xref: /aosp_15_r20/external/libdrm/tests/amdgpu/shader_code_hang.h (revision 7688df22e49036ff52a766b7101da3a49edadb8c)
1*7688df22SAndroid Build Coastguard Worker /*
2*7688df22SAndroid Build Coastguard Worker  * Copyright 2022 Advanced Micro Devices, Inc.
3*7688df22SAndroid Build Coastguard Worker  *
4*7688df22SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*7688df22SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*7688df22SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*7688df22SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*7688df22SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*7688df22SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*7688df22SAndroid Build Coastguard Worker  *
11*7688df22SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice shall be included in
12*7688df22SAndroid Build Coastguard Worker  * all copies or substantial portions of the Software.
13*7688df22SAndroid Build Coastguard Worker  *
14*7688df22SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15*7688df22SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16*7688df22SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17*7688df22SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18*7688df22SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19*7688df22SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20*7688df22SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
21*7688df22SAndroid Build Coastguard Worker  *
22*7688df22SAndroid Build Coastguard Worker */
23*7688df22SAndroid Build Coastguard Worker 
24*7688df22SAndroid Build Coastguard Worker #ifndef _shader_code_hang_h_
25*7688df22SAndroid Build Coastguard Worker #define _shader_code_hang_h_
26*7688df22SAndroid Build Coastguard Worker 
27*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_shader_hang[] = {
28*7688df22SAndroid Build Coastguard Worker         0xFFFFFFFF, 0xBEFE0A7E, 0xBEFC0304, 0xC0C20100,
29*7688df22SAndroid Build Coastguard Worker         0xC0800300, 0xC8080000, 0xC80C0100, 0xC8090001,
30*7688df22SAndroid Build Coastguard Worker         0xC80D0101, 0xBF8C007F, 0xF0800F00, 0x00010002,
31*7688df22SAndroid Build Coastguard Worker         0xBEFE040C, 0xBF8C0F70, 0xBF800000, 0xBF800000,
32*7688df22SAndroid Build Coastguard Worker         0xF800180F, 0x03020100, 0xBF810000
33*7688df22SAndroid Build Coastguard Worker };
34*7688df22SAndroid Build Coastguard Worker 
35*7688df22SAndroid Build Coastguard Worker struct shader_test_shader_bin {
36*7688df22SAndroid Build Coastguard Worker 	const uint32_t *shader;
37*7688df22SAndroid Build Coastguard Worker 	uint32_t header_length;
38*7688df22SAndroid Build Coastguard Worker 	uint32_t body_length;
39*7688df22SAndroid Build Coastguard Worker 	uint32_t foot_length;
40*7688df22SAndroid Build Coastguard Worker };
41*7688df22SAndroid Build Coastguard Worker 
42*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_cs_hang_slow_ai_codes[] = {
43*7688df22SAndroid Build Coastguard Worker     0xd1fd0000, 0x04010c08, 0xe00c2000, 0x80000100,
44*7688df22SAndroid Build Coastguard Worker     0xbf8c0f70, 0xe01c2000, 0x80010100, 0xbf810000
45*7688df22SAndroid Build Coastguard Worker };
46*7688df22SAndroid Build Coastguard Worker 
47*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_cs_hang_slow_ai = {
48*7688df22SAndroid Build Coastguard Worker         memcpy_cs_hang_slow_ai_codes, 4, 3, 1
49*7688df22SAndroid Build Coastguard Worker };
50*7688df22SAndroid Build Coastguard Worker 
51*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_cs_hang_slow_rv_codes[] = {
52*7688df22SAndroid Build Coastguard Worker     0x8e00860c, 0x32000000, 0xe00c2000, 0x80010100,
53*7688df22SAndroid Build Coastguard Worker     0xbf8c0f70, 0xe01c2000, 0x80020100, 0xbf810000
