1*7688df22SAndroid Build Coastguard Worker /************************************************************************** 2*7688df22SAndroid Build Coastguard Worker * 3*7688df22SAndroid Build Coastguard Worker * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA 4*7688df22SAndroid Build Coastguard Worker * All Rights Reserved. 5*7688df22SAndroid Build Coastguard Worker * 6*7688df22SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 7*7688df22SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the 8*7688df22SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 9*7688df22SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 10*7688df22SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to 11*7688df22SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 12*7688df22SAndroid Build Coastguard Worker * the following conditions: 13*7688df22SAndroid Build Coastguard Worker * 14*7688df22SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the 15*7688df22SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions 16*7688df22SAndroid Build Coastguard Worker * of the Software. 17*7688df22SAndroid Build Coastguard Worker * 18*7688df22SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19*7688df22SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20*7688df22SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21*7688df22SAndroid Build Coastguard Worker * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22*7688df22SAndroid Build Coastguard Worker * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23*7688df22SAndroid Build Coastguard Worker * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24*7688df22SAndroid Build Coastguard Worker * USE OR OTHER DEALINGS IN THE SOFTWARE. 25*7688df22SAndroid Build Coastguard Worker * 26*7688df22SAndroid Build Coastguard Worker **************************************************************************/ 27*7688df22SAndroid Build Coastguard Worker 28*7688df22SAndroid Build Coastguard Worker #ifndef __VMWGFX_DRM_H__ 29*7688df22SAndroid Build Coastguard Worker #define __VMWGFX_DRM_H__ 30*7688df22SAndroid Build Coastguard Worker 31*7688df22SAndroid Build Coastguard Worker #include "drm.h" 32*7688df22SAndroid Build Coastguard Worker 33*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus) 34*7688df22SAndroid Build Coastguard Worker extern "C" { 35*7688df22SAndroid Build Coastguard Worker #endif 36*7688df22SAndroid Build Coastguard Worker 37*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_MAX_SURFACE_FACES 6 38*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_MAX_MIP_LEVELS 24 39*7688df22SAndroid Build Coastguard Worker 40*7688df22SAndroid Build Coastguard Worker 41*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GET_PARAM 0 42*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_ALLOC_DMABUF 1 43*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_DMABUF 2 44*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_HANDLE_CLOSE 2 45*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS 3 46*7688df22SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/ 47*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CONTROL_STREAM 4 48*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CLAIM_STREAM 5 49*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_STREAM 6 50*7688df22SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_3D == 1 */ 51*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_CONTEXT 7 52*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_CONTEXT 8 53*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SURFACE 9 54*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SURFACE 10 55*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_REF_SURFACE 11 56*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF 12 57*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GET_3D_CAP 13 58*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_WAIT 14 59*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_SIGNALED 15 60*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_UNREF 16 61*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_EVENT 17 62*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT 18 63*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT_READBACK 19 64*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UPDATE_LAYOUT 20 65*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SHADER 21 66*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SHADER 22 67*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_CREATE 23 68*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_REF 24 69*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_SYNCCPU 25 70*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_EXTENDED_CONTEXT 26 71*7688df22SAndroid Build Coastguard Worker 72*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 73*7688df22SAndroid Build Coastguard Worker /** 74*7688df22SAndroid Build Coastguard Worker * DRM_VMW_GET_PARAM - get device information. 75*7688df22SAndroid Build Coastguard Worker * 76*7688df22SAndroid Build Coastguard Worker * DRM_VMW_PARAM_FIFO_OFFSET: 77*7688df22SAndroid Build Coastguard Worker * Offset to use to map the first page of the FIFO read-only. 78*7688df22SAndroid Build Coastguard Worker * The fifo is mapped using the mmap() system call on the drm device. 79*7688df22SAndroid Build Coastguard Worker * 80*7688df22SAndroid Build Coastguard Worker * DRM_VMW_PARAM_OVERLAY_IOCTL: 81*7688df22SAndroid Build Coastguard Worker * Does the driver support the overlay ioctl. 82*7688df22SAndroid Build Coastguard Worker */ 83*7688df22SAndroid Build Coastguard Worker 84*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_STREAMS 0 85*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_FREE_STREAMS 1 86*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D 2 87*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_HW_CAPS 3 88*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_CAPS 4 89*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_FB_SIZE 5 90*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_HW_VERSION 6 91*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_SURF_MEMORY 7 92*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D_CAPS_SIZE 8 93*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_MEMORY 9 94*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_SIZE 10 95*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_SCREEN_TARGET 11 96*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_DX 12 97*7688df22SAndroid Build Coastguard Worker 98*7688df22SAndroid Build Coastguard Worker /** 99*7688df22SAndroid Build Coastguard Worker * enum drm_vmw_handle_type - handle type for ref ioctls 100*7688df22SAndroid Build Coastguard Worker * 101*7688df22SAndroid Build Coastguard Worker */ 102*7688df22SAndroid Build Coastguard Worker enum drm_vmw_handle_type { 103*7688df22SAndroid Build Coastguard Worker DRM_VMW_HANDLE_LEGACY = 0, 104*7688df22SAndroid Build Coastguard Worker DRM_VMW_HANDLE_PRIME = 1 105*7688df22SAndroid Build Coastguard Worker }; 106*7688df22SAndroid Build Coastguard Worker 107*7688df22SAndroid Build Coastguard Worker /** 108*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_getparam_arg 109*7688df22SAndroid Build Coastguard Worker * 110*7688df22SAndroid Build Coastguard Worker * @value: Returned value. //Out 111*7688df22SAndroid Build Coastguard Worker * @param: Parameter to query. //In. 112*7688df22SAndroid Build Coastguard Worker * 113*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_GET_PARAM Ioctl. 114*7688df22SAndroid Build Coastguard Worker */ 115*7688df22SAndroid Build Coastguard Worker 116*7688df22SAndroid Build Coastguard Worker struct drm_vmw_getparam_arg { 117*7688df22SAndroid Build Coastguard Worker __u64 value; 118*7688df22SAndroid Build Coastguard Worker __u32 param; 119*7688df22SAndroid Build Coastguard Worker __u32 pad64; 120*7688df22SAndroid Build Coastguard Worker }; 121*7688df22SAndroid Build Coastguard Worker 122*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 123*7688df22SAndroid Build Coastguard Worker /** 124*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CREATE_CONTEXT - Create a host context. 125*7688df22SAndroid Build Coastguard Worker * 126*7688df22SAndroid Build Coastguard Worker * Allocates a device unique context id, and queues a create context command 127*7688df22SAndroid Build Coastguard Worker * for the host. Does not wait for host completion. 128*7688df22SAndroid Build Coastguard Worker */ 129*7688df22SAndroid Build Coastguard Worker 130*7688df22SAndroid Build Coastguard Worker /** 131*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_context_arg 132*7688df22SAndroid Build Coastguard Worker * 133*7688df22SAndroid Build Coastguard Worker * @cid: Device unique context ID. 134*7688df22SAndroid Build Coastguard Worker * 135*7688df22SAndroid Build Coastguard Worker * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl. 136*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl. 137*7688df22SAndroid Build Coastguard Worker */ 138*7688df22SAndroid Build Coastguard Worker 139*7688df22SAndroid Build Coastguard Worker struct drm_vmw_context_arg { 140*7688df22SAndroid Build Coastguard Worker __s32 cid; 141*7688df22SAndroid Build Coastguard Worker __u32 pad64; 142*7688df22SAndroid Build Coastguard Worker }; 143*7688df22SAndroid Build Coastguard Worker 144*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 145*7688df22SAndroid Build Coastguard Worker /** 146*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UNREF_CONTEXT - Create a host context. 