xref: /aosp_15_r20/external/libjpeg-turbo/jidctflt.c (revision dfc6aa5c1cfd4bc4e2018dc74aa96e29ee49c6da)
1*dfc6aa5cSAndroid Build Coastguard Worker /*
2*dfc6aa5cSAndroid Build Coastguard Worker  * jidctflt.c
3*dfc6aa5cSAndroid Build Coastguard Worker  *
4*dfc6aa5cSAndroid Build Coastguard Worker  * This file was part of the Independent JPEG Group's software:
5*dfc6aa5cSAndroid Build Coastguard Worker  * Copyright (C) 1994-1998, Thomas G. Lane.
6*dfc6aa5cSAndroid Build Coastguard Worker  * Modified 2010 by Guido Vollbeding.
7*dfc6aa5cSAndroid Build Coastguard Worker  * libjpeg-turbo Modifications:
8*dfc6aa5cSAndroid Build Coastguard Worker  * Copyright (C) 2014, D. R. Commander.
9*dfc6aa5cSAndroid Build Coastguard Worker  * For conditions of distribution and use, see the accompanying README.ijg
10*dfc6aa5cSAndroid Build Coastguard Worker  * file.
11*dfc6aa5cSAndroid Build Coastguard Worker  *
12*dfc6aa5cSAndroid Build Coastguard Worker  * This file contains a floating-point implementation of the
13*dfc6aa5cSAndroid Build Coastguard Worker  * inverse DCT (Discrete Cosine Transform).  In the IJG code, this routine
14*dfc6aa5cSAndroid Build Coastguard Worker  * must also perform dequantization of the input coefficients.
15*dfc6aa5cSAndroid Build Coastguard Worker  *
16*dfc6aa5cSAndroid Build Coastguard Worker  * This implementation should be more accurate than either of the integer
17*dfc6aa5cSAndroid Build Coastguard Worker  * IDCT implementations.  However, it may not give the same results on all
18*dfc6aa5cSAndroid Build Coastguard Worker  * machines because of differences in roundoff behavior.  Speed will depend
19*dfc6aa5cSAndroid Build Coastguard Worker  * on the hardware's floating point capacity.
20*dfc6aa5cSAndroid Build Coastguard Worker  *
21*dfc6aa5cSAndroid Build Coastguard Worker  * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT
22*dfc6aa5cSAndroid Build Coastguard Worker  * on each row (or vice versa, but it's more convenient to emit a row at
23*dfc6aa5cSAndroid Build Coastguard Worker  * a time).  Direct algorithms are also available, but they are much more
24*dfc6aa5cSAndroid Build Coastguard Worker  * complex and seem not to be any faster when reduced to code.
25*dfc6aa5cSAndroid Build Coastguard Worker  *
26*dfc6aa5cSAndroid Build Coastguard Worker  * This implementation is based on Arai, Agui, and Nakajima's algorithm for
27*dfc6aa5cSAndroid Build Coastguard Worker  * scaled DCT.  Their original paper (Trans. IEICE E-71(11):1095) is in
28*dfc6aa5cSAndroid Build Coastguard Worker  * Japanese, but the algorithm is described in the Pennebaker & Mitchell
29*dfc6aa5cSAndroid Build Coastguard Worker  * JPEG textbook (see REFERENCES section in file README.ijg).  The following
30*dfc6aa5cSAndroid Build Coastguard Worker  * code is based directly on figure 4-8 in P&M.
31*dfc6aa5cSAndroid Build Coastguard Worker  * While an 8-point DCT cannot be done in less than 11 multiplies, it is
32*dfc6aa5cSAndroid Build Coastguard Worker  * possible to arrange the computation so that many of the multiplies are
33*dfc6aa5cSAndroid Build Coastguard Worker  * simple scalings of the final outputs.  These multiplies can then be
34*dfc6aa5cSAndroid Build Coastguard Worker  * folded into the multiplications or divisions by the JPEG quantization
35*dfc6aa5cSAndroid Build Coastguard Worker  * table entries.  The AA&N method leaves only 5 multiplies and 29 adds
36*dfc6aa5cSAndroid Build Coastguard Worker  * to be done in the DCT itself.
