xref: /aosp_15_r20/external/libdrm/include/drm/vmwgfx_drm.h (revision 7688df22e49036ff52a766b7101da3a49edadb8c)
1*7688df22SAndroid Build Coastguard Worker /**************************************************************************
2*7688df22SAndroid Build Coastguard Worker  *
3*7688df22SAndroid Build Coastguard Worker  * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA
4*7688df22SAndroid Build Coastguard Worker  * All Rights Reserved.
5*7688df22SAndroid Build Coastguard Worker  *
6*7688df22SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*7688df22SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the
8*7688df22SAndroid Build Coastguard Worker  * "Software"), to deal in the Software without restriction, including
9*7688df22SAndroid Build Coastguard Worker  * without limitation the rights to use, copy, modify, merge, publish,
10*7688df22SAndroid Build Coastguard Worker  * distribute, sub license, and/or sell copies of the Software, and to
11*7688df22SAndroid Build Coastguard Worker  * permit persons to whom the Software is furnished to do so, subject to
12*7688df22SAndroid Build Coastguard Worker  * the following conditions:
13*7688df22SAndroid Build Coastguard Worker  *
14*7688df22SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the
15*7688df22SAndroid Build Coastguard Worker  * next paragraph) shall be included in all copies or substantial portions
16*7688df22SAndroid Build Coastguard Worker  * of the Software.
17*7688df22SAndroid Build Coastguard Worker  *
18*7688df22SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19*7688df22SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20*7688df22SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21*7688df22SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22*7688df22SAndroid Build Coastguard Worker  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23*7688df22SAndroid Build Coastguard Worker  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24*7688df22SAndroid Build Coastguard Worker  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25*7688df22SAndroid Build Coastguard Worker  *
26*7688df22SAndroid Build Coastguard Worker  **************************************************************************/
27*7688df22SAndroid Build Coastguard Worker 
28*7688df22SAndroid Build Coastguard Worker #ifndef __VMWGFX_DRM_H__
29*7688df22SAndroid Build Coastguard Worker #define __VMWGFX_DRM_H__
30*7688df22SAndroid Build Coastguard Worker 
31*7688df22SAndroid Build Coastguard Worker #include "drm.h"
32*7688df22SAndroid Build Coastguard Worker 
33*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus)
34*7688df22SAndroid Build Coastguard Worker extern "C" {
35*7688df22SAndroid Build Coastguard Worker #endif
36*7688df22SAndroid Build Coastguard Worker 
37*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_MAX_SURFACE_FACES 6
38*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_MAX_MIP_LEVELS 24
39*7688df22SAndroid Build Coastguard Worker 
40*7688df22SAndroid Build Coastguard Worker 
41*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GET_PARAM            0
42*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_ALLOC_DMABUF         1
43*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_DMABUF         2
44*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_HANDLE_CLOSE         2
45*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS        3
46*7688df22SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
47*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CONTROL_STREAM       4
48*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CLAIM_STREAM         5
49*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_STREAM         6
50*7688df22SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_3D == 1 */
51*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_CONTEXT       7
52*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_CONTEXT        8
53*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SURFACE       9
54*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SURFACE        10
55*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_REF_SURFACE          11
56*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF              12
57*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GET_3D_CAP           13
58*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_WAIT           14
59*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_SIGNALED       15
60*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_UNREF          16
61*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_EVENT          17
62*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT              18
63*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT_READBACK     19
64*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UPDATE_LAYOUT        20
65*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SHADER        21
66*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SHADER         22
67*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_CREATE    23
68*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_REF       24
69*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_SYNCCPU              25
70*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
71*7688df22SAndroid Build Coastguard Worker 
72*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
73*7688df22SAndroid Build Coastguard Worker /**
74*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_GET_PARAM - get device information.
75*7688df22SAndroid Build Coastguard Worker  *
76*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_PARAM_FIFO_OFFSET:
77*7688df22SAndroid Build Coastguard Worker  * Offset to use to map the first page of the FIFO read-only.
78*7688df22SAndroid Build Coastguard Worker  * The fifo is mapped using the mmap() system call on the drm device.
79*7688df22SAndroid Build Coastguard Worker  *
80*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_PARAM_OVERLAY_IOCTL:
81*7688df22SAndroid Build Coastguard Worker  * Does the driver support the overlay ioctl.
82*7688df22SAndroid Build Coastguard Worker  */
83*7688df22SAndroid Build Coastguard Worker 
84*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_STREAMS      0
85*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
86*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D               2
87*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_HW_CAPS          3
88*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_CAPS        4
89*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_FB_SIZE      5
90*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_HW_VERSION  6
91*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_SURF_MEMORY  7
92*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D_CAPS_SIZE     8
93*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_MEMORY   9
94*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_SIZE     10
95*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_SCREEN_TARGET    11
96*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_DX               12
97*7688df22SAndroid Build Coastguard Worker 
98*7688df22SAndroid Build Coastguard Worker /**
99*7688df22SAndroid Build Coastguard Worker  * enum drm_vmw_handle_type - handle type for ref ioctls
100*7688df22SAndroid Build Coastguard Worker  *
101*7688df22SAndroid Build Coastguard Worker  */
102*7688df22SAndroid Build Coastguard Worker enum drm_vmw_handle_type {
103*7688df22SAndroid Build Coastguard Worker 	DRM_VMW_HANDLE_LEGACY = 0,
104*7688df22SAndroid Build Coastguard Worker 	DRM_VMW_HANDLE_PRIME = 1
105*7688df22SAndroid Build Coastguard Worker };
106*7688df22SAndroid Build Coastguard Worker 
107*7688df22SAndroid Build Coastguard Worker /**
108*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_getparam_arg
109*7688df22SAndroid Build Coastguard Worker  *
110*7688df22SAndroid Build Coastguard Worker  * @value: Returned value. //Out
111*7688df22SAndroid Build Coastguard Worker  * @param: Parameter to query. //In.
112*7688df22SAndroid Build Coastguard Worker  *
113*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GET_PARAM Ioctl.
114*7688df22SAndroid Build Coastguard Worker  */
115*7688df22SAndroid Build Coastguard Worker 
116*7688df22SAndroid Build Coastguard Worker struct drm_vmw_getparam_arg {
117*7688df22SAndroid Build Coastguard Worker 	__u64 value;
118*7688df22SAndroid Build Coastguard Worker 	__u32 param;
119*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
120*7688df22SAndroid Build Coastguard Worker };
121*7688df22SAndroid Build Coastguard Worker 
122*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
123*7688df22SAndroid Build Coastguard Worker /**
124*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_CONTEXT - Create a host context.
125*7688df22SAndroid Build Coastguard Worker  *
126*7688df22SAndroid Build Coastguard Worker  * Allocates a device unique context id, and queues a create context command
127*7688df22SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion.
128*7688df22SAndroid Build Coastguard Worker  */
129*7688df22SAndroid Build Coastguard Worker 
130*7688df22SAndroid Build Coastguard Worker /**
131*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_context_arg
132*7688df22SAndroid Build Coastguard Worker  *
133*7688df22SAndroid Build Coastguard Worker  * @cid: Device unique context ID.
134*7688df22SAndroid Build Coastguard Worker  *
135*7688df22SAndroid Build Coastguard Worker  * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
136*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
137*7688df22SAndroid Build Coastguard Worker  */
138*7688df22SAndroid Build Coastguard Worker 
139*7688df22SAndroid Build Coastguard Worker struct drm_vmw_context_arg {
140*7688df22SAndroid Build Coastguard Worker 	__s32 cid;
141*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
142*7688df22SAndroid Build Coastguard Worker };
143*7688df22SAndroid Build Coastguard Worker 
144*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
145*7688df22SAndroid Build Coastguard Worker /**
146*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_CONTEXT - Create a host context.
147*7688df22SAndroid Build Coastguard Worker  *
148*7688df22SAndroid Build Coastguard Worker  * Frees a global context id, and queues a destroy host command for the host.
149*7688df22SAndroid Build Coastguard Worker  * Does not wait for host completion. The context ID can be used directly
150*7688df22SAndroid Build Coastguard Worker  * in the command stream and shows up as the same context ID on the host.
151*7688df22SAndroid Build Coastguard Worker  */
152*7688df22SAndroid Build Coastguard Worker 
153*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
154*7688df22SAndroid Build Coastguard Worker /**
155*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_SURFACE - Create a host suface.
156*7688df22SAndroid Build Coastguard Worker  *
157*7688df22SAndroid Build Coastguard Worker  * Allocates a device unique surface id, and queues a create surface command
158*7688df22SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion. The surface ID can be
159*7688df22SAndroid Build Coastguard Worker  * used directly in the command stream and shows up as the same surface
160*7688df22SAndroid Build Coastguard Worker  * ID on the host.
161*7688df22SAndroid Build Coastguard Worker  */
162*7688df22SAndroid Build Coastguard Worker 
163*7688df22SAndroid Build Coastguard Worker /**
164*7688df22SAndroid Build Coastguard Worker  * struct drm_wmv_surface_create_req
165*7688df22SAndroid Build Coastguard Worker  *
166*7688df22SAndroid Build Coastguard Worker  * @flags: Surface flags as understood by the host.
