1*89a0ef05SAndroid Build Coastguard Worker /*
2*89a0ef05SAndroid Build Coastguard Worker * Copyright 2022 The Android Open Source Project
3*89a0ef05SAndroid Build Coastguard Worker *
4*89a0ef05SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*89a0ef05SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*89a0ef05SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*89a0ef05SAndroid Build Coastguard Worker *
8*89a0ef05SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*89a0ef05SAndroid Build Coastguard Worker *
10*89a0ef05SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*89a0ef05SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*89a0ef05SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*89a0ef05SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*89a0ef05SAndroid Build Coastguard Worker * limitations under the License.
15*89a0ef05SAndroid Build Coastguard Worker */
16*89a0ef05SAndroid Build Coastguard Worker
17*89a0ef05SAndroid Build Coastguard Worker #include <cmath>
18*89a0ef05SAndroid Build Coastguard Worker
19*89a0ef05SAndroid Build Coastguard Worker #include "ultrahdr/gainmapmath.h"
20*89a0ef05SAndroid Build Coastguard Worker
21*89a0ef05SAndroid Build Coastguard Worker namespace ultrahdr {
22*89a0ef05SAndroid Build Coastguard Worker
23*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
24*89a0ef05SAndroid Build Coastguard Worker // Framework
25*89a0ef05SAndroid Build Coastguard Worker
getReferenceDisplayPeakLuminanceInNits(uhdr_color_transfer_t transfer)26*89a0ef05SAndroid Build Coastguard Worker float getReferenceDisplayPeakLuminanceInNits(uhdr_color_transfer_t transfer) {
27*89a0ef05SAndroid Build Coastguard Worker switch (transfer) {
28*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_LINEAR:
29*89a0ef05SAndroid Build Coastguard Worker return kPqMaxNits;
30*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_HLG:
31*89a0ef05SAndroid Build Coastguard Worker return kHlgMaxNits;
32*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_PQ:
33*89a0ef05SAndroid Build Coastguard Worker return kPqMaxNits;
34*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_SRGB:
35*89a0ef05SAndroid Build Coastguard Worker return kSdrWhiteNits;
36*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_UNSPECIFIED:
37*89a0ef05SAndroid Build Coastguard Worker return -1.0f;
38*89a0ef05SAndroid Build Coastguard Worker }
39*89a0ef05SAndroid Build Coastguard Worker return -1.0f;
40*89a0ef05SAndroid Build Coastguard Worker }
41*89a0ef05SAndroid Build Coastguard Worker
42*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
43*89a0ef05SAndroid Build Coastguard Worker // Use Shepard's method for inverse distance weighting.
44*89a0ef05SAndroid Build Coastguard Worker
euclideanDistance(float x1,float x2,float y1,float y2)45*89a0ef05SAndroid Build Coastguard Worker float ShepardsIDW::euclideanDistance(float x1, float x2, float y1, float y2) {
46*89a0ef05SAndroid Build Coastguard Worker return sqrt(((y2 - y1) * (y2 - y1)) + (x2 - x1) * (x2 - x1));
47*89a0ef05SAndroid Build Coastguard Worker }
48*89a0ef05SAndroid Build Coastguard Worker
fillShepardsIDW(float * weights,int incR,int incB)49*89a0ef05SAndroid Build Coastguard Worker void ShepardsIDW::fillShepardsIDW(float* weights, int incR, int incB) {
50*89a0ef05SAndroid Build Coastguard Worker for (int y = 0; y < mMapScaleFactor; y++) {
51*89a0ef05SAndroid Build Coastguard Worker for (int x = 0; x < mMapScaleFactor; x++) {
52*89a0ef05SAndroid Build Coastguard Worker float pos_x = ((float)x) / mMapScaleFactor;
53*89a0ef05SAndroid Build Coastguard Worker float pos_y = ((float)y) / mMapScaleFactor;
54*89a0ef05SAndroid Build Coastguard Worker int curr_x = floor(pos_x);
55*89a0ef05SAndroid Build Coastguard Worker int curr_y = floor(pos_y);
56*89a0ef05SAndroid Build Coastguard Worker int next_x = curr_x + incR;
57*89a0ef05SAndroid Build Coastguard Worker int next_y = curr_y + incB;
58*89a0ef05SAndroid Build Coastguard Worker float e1_distance = euclideanDistance(pos_x, curr_x, pos_y, curr_y);
59*89a0ef05SAndroid Build Coastguard Worker int index = y * mMapScaleFactor * 4 + x * 4;
60*89a0ef05SAndroid Build Coastguard Worker if (e1_distance == 0) {
61*89a0ef05SAndroid Build Coastguard Worker weights[index++] = 1.f;
62*89a0ef05SAndroid Build Coastguard Worker weights[index++] = 0.f;
63*89a0ef05SAndroid Build Coastguard Worker weights[index++] = 0.f;
64*89a0ef05SAndroid Build Coastguard Worker weights[index++] = 0.f;
65*89a0ef05SAndroid Build Coastguard Worker } else {
66*89a0ef05SAndroid Build Coastguard Worker float e1_weight = 1.f / e1_distance;
67*89a0ef05SAndroid Build Coastguard Worker
68*89a0ef05SAndroid Build Coastguard Worker float e2_distance = euclideanDistance(pos_x, curr_x, pos_y, next_y);
69*89a0ef05SAndroid Build Coastguard Worker float e2_weight = 1.f / e2_distance;
70*89a0ef05SAndroid Build Coastguard Worker
71*89a0ef05SAndroid Build Coastguard Worker float e3_distance = euclideanDistance(pos_x, next_x, pos_y, curr_y);
72*89a0ef05SAndroid Build Coastguard Worker float e3_weight = 1.f / e3_distance;
73*89a0ef05SAndroid Build Coastguard Worker
74*89a0ef05SAndroid Build Coastguard Worker float e4_distance = euclideanDistance(pos_x, next_x, pos_y, next_y);
75*89a0ef05SAndroid Build Coastguard Worker float e4_weight = 1.f / e4_distance;
76*89a0ef05SAndroid Build Coastguard Worker
77*89a0ef05SAndroid Build Coastguard Worker float total_weight = e1_weight + e2_weight + e3_weight + e4_weight;
78*89a0ef05SAndroid Build Coastguard Worker
79*89a0ef05SAndroid Build Coastguard Worker weights[index++] = e1_weight / total_weight;
80*89a0ef05SAndroid Build Coastguard Worker weights[index++] = e2_weight / total_weight;
81*89a0ef05SAndroid Build Coastguard Worker weights[index++] = e3_weight / total_weight;
82*89a0ef05SAndroid Build Coastguard Worker weights[index++] = e4_weight / total_weight;
83*89a0ef05SAndroid Build Coastguard Worker }
84*89a0ef05SAndroid Build Coastguard Worker }
85*89a0ef05SAndroid Build Coastguard Worker }
86*89a0ef05SAndroid Build Coastguard Worker }
87*89a0ef05SAndroid Build Coastguard Worker
88*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
89*89a0ef05SAndroid Build Coastguard Worker // sRGB transformations
90*89a0ef05SAndroid Build Coastguard Worker
91*89a0ef05SAndroid Build Coastguard Worker // See IEC 61966-2-1/Amd 1:2003, Equation F.7.
92*89a0ef05SAndroid Build Coastguard Worker static const float kSrgbR = 0.2126f, kSrgbG = 0.7152f, kSrgbB = 0.0722f;
93*89a0ef05SAndroid Build Coastguard Worker
srgbLuminance(Color e)94*89a0ef05SAndroid Build Coastguard Worker float srgbLuminance(Color e) { return kSrgbR * e.r + kSrgbG * e.g + kSrgbB * e.b; }
95*89a0ef05SAndroid Build Coastguard Worker
96*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.709-6, Section 3.
97*89a0ef05SAndroid Build Coastguard Worker // Uses the same coefficients for deriving luma signal as
98*89a0ef05SAndroid Build Coastguard Worker // IEC 61966-2-1/Amd 1:2003 states for luminance, so we reuse the luminance
99*89a0ef05SAndroid Build Coastguard Worker // function above.
100*89a0ef05SAndroid Build Coastguard Worker static const float kSrgbCb = 1.8556f, kSrgbCr = 1.5748f;
101*89a0ef05SAndroid Build Coastguard Worker
srgbRgbToYuv(Color e_gamma)102*89a0ef05SAndroid Build Coastguard Worker Color srgbRgbToYuv(Color e_gamma) {
103*89a0ef05SAndroid Build Coastguard Worker float y_gamma = srgbLuminance(e_gamma);
104*89a0ef05SAndroid Build Coastguard Worker return {{{y_gamma, (e_gamma.b - y_gamma) / kSrgbCb, (e_gamma.r - y_gamma) / kSrgbCr}}};
105*89a0ef05SAndroid Build Coastguard Worker }
106*89a0ef05SAndroid Build Coastguard Worker
107*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.709-6, Section 3.
108*89a0ef05SAndroid Build Coastguard Worker // Same derivation to BT.2100's YUV->RGB, below. Similar to srgbRgbToYuv, we
109*89a0ef05SAndroid Build Coastguard Worker // can reuse the luminance coefficients since they are the same.