37*dfc6aa5cSAndroid Build Coastguard Worker  * The primary disadvantage of this method is that with a fixed-point
38*dfc6aa5cSAndroid Build Coastguard Worker  * implementation, accuracy is lost due to imprecise representation of the
39*dfc6aa5cSAndroid Build Coastguard Worker  * scaled quantization values.  However, that problem does not arise if
40*dfc6aa5cSAndroid Build Coastguard Worker  * we use floating point arithmetic.
41*dfc6aa5cSAndroid Build Coastguard Worker  */
42*dfc6aa5cSAndroid Build Coastguard Worker 
43*dfc6aa5cSAndroid Build Coastguard Worker #define JPEG_INTERNALS
44*dfc6aa5cSAndroid Build Coastguard Worker #include "jinclude.h"
45*dfc6aa5cSAndroid Build Coastguard Worker #include "jpeglib.h"
46*dfc6aa5cSAndroid Build Coastguard Worker #include "jdct.h"               /* Private declarations for DCT subsystem */
47*dfc6aa5cSAndroid Build Coastguard Worker 
48*dfc6aa5cSAndroid Build Coastguard Worker #ifdef DCT_FLOAT_SUPPORTED
49*dfc6aa5cSAndroid Build Coastguard Worker 
50*dfc6aa5cSAndroid Build Coastguard Worker 
51*dfc6aa5cSAndroid Build Coastguard Worker /*
52*dfc6aa5cSAndroid Build Coastguard Worker  * This module is specialized to the case DCTSIZE = 8.
53*dfc6aa5cSAndroid Build Coastguard Worker  */
54*dfc6aa5cSAndroid Build Coastguard Worker 
55*dfc6aa5cSAndroid Build Coastguard Worker #if DCTSIZE != 8
56*dfc6aa5cSAndroid Build Coastguard Worker   Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
57*dfc6aa5cSAndroid Build Coastguard Worker #endif
58*dfc6aa5cSAndroid Build Coastguard Worker 
59*dfc6aa5cSAndroid Build Coastguard Worker 
60*dfc6aa5cSAndroid Build Coastguard Worker /* Dequantize a coefficient by multiplying it by the multiplier-table
61*dfc6aa5cSAndroid Build Coastguard Worker  * entry; produce a float result.
62*dfc6aa5cSAndroid Build Coastguard Worker  */
63*dfc6aa5cSAndroid Build Coastguard Worker 
64*dfc6aa5cSAndroid Build Coastguard Worker #define DEQUANTIZE(coef, quantval)  (((FAST_FLOAT)(coef)) * (quantval))
65*dfc6aa5cSAndroid Build Coastguard Worker 
66*dfc6aa5cSAndroid Build Coastguard Worker 
67*dfc6aa5cSAndroid Build Coastguard Worker /*
68*dfc6aa5cSAndroid Build Coastguard Worker  * Perform dequantization and inverse DCT on one block of coefficients.
69*dfc6aa5cSAndroid Build Coastguard Worker  */
70*dfc6aa5cSAndroid Build Coastguard Worker 
71*dfc6aa5cSAndroid Build Coastguard Worker GLOBAL(void)
72*dfc6aa5cSAndroid Build Coastguard Worker jpeg_idct_float(j_decompress_ptr cinfo, jpeg_component_info *compptr,
73*dfc6aa5cSAndroid Build Coastguard Worker                 JCOEFPTR coef_block, JSAMPARRAY output_buf,
74*dfc6aa5cSAndroid Build Coastguard Worker                 JDIMENSION output_col)
75*dfc6aa5cSAndroid Build Coastguard Worker {
76*dfc6aa5cSAndroid Build Coastguard Worker   FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
77*dfc6aa5cSAndroid Build Coastguard Worker   FAST_FLOAT tmp10, tmp11, tmp12, tmp13;
78*dfc6aa5cSAndroid Build Coastguard Worker   FAST_FLOAT z5, z10, z11, z12, z13;
79*dfc6aa5cSAndroid Build Coastguard Worker   JCOEFPTR inptr;
80*dfc6aa5cSAndroid Build Coastguard Worker   FLOAT_MULT_TYPE *quantptr;
81*dfc6aa5cSAndroid Build Coastguard Worker   FAST_FLOAT *wsptr;
