Coastguard Worker 
124*7688df22SAndroid Build Coastguard Worker 	/* Setup state */
125*7688df22SAndroid Build Coastguard Worker 	unsigned int pm4_vc_fpu_setup;
126*7688df22SAndroid Build Coastguard Worker 	unsigned int setup_cntl;
127*7688df22SAndroid Build Coastguard Worker 
128*7688df22SAndroid Build Coastguard Worker 	/* Mask state */
129*7688df22SAndroid Build Coastguard Worker 	unsigned int dp_write_mask;
130*7688df22SAndroid Build Coastguard Worker 	unsigned int sten_ref_mask_c;
131*7688df22SAndroid Build Coastguard Worker 	unsigned int plane_3d_mask_c;
132*7688df22SAndroid Build Coastguard Worker 
133*7688df22SAndroid Build Coastguard Worker 	/* Window state */
134*7688df22SAndroid Build Coastguard Worker 	unsigned int window_xy_offset;
135*7688df22SAndroid Build Coastguard Worker 
136*7688df22SAndroid Build Coastguard Worker 	/* Core state */
137*7688df22SAndroid Build Coastguard Worker 	unsigned int scale_3d_cntl;
138*7688df22SAndroid Build Coastguard Worker } drm_r128_context_regs_t;
139*7688df22SAndroid Build Coastguard Worker 
140*7688df22SAndroid Build Coastguard Worker /* Setup registers for each texture unit
141*7688df22SAndroid Build Coastguard Worker  */
142*7688df22SAndroid Build Coastguard Worker typedef struct {
143*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_cntl;
144*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_combine_cntl;
145*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_size_pitch;
146*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
147*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_border_color;
148*7688df22SAndroid Build Coastguard Worker } drm_r128_texture_regs_t;
149*7688df22SAndroid Build Coastguard Worker 
150*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_sarea {
151*7688df22SAndroid Build Coastguard Worker 	/* The channel for communication of state information to the kernel
152*7688df22SAndroid Build Coastguard Worker 	 * on firing a vertex buffer.
153*7688df22SAndroid Build Coastguard Worker 	 */
154*7688df22SAndroid Build Coastguard Worker 	drm_r128_context_regs_t context_state;
155*7688df22SAndroid Build Coastguard Worker 	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
156*7688df22SAndroid Build Coastguard Worker 	unsigned int dirty;
157*7688df22SAndroid Build Coastguard Worker 	unsigned int vertsize;
158*7688df22SAndroid Build Coastguard Worker 	unsigned int vc_format;
159*7688df22SAndroid Build Coastguard Worker 
160*7688df22SAndroid Build Coastguard Worker 	/* The current cliprects, or a subset thereof.
161*7688df22SAndroid Build Coastguard Worker 	 */
162*7688df22SAndroid Build Coastguard Worker 	struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
163*7688df22SAndroid Build Coastguard Worker 	unsigned int nbox;
164*7688df22SAndroid Build Coastguard Worker 
165*7688df22SAndroid Build Coastguard Worker 	/* Counters for client-side throttling of rendering clients.
166*7688df22SAndroid Build Coastguard Worker 	 */
167*7688df22SAndroid Build Coastguard Worker 	unsigned int last_frame;
168*7688df22SAndroid Build Coastguard Worker 	unsigned int last_dispatch;
169*7688df22SAndroid Build Coastguard Worker 
170*7688df22SAndroid Build Coastguard Worker 	struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
171*7688df22SAndroid Build Coastguard Worker 	unsigned int tex_age[R128_NR_TEX_HEAPS];
172*7688df22SAndroid Build Coastguard Worker 	int ctx_owner;
173*7688df22SAndroid Build Coastguard Worker 	int pfAllowPageFlip;	/* number of 3d windows (0,1,2 or more) */
174*7688df22SAndroid Build Coastguard Worker 	int pfCurrentPage;	/* which buffer is being displayed? */
175*7688df22SAndroid Build Coastguard Worker } drm_r128_sarea_t;
176*7688df22SAndroid Build Coastguard Worker 
177*7688df22SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the
178*7688df22SAndroid Build Coastguard Worker  * defines in the Xserver file (xf86drmR128.h)
179*7688df22SAndroid Build Coastguard Worker  */
180*7688df22SAndroid Build Coastguard Worker 
181*7688df22SAndroid Build Coastguard Worker /* Rage 128 specific ioctls
182*7688df22SAndroid Build Coastguard Worker  * The device specific ioctl range is 0x40 to 0x79.