167*7688df22SAndroid Build Coastguard Worker  * @format: Surface format as understood by the host.
168*7688df22SAndroid Build Coastguard Worker  * @mip_levels: Number of mip levels for each face.
169*7688df22SAndroid Build Coastguard Worker  * An unused face should have 0 encoded.
170*7688df22SAndroid Build Coastguard Worker  * @size_addr: Address of a user-space array of sruct drm_vmw_size
171*7688df22SAndroid Build Coastguard Worker  * cast to an __u64 for 32-64 bit compatibility.
172*7688df22SAndroid Build Coastguard Worker  * The size of the array should equal the total number of mipmap levels.
173*7688df22SAndroid Build Coastguard Worker  * @shareable: Boolean whether other clients (as identified by file descriptors)
174*7688df22SAndroid Build Coastguard Worker  * may reference this surface.
175*7688df22SAndroid Build Coastguard Worker  * @scanout: Boolean whether the surface is intended to be used as a
176*7688df22SAndroid Build Coastguard Worker  * scanout.
177*7688df22SAndroid Build Coastguard Worker  *
178*7688df22SAndroid Build Coastguard Worker  * Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
179*7688df22SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_REF_SURFACE Ioctl.
180*7688df22SAndroid Build Coastguard Worker  */
181*7688df22SAndroid Build Coastguard Worker 
182*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_create_req {
183*7688df22SAndroid Build Coastguard Worker 	__u32 flags;
184*7688df22SAndroid Build Coastguard Worker 	__u32 format;
185*7688df22SAndroid Build Coastguard Worker 	__u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
186*7688df22SAndroid Build Coastguard Worker 	__u64 size_addr;
187*7688df22SAndroid Build Coastguard Worker 	__s32 shareable;
188*7688df22SAndroid Build Coastguard Worker 	__s32 scanout;
189*7688df22SAndroid Build Coastguard Worker };
190*7688df22SAndroid Build Coastguard Worker 
191*7688df22SAndroid Build Coastguard Worker /**
192*7688df22SAndroid Build Coastguard Worker  * struct drm_wmv_surface_arg
193*7688df22SAndroid Build Coastguard Worker  *
194*7688df22SAndroid Build Coastguard Worker  * @sid: Surface id of created surface or surface to destroy or reference.
195*7688df22SAndroid Build Coastguard Worker  * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl.
196*7688df22SAndroid Build Coastguard Worker  *
197*7688df22SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
198*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
199*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_REF_SURFACE Ioctl.
200*7688df22SAndroid Build Coastguard Worker  */
201*7688df22SAndroid Build Coastguard Worker 
202*7688df22SAndroid Build Coastguard Worker struct drm_vmw_surface_arg {
203*7688df22SAndroid Build Coastguard Worker 	__s32 sid;
204*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_handle_type handle_type;
205*7688df22SAndroid Build Coastguard Worker };
206*7688df22SAndroid Build Coastguard Worker 
207*7688df22SAndroid Build Coastguard Worker /**
208*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_size ioctl.
209*7688df22SAndroid Build Coastguard Worker  *
210*7688df22SAndroid Build Coastguard Worker  * @width - mip level width
211*7688df22SAndroid Build Coastguard Worker  * @height - mip level height
212*7688df22SAndroid Build Coastguard Worker  * @depth - mip level depth
213*7688df22SAndroid Build Coastguard Worker  *
214*7688df22SAndroid Build Coastguard Worker  * Description of a mip level.
215*7688df22SAndroid Build Coastguard Worker  * Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
216*7688df22SAndroid Build Coastguard Worker  */
217*7688df22SAndroid Build Coastguard Worker 
218*7688df22SAndroid Build Coastguard Worker struct drm_vmw_size {
219*7688df22SAndroid Build Coastguard Worker 	__u32 width;
220*7688df22SAndroid Build Coastguard Worker 	__u32 height;
221*7688df22SAndroid Build Coastguard Worker 	__u32 depth;
222*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
223*7688df22SAndroid Build Coastguard Worker };
224*7688df22SAndroid Build Coastguard Worker 
225*7688df22SAndroid Build Coastguard Worker /**
226*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_surface_create_arg
227*7688df22SAndroid Build Coastguard Worker  *
228*7688df22SAndroid Build Coastguard Worker  * @rep: Output data as described above.
229*7688df22SAndroid Build Coastguard Worker  * @req: Input data as described above.
230*7688df22SAndroid Build Coastguard Worker  *
231*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
232*7688df22SAndroid Build Coastguard Worker  */
233*7688df22SAndroid Build Coastguard Worker 
234*7688df22SAndroid Build Coastguard Worker union drm_vmw_surface_create_arg {
235*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg rep;
236*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_surface_create_req req;
237*7688df22SAndroid Build Coastguard Worker };
238*7688df22SAndroid Build Coastguard Worker 
239*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
240*7688df22SAndroid Build Coastguard Worker /**
241*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_REF_SURFACE - Reference a host surface.
242*7688df22SAndroid Build Coastguard Worker  *
243*7688df22SAndroid Build Coastguard Worker  * Puts a reference on a host surface with a give sid, as previously
244*7688df22SAndroid Build Coastguard Worker  * returned by the DRM_VMW_CREATE_SURFACE ioctl.
245*7688df22SAndroid Build Coastguard Worker  * A reference will make sure the surface isn't destroyed while we hold
246*7688df22SAndroid Build Coastguard Worker  * it and will allow the calling client to use the surface ID in the command
247*7688df22SAndroid Build Coastguard Worker  * stream.
248*7688df22SAndroid Build Coastguard Worker  *
249*7688df22SAndroid Build Coastguard Worker  * On successful return, the Ioctl returns the surface information given
250*7688df22SAndroid Build Coastguard Worker  * in the DRM_VMW_CREATE_SURFACE ioctl.
251*7688df22SAndroid Build Coastguard Worker  */
252*7688df22SAndroid Build Coastguard Worker 
253*7688df22SAndroid Build Coastguard Worker /**
254*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_surface_reference_arg
255*7688df22SAndroid Build Coastguard Worker  *
256*7688df22SAndroid Build Coastguard Worker  * @rep: Output data as described above.
257*7688df22SAndroid Build Coastguard Worker  * @req: Input data as described above.
258*7688df22SAndroid Build Coastguard Worker  *
259*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_REF_SURFACE Ioctl.
260*7688df22SAndroid Build Coastguard Worker  */
261*7688df22SAndroid Build Coastguard Worker 
262*7688df22SAndroid Build Coastguard Worker union drm_vmw_surface_reference_arg {
263*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_surface_create_req rep;
264*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg req;
265*7688df22SAndroid Build Coastguard Worker };
266*7688df22SAndroid Build Coastguard Worker 
267*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
268*7688df22SAndroid Build Coastguard Worker /**
269*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_SURFACE - Unreference a host surface.
270*7688df22SAndroid Build Coastguard Worker  *
271*7688df22SAndroid Build Coastguard Worker  * Clear a reference previously put on a host surface.
272*7688df22SAndroid Build Coastguard Worker  * When all references are gone, including the one implicitly placed
273*7688df22SAndroid Build Coastguard Worker  * on creation,
274*7688df22SAndroid Build Coastguard Worker  * a destroy surface command will be queued for the host.
275*7688df22SAndroid Build Coastguard Worker  * Does not wait for completion.
276*7688df22SAndroid Build Coastguard Worker  */
277*7688df22SAndroid Build Coastguard Worker 
278*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
279*7688df22SAndroid Build Coastguard Worker /**
280*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_EXECBUF
281*7688df22SAndroid Build Coastguard Worker  *
282*7688df22SAndroid Build Coastguard Worker  * Submit a command buffer for execution on the host, and return a
283*7688df22SAndroid Build Coastguard Worker  * fence seqno that when signaled, indicates that the command buffer has
284*7688df22SAndroid Build Coastguard Worker  * executed.
285*7688df22SAndroid Build Coastguard Worker  */
286*7688df22SAndroid Build Coastguard Worker 
287*7688df22SAndroid Build Coastguard Worker /**
288*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_execbuf_arg
289*7688df22SAndroid Build Coastguard Worker  *
290*7688df22SAndroid Build Coastguard Worker  * @commands: User-space address of a command buffer cast to an __u64.
291*7688df22SAndroid Build Coastguard Worker  * @command-size: Size in bytes of the command buffer.
292*7688df22SAndroid Build Coastguard Worker  * @throttle-us: Sleep until software is less than @throttle_us
293*7688df22SAndroid Build Coastguard Worker  * microseconds ahead of hardware. The driver may round this value
294*7688df22SAndroid Build Coastguard Worker  * to the nearest kernel tick.
295*7688df22SAndroid Build Coastguard Worker  * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
296*7688df22SAndroid Build Coastguard Worker  * __u64.
297*7688df22SAndroid Build Coastguard Worker  * @version: Allows expanding the execbuf ioctl parameters without breaking
298*7688df22SAndroid Build Coastguard Worker  * backwards compatibility, since user-space will always tell the kernel
299*7688df22SAndroid Build Coastguard Worker  * which version it uses.
300*7688df22SAndroid Build Coastguard Worker  * @flags: Execbuf flags.