147*7688df22SAndroid Build Coastguard Worker * 148*7688df22SAndroid Build Coastguard Worker * Frees a global context id, and queues a destroy host command for the host. 149*7688df22SAndroid Build Coastguard Worker * Does not wait for host completion. The context ID can be used directly 150*7688df22SAndroid Build Coastguard Worker * in the command stream and shows up as the same context ID on the host. 151*7688df22SAndroid Build Coastguard Worker */ 152*7688df22SAndroid Build Coastguard Worker 153*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 154*7688df22SAndroid Build Coastguard Worker /** 155*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CREATE_SURFACE - Create a host suface. 156*7688df22SAndroid Build Coastguard Worker * 157*7688df22SAndroid Build Coastguard Worker * Allocates a device unique surface id, and queues a create surface command 158*7688df22SAndroid Build Coastguard Worker * for the host. Does not wait for host completion. The surface ID can be 159*7688df22SAndroid Build Coastguard Worker * used directly in the command stream and shows up as the same surface 160*7688df22SAndroid Build Coastguard Worker * ID on the host. 161*7688df22SAndroid Build Coastguard Worker */ 162*7688df22SAndroid Build Coastguard Worker 163*7688df22SAndroid Build Coastguard Worker /** 164*7688df22SAndroid Build Coastguard Worker * struct drm_wmv_surface_create_req 165*7688df22SAndroid Build Coastguard Worker * 166*7688df22SAndroid Build Coastguard Worker * @flags: Surface flags as understood by the host. 167*7688df22SAndroid Build Coastguard Worker * @format: Surface format as understood by the host. 168*7688df22SAndroid Build Coastguard Worker * @mip_levels: Number of mip levels for each face. 169*7688df22SAndroid Build Coastguard Worker * An unused face should have 0 encoded. 170*7688df22SAndroid Build Coastguard Worker * @size_addr: Address of a user-space array of sruct drm_vmw_size 171*7688df22SAndroid Build Coastguard Worker * cast to an __u64 for 32-64 bit compatibility. 172*7688df22SAndroid Build Coastguard Worker * The size of the array should equal the total number of mipmap levels. 173*7688df22SAndroid Build Coastguard Worker * @shareable: Boolean whether other clients (as identified by file descriptors) 174*7688df22SAndroid Build Coastguard Worker * may reference this surface. 175*7688df22SAndroid Build Coastguard Worker * @scanout: Boolean whether the surface is intended to be used as a 176*7688df22SAndroid Build Coastguard Worker * scanout. 177*7688df22SAndroid Build Coastguard Worker * 178*7688df22SAndroid Build Coastguard Worker * Input data to the DRM_VMW_CREATE_SURFACE Ioctl. 179*7688df22SAndroid Build Coastguard Worker * Output data from the DRM_VMW_REF_SURFACE Ioctl. 180*7688df22SAndroid Build Coastguard Worker */ 181*7688df22SAndroid Build Coastguard Worker 182*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_create_req { 183*7688df22SAndroid Build Coastguard Worker __u32 flags; 184*7688df22SAndroid Build Coastguard Worker __u32 format; 185*7688df22SAndroid Build Coastguard Worker __u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES]; 186*7688df22SAndroid Build Coastguard Worker __u64 size_addr; 187*7688df22SAndroid Build Coastguard Worker __s32 shareable; 188*7688df22SAndroid Build Coastguard Worker __s32 scanout; 189*7688df22SAndroid Build Coastguard Worker }; 190*7688df22SAndroid Build Coastguard Worker 191*7688df22SAndroid Build Coastguard Worker /** 192*7688df22SAndroid Build Coastguard Worker * struct drm_wmv_surface_arg 193*7688df22SAndroid Build Coastguard Worker * 194*7688df22SAndroid Build Coastguard Worker * @sid: Surface id of created surface or surface to destroy or reference. 195*7688df22SAndroid Build Coastguard Worker * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl. 196*7688df22SAndroid Build Coastguard Worker * 197*7688df22SAndroid Build Coastguard Worker * Output data from the DRM_VMW_CREATE_SURFACE Ioctl. 198*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl. 199*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_REF_SURFACE Ioctl. 200*7688df22SAndroid Build Coastguard Worker */ 201*7688df22SAndroid Build Coastguard Worker 202*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_arg { 203*7688df22SAndroid Build Coastguard Worker __s32 sid; 204*7688df22SAndroid Build Coastguard Worker enum drm_vmw_handle_type handle_type; 205*7688df22SAndroid Build Coastguard Worker }; 206*7688df22SAndroid Build Coastguard Worker 207*7688df22SAndroid Build Coastguard Worker /** 208*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_size ioctl. 209*7688df22SAndroid Build Coastguard Worker * 210*7688df22SAndroid Build Coastguard Worker * @width - mip level width 211*7688df22SAndroid Build Coastguard Worker * @height - mip level height 212*7688df22SAndroid Build Coastguard Worker * @depth - mip level depth 213*7688df22SAndroid Build Coastguard Worker * 214*7688df22SAndroid Build Coastguard Worker * Description of a mip level. 215*7688df22SAndroid Build Coastguard Worker * Input data to the DRM_WMW_CREATE_SURFACE Ioctl. 216*7688df22SAndroid Build Coastguard Worker */ 217*7688df22SAndroid Build Coastguard Worker 218*7688df22SAndroid Build Coastguard Worker struct drm_vmw_size { 219*7688df22SAndroid Build Coastguard Worker __u32 width; 220*7688df22SAndroid Build Coastguard Worker __u32 height; 221*7688df22SAndroid Build Coastguard Worker __u32 depth; 222*7688df22SAndroid Build Coastguard Worker __u32 pad64; 223*7688df22SAndroid Build Coastguard Worker }; 224*7688df22SAndroid Build Coastguard Worker 225*7688df22SAndroid Build Coastguard Worker /** 226*7688df22SAndroid Build Coastguard Worker * union drm_vmw_surface_create_arg 227*7688df22SAndroid Build Coastguard Worker * 228*7688df22SAndroid Build Coastguard Worker * @rep: Output data as described above. 229*7688df22SAndroid Build Coastguard Worker * @req: Input data as described above. 230*7688df22SAndroid Build Coastguard Worker * 231*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_CREATE_SURFACE Ioctl. 232*7688df22SAndroid Build Coastguard Worker */ 233*7688df22SAndroid Build Coastguard Worker 234*7688df22SAndroid Build Coastguard Worker union drm_vmw_surface_create_arg { 235*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_arg rep; 236*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_create_req req; 237*7688df22SAndroid Build Coastguard Worker }; 238*7688df22SAndroid Build Coastguard Worker 239*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 240*7688df22SAndroid Build Coastguard Worker /** 241*7688df22SAndroid Build Coastguard Worker * DRM_VMW_REF_SURFACE - Reference a host surface. 242*7688df22SAndroid Build Coastguard Worker * 243*7688df22SAndroid Build Coastguard Worker * Puts a reference on a host surface with a give sid, as previously 244*7688df22SAndroid Build Coastguard Worker * returned by the DRM_VMW_CREATE_SURFACE ioctl. 245*7688df22SAndroid Build Coastguard Worker * A reference will make sure the surface isn't destroyed while we hold 246*7688df22SAndroid Build Coastguard Worker * it and will allow the calling client to use the surface ID in the command 247*7688df22SAndroid Build Coastguard Worker * stream. 248*7688df22SAndroid Build Coastguard Worker * 249*7688df22SAndroid Build Coastguard Worker * On successful return, the Ioctl returns the surface information given 250*7688df22SAndroid Build Coastguard Worker * in the DRM_VMW_CREATE_SURFACE ioctl. 251*7688df22SAndroid Build Coastguard Worker */ 252*7688df22SAndroid Build Coastguard Worker 253*7688df22SAndroid Build Coastguard Worker /** 254*7688df22SAndroid Build Coastguard Worker * union drm_vmw_surface_reference_arg 255*7688df22SAndroid Build Coastguard Worker * 256*7688df22SAndroid Build Coastguard Worker * @rep: Output data as described above. 257*7688df22SAndroid Build Coastguard Worker * @req: Input data as described above. 258*7688df22SAndroid Build Coastguard Worker * 259*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_REF_SURFACE Ioctl. 260*7688df22SAndroid Build Coastguard Worker */ 261*7688df22SAndroid Build Coastguard Worker 262*7688df22SAndroid Build Coastguard Worker union drm_vmw_surface_reference_arg { 263*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_create_req rep; 264*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_arg req; 265*7688df22SAndroid Build Coastguard Worker }; 266*7688df22SAndroid Build Coastguard Worker 267*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 268*7688df22SAndroid Build Coastguard Worker /** 269*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UNREF_SURFACE - Unreference a host surface. 270*7688df22SAndroid Build Coastguard Worker * 271*7688df22SAndroid Build Coastguard Worker * Clear a reference previously put on a host surface. 272*7688df22SAndroid Build Coastguard Worker * When all references are gone, including the one implicitly placed 273*7688df22SAndroid Build Coastguard Worker * on creation, 274*7688df22SAndroid Build Coastguard Worker * a destroy surface command will be queued for the host. 275*7688df22SAndroid Build Coastguard Worker * Does not wait for completion. 276*7688df22SAndroid Build Coastguard Worker */ 277*7688df22SAndroid Build Coastguard Worker 278*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 279*7688df22SAndroid Build Coastguard Worker /** 280*7688df22SAndroid Build Coastguard Worker * DRM_VMW_EXECBUF 281*7688df22SAndroid Build Coastguard Worker * 282*7688df22SAndroid Build Coastguard Worker * Submit a command buffer for execution on the host, and return a 283*7688df22SAndroid Build Coastguard Worker * fence seqno that when signaled, indicates that the command buffer has 284*7688df22SAndroid Build Coastguard Worker * executed. 