1*7688df22SAndroid Build Coastguard Worker /* 2*7688df22SAndroid Build Coastguard Worker * Copyright 2022 Advanced Micro Devices, Inc. 3*7688df22SAndroid Build Coastguard Worker * 4*7688df22SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 5*7688df22SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 6*7688df22SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 7*7688df22SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*7688df22SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 9*7688df22SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 10*7688df22SAndroid Build Coastguard Worker * 11*7688df22SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included in 12*7688df22SAndroid Build Coastguard Worker * all copies or substantial portions of the Software. 13*7688df22SAndroid Build Coastguard Worker * 14*7688df22SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15*7688df22SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16*7688df22SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17*7688df22SAndroid Build Coastguard Worker * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18*7688df22SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19*7688df22SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20*7688df22SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 21*7688df22SAndroid Build Coastguard Worker * 22*7688df22SAndroid Build Coastguard Worker */ 23*7688df22SAndroid Build Coastguard Worker 24*7688df22SAndroid Build Coastguard Worker #ifndef _shader_code_gfx10_h_ 25*7688df22SAndroid Build Coastguard Worker #define _shader_code_gfx10_h_ 26*7688df22SAndroid Build Coastguard Worker 27*7688df22SAndroid Build Coastguard Worker static const uint32_t bufferclear_cs_shader_gfx10[] = { 28*7688df22SAndroid Build Coastguard Worker 0xD7460004, 0x04010C08, 0x7E000204, 0x7E020205, 29*7688df22SAndroid Build Coastguard Worker 0x7E040206, 0x7E060207, 0xE01C2000, 0x80000004, 30*7688df22SAndroid Build Coastguard Worker 0xBF810000 31*7688df22SAndroid Build Coastguard Worker }; 32*7688df22SAndroid Build Coastguard Worker 33*7688df22SAndroid Build Coastguard Worker static const uint32_t buffercopy_cs_shader_gfx10[] = { 34*7688df22SAndroid Build Coastguard Worker 0xD7460001, 0x04010C08, 0xE00C2000, 0x80000201, 35*7688df22SAndroid Build Coastguard Worker 0xBF8C3F70, 0xE01C2000, 0x80010201, 0xBF810000 36*7688df22SAndroid Build Coastguard Worker }; 37*7688df22SAndroid Build Coastguard Worker 38*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_const_shader_gfx10[] = { 39*7688df22SAndroid Build Coastguard Worker 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, 40*7688df22SAndroid Build Coastguard Worker 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, 41*7688df22SAndroid Build Coastguard Worker 0xF8001C0F, 0x00000100, 0xBF810000 42*7688df22SAndroid Build Coastguard Worker }; 43*7688df22SAndroid Build Coastguard Worker 44*7688df22SAndroid Build Coastguard Worker #define ps_const_shader_patchinfo_code_size_gfx10 6 45*7688df22SAndroid Build Coastguard Worker 46*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_const_shader_patchinfo_code_gfx10[][10][6] = { 47*7688df22SAndroid Build Coastguard Worker {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, 48*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000000 }, 49*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000100 }, 50*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000300 }, 51*7688df22SAndroid Build Coastguard Worker { 0x5E000300, 0x5E020702, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, 52*7688df22SAndroid Build Coastguard Worker { 0xD7690000, 0x00020300, 0xD7690001, 0x00020702, 0xF8001C0F, 0x00000100 }, 53*7688df22SAndroid Build Coastguard Worker { 0xD7680000, 0x00020300, 0xD7680001, 0x00020702, 0xF8001C0F, 0x00000100 }, 54*7688df22SAndroid Build Coastguard Worker { 0xD76A0000, 0x00020300, 0xD76A0001, 0x00020702, 0xF8001C0F, 0x00000100 }, 55*7688df22SAndroid Build Coastguard Worker { 0xD76B0000, 0x00020300, 0xD76B0001, 