301*7688df22SAndroid Build Coastguard Worker  * @imported_fence_fd:  FD for a fence imported from another device
302*7688df22SAndroid Build Coastguard Worker  *
303*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_EXECBUF Ioctl.
304*7688df22SAndroid Build Coastguard Worker  */
305*7688df22SAndroid Build Coastguard Worker 
306*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_VERSION 2
307*7688df22SAndroid Build Coastguard Worker 
308*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0)
309*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1)
310*7688df22SAndroid Build Coastguard Worker 
311*7688df22SAndroid Build Coastguard Worker struct drm_vmw_execbuf_arg {
312*7688df22SAndroid Build Coastguard Worker 	__u64 commands;
313*7688df22SAndroid Build Coastguard Worker 	__u32 command_size;
314*7688df22SAndroid Build Coastguard Worker 	__u32 throttle_us;
315*7688df22SAndroid Build Coastguard Worker 	__u64 fence_rep;
316*7688df22SAndroid Build Coastguard Worker 	__u32 version;
317*7688df22SAndroid Build Coastguard Worker 	__u32 flags;
318*7688df22SAndroid Build Coastguard Worker 	__u32 context_handle;
319*7688df22SAndroid Build Coastguard Worker 	__s32 imported_fence_fd;
320*7688df22SAndroid Build Coastguard Worker };
321*7688df22SAndroid Build Coastguard Worker 
322*7688df22SAndroid Build Coastguard Worker /**
323*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_fence_rep
324*7688df22SAndroid Build Coastguard Worker  *
325*7688df22SAndroid Build Coastguard Worker  * @handle: Fence object handle for fence associated with a command submission.
326*7688df22SAndroid Build Coastguard Worker  * @mask: Fence flags relevant for this fence object.
327*7688df22SAndroid Build Coastguard Worker  * @seqno: Fence sequence number in fifo. A fence object with a lower
328*7688df22SAndroid Build Coastguard Worker  * seqno will signal the EXEC flag before a fence object with a higher
329*7688df22SAndroid Build Coastguard Worker  * seqno. This can be used by user-space to avoid kernel calls to determine
330*7688df22SAndroid Build Coastguard Worker  * whether a fence has signaled the EXEC flag. Note that @seqno will
331*7688df22SAndroid Build Coastguard Worker  * wrap at 32-bit.
332*7688df22SAndroid Build Coastguard Worker  * @passed_seqno: The highest seqno number processed by the hardware
333*7688df22SAndroid Build Coastguard Worker  * so far. This can be used to mark user-space fence objects as signaled, and
334*7688df22SAndroid Build Coastguard Worker  * to determine whether a fence seqno might be stale.
335*7688df22SAndroid Build Coastguard Worker  * @fd: FD associated with the fence, -1 if not exported
336*7688df22SAndroid Build Coastguard Worker  * @error: This member should've been set to -EFAULT on submission.
337*7688df22SAndroid Build Coastguard Worker  * The following actions should be take on completion:
338*7688df22SAndroid Build Coastguard Worker  * error == -EFAULT: Fence communication failed. The host is synchronized.
339*7688df22SAndroid Build Coastguard Worker  * Use the last fence id read from the FIFO fence register.
340*7688df22SAndroid Build Coastguard Worker  * error != 0 && error != -EFAULT:
341*7688df22SAndroid Build Coastguard Worker  * Fence submission failed. The host is synchronized. Use the fence_seq member.
342*7688df22SAndroid Build Coastguard Worker  * error == 0: All is OK, The host may not be synchronized.
343*7688df22SAndroid Build Coastguard Worker  * Use the fence_seq member.
344*7688df22SAndroid Build Coastguard Worker  *
345*7688df22SAndroid Build Coastguard Worker  * Input / Output data to the DRM_VMW_EXECBUF Ioctl.
346*7688df22SAndroid Build Coastguard Worker  */
347*7688df22SAndroid Build Coastguard Worker 
348*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_rep {
349*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
350*7688df22SAndroid Build Coastguard Worker 	__u32 mask;
351*7688df22SAndroid Build Coastguard Worker 	__u32 seqno;
352*7688df22SAndroid Build Coastguard Worker 	__u32 passed_seqno;
353*7688df22SAndroid Build Coastguard Worker 	__s32 fd;
354*7688df22SAndroid Build Coastguard Worker 	__s32 error;
355*7688df22SAndroid Build Coastguard Worker };
356*7688df22SAndroid Build Coastguard Worker 
357*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
358*7688df22SAndroid Build Coastguard Worker /**
359*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_ALLOC_DMABUF
360*7688df22SAndroid Build Coastguard Worker  *
361*7688df22SAndroid Build Coastguard Worker  * Allocate a DMA buffer that is visible also to the host.
362*7688df22SAndroid Build Coastguard Worker  * NOTE: The buffer is
363*7688df22SAndroid Build Coastguard Worker  * identified by a handle and an offset, which are private to the guest, but
364*7688df22SAndroid Build Coastguard Worker  * usable in the command stream. The guest kernel may translate these
365*7688df22SAndroid Build Coastguard Worker  * and patch up the command stream accordingly. In the future, the offset may
366*7688df22SAndroid Build Coastguard Worker  * be zero at all times, or it may disappear from the interface before it is
367*7688df22SAndroid Build Coastguard Worker  * fixed.
368*7688df22SAndroid Build Coastguard Worker  *
369*7688df22SAndroid Build Coastguard Worker  * The DMA buffer may stay user-space mapped in the guest at all times,
370*7688df22SAndroid Build Coastguard Worker  * and is thus suitable for sub-allocation.
371*7688df22SAndroid Build Coastguard Worker  *
372*7688df22SAndroid Build Coastguard Worker  * DMA buffers are mapped using the mmap() syscall on the drm device.
373*7688df22SAndroid Build Coastguard Worker  */
374*7688df22SAndroid Build Coastguard Worker 
375*7688df22SAndroid Build Coastguard Worker /**
376*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_alloc_dmabuf_req
377*7688df22SAndroid Build Coastguard Worker  *
378*7688df22SAndroid Build Coastguard Worker  * @size: Required minimum size of the buffer.
379*7688df22SAndroid Build Coastguard Worker  *
380*7688df22SAndroid Build Coastguard Worker  * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl.
381*7688df22SAndroid Build Coastguard Worker  */
382*7688df22SAndroid Build Coastguard Worker 
383*7688df22SAndroid Build Coastguard Worker struct drm_vmw_alloc_dmabuf_req {
384*7688df22SAndroid Build Coastguard Worker 	__u32 size;
385*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
386*7688df22SAndroid Build Coastguard Worker };
387*7688df22SAndroid Build Coastguard Worker 
388*7688df22SAndroid Build Coastguard Worker /**
389*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_dmabuf_rep
390*7688df22SAndroid Build Coastguard Worker  *
391*7688df22SAndroid Build Coastguard Worker  * @map_handle: Offset to use in the mmap() call used to map the buffer.
392*7688df22SAndroid Build Coastguard Worker  * @handle: Handle unique to this buffer. Used for unreferencing.
393*7688df22SAndroid Build Coastguard Worker  * @cur_gmr_id: GMR id to use in the command stream when this buffer is
394*7688df22SAndroid Build Coastguard Worker  * referenced. See not above.
395*7688df22SAndroid Build Coastguard Worker  * @cur_gmr_offset: Offset to use in the command stream when this buffer is
396*7688df22SAndroid Build Coastguard Worker  * referenced. See note above.
397*7688df22SAndroid Build Coastguard Worker  *
398*7688df22SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl.
399*7688df22SAndroid Build Coastguard Worker  */
400*7688df22SAndroid Build Coastguard Worker 
401*7688df22SAndroid Build Coastguard Worker struct drm_vmw_dmabuf_rep {
402*7688df22SAndroid Build Coastguard Worker 	__u64 map_handle;
403*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
404*7688df22SAndroid Build Coastguard Worker 	__u32 cur_gmr_id;
405*7688df22SAndroid Build Coastguard Worker 	__u32 cur_gmr_offset;
406*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
407*7688df22SAndroid Build Coastguard Worker };
408*7688df22SAndroid Build Coastguard Worker 
409*7688df22SAndroid Build Coastguard Worker /**
410*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_dmabuf_arg
411*7688df22SAndroid Build Coastguard Worker  *
412*7688df22SAndroid Build Coastguard Worker  * @req: Input data as described above.
413*7688df22SAndroid Build Coastguard Worker  * @rep: Output data as described above.
414*7688df22SAndroid Build Coastguard Worker  *
415*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl.
416*7688df22SAndroid Build Coastguard Worker  */
417*7688df22SAndroid Build Coastguard Worker 
418*7688df22SAndroid Build Coastguard Worker union drm_vmw_alloc_dmabuf_arg {
419*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_alloc_dmabuf_req req;
420*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_dmabuf_rep rep;
421*7688df22SAndroid Build Coastguard Worker };
422*7688df22SAndroid Build Coastguard Worker 
423*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
424*7688df22SAndroid Build Coastguard Worker /**
425*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_DMABUF - Free a DMA buffer.