285*7688df22SAndroid Build Coastguard Worker */ 286*7688df22SAndroid Build Coastguard Worker 287*7688df22SAndroid Build Coastguard Worker /** 288*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_execbuf_arg 289*7688df22SAndroid Build Coastguard Worker * 290*7688df22SAndroid Build Coastguard Worker * @commands: User-space address of a command buffer cast to an __u64. 291*7688df22SAndroid Build Coastguard Worker * @command-size: Size in bytes of the command buffer. 292*7688df22SAndroid Build Coastguard Worker * @throttle-us: Sleep until software is less than @throttle_us 293*7688df22SAndroid Build Coastguard Worker * microseconds ahead of hardware. The driver may round this value 294*7688df22SAndroid Build Coastguard Worker * to the nearest kernel tick. 295*7688df22SAndroid Build Coastguard Worker * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an 296*7688df22SAndroid Build Coastguard Worker * __u64. 297*7688df22SAndroid Build Coastguard Worker * @version: Allows expanding the execbuf ioctl parameters without breaking 298*7688df22SAndroid Build Coastguard Worker * backwards compatibility, since user-space will always tell the kernel 299*7688df22SAndroid Build Coastguard Worker * which version it uses. 300*7688df22SAndroid Build Coastguard Worker * @flags: Execbuf flags. 301*7688df22SAndroid Build Coastguard Worker * @imported_fence_fd: FD for a fence imported from another device 302*7688df22SAndroid Build Coastguard Worker * 303*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_EXECBUF Ioctl. 304*7688df22SAndroid Build Coastguard Worker */ 305*7688df22SAndroid Build Coastguard Worker 306*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_VERSION 2 307*7688df22SAndroid Build Coastguard Worker 308*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0) 309*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1) 310*7688df22SAndroid Build Coastguard Worker 311*7688df22SAndroid Build Coastguard Worker struct drm_vmw_execbuf_arg { 312*7688df22SAndroid Build Coastguard Worker __u64 commands; 313*7688df22SAndroid Build Coastguard Worker __u32 command_size; 314*7688df22SAndroid Build Coastguard Worker __u32 throttle_us; 315*7688df22SAndroid Build Coastguard Worker __u64 fence_rep; 316*7688df22SAndroid Build Coastguard Worker __u32 version; 317*7688df22SAndroid Build Coastguard Worker __u32 flags; 318*7688df22SAndroid Build Coastguard Worker __u32 context_handle; 319*7688df22SAndroid Build Coastguard Worker __s32 imported_fence_fd; 320*7688df22SAndroid Build Coastguard Worker }; 321*7688df22SAndroid Build Coastguard Worker 322*7688df22SAndroid Build Coastguard Worker /** 323*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_fence_rep 324*7688df22SAndroid Build Coastguard Worker * 325*7688df22SAndroid Build Coastguard Worker * @handle: Fence object handle for fence associated with a command submission. 326*7688df22SAndroid Build Coastguard Worker * @mask: Fence flags relevant for this fence object. 327*7688df22SAndroid Build Coastguard Worker * @seqno: Fence sequence number in fifo. A fence object with a lower 328*7688df22SAndroid Build Coastguard Worker * seqno will signal the EXEC flag before a fence object with a higher 329*7688df22SAndroid Build Coastguard Worker * seqno. This can be used by user-space to avoid kernel calls to determine 330*7688df22SAndroid Build Coastguard Worker * whether a fence has signaled the EXEC flag. Note that @seqno will 331*7688df22SAndroid Build Coastguard Worker * wrap at 32-bit. 332*7688df22SAndroid Build Coastguard Worker * @passed_seqno: The highest seqno number processed by the hardware 333*7688df22SAndroid Build Coastguard Worker * so far. This can be used to mark user-space fence objects as signaled, and 334*7688df22SAndroid Build Coastguard Worker * to determine whether a fence seqno might be stale. 335*7688df22SAndroid Build Coastguard Worker * @fd: FD associated with the fence, -1 if not exported 336*7688df22SAndroid Build Coastguard Worker * @error: This member should've been set to -EFAULT on submission. 337*7688df22SAndroid Build Coastguard Worker * The following actions should be take on completion: 338*7688df22SAndroid Build Coastguard Worker * error == -EFAULT: Fence communication failed. The host is synchronized. 339*7688df22SAndroid Build Coastguard Worker * Use the last fence id read from the FIFO fence register. 340*7688df22SAndroid Build Coastguard Worker * error != 0 && error != -EFAULT: 341*7688df22SAndroid Build Coastguard Worker * Fence submission failed. The host is synchronized. Use the fence_seq member. 342*7688df22SAndroid Build Coastguard Worker * error == 0: All is OK, The host may not be synchronized. 343*7688df22SAndroid Build Coastguard Worker * Use the fence_seq member. 344*7688df22SAndroid Build Coastguard Worker * 345*7688df22SAndroid Build Coastguard Worker * Input / Output data to the DRM_VMW_EXECBUF Ioctl. 346*7688df22SAndroid Build Coastguard Worker */ 347*7688df22SAndroid Build Coastguard Worker 348*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_rep { 349*7688df22SAndroid Build Coastguard Worker __u32 handle; 350*7688df22SAndroid Build Coastguard Worker __u32 mask; 351*7688df22SAndroid Build Coastguard Worker __u32 seqno; 352*7688df22SAndroid Build Coastguard Worker __u32 passed_seqno; 353*7688df22SAndroid Build Coastguard Worker __s32 fd; 354*7688df22SAndroid Build Coastguard Worker __s32 error; 355*7688df22SAndroid Build Coastguard Worker }; 356*7688df22SAndroid Build Coastguard Worker 357*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 358*7688df22SAndroid Build Coastguard Worker /** 359*7688df22SAndroid Build Coastguard Worker * DRM_VMW_ALLOC_DMABUF 360*7688df22SAndroid Build Coastguard Worker * 361*7688df22SAndroid Build Coastguard Worker * Allocate a DMA buffer that is visible also to the host. 362*7688df22SAndroid Build Coastguard Worker * NOTE: The buffer is 363*7688df22SAndroid Build Coastguard Worker * identified by a handle and an offset, which are private to the guest, but 364*7688df22SAndroid Build Coastguard Worker * usable in the command stream. The guest kernel may translate these 365*7688df22SAndroid Build Coastguard Worker * and patch up the command stream accordingly. In the future, the offset may 366*7688df22SAndroid Build Coastguard Worker * be zero at all times, or it may disappear from the interface before it is 367*7688df22SAndroid Build Coastguard Worker * fixed. 368*7688df22SAndroid Build Coastguard Worker * 369*7688df22SAndroid Build Coastguard Worker * The DMA buffer may stay user-space mapped in the guest at all times, 370*7688df22SAndroid Build Coastguard Worker * and is thus suitable for sub-allocation. 371*7688df22SAndroid Build Coastguard Worker * 372*7688df22SAndroid Build Coastguard Worker * DMA buffers are mapped using the mmap() syscall on the drm device. 373*7688df22SAndroid Build Coastguard Worker */ 374*7688df22SAndroid Build Coastguard Worker 375*7688df22SAndroid Build Coastguard Worker /** 376*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_alloc_dmabuf_req 377*7688df22SAndroid Build Coastguard Worker * 378*7688df22SAndroid Build Coastguard Worker * @size: Required minimum size of the buffer. 379*7688df22SAndroid Build Coastguard Worker * 380*7688df22SAndroid Build Coastguard Worker * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl. 381*7688df22SAndroid Build Coastguard Worker */ 382*7688df22SAndroid Build Coastguard Worker 383*7688df22SAndroid Build Coastguard Worker struct drm_vmw_alloc_dmabuf_req { 384*7688df22SAndroid Build Coastguard Worker __u32 size; 385*7688df22SAndroid Build Coastguard Worker __u32 pad64; 386*7688df22SAndroid Build Coastguard Worker }; 387*7688df22SAndroid Build Coastguard Worker 388*7688df22SAndroid Build Coastguard Worker /** 389*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_dmabuf_rep 390*7688df22SAndroid Build Coastguard Worker * 391*7688df22SAndroid Build Coastguard Worker * @map_handle: Offset to use in the mmap() call used to map the buffer. 392*7688df22SAndroid Build Coastguard Worker * @handle: Handle unique to this buffer. Used for unreferencing. 393*7688df22SAndroid Build Coastguard Worker * @cur_gmr_id: GMR id to use in the command stream when this buffer is 394*7688df22SAndroid Build Coastguard Worker * referenced. See not above. 395*7688df22SAndroid Build Coastguard Worker * @cur_gmr_offset: Offset to use in the command stream when this buffer is 396*7688df22SAndroid Build Coastguard Worker * referenced. See note above. 397*7688df22SAndroid Build Coastguard Worker * 398*7688df22SAndroid Build Coastguard Worker * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl. 399*7688df22SAndroid Build Coastguard Worker */ 400*7688df22SAndroid Build Coastguard Worker 401*7688df22SAndroid Build Coastguard Worker struct drm_vmw_dmabuf_rep { 402*7688df22SAndroid Build Coastguard Worker __u64 map_handle; 403*7688df22SAndroid Build Coastguard Worker __u32 handle; 404*7688df22SAndroid Build Coastguard Worker __u32 cur_gmr_id; 405*7688df22SAndroid Build Coastguard Worker __u32 cur_gmr_offset; 406*7688df22SAndroid Build Coastguard Worker __u32 pad64; 407*7688df22SAndroid Build Coastguard Worker }; 408*7688df22SAndroid Build Coastguard Worker 409*7688df22SAndroid Build Coastguard Worker /** 410*7688df22SAndroid Build Coastguard Worker * union drm_vmw_dmabuf_arg 411*7688df22SAndroid Build Coastguard Worker * 412*7688df22SAndroid Build Coastguard Worker * @req: Input data as described above. 413*7688df22SAndroid Build Coastguard Worker * @rep: Output data as described above. 