1*706d0b42SXin Li /*
2*706d0b42SXin Li * Copyright © 2013 Intel Corporation
3*706d0b42SXin Li *
4*706d0b42SXin Li * Permission is hereby granted, free of charge, to any person obtaining a
5*706d0b42SXin Li * copy of this software and associated documentation files (the "Software"),
6*706d0b42SXin Li * to deal in the Software without restriction, including without limitation
7*706d0b42SXin Li * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*706d0b42SXin Li * and/or sell copies of the Software, and to permit persons to whom the
9*706d0b42SXin Li * Software is furnished to do so, subject to the following conditions:
10*706d0b42SXin Li *
11*706d0b42SXin Li * The above copyright notice and this permission notice (including the next
12*706d0b42SXin Li * paragraph) shall be included in all copies or substantial portions of the
13*706d0b42SXin Li * Software.
14*706d0b42SXin Li *
15*706d0b42SXin Li * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*706d0b42SXin Li * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*706d0b42SXin Li * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*706d0b42SXin Li * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*706d0b42SXin Li * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*706d0b42SXin Li * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*706d0b42SXin Li * IN THE SOFTWARE.
22*706d0b42SXin Li */
23*706d0b42SXin Li
24*706d0b42SXin Li #include <stdio.h>
25*706d0b42SXin Li
26*706d0b42SXin Li #include "wgl_common.h"
27*706d0b42SXin Li #include <epoxy/gl.h>
28*706d0b42SXin Li
29*706d0b42SXin Li static int
test_function(HDC hdc)30*706d0b42SXin Li test_function(HDC hdc)
31*706d0b42SXin Li {
32*706d0b42SXin Li bool pass = true;
33*706d0b42SXin Li HGLRC ctx;
34*706d0b42SXin Li GLuint dlist[2] = {100, 101};
35*706d0b42SXin Li const char *string = "some string";
36*706d0b42SXin Li
37*706d0b42SXin Li ctx = wglCreateContext(hdc);
38*706d0b42SXin Li if (!ctx) {
39*706d0b42SXin Li fputs("Failed to create wgl context\n", stderr);
40*706d0b42SXin Li return 1;
41*706d0b42SXin Li }
42*706d0b42SXin Li if (!wglMakeCurrent(hdc, ctx)) {
43*706d0b42SXin Li fputs("Failed to make context current\n", stderr);
44*706d0b42SXin Li return 1;
45*706d0b42SXin Li }
46*706d0b42SXin Li
47*706d0b42SXin Li /* First, use the #ifdeffed variant of the function */
48*706d0b42SXin Li wglUseFontBitmaps(hdc, 0, 255, dlist[0]);
49*706d0b42SXin Li glListBase(dlist[1]);
50*706d0b42SXin Li glCallLists(strlen(string), GL_UNSIGNED_BYTE, string);
51*706d0b42SXin Li
52*706d0b42SXin Li /* Now, use the specific version, manually. */
53*706d0b42SXin Li #ifdef UNICODE
54*706d0b42SXin Li wglUseFontBitmapsW(hdc, 0, 255, dlist[0]);
55*706d0b42SXin Li #else
56*706d0b42SXin Li wglUseFontBitmapsA(hdc, 0, 255, dlist[0]);
57*706d0b42SXin Li #endif
58*706d0b42SXin Li glListBase(dlist[1]);
59*706d0b42SXin Li glCallLists(strlen(string), GL_UNSIGNED_BYTE, string);
60*706d0b42SXin Li
61*706d0b42SXin Li wglMakeCurrent(NULL, NULL);
62*706d0b42SXin Li wglDeleteContext(ctx);
63*706d0b42SXin Li
64*706d0b42SXin Li return !pass;
65*706d0b42SXin Li }
66*706d0b42SXin Li
67*706d0b42SXin Li int
main(int argc,char ** argv)68*706d0b42SXin Li main(int argc, char **argv)
69*706d0b42SXin Li {
70*706d0b42SXin Li make_window_and_test(test_function);
71*706d0b42SXin Li
72*706d0b42SXin Li /* UNREACHED */
73*706d0b42SXin Li return 1;
74*706d0b42SXin Li }
75