426*7688df22SAndroid Build Coastguard Worker  *
427*7688df22SAndroid Build Coastguard Worker  */
428*7688df22SAndroid Build Coastguard Worker 
429*7688df22SAndroid Build Coastguard Worker /**
430*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_unref_dmabuf_arg
431*7688df22SAndroid Build Coastguard Worker  *
432*7688df22SAndroid Build Coastguard Worker  * @handle: Handle indicating what buffer to free. Obtained from the
433*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_ALLOC_DMABUF Ioctl.
434*7688df22SAndroid Build Coastguard Worker  *
435*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_UNREF_DMABUF Ioctl.
436*7688df22SAndroid Build Coastguard Worker  */
437*7688df22SAndroid Build Coastguard Worker 
438*7688df22SAndroid Build Coastguard Worker struct drm_vmw_unref_dmabuf_arg {
439*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
440*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
441*7688df22SAndroid Build Coastguard Worker };
442*7688df22SAndroid Build Coastguard Worker 
443*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
444*7688df22SAndroid Build Coastguard Worker /**
445*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
446*7688df22SAndroid Build Coastguard Worker  *
447*7688df22SAndroid Build Coastguard Worker  * This IOCTL controls the overlay units of the svga device.
448*7688df22SAndroid Build Coastguard Worker  * The SVGA overlay units does not work like regular hardware units in
449*7688df22SAndroid Build Coastguard Worker  * that they do not automatically read back the contents of the given dma
450*7688df22SAndroid Build Coastguard Worker  * buffer. But instead only read back for each call to this ioctl, and
451*7688df22SAndroid Build Coastguard Worker  * at any point between this call being made and a following call that
452*7688df22SAndroid Build Coastguard Worker  * either changes the buffer or disables the stream.
453*7688df22SAndroid Build Coastguard Worker  */
454*7688df22SAndroid Build Coastguard Worker 
455*7688df22SAndroid Build Coastguard Worker /**
456*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_rect
457*7688df22SAndroid Build Coastguard Worker  *
458*7688df22SAndroid Build Coastguard Worker  * Defines a rectangle. Used in the overlay ioctl to define
459*7688df22SAndroid Build Coastguard Worker  * source and destination rectangle.
460*7688df22SAndroid Build Coastguard Worker  */
461*7688df22SAndroid Build Coastguard Worker 
462*7688df22SAndroid Build Coastguard Worker struct drm_vmw_rect {
463*7688df22SAndroid Build Coastguard Worker 	__s32 x;
464*7688df22SAndroid Build Coastguard Worker 	__s32 y;
465*7688df22SAndroid Build Coastguard Worker 	__u32 w;
466*7688df22SAndroid Build Coastguard Worker 	__u32 h;
467*7688df22SAndroid Build Coastguard Worker };
468*7688df22SAndroid Build Coastguard Worker 
469*7688df22SAndroid Build Coastguard Worker /**
470*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_control_stream_arg
471*7688df22SAndroid Build Coastguard Worker  *
472*7688df22SAndroid Build Coastguard Worker  * @stream_id: Stearm to control
473*7688df22SAndroid Build Coastguard Worker  * @enabled: If false all following arguments are ignored.
474*7688df22SAndroid Build Coastguard Worker  * @handle: Handle to buffer for getting data from.
475*7688df22SAndroid Build Coastguard Worker  * @format: Format of the overlay as understood by the host.
476*7688df22SAndroid Build Coastguard Worker  * @width: Width of the overlay.
477*7688df22SAndroid Build Coastguard Worker  * @height: Height of the overlay.
478*7688df22SAndroid Build Coastguard Worker  * @size: Size of the overlay in bytes.
479*7688df22SAndroid Build Coastguard Worker  * @pitch: Array of pitches, the two last are only used for YUV12 formats.
480*7688df22SAndroid Build Coastguard Worker  * @offset: Offset from start of dma buffer to overlay.
481*7688df22SAndroid Build Coastguard Worker  * @src: Source rect, must be within the defined area above.
482*7688df22SAndroid Build Coastguard Worker  * @dst: Destination rect, x and y may be negative.
483*7688df22SAndroid Build Coastguard Worker  *
484*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
485*7688df22SAndroid Build Coastguard Worker  */
486*7688df22SAndroid Build Coastguard Worker 
487*7688df22SAndroid Build Coastguard Worker struct drm_vmw_control_stream_arg {
488*7688df22SAndroid Build Coastguard Worker 	__u32 stream_id;
489*7688df22SAndroid Build Coastguard Worker 	__u32 enabled;
490*7688df22SAndroid Build Coastguard Worker 
491*7688df22SAndroid Build Coastguard Worker 	__u32 flags;
492*7688df22SAndroid Build Coastguard Worker 	__u32 color_key;
493*7688df22SAndroid Build Coastguard Worker 
494*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
495*7688df22SAndroid Build Coastguard Worker 	__u32 offset;
496*7688df22SAndroid Build Coastguard Worker 	__s32 format;
497*7688df22SAndroid Build Coastguard Worker 	__u32 size;
498*7688df22SAndroid Build Coastguard Worker 	__u32 width;
499*7688df22SAndroid Build Coastguard Worker 	__u32 height;
500*7688df22SAndroid Build Coastguard Worker 	__u32 pitch[3];
501*7688df22SAndroid Build Coastguard Worker 
502*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
503*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_rect src;
504*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_rect dst;
505*7688df22SAndroid Build Coastguard Worker };
506*7688df22SAndroid Build Coastguard Worker 
507*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
508*7688df22SAndroid Build Coastguard Worker /**
509*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
510*7688df22SAndroid Build Coastguard Worker  *
511*7688df22SAndroid Build Coastguard Worker  */
512*7688df22SAndroid Build Coastguard Worker 
513*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_ALL    (1 << 0)
514*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_FLAGS       (1)
515*7688df22SAndroid Build Coastguard Worker 
516*7688df22SAndroid Build Coastguard Worker /**
517*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_cursor_bypass_arg
518*7688df22SAndroid Build Coastguard Worker  *
519*7688df22SAndroid Build Coastguard Worker  * @flags: Flags.
520*7688df22SAndroid Build Coastguard Worker  * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
521*7688df22SAndroid Build Coastguard Worker  * @xpos: X position of cursor.
522*7688df22SAndroid Build Coastguard Worker  * @ypos: Y position of cursor.
523*7688df22SAndroid Build Coastguard Worker  * @xhot: X hotspot.
524*7688df22SAndroid Build Coastguard Worker  * @yhot: Y hotspot.
525*7688df22SAndroid Build Coastguard Worker  *
526*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
527*7688df22SAndroid Build Coastguard Worker  */
528*7688df22SAndroid Build Coastguard Worker 
529*7688df22SAndroid Build Coastguard Worker struct drm_vmw_cursor_bypass_arg {
530*7688df22SAndroid Build Coastguard Worker 	__u32 flags;
531*7688df22SAndroid Build Coastguard Worker 	__u32 crtc_id;
532*7688df22SAndroid Build Coastguard Worker 	__s32 xpos;
533*7688df22SAndroid Build Coastguard Worker 	__s32 ypos;
534*7688df22SAndroid Build Coastguard Worker 	__s32 xhot;
535*7688df22SAndroid Build Coastguard Worker 	__s32 yhot;
536*7688df22SAndroid Build Coastguard Worker };
537*7688df22SAndroid Build Coastguard Worker 
538*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
539*7688df22SAndroid Build Coastguard Worker /**
540*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CLAIM_STREAM - Claim a single stream.
541*7688df22SAndroid Build Coastguard Worker  */
542*7688df22SAndroid Build Coastguard Worker 
543*7688df22SAndroid Build Coastguard Worker /**
544*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_context_arg
545*7688df22SAndroid Build Coastguard Worker  *
546*7688df22SAndroid Build Coastguard Worker  * @stream_id: Device unique context ID.
547*7688df22SAndroid Build Coastguard Worker  *
548*7688df22SAndroid Build Coastguard Worker  * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
549*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
550*7688df22SAndroid Build Coastguard Worker  */
551*7688df22SAndroid Build Coastguard Worker 
552*7688df22SAndroid Build Coastguard Worker struct drm_vmw_stream_arg {
553*7688df22SAndroid Build Coastguard Worker 	__u32 stream_id;
554*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
555*7688df22SAndroid Build Coastguard Worker };
556*7688df22SAndroid Build Coastguard Worker 
557*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
558*7688df22SAndroid Build Coastguard Worker /**
559*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_STREAM - Unclaim a stream.
560*7688df22SAndroid Build Coastguard Worker  *
561*7688df22SAndroid Build Coastguard Worker  * Return a single stream that was claimed by this process. Also makes
562*7688df22SAndroid Build Coastguard Worker  * sure that the stream has been stopped.
563*7688df22SAndroid Build Coastguard Worker  */
564*7688df22SAndroid Build Coastguard Worker 
565*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
566*7688df22SAndroid Build Coastguard Worker /**
567*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_GET_3D_CAP
568*7688df22SAndroid Build Coastguard Worker  *
569*7688df22SAndroid Build Coastguard Worker  * Read 3D capabilities from the FIFO
570*7688df22SAndroid Build Coastguard Worker  *
571*7688df22SAndroid Build Coastguard Worker  */
572*7688df22SAndroid Build Coastguard Worker 
573*7688df22SAndroid Build Coastguard Worker /**
574*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_get_3d_cap_arg
575*7688df22SAndroid Build Coastguard Worker  *
576*7688df22SAndroid Build Coastguard Worker  * @buffer: Pointer to a buffer for capability data, cast to an __u64
577*7688df22SAndroid Build Coastguard Worker  * @size: Max size to copy
578*7688df22SAndroid Build Coastguard Worker  *
579*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL
580*7688df22SAndroid Build Coastguard Worker  * ioctls.