414*7688df22SAndroid Build Coastguard Worker * 415*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl. 416*7688df22SAndroid Build Coastguard Worker */ 417*7688df22SAndroid Build Coastguard Worker 418*7688df22SAndroid Build Coastguard Worker union drm_vmw_alloc_dmabuf_arg { 419*7688df22SAndroid Build Coastguard Worker struct drm_vmw_alloc_dmabuf_req req; 420*7688df22SAndroid Build Coastguard Worker struct drm_vmw_dmabuf_rep rep; 421*7688df22SAndroid Build Coastguard Worker }; 422*7688df22SAndroid Build Coastguard Worker 423*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 424*7688df22SAndroid Build Coastguard Worker /** 425*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UNREF_DMABUF - Free a DMA buffer. 426*7688df22SAndroid Build Coastguard Worker * 427*7688df22SAndroid Build Coastguard Worker */ 428*7688df22SAndroid Build Coastguard Worker 429*7688df22SAndroid Build Coastguard Worker /** 430*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_unref_dmabuf_arg 431*7688df22SAndroid Build Coastguard Worker * 432*7688df22SAndroid Build Coastguard Worker * @handle: Handle indicating what buffer to free. Obtained from the 433*7688df22SAndroid Build Coastguard Worker * DRM_VMW_ALLOC_DMABUF Ioctl. 434*7688df22SAndroid Build Coastguard Worker * 435*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_UNREF_DMABUF Ioctl. 436*7688df22SAndroid Build Coastguard Worker */ 437*7688df22SAndroid Build Coastguard Worker 438*7688df22SAndroid Build Coastguard Worker struct drm_vmw_unref_dmabuf_arg { 439*7688df22SAndroid Build Coastguard Worker __u32 handle; 440*7688df22SAndroid Build Coastguard Worker __u32 pad64; 441*7688df22SAndroid Build Coastguard Worker }; 442*7688df22SAndroid Build Coastguard Worker 443*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 444*7688df22SAndroid Build Coastguard Worker /** 445*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams. 446*7688df22SAndroid Build Coastguard Worker * 447*7688df22SAndroid Build Coastguard Worker * This IOCTL controls the overlay units of the svga device. 448*7688df22SAndroid Build Coastguard Worker * The SVGA overlay units does not work like regular hardware units in 449*7688df22SAndroid Build Coastguard Worker * that they do not automatically read back the contents of the given dma 450*7688df22SAndroid Build Coastguard Worker * buffer. But instead only read back for each call to this ioctl, and 451*7688df22SAndroid Build Coastguard Worker * at any point between this call being made and a following call that 452*7688df22SAndroid Build Coastguard Worker * either changes the buffer or disables the stream. 453*7688df22SAndroid Build Coastguard Worker */ 454*7688df22SAndroid Build Coastguard Worker 455*7688df22SAndroid Build Coastguard Worker /** 456*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_rect 457*7688df22SAndroid Build Coastguard Worker * 458*7688df22SAndroid Build Coastguard Worker * Defines a rectangle. Used in the overlay ioctl to define 459*7688df22SAndroid Build Coastguard Worker * source and destination rectangle. 460*7688df22SAndroid Build Coastguard Worker */ 461*7688df22SAndroid Build Coastguard Worker 462*7688df22SAndroid Build Coastguard Worker struct drm_vmw_rect { 463*7688df22SAndroid Build Coastguard Worker __s32 x; 464*7688df22SAndroid Build Coastguard Worker __s32 y; 465*7688df22SAndroid Build Coastguard Worker __u32 w; 466*7688df22SAndroid Build Coastguard Worker __u32 h; 467*7688df22SAndroid Build Coastguard Worker }; 468*7688df22SAndroid Build Coastguard Worker 469*7688df22SAndroid Build Coastguard Worker /** 470*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_control_stream_arg 471*7688df22SAndroid Build Coastguard Worker * 472*7688df22SAndroid Build Coastguard Worker * @stream_id: Stearm to control 473*7688df22SAndroid Build Coastguard Worker * @enabled: If false all following arguments are ignored. 474*7688df22SAndroid Build Coastguard Worker * @handle: Handle to buffer for getting data from. 475*7688df22SAndroid Build Coastguard Worker * @format: Format of the overlay as understood by the host. 476*7688df22SAndroid Build Coastguard Worker * @width: Width of the overlay. 477*7688df22SAndroid Build Coastguard Worker * @height: Height of the overlay. 478*7688df22SAndroid Build Coastguard Worker * @size: Size of the overlay in bytes. 479*7688df22SAndroid Build Coastguard Worker * @pitch: Array of pitches, the two last are only used for YUV12 formats. 480*7688df22SAndroid Build Coastguard Worker * @offset: Offset from start of dma buffer to overlay. 481*7688df22SAndroid Build Coastguard Worker * @src: Source rect, must be within the defined area above. 482*7688df22SAndroid Build Coastguard Worker * @dst: Destination rect, x and y may be negative. 483*7688df22SAndroid Build Coastguard Worker * 484*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_CONTROL_STREAM Ioctl. 485*7688df22SAndroid Build Coastguard Worker */ 486*7688df22SAndroid Build Coastguard Worker 487*7688df22SAndroid Build Coastguard Worker struct drm_vmw_control_stream_arg { 488*7688df22SAndroid Build Coastguard Worker __u32 stream_id; 489*7688df22SAndroid Build Coastguard Worker __u32 enabled; 490*7688df22SAndroid Build Coastguard Worker 491*7688df22SAndroid Build Coastguard Worker __u32 flags; 492*7688df22SAndroid Build Coastguard Worker __u32 color_key; 493*7688df22SAndroid Build Coastguard Worker 494*7688df22SAndroid Build Coastguard Worker __u32 handle; 495*7688df22SAndroid Build Coastguard Worker __u32 offset; 496*7688df22SAndroid Build Coastguard Worker __s32 format; 497*7688df22SAndroid Build Coastguard Worker __u32 size; 498*7688df22SAndroid Build Coastguard Worker __u32 width; 499*7688df22SAndroid Build Coastguard Worker __u32 height; 500*7688df22SAndroid Build Coastguard Worker __u32 pitch[3]; 501*7688df22SAndroid Build Coastguard Worker 502*7688df22SAndroid Build Coastguard Worker __u32 pad64; 503*7688df22SAndroid Build Coastguard Worker struct drm_vmw_rect src; 504*7688df22SAndroid Build Coastguard Worker struct drm_vmw_rect dst; 505*7688df22SAndroid Build Coastguard Worker }; 506*7688df22SAndroid Build Coastguard Worker 507*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 508*7688df22SAndroid Build Coastguard Worker /** 509*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass. 510*7688df22SAndroid Build Coastguard Worker * 511*7688df22SAndroid Build Coastguard Worker */ 512*7688df22SAndroid Build Coastguard Worker 513*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_ALL (1 << 0) 514*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_FLAGS (1) 515*7688df22SAndroid Build Coastguard Worker 516*7688df22SAndroid Build Coastguard Worker /** 517*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_cursor_bypass_arg 518*7688df22SAndroid Build Coastguard Worker * 519*7688df22SAndroid Build Coastguard Worker * @flags: Flags. 520*7688df22SAndroid Build Coastguard Worker * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed. 521*7688df22SAndroid Build Coastguard Worker * @xpos: X position of cursor. 522*7688df22SAndroid Build Coastguard Worker * @ypos: Y position of cursor. 523*7688df22SAndroid Build Coastguard Worker * @xhot: X hotspot. 524*7688df22SAndroid Build Coastguard Worker * @yhot: Y hotspot. 525*7688df22SAndroid Build Coastguard Worker * 526*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl. 527*7688df22SAndroid Build Coastguard Worker */ 528*7688df22SAndroid Build Coastguard Worker 529*7688df22SAndroid Build Coastguard Worker struct drm_vmw_cursor_bypass_arg { 530*7688df22SAndroid Build Coastguard Worker __u32 flags; 531*7688df22SAndroid Build Coastguard Worker __u32 crtc_id; 532*7688df22SAndroid Build Coastguard Worker __s32 xpos; 533*7688df22SAndroid Build Coastguard Worker __s32 ypos; 534*7688df22SAndroid Build Coastguard Worker __s32 xhot; 535*7688df22SAndroid Build Coastguard Worker __s32 yhot; 536*7688df22SAndroid Build Coastguard Worker }; 537*7688df22SAndroid Build Coastguard Worker 538*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 539*7688df22SAndroid Build Coastguard Worker /** 540*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CLAIM_STREAM - Claim a single stream. 541*7688df22SAndroid Build Coastguard Worker */ 542*7688df22SAndroid Build Coastguard Worker 543*7688df22SAndroid Build Coastguard Worker /** 544*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_context_arg 545*7688df22SAndroid Build Coastguard Worker * 546*7688df22SAndroid Build Coastguard Worker * @stream_id: Device unique context ID. 547*7688df22SAndroid Build Coastguard Worker * 548*7688df22SAndroid Build Coastguard Worker * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl. 549*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl. 550*7688df22SAndroid Build Coastguard Worker */ 551*7688df22SAndroid Build Coastguard Worker 552*7688df22SAndroid Build Coastguard Worker struct drm_vmw_stream_arg { 553*7688df22SAndroid Build Coastguard Worker __u32 stream_id; 554*7688df22SAndroid Build Coastguard Worker __u32 pad64; 555*7688df22SAndroid Build Coastguard Worker }; 556*7688df22SAndroid Build Coastguard Worker 557*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 558*7688df22SAndroid Build Coastguard Worker /** 559*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UNREF_STREAM - Unclaim a stream. 560*7688df22SAndroid Build Coastguard Worker * 561*7688df22SAndroid Build Coastguard Worker * Return a single stream that was claimed by this process. Also makes 562*7688df22SAndroid Build Coastguard Worker * sure that the stream has been stopped. 