82*dfc6aa5cSAndroid Build Coastguard Worker   JSAMPROW outptr;
83*dfc6aa5cSAndroid Build Coastguard Worker   JSAMPLE *range_limit = cinfo->sample_range_limit;
84*dfc6aa5cSAndroid Build Coastguard Worker   int ctr;
85*dfc6aa5cSAndroid Build Coastguard Worker   FAST_FLOAT workspace[DCTSIZE2]; /* buffers data between passes */
86*dfc6aa5cSAndroid Build Coastguard Worker #define _0_125  ((FLOAT_MULT_TYPE)0.125)
87*dfc6aa5cSAndroid Build Coastguard Worker 
88*dfc6aa5cSAndroid Build Coastguard Worker   /* Pass 1: process columns from input, store into work array. */
89*dfc6aa5cSAndroid Build Coastguard Worker 
90*dfc6aa5cSAndroid Build Coastguard Worker   inptr = coef_block;
91*dfc6aa5cSAndroid Build Coastguard Worker   quantptr = (FLOAT_MULT_TYPE *)compptr->dct_table;
92*dfc6aa5cSAndroid Build Coastguard Worker   wsptr = workspace;
93*dfc6aa5cSAndroid Build Coastguard Worker   for (ctr = DCTSIZE; ctr > 0; ctr--) {
94*dfc6aa5cSAndroid Build Coastguard Worker     /* Due to quantization, we will usually find that many of the input
95*dfc6aa5cSAndroid Build Coastguard Worker      * coefficients are zero, especially the AC terms.  We can exploit this
96*dfc6aa5cSAndroid Build Coastguard Worker      * by short-circuiting the IDCT calculation for any column in which all
97*dfc6aa5cSAndroid Build Coastguard Worker      * the AC terms are zero.  In that case each output is equal to the
98*dfc6aa5cSAndroid Build Coastguard Worker      * DC coefficient (with scale factor as needed).
99*dfc6aa5cSAndroid Build Coastguard Worker      * With typical images and quantization tables, half or more of the
100*dfc6aa5cSAndroid Build Coastguard Worker      * column DCT calculations can be simplified this way.
101*dfc6aa5cSAndroid Build Coastguard Worker      */
102*dfc6aa5cSAndroid Build Coastguard Worker 
103*dfc6aa5cSAndroid Build Coastguard Worker     if (inptr[DCTSIZE * 1] == 0 && inptr[DCTSIZE * 2] == 0 &&
104*dfc6aa5cSAndroid Build Coastguard Worker         inptr[DCTSIZE * 3] == 0 && inptr[DCTSIZE * 4] == 0 &&
105*dfc6aa5cSAndroid Build Coastguard Worker         inptr[DCTSIZE * 5] == 0 && inptr[DCTSIZE * 6] == 0 &&
106*dfc6aa5cSAndroid Build Coastguard Worker         inptr[DCTSIZE * 7] == 0) {
107*dfc6aa5cSAndroid Build Coastguard Worker       /* AC terms all zero */
108*dfc6aa5cSAndroid Build Coastguard Worker       FAST_FLOAT dcval = DEQUANTIZE(inptr[DCTSIZE * 0],
109*dfc6aa5cSAndroid Build Coastguard Worker                                     quantptr[DCTSIZE * 0] * _0_125);
110*dfc6aa5cSAndroid Build Coastguard Worker 
111*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 0] = dcval;
112*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 1] = dcval;
113*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 2] = dcval;
114*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 3] = dcval;
115*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 4] = dcval;
116*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 5] = dcval;
117*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 6] = dcval;
118*dfc6aa5cSAndroid Build Coastguard Worker       wsptr[DCTSIZE * 7] = dcval;
119*dfc6aa5cSAndroid Build Coastguard Worker 