183*7688df22SAndroid Build Coastguard Worker  */
184*7688df22SAndroid Build Coastguard Worker #define DRM_R128_INIT       0x00
185*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CCE_START  0x01
186*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CCE_STOP   0x02
187*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CCE_RESET  0x03
188*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CCE_IDLE   0x04
189*7688df22SAndroid Build Coastguard Worker /* 0x05 not used */
190*7688df22SAndroid Build Coastguard Worker #define DRM_R128_RESET      0x06
191*7688df22SAndroid Build Coastguard Worker #define DRM_R128_SWAP       0x07
192*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CLEAR      0x08
193*7688df22SAndroid Build Coastguard Worker #define DRM_R128_VERTEX     0x09
194*7688df22SAndroid Build Coastguard Worker #define DRM_R128_INDICES    0x0a
195*7688df22SAndroid Build Coastguard Worker #define DRM_R128_BLIT       0x0b
196*7688df22SAndroid Build Coastguard Worker #define DRM_R128_DEPTH      0x0c
197*7688df22SAndroid Build Coastguard Worker #define DRM_R128_STIPPLE    0x0d
198*7688df22SAndroid Build Coastguard Worker /* 0x0e not used */
199*7688df22SAndroid Build Coastguard Worker #define DRM_R128_INDIRECT   0x0f
200*7688df22SAndroid Build Coastguard Worker #define DRM_R128_FULLSCREEN 0x10
201*7688df22SAndroid Build Coastguard Worker #define DRM_R128_CLEAR2     0x11
202*7688df22SAndroid Build Coastguard Worker #define DRM_R128_GETPARAM   0x12
203*7688df22SAndroid Build Coastguard Worker #define DRM_R128_FLIP       0x13
204*7688df22SAndroid Build Coastguard Worker 
205*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
206*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
207*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
208*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
209*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
210*7688df22SAndroid Build Coastguard Worker /* 0x05 not used */
211*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
212*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
213*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
214*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
215*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
216*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
217*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
218*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
219*7688df22SAndroid Build Coastguard Worker /* 0x0e not used */
220*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
221*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
222*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
223*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
224*7688df22SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
225*7688df22SAndroid Build Coastguard Worker 
226*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_init {
227*7688df22SAndroid Build Coastguard Worker 	enum {
228*7688df22SAndroid Build Coastguard Worker 		R128_INIT_CCE = 0x01,
229*7688df22SAndroid Build Coastguard Worker 		R128_CLEANUP_CCE = 0x02
230*7688df22SAndroid Build Coastguard Worker 	} func;
231*7688df22SAndroid Build Coastguard Worker 	unsigned long sarea_priv_offset;
232*7688df22SAndroid Build Coastguard Worker 	int is_pci;
233*7688df22SAndroid Build Coastguard Worker 	int cce_mode;
234*7688df22SAndroid Build Coastguard Worker 	int cce_secure;
235*7688df22SAndroid Build Coastguard Worker 	int ring_size;
236*7688df22SAndroid Build Coastguard Worker 	int usec_timeout;
237*7688df22SAndroid Build Coastguard Worker 
238*7688df22SAndroid Build Coastguard Worker 	unsigned int fb_bpp;
239*7688df22SAndroid Build Coastguard Worker 	unsigned int front_offset, front_pitch;
240*7688df22SAndroid Build Coastguard Worker 	unsigned int back_offset, back_pitch;
241*7688df22SAndroid Build Coastguard Worker 	unsigned int depth_bpp;
242*7688df22SAndroid Build Coastguard Worker 	unsigned int depth_offset, depth_pitch;
243*7688df22SAndroid Build Coastguard Worker 	unsigned int span_offset;
244*7688df22SAndroid Build Coastguard Worker 
245*7688df22SAndroid Build Coastguard Worker 	unsigned long fb_offset;
246*7688df22SAndroid Build Coastguard Worker 	unsigned long mmio_offset;
247*7688df22SAndroid Build Coastguard Worker 	unsigned long ring_offset;
248*7688df22SAndroid Build Coastguard Worker 	unsigned long ring_rptr_offset;
249*7688df22SAndroid Build Coastguard Worker 	unsigned long buffers_offset;
250*7688df22SAndroid Build Coastguard Worker 	unsigned long agp_textures_offset;
251*7688df22SAndroid Build Coastguard Worker } drm_r128_init_t;
252*7688df22SAndroid Build Coastguard Worker 
253*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_cce_stop {
254*7688df22SAndroid Build Coastguard Worker 	int flush;
255*7688df22SAndroid Build Coastguard Worker 	int idle;
256*7688df22SAndroid Build Coastguard Worker } drm_r128_cce_stop_t;
257*7688df22SAndroid Build Coastguard Worker 