581*7688df22SAndroid Build Coastguard Worker  */
582*7688df22SAndroid Build Coastguard Worker 
583*7688df22SAndroid Build Coastguard Worker struct drm_vmw_get_3d_cap_arg {
584*7688df22SAndroid Build Coastguard Worker 	__u64 buffer;
585*7688df22SAndroid Build Coastguard Worker 	__u32 max_size;
586*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
587*7688df22SAndroid Build Coastguard Worker };
588*7688df22SAndroid Build Coastguard Worker 
589*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
590*7688df22SAndroid Build Coastguard Worker /**
591*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_WAIT
592*7688df22SAndroid Build Coastguard Worker  *
593*7688df22SAndroid Build Coastguard Worker  * Waits for a fence object to signal. The wait is interruptible, so that
594*7688df22SAndroid Build Coastguard Worker  * signals may be delivered during the interrupt. The wait may timeout,
595*7688df22SAndroid Build Coastguard Worker  * in which case the calls returns -EBUSY. If the wait is restarted,
596*7688df22SAndroid Build Coastguard Worker  * that is restarting without resetting @cookie_valid to zero,
597*7688df22SAndroid Build Coastguard Worker  * the timeout is computed from the first call.
598*7688df22SAndroid Build Coastguard Worker  *
599*7688df22SAndroid Build Coastguard Worker  * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
600*7688df22SAndroid Build Coastguard Worker  * on:
601*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
602*7688df22SAndroid Build Coastguard Worker  * stream
603*7688df22SAndroid Build Coastguard Worker  * have executed.
604*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
605*7688df22SAndroid Build Coastguard Worker  * commands
606*7688df22SAndroid Build Coastguard Worker  * in the buffer given to the EXECBUF ioctl returning the fence object handle
607*7688df22SAndroid Build Coastguard Worker  * are available to user-space.
608*7688df22SAndroid Build Coastguard Worker  *
609*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
610*7688df22SAndroid Build Coastguard Worker  * fenc wait ioctl returns 0, the fence object has been unreferenced after
611*7688df22SAndroid Build Coastguard Worker  * the wait.
612*7688df22SAndroid Build Coastguard Worker  */
613*7688df22SAndroid Build Coastguard Worker 
614*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_EXEC   (1 << 0)
615*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_QUERY  (1 << 1)
616*7688df22SAndroid Build Coastguard Worker 
617*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)
618*7688df22SAndroid Build Coastguard Worker 
619*7688df22SAndroid Build Coastguard Worker /**
620*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_fence_wait_arg
621*7688df22SAndroid Build Coastguard Worker  *
622*7688df22SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
623*7688df22SAndroid Build Coastguard Worker  * @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
624*7688df22SAndroid Build Coastguard Worker  * @kernel_cookie: Set to 0 on first call. Left alone on restart.
625*7688df22SAndroid Build Coastguard Worker  * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
626*7688df22SAndroid Build Coastguard Worker  * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
627*7688df22SAndroid Build Coastguard Worker  * before returning.
628*7688df22SAndroid Build Coastguard Worker  * @flags: Fence flags to wait on.
629*7688df22SAndroid Build Coastguard Worker  * @wait_options: Options that control the behaviour of the wait ioctl.
630*7688df22SAndroid Build Coastguard Worker  *
631*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_FENCE_WAIT ioctl.
632*7688df22SAndroid Build Coastguard Worker  */
633*7688df22SAndroid Build Coastguard Worker 
634*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_wait_arg {
635*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
636*7688df22SAndroid Build Coastguard Worker 	__s32  cookie_valid;
637*7688df22SAndroid Build Coastguard Worker 	__u64 kernel_cookie;
638*7688df22SAndroid Build Coastguard Worker 	__u64 timeout_us;
639*7688df22SAndroid Build Coastguard Worker 	__s32 lazy;
640*7688df22SAndroid Build Coastguard Worker 	__s32 flags;
641*7688df22SAndroid Build Coastguard Worker 	__s32 wait_options;
642*7688df22SAndroid Build Coastguard Worker 	__s32 pad64;
643*7688df22SAndroid Build Coastguard Worker };
644*7688df22SAndroid Build Coastguard Worker 
645*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
646*7688df22SAndroid Build Coastguard Worker /**
647*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_SIGNALED
648*7688df22SAndroid Build Coastguard Worker  *
649*7688df22SAndroid Build Coastguard Worker  * Checks if a fence object is signaled..
650*7688df22SAndroid Build Coastguard Worker  */
651*7688df22SAndroid Build Coastguard Worker 
652*7688df22SAndroid Build Coastguard Worker /**
653*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_fence_signaled_arg
654*7688df22SAndroid Build Coastguard Worker  *
655*7688df22SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
656*7688df22SAndroid Build Coastguard Worker  * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
657*7688df22SAndroid Build Coastguard Worker  * @signaled: Out: Flags signaled.
658*7688df22SAndroid Build Coastguard Worker  * @sequence: Out: Highest sequence passed so far. Can be used to signal the
659*7688df22SAndroid Build Coastguard Worker  * EXEC flag of user-space fence objects.
660*7688df22SAndroid Build Coastguard Worker  *
661*7688df22SAndroid Build Coastguard Worker  * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
662*7688df22SAndroid Build Coastguard Worker  * ioctls.
663*7688df22SAndroid Build Coastguard Worker  */
664*7688df22SAndroid Build Coastguard Worker 
665*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_signaled_arg {
666*7688df22SAndroid Build Coastguard Worker 	 __u32 handle;
667*7688df22SAndroid Build Coastguard Worker 	 __u32 flags;
668*7688df22SAndroid Build Coastguard Worker 	 __s32 signaled;
669*7688df22SAndroid Build Coastguard Worker 	 __u32 passed_seqno;
670*7688df22SAndroid Build Coastguard Worker 	 __u32 signaled_flags;
671*7688df22SAndroid Build Coastguard Worker 	 __u32 pad64;
672*7688df22SAndroid Build Coastguard Worker };
673*7688df22SAndroid Build Coastguard Worker 
674*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
675*7688df22SAndroid Build Coastguard Worker /**
676*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_UNREF
677*7688df22SAndroid Build Coastguard Worker  *
678*7688df22SAndroid Build Coastguard Worker  * Unreferences a fence object, and causes it to be destroyed if there are no
679*7688df22SAndroid Build Coastguard Worker  * other references to it.
680*7688df22SAndroid Build Coastguard Worker  *
681*7688df22SAndroid Build Coastguard Worker  */
682*7688df22SAndroid Build Coastguard Worker 
683*7688df22SAndroid Build Coastguard Worker /**
684*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_fence_arg
685*7688df22SAndroid Build Coastguard Worker  *
686*7688df22SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
687*7688df22SAndroid Build Coastguard Worker  *
688*7688df22SAndroid Build Coastguard Worker  * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
689*7688df22SAndroid Build Coastguard Worker  */
690*7688df22SAndroid Build Coastguard Worker 
691*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_arg {
692*7688df22SAndroid Build Coastguard Worker 	 __u32 handle;
693*7688df22SAndroid Build Coastguard Worker 	 __u32 pad64;
694*7688df22SAndroid Build Coastguard Worker };
695*7688df22SAndroid Build Coastguard Worker 
696*7688df22SAndroid Build Coastguard Worker 
697*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
698*7688df22SAndroid Build Coastguard Worker /**
699*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_EVENT
700*7688df22SAndroid Build Coastguard Worker  *
701*7688df22SAndroid Build Coastguard Worker  * Queues an event on a fence to be delivered on the drm character device
702*7688df22SAndroid Build Coastguard Worker  * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag.
703*7688df22SAndroid Build Coastguard Worker  * Optionally the approximate time when the fence signaled is
704*7688df22SAndroid Build Coastguard Worker  * given by the event.
705*7688df22SAndroid Build Coastguard Worker  */
706*7688df22SAndroid Build Coastguard Worker 
707*7688df22SAndroid Build Coastguard Worker /*
708*7688df22SAndroid Build Coastguard Worker  * The event type
709*7688df22SAndroid Build Coastguard Worker  */
710*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000
711*7688df22SAndroid Build Coastguard Worker 
712*7688df22SAndroid Build Coastguard Worker struct drm_vmw_event_fence {
713*7688df22SAndroid Build Coastguard Worker 	struct drm_event base;
714*7688df22SAndroid Build Coastguard Worker 	__u64 user_data;
715*7688df22SAndroid Build Coastguard Worker 	__u32 tv_sec;
716*7688df22SAndroid Build Coastguard Worker 	__u32 tv_usec;
717*7688df22SAndroid Build Coastguard Worker };
718*7688df22SAndroid Build Coastguard Worker 
719*7688df22SAndroid Build Coastguard Worker /*
720*7688df22SAndroid Build Coastguard Worker  * Flags that may be given to the command.
