1*90e502c7SAndroid Build Coastguard Workerpackage { 2*90e502c7SAndroid Build Coastguard Worker default_applicable_licenses: ["external_libsrtp2_license"], 3*90e502c7SAndroid Build Coastguard Worker} 4*90e502c7SAndroid Build Coastguard Worker 5*90e502c7SAndroid Build Coastguard Worker// Added automatically by a large-scale-change that took the approach of 6*90e502c7SAndroid Build Coastguard Worker// 'apply every license found to every target'. While this makes sure we respect 7*90e502c7SAndroid Build Coastguard Worker// every license restriction, it may not be entirely correct. 8*90e502c7SAndroid Build Coastguard Worker// 9*90e502c7SAndroid Build Coastguard Worker// e.g. GPL in an MIT project might only apply to the contrib/ directory. 10*90e502c7SAndroid Build Coastguard Worker// 11*90e502c7SAndroid Build Coastguard Worker// Please consider splitting the single license below into multiple licenses, 12*90e502c7SAndroid Build Coastguard Worker// taking care not to lose any license_kind information, and overriding the 13*90e502c7SAndroid Build Coastguard Worker// default license using the 'licenses: [...]' property on targets as needed. 14*90e502c7SAndroid Build Coastguard Worker// 15*90e502c7SAndroid Build Coastguard Worker// For unused files, consider creating a 'fileGroup' with "//visibility:private" 16*90e502c7SAndroid Build Coastguard Worker// to attach the license to, and including a comment whether the files may be 17*90e502c7SAndroid Build Coastguard Worker// used in the current project. 18*90e502c7SAndroid Build Coastguard Worker// See: http://go/android-license-faq 19*90e502c7SAndroid Build Coastguard Workerlicense { 20*90e502c7SAndroid Build Coastguard Worker name: "external_libsrtp2_license", 21*90e502c7SAndroid Build Coastguard Worker visibility: [":__subpackages__"], 22*90e502c7SAndroid Build Coastguard Worker license_kinds: [ 23*90e502c7SAndroid Build Coastguard Worker "SPDX-license-identifier-BSD", 24*90e502c7SAndroid Build Coastguard Worker "SPDX-license-identifier-MIT", 25*90e502c7SAndroid Build Coastguard Worker "legacy_unencumbered", 26*90e502c7SAndroid Build Coastguard Worker ], 27*90e502c7SAndroid Build Coastguard Worker license_text: [ 28*90e502c7SAndroid Build Coastguard Worker "LICENSE", 29*90e502c7SAndroid Build Coastguard Worker ], 30*90e502c7SAndroid Build Coastguard Worker} 31*90e502c7SAndroid Build Coastguard Worker 32*90e502c7SAndroid Build Coastguard Workercc_library_static { 33*90e502c7SAndroid Build Coastguard Worker host_supported: true, 34*90e502c7SAndroid Build Coastguard Worker // vendor needed for libpreprocessing effects. 35*90e502c7SAndroid Build Coastguard Worker vendor: true, 36*90e502c7SAndroid Build Coastguard Worker name: "libsrtp2", 37*90e502c7SAndroid Build Coastguard Worker srcs: [ 38*90e502c7SAndroid Build Coastguard Worker "crypto/cipher/aes.c", 39*90e502c7SAndroid Build Coastguard Worker "crypto/cipher/aes_icm.c", 40*90e502c7SAndroid Build Coastguard Worker "crypto/cipher/cipher.c", 41*90e502c7SAndroid Build Coastguard Worker "crypto/cipher/null_cipher.c", 42*90e502c7SAndroid Build Coastguard Worker "crypto/hash/auth.c", 43*90e502c7SAndroid Build Coastguard Worker "crypto/hash/hmac.c", 44*90e502c7SAndroid Build Coastguard Worker "crypto/hash/null_auth.c", 45*90e502c7SAndroid Build Coastguard Worker "crypto/hash/sha1.c", 46*90e502c7SAndroid Build Coastguard Worker "crypto/kernel/alloc.c", 47*90e502c7SAndroid Build Coastguard Worker "crypto/kernel/crypto_kernel.c", 48*90e502c7SAndroid Build Coastguard Worker "crypto/kernel/err.c", 49*90e502c7SAndroid Build Coastguard Worker "crypto/kernel/key.c", 50*90e502c7SAndroid Build Coastguard Worker "crypto/math/datatypes.c", 51*90e502c7SAndroid Build Coastguard Worker "crypto/math/stat.c", 52*90e502c7SAndroid Build Coastguard Worker "crypto/replay/rdb.c", 53*90e502c7SAndroid Build Coastguard Worker "crypto/replay/rdbx.c", 54*90e502c7SAndroid Build Coastguard Worker "crypto/replay/ut_sim.c", 55*90e502c7SAndroid Build Coastguard Worker "srtp/ekt.c", 56*90e502c7SAndroid Build Coastguard Worker "srtp/srtp.c", 57*90e502c7SAndroid Build Coastguard Worker ], 58*90e502c7SAndroid Build Coastguard Worker local_include_dirs: [ 59*90e502c7SAndroid Build Coastguard Worker "crypto/include", 60*90e502c7SAndroid Build Coastguard Worker "include", 61*90e502c7SAndroid Build Coastguard Worker ], 62*90e502c7SAndroid Build Coastguard Worker cflags: [ 63*90e502c7SAndroid Build Coastguard Worker "-Wno-unused-parameter", 64*90e502c7SAndroid Build Coastguard Worker "-DHAVE_CONFIG_H", 65*90e502c7SAndroid Build Coastguard Worker ], 66*90e502c7SAndroid Build Coastguard Worker export_include_dirs: [ 67*90e502c7SAndroid Build Coastguard Worker "crypto/include", 68*90e502c7SAndroid Build Coastguard Worker "include", 69*90e502c7SAndroid Build Coastguard Worker "exported_include", 70*90e502c7SAndroid Build Coastguard Worker ], 71*90e502c7SAndroid Build Coastguard Worker visibility: [ 72*90e502c7SAndroid Build Coastguard Worker "//external/webrtc:__subpackages__", 73*90e502c7SAndroid Build Coastguard Worker "//device/google/cuttlefish/host/frontend/webrtc:__subpackages__", 74*90e502c7SAndroid Build Coastguard Worker ], 75*90e502c7SAndroid Build Coastguard Worker} 76*90e502c7SAndroid Build Coastguard Worker 77*90e502c7SAndroid Build Coastguard Workercc_fuzz { 78*90e502c7SAndroid Build Coastguard Worker name: "libsrtp2-fuzzer", 79*90e502c7SAndroid Build Coastguard Worker host_supported: true, 80*90e502c7SAndroid Build Coastguard Worker vendor: true, 81*90e502c7SAndroid Build Coastguard Worker static_libs: ["libsrtp2"], 82*90e502c7SAndroid Build Coastguard Worker cflags: [ 83*90e502c7SAndroid Build Coastguard Worker "-Wno-unused-parameter", 84*90e502c7SAndroid Build Coastguard Worker ], 85*90e502c7SAndroid Build Coastguard Worker srcs: [ 86*90e502c7SAndroid Build Coastguard Worker "fuzzer/fuzzer.c", 87*90e502c7SAndroid Build Coastguard Worker "fuzzer/mt19937.cpp", 88*90e502c7SAndroid Build Coastguard Worker "fuzzer/testmem.c", 89*90e502c7SAndroid Build Coastguard Worker ], 90*90e502c7SAndroid Build Coastguard Worker // There are so many corpus files that when all are used it 91*90e502c7SAndroid Build Coastguard Worker // exceeds the posix_spawn limit. So, only some of the files 92*90e502c7SAndroid Build Coastguard Worker // are used. 93*90e502c7SAndroid Build Coastguard Worker corpus: ["fuzzer/corpus/0*"], 94*90e502c7SAndroid Build Coastguard Worker fuzzing_frameworks: { 95*90e502c7SAndroid Build Coastguard Worker afl: false, 96*90e502c7SAndroid Build Coastguard Worker }, 97*90e502c7SAndroid Build Coastguard Worker fuzz_config: { 98*90e502c7SAndroid Build Coastguard Worker componentid: 87896, 99*90e502c7SAndroid Build Coastguard Worker }, 100*90e502c7SAndroid Build Coastguard Worker} 101