0x00020702, 0xF8001C0F, 0x00000100 }, 56*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100 } 57*7688df22SAndroid Build Coastguard Worker } 58*7688df22SAndroid Build Coastguard Worker }; 59*7688df22SAndroid Build Coastguard Worker 60*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_const_shader_patchinfo_offset_gfx10[] = { 61*7688df22SAndroid Build Coastguard Worker 0x00000004 62*7688df22SAndroid Build Coastguard Worker }; 63*7688df22SAndroid Build Coastguard Worker 64*7688df22SAndroid Build Coastguard Worker #define ps_const_num_sh_registers_gfx10 2 65*7688df22SAndroid Build Coastguard Worker 66*7688df22SAndroid Build Coastguard Worker static const struct reg_info ps_const_sh_registers_gfx10[] = { 67*7688df22SAndroid Build Coastguard Worker {0x2C0A, 0x000C0000},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0000 }, 68*7688df22SAndroid Build Coastguard Worker {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } 69*7688df22SAndroid Build Coastguard Worker }; 70*7688df22SAndroid Build Coastguard Worker 71*7688df22SAndroid Build Coastguard Worker static const struct reg_info ps_const_context_registers_gfx10[] = 72*7688df22SAndroid Build Coastguard Worker { 73*7688df22SAndroid Build Coastguard Worker {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 74*7688df22SAndroid Build Coastguard Worker {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, 75*7688df22SAndroid Build Coastguard Worker {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 76*7688df22SAndroid Build Coastguard Worker {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 77*7688df22SAndroid Build Coastguard Worker {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 78*7688df22SAndroid Build Coastguard Worker {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 79*7688df22SAndroid Build Coastguard Worker {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } 80*7688df22SAndroid Build Coastguard Worker }; 81*7688df22SAndroid Build Coastguard Worker 82*7688df22SAndroid Build Coastguard Worker #define ps_const_num_context_registers_gfx10 7 83*7688df22SAndroid Build Coastguard Worker 84*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_tex_shader_gfx10[] = { 85*7688df22SAndroid Build Coastguard Worker 0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, 86*7688df22SAndroid Build Coastguard Worker 0xC80C0100, 0xC8090001, 0xC80D0101, 0xF0800F0A, 87*7688df22SAndroid Build Coastguard Worker 0x00400402, 0x00000003, 0xBEFE040E, 0xBF8C0F70, 88*7688df22SAndroid Build Coastguard Worker 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, 89*7688df22SAndroid Build Coastguard Worker 0xF8001C0F, 0x00000100, 0xBF810000 90*7688df22SAndroid Build Coastguard Worker }; 91*7688df22SAndroid Build Coastguard Worker 92*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_tex_shader_patchinfo_offset_gfx10[] = { 93*7688df22SAndroid Build Coastguard Worker 0x0000000C 94*7688df22SAndroid Build Coastguard Worker }; 95*7688df22SAndroid Build Coastguard Worker 96*7688df22SAndroid Build Coastguard Worker #define ps_tex_shader_patchinfo_code_size_gfx10 6 97*7688df22SAndroid Build Coastguard Worker 98*7688df22SAndroid Build Coastguard Worker static const uint32_t ps_tex_shader_patchinfo_code_gfx10[][10][6] = { 99*7688df22SAndroid Build Coastguard Worker {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001890, 0x00000000 }, 100*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001801, 0x00000004 }, 101*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000504 }, 102*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF8001803, 0x00000704 }, 103*7688df22SAndroid Build Coastguard Worker { 0x5E000B04, 0x5E020F06, 0xBF800000, 0xBF800000, 0xF8001C0F, 0x00000100 }, 104*7688df22SAndroid Build Coastguard Worker { 0xD7690000, 0x00020B04, 0xD7690001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 105*7688df22SAndroid Build Coastguard Worker { 0xD7680000, 0x00020B04, 0xD7680001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 106*7688df22SAndroid Build