120*dfc6aa5cSAndroid Build Coastguard Worker       inptr++;                  /* advance pointers to next column */
121*dfc6aa5cSAndroid Build Coastguard Worker       quantptr++;
122*dfc6aa5cSAndroid Build Coastguard Worker       wsptr++;
123*dfc6aa5cSAndroid Build Coastguard Worker       continue;
124*dfc6aa5cSAndroid Build Coastguard Worker     }
125*dfc6aa5cSAndroid Build Coastguard Worker 
126*dfc6aa5cSAndroid Build Coastguard Worker     /* Even part */
127*dfc6aa5cSAndroid Build Coastguard Worker 
128*dfc6aa5cSAndroid Build Coastguard Worker     tmp0 = DEQUANTIZE(inptr[DCTSIZE * 0], quantptr[DCTSIZE * 0] * _0_125);
129*dfc6aa5cSAndroid Build Coastguard Worker     tmp1 = DEQUANTIZE(inptr[DCTSIZE * 2], quantptr[DCTSIZE * 2] * _0_125);
130*dfc6aa5cSAndroid Build Coastguard Worker     tmp2 = DEQUANTIZE(inptr[DCTSIZE * 4], quantptr[DCTSIZE * 4] * _0_125);
131*dfc6aa5cSAndroid Build Coastguard Worker     tmp3 = DEQUANTIZE(inptr[DCTSIZE * 6], quantptr[DCTSIZE * 6] * _0_125);
132*dfc6aa5cSAndroid Build Coastguard Worker 
133*dfc6aa5cSAndroid Build Coastguard Worker     tmp10 = tmp0 + tmp2;        /* phase 3 */
134*dfc6aa5cSAndroid Build Coastguard Worker     tmp11 = tmp0 - tmp2;
135*dfc6aa5cSAndroid Build Coastguard Worker 
136*dfc6aa5cSAndroid Build Coastguard Worker     tmp13 = tmp1 + tmp3;        /* phases 5-3 */
137*dfc6aa5cSAndroid Build Coastguard Worker     tmp12 = (tmp1 - tmp3) * ((FAST_FLOAT)1.414213562) - tmp13; /* 2*c4 */
138*dfc6aa5cSAndroid Build Coastguard Worker 
139*dfc6aa5cSAndroid Build Coastguard Worker     tmp0 = tmp10 + tmp13;       /* phase 2 */
140*dfc6aa5cSAndroid Build Coastguard Worker     tmp3 = tmp10 - tmp13;
141*dfc6aa5cSAndroid Build Coastguard Worker     tmp1 = tmp11 + tmp12;
142*dfc6aa5cSAndroid Build Coastguard Worker     tmp2 = tmp11 - tmp12;
143*dfc6aa5cSAndroid Build Coastguard Worker 
144*dfc6aa5cSAndroid Build Coastguard Worker     /* Odd part */
145*dfc6aa5cSAndroid Build Coastguard Worker 
146*dfc6aa5cSAndroid Build Coastguard Worker     tmp4 = DEQUANTIZE(inptr[DCTSIZE * 1], quantptr[DCTSIZE * 1] * _0_125);
147*dfc6aa5cSAndroid Build Coastguard Worker     tmp5 = DEQUANTIZE(inptr[DCTSIZE * 3], quantptr[DCTSIZE * 3] * _0_125);
148*dfc6aa5cSAndroid Build Coastguard Worker     tmp6 = DEQUANTIZE(inptr[DCTSIZE * 5], quantptr[DCTSIZE * 5] * _0_125);
149*dfc6aa5cSAndroid Build Coastguard Worker     tmp7 = DEQUANTIZE(inptr[DCTSIZE * 7], quantptr[DCTSIZE * 7] * _0_125);
150*dfc6aa5cSAndroid Build Coastguard Worker 
151*dfc6aa5cSAndroid Build Coastguard Worker     z13 = tmp6 + tmp5;          /* phase 6 */
152*dfc6aa5cSAndroid Build Coastguard Worker     z10 = tmp6 - tmp5;
153*dfc6aa5cSAndroid Build Coastguard Worker     z11 = tmp4 + tmp7;
154*dfc6aa5cSAndroid Build Coastguard Worker     z12 = tmp4 - tmp7;
155*dfc6aa5cSAndroid Build Coastguard Worker 
156*dfc6aa5cSAndroid Build Coastguard Worker     tmp7 = z11 + z13;           /* phase 5 */
157*dfc6aa5cSAndroid Build Coastguard Worker     tmp11 = (z11 - z13) * ((FAST_FLOAT)1.414213562); /* 2*c4 */
158*dfc6aa5cSAndroid Build Coastguard Worker 
159*dfc6aa5cSAndroid Build Coastguard Worker     z5 = (z10 + z12) * ((FAST_FLOAT)1.847759065); /* 2*c2 */