258*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_clear {
259*7688df22SAndroid Build Coastguard Worker 	unsigned int flags;
260*7688df22SAndroid Build Coastguard Worker 	unsigned int clear_color;
261*7688df22SAndroid Build Coastguard Worker 	unsigned int clear_depth;
262*7688df22SAndroid Build Coastguard Worker 	unsigned int color_mask;
263*7688df22SAndroid Build Coastguard Worker 	unsigned int depth_mask;
264*7688df22SAndroid Build Coastguard Worker } drm_r128_clear_t;
265*7688df22SAndroid Build Coastguard Worker 
266*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_vertex {
267*7688df22SAndroid Build Coastguard Worker 	int prim;
268*7688df22SAndroid Build Coastguard Worker 	int idx;		/* Index of vertex buffer */
269*7688df22SAndroid Build Coastguard Worker 	int count;		/* Number of vertices in buffer */
270*7688df22SAndroid Build Coastguard Worker 	int discard;		/* Client finished with buffer? */
271*7688df22SAndroid Build Coastguard Worker } drm_r128_vertex_t;
272*7688df22SAndroid Build Coastguard Worker 
273*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_indices {
274*7688df22SAndroid Build Coastguard Worker 	int prim;
275*7688df22SAndroid Build Coastguard Worker 	int idx;
276*7688df22SAndroid Build Coastguard Worker 	int start;
277*7688df22SAndroid Build Coastguard Worker 	int end;
278*7688df22SAndroid Build Coastguard Worker 	int discard;		/* Client finished with buffer? */
279*7688df22SAndroid Build Coastguard Worker } drm_r128_indices_t;
280*7688df22SAndroid Build Coastguard Worker 
281*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_blit {
282*7688df22SAndroid Build Coastguard Worker 	int idx;
283*7688df22SAndroid Build Coastguard Worker 	int pitch;
284*7688df22SAndroid Build Coastguard Worker 	int offset;
285*7688df22SAndroid Build Coastguard Worker 	int format;
286*7688df22SAndroid Build Coastguard Worker 	unsigned short x, y;
287*7688df22SAndroid Build Coastguard Worker 	unsigned short width, height;
288*7688df22SAndroid Build Coastguard Worker } drm_r128_blit_t;
289*7688df22SAndroid Build Coastguard Worker 
290*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_depth {
291*7688df22SAndroid Build Coastguard Worker 	enum {
292*7688df22SAndroid Build Coastguard Worker 		R128_WRITE_SPAN = 0x01,
293*7688df22SAndroid Build Coastguard Worker 		R128_WRITE_PIXELS = 0x02,
294*7688df22SAndroid Build Coastguard Worker 		R128_READ_SPAN = 0x03,
295*7688df22SAndroid Build Coastguard Worker 		R128_READ_PIXELS = 0x04
296*7688df22SAndroid Build Coastguard Worker 	} func;
297*7688df22SAndroid Build Coastguard Worker 	int n;
298*7688df22SAndroid Build Coastguard Worker 	int *x;
299*7688df22SAndroid Build Coastguard Worker 	int *y;
300*7688df22SAndroid Build Coastguard Worker 	unsigned int *buffer;
301*7688df22SAndroid Build Coastguard Worker 	unsigned char *mask;
302*7688df22SAndroid Build Coastguard Worker } drm_r128_depth_t;
303*7688df22SAndroid Build Coastguard Worker 
304*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_stipple {
305*7688df22SAndroid Build Coastguard Worker 	unsigned int *mask;
306*7688df22SAndroid Build Coastguard Worker } drm_r128_stipple_t;
307*7688df22SAndroid Build Coastguard Worker 
308*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_indirect {
309*7688df22SAndroid Build Coastguard Worker 	int idx;
310*7688df22SAndroid Build Coastguard Worker 	int start;
311*7688df22SAndroid Build Coastguard Worker 	int end;
312*7688df22SAndroid Build Coastguard Worker 	int discard;
313*7688df22SAndroid Build Coastguard Worker } drm_r128_indirect_t;
314*7688df22SAndroid Build Coastguard Worker 
315*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_fullscreen {
316*7688df22SAndroid Build Coastguard Worker 	enum {
317*7688df22SAndroid Build Coastguard Worker 		R128_INIT_FULLSCREEN = 0x01,
318*7688df22SAndroid Build Coastguard Worker 		R128_CLEANUP_FULLSCREEN = 0x02
319*7688df22SAndroid Build Coastguard Worker 	} func;
320*7688df22SAndroid Build Coastguard Worker } drm_r128_fullscreen_t;
321*7688df22SAndroid Build Coastguard Worker 
322*7688df22SAndroid Build Coastguard Worker /* 2.3: An ioctl to get parameters that aren't available to the 3d
323*7688df22SAndroid Build Coastguard Worker  * client any other way.
324*7688df22SAndroid Build Coastguard Worker  */
325*7688df22SAndroid Build Coastguard Worker #define R128_PARAM_IRQ_NR            1
326*7688df22SAndroid Build Coastguard Worker 
327*7688df22SAndroid Build Coastguard Worker typedef struct drm_r128_getparam {
328*7688df22SAndroid Build Coastguard Worker 	int param;
329*7688df22SAndroid Build Coastguard Worker 	void *value;
330*7688df22SAndroid Build Coastguard Worker } drm_r128_getparam_t;
331*7688df22SAndroid Build Coastguard Worker 
332*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus)
333*7688df22SAndroid Build Coastguard Worker }
334*7688df22SAndroid Build Coastguard Worker #endif
335*7688df22SAndroid Build Coastguard Worker 
336*7688df22SAndroid Build Coastguard Worker #endif
337