110*89a0ef05SAndroid Build Coastguard Worker static const float kSrgbGCb = kSrgbB * kSrgbCb / kSrgbG;
111*89a0ef05SAndroid Build Coastguard Worker static const float kSrgbGCr = kSrgbR * kSrgbCr / kSrgbG;
112*89a0ef05SAndroid Build Coastguard Worker
srgbYuvToRgb(Color e_gamma)113*89a0ef05SAndroid Build Coastguard Worker Color srgbYuvToRgb(Color e_gamma) {
114*89a0ef05SAndroid Build Coastguard Worker return {{{clampPixelFloat(e_gamma.y + kSrgbCr * e_gamma.v),
115*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y - kSrgbGCb * e_gamma.u - kSrgbGCr * e_gamma.v),
116*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y + kSrgbCb * e_gamma.u)}}};
117*89a0ef05SAndroid Build Coastguard Worker }
118*89a0ef05SAndroid Build Coastguard Worker
119*89a0ef05SAndroid Build Coastguard Worker // See IEC 61966-2-1/Amd 1:2003, Equations F.5 and F.6.
srgbInvOetf(float e_gamma)120*89a0ef05SAndroid Build Coastguard Worker float srgbInvOetf(float e_gamma) {
121*89a0ef05SAndroid Build Coastguard Worker if (e_gamma <= 0.04045f) {
122*89a0ef05SAndroid Build Coastguard Worker return e_gamma / 12.92f;
123*89a0ef05SAndroid Build Coastguard Worker } else {
124*89a0ef05SAndroid Build Coastguard Worker return pow((e_gamma + 0.055f) / 1.055f, 2.4);
125*89a0ef05SAndroid Build Coastguard Worker }
126*89a0ef05SAndroid Build Coastguard Worker }
127*89a0ef05SAndroid Build Coastguard Worker
srgbInvOetf(Color e_gamma)128*89a0ef05SAndroid Build Coastguard Worker Color srgbInvOetf(Color e_gamma) {
129*89a0ef05SAndroid Build Coastguard Worker return {{{srgbInvOetf(e_gamma.r), srgbInvOetf(e_gamma.g), srgbInvOetf(e_gamma.b)}}};
130*89a0ef05SAndroid Build Coastguard Worker }
131*89a0ef05SAndroid Build Coastguard Worker
132*89a0ef05SAndroid Build Coastguard Worker // See IEC 61966-2-1, Equations F.5 and F.6.
srgbInvOetfLUT(float e_gamma)133*89a0ef05SAndroid Build Coastguard Worker float srgbInvOetfLUT(float e_gamma) {
134*89a0ef05SAndroid Build Coastguard Worker int32_t value = static_cast<int32_t>(e_gamma * (kSrgbInvOETFNumEntries - 1) + 0.5);
135*89a0ef05SAndroid Build Coastguard Worker // TODO() : Remove once conversion modules have appropriate clamping in place
136*89a0ef05SAndroid Build Coastguard Worker value = CLIP3(value, 0, kSrgbInvOETFNumEntries - 1);
137*89a0ef05SAndroid Build Coastguard Worker static LookUpTable kSrgbLut(kSrgbInvOETFNumEntries, static_cast<float (*)(float)>(srgbInvOetf));
138*89a0ef05SAndroid Build Coastguard Worker return kSrgbLut.getTable()[value];
139*89a0ef05SAndroid Build Coastguard Worker }
140*89a0ef05SAndroid Build Coastguard Worker
srgbInvOetfLUT(Color e_gamma)141*89a0ef05SAndroid Build Coastguard Worker Color srgbInvOetfLUT(Color e_gamma) {
142*89a0ef05SAndroid Build Coastguard Worker return {{{srgbInvOetfLUT(e_gamma.r), srgbInvOetfLUT(e_gamma.g), srgbInvOetfLUT(e_gamma.b)}}};
143*89a0ef05SAndroid Build Coastguard Worker }
144*89a0ef05SAndroid Build Coastguard Worker
srgbOetf(float e)145*89a0ef05SAndroid Build Coastguard Worker float srgbOetf(float e) {
146*89a0ef05SAndroid Build Coastguard Worker constexpr float kThreshold = 0.0031308;
147*89a0ef05SAndroid Build Coastguard Worker constexpr float kLowSlope = 12.92;
148*89a0ef05SAndroid Build Coastguard Worker constexpr float kHighOffset = 0.055;
149*89a0ef05SAndroid Build Coastguard Worker constexpr float kPowerExponent = 1.0 / 2.4;
150*89a0ef05SAndroid Build Coastguard Worker if (e <= kThreshold) {
151*89a0ef05SAndroid Build Coastguard Worker return kLowSlope * e;
152*89a0ef05SAndroid Build Coastguard Worker }
153*89a0ef05SAndroid Build Coastguard Worker return (1.0 + kHighOffset) * std::pow(e, kPowerExponent) - kHighOffset;
154*89a0ef05SAndroid Build Coastguard Worker }
155*89a0ef05SAndroid Build Coastguard Worker
srgbOetf(Color e)156*89a0ef05SAndroid Build Coastguard Worker Color srgbOetf(Color e) { return {{{srgbOetf(e.r), srgbOetf(e.g), srgbOetf(e.b)}}}; }
157*89a0ef05SAndroid Build Coastguard Worker
158*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
159*89a0ef05SAndroid Build Coastguard Worker // Display-P3 transformations
160*89a0ef05SAndroid Build Coastguard Worker
161*89a0ef05SAndroid Build Coastguard Worker // See SMPTE EG 432-1, Equation 7-8.
162*89a0ef05SAndroid Build Coastguard Worker static const float kP3R = 0.20949f, kP3G = 0.72160f, kP3B = 0.06891f;
163*89a0ef05SAndroid Build Coastguard Worker
p3Luminance(Color e)164*89a0ef05SAndroid Build Coastguard Worker float p3Luminance(Color e) { return kP3R * e.r + kP3G * e.g + kP3B * e.b; }
165*89a0ef05SAndroid Build Coastguard Worker
166*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.601-7, Sections 2.5.1 and 2.5.2.
167*89a0ef05SAndroid Build Coastguard Worker // Unfortunately, calculation of luma signal differs from calculation of
168*89a0ef05SAndroid Build Coastguard Worker // luminance for Display-P3, so we can't reuse p3Luminance here.
169*89a0ef05SAndroid Build Coastguard Worker static const float kP3YR = 0.299f, kP3YG = 0.587f, kP3YB = 0.114f;
170*89a0ef05SAndroid Build Coastguard Worker static const float kP3Cb = 1.772f, kP3Cr = 1.402f;
171*89a0ef05SAndroid Build Coastguard Worker
p3RgbToYuv(Color e_gamma)172*89a0ef05SAndroid Build Coastguard Worker Color p3RgbToYuv(Color e_gamma) {
173*89a0ef05SAndroid Build Coastguard Worker float y_gamma = kP3YR * e_gamma.r + kP3YG * e_gamma.g + kP3YB * e_gamma.b;
174*89a0ef05SAndroid Build Coastguard Worker return {{{y_gamma, (e_gamma.b - y_gamma) / kP3Cb, (e_gamma.r - y_gamma) / kP3Cr}}};
175*89a0ef05SAndroid Build Coastguard Worker }
176*89a0ef05SAndroid Build Coastguard Worker
177*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.601-7, Sections 2.5.1 and 2.5.2.
178*89a0ef05SAndroid Build Coastguard Worker // Same derivation to BT.2100's YUV->RGB, below. Similar to p3RgbToYuv, we must
179*89a0ef05SAndroid Build Coastguard Worker // use luma signal coefficients rather than the luminance coefficients.
180*89a0ef05SAndroid Build Coastguard Worker static const float kP3GCb = kP3YB * kP3Cb / kP3YG;
181*89a0ef05SAndroid Build Coastguard Worker static const float kP3GCr = kP3YR * kP3Cr / kP3YG;
182*89a0ef05SAndroid Build Coastguard Worker
p3YuvToRgb(Color e_gamma)183*89a0ef05SAndroid Build Coastguard Worker Color p3YuvToRgb(Color e_gamma) {
184*89a0ef05SAndroid Build Coastguard Worker return {{{clampPixelFloat(e_gamma.y + kP3Cr * e_gamma.v),
185*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y - kP3GCb * e_gamma.u - kP3GCr * e_gamma.v),
186*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y + kP3Cb * e_gamma.u)}}};
187*89a0ef05SAndroid Build Coastguard Worker }
188*89a0ef05SAndroid Build Coastguard Worker
189*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
190*89a0ef05SAndroid Build Coastguard Worker // BT.2100 transformations - according to ITU-R BT.2100-2
191*89a0ef05SAndroid Build Coastguard Worker
192*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 5, HLG Reference OOTF
193*89a0ef05SAndroid Build Coastguard Worker static const float kBt2100R = 0.2627f, kBt2100G = 0.6780f, kBt2100B = 0.0593f;
194*89a0ef05SAndroid Build Coastguard Worker
bt2100Luminance(Color e)195*89a0ef05SAndroid Build Coastguard Worker float bt2100Luminance(Color e) { return kBt2100R * e.r + kBt2100G * e.g + kBt2100B * e.b; }
196*89a0ef05SAndroid Build Coastguard Worker
197*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 6, Derivation of colour difference signals.
198*89a0ef05SAndroid Build Coastguard Worker // BT.2100 uses the same coefficients for calculating luma signal and luminance,
199*89a0ef05SAndroid Build Coastguard Worker // so we reuse the luminance function here.
200*89a0ef05SAndroid Build Coastguard Worker static const float kBt2100Cb = 1.8814f, kBt2100Cr = 1.4746f;
201*89a0ef05SAndroid Build Coastguard Worker
bt2100RgbToYuv(Color e_gamma)202*89a0ef05SAndroid Build Coastguard Worker Color bt2100RgbToYuv(Color e_gamma) {
203*89a0ef05SAndroid Build Coastguard Worker float y_gamma = bt2100Luminance(e_gamma);
204*89a0ef05SAndroid Build Coastguard Worker return {{{y_gamma, (e_gamma.b - y_gamma) / kBt2100Cb, (e_gamma.r - y_gamma) / kBt2100Cr}}};
205*89a0ef05SAndroid Build Coastguard Worker }
206*89a0ef05SAndroid Build Coastguard Worker
207*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 6, Derivation of colour difference signals.
208*89a0ef05SAndroid Build Coastguard Worker //
209*89a0ef05SAndroid Build Coastguard Worker // Similar to bt2100RgbToYuv above, we can reuse the luminance coefficients.