160*dfc6aa5cSAndroid Build Coastguard Worker     tmp10 = z5 - z12 * ((FAST_FLOAT)1.082392200); /* 2*(c2-c6) */
161*dfc6aa5cSAndroid Build Coastguard Worker     tmp12 = z5 - z10 * ((FAST_FLOAT)2.613125930); /* 2*(c2+c6) */
162*dfc6aa5cSAndroid Build Coastguard Worker 
163*dfc6aa5cSAndroid Build Coastguard Worker     tmp6 = tmp12 - tmp7;        /* phase 2 */
164*dfc6aa5cSAndroid Build Coastguard Worker     tmp5 = tmp11 - tmp6;
165*dfc6aa5cSAndroid Build Coastguard Worker     tmp4 = tmp10 - tmp5;
166*dfc6aa5cSAndroid Build Coastguard Worker 
167*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 0] = tmp0 + tmp7;
168*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 7] = tmp0 - tmp7;
169*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 1] = tmp1 + tmp6;
170*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 6] = tmp1 - tmp6;
171*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 2] = tmp2 + tmp5;
172*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 5] = tmp2 - tmp5;
173*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 3] = tmp3 + tmp4;
174*dfc6aa5cSAndroid Build Coastguard Worker     wsptr[DCTSIZE * 4] = tmp3 - tmp4;
175*dfc6aa5cSAndroid Build Coastguard Worker 
176*dfc6aa5cSAndroid Build Coastguard Worker     inptr++;                    /* advance pointers to next column */
177*dfc6aa5cSAndroid Build Coastguard Worker     quantptr++;
178*dfc6aa5cSAndroid Build Coastguard Worker     wsptr++;
179*dfc6aa5cSAndroid Build Coastguard Worker   }
180*dfc6aa5cSAndroid Build Coastguard Worker 
181*dfc6aa5cSAndroid Build Coastguard Worker   /* Pass 2: process rows from work array, store into output array. */
182*dfc6aa5cSAndroid Build Coastguard Worker 
183*dfc6aa5cSAndroid Build Coastguard Worker   wsptr = workspace;
184*dfc6aa5cSAndroid Build Coastguard Worker   for (ctr = 0; ctr < DCTSIZE; ctr++) {
185*dfc6aa5cSAndroid Build Coastguard Worker     outptr = output_buf[ctr] + output_col;
186*dfc6aa5cSAndroid Build Coastguard Worker     /* Rows of zeroes can be exploited in the same way as we did with columns.
187*dfc6aa5cSAndroid Build Coastguard Worker      * However, the column calculation has created many nonzero AC terms, so
188*dfc6aa5cSAndroid Build Coastguard Worker      * the simplification applies less often (typically 5% to 10% of the time).
189*dfc6aa5cSAndroid Build Coastguard Worker      * And testing floats for zero is relatively expensive, so we don't bother.
190*dfc6aa5cSAndroid Build Coastguard Worker      */
191*dfc6aa5cSAndroid Build Coastguard Worker 
192*dfc6aa5cSAndroid Build Coastguard Worker     /* Even part */
193*dfc6aa5cSAndroid Build Coastguard Worker 
194*dfc6aa5cSAndroid Build Coastguard Worker     /* Apply signed->unsigned and prepare float->int conversion */
195*dfc6aa5cSAndroid Build Coastguard Worker     z5 = wsptr[0] + ((FAST_FLOAT)CENTERJSAMPLE + (FAST_FLOAT)0.5);
196*dfc6aa5cSAndroid Build Coastguard Worker     tmp10 = z5 + wsptr[4];
197*dfc6aa5cSAndroid Build Coastguard Worker     tmp11 = z5 - wsptr[4];
198*dfc6aa5cSAndroid Build Coastguard Worker 
199*dfc6aa5cSAndroid Build Coastguard Worker     tmp13 = wsptr[2] + wsptr[6];