563*7688df22SAndroid Build Coastguard Worker */ 564*7688df22SAndroid Build Coastguard Worker 565*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 566*7688df22SAndroid Build Coastguard Worker /** 567*7688df22SAndroid Build Coastguard Worker * DRM_VMW_GET_3D_CAP 568*7688df22SAndroid Build Coastguard Worker * 569*7688df22SAndroid Build Coastguard Worker * Read 3D capabilities from the FIFO 570*7688df22SAndroid Build Coastguard Worker * 571*7688df22SAndroid Build Coastguard Worker */ 572*7688df22SAndroid Build Coastguard Worker 573*7688df22SAndroid Build Coastguard Worker /** 574*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_get_3d_cap_arg 575*7688df22SAndroid Build Coastguard Worker * 576*7688df22SAndroid Build Coastguard Worker * @buffer: Pointer to a buffer for capability data, cast to an __u64 577*7688df22SAndroid Build Coastguard Worker * @size: Max size to copy 578*7688df22SAndroid Build Coastguard Worker * 579*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL 580*7688df22SAndroid Build Coastguard Worker * ioctls. 581*7688df22SAndroid Build Coastguard Worker */ 582*7688df22SAndroid Build Coastguard Worker 583*7688df22SAndroid Build Coastguard Worker struct drm_vmw_get_3d_cap_arg { 584*7688df22SAndroid Build Coastguard Worker __u64 buffer; 585*7688df22SAndroid Build Coastguard Worker __u32 max_size; 586*7688df22SAndroid Build Coastguard Worker __u32 pad64; 587*7688df22SAndroid Build Coastguard Worker }; 588*7688df22SAndroid Build Coastguard Worker 589*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 590*7688df22SAndroid Build Coastguard Worker /** 591*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_WAIT 592*7688df22SAndroid Build Coastguard Worker * 593*7688df22SAndroid Build Coastguard Worker * Waits for a fence object to signal. The wait is interruptible, so that 594*7688df22SAndroid Build Coastguard Worker * signals may be delivered during the interrupt. The wait may timeout, 595*7688df22SAndroid Build Coastguard Worker * in which case the calls returns -EBUSY. If the wait is restarted, 596*7688df22SAndroid Build Coastguard Worker * that is restarting without resetting @cookie_valid to zero, 597*7688df22SAndroid Build Coastguard Worker * the timeout is computed from the first call. 598*7688df22SAndroid Build Coastguard Worker * 599*7688df22SAndroid Build Coastguard Worker * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait 600*7688df22SAndroid Build Coastguard Worker * on: 601*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command 602*7688df22SAndroid Build Coastguard Worker * stream 603*7688df22SAndroid Build Coastguard Worker * have executed. 604*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish 605*7688df22SAndroid Build Coastguard Worker * commands 606*7688df22SAndroid Build Coastguard Worker * in the buffer given to the EXECBUF ioctl returning the fence object handle 607*7688df22SAndroid Build Coastguard Worker * are available to user-space. 608*7688df22SAndroid Build Coastguard Worker * 609*7688df22SAndroid Build Coastguard Worker * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the 610*7688df22SAndroid Build Coastguard Worker * fenc wait ioctl returns 0, the fence object has been unreferenced after 611*7688df22SAndroid Build Coastguard Worker * the wait. 612*7688df22SAndroid Build Coastguard Worker */ 613*7688df22SAndroid Build Coastguard Worker 614*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_EXEC (1 << 0) 615*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_QUERY (1 << 1) 616*7688df22SAndroid Build Coastguard Worker 617*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_WAIT_OPTION_UNREF (1 << 0) 618*7688df22SAndroid Build Coastguard Worker 619*7688df22SAndroid Build Coastguard Worker /** 620*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_fence_wait_arg 621*7688df22SAndroid Build Coastguard Worker * 622*7688df22SAndroid Build Coastguard Worker * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. 623*7688df22SAndroid Build Coastguard Worker * @cookie_valid: Must be reset to 0 on first call. Left alone on restart. 624*7688df22SAndroid Build Coastguard Worker * @kernel_cookie: Set to 0 on first call. Left alone on restart. 625*7688df22SAndroid Build Coastguard Worker * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout. 626*7688df22SAndroid Build Coastguard Worker * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick 627*7688df22SAndroid Build Coastguard Worker * before returning. 628*7688df22SAndroid Build Coastguard Worker * @flags: Fence flags to wait on. 629*7688df22SAndroid Build Coastguard Worker * @wait_options: Options that control the behaviour of the wait ioctl. 630*7688df22SAndroid Build Coastguard Worker * 631*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_FENCE_WAIT ioctl. 632*7688df22SAndroid Build Coastguard Worker */ 633*7688df22SAndroid Build Coastguard Worker 634*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_wait_arg { 635*7688df22SAndroid Build Coastguard Worker __u32 handle; 636*7688df22SAndroid Build Coastguard Worker __s32 cookie_valid; 637*7688df22SAndroid Build Coastguard Worker __u64 kernel_cookie; 638*7688df22SAndroid Build Coastguard Worker __u64 timeout_us; 639*7688df22SAndroid Build Coastguard Worker __s32 lazy; 640*7688df22SAndroid Build Coastguard Worker __s32 flags; 641*7688df22SAndroid Build Coastguard Worker __s32 wait_options; 642*7688df22SAndroid Build Coastguard Worker __s32 pad64; 643*7688df22SAndroid Build Coastguard Worker }; 644*7688df22SAndroid Build Coastguard Worker 645*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 646*7688df22SAndroid Build Coastguard Worker /** 647*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_SIGNALED 648*7688df22SAndroid Build Coastguard Worker * 649*7688df22SAndroid Build Coastguard Worker * Checks if a fence object is signaled.. 650*7688df22SAndroid Build Coastguard Worker */ 651*7688df22SAndroid Build Coastguard Worker 652*7688df22SAndroid Build Coastguard Worker /** 653*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_fence_signaled_arg 654*7688df22SAndroid Build Coastguard Worker * 655*7688df22SAndroid Build Coastguard Worker * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. 656*7688df22SAndroid Build Coastguard Worker * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl 657*7688df22SAndroid Build Coastguard Worker * @signaled: Out: Flags signaled. 658*7688df22SAndroid Build Coastguard Worker * @sequence: Out: Highest sequence passed so far. Can be used to signal the 659*7688df22SAndroid Build Coastguard Worker * EXEC flag of user-space fence objects. 660*7688df22SAndroid Build Coastguard Worker * 661*7688df22SAndroid Build Coastguard Worker * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF 662*7688df22SAndroid Build Coastguard Worker * ioctls. 663*7688df22SAndroid Build Coastguard Worker */ 664*7688df22SAndroid Build Coastguard Worker 665*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_signaled_arg { 666*7688df22SAndroid Build Coastguard Worker __u32 handle; 667*7688df22SAndroid Build Coastguard Worker __u32 flags; 668*7688df22SAndroid Build Coastguard Worker __s32 signaled; 669*7688df22SAndroid Build Coastguard Worker __u32 passed_seqno; 670*7688df22SAndroid Build Coastguard Worker __u32 signaled_flags; 671*7688df22SAndroid Build Coastguard Worker __u32 pad64; 672*7688df22SAndroid Build Coastguard Worker }; 673*7688df22SAndroid Build Coastguard Worker 674*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 675*7688df22SAndroid Build Coastguard Worker /** 676*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_UNREF 677*7688df22SAndroid Build Coastguard Worker * 678*7688df22SAndroid Build Coastguard Worker * Unreferences a fence object, and causes it to be destroyed if there are no 679*7688df22SAndroid Build Coastguard Worker * other references to it. 680*7688df22SAndroid Build Coastguard Worker * 681*7688df22SAndroid Build Coastguard Worker */ 682*7688df22SAndroid Build Coastguard Worker 683*7688df22SAndroid Build Coastguard Worker /** 684*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_fence_arg 685*7688df22SAndroid Build Coastguard Worker * 686*7688df22SAndroid Build Coastguard Worker * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. 687*7688df22SAndroid Build Coastguard Worker * 688*7688df22SAndroid Build Coastguard Worker * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl.. 689*7688df22SAndroid Build Coastguard Worker */ 690*7688df22SAndroid Build Coastguard Worker 691*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_arg { 692*7688df22SAndroid Build Coastguard Worker __u32 handle; 693*7688df22SAndroid Build Coastguard Worker __u32 pad64; 694*7688df22SAndroid Build Coastguard Worker }; 695*7688df22SAndroid Build Coastguard Worker 696*7688df22SAndroid Build Coastguard Worker 697*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 698*7688df22SAndroid Build Coastguard Worker /** 699*7688df22SAndroid Build Coastguard Worker * DRM_VMW_FENCE_EVENT 700*7688df22SAndroid Build Coastguard Worker * 701*7688df22SAndroid Build Coastguard Worker * Queues an event on a fence to be delivered on the drm character device 702*7688df22SAndroid Build Coastguard Worker * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag. 703*7688df22SAndroid Build Coastguard Worker * Optionally the approximate time when the fence signaled is 704*7688df22SAndroid Build Coastguard Worker * given by the event. 705*7688df22SAndroid Build Coastguard Worker */ 706*7688df22SAndroid Build Coastguard Worker 707*7688df22SAndroid Build Coastguard Worker /* 708*7688df22SAndroid Build Coastguard Worker * The event type 709*7688df22SAndroid Build Coastguard Worker */ 710*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000 711*7688df22SAndroid Build Coastguard Worker 712*7688df22SAndroid Build Coastguard Worker struct drm_vmw_event_fence { 713*7688df22SAndroid Build Coastguard Worker struct drm_event base; 714*7688df22SAndroid Build Coastguard Worker __u64 user_data; 715*7688df22SAndroid Build Coastguard Worker __u32 tv_sec; 716*7688df22SAndroid Build Coastguard Worker __u32 tv_usec; 717*7688df22SAndroid Build Coastguard Worker }; 718*7688df22SAndroid Build Coastguard Worker 719*7688df22SAndroid Build Coastguard Worker /* 720*7688df22SAndroid Build Coastguard Worker * Flags that may be given to the command. 721*7688df22SAndroid Build Coastguard Worker */ 722*7688df22SAndroid Build Coastguard Worker /* Request fence signaled time on the event. */ 723*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0) 724*7688df22SAndroid Build Coastguard Worker 725*7688df22SAndroid Build Coastguard Worker /** 726*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_fence_event_arg 727*7688df22SAndroid Build Coastguard Worker * 728*7688df22SAndroid Build Coastguard Worker * @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if 729*7688df22SAndroid Build Coastguard Worker * the fence is not supposed to be referenced by user-space. 730*7688df22SAndroid Build Coastguard Worker * @user_info: Info to be delivered with the event. 731*7688df22SAndroid Build Coastguard Worker * @handle: Attach the event to this fence only. 732*7688df22SAndroid Build Coastguard Worker * @flags: A set of flags as defined above. 733*7688df22SAndroid Build Coastguard Worker */ 734*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_event_arg { 735*7688df22SAndroid Build Coastguard Worker __u64 fence_rep; 736*7688df22SAndroid Build Coastguard Worker __u64 user_data; 737*7688df22SAndroid Build Coastguard Worker __u32 handle; 738*7688df22SAndroid Build Coastguard Worker __u32 flags; 739*7688df22SAndroid Build Coastguard Worker }; 740*7688df22SAndroid Build Coastguard Worker 741*7688df22SAndroid Build Coastguard Worker 742*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 743*7688df22SAndroid Build Coastguard Worker /** 744*7688df22SAndroid Build Coastguard Worker * DRM_VMW_PRESENT 745*7688df22SAndroid Build Coastguard Worker * 746*7688df22SAndroid Build Coastguard Worker * Executes an SVGA present on a given fb for a given surface. The surface 747*7688df22SAndroid Build Coastguard Worker * is placed on the framebuffer. Cliprects are given relative to the given 748*7688df22SAndroid Build Coastguard Worker * point (the point disignated by dest_{x|y}). 749*7688df22SAndroid Build Coastguard Worker * 750*7688df22SAndroid Build Coastguard Worker */ 751*7688df22SAndroid Build Coastguard Worker 752*7688df22SAndroid Build Coastguard Worker /** 753*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_present_arg 754*7688df22SAndroid Build Coastguard Worker * @fb_id: framebuffer id to present / read back from. 755*7688df22SAndroid Build Coastguard Worker * @sid: Surface id to present from. 756*7688df22SAndroid Build Coastguard Worker * @dest_x: X placement coordinate for surface. 757*7688df22SAndroid Build Coastguard Worker * @dest_y: Y placement coordinate for surface. 758*7688df22SAndroid Build Coastguard Worker * @clips_ptr: Pointer to an array of clip rects cast to an __u64. 759*7688df22SAndroid Build Coastguard Worker * @num_clips: Number of cliprects given relative to the framebuffer origin, 760*7688df22SAndroid Build Coastguard Worker * in the same coordinate space as the frame buffer. 761*7688df22SAndroid Build Coastguard Worker * @pad64: Unused 64-bit padding. 762*7688df22SAndroid Build Coastguard Worker * 763*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_PRESENT ioctl. 764*7688df22SAndroid Build Coastguard Worker */ 765*7688df22SAndroid Build Coastguard Worker 766*7688df22SAndroid Build Coastguard Worker struct drm_vmw_present_arg { 767*7688df22SAndroid Build Coastguard Worker __u32 fb_id; 768*7688df22SAndroid Build Coastguard Worker __u32 sid; 769*7688df22SAndroid Build Coastguard Worker __s32 dest_x; 770*7688df22SAndroid Build Coastguard Worker __s32 dest_y; 771*7688df22SAndroid Build Coastguard Worker __u64 clips_ptr; 772*7688df22SAndroid Build Coastguard Worker __u32 num_clips; 773*7688df22SAndroid Build Coastguard Worker __u32 pad64; 774*7688df22SAndroid Build Coastguard Worker }; 775*7688df22SAndroid Build Coastguard Worker 776*7688df22SAndroid Build Coastguard Worker 777*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 778*7688df22SAndroid Build Coastguard Worker /** 779*7688df22SAndroid Build Coastguard Worker * DRM_VMW_PRESENT_READBACK 780*7688df22SAndroid Build Coastguard Worker * 781*7688df22SAndroid Build Coastguard Worker * Executes an SVGA present readback from a given fb to the dma buffer 782*7688df22SAndroid Build Coastguard Worker * currently bound as the fb. If there is no dma buffer bound to the fb, 783*7688df22SAndroid Build Coastguard Worker * an error will be returned. 784*7688df22SAndroid Build Coastguard Worker * 785*7688df22SAndroid Build Coastguard Worker */ 786*7688df22SAndroid Build Coastguard Worker 787*7688df22SAndroid Build Coastguard Worker /** 788*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_present_arg 789*7688df22SAndroid Build Coastguard Worker * @fb_id: fb_id to present / read back from. 790*7688df22SAndroid Build Coastguard Worker * @num_clips: Number of cliprects. 791*7688df22SAndroid Build Coastguard Worker * @clips_ptr: Pointer to an array of clip rects cast to an __u64. 792*7688df22SAndroid Build Coastguard Worker * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64. 793*7688df22SAndroid Build Coastguard Worker * If this member is NULL, then the ioctl should not return a fence. 794*7688df22SAndroid Build Coastguard Worker */ 795*7688df22SAndroid Build Coastguard Worker 796*7688df22SAndroid Build Coastguard Worker struct drm_vmw_present_readback_arg { 797*7688df22SAndroid Build Coastguard Worker __u32 fb_id; 798*7688df22SAndroid Build Coastguard Worker __u32 num_clips; 799*7688df22SAndroid Build Coastguard Worker __u64 clips_ptr; 800*7688df22SAndroid Build Coastguard Worker __u64 fence_rep; 801*7688df22SAndroid Build Coastguard Worker }; 802*7688df22SAndroid Build Coastguard Worker 803*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 804*7688df22SAndroid Build Coastguard Worker /** 805*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UPDATE_LAYOUT - Update layout 806*7688df22SAndroid Build Coastguard Worker * 807*7688df22SAndroid Build Coastguard Worker * Updates the preferred modes and connection status for connectors. The 808*7688df22SAndroid Build Coastguard Worker * command consists of one drm_vmw_update_layout_arg pointing to an array 809*7688df22SAndroid Build Coastguard Worker * of num_outputs drm_vmw_rect's. 810*7688df22SAndroid Build Coastguard Worker */ 811*7688df22SAndroid Build Coastguard Worker 812*7688df22SAndroid Build Coastguard Worker /** 813*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_update_layout_arg 814*7688df22SAndroid Build Coastguard Worker * 815*7688df22SAndroid Build Coastguard Worker * @num_outputs: number of active connectors 816*7688df22SAndroid Build Coastguard Worker * @rects: pointer to array of drm_vmw_rect cast to an __u64 817*7688df22SAndroid Build Coastguard Worker * 818*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl. 819*7688df22SAndroid Build Coastguard Worker */ 820*7688df22SAndroid Build Coastguard Worker struct drm_vmw_update_layout_arg { 821*7688df22SAndroid Build Coastguard Worker __u32 num_outputs; 822*7688df22SAndroid Build Coastguard Worker __u32 pad64; 823*7688df22SAndroid Build Coastguard Worker __u64 rects; 824*7688df22SAndroid Build Coastguard Worker }; 825*7688df22SAndroid Build Coastguard Worker 826*7688df22SAndroid Build Coastguard Worker 827*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 828*7688df22SAndroid Build Coastguard Worker /** 829*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CREATE_SHADER - Create shader 830*7688df22SAndroid Build Coastguard Worker * 831*7688df22SAndroid Build Coastguard Worker * Creates a shader and optionally binds it to a dma buffer containing 832*7688df22SAndroid Build Coastguard Worker * the shader byte-code. 833*7688df22SAndroid Build Coastguard Worker */ 834*7688df22SAndroid Build Coastguard Worker 835*7688df22SAndroid Build Coastguard Worker /** 836*7688df22SAndroid Build Coastguard Worker * enum drm_vmw_shader_type - Shader types 837*7688df22SAndroid Build Coastguard Worker */ 838*7688df22SAndroid Build Coastguard Worker enum drm_vmw_shader_type { 839*7688df22SAndroid Build Coastguard Worker drm_vmw_shader_type_vs = 0, 840*7688df22SAndroid Build Coastguard Worker drm_vmw_shader_type_ps, 841*7688df22SAndroid Build Coastguard Worker }; 842*7688df22SAndroid Build Coastguard Worker 843*7688df22SAndroid Build Coastguard Worker 844*7688df22SAndroid Build Coastguard Worker /** 845*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_shader_create_arg 846*7688df22SAndroid Build Coastguard Worker * 847*7688df22SAndroid Build Coastguard Worker * @shader_type: Shader type of the shader to create. 848*7688df22SAndroid Build Coastguard Worker * @size: Size of the byte-code in bytes. 849*7688df22SAndroid Build Coastguard Worker * where the shader byte-code starts 850*7688df22SAndroid Build Coastguard Worker * @buffer_handle: Buffer handle identifying the buffer containing the 851*7688df22SAndroid Build Coastguard Worker * shader byte-code 852*7688df22SAndroid Build Coastguard Worker * @shader_handle: On successful completion contains a handle that 853*7688df22SAndroid Build Coastguard Worker * can be used to subsequently identify the shader. 854*7688df22SAndroid Build Coastguard Worker * @offset: Offset in bytes into the buffer given by @buffer_handle, 855*7688df22SAndroid Build Coastguard Worker * 856*7688df22SAndroid Build Coastguard Worker * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl. 857*7688df22SAndroid Build Coastguard Worker */ 858*7688df22SAndroid Build Coastguard Worker struct drm_vmw_shader_create_arg { 859*7688df22SAndroid Build Coastguard Worker enum drm_vmw_shader_type shader_type; 860*7688df22SAndroid Build Coastguard Worker __u32 size; 861*7688df22SAndroid Build Coastguard Worker __u32 buffer_handle; 862*7688df22SAndroid Build Coastguard Worker __u32 shader_handle; 863*7688df22SAndroid Build Coastguard Worker __u64 offset; 864*7688df22SAndroid Build Coastguard Worker }; 865*7688df22SAndroid Build Coastguard Worker 866*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 867*7688df22SAndroid Build Coastguard Worker /** 868*7688df22SAndroid Build Coastguard Worker * DRM_VMW_UNREF_SHADER - Unreferences a shader 869*7688df22SAndroid Build Coastguard Worker * 870*7688df22SAndroid Build Coastguard Worker * Destroys a user-space reference to a shader, optionally destroying 871*7688df22SAndroid Build Coastguard Worker * it. 872*7688df22SAndroid Build Coastguard Worker */ 873*7688df22SAndroid Build Coastguard Worker 874*7688df22SAndroid Build Coastguard Worker /** 875*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_shader_arg 876*7688df22SAndroid Build Coastguard Worker * 877*7688df22SAndroid Build Coastguard Worker * @handle: Handle identifying the shader to destroy. 878*7688df22SAndroid Build Coastguard Worker * 879*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_UNREF_SHADER ioctl. 880*7688df22SAndroid Build Coastguard Worker */ 881*7688df22SAndroid Build Coastguard Worker struct drm_vmw_shader_arg { 882*7688df22SAndroid Build Coastguard Worker __u32 handle; 883*7688df22SAndroid Build Coastguard Worker __u32 pad64; 884*7688df22SAndroid Build Coastguard Worker }; 885*7688df22SAndroid Build Coastguard Worker 886*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 887*7688df22SAndroid Build Coastguard Worker /** 888*7688df22SAndroid Build Coastguard Worker * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface. 889*7688df22SAndroid Build Coastguard Worker * 890*7688df22SAndroid Build Coastguard Worker * Allocates a surface handle and queues a create surface command 891*7688df22SAndroid Build Coastguard Worker * for the host on the first use of the surface. The surface ID can 892*7688df22SAndroid Build Coastguard Worker * be used as the surface ID in commands referencing the surface. 893*7688df22SAndroid Build Coastguard Worker */ 894*7688df22SAndroid Build Coastguard Worker 895*7688df22SAndroid Build Coastguard Worker /** 896*7688df22SAndroid Build Coastguard Worker * enum drm_vmw_surface_flags 897*7688df22SAndroid Build Coastguard Worker * 898*7688df22SAndroid Build Coastguard Worker * @drm_vmw_surface_flag_shareable: Whether the surface is shareable 899*7688df22SAndroid Build Coastguard Worker * @drm_vmw_surface_flag_scanout: Whether the surface is a scanout 900*7688df22SAndroid Build Coastguard Worker * surface. 901*7688df22SAndroid Build Coastguard Worker * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is 902*7688df22SAndroid Build Coastguard Worker * given. 903*7688df22SAndroid Build Coastguard Worker */ 904*7688df22SAndroid Build Coastguard Worker enum drm_vmw_surface_flags { 905*7688df22SAndroid Build Coastguard Worker drm_vmw_surface_flag_shareable = (1 << 0), 906*7688df22SAndroid Build Coastguard Worker drm_vmw_surface_flag_scanout = (1 << 1), 907*7688df22SAndroid Build Coastguard Worker drm_vmw_surface_flag_create_buffer = (1 << 2) 908*7688df22SAndroid Build Coastguard Worker }; 909*7688df22SAndroid Build Coastguard Worker 910*7688df22SAndroid Build Coastguard Worker /** 911*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_gb_surface_create_req 912*7688df22SAndroid Build Coastguard Worker * 913*7688df22SAndroid Build Coastguard Worker * @svga3d_flags: SVGA3d surface flags for the device. 914*7688df22SAndroid Build Coastguard Worker * @format: SVGA3d format. 915*7688df22SAndroid Build Coastguard Worker * @mip_level: Number of mip levels for all faces. 916*7688df22SAndroid Build Coastguard Worker * @drm_surface_flags Flags as described above. 917*7688df22SAndroid Build Coastguard Worker * @multisample_count Future use. Set to 0. 918*7688df22SAndroid Build Coastguard Worker * @autogen_filter Future use. Set to 0. 919*7688df22SAndroid Build Coastguard Worker * @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID 920*7688df22SAndroid Build Coastguard Worker * if none. 921*7688df22SAndroid Build Coastguard Worker * @base_size Size of the base mip level for all faces. 922*7688df22SAndroid Build Coastguard Worker * @array_size Must be zero for non-DX hardware, and if non-zero 923*7688df22SAndroid Build Coastguard Worker * svga3d_flags must have proper bind flags setup. 924*7688df22SAndroid Build Coastguard Worker * 925*7688df22SAndroid Build Coastguard Worker * Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl. 926*7688df22SAndroid Build Coastguard Worker * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl. 927*7688df22SAndroid Build Coastguard Worker */ 928*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_req { 929*7688df22SAndroid Build Coastguard Worker __u32 svga3d_flags; 930*7688df22SAndroid Build Coastguard Worker __u32 format; 931*7688df22SAndroid Build Coastguard Worker __u32 mip_levels; 932*7688df22SAndroid Build Coastguard Worker enum drm_vmw_surface_flags drm_surface_flags; 933*7688df22SAndroid Build Coastguard Worker __u32 multisample_count; 934*7688df22SAndroid Build Coastguard Worker __u32 autogen_filter; 935*7688df22SAndroid Build Coastguard Worker __u32 buffer_handle; 936*7688df22SAndroid Build Coastguard Worker __u32 array_size; 937*7688df22SAndroid Build Coastguard Worker struct drm_vmw_size base_size; 938*7688df22SAndroid Build Coastguard Worker }; 939*7688df22SAndroid Build Coastguard Worker 940*7688df22SAndroid Build Coastguard Worker /** 941*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_gb_surface_create_rep 942*7688df22SAndroid Build Coastguard Worker * 943*7688df22SAndroid Build Coastguard Worker * @handle: Surface handle. 944*7688df22SAndroid Build Coastguard Worker * @backup_size: Size of backup buffers for this surface. 945*7688df22SAndroid Build Coastguard Worker * @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none. 946*7688df22SAndroid Build Coastguard Worker * @buffer_size: Actual size of the buffer identified by 947*7688df22SAndroid Build Coastguard Worker * @buffer_handle 948*7688df22SAndroid Build Coastguard Worker * @buffer_map_handle: Offset into device address space for the buffer 949*7688df22SAndroid Build Coastguard Worker * identified by @buffer_handle. 950*7688df22SAndroid Build Coastguard Worker * 951*7688df22SAndroid Build Coastguard Worker * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl. 952*7688df22SAndroid Build Coastguard Worker * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl. 953*7688df22SAndroid Build Coastguard Worker */ 954*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_rep { 955*7688df22SAndroid Build Coastguard Worker __u32 handle; 956*7688df22SAndroid Build Coastguard Worker __u32 backup_size; 957*7688df22SAndroid Build Coastguard Worker __u32 buffer_handle; 958*7688df22SAndroid Build Coastguard Worker __u32 buffer_size; 959*7688df22SAndroid Build Coastguard Worker __u64 buffer_map_handle; 960*7688df22SAndroid Build Coastguard Worker }; 961*7688df22SAndroid Build Coastguard Worker 962*7688df22SAndroid Build Coastguard Worker /** 963*7688df22SAndroid Build Coastguard Worker * union drm_vmw_gb_surface_create_arg 964*7688df22SAndroid Build Coastguard Worker * 965*7688df22SAndroid Build Coastguard Worker * @req: Input argument as described above. 966*7688df22SAndroid Build Coastguard Worker * @rep: Output argument as described above. 967*7688df22SAndroid Build Coastguard Worker * 968*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl. 969*7688df22SAndroid Build Coastguard Worker */ 970*7688df22SAndroid Build Coastguard Worker union drm_vmw_gb_surface_create_arg { 971*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_rep rep; 972*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_req req; 973*7688df22SAndroid Build Coastguard Worker }; 974*7688df22SAndroid Build Coastguard Worker 975*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 976*7688df22SAndroid Build Coastguard Worker /** 977*7688df22SAndroid Build Coastguard Worker * DRM_VMW_GB_SURFACE_REF - Reference a host surface. 978*7688df22SAndroid Build Coastguard Worker * 979*7688df22SAndroid Build Coastguard Worker * Puts a reference on a host surface with a given handle, as previously 980*7688df22SAndroid Build Coastguard Worker * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl. 981*7688df22SAndroid Build Coastguard Worker * A reference will make sure the surface isn't destroyed while we hold 982*7688df22SAndroid Build Coastguard Worker * it and will allow the calling client to use the surface handle in 983*7688df22SAndroid Build Coastguard Worker * the command stream. 984*7688df22SAndroid Build Coastguard Worker * 985*7688df22SAndroid Build Coastguard Worker * On successful return, the Ioctl returns the surface information given 986*7688df22SAndroid Build Coastguard Worker * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl. 987*7688df22SAndroid Build Coastguard Worker */ 988*7688df22SAndroid Build Coastguard Worker 989*7688df22SAndroid Build Coastguard Worker /** 990*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_gb_surface_reference_arg 991*7688df22SAndroid Build Coastguard Worker * 992*7688df22SAndroid Build Coastguard Worker * @creq: The data used as input when the surface was created, as described 993*7688df22SAndroid Build Coastguard Worker * above at "struct drm_vmw_gb_surface_create_req" 994*7688df22SAndroid Build Coastguard Worker * @crep: Additional data output when the surface was created, as described 995*7688df22SAndroid Build Coastguard Worker * above at "struct drm_vmw_gb_surface_create_rep" 996*7688df22SAndroid Build Coastguard Worker * 997*7688df22SAndroid Build Coastguard Worker * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl. 998*7688df22SAndroid Build Coastguard Worker */ 999*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_ref_rep { 1000*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_req creq; 1001*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_rep crep; 1002*7688df22SAndroid Build Coastguard Worker }; 1003*7688df22SAndroid Build Coastguard Worker 1004*7688df22SAndroid Build Coastguard Worker /** 1005*7688df22SAndroid Build Coastguard Worker * union drm_vmw_gb_surface_reference_arg 1006*7688df22SAndroid Build Coastguard Worker * 1007*7688df22SAndroid Build Coastguard Worker * @req: Input data as described above at "struct drm_vmw_surface_arg" 1008*7688df22SAndroid Build Coastguard Worker * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep" 1009*7688df22SAndroid Build Coastguard Worker * 1010*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl. 1011*7688df22SAndroid Build Coastguard Worker */ 1012*7688df22SAndroid Build Coastguard Worker union drm_vmw_gb_surface_reference_arg { 1013*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_ref_rep rep; 1014*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_arg req; 1015*7688df22SAndroid Build Coastguard Worker }; 1016*7688df22SAndroid Build Coastguard Worker 1017*7688df22SAndroid Build Coastguard Worker 1018*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 1019*7688df22SAndroid Build Coastguard Worker /** 1020*7688df22SAndroid Build Coastguard Worker * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access. 1021*7688df22SAndroid Build Coastguard Worker * 1022*7688df22SAndroid Build Coastguard Worker * Idles any previously submitted GPU operations on the buffer and 1023*7688df22SAndroid Build Coastguard Worker * by default blocks command submissions that reference the buffer. 1024*7688df22SAndroid Build Coastguard Worker * If the file descriptor used to grab a blocking CPU sync is closed, the 1025*7688df22SAndroid Build Coastguard Worker * cpu sync is released. 1026*7688df22SAndroid Build Coastguard Worker * The flags argument indicates how the grab / release operation should be 1027*7688df22SAndroid Build Coastguard Worker * performed: 1028*7688df22SAndroid Build Coastguard Worker */ 1029*7688df22SAndroid Build Coastguard Worker 1030*7688df22SAndroid Build Coastguard Worker /** 1031*7688df22SAndroid Build Coastguard Worker * enum drm_vmw_synccpu_flags - Synccpu flags: 1032*7688df22SAndroid Build Coastguard Worker * 1033*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a 1034*7688df22SAndroid Build Coastguard Worker * hint to the kernel to allow command submissions that references the buffer 1035*7688df22SAndroid Build Coastguard Worker * for read-only. 1036*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_write: Sync for write. Block all command submissions 1037*7688df22SAndroid Build Coastguard Worker * referencing this buffer. 1038*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_dontblock: Don't wait for GPU idle, but rather return 1039*7688df22SAndroid Build Coastguard Worker * -EBUSY should the buffer be busy. 1040*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer 1041*7688df22SAndroid Build Coastguard Worker * while the buffer is synced for CPU. This is similar to the GEM bo idle 1042*7688df22SAndroid Build Coastguard Worker * behavior. 1043*7688df22SAndroid Build Coastguard Worker */ 1044*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_flags { 1045*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_read = (1 << 0), 1046*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_write = (1 << 1), 1047*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_dontblock = (1 << 2), 1048*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_allow_cs = (1 << 3) 1049*7688df22SAndroid Build Coastguard Worker }; 1050*7688df22SAndroid Build Coastguard Worker 1051*7688df22SAndroid Build Coastguard Worker /** 1052*7688df22SAndroid Build Coastguard Worker * enum drm_vmw_synccpu_op - Synccpu operations: 1053*7688df22SAndroid Build Coastguard Worker * 1054*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_grab: Grab the buffer for CPU operations 1055*7688df22SAndroid Build Coastguard Worker * @drm_vmw_synccpu_release: Release a previous grab. 1056*7688df22SAndroid Build Coastguard Worker */ 1057*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_op { 1058*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_grab, 1059*7688df22SAndroid Build Coastguard Worker drm_vmw_synccpu_release 1060*7688df22SAndroid Build Coastguard Worker }; 1061*7688df22SAndroid Build Coastguard Worker 1062*7688df22SAndroid Build Coastguard Worker /** 1063*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_synccpu_arg 1064*7688df22SAndroid Build Coastguard Worker * 1065*7688df22SAndroid Build Coastguard Worker * @op: The synccpu operation as described above. 1066*7688df22SAndroid Build Coastguard Worker * @handle: Handle identifying the buffer object. 1067*7688df22SAndroid Build Coastguard Worker * @flags: Flags as described above. 1068*7688df22SAndroid Build Coastguard Worker */ 1069*7688df22SAndroid Build Coastguard Worker struct drm_vmw_synccpu_arg { 1070*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_op op; 1071*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_flags flags; 1072*7688df22SAndroid Build Coastguard Worker __u32 handle; 1073*7688df22SAndroid Build Coastguard Worker __u32 pad64; 1074*7688df22SAndroid Build Coastguard Worker }; 1075*7688df22SAndroid Build Coastguard Worker 1076*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 1077*7688df22SAndroid Build Coastguard Worker /** 1078*7688df22SAndroid Build Coastguard Worker * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context. 1079*7688df22SAndroid Build Coastguard Worker * 1080*7688df22SAndroid Build Coastguard Worker * Allocates a device unique context id, and queues a create context command 1081*7688df22SAndroid Build Coastguard Worker * for the host. Does not wait for host completion. 1082*7688df22SAndroid Build Coastguard Worker */ 1083*7688df22SAndroid Build Coastguard Worker enum drm_vmw_extended_context { 1084*7688df22SAndroid Build Coastguard Worker drm_vmw_context_legacy, 1085*7688df22SAndroid Build Coastguard Worker drm_vmw_context_dx 1086*7688df22SAndroid Build Coastguard Worker }; 1087*7688df22SAndroid Build Coastguard Worker 1088*7688df22SAndroid Build Coastguard Worker /** 1089*7688df22SAndroid Build Coastguard Worker * union drm_vmw_extended_context_arg 1090*7688df22SAndroid Build Coastguard Worker * 1091*7688df22SAndroid Build Coastguard Worker * @req: Context type. 1092*7688df22SAndroid Build Coastguard Worker * @rep: Context identifier. 1093*7688df22SAndroid Build Coastguard Worker * 1094*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl. 1095*7688df22SAndroid Build Coastguard Worker */ 1096*7688df22SAndroid Build Coastguard Worker union drm_vmw_extended_context_arg { 1097*7688df22SAndroid Build Coastguard Worker enum drm_vmw_extended_context req; 1098*7688df22SAndroid Build Coastguard Worker struct drm_vmw_context_arg rep; 1099*7688df22SAndroid Build Coastguard Worker }; 1100*7688df22SAndroid Build Coastguard Worker 1101*7688df22SAndroid Build Coastguard Worker /*************************************************************************/ 1102*7688df22SAndroid Build Coastguard Worker /* 1103*7688df22SAndroid Build Coastguard Worker * DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its 1104*7688df22SAndroid Build Coastguard Worker * underlying resource. 1105*7688df22SAndroid Build Coastguard Worker * 1106*7688df22SAndroid Build Coastguard Worker * Note that this ioctl is overlaid on the DRM_VMW_UNREF_DMABUF Ioctl. 1107*7688df22SAndroid Build Coastguard Worker * The ioctl arguments therefore need to be identical in layout. 1108*7688df22SAndroid Build Coastguard Worker * 1109*7688df22SAndroid Build Coastguard Worker */ 1110*7688df22SAndroid Build Coastguard Worker 1111*7688df22SAndroid Build Coastguard Worker /** 1112*7688df22SAndroid Build Coastguard Worker * struct drm_vmw_handle_close_arg 1113*7688df22SAndroid Build Coastguard Worker * 1114*7688df22SAndroid Build Coastguard Worker * @handle: Handle to close. 1115*7688df22SAndroid Build Coastguard Worker * 1116*7688df22SAndroid Build Coastguard Worker * Argument to the DRM_VMW_HANDLE_CLOSE Ioctl. 1117*7688df22SAndroid Build Coastguard Worker */ 1118*7688df22SAndroid Build Coastguard Worker struct drm_vmw_handle_close_arg { 1119*7688df22SAndroid Build Coastguard Worker __u32 handle; 1120*7688df22SAndroid Build Coastguard Worker __u32 pad64; 1121*7688df22SAndroid Build Coastguard Worker }; 1122*7688df22SAndroid Build Coastguard Worker 1123*7688df22SAndroid Build Coastguard Worker 1124*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus) 1125*7688df22SAndroid Build Coastguard Worker } 1126*7688df22SAndroid Build Coastguard Worker #endif 1127*7688df22SAndroid Build Coastguard Worker 1128*7688df22SAndroid Build Coastguard Worker #endif 1129