210*89a0ef05SAndroid Build Coastguard Worker //
211*89a0ef05SAndroid Build Coastguard Worker // Derived by inversing bt2100RgbToYuv. The derivation for R and B are pretty
212*89a0ef05SAndroid Build Coastguard Worker // straight forward; we just invert the formulas for U and V above. But deriving
213*89a0ef05SAndroid Build Coastguard Worker // the formula for G is a bit more complicated:
214*89a0ef05SAndroid Build Coastguard Worker //
215*89a0ef05SAndroid Build Coastguard Worker // Start with equation for luminance:
216*89a0ef05SAndroid Build Coastguard Worker // Y = kBt2100R * R + kBt2100G * G + kBt2100B * B
217*89a0ef05SAndroid Build Coastguard Worker // Solve for G:
218*89a0ef05SAndroid Build Coastguard Worker // G = (Y - kBt2100R * R - kBt2100B * B) / kBt2100B
219*89a0ef05SAndroid Build Coastguard Worker // Substitute equations for R and B in terms YUV:
220*89a0ef05SAndroid Build Coastguard Worker // G = (Y - kBt2100R * (Y + kBt2100Cr * V) - kBt2100B * (Y + kBt2100Cb * U)) / kBt2100B
221*89a0ef05SAndroid Build Coastguard Worker // Simplify:
222*89a0ef05SAndroid Build Coastguard Worker // G = Y * ((1 - kBt2100R - kBt2100B) / kBt2100G)
223*89a0ef05SAndroid Build Coastguard Worker // + U * (kBt2100B * kBt2100Cb / kBt2100G)
224*89a0ef05SAndroid Build Coastguard Worker // + V * (kBt2100R * kBt2100Cr / kBt2100G)
225*89a0ef05SAndroid Build Coastguard Worker //
226*89a0ef05SAndroid Build Coastguard Worker // We then get the following coeficients for calculating G from YUV:
227*89a0ef05SAndroid Build Coastguard Worker //
228*89a0ef05SAndroid Build Coastguard Worker // Coef for Y = (1 - kBt2100R - kBt2100B) / kBt2100G = 1
229*89a0ef05SAndroid Build Coastguard Worker // Coef for U = kBt2100B * kBt2100Cb / kBt2100G = kBt2100GCb = ~0.1645
230*89a0ef05SAndroid Build Coastguard Worker // Coef for V = kBt2100R * kBt2100Cr / kBt2100G = kBt2100GCr = ~0.5713
231*89a0ef05SAndroid Build Coastguard Worker
232*89a0ef05SAndroid Build Coastguard Worker static const float kBt2100GCb = kBt2100B * kBt2100Cb / kBt2100G;
233*89a0ef05SAndroid Build Coastguard Worker static const float kBt2100GCr = kBt2100R * kBt2100Cr / kBt2100G;
234*89a0ef05SAndroid Build Coastguard Worker
bt2100YuvToRgb(Color e_gamma)235*89a0ef05SAndroid Build Coastguard Worker Color bt2100YuvToRgb(Color e_gamma) {
236*89a0ef05SAndroid Build Coastguard Worker return {{{clampPixelFloat(e_gamma.y + kBt2100Cr * e_gamma.v),
237*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y - kBt2100GCb * e_gamma.u - kBt2100GCr * e_gamma.v),
238*89a0ef05SAndroid Build Coastguard Worker clampPixelFloat(e_gamma.y + kBt2100Cb * e_gamma.u)}}};
239*89a0ef05SAndroid Build Coastguard Worker }
240*89a0ef05SAndroid Build Coastguard Worker
241*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 5, HLG Reference OETF.
242*89a0ef05SAndroid Build Coastguard Worker static const float kHlgA = 0.17883277f, kHlgB = 0.28466892f, kHlgC = 0.55991073;
243*89a0ef05SAndroid Build Coastguard Worker
hlgOetf(float e)244*89a0ef05SAndroid Build Coastguard Worker float hlgOetf(float e) {
245*89a0ef05SAndroid Build Coastguard Worker if (e <= 1.0f / 12.0f) {
246*89a0ef05SAndroid Build Coastguard Worker return sqrt(3.0f * e);
247*89a0ef05SAndroid Build Coastguard Worker } else {
248*89a0ef05SAndroid Build Coastguard Worker return kHlgA * log(12.0f * e - kHlgB) + kHlgC;
249*89a0ef05SAndroid Build Coastguard Worker }
250*89a0ef05SAndroid Build Coastguard Worker }
251*89a0ef05SAndroid Build Coastguard Worker
hlgOetf(Color e)252*89a0ef05SAndroid Build Coastguard Worker Color hlgOetf(Color e) { return {{{hlgOetf(e.r), hlgOetf(e.g), hlgOetf(e.b)}}}; }
253*89a0ef05SAndroid Build Coastguard Worker
hlgOetfLUT(float e)254*89a0ef05SAndroid Build Coastguard Worker float hlgOetfLUT(float e) {
255*89a0ef05SAndroid Build Coastguard Worker int32_t value = static_cast<int32_t>(e * (kHlgOETFNumEntries - 1) + 0.5);
256*89a0ef05SAndroid Build Coastguard Worker // TODO() : Remove once conversion modules have appropriate clamping in place
257*89a0ef05SAndroid Build Coastguard Worker value = CLIP3(value, 0, kHlgOETFNumEntries - 1);
258*89a0ef05SAndroid Build Coastguard Worker static LookUpTable kHlgLut(kHlgOETFNumEntries, static_cast<float (*)(float)>(hlgOetf));
259*89a0ef05SAndroid Build Coastguard Worker return kHlgLut.getTable()[value];
260*89a0ef05SAndroid Build Coastguard Worker }
261*89a0ef05SAndroid Build Coastguard Worker
hlgOetfLUT(Color e)262*89a0ef05SAndroid Build Coastguard Worker Color hlgOetfLUT(Color e) { return {{{hlgOetfLUT(e.r), hlgOetfLUT(e.g), hlgOetfLUT(e.b)}}}; }
263*89a0ef05SAndroid Build Coastguard Worker
264*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 5, HLG Reference EOTF.
hlgInvOetf(float e_gamma)265*89a0ef05SAndroid Build Coastguard Worker float hlgInvOetf(float e_gamma) {
266*89a0ef05SAndroid Build Coastguard Worker if (e_gamma <= 0.5f) {
267*89a0ef05SAndroid Build Coastguard Worker return pow(e_gamma, 2.0f) / 3.0f;
268*89a0ef05SAndroid Build Coastguard Worker } else {
269*89a0ef05SAndroid Build Coastguard Worker return (exp((e_gamma - kHlgC) / kHlgA) + kHlgB) / 12.0f;
270*89a0ef05SAndroid Build Coastguard Worker }
271*89a0ef05SAndroid Build Coastguard Worker }
272*89a0ef05SAndroid Build Coastguard Worker
hlgInvOetf(Color e_gamma)273*89a0ef05SAndroid Build Coastguard Worker Color hlgInvOetf(Color e_gamma) {
274*89a0ef05SAndroid Build Coastguard Worker return {{{hlgInvOetf(e_gamma.r), hlgInvOetf(e_gamma.g), hlgInvOetf(e_gamma.b)}}};
275*89a0ef05SAndroid Build Coastguard Worker }
276*89a0ef05SAndroid Build Coastguard Worker
hlgInvOetfLUT(float e_gamma)277*89a0ef05SAndroid Build Coastguard Worker float hlgInvOetfLUT(float e_gamma) {
278*89a0ef05SAndroid Build Coastguard Worker int32_t value = static_cast<int32_t>(e_gamma * (kHlgInvOETFNumEntries - 1) + 0.5);
279*89a0ef05SAndroid Build Coastguard Worker // TODO() : Remove once conversion modules have appropriate clamping in place
280*89a0ef05SAndroid Build Coastguard Worker value = CLIP3(value, 0, kHlgInvOETFNumEntries - 1);
281*89a0ef05SAndroid Build Coastguard Worker static LookUpTable kHlgInvLut(kHlgInvOETFNumEntries, static_cast<float (*)(float)>(hlgInvOetf));
282*89a0ef05SAndroid Build Coastguard Worker return kHlgInvLut.getTable()[value];
283*89a0ef05SAndroid Build Coastguard Worker }
284*89a0ef05SAndroid Build Coastguard Worker
hlgInvOetfLUT(Color e_gamma)285*89a0ef05SAndroid Build Coastguard Worker Color hlgInvOetfLUT(Color e_gamma) {
286*89a0ef05SAndroid Build Coastguard Worker return {{{hlgInvOetfLUT(e_gamma.r), hlgInvOetfLUT(e_gamma.g), hlgInvOetfLUT(e_gamma.b)}}};
287*89a0ef05SAndroid Build Coastguard Worker }
288*89a0ef05SAndroid Build Coastguard Worker
289*89a0ef05SAndroid Build Coastguard Worker // 1.2f + 0.42 * log(kHlgMaxNits / 1000)
290*89a0ef05SAndroid Build Coastguard Worker static const float kOotfGamma = 1.2f;
291*89a0ef05SAndroid Build Coastguard Worker
hlgOotf(Color e,LuminanceFn luminance)292*89a0ef05SAndroid Build Coastguard Worker Color hlgOotf(Color e, LuminanceFn luminance) {
293*89a0ef05SAndroid Build Coastguard Worker float y = luminance(e);
294*89a0ef05SAndroid Build Coastguard Worker return e * std::pow(y, kOotfGamma - 1.0f);
295*89a0ef05SAndroid Build Coastguard Worker }
296*89a0ef05SAndroid Build Coastguard Worker
hlgOotfApprox(Color e,LuminanceFn luminance)297*89a0ef05SAndroid Build Coastguard Worker Color hlgOotfApprox(Color e, [[maybe_unused]] LuminanceFn luminance) {
298*89a0ef05SAndroid Build Coastguard Worker return {{{std::pow(e.r, kOotfGamma), std::pow(e.g, kOotfGamma), std::pow(e.b, kOotfGamma)}}};
299*89a0ef05SAndroid Build Coastguard Worker }
300*89a0ef05SAndroid Build Coastguard Worker
hlgInverseOotf(Color e,LuminanceFn luminance)301*89a0ef05SAndroid Build Coastguard Worker Color hlgInverseOotf(Color e, LuminanceFn luminance) {
302*89a0ef05SAndroid Build Coastguard Worker float y = luminance(e);
303*89a0ef05SAndroid Build Coastguard Worker return e * std::pow(y, (1.0f / kOotfGamma) - 1.0f);
304*89a0ef05SAndroid Build Coastguard Worker }
305*89a0ef05SAndroid Build Coastguard Worker
hlgInverseOotfApprox(Color e)306*89a0ef05SAndroid Build Coastguard Worker Color hlgInverseOotfApprox(Color e) {
307*89a0ef05SAndroid Build Coastguard Worker return {{{std::pow(e.r, 1.0f / kOotfGamma), std::pow(e.g, 1.0f / kOotfGamma),
308*89a0ef05SAndroid Build Coastguard Worker std::pow(e.b, 1.0f / kOotfGamma)}}};
309*89a0ef05SAndroid Build Coastguard Worker }
310*89a0ef05SAndroid Build Coastguard Worker
311*89a0ef05SAndroid Build Coastguard Worker // See ITU-R BT.2100-2, Table 4, Reference PQ OETF.