721*7688df22SAndroid Build Coastguard Worker  */
722*7688df22SAndroid Build Coastguard Worker /* Request fence signaled time on the event. */
723*7688df22SAndroid Build Coastguard Worker #define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0)
724*7688df22SAndroid Build Coastguard Worker 
725*7688df22SAndroid Build Coastguard Worker /**
726*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_fence_event_arg
727*7688df22SAndroid Build Coastguard Worker  *
728*7688df22SAndroid Build Coastguard Worker  * @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if
729*7688df22SAndroid Build Coastguard Worker  * the fence is not supposed to be referenced by user-space.
730*7688df22SAndroid Build Coastguard Worker  * @user_info: Info to be delivered with the event.
731*7688df22SAndroid Build Coastguard Worker  * @handle: Attach the event to this fence only.
732*7688df22SAndroid Build Coastguard Worker  * @flags: A set of flags as defined above.
733*7688df22SAndroid Build Coastguard Worker  */
734*7688df22SAndroid Build Coastguard Worker struct drm_vmw_fence_event_arg {
735*7688df22SAndroid Build Coastguard Worker 	__u64 fence_rep;
736*7688df22SAndroid Build Coastguard Worker 	__u64 user_data;
737*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
738*7688df22SAndroid Build Coastguard Worker 	__u32 flags;
739*7688df22SAndroid Build Coastguard Worker };
740*7688df22SAndroid Build Coastguard Worker 
741*7688df22SAndroid Build Coastguard Worker 
742*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
743*7688df22SAndroid Build Coastguard Worker /**
744*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_PRESENT
745*7688df22SAndroid Build Coastguard Worker  *
746*7688df22SAndroid Build Coastguard Worker  * Executes an SVGA present on a given fb for a given surface. The surface
747*7688df22SAndroid Build Coastguard Worker  * is placed on the framebuffer. Cliprects are given relative to the given
748*7688df22SAndroid Build Coastguard Worker  * point (the point disignated by dest_{x|y}).
749*7688df22SAndroid Build Coastguard Worker  *
750*7688df22SAndroid Build Coastguard Worker  */
751*7688df22SAndroid Build Coastguard Worker 
752*7688df22SAndroid Build Coastguard Worker /**
753*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_present_arg
754*7688df22SAndroid Build Coastguard Worker  * @fb_id: framebuffer id to present / read back from.
755*7688df22SAndroid Build Coastguard Worker  * @sid: Surface id to present from.
756*7688df22SAndroid Build Coastguard Worker  * @dest_x: X placement coordinate for surface.
757*7688df22SAndroid Build Coastguard Worker  * @dest_y: Y placement coordinate for surface.
758*7688df22SAndroid Build Coastguard Worker  * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
759*7688df22SAndroid Build Coastguard Worker  * @num_clips: Number of cliprects given relative to the framebuffer origin,
760*7688df22SAndroid Build Coastguard Worker  * in the same coordinate space as the frame buffer.
761*7688df22SAndroid Build Coastguard Worker  * @pad64: Unused 64-bit padding.
762*7688df22SAndroid Build Coastguard Worker  *
763*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_PRESENT ioctl.
764*7688df22SAndroid Build Coastguard Worker  */
765*7688df22SAndroid Build Coastguard Worker 
766*7688df22SAndroid Build Coastguard Worker struct drm_vmw_present_arg {
767*7688df22SAndroid Build Coastguard Worker 	__u32 fb_id;
768*7688df22SAndroid Build Coastguard Worker 	__u32 sid;
769*7688df22SAndroid Build Coastguard Worker 	__s32 dest_x;
770*7688df22SAndroid Build Coastguard Worker 	__s32 dest_y;
771*7688df22SAndroid Build Coastguard Worker 	__u64 clips_ptr;
772*7688df22SAndroid Build Coastguard Worker 	__u32 num_clips;
773*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
774*7688df22SAndroid Build Coastguard Worker };
775*7688df22SAndroid Build Coastguard Worker 
776*7688df22SAndroid Build Coastguard Worker 
777*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
778*7688df22SAndroid Build Coastguard Worker /**
779*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_PRESENT_READBACK
780*7688df22SAndroid Build Coastguard Worker  *
781*7688df22SAndroid Build Coastguard Worker  * Executes an SVGA present readback from a given fb to the dma buffer
782*7688df22SAndroid Build Coastguard Worker  * currently bound as the fb. If there is no dma buffer bound to the fb,
783*7688df22SAndroid Build Coastguard Worker  * an error will be returned.
784*7688df22SAndroid Build Coastguard Worker  *
785*7688df22SAndroid Build Coastguard Worker  */
786*7688df22SAndroid Build Coastguard Worker 
787*7688df22SAndroid Build Coastguard Worker /**
788*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_present_arg
789*7688df22SAndroid Build Coastguard Worker  * @fb_id: fb_id to present / read back from.
790*7688df22SAndroid Build Coastguard Worker  * @num_clips: Number of cliprects.
791*7688df22SAndroid Build Coastguard Worker  * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
792*7688df22SAndroid Build Coastguard Worker  * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64.
793*7688df22SAndroid Build Coastguard Worker  * If this member is NULL, then the ioctl should not return a fence.
794*7688df22SAndroid Build Coastguard Worker  */
795*7688df22SAndroid Build Coastguard Worker 
796*7688df22SAndroid Build Coastguard Worker struct drm_vmw_present_readback_arg {
797*7688df22SAndroid Build Coastguard Worker 	 __u32 fb_id;
798*7688df22SAndroid Build Coastguard Worker 	 __u32 num_clips;
799*7688df22SAndroid Build Coastguard Worker 	 __u64 clips_ptr;
800*7688df22SAndroid Build Coastguard Worker 	 __u64 fence_rep;
801*7688df22SAndroid Build Coastguard Worker };
802*7688df22SAndroid Build Coastguard Worker 
803*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
804*7688df22SAndroid Build Coastguard Worker /**
805*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UPDATE_LAYOUT - Update layout
806*7688df22SAndroid Build Coastguard Worker  *
807*7688df22SAndroid Build Coastguard Worker  * Updates the preferred modes and connection status for connectors. The
808*7688df22SAndroid Build Coastguard Worker  * command consists of one drm_vmw_update_layout_arg pointing to an array
809*7688df22SAndroid Build Coastguard Worker  * of num_outputs drm_vmw_rect's.
810*7688df22SAndroid Build Coastguard Worker  */
811*7688df22SAndroid Build Coastguard Worker 
812*7688df22SAndroid Build Coastguard Worker /**
813*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_update_layout_arg
814*7688df22SAndroid Build Coastguard Worker  *
815*7688df22SAndroid Build Coastguard Worker  * @num_outputs: number of active connectors
816*7688df22SAndroid Build Coastguard Worker  * @rects: pointer to array of drm_vmw_rect cast to an __u64
817*7688df22SAndroid Build Coastguard Worker  *
818*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl.
819*7688df22SAndroid Build Coastguard Worker  */
820*7688df22SAndroid Build Coastguard Worker struct drm_vmw_update_layout_arg {
821*7688df22SAndroid Build Coastguard Worker 	__u32 num_outputs;
822*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
823*7688df22SAndroid Build Coastguard Worker 	__u64 rects;
824*7688df22SAndroid Build Coastguard Worker };
825*7688df22SAndroid Build Coastguard Worker 
826*7688df22SAndroid Build Coastguard Worker 
827*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
828*7688df22SAndroid Build Coastguard Worker /**
829*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_SHADER - Create shader
830*7688df22SAndroid Build Coastguard Worker  *
831*7688df22SAndroid Build Coastguard Worker  * Creates a shader and optionally binds it to a dma buffer containing
832*7688df22SAndroid Build Coastguard Worker  * the shader byte-code.
833*7688df22SAndroid Build Coastguard Worker  */
834*7688df22SAndroid Build Coastguard Worker 
835*7688df22SAndroid Build Coastguard Worker /**
836*7688df22SAndroid Build Coastguard Worker  * enum drm_vmw_shader_type - Shader types
837*7688df22SAndroid Build Coastguard Worker  */
838*7688df22SAndroid Build Coastguard Worker enum drm_vmw_shader_type {
839*7688df22SAndroid Build Coastguard Worker 	drm_vmw_shader_type_vs = 0,
840*7688df22SAndroid Build Coastguard Worker 	drm_vmw_shader_type_ps,
841*7688df22SAndroid Build Coastguard Worker };
842*7688df22SAndroid Build Coastguard Worker 
843*7688df22SAndroid Build Coastguard Worker 
844*7688df22SAndroid Build Coastguard Worker /**
845*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_shader_create_arg
846*7688df22SAndroid Build Coastguard Worker  *
847*7688df22SAndroid Build Coastguard Worker  * @shader_type: Shader type of the shader to create.
848*7688df22SAndroid Build Coastguard Worker  * @size: Size of the byte-code in bytes.
849*7688df22SAndroid Build Coastguard Worker  * where the shader byte-code starts
850*7688df22SAndroid Build Coastguard Worker  * @buffer_handle: Buffer handle identifying the buffer containing the
851*7688df22SAndroid Build Coastguard Worker  * shader byte-code
852*7688df22SAndroid Build Coastguard Worker  * @shader_handle: On successful completion contains a handle that
853*7688df22SAndroid Build Coastguard Worker  * can be used to subsequently identify the shader.
854*7688df22SAndroid Build Coastguard Worker  * @offset: Offset in bytes into the buffer given by @buffer_handle,
855*7688df22SAndroid Build Coastguard Worker  *
856*7688df22SAndroid Build Coastguard Worker  * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
857*7688df22SAndroid Build Coastguard Worker  */
858*7688df22SAndroid Build Coastguard Worker struct drm_vmw_shader_create_arg {
859*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_shader_type shader_type;
860*7688df22SAndroid Build Coastguard Worker 	__u32 size;
861*7688df22SAndroid Build Coastguard Worker 	__u32 buffer_handle;
862*7688df22SAndroid Build Coastguard Worker 	__u32 shader_handle;
863*7688df22SAndroid Build Coastguard Worker 	__u64 offset;
864*7688df22SAndroid Build Coastguard Worker };
865*7688df22SAndroid Build Coastguard Worker 
866*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
867*7688df22SAndroid Build Coastguard Worker /**
868*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_SHADER - Unreferences a shader
869*7688df22SAndroid Build Coastguard Worker  *
870*7688df22SAndroid Build Coastguard Worker  * Destroys a user-space reference to a shader, optionally destroying
871*7688df22SAndroid Build Coastguard Worker  * it.
872*7688df22SAndroid Build Coastguard Worker  */
873*7688df22SAndroid Build Coastguard Worker 
874*7688df22SAndroid Build Coastguard Worker /**
875*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_shader_arg
876*7688df22SAndroid Build Coastguard Worker  *
877*7688df22SAndroid Build Coastguard Worker  * @handle: Handle identifying the shader to destroy.
878*7688df22SAndroid Build Coastguard Worker  *
879*7688df22SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_SHADER ioctl.
880*7688df22SAndroid Build Coastguard Worker  */
881*7688df22SAndroid Build Coastguard Worker struct drm_vmw_shader_arg {
882*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
883*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
884*7688df22SAndroid Build Coastguard Worker };
885*7688df22SAndroid Build Coastguard Worker 
886*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
887*7688df22SAndroid Build Coastguard Worker /**
888*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
889*7688df22SAndroid Build Coastguard Worker  *
890*7688df22SAndroid Build Coastguard Worker  * Allocates a surface handle and queues a create surface command
891*7688df22SAndroid Build Coastguard Worker  * for the host on the first use of the surface. The surface ID can
892*7688df22SAndroid Build Coastguard Worker  * be used as the surface ID in commands referencing the surface.
893*7688df22SAndroid Build Coastguard Worker  */
894*7688df22SAndroid Build Coastguard Worker 
895*7688df22SAndroid Build Coastguard Worker /**
896*7688df22SAndroid Build Coastguard Worker  * enum drm_vmw_surface_flags
897*7688df22SAndroid Build Coastguard Worker  *
898*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_shareable:     Whether the surface is shareable
899*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_scanout:       Whether the surface is a scanout
900*7688df22SAndroid Build Coastguard Worker  *                                      surface.
901*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
902*7688df22SAndroid Build Coastguard Worker  *                                      given.
903*7688df22SAndroid Build Coastguard Worker  */
904*7688df22SAndroid Build Coastguard Worker enum drm_vmw_surface_flags {
905*7688df22SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_shareable = (1 << 0),
906*7688df22SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_scanout = (1 << 1),
907*7688df22SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_create_buffer = (1 << 2)
908*7688df22SAndroid Build Coastguard Worker };
909*7688df22SAndroid Build Coastguard Worker 
910*7688df22SAndroid Build Coastguard Worker /**
911*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_create_req
912*7688df22SAndroid Build Coastguard Worker  *
913*7688df22SAndroid Build Coastguard Worker  * @svga3d_flags:     SVGA3d surface flags for the device.
914*7688df22SAndroid Build Coastguard Worker  * @format:           SVGA3d format.
915*7688df22SAndroid Build Coastguard Worker  * @mip_level:        Number of mip levels for all faces.
916*7688df22SAndroid Build Coastguard Worker  * @drm_surface_flags Flags as described above.
917*7688df22SAndroid Build Coastguard Worker  * @multisample_count Future use. Set to 0.
918*7688df22SAndroid Build Coastguard Worker  * @autogen_filter    Future use. Set to 0.
919*7688df22SAndroid Build Coastguard Worker  * @buffer_handle     Buffer handle of backup buffer. SVGA3D_INVALID_ID
920*7688df22SAndroid Build Coastguard Worker  *                    if none.
921*7688df22SAndroid Build Coastguard Worker  * @base_size         Size of the base mip level for all faces.
922*7688df22SAndroid Build Coastguard Worker  * @array_size        Must be zero for non-DX hardware, and if non-zero
923*7688df22SAndroid Build Coastguard Worker  *                    svga3d_flags must have proper bind flags setup.
924*7688df22SAndroid Build Coastguard Worker  *
925*7688df22SAndroid Build Coastguard Worker  * Input argument to the  DRM_VMW_GB_SURFACE_CREATE Ioctl.
926*7688df22SAndroid Build Coastguard Worker  * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
927*7688df22SAndroid Build Coastguard Worker  */
928*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_req {
929*7688df22SAndroid Build Coastguard Worker 	__u32 svga3d_flags;
930*7688df22SAndroid Build Coastguard Worker 	__u32 format;
931*7688df22SAndroid Build Coastguard Worker 	__u32 mip_levels;
932*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_surface_flags drm_surface_flags;
933*7688df22SAndroid Build Coastguard Worker 	__u32 multisample_count;
934*7688df22SAndroid Build Coastguard Worker 	__u32 autogen_filter;
935*7688df22SAndroid Build Coastguard Worker 	__u32 buffer_handle;
936*7688df22SAndroid Build Coastguard Worker 	__u32 array_size;
937*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_size base_size;
938*7688df22SAndroid Build Coastguard Worker };
939*7688df22SAndroid Build Coastguard Worker 
940*7688df22SAndroid Build Coastguard Worker /**
941*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_create_rep
942*7688df22SAndroid Build Coastguard Worker  *
943*7688df22SAndroid Build Coastguard Worker  * @handle:            Surface handle.
944*7688df22SAndroid Build Coastguard Worker  * @backup_size:       Size of backup buffers for this surface.
945*7688df22SAndroid Build Coastguard Worker  * @buffer_handle:     Handle of backup buffer. SVGA3D_INVALID_ID if none.
946*7688df22SAndroid Build Coastguard Worker  * @buffer_size:       Actual size of the buffer identified by
947*7688df22SAndroid Build Coastguard Worker  *                     @buffer_handle
948*7688df22SAndroid Build Coastguard Worker  * @buffer_map_handle: Offset into device address space for the buffer
949*7688df22SAndroid Build Coastguard Worker  *                     identified by @buffer_handle.
950*7688df22SAndroid Build Coastguard Worker  *
951*7688df22SAndroid Build Coastguard Worker  * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
952*7688df22SAndroid Build Coastguard Worker  * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
953*7688df22SAndroid Build Coastguard Worker  */
954*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_rep {
955*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
956*7688df22SAndroid Build Coastguard Worker 	__u32 backup_size;
957*7688df22SAndroid Build Coastguard Worker 	__u32 buffer_handle;
958*7688df22SAndroid Build Coastguard Worker 	__u32 buffer_size;
959*7688df22SAndroid Build Coastguard Worker 	__u64 buffer_map_handle;
960*7688df22SAndroid Build Coastguard Worker };
961*7688df22SAndroid Build Coastguard Worker 
962*7688df22SAndroid Build Coastguard Worker /**
963*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_create_arg
964*7688df22SAndroid Build Coastguard Worker  *
965*7688df22SAndroid Build Coastguard Worker  * @req: Input argument as described above.
966*7688df22SAndroid Build Coastguard Worker  * @rep: Output argument as described above.
967*7688df22SAndroid Build Coastguard Worker  *
968*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
969*7688df22SAndroid Build Coastguard Worker  */
970*7688df22SAndroid Build Coastguard Worker union drm_vmw_gb_surface_create_arg {
971*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep rep;
972*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_req req;
973*7688df22SAndroid Build Coastguard Worker };
974*7688df22SAndroid Build Coastguard Worker 
975*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
976*7688df22SAndroid Build Coastguard Worker /**
977*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_REF - Reference a host surface.
978*7688df22SAndroid Build Coastguard Worker  *
979*7688df22SAndroid Build Coastguard Worker  * Puts a reference on a host surface with a given handle, as previously
980*7688df22SAndroid Build Coastguard Worker  * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
981*7688df22SAndroid Build Coastguard Worker  * A reference will make sure the surface isn't destroyed while we hold
982*7688df22SAndroid Build Coastguard Worker  * it and will allow the calling client to use the surface handle in
983*7688df22SAndroid Build Coastguard Worker  * the command stream.
984*7688df22SAndroid Build Coastguard Worker  *
985*7688df22SAndroid Build Coastguard Worker  * On successful return, the Ioctl returns the surface information given
986*7688df22SAndroid Build Coastguard Worker  * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
987*7688df22SAndroid Build Coastguard Worker  */
988*7688df22SAndroid Build Coastguard Worker 
989*7688df22SAndroid Build Coastguard Worker /**
990*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_reference_arg
991*7688df22SAndroid Build Coastguard Worker  *
992*7688df22SAndroid Build Coastguard Worker  * @creq: The data used as input when the surface was created, as described
993*7688df22SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_req"
994*7688df22SAndroid Build Coastguard Worker  * @crep: Additional data output when the surface was created, as described
995*7688df22SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_rep"
996*7688df22SAndroid Build Coastguard Worker  *
997*7688df22SAndroid Build Coastguard Worker  * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
998*7688df22SAndroid Build Coastguard Worker  */
999*7688df22SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_ref_rep {
1000*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_req creq;
1001*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep crep;
1002*7688df22SAndroid Build Coastguard Worker };
1003*7688df22SAndroid Build Coastguard Worker 
1004*7688df22SAndroid Build Coastguard Worker /**
1005*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_reference_arg
1006*7688df22SAndroid Build Coastguard Worker  *
1007*7688df22SAndroid Build Coastguard Worker  * @req: Input data as described above at "struct drm_vmw_surface_arg"
1008*7688df22SAndroid Build Coastguard Worker  * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
1009*7688df22SAndroid Build Coastguard Worker  *
1010*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
1011*7688df22SAndroid Build Coastguard Worker  */
1012*7688df22SAndroid Build Coastguard Worker union drm_vmw_gb_surface_reference_arg {
1013*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_ref_rep rep;
1014*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg req;
1015*7688df22SAndroid Build Coastguard Worker };
1016*7688df22SAndroid Build Coastguard Worker 
1017*7688df22SAndroid Build Coastguard Worker 
1018*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
1019*7688df22SAndroid Build Coastguard Worker /**
1020*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
1021*7688df22SAndroid Build Coastguard Worker  *
1022*7688df22SAndroid Build Coastguard Worker  * Idles any previously submitted GPU operations on the buffer and
1023*7688df22SAndroid Build Coastguard Worker  * by default blocks command submissions that reference the buffer.
1024*7688df22SAndroid Build Coastguard Worker  * If the file descriptor used to grab a blocking CPU sync is closed, the
1025*7688df22SAndroid Build Coastguard Worker  * cpu sync is released.
1026*7688df22SAndroid Build Coastguard Worker  * The flags argument indicates how the grab / release operation should be
1027*7688df22SAndroid Build Coastguard Worker  * performed:
1028*7688df22SAndroid Build Coastguard Worker  */
1029*7688df22SAndroid Build Coastguard Worker 
1030*7688df22SAndroid Build Coastguard Worker /**
1031*7688df22SAndroid Build Coastguard Worker  * enum drm_vmw_synccpu_flags - Synccpu flags:
1032*7688df22SAndroid Build Coastguard Worker  *
1033*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
1034*7688df22SAndroid Build Coastguard Worker  * hint to the kernel to allow command submissions that references the buffer
1035*7688df22SAndroid Build Coastguard Worker  * for read-only.
1036*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_write: Sync for write. Block all command submissions
1037*7688df22SAndroid Build Coastguard Worker  * referencing this buffer.
1038*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_dontblock: Don't wait for GPU idle, but rather return
1039*7688df22SAndroid Build Coastguard Worker  * -EBUSY should the buffer be busy.
1040*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
1041*7688df22SAndroid Build Coastguard Worker  * while the buffer is synced for CPU. This is similar to the GEM bo idle
1042*7688df22SAndroid Build Coastguard Worker  * behavior.
1043*7688df22SAndroid Build Coastguard Worker  */
1044*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_flags {
1045*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_read = (1 << 0),
1046*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_write = (1 << 1),
1047*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_dontblock = (1 << 2),
1048*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_allow_cs = (1 << 3)
1049*7688df22SAndroid Build Coastguard Worker };
1050*7688df22SAndroid Build Coastguard Worker 
1051*7688df22SAndroid Build Coastguard Worker /**
1052*7688df22SAndroid Build Coastguard Worker  * enum drm_vmw_synccpu_op - Synccpu operations:
1053*7688df22SAndroid Build Coastguard Worker  *
1054*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_grab:    Grab the buffer for CPU operations
1055*7688df22SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_release: Release a previous grab.
1056*7688df22SAndroid Build Coastguard Worker  */
1057*7688df22SAndroid Build Coastguard Worker enum drm_vmw_synccpu_op {
1058*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_grab,
1059*7688df22SAndroid Build Coastguard Worker 	drm_vmw_synccpu_release
1060*7688df22SAndroid Build Coastguard Worker };
1061*7688df22SAndroid Build Coastguard Worker 
1062*7688df22SAndroid Build Coastguard Worker /**
1063*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_synccpu_arg
1064*7688df22SAndroid Build Coastguard Worker  *
1065*7688df22SAndroid Build Coastguard Worker  * @op:			     The synccpu operation as described above.
1066*7688df22SAndroid Build Coastguard Worker  * @handle:		     Handle identifying the buffer object.
1067*7688df22SAndroid Build Coastguard Worker  * @flags:		     Flags as described above.
1068*7688df22SAndroid Build Coastguard Worker  */
1069*7688df22SAndroid Build Coastguard Worker struct drm_vmw_synccpu_arg {
1070*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_synccpu_op op;
1071*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_synccpu_flags flags;
1072*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
1073*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
1074*7688df22SAndroid Build Coastguard Worker };
1075*7688df22SAndroid Build Coastguard Worker 
1076*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
1077*7688df22SAndroid Build Coastguard Worker /**
1078*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
1079*7688df22SAndroid Build Coastguard Worker  *
1080*7688df22SAndroid Build Coastguard Worker  * Allocates a device unique context id, and queues a create context command
1081*7688df22SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion.
1082*7688df22SAndroid Build Coastguard Worker  */
1083*7688df22SAndroid Build Coastguard Worker enum drm_vmw_extended_context {
1084*7688df22SAndroid Build Coastguard Worker 	drm_vmw_context_legacy,
1085*7688df22SAndroid Build Coastguard Worker 	drm_vmw_context_dx
1086*7688df22SAndroid Build Coastguard Worker };
1087*7688df22SAndroid Build Coastguard Worker 
1088*7688df22SAndroid Build Coastguard Worker /**
1089*7688df22SAndroid Build Coastguard Worker  * union drm_vmw_extended_context_arg
1090*7688df22SAndroid Build Coastguard Worker  *
1091*7688df22SAndroid Build Coastguard Worker  * @req: Context type.
1092*7688df22SAndroid Build Coastguard Worker  * @rep: Context identifier.
1093*7688df22SAndroid Build Coastguard Worker  *
1094*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
1095*7688df22SAndroid Build Coastguard Worker  */
1096*7688df22SAndroid Build Coastguard Worker union drm_vmw_extended_context_arg {
1097*7688df22SAndroid Build Coastguard Worker 	enum drm_vmw_extended_context req;
1098*7688df22SAndroid Build Coastguard Worker 	struct drm_vmw_context_arg rep;
1099*7688df22SAndroid Build Coastguard Worker };
1100*7688df22SAndroid Build Coastguard Worker 
1101*7688df22SAndroid Build Coastguard Worker /*************************************************************************/
1102*7688df22SAndroid Build Coastguard Worker /*
1103*7688df22SAndroid Build Coastguard Worker  * DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
1104*7688df22SAndroid Build Coastguard Worker  * underlying resource.
1105*7688df22SAndroid Build Coastguard Worker  *
1106*7688df22SAndroid Build Coastguard Worker  * Note that this ioctl is overlaid on the DRM_VMW_UNREF_DMABUF Ioctl.
1107*7688df22SAndroid Build Coastguard Worker  * The ioctl arguments therefore need to be identical in layout.
1108*7688df22SAndroid Build Coastguard Worker  *
1109*7688df22SAndroid Build Coastguard Worker  */
1110*7688df22SAndroid Build Coastguard Worker 
1111*7688df22SAndroid Build Coastguard Worker /**
1112*7688df22SAndroid Build Coastguard Worker  * struct drm_vmw_handle_close_arg
1113*7688df22SAndroid Build Coastguard Worker  *
1114*7688df22SAndroid Build Coastguard Worker  * @handle: Handle to close.
1115*7688df22SAndroid Build Coastguard Worker  *
1116*7688df22SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_HANDLE_CLOSE Ioctl.
1117*7688df22SAndroid Build Coastguard Worker  */
1118*7688df22SAndroid Build Coastguard Worker struct drm_vmw_handle_close_arg {
1119*7688df22SAndroid Build Coastguard Worker 	__u32 handle;
1120*7688df22SAndroid Build Coastguard Worker 	__u32 pad64;
1121*7688df22SAndroid Build Coastguard Worker };
1122*7688df22SAndroid Build Coastguard Worker 
1123*7688df22SAndroid Build Coastguard Worker 
1124*7688df22SAndroid Build Coastguard Worker #if defined(__cplusplus)
1125*7688df22SAndroid Build Coastguard Worker }
1126*7688df22SAndroid Build Coastguard Worker #endif
1127*7688df22SAndroid Build Coastguard Worker 
1128*7688df22SAndroid Build Coastguard Worker #endif
1129