200*dfc6aa5cSAndroid Build Coastguard Worker     tmp12 = (wsptr[2] - wsptr[6]) * ((FAST_FLOAT)1.414213562) - tmp13;
201*dfc6aa5cSAndroid Build Coastguard Worker 
202*dfc6aa5cSAndroid Build Coastguard Worker     tmp0 = tmp10 + tmp13;
203*dfc6aa5cSAndroid Build Coastguard Worker     tmp3 = tmp10 - tmp13;
204*dfc6aa5cSAndroid Build Coastguard Worker     tmp1 = tmp11 + tmp12;
205*dfc6aa5cSAndroid Build Coastguard Worker     tmp2 = tmp11 - tmp12;
206*dfc6aa5cSAndroid Build Coastguard Worker 
207*dfc6aa5cSAndroid Build Coastguard Worker     /* Odd part */
208*dfc6aa5cSAndroid Build Coastguard Worker 
209*dfc6aa5cSAndroid Build Coastguard Worker     z13 = wsptr[5] + wsptr[3];
210*dfc6aa5cSAndroid Build Coastguard Worker     z10 = wsptr[5] - wsptr[3];
211*dfc6aa5cSAndroid Build Coastguard Worker     z11 = wsptr[1] + wsptr[7];
212*dfc6aa5cSAndroid Build Coastguard Worker     z12 = wsptr[1] - wsptr[7];
213*dfc6aa5cSAndroid Build Coastguard Worker 
214*dfc6aa5cSAndroid Build Coastguard Worker     tmp7 = z11 + z13;
215*dfc6aa5cSAndroid Build Coastguard Worker     tmp11 = (z11 - z13) * ((FAST_FLOAT)1.414213562);
216*dfc6aa5cSAndroid Build Coastguard Worker 
217*dfc6aa5cSAndroid Build Coastguard Worker     z5 = (z10 + z12) * ((FAST_FLOAT)1.847759065); /* 2*c2 */
218*dfc6aa5cSAndroid Build Coastguard Worker     tmp10 = z5 - z12 * ((FAST_FLOAT)1.082392200); /* 2*(c2-c6) */
219*dfc6aa5cSAndroid Build Coastguard Worker     tmp12 = z5 - z10 * ((FAST_FLOAT)2.613125930); /* 2*(c2+c6) */
220*dfc6aa5cSAndroid Build Coastguard Worker 
221*dfc6aa5cSAndroid Build Coastguard Worker     tmp6 = tmp12 - tmp7;
222*dfc6aa5cSAndroid Build Coastguard Worker     tmp5 = tmp11 - tmp6;
223*dfc6aa5cSAndroid Build Coastguard Worker     tmp4 = tmp10 - tmp5;
224*dfc6aa5cSAndroid Build Coastguard Worker 
225*dfc6aa5cSAndroid Build Coastguard Worker     /* Final output stage: float->int conversion and range-limit */
226*dfc6aa5cSAndroid Build Coastguard Worker 
227*dfc6aa5cSAndroid Build Coastguard Worker     outptr[0] = range_limit[((int)(tmp0 + tmp7)) & RANGE_MASK];
228*dfc6aa5cSAndroid Build Coastguard Worker     outptr[7] = range_limit[((int)(tmp0 - tmp7)) & RANGE_MASK];
229*dfc6aa5cSAndroid Build Coastguard Worker     outptr[1] = range_limit[((int)(tmp1 + tmp6)) & RANGE_MASK];
230*dfc6aa5cSAndroid Build Coastguard Worker     outptr[6] = range_limit[((int)(tmp1 - tmp6)) & RANGE_MASK];
231*dfc6aa5cSAndroid Build Coastguard Worker     outptr[2] = range_limit[((int)(tmp2 + tmp5)) & RANGE_MASK];
232*dfc6aa5cSAndroid Build Coastguard Worker     outptr[5] = range_limit[((int)(tmp2 - tmp5)) & RANGE_MASK];
233*dfc6aa5cSAndroid Build Coastguard Worker     outptr[3] = range_limit[((int)(tmp3 + tmp4)) & RANGE_MASK];
234*dfc6aa5cSAndroid Build Coastguard Worker     outptr[4] = range_limit[((int)(tmp3 - tmp4)) & RANGE_MASK];
235*dfc6aa5cSAndroid Build Coastguard Worker 
236*dfc6aa5cSAndroid Build Coastguard Worker     wsptr += DCTSIZE;           /* advance pointer to next row */
237*dfc6aa5cSAndroid Build Coastguard Worker   }
238*dfc6aa5cSAndroid Build Coastguard Worker }
239*dfc6aa5cSAndroid Build Coastguard Worker 
240*dfc6aa5cSAndroid Build Coastguard Worker #endif /* DCT_FLOAT_SUPPORTED */
241