54*7688df22SAndroid Build Coastguard Worker };
55*7688df22SAndroid Build Coastguard Worker 
56*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_cs_hang_slow_rv = {
57*7688df22SAndroid Build Coastguard Worker         memcpy_cs_hang_slow_rv_codes, 4, 3, 1
58*7688df22SAndroid Build Coastguard Worker };
59*7688df22SAndroid Build Coastguard Worker 
60*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_cs_hang_slow_nv_codes[] = {
61*7688df22SAndroid Build Coastguard Worker     0xd7460000, 0x04010c08, 0xe00c2000, 0x80000100,
62*7688df22SAndroid Build Coastguard Worker     0xbf8c0f70, 0xe01ca000, 0x80010100, 0xbf810000
63*7688df22SAndroid Build Coastguard Worker };
64*7688df22SAndroid Build Coastguard Worker 
65*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_cs_hang_slow_nv = {
66*7688df22SAndroid Build Coastguard Worker         memcpy_cs_hang_slow_nv_codes, 4, 3, 1
67*7688df22SAndroid Build Coastguard Worker };
68*7688df22SAndroid Build Coastguard Worker 
69*7688df22SAndroid Build Coastguard Worker 
70*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_ps_hang_slow_ai_codes[] = {
71*7688df22SAndroid Build Coastguard Worker 	0xbefc000c, 0xbe8e017e, 0xbefe077e, 0xd4080000,
72*7688df22SAndroid Build Coastguard Worker 	0xd4090001, 0xd40c0100, 0xd40d0101, 0xf0800f00,
73*7688df22SAndroid Build Coastguard Worker 	0x00400002, 0xbefe010e, 0xbf8c0f70, 0xbf800000,
74*7688df22SAndroid Build Coastguard Worker 	0xbf800000, 0xbf800000, 0xbf800000, 0xc400180f,
75*7688df22SAndroid Build Coastguard Worker 	0x03020100, 0xbf810000
76*7688df22SAndroid Build Coastguard Worker };
77*7688df22SAndroid Build Coastguard Worker 
78*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_ps_hang_slow_ai = {
79*7688df22SAndroid Build Coastguard Worker         memcpy_ps_hang_slow_ai_codes, 7, 2, 9
80*7688df22SAndroid Build Coastguard Worker };
81*7688df22SAndroid Build Coastguard Worker 
82*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_ps_hang_slow_navi10_codes[] = {
83*7688df22SAndroid Build Coastguard Worker 	0xBEFC030C,0xBE8E047E,0xBEFE0A7E,0xC8080000,
84*7688df22SAndroid Build Coastguard Worker 	0xC80C0100,0xC8090001,0xC80D0101,0xF0800F0A,
85*7688df22SAndroid Build Coastguard Worker 	0x00400402,0x00000003,0xBEFE040E,0xBF8C0F70,
86*7688df22SAndroid Build Coastguard Worker 	0xBF800000,0xBF800000,0xBF800000,0xBF800000,
87*7688df22SAndroid Build Coastguard Worker 	0xF800180F,0x07060504,0xBF810000
88*7688df22SAndroid Build Coastguard Worker };
89*7688df22SAndroid Build Coastguard Worker 
90*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_ps_hang_slow_navi10 = {
91*7688df22SAndroid Build Coastguard Worker 	memcpy_ps_hang_slow_navi10_codes, 7, 3, 9
92*7688df22SAndroid Build Coastguard Worker };
93*7688df22SAndroid Build Coastguard Worker 
94*7688df22SAndroid Build Coastguard Worker static const unsigned int memcpy_ps_hang_slow_navi21_codes[] = {
95*7688df22SAndroid Build Coastguard Worker     0xBEFC030C, 0xBE8E047E, 0xBEFE0A7E, 0xC8080000, 0xC8000100, 0xC8090001, 0xC8010101, 0x87FE0E7E, // header
96*7688df22SAndroid Build Coastguard Worker     0xF0800F0A, 0x00400002, 0x00000000, // body - image_sample instruction
97*7688df22SAndroid Build Coastguard Worker     0xBFA3FFE3, 0xBEFE040E, 0xBF8C3F70, 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xF800180F, 0x03020100, 0xBF810000 // footer
98*7688df22SAndroid Build Coastguard Worker };
99*7688df22SAndroid Build Coastguard Worker 
100*7688df22SAndroid Build Coastguard Worker static struct shader_test_shader_bin memcpy_ps_hang_slow_navi21 = {
101*7688df22SAndroid Build Coastguard Worker 	memcpy_ps_hang_slow_navi21_codes, 8, 3, 10
102*7688df22SAndroid Build Coastguard Worker };
103*7688df22SAndroid Build Coastguard Worker 
104*7688df22SAndroid Build Coastguard Worker #endif
105