312*89a0ef05SAndroid Build Coastguard Worker static const float kPqM1 = 2610.0f / 16384.0f, kPqM2 = 2523.0f / 4096.0f * 128.0f;
313*89a0ef05SAndroid Build Coastguard Worker static const float kPqC1 = 3424.0f / 4096.0f, kPqC2 = 2413.0f / 4096.0f * 32.0f,
314*89a0ef05SAndroid Build Coastguard Worker kPqC3 = 2392.0f / 4096.0f * 32.0f;
315*89a0ef05SAndroid Build Coastguard Worker
pqOetf(float e)316*89a0ef05SAndroid Build Coastguard Worker float pqOetf(float e) {
317*89a0ef05SAndroid Build Coastguard Worker if (e <= 0.0f) return 0.0f;
318*89a0ef05SAndroid Build Coastguard Worker return pow((kPqC1 + kPqC2 * pow(e, kPqM1)) / (1 + kPqC3 * pow(e, kPqM1)), kPqM2);
319*89a0ef05SAndroid Build Coastguard Worker }
320*89a0ef05SAndroid Build Coastguard Worker
pqOetf(Color e)321*89a0ef05SAndroid Build Coastguard Worker Color pqOetf(Color e) { return {{{pqOetf(e.r), pqOetf(e.g), pqOetf(e.b)}}}; }
322*89a0ef05SAndroid Build Coastguard Worker
pqOetfLUT(float e)323*89a0ef05SAndroid Build Coastguard Worker float pqOetfLUT(float e) {
324*89a0ef05SAndroid Build Coastguard Worker int32_t value = static_cast<int32_t>(e * (kPqOETFNumEntries - 1) + 0.5);
325*89a0ef05SAndroid Build Coastguard Worker // TODO() : Remove once conversion modules have appropriate clamping in place
326*89a0ef05SAndroid Build Coastguard Worker value = CLIP3(value, 0, kPqOETFNumEntries - 1);
327*89a0ef05SAndroid Build Coastguard Worker static LookUpTable kPqLut(kPqOETFNumEntries, static_cast<float (*)(float)>(pqOetf));
328*89a0ef05SAndroid Build Coastguard Worker return kPqLut.getTable()[value];
329*89a0ef05SAndroid Build Coastguard Worker }
330*89a0ef05SAndroid Build Coastguard Worker
pqOetfLUT(Color e)331*89a0ef05SAndroid Build Coastguard Worker Color pqOetfLUT(Color e) { return {{{pqOetfLUT(e.r), pqOetfLUT(e.g), pqOetfLUT(e.b)}}}; }
332*89a0ef05SAndroid Build Coastguard Worker
pqInvOetf(float e_gamma)333*89a0ef05SAndroid Build Coastguard Worker float pqInvOetf(float e_gamma) {
334*89a0ef05SAndroid Build Coastguard Worker float val = pow(e_gamma, (1 / kPqM2));
335*89a0ef05SAndroid Build Coastguard Worker return pow((((std::max)(val - kPqC1, 0.0f)) / (kPqC2 - kPqC3 * val)), 1 / kPqM1);
336*89a0ef05SAndroid Build Coastguard Worker }
337*89a0ef05SAndroid Build Coastguard Worker
pqInvOetf(Color e_gamma)338*89a0ef05SAndroid Build Coastguard Worker Color pqInvOetf(Color e_gamma) {
339*89a0ef05SAndroid Build Coastguard Worker return {{{pqInvOetf(e_gamma.r), pqInvOetf(e_gamma.g), pqInvOetf(e_gamma.b)}}};
340*89a0ef05SAndroid Build Coastguard Worker }
341*89a0ef05SAndroid Build Coastguard Worker
pqInvOetfLUT(float e_gamma)342*89a0ef05SAndroid Build Coastguard Worker float pqInvOetfLUT(float e_gamma) {
343*89a0ef05SAndroid Build Coastguard Worker int32_t value = static_cast<int32_t>(e_gamma * (kPqInvOETFNumEntries - 1) + 0.5);
344*89a0ef05SAndroid Build Coastguard Worker // TODO() : Remove once conversion modules have appropriate clamping in place
345*89a0ef05SAndroid Build Coastguard Worker value = CLIP3(value, 0, kPqInvOETFNumEntries - 1);
346*89a0ef05SAndroid Build Coastguard Worker static LookUpTable kPqInvLut(kPqInvOETFNumEntries, static_cast<float (*)(float)>(pqInvOetf));
347*89a0ef05SAndroid Build Coastguard Worker return kPqInvLut.getTable()[value];
348*89a0ef05SAndroid Build Coastguard Worker }
349*89a0ef05SAndroid Build Coastguard Worker
pqInvOetfLUT(Color e_gamma)350*89a0ef05SAndroid Build Coastguard Worker Color pqInvOetfLUT(Color e_gamma) {
351*89a0ef05SAndroid Build Coastguard Worker return {{{pqInvOetfLUT(e_gamma.r), pqInvOetfLUT(e_gamma.g), pqInvOetfLUT(e_gamma.b)}}};
352*89a0ef05SAndroid Build Coastguard Worker }
353*89a0ef05SAndroid Build Coastguard Worker
354*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
355*89a0ef05SAndroid Build Coastguard Worker // Color access functions
356*89a0ef05SAndroid Build Coastguard Worker
getYuv4abPixel(uhdr_raw_image_t * image,size_t x,size_t y,int h_factor,int v_factor)357*89a0ef05SAndroid Build Coastguard Worker Color getYuv4abPixel(uhdr_raw_image_t* image, size_t x, size_t y, int h_factor, int v_factor) {
358*89a0ef05SAndroid Build Coastguard Worker uint8_t* luma_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y]);
359*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
360*89a0ef05SAndroid Build Coastguard Worker uint8_t* cb_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_U]);
361*89a0ef05SAndroid Build Coastguard Worker size_t cb_stride = image->stride[UHDR_PLANE_U];
362*89a0ef05SAndroid Build Coastguard Worker uint8_t* cr_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_V]);
363*89a0ef05SAndroid Build Coastguard Worker size_t cr_stride = image->stride[UHDR_PLANE_V];
364*89a0ef05SAndroid Build Coastguard Worker
365*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y_idx = x + y * luma_stride;
366*89a0ef05SAndroid Build Coastguard Worker size_t pixel_cb_idx = x / h_factor + (y / v_factor) * cb_stride;
367*89a0ef05SAndroid Build Coastguard Worker size_t pixel_cr_idx = x / h_factor + (y / v_factor) * cr_stride;
368*89a0ef05SAndroid Build Coastguard Worker
369*89a0ef05SAndroid Build Coastguard Worker uint8_t y_uint = luma_data[pixel_y_idx];
370*89a0ef05SAndroid Build Coastguard Worker uint8_t u_uint = cb_data[pixel_cb_idx];
371*89a0ef05SAndroid Build Coastguard Worker uint8_t v_uint = cr_data[pixel_cr_idx];
372*89a0ef05SAndroid Build Coastguard Worker
373*89a0ef05SAndroid Build Coastguard Worker // 128 bias for UV given we are using jpeglib; see:
374*89a0ef05SAndroid Build Coastguard Worker // https://github.com/kornelski/libjpeg/blob/master/structure.doc
375*89a0ef05SAndroid Build Coastguard Worker return {
376*89a0ef05SAndroid Build Coastguard Worker {{static_cast<float>(y_uint) * (1 / 255.0f), static_cast<float>(u_uint - 128) * (1 / 255.0f),
377*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(v_uint - 128) * (1 / 255.0f)}}};
378*89a0ef05SAndroid Build Coastguard Worker }
379*89a0ef05SAndroid Build Coastguard Worker
getYuv444Pixel(uhdr_raw_image_t * image,size_t x,size_t y)380*89a0ef05SAndroid Build Coastguard Worker Color getYuv444Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
381*89a0ef05SAndroid Build Coastguard Worker return getYuv4abPixel(image, x, y, 1, 1);
382*89a0ef05SAndroid Build Coastguard Worker }
383*89a0ef05SAndroid Build Coastguard Worker
getYuv422Pixel(uhdr_raw_image_t * image,size_t x,size_t y)384*89a0ef05SAndroid Build Coastguard Worker Color getYuv422Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
385*89a0ef05SAndroid Build Coastguard Worker return getYuv4abPixel(image, x, y, 2, 1);
386*89a0ef05SAndroid Build Coastguard Worker }
387*89a0ef05SAndroid Build Coastguard Worker
getYuv420Pixel(uhdr_raw_image_t * image,size_t x,size_t y)388*89a0ef05SAndroid Build Coastguard Worker Color getYuv420Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
389*89a0ef05SAndroid Build Coastguard Worker return getYuv4abPixel(image, x, y, 2, 2);
390*89a0ef05SAndroid Build Coastguard Worker }
391*89a0ef05SAndroid Build Coastguard Worker
getYuv400Pixel(uhdr_raw_image_t * image,size_t x,size_t y)392*89a0ef05SAndroid Build Coastguard Worker Color getYuv400Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
393*89a0ef05SAndroid Build Coastguard Worker uint8_t* luma_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y]);
394*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
395*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y_idx = x + y * luma_stride;
396*89a0ef05SAndroid Build Coastguard Worker uint8_t y_uint = luma_data[pixel_y_idx];
397*89a0ef05SAndroid Build Coastguard Worker
398*89a0ef05SAndroid Build Coastguard Worker return {{{static_cast<float>(y_uint) * (1 / 255.0f), 0.f, 0.f}}};
399*89a0ef05SAndroid Build Coastguard Worker }
400*89a0ef05SAndroid Build Coastguard Worker
getYuv444Pixel10bit(uhdr_raw_image_t * image,size_t x,size_t y)401*89a0ef05SAndroid Build Coastguard Worker Color getYuv444Pixel10bit(uhdr_raw_image_t* image, size_t x, size_t y) {
402*89a0ef05SAndroid Build Coastguard Worker uint16_t* luma_data = reinterpret_cast<uint16_t*>(image->planes[UHDR_PLANE_Y]);
403*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
404*89a0ef05SAndroid Build Coastguard Worker uint16_t* cb_data = reinterpret_cast<uint16_t*>(image->planes[UHDR_PLANE_U]);
405*89a0ef05SAndroid Build Coastguard Worker size_t cb_stride = image->stride[UHDR_PLANE_U];
406*89a0ef05SAndroid Build Coastguard Worker uint16_t* cr_data = reinterpret_cast<uint16_t*>(image->planes[UHDR_PLANE_V]);
407*89a0ef05SAndroid Build Coastguard Worker size_t cr_stride = image->stride[UHDR_PLANE_V];
408*89a0ef05SAndroid Build Coastguard Worker
409*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y_idx = y * luma_stride + x;
410*89a0ef05SAndroid Build Coastguard Worker size_t pixel_u_idx = y * cb_stride + x;
411*89a0ef05SAndroid Build Coastguard Worker size_t pixel_v_idx = y * cr_stride + x;
412*89a0ef05SAndroid Build Coastguard Worker
413*89a0ef05SAndroid Build Coastguard Worker uint16_t y_uint = luma_data[pixel_y_idx];
414*89a0ef05SAndroid Build Coastguard Worker uint16_t u_uint = cb_data[pixel_u_idx];
415*89a0ef05SAndroid Build Coastguard Worker uint16_t v_uint = cr_data[pixel_v_idx];
416*89a0ef05SAndroid Build Coastguard Worker
417*89a0ef05SAndroid Build Coastguard Worker if (image->range == UHDR_CR_FULL_RANGE) {
418*89a0ef05SAndroid Build Coastguard Worker return {{{static_cast<float>(y_uint) / 1023.0f, static_cast<float>(u_uint) / 1023.0f - 0.5f,
419*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(v_uint) / 1023.0f - 0.5f}}};
420*89a0ef05SAndroid Build Coastguard Worker }
421*89a0ef05SAndroid Build Coastguard Worker
422*89a0ef05SAndroid Build Coastguard Worker // Conversions include taking narrow-range into account.
