1*7688df22SAndroid Build Coastguard Worker /* xf86drmHash.c -- Small hash table support for integer -> integer mapping
2*7688df22SAndroid Build Coastguard Worker * Created: Sun Apr 18 09:35:45 1999 by [email protected]
3*7688df22SAndroid Build Coastguard Worker *
4*7688df22SAndroid Build Coastguard Worker * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
5*7688df22SAndroid Build Coastguard Worker * All Rights Reserved.
6*7688df22SAndroid Build Coastguard Worker *
7*7688df22SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
8*7688df22SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
9*7688df22SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
10*7688df22SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11*7688df22SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
12*7688df22SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
13*7688df22SAndroid Build Coastguard Worker *
14*7688df22SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
15*7688df22SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
16*7688df22SAndroid Build Coastguard Worker * Software.
17*7688df22SAndroid Build Coastguard Worker *
18*7688df22SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19*7688df22SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20*7688df22SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21*7688df22SAndroid Build Coastguard Worker * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22*7688df22SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23*7688df22SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24*7688df22SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE.
25*7688df22SAndroid Build Coastguard Worker *
26*7688df22SAndroid Build Coastguard Worker * Authors: Rickard E. (Rik) Faith <[email protected]>
27*7688df22SAndroid Build Coastguard Worker *
28*7688df22SAndroid Build Coastguard Worker * DESCRIPTION
29*7688df22SAndroid Build Coastguard Worker *
30*7688df22SAndroid Build Coastguard Worker * This file contains a straightforward implementation of a fixed-sized
31*7688df22SAndroid Build Coastguard Worker * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
32*7688df22SAndroid Build Coastguard Worker * collision resolution. There are two potentially interesting things
33*7688df22SAndroid Build Coastguard Worker * about this implementation:
34*7688df22SAndroid Build Coastguard Worker *
35*7688df22SAndroid Build Coastguard Worker * 1) The table is power-of-two sized. Prime sized tables are more
36*7688df22SAndroid Build Coastguard Worker * traditional, but do not have a significant advantage over power-of-two
37*7688df22SAndroid Build Coastguard Worker * sized table, especially when double hashing is not used for collision
38*7688df22SAndroid Build Coastguard Worker * resolution.
39*7688df22SAndroid Build Coastguard Worker *
40*7688df22SAndroid Build Coastguard Worker * 2) The hash computation uses a table of random integers [Hanson97,
41*7688df22SAndroid Build Coastguard Worker * pp. 39-41].
42*7688df22SAndroid Build Coastguard Worker *
43*7688df22SAndroid Build Coastguard Worker * FUTURE ENHANCEMENTS
44*7688df22SAndroid Build Coastguard Worker *
45*7688df22SAndroid Build Coastguard Worker * With a table size of 512, the current implementation is sufficient for a
46*7688df22SAndroid Build Coastguard Worker * few hundred keys. Since this is well above the expected size of the
47*7688df22SAndroid Build Coastguard Worker * tables for which this implementation was designed, the implementation of
48*7688df22SAndroid Build Coastguard Worker * dynamic hash tables was postponed until the need arises. A common (and
49*7688df22SAndroid Build Coastguard Worker * naive) approach to dynamic hash table implementation simply creates a
50*7688df22SAndroid Build Coastguard Worker * new hash table when necessary, rehashes all the data into the new table,
51*7688df22SAndroid Build Coastguard Worker * and destroys the old table. The approach in [Larson88] is superior in
52*7688df22SAndroid Build Coastguard Worker * two ways: 1) only a portion of the table is expanded when needed,
53*7688df22SAndroid Build Coastguard Worker * distributing the expansion cost over several insertions, and 2) portions
54*7688df22SAndroid Build Coastguard Worker * of the table can be locked, enabling a scalable thread-safe
55*7688df22SAndroid Build Coastguard Worker * implementation.
56*7688df22SAndroid Build Coastguard Worker *
57*7688df22SAndroid Build Coastguard Worker * REFERENCES
58*7688df22SAndroid Build Coastguard Worker *
59*7688df22SAndroid Build Coastguard Worker * [Hanson97] David R. Hanson. C Interfaces and Implementations:
60*7688df22SAndroid Build Coastguard Worker * Techniques for Creating Reusable Software. Reading, Massachusetts:
61*7688df22SAndroid Build Coastguard Worker * Addison-Wesley, 1997.
62*7688df22SAndroid Build Coastguard Worker *
63*7688df22SAndroid Build Coastguard Worker * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3:
64*7688df22SAndroid Build Coastguard Worker * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973.