Coastguard Worker { 0xD76A0000, 0x00020B04, 0xD76A0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 107*7688df22SAndroid Build Coastguard Worker { 0xD76B0000, 0x00020B04, 0xD76B0001, 0x00020F06, 0xF8001C0F, 0x00000100 }, 108*7688df22SAndroid Build Coastguard Worker { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x07060504 } 109*7688df22SAndroid Build Coastguard Worker } 110*7688df22SAndroid Build Coastguard Worker }; 111*7688df22SAndroid Build Coastguard Worker 112*7688df22SAndroid Build Coastguard Worker static const struct reg_info ps_tex_sh_registers_gfx10[] = 113*7688df22SAndroid Build Coastguard Worker { 114*7688df22SAndroid Build Coastguard Worker {0x2C0A, 0xc0081}, //0x020C0080 }, //{ mmSPI_SHADER_PGM_RSRC1_PS, 0x020C0080 }, 115*7688df22SAndroid Build Coastguard Worker {0x2C0B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000018 } 116*7688df22SAndroid Build Coastguard Worker }; 117*7688df22SAndroid Build Coastguard Worker 118*7688df22SAndroid Build Coastguard Worker #define ps_tex_num_sh_registers_gfx10 2 119*7688df22SAndroid Build Coastguard Worker 120*7688df22SAndroid Build Coastguard Worker // Holds Context Register Information 121*7688df22SAndroid Build Coastguard Worker static const struct reg_info ps_tex_context_registers_gfx10[] = 122*7688df22SAndroid Build Coastguard Worker { 123*7688df22SAndroid Build Coastguard Worker {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, 124*7688df22SAndroid Build Coastguard Worker {0xA1B6, 0x00000001}, //{ mmSPI_PS_IN_CONTROL, 0x00000001 }, 125*7688df22SAndroid Build Coastguard Worker {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, 126*7688df22SAndroid Build Coastguard Worker {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, 127*7688df22SAndroid Build Coastguard Worker {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, 128*7688df22SAndroid Build Coastguard Worker {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, 129*7688df22SAndroid Build Coastguard Worker {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 /* SI_EXPORT_FMT_FP16_ABGR */ } 130*7688df22SAndroid Build Coastguard Worker }; 131*7688df22SAndroid Build Coastguard Worker 132*7688df22SAndroid Build Coastguard Worker #define ps_tex_num_context_registers_gfx10 7 133*7688df22SAndroid Build Coastguard Worker 134*7688df22SAndroid Build Coastguard Worker static const uint32_t vs_RectPosTexFast_shader_gfx10[] = { 135*7688df22SAndroid Build Coastguard Worker 0x7E000B00, 0x060000F3, 0x7E020202, 0x7E040206, 136*7688df22SAndroid Build Coastguard Worker 0x7C040080, 0x060000F3, 0xD5010001, 0x01AA0200, 137*7688df22SAndroid Build Coastguard Worker 0x7E060203, 0xD5010002, 0x01AA0404, 0x7E080207, 138*7688df22SAndroid Build Coastguard Worker 0x7C040080, 0xD5010000, 0x01A80101, 0xD5010001, 139*7688df22SAndroid Build Coastguard Worker 0x01AA0601, 0x7E060208, 0x7E0A02F2, 0xD5010002, 140*7688df22SAndroid Build Coastguard Worker 0x01A80902, 0xD5010004, 0x01AA0805, 0x7E0C0209, 141*7688df22SAndroid Build Coastguard Worker 0xF80008CF, 0x05030100, 0xF800020F, 0x05060402, 142*7688df22SAndroid Build Coastguard Worker 0xBF810000 143*7688df22SAndroid Build Coastguard Worker }; 144*7688df22SAndroid Build Coastguard Worker 145*7688df22SAndroid Build Coastguard Worker static const struct reg_info vs_RectPosTexFast_sh_registers_gfx10[] = 146*7688df22SAndroid Build Coastguard Worker { 147*7688df22SAndroid Build Coastguard Worker {0x2C4A, 0x080C0041 }, //{ mmSPI_SHADER_PGM_RSRC1_VS, 0x080C0041 }, 148*7688df22SAndroid Build Coastguard Worker {0x2C4B, 0x00000018 }, //{ mmSPI_SHADER_PGM_RSRC2_VS, 0x00000018 } 149*7688df22SAndroid Build Coastguard Worker }; 150*7688df22SAndroid Build Coastguard Worker 151*7688df22SAndroid Build Coastguard Worker #define vs_RectPosTexFast_num_sh_registers_gfx10 2 152*7688df22SAndroid Build Coastguard Worker 153*7688df22SAndroid Build Coastguard Worker // Holds Context Register Information 154*7688df22SAndroid Build Coastguard Worker static const struct reg_info vs_RectPosTexFast_context_registers_gfx10[] = 155*7688df22SAndroid Build Coastguard Worker { 156*7688df22SAndroid Build Coastguard Worker {0xA1B1, 0x00000000}, //{ mmSPI_VS_OUT_CONFIG, 0x00000000 }, 157*7688df22SAndroid Build Coastguard Worker {0xA1C3, 0x00000000}, //{ mmSPI_SHADER_POS_FORMAT, 0x00000000 /* Always 0 for now */} 158*7688df22SAndroid Build Coastguard Worker }; 159*7688df22SAndroid Build Coastguard Worker 160*7688df22SAndroid Build Coastguard Worker #define vs_RectPosTexFast_num_context_registers_gfx10 2 161*7688df22SAndroid Build Coastguard Worker 162*7688df22SAndroid Build Coastguard Worker static const uint32_t preamblecache_gfx10[] = { 163*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, 164*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, 165*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, 166*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, 167*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, 168*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, 169*7688df22SAndroid Build Coastguard Worker 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, 170*7688df22SAndroid Build Coastguard Worker 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, 171*7688df22SAndroid Build Coastguard Worker 0xc0046900, 0x310, 0, 0x3, 0, 0x100000, 0xc0026900, 0x316, 0xe, 0x20, 172*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, 173*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x6, 0x0, 174*7688df22SAndroid Build Coastguard Worker 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, 175*7688df22SAndroid Build Coastguard Worker 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 176*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, 177*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, 178*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x314, 0x0, 0xc0016900, 0x10a, 0, 0xc0016900, 0x2a6, 0, 0xc0016900, 0x210, 0, 179*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x2db, 0, 0xc0016900, 0x1d4, 0, 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, 0xc0016900, 0xe, 0x2, 180*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x206, 0x300, 0xc0016900, 0x212, 0x200, 0xc0017900, 0x7b, 0x20, 0xc0017a00, 0x20000243, 0x0, 181*7688df22SAndroid Build Coastguard Worker 0xc0017900, 0x249, 0, 0xc0017900, 0x24a, 0, 0xc0017900, 0x24b, 0, 0xc0017900, 0x259, 0xffffffff, 182*7688df22SAndroid Build Coastguard Worker 0xc0017900, 0x25f, 0, 0xc0017900, 0x260, 0, 0xc0017900, 0x262, 0, 183*7688df22SAndroid Build Coastguard Worker 0xc0017600, 0x45, 0x0, 0xc0017600, 0x6, 0x0, 184*7688df22SAndroid Build Coastguard Worker 0xc0067600, 0x70, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 185*7688df22SAndroid Build Coastguard Worker 0xc0067600, 0x30, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 186*7688df22SAndroid Build Coastguard Worker }; 187*7688df22SAndroid Build Coastguard Worker 188*7688df22SAndroid Build Coastguard Worker static const uint32_t cached_cmd_gfx10[] = { 189*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, 190*7688df22SAndroid Build Coastguard Worker 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, 191*7688df22SAndroid Build Coastguard Worker 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, 192*7688df22SAndroid Build Coastguard Worker 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x18, 193*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, 194*7688df22SAndroid Build Coastguard Worker 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, 195*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x292, 0x20, 0x6020000, 196*7688df22SAndroid Build Coastguard Worker 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 197*7688df22SAndroid Build Coastguard Worker }; 198*7688df22SAndroid Build Coastguard Worker 199*7688df22SAndroid Build Coastguard Worker #define sh_reg_base_gfx10 0x2C00 200*7688df22SAndroid Build Coastguard Worker #define context_reg_base_gfx10 0xA000 201*7688df22SAndroid Build Coastguard Worker 202*7688df22SAndroid Build Coastguard Worker #endif 203