423*89a0ef05SAndroid Build Coastguard Worker return {{{static_cast<float>(y_uint - 64) * (1 / 876.0f),
424*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(u_uint - 64) * (1 / 896.0f) - 0.5f,
425*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(v_uint - 64) * (1 / 896.0f) - 0.5f}}};
426*89a0ef05SAndroid Build Coastguard Worker }
427*89a0ef05SAndroid Build Coastguard Worker
getP010Pixel(uhdr_raw_image_t * image,size_t x,size_t y)428*89a0ef05SAndroid Build Coastguard Worker Color getP010Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
429*89a0ef05SAndroid Build Coastguard Worker uint16_t* luma_data = reinterpret_cast<uint16_t*>(image->planes[UHDR_PLANE_Y]);
430*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
431*89a0ef05SAndroid Build Coastguard Worker uint16_t* chroma_data = reinterpret_cast<uint16_t*>(image->planes[UHDR_PLANE_UV]);
432*89a0ef05SAndroid Build Coastguard Worker size_t chroma_stride = image->stride[UHDR_PLANE_UV];
433*89a0ef05SAndroid Build Coastguard Worker
434*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y_idx = y * luma_stride + x;
435*89a0ef05SAndroid Build Coastguard Worker size_t pixel_u_idx = (y >> 1) * chroma_stride + (x & ~0x1);
436*89a0ef05SAndroid Build Coastguard Worker size_t pixel_v_idx = pixel_u_idx + 1;
437*89a0ef05SAndroid Build Coastguard Worker
438*89a0ef05SAndroid Build Coastguard Worker uint16_t y_uint = luma_data[pixel_y_idx] >> 6;
439*89a0ef05SAndroid Build Coastguard Worker uint16_t u_uint = chroma_data[pixel_u_idx] >> 6;
440*89a0ef05SAndroid Build Coastguard Worker uint16_t v_uint = chroma_data[pixel_v_idx] >> 6;
441*89a0ef05SAndroid Build Coastguard Worker
442*89a0ef05SAndroid Build Coastguard Worker if (image->range == UHDR_CR_FULL_RANGE) {
443*89a0ef05SAndroid Build Coastguard Worker return {{{static_cast<float>(y_uint) / 1023.0f, static_cast<float>(u_uint) / 1023.0f - 0.5f,
444*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(v_uint) / 1023.0f - 0.5f}}};
445*89a0ef05SAndroid Build Coastguard Worker }
446*89a0ef05SAndroid Build Coastguard Worker
447*89a0ef05SAndroid Build Coastguard Worker // Conversions include taking narrow-range into account.
448*89a0ef05SAndroid Build Coastguard Worker return {{{static_cast<float>(y_uint - 64) * (1 / 876.0f),
449*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(u_uint - 64) * (1 / 896.0f) - 0.5f,
450*89a0ef05SAndroid Build Coastguard Worker static_cast<float>(v_uint - 64) * (1 / 896.0f) - 0.5f}}};
451*89a0ef05SAndroid Build Coastguard Worker }
452*89a0ef05SAndroid Build Coastguard Worker
getRgb888Pixel(uhdr_raw_image_t * image,size_t x,size_t y)453*89a0ef05SAndroid Build Coastguard Worker Color getRgb888Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
454*89a0ef05SAndroid Build Coastguard Worker uint8_t* rgbData = static_cast<uint8_t*>(image->planes[UHDR_PLANE_PACKED]);
455*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
456*89a0ef05SAndroid Build Coastguard Worker size_t offset = x * 3 + y * srcStride * 3;
457*89a0ef05SAndroid Build Coastguard Worker Color pixel;
458*89a0ef05SAndroid Build Coastguard Worker pixel.r = float(rgbData[offset]);
459*89a0ef05SAndroid Build Coastguard Worker pixel.g = float(rgbData[offset + 1]);
460*89a0ef05SAndroid Build Coastguard Worker pixel.b = float(rgbData[offset + 2]);
461*89a0ef05SAndroid Build Coastguard Worker return pixel / 255.0f;
462*89a0ef05SAndroid Build Coastguard Worker }
463*89a0ef05SAndroid Build Coastguard Worker
getRgba8888Pixel(uhdr_raw_image_t * image,size_t x,size_t y)464*89a0ef05SAndroid Build Coastguard Worker Color getRgba8888Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
465*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(image->planes[UHDR_PLANE_PACKED]);
466*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
467*89a0ef05SAndroid Build Coastguard Worker
468*89a0ef05SAndroid Build Coastguard Worker Color pixel;
469*89a0ef05SAndroid Build Coastguard Worker pixel.r = float(rgbData[x + y * srcStride] & 0xff);
470*89a0ef05SAndroid Build Coastguard Worker pixel.g = float((rgbData[x + y * srcStride] >> 8) & 0xff);
471*89a0ef05SAndroid Build Coastguard Worker pixel.b = float((rgbData[x + y * srcStride] >> 16) & 0xff);
472*89a0ef05SAndroid Build Coastguard Worker return pixel / 255.0f;
473*89a0ef05SAndroid Build Coastguard Worker }
474*89a0ef05SAndroid Build Coastguard Worker
getRgba1010102Pixel(uhdr_raw_image_t * image,size_t x,size_t y)475*89a0ef05SAndroid Build Coastguard Worker Color getRgba1010102Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
476*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(image->planes[UHDR_PLANE_PACKED]);
477*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
478*89a0ef05SAndroid Build Coastguard Worker
479*89a0ef05SAndroid Build Coastguard Worker Color pixel;
480*89a0ef05SAndroid Build Coastguard Worker pixel.r = float(rgbData[x + y * srcStride] & 0x3ff);
481*89a0ef05SAndroid Build Coastguard Worker pixel.g = float((rgbData[x + y * srcStride] >> 10) & 0x3ff);
482*89a0ef05SAndroid Build Coastguard Worker pixel.b = float((rgbData[x + y * srcStride] >> 20) & 0x3ff);
483*89a0ef05SAndroid Build Coastguard Worker return pixel / 1023.0f;
484*89a0ef05SAndroid Build Coastguard Worker }
485*89a0ef05SAndroid Build Coastguard Worker
getRgbaF16Pixel(uhdr_raw_image_t * image,size_t x,size_t y)486*89a0ef05SAndroid Build Coastguard Worker Color getRgbaF16Pixel(uhdr_raw_image_t* image, size_t x, size_t y) {
487*89a0ef05SAndroid Build Coastguard Worker uint64_t* rgbData = static_cast<uint64_t*>(image->planes[UHDR_PLANE_PACKED]);
488*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
489*89a0ef05SAndroid Build Coastguard Worker
490*89a0ef05SAndroid Build Coastguard Worker Color pixel;
491*89a0ef05SAndroid Build Coastguard Worker pixel.r = halfToFloat(rgbData[x + y * srcStride] & 0xffff);
492*89a0ef05SAndroid Build Coastguard Worker pixel.g = halfToFloat((rgbData[x + y * srcStride] >> 16) & 0xffff);
493*89a0ef05SAndroid Build Coastguard Worker pixel.b = halfToFloat((rgbData[x + y * srcStride] >> 32) & 0xffff);
494*89a0ef05SAndroid Build Coastguard Worker return sanitizePixel(pixel);
495*89a0ef05SAndroid Build Coastguard Worker }
496*89a0ef05SAndroid Build Coastguard Worker
samplePixels(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y,GetPixelFn get_pixel_fn)497*89a0ef05SAndroid Build Coastguard Worker static Color samplePixels(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y,
498*89a0ef05SAndroid Build Coastguard Worker GetPixelFn get_pixel_fn) {
499*89a0ef05SAndroid Build Coastguard Worker Color e = {{{0.0f, 0.0f, 0.0f}}};
500*89a0ef05SAndroid Build Coastguard Worker for (size_t dy = 0; dy < map_scale_factor; ++dy) {
501*89a0ef05SAndroid Build Coastguard Worker for (size_t dx = 0; dx < map_scale_factor; ++dx) {
502*89a0ef05SAndroid Build Coastguard Worker e += get_pixel_fn(image, x * map_scale_factor + dx, y * map_scale_factor + dy);
503*89a0ef05SAndroid Build Coastguard Worker }
504*89a0ef05SAndroid Build Coastguard Worker }
505*89a0ef05SAndroid Build Coastguard Worker
506*89a0ef05SAndroid Build Coastguard Worker return e / static_cast<float>(map_scale_factor * map_scale_factor);
507*89a0ef05SAndroid Build Coastguard Worker }
508*89a0ef05SAndroid Build Coastguard Worker
sampleYuv444(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)509*89a0ef05SAndroid Build Coastguard Worker Color sampleYuv444(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
510*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getYuv444Pixel);
511*89a0ef05SAndroid Build Coastguard Worker }
512*89a0ef05SAndroid Build Coastguard Worker
sampleYuv422(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)513*89a0ef05SAndroid Build Coastguard Worker Color sampleYuv422(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
514*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getYuv422Pixel);
515*89a0ef05SAndroid Build Coastguard Worker }
516*89a0ef05SAndroid Build Coastguard Worker