65*7688df22SAndroid Build Coastguard Worker *
66*7688df22SAndroid Build Coastguard Worker * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April
67*7688df22SAndroid Build Coastguard Worker * 1988, pp. 446-457.
68*7688df22SAndroid Build Coastguard Worker *
69*7688df22SAndroid Build Coastguard Worker */
70*7688df22SAndroid Build Coastguard Worker
71*7688df22SAndroid Build Coastguard Worker #include <stdio.h>
72*7688df22SAndroid Build Coastguard Worker #include <stdlib.h>
73*7688df22SAndroid Build Coastguard Worker
74*7688df22SAndroid Build Coastguard Worker #include "libdrm_macros.h"
75*7688df22SAndroid Build Coastguard Worker #include "xf86drm.h"
76*7688df22SAndroid Build Coastguard Worker #include "xf86drmHash.h"
77*7688df22SAndroid Build Coastguard Worker
78*7688df22SAndroid Build Coastguard Worker #define HASH_MAGIC 0xdeadbeef
79*7688df22SAndroid Build Coastguard Worker
HashHash(unsigned long key)80*7688df22SAndroid Build Coastguard Worker static unsigned long HashHash(unsigned long key)
81*7688df22SAndroid Build Coastguard Worker {
82*7688df22SAndroid Build Coastguard Worker unsigned long hash = 0;
83*7688df22SAndroid Build Coastguard Worker unsigned long tmp = key;
84*7688df22SAndroid Build Coastguard Worker static int init = 0;
85*7688df22SAndroid Build Coastguard Worker static unsigned long scatter[256];
86*7688df22SAndroid Build Coastguard Worker int i;
87*7688df22SAndroid Build Coastguard Worker
88*7688df22SAndroid Build Coastguard Worker if (!init) {
89*7688df22SAndroid Build Coastguard Worker void *state;
90*7688df22SAndroid Build Coastguard Worker state = drmRandomCreate(37);
91*7688df22SAndroid Build Coastguard Worker for (i = 0; i < 256; i++) scatter[i] = drmRandom(state);
92*7688df22SAndroid Build Coastguard Worker drmRandomDestroy(state);
93*7688df22SAndroid Build Coastguard Worker ++init;
94*7688df22SAndroid Build Coastguard Worker }
95*7688df22SAndroid Build Coastguard Worker
96*7688df22SAndroid Build Coastguard Worker while (tmp) {
97*7688df22SAndroid Build Coastguard Worker hash = (hash << 1) + scatter[tmp & 0xff];
98*7688df22SAndroid Build Coastguard Worker tmp >>= 8;
99*7688df22SAndroid Build Coastguard Worker }
100*7688df22SAndroid Build Coastguard Worker
101*7688df22SAndroid Build Coastguard Worker hash %= HASH_SIZE;
102*7688df22SAndroid Build Coastguard Worker return hash;
103*7688df22SAndroid Build Coastguard Worker }
104*7688df22SAndroid Build Coastguard Worker
drmHashCreate(void)105*7688df22SAndroid Build Coastguard Worker drm_public void *drmHashCreate(void)
106*7688df22SAndroid Build Coastguard Worker {
107*7688df22SAndroid Build Coastguard Worker HashTablePtr table;
108*7688df22SAndroid Build Coastguard Worker
109*7688df22SAndroid Build Coastguard Worker table = drmMalloc(sizeof(*table));
110*7688df22SAndroid Build Coastguard Worker if (!table) return NULL;
111*7688df22SAndroid Build Coastguard Worker table->magic = HASH_MAGIC;
112*7688df22SAndroid Build Coastguard Worker
113*7688df22SAndroid Build Coastguard Worker return table;
114*7688df22SAndroid Build Coastguard Worker }
115*7688df22SAndroid Build Coastguard Worker
drmHashDestroy(void * t)116*7688df22SAndroid Build Coastguard Worker drm_public int drmHashDestroy(void *t)
117*7688df22SAndroid Build Coastguard Worker {
118*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
119*7688df22SAndroid Build Coastguard Worker HashBucketPtr bucket;
120*7688df22SAndroid Build Coastguard Worker HashBucketPtr next;
121*7688df22SAndroid Build Coastguard Worker int i;
122*7688df22SAndroid Build Coastguard Worker
123*7688df22SAndroid Build Coastguard Worker if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
124*7688df22SAndroid Build Coastguard Worker
125*7688df22SAndroid Build Coastguard Worker for (i = 0; i < HASH_SIZE; i++) {
126*7688df22SAndroid Build Coastguard Worker for (bucket = table->buckets[i]; bucket;) {
127*7688df22SAndroid Build Coastguard Worker next = bucket->next;
128*7688df22SAndroid Build Coastguard Worker drmFree(bucket);
129*7688df22SAndroid Build Coastguard Worker bucket = next;
130*7688df22SAndroid Build Coastguard Worker }
131*7688df22SAndroid Build Coastguard Worker }
132*7688df22SAndroid Build Coastguard Worker drmFree(table);
133*7688df22SAndroid Build Coastguard Worker return 0;
134*7688df22SAndroid Build Coastguard Worker }
135*7688df22SAndroid Build Coastguard Worker
136*7688df22SAndroid Build Coastguard Worker /* Find the bucket and organize the list so that this bucket is at the
137*7688df22SAndroid Build Coastguard Worker top. */
138*7688df22SAndroid Build Coastguard Worker
HashFind(HashTablePtr table,unsigned long key,unsigned long * h)139*7688df22SAndroid Build Coastguard Worker static HashBucketPtr HashFind(HashTablePtr table,
140*7688df22SAndroid Build Coastguard Worker unsigned long key, unsigned long *h)
141*7688df22SAndroid Build Coastguard Worker {
142*7688df22SAndroid Build Coastguard Worker unsigned long hash = HashHash(key);
143*7688df22SAndroid Build Coastguard Worker HashBucketPtr prev = NULL;
144*7688df22SAndroid Build Coastguard Worker HashBucketPtr bucket;
145*7688df22SAndroid Build Coastguard Worker
146*7688df22SAndroid Build Coastguard Worker if (h) *h = hash;
147*7688df22SAndroid Build Coastguard Worker
148*7688df22SAndroid Build Coastguard Worker for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
149*7688df22SAndroid Build Coastguard Worker if (bucket->key == key) {
150*7688df22SAndroid Build Coastguard Worker if (prev) {
151*7688df22SAndroid Build Coastguard Worker /* Organize */
152*7688df22SAndroid Build Coastguard Worker prev->next = bucket->next;
153*7688df22SAndroid Build Coastguard Worker bucket->next = table->buckets[hash];
154*7688df22SAndroid Build Coastguard Worker table->buckets[hash] = bucket;
155*7688df22SAndroid Build Coastguard Worker ++table->partials;
156*7688df22SAndroid Build Coastguard Worker } else {
157*7688df22SAndroid Build Coastguard Worker ++table->hits;
158*7688df22SAndroid Build Coastguard Worker }
159*7688df22SAndroid Build Coastguard Worker return bucket;
160*7688df22SAndroid Build Coastguard Worker }
161*7688df22SAndroid Build Coastguard Worker prev = bucket;
162*7688df22SAndroid Build Coastguard Worker }
163*7688df22SAndroid Build Coastguard Worker ++table->misses;
164*7688df22SAndroid Build Coastguard Worker return NULL;
165*7688df22SAndroid Build Coastguard Worker }
166*7688df22SAndroid Build Coastguard Worker
drmHashLookup(void * t,unsigned long key,void ** value)167*7688df22SAndroid Build Coastguard Worker drm_public int drmHashLookup(void *t, unsigned long key, void **value)
168*7688df22SAndroid Build Coastguard Worker {
169*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
170*7688df22SAndroid Build Coastguard Worker HashBucketPtr bucket;
171*7688df22SAndroid Build Coastguard Worker
172*7688df22SAndroid Build Coastguard Worker if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */
173*7688df22SAndroid Build Coastguard Worker
174*7688df22SAndroid Build Coastguard Worker bucket = HashFind(table, key, NULL);
175*7688df22SAndroid Build Coastguard Worker if (!bucket) return 1; /* Not found */
176*7688df22SAndroid Build Coastguard Worker *value = bucket->value;
177*7688df22SAndroid Build Coastguard Worker return 0; /* Found */
178*7688df22SAndroid Build Coastguard Worker }
179*7688df22SAndroid Build Coastguard Worker
drmHashInsert(void * t,unsigned long key,void * value)180*7688df22SAndroid Build Coastguard Worker drm_public int drmHashInsert(void *t, unsigned long key, void *value)
181*7688df22SAndroid Build Coastguard Worker {
182*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
183*7688df22SAndroid Build Coastguard Worker HashBucketPtr bucket;
184*7688df22SAndroid Build Coastguard Worker unsigned long hash;
185*7688df22SAndroid Build Coastguard Worker
186*7688df22SAndroid Build Coastguard Worker if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
187*7688df22SAndroid Build Coastguard Worker
188*7688df22SAndroid Build Coastguard Worker if (HashFind(table, key, &hash)) return 1; /* Already in table */
189*7688df22SAndroid Build Coastguard Worker
190*7688df22SAndroid Build Coastguard Worker bucket = drmMalloc(sizeof(*bucket));
191*7688df22SAndroid Build Coastguard Worker if (!bucket) return -1; /* Error */
192*7688df22SAndroid Build Coastguard Worker bucket->key = key;
193*7688df22SAndroid Build Coastguard Worker bucket->value = value;
194*7688df22SAndroid Build Coastguard Worker bucket->next = table->buckets[hash];
195*7688df22SAndroid Build Coastguard Worker table->buckets[hash] = bucket;
196*7688df22SAndroid Build Coastguard Worker return 0; /* Added to table */
197*7688df22SAndroid Build Coastguard Worker }
198*7688df22SAndroid Build Coastguard Worker
drmHashDelete(void * t,unsigned long key)199*7688df22SAndroid Build Coastguard Worker drm_public int drmHashDelete(void *t, unsigned long key)
200*7688df22SAndroid Build Coastguard Worker {
201*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
202*7688df22SAndroid Build Coastguard Worker unsigned long hash;
203*7688df22SAndroid Build Coastguard Worker HashBucketPtr bucket;
204*7688df22SAndroid Build Coastguard Worker
205*7688df22SAndroid Build Coastguard Worker if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
206*7688df22SAndroid Build Coastguard Worker
207*7688df22SAndroid Build Coastguard Worker bucket = HashFind(table, key, &hash);
208*7688df22SAndroid Build Coastguard Worker
209*7688df22SAndroid Build Coastguard Worker if (!bucket) return 1; /* Not found */
210*7688df22SAndroid Build Coastguard Worker
211*7688df22SAndroid Build Coastguard Worker table->buckets[hash] = bucket->next;
212*7688df22SAndroid Build Coastguard Worker drmFree(bucket);
213*7688df22SAndroid Build Coastguard Worker return 0;
214*7688df22SAndroid Build Coastguard Worker }
215*7688df22SAndroid Build Coastguard Worker
drmHashNext(void * t,unsigned long * key,void ** value)216*7688df22SAndroid Build Coastguard Worker drm_public int drmHashNext(void *t, unsigned long *key, void **value)
217*7688df22SAndroid Build Coastguard Worker {
218*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
219*7688df22SAndroid Build Coastguard Worker
220*7688df22SAndroid Build Coastguard Worker while (table->p0 < HASH_SIZE) {
221*7688df22SAndroid Build Coastguard Worker if (table->p1) {
222*7688df22SAndroid Build Coastguard Worker *key = table->p1->key;
223*7688df22SAndroid Build Coastguard Worker *value = table->p1->value;
224*7688df22SAndroid Build Coastguard Worker table->p1 = table->p1->next;
225*7688df22SAndroid Build Coastguard Worker return 1;
226*7688df22SAndroid Build Coastguard Worker }
227*7688df22SAndroid Build Coastguard Worker table->p1 = table->buckets[table->p0];
228*7688df22SAndroid Build Coastguard Worker ++table->p0;
229*7688df22SAndroid Build Coastguard Worker }
230*7688df22SAndroid Build Coastguard Worker return 0;
231*7688df22SAndroid Build Coastguard Worker }
232*7688df22SAndroid Build Coastguard Worker
drmHashFirst(void * t,unsigned long * key,void ** value)233*7688df22SAndroid Build Coastguard Worker drm_public int drmHashFirst(void *t, unsigned long *key, void **value)
234*7688df22SAndroid Build Coastguard Worker {
235*7688df22SAndroid Build Coastguard Worker HashTablePtr table = (HashTablePtr)t;
236*7688df22SAndroid Build Coastguard Worker
237*7688df22SAndroid Build Coastguard Worker if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
238*7688df22SAndroid Build Coastguard Worker
239*7688df22SAndroid Build Coastguard Worker table->p0 = 0;
240*7688df22SAndroid Build Coastguard Worker table->p1 = table->buckets[0];
241*7688df22SAndroid Build Coastguard Worker return drmHashNext(table, key, value);
242*7688df22SAndroid Build Coastguard Worker }
243