sampleYuv420(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)517*89a0ef05SAndroid Build Coastguard Worker Color sampleYuv420(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
518*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getYuv420Pixel);
519*89a0ef05SAndroid Build Coastguard Worker }
520*89a0ef05SAndroid Build Coastguard Worker
sampleP010(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)521*89a0ef05SAndroid Build Coastguard Worker Color sampleP010(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
522*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getP010Pixel);
523*89a0ef05SAndroid Build Coastguard Worker }
524*89a0ef05SAndroid Build Coastguard Worker
sampleYuv44410bit(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)525*89a0ef05SAndroid Build Coastguard Worker Color sampleYuv44410bit(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
526*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getYuv444Pixel10bit);
527*89a0ef05SAndroid Build Coastguard Worker }
528*89a0ef05SAndroid Build Coastguard Worker
sampleRgba8888(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)529*89a0ef05SAndroid Build Coastguard Worker Color sampleRgba8888(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
530*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getRgba8888Pixel);
531*89a0ef05SAndroid Build Coastguard Worker }
532*89a0ef05SAndroid Build Coastguard Worker
sampleRgba1010102(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)533*89a0ef05SAndroid Build Coastguard Worker Color sampleRgba1010102(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
534*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getRgba1010102Pixel);
535*89a0ef05SAndroid Build Coastguard Worker }
536*89a0ef05SAndroid Build Coastguard Worker
sampleRgbaF16(uhdr_raw_image_t * image,size_t map_scale_factor,size_t x,size_t y)537*89a0ef05SAndroid Build Coastguard Worker Color sampleRgbaF16(uhdr_raw_image_t* image, size_t map_scale_factor, size_t x, size_t y) {
538*89a0ef05SAndroid Build Coastguard Worker return samplePixels(image, map_scale_factor, x, y, getRgbaF16Pixel);
539*89a0ef05SAndroid Build Coastguard Worker }
540*89a0ef05SAndroid Build Coastguard Worker
putRgba8888Pixel(uhdr_raw_image_t * image,size_t x,size_t y,Color & pixel)541*89a0ef05SAndroid Build Coastguard Worker void putRgba8888Pixel(uhdr_raw_image_t* image, size_t x, size_t y, Color& pixel) {
542*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(image->planes[UHDR_PLANE_PACKED]);
543*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
544*89a0ef05SAndroid Build Coastguard Worker
545*89a0ef05SAndroid Build Coastguard Worker pixel *= 255.0f;
546*89a0ef05SAndroid Build Coastguard Worker pixel += 0.5f;
547*89a0ef05SAndroid Build Coastguard Worker pixel.r = CLIP3(pixel.r, 0.0f, 255.0f);
548*89a0ef05SAndroid Build Coastguard Worker pixel.g = CLIP3(pixel.g, 0.0f, 255.0f);
549*89a0ef05SAndroid Build Coastguard Worker pixel.b = CLIP3(pixel.b, 0.0f, 255.0f);
550*89a0ef05SAndroid Build Coastguard Worker
551*89a0ef05SAndroid Build Coastguard Worker int32_t r0 = int32_t(pixel.r);
552*89a0ef05SAndroid Build Coastguard Worker int32_t g0 = int32_t(pixel.g);
553*89a0ef05SAndroid Build Coastguard Worker int32_t b0 = int32_t(pixel.b);
554*89a0ef05SAndroid Build Coastguard Worker rgbData[x + y * srcStride] = r0 | (g0 << 8) | (b0 << 16) | (255 << 24); // Set alpha to 1.0
555*89a0ef05SAndroid Build Coastguard Worker }
556*89a0ef05SAndroid Build Coastguard Worker
putRgb888Pixel(uhdr_raw_image_t * image,size_t x,size_t y,Color & pixel)557*89a0ef05SAndroid Build Coastguard Worker void putRgb888Pixel(uhdr_raw_image_t* image, size_t x, size_t y, Color& pixel) {
558*89a0ef05SAndroid Build Coastguard Worker uint8_t* rgbData = static_cast<uint8_t*>(image->planes[UHDR_PLANE_PACKED]);
559*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = image->stride[UHDR_PLANE_PACKED];
560*89a0ef05SAndroid Build Coastguard Worker size_t offset = x * 3 + y * srcStride * 3;
561*89a0ef05SAndroid Build Coastguard Worker pixel *= 255.0f;
562*89a0ef05SAndroid Build Coastguard Worker pixel += 0.5f;
563*89a0ef05SAndroid Build Coastguard Worker pixel.r = CLIP3(pixel.r, 0.0f, 255.0f);
564*89a0ef05SAndroid Build Coastguard Worker pixel.g = CLIP3(pixel.g, 0.0f, 255.0f);
565*89a0ef05SAndroid Build Coastguard Worker pixel.b = CLIP3(pixel.b, 0.0f, 255.0f);
566*89a0ef05SAndroid Build Coastguard Worker rgbData[offset] = uint8_t(pixel.r);
567*89a0ef05SAndroid Build Coastguard Worker rgbData[offset + 1] = uint8_t(pixel.r);
568*89a0ef05SAndroid Build Coastguard Worker rgbData[offset + 2] = uint8_t(pixel.b);
569*89a0ef05SAndroid Build Coastguard Worker }
570*89a0ef05SAndroid Build Coastguard Worker
putYuv400Pixel(uhdr_raw_image_t * image,size_t x,size_t y,Color & pixel)571*89a0ef05SAndroid Build Coastguard Worker void putYuv400Pixel(uhdr_raw_image_t* image, size_t x, size_t y, Color& pixel) {
572*89a0ef05SAndroid Build Coastguard Worker uint8_t* luma_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y]);
573*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
574*89a0ef05SAndroid Build Coastguard Worker
575*89a0ef05SAndroid Build Coastguard Worker pixel *= 255.0f;
576*89a0ef05SAndroid Build Coastguard Worker pixel += 0.5f;
577*89a0ef05SAndroid Build Coastguard Worker pixel.y = CLIP3(pixel.y, 0.0f, 255.0f);
578*89a0ef05SAndroid Build Coastguard Worker
579*89a0ef05SAndroid Build Coastguard Worker luma_data[x + y * luma_stride] = uint8_t(pixel.y);
580*89a0ef05SAndroid Build Coastguard Worker }
581*89a0ef05SAndroid Build Coastguard Worker
putYuv444Pixel(uhdr_raw_image_t * image,size_t x,size_t y,Color & pixel)582*89a0ef05SAndroid Build Coastguard Worker void putYuv444Pixel(uhdr_raw_image_t* image, size_t x, size_t y, Color& pixel) {
583*89a0ef05SAndroid Build Coastguard Worker uint8_t* luma_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y]);
584*89a0ef05SAndroid Build Coastguard Worker uint8_t* cb_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_U]);
585*89a0ef05SAndroid Build Coastguard Worker uint8_t* cr_data = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_V]);
586*89a0ef05SAndroid Build Coastguard Worker size_t luma_stride = image->stride[UHDR_PLANE_Y];
587*89a0ef05SAndroid Build Coastguard Worker size_t cb_stride = image->stride[UHDR_PLANE_U];
588*89a0ef05SAndroid Build Coastguard Worker size_t cr_stride = image->stride[UHDR_PLANE_V];
589*89a0ef05SAndroid Build Coastguard Worker
590*89a0ef05SAndroid Build Coastguard Worker pixel *= 255.0f;
591*89a0ef05SAndroid Build Coastguard Worker pixel += 0.5f;
592*89a0ef05SAndroid Build Coastguard Worker pixel.y = CLIP3(pixel.y, 0.0f, 255.0f);
593*89a0ef05SAndroid Build Coastguard Worker pixel.u = CLIP3(pixel.u, 0.0f, 255.0f);
594*89a0ef05SAndroid Build Coastguard Worker pixel.v = CLIP3(pixel.v, 0.0f, 255.0f);
595*89a0ef05SAndroid Build Coastguard Worker
596*89a0ef05SAndroid Build Coastguard Worker luma_data[x + y * luma_stride] = uint8_t(pixel.y);
597*89a0ef05SAndroid Build Coastguard Worker cb_data[x + y * cb_stride] = uint8_t(pixel.u);
598*89a0ef05SAndroid Build Coastguard Worker cr_data[x + y * cr_stride] = uint8_t(pixel.v);
599*89a0ef05SAndroid Build Coastguard Worker }
600*89a0ef05SAndroid Build Coastguard Worker
601*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
602*89a0ef05SAndroid Build Coastguard Worker // Color space conversions
603*89a0ef05SAndroid Build Coastguard Worker
bt709ToP3(Color e)604*89a0ef05SAndroid Build Coastguard Worker Color bt709ToP3(Color e) {
605*89a0ef05SAndroid Build Coastguard Worker return {{{0.82254f * e.r + 0.17755f * e.g + 0.00006f * e.b,
606*89a0ef05SAndroid Build Coastguard Worker 0.03312f * e.r + 0.96684f * e.g + -0.00001f * e.b,
607*89a0ef05SAndroid Build Coastguard Worker 0.01706f * e.r + 0.07240f * e.g + 0.91049f * e.b}}};
608*89a0ef05SAndroid Build Coastguard Worker }
609*89a0ef05SAndroid Build Coastguard Worker
bt709ToBt2100(Color e)610*89a0ef05SAndroid Build Coastguard Worker Color bt709ToBt2100(Color e) {
611*89a0ef05SAndroid Build Coastguard Worker return {{{0.62740f * e.r + 0.32930f * e.g + 0.04332f * e.b,
612*89a0ef05SAndroid Build Coastguard Worker 0.06904f * e.r + 0.91958f * e.g + 0.01138f * e.b,
613*89a0ef05SAndroid Build Coastguard Worker 0.01636f * e.r + 0.08799f * e.g + 0.89555f * e.b}}};
614*89a0ef05SAndroid Build Coastguard Worker }
615*89a0ef05SAndroid Build Coastguard Worker
p3ToBt709(Color e)616*89a0ef05SAndroid Build Coastguard Worker Color p3ToBt709(Color e) {
617*89a0ef05SAndroid Build Coastguard Worker return {{{1.22482f * e.r + -0.22490f * e.g + -0.00007f * e.b,
618*89a0ef05SAndroid Build Coastguard Worker -0.04196f * e.r + 1.04199f * e.g + 0.00001f * e.b,
619*89a0ef05SAndroid Build Coastguard Worker -0.01961f * e.r + -0.07865f * e.g + 1.09831f * e.b}}};
620*89a0ef05SAndroid Build Coastguard Worker }
621*89a0ef05SAndroid Build Coastguard Worker
p3ToBt2100(Color e)622*89a0ef05SAndroid Build Coastguard Worker Color p3ToBt2100(Color e) {
623*89a0ef05SAndroid Build Coastguard Worker return {{{0.75378f * e.r + 0.19862f * e.g + 0.04754f * e.b,
624*89a0ef05SAndroid Build Coastguard Worker 0.04576f * e.r + 0.94177f * e.g + 0.01250f * e.b,
625*89a0ef05SAndroid Build Coastguard Worker -0.00121f * e.r + 0.01757f * e.g + 0.98359f * e.b}}};
626*89a0ef05SAndroid Build Coastguard Worker }
627*89a0ef05SAndroid Build Coastguard Worker
bt2100ToBt709(Color e)628*89a0ef05SAndroid Build Coastguard Worker Color bt2100ToBt709(Color e) {
629*89a0ef05SAndroid Build Coastguard Worker return {{{1.66045f * e.r + -0.58764f * e.g + -0.07286f * e.b,
630*89a0ef05SAndroid Build Coastguard Worker -0.12445f * e.r + 1.13282f * e.g + -0.00837f * e.b,
631*89a0ef05SAndroid Build Coastguard Worker -0.01811f * e.r + -0.10057f * e.g + 1.11878f * e.b}}};
632*89a0ef05SAndroid Build Coastguard Worker }
633*89a0ef05SAndroid Build Coastguard Worker
bt2100ToP3(Color e)634*89a0ef05SAndroid Build Coastguard Worker Color bt2100ToP3(Color e) {
635*89a0ef05SAndroid Build Coastguard Worker return {{{1.34369f * e.r + -0.28223f * e.g + -0.06135f * e.b,
636*89a0ef05SAndroid Build Coastguard Worker -0.06533f * e.r + 1.07580f * e.g + -0.01051f * e.b,
637*89a0ef05SAndroid Build Coastguard Worker 0.00283f * e.r + -0.01957f * e.g + 1.01679f * e.b}}};
638*89a0ef05SAndroid Build Coastguard Worker }
639*89a0ef05SAndroid Build Coastguard Worker
640*89a0ef05SAndroid Build Coastguard Worker // All of these conversions are derived from the respective input YUV->RGB conversion followed by
641*89a0ef05SAndroid Build Coastguard Worker // the RGB->YUV for the receiving encoding. They are consistent with the RGB<->YUV functions in
642*89a0ef05SAndroid Build Coastguard Worker // gainmapmath.cpp, given that we use BT.709 encoding for sRGB and BT.601 encoding for Display-P3,
643*89a0ef05SAndroid Build Coastguard Worker // to match DataSpace.
644*89a0ef05SAndroid Build Coastguard Worker
645*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt709 -> Yuv Bt601
646*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + ( 0.101579 * U) + ( 0.196076 * V)
647*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 0.989854 * U) + (-0.110653 * V)
648*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + (-0.072453 * U) + ( 0.983398 * V)
649*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt709ToBt601 = {
650*89a0ef05SAndroid Build Coastguard Worker 1.0f, 0.101579f, 0.196076f, 0.0f, 0.989854f, -0.110653f, 0.0f, -0.072453f, 0.983398f};
651*89a0ef05SAndroid Build Coastguard Worker
652*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt709 -> Yuv Bt2100
653*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + (-0.016969 * U) + ( 0.096312 * V)
654*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 0.995306 * U) + (-0.051192 * V)
655*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + ( 0.011507 * U) + ( 1.002637 * V)
656*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt709ToBt2100 = {
657*89a0ef05SAndroid Build Coastguard Worker 1.0f, -0.016969f, 0.096312f, 0.0f, 0.995306f, -0.051192f, 0.0f, 0.011507f, 1.002637f};
658*89a0ef05SAndroid Build Coastguard Worker
659*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt601 -> Yuv Bt709
660*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + (-0.118188 * U) + (-0.212685 * V)
661*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 1.018640 * U) + ( 0.114618 * V)
662*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + ( 0.075049 * U) + ( 1.025327 * V)
663*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt601ToBt709 = {
664*89a0ef05SAndroid Build Coastguard Worker 1.0f, -0.118188f, -0.212685f, 0.0f, 1.018640f, 0.114618f, 0.0f, 0.075049f, 1.025327f};
665*89a0ef05SAndroid Build Coastguard Worker
666*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt601 -> Yuv Bt2100
667*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + (-0.128245 * U) + (-0.115879 * V)
668*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 1.010016 * U) + ( 0.061592 * V)
669*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + ( 0.086969 * U) + ( 1.029350 * V)
670*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt601ToBt2100 = {
671*89a0ef05SAndroid Build Coastguard Worker 1.0f, -0.128245f, -0.115879, 0.0f, 1.010016f, 0.061592f, 0.0f, 0.086969f, 1.029350f};
672*89a0ef05SAndroid Build Coastguard Worker
673*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt2100 -> Yuv Bt709
674*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + ( 0.018149 * U) + (-0.095132 * V)
675*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 1.004123 * U) + ( 0.051267 * V)
676*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + (-0.011524 * U) + ( 0.996782 * V)
677*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt2100ToBt709 = {
678*89a0ef05SAndroid Build Coastguard Worker 1.0f, 0.018149f, -0.095132f, 0.0f, 1.004123f, 0.051267f, 0.0f, -0.011524f, 0.996782f};
679*89a0ef05SAndroid Build Coastguard Worker
680*89a0ef05SAndroid Build Coastguard Worker // Yuv Bt2100 -> Yuv Bt601
681*89a0ef05SAndroid Build Coastguard Worker // Y' = (1.0 * Y) + ( 0.117887 * U) + ( 0.105521 * V)
682*89a0ef05SAndroid Build Coastguard Worker // U' = (0.0 * Y) + ( 0.995211 * U) + (-0.059549 * V)
683*89a0ef05SAndroid Build Coastguard Worker // V' = (0.0 * Y) + (-0.084085 * U) + ( 0.976518 * V)
684*89a0ef05SAndroid Build Coastguard Worker const std::array<float, 9> kYuvBt2100ToBt601 = {
685*89a0ef05SAndroid Build Coastguard Worker 1.0f, 0.117887f, 0.105521f, 0.0f, 0.995211f, -0.059549f, 0.0f, -0.084085f, 0.976518f};
686*89a0ef05SAndroid Build Coastguard Worker
yuvColorGamutConversion(Color e_gamma,const std::array<float,9> & coeffs)687*89a0ef05SAndroid Build Coastguard Worker Color yuvColorGamutConversion(Color e_gamma, const std::array<float, 9>& coeffs) {
688*89a0ef05SAndroid Build Coastguard Worker const float y = e_gamma.y * std::get<0>(coeffs) + e_gamma.u * std::get<1>(coeffs) +
689*89a0ef05SAndroid Build Coastguard Worker e_gamma.v * std::get<2>(coeffs);
690*89a0ef05SAndroid Build Coastguard Worker const float u = e_gamma.y * std::get<3>(coeffs) + e_gamma.u * std::get<4>(coeffs) +
691*89a0ef05SAndroid Build Coastguard Worker e_gamma.v * std::get<5>(coeffs);
692*89a0ef05SAndroid Build Coastguard Worker const float v = e_gamma.y * std::get<6>(coeffs) + e_gamma.u * std::get<7>(coeffs) +
693*89a0ef05SAndroid Build Coastguard Worker e_gamma.v * std::get<8>(coeffs);
694*89a0ef05SAndroid Build Coastguard Worker return {{{y, u, v}}};
695*89a0ef05SAndroid Build Coastguard Worker }
696*89a0ef05SAndroid Build Coastguard Worker
transformYuv420(uhdr_raw_image_t * image,const std::array<float,9> & coeffs)697*89a0ef05SAndroid Build Coastguard Worker void transformYuv420(uhdr_raw_image_t* image, const std::array<float, 9>& coeffs) {
698*89a0ef05SAndroid Build Coastguard Worker for (size_t y = 0; y < image->h / 2; ++y) {
699*89a0ef05SAndroid Build Coastguard Worker for (size_t x = 0; x < image->w / 2; ++x) {
700*89a0ef05SAndroid Build Coastguard Worker Color yuv1 = getYuv420Pixel(image, x * 2, y * 2);
701*89a0ef05SAndroid Build Coastguard Worker Color yuv2 = getYuv420Pixel(image, x * 2 + 1, y * 2);
702*89a0ef05SAndroid Build Coastguard Worker Color yuv3 = getYuv420Pixel(image, x * 2, y * 2 + 1);
703*89a0ef05SAndroid Build Coastguard Worker Color yuv4 = getYuv420Pixel(image, x * 2 + 1, y * 2 + 1);
704*89a0ef05SAndroid Build Coastguard Worker
705*89a0ef05SAndroid Build Coastguard Worker yuv1 = yuvColorGamutConversion(yuv1, coeffs);
706*89a0ef05SAndroid Build Coastguard Worker yuv2 = yuvColorGamutConversion(yuv2, coeffs);
707*89a0ef05SAndroid Build Coastguard Worker yuv3 = yuvColorGamutConversion(yuv3, coeffs);
708*89a0ef05SAndroid Build Coastguard Worker yuv4 = yuvColorGamutConversion(yuv4, coeffs);
709*89a0ef05SAndroid Build Coastguard Worker
710*89a0ef05SAndroid Build Coastguard Worker Color new_uv = (yuv1 + yuv2 + yuv3 + yuv4) / 4.0f;
711*89a0ef05SAndroid Build Coastguard Worker
712*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y1_idx = x * 2 + y * 2 * image->stride[UHDR_PLANE_Y];
713*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y2_idx = (x * 2 + 1) + y * 2 * image->stride[UHDR_PLANE_Y];
714*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y3_idx = x * 2 + (y * 2 + 1) * image->stride[UHDR_PLANE_Y];
715*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y4_idx = (x * 2 + 1) + (y * 2 + 1) * image->stride[UHDR_PLANE_Y];
716*89a0ef05SAndroid Build Coastguard Worker
717*89a0ef05SAndroid Build Coastguard Worker uint8_t& y1_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y])[pixel_y1_idx];
718*89a0ef05SAndroid Build Coastguard Worker uint8_t& y2_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y])[pixel_y2_idx];
719*89a0ef05SAndroid Build Coastguard Worker uint8_t& y3_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y])[pixel_y3_idx];
720*89a0ef05SAndroid Build Coastguard Worker uint8_t& y4_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y])[pixel_y4_idx];
721*89a0ef05SAndroid Build Coastguard Worker
722*89a0ef05SAndroid Build Coastguard Worker size_t pixel_u_idx = x + y * image->stride[UHDR_PLANE_U];
723*89a0ef05SAndroid Build Coastguard Worker uint8_t& u_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_U])[pixel_u_idx];
724*89a0ef05SAndroid Build Coastguard Worker
725*89a0ef05SAndroid Build Coastguard Worker size_t pixel_v_idx = x + y * image->stride[UHDR_PLANE_V];
726*89a0ef05SAndroid Build Coastguard Worker uint8_t& v_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_V])[pixel_v_idx];
727*89a0ef05SAndroid Build Coastguard Worker
728*89a0ef05SAndroid Build Coastguard Worker y1_uint = static_cast<uint8_t>(CLIP3((yuv1.y * 255.0f + 0.5f), 0, 255));
729*89a0ef05SAndroid Build Coastguard Worker y2_uint = static_cast<uint8_t>(CLIP3((yuv2.y * 255.0f + 0.5f), 0, 255));
730*89a0ef05SAndroid Build Coastguard Worker y3_uint = static_cast<uint8_t>(CLIP3((yuv3.y * 255.0f + 0.5f), 0, 255));
731*89a0ef05SAndroid Build Coastguard Worker y4_uint = static_cast<uint8_t>(CLIP3((yuv4.y * 255.0f + 0.5f), 0, 255));
732*89a0ef05SAndroid Build Coastguard Worker
733*89a0ef05SAndroid Build Coastguard Worker u_uint = static_cast<uint8_t>(CLIP3((new_uv.u * 255.0f + 128.0f + 0.5f), 0, 255));
734*89a0ef05SAndroid Build Coastguard Worker v_uint = static_cast<uint8_t>(CLIP3((new_uv.v * 255.0f + 128.0f + 0.5f), 0, 255));
735*89a0ef05SAndroid Build Coastguard Worker }
736*89a0ef05SAndroid Build Coastguard Worker }
737*89a0ef05SAndroid Build Coastguard Worker }
738*89a0ef05SAndroid Build Coastguard Worker
transformYuv444(uhdr_raw_image_t * image,const std::array<float,9> & coeffs)739*89a0ef05SAndroid Build Coastguard Worker void transformYuv444(uhdr_raw_image_t* image, const std::array<float, 9>& coeffs) {
740*89a0ef05SAndroid Build Coastguard Worker for (size_t y = 0; y < image->h; ++y) {
741*89a0ef05SAndroid Build Coastguard Worker for (size_t x = 0; x < image->w; ++x) {
742*89a0ef05SAndroid Build Coastguard Worker Color yuv = getYuv444Pixel(image, x, y);
743*89a0ef05SAndroid Build Coastguard Worker yuv = yuvColorGamutConversion(yuv, coeffs);
744*89a0ef05SAndroid Build Coastguard Worker
745*89a0ef05SAndroid Build Coastguard Worker size_t pixel_y_idx = x + y * image->stride[UHDR_PLANE_Y];
746*89a0ef05SAndroid Build Coastguard Worker uint8_t& y1_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_Y])[pixel_y_idx];
747*89a0ef05SAndroid Build Coastguard Worker
748*89a0ef05SAndroid Build Coastguard Worker size_t pixel_u_idx = x + y * image->stride[UHDR_PLANE_U];
749*89a0ef05SAndroid Build Coastguard Worker uint8_t& u_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_U])[pixel_u_idx];
750*89a0ef05SAndroid Build Coastguard Worker
751*89a0ef05SAndroid Build Coastguard Worker size_t pixel_v_idx = x + y * image->stride[UHDR_PLANE_V];
752*89a0ef05SAndroid Build Coastguard Worker uint8_t& v_uint = reinterpret_cast<uint8_t*>(image->planes[UHDR_PLANE_V])[pixel_v_idx];
753*89a0ef05SAndroid Build Coastguard Worker
754*89a0ef05SAndroid Build Coastguard Worker y1_uint = static_cast<uint8_t>(CLIP3((yuv.y * 255.0f + 0.5f), 0, 255));
755*89a0ef05SAndroid Build Coastguard Worker u_uint = static_cast<uint8_t>(CLIP3((yuv.u * 255.0f + 128.0f + 0.5f), 0, 255));
756*89a0ef05SAndroid Build Coastguard Worker v_uint = static_cast<uint8_t>(CLIP3((yuv.v * 255.0f + 128.0f + 0.5f), 0, 255));
757*89a0ef05SAndroid Build Coastguard Worker }
758*89a0ef05SAndroid Build Coastguard Worker }
759*89a0ef05SAndroid Build Coastguard Worker }
760*89a0ef05SAndroid Build Coastguard Worker
761*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
762*89a0ef05SAndroid Build Coastguard Worker // Gain map calculations
763*89a0ef05SAndroid Build Coastguard Worker
encodeGain(float y_sdr,float y_hdr,uhdr_gainmap_metadata_ext_t * metadata)764*89a0ef05SAndroid Build Coastguard Worker uint8_t encodeGain(float y_sdr, float y_hdr, uhdr_gainmap_metadata_ext_t* metadata) {
765*89a0ef05SAndroid Build Coastguard Worker return encodeGain(y_sdr, y_hdr, metadata, log2(metadata->min_content_boost),
766*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost));
767*89a0ef05SAndroid Build Coastguard Worker }
768*89a0ef05SAndroid Build Coastguard Worker
encodeGain(float y_sdr,float y_hdr,uhdr_gainmap_metadata_ext_t * metadata,float log2MinContentBoost,float log2MaxContentBoost)769*89a0ef05SAndroid Build Coastguard Worker uint8_t encodeGain(float y_sdr, float y_hdr, uhdr_gainmap_metadata_ext_t* metadata,
770*89a0ef05SAndroid Build Coastguard Worker float log2MinContentBoost, float log2MaxContentBoost) {
771*89a0ef05SAndroid Build Coastguard Worker float gain = 1.0f;
772*89a0ef05SAndroid Build Coastguard Worker if (y_sdr > 0.0f) {
773*89a0ef05SAndroid Build Coastguard Worker gain = y_hdr / y_sdr;
774*89a0ef05SAndroid Build Coastguard Worker }
775*89a0ef05SAndroid Build Coastguard Worker
776*89a0ef05SAndroid Build Coastguard Worker if (gain < metadata->min_content_boost) gain = metadata->min_content_boost;
777*89a0ef05SAndroid Build Coastguard Worker if (gain > metadata->max_content_boost) gain = metadata->max_content_boost;
778*89a0ef05SAndroid Build Coastguard Worker float gain_normalized =
779*89a0ef05SAndroid Build Coastguard Worker (log2(gain) - log2MinContentBoost) / (log2MaxContentBoost - log2MinContentBoost);
780*89a0ef05SAndroid Build Coastguard Worker float gain_normalized_gamma = powf(gain_normalized, metadata->gamma);
781*89a0ef05SAndroid Build Coastguard Worker return static_cast<uint8_t>(gain_normalized_gamma * 255.0f);
782*89a0ef05SAndroid Build Coastguard Worker }
783*89a0ef05SAndroid Build Coastguard Worker
computeGain(float sdr,float hdr)784*89a0ef05SAndroid Build Coastguard Worker float computeGain(float sdr, float hdr) {
785*89a0ef05SAndroid Build Coastguard Worker if (sdr == 0.0f) return 0.0f; // for sdr black return no gain
786*89a0ef05SAndroid Build Coastguard Worker if (hdr == 0.0f) { // for hdr black, return a gain large enough to attenuate the sdr pel
787*89a0ef05SAndroid Build Coastguard Worker float offset = (1.0f / 64);
788*89a0ef05SAndroid Build Coastguard Worker return log2(offset / (offset + sdr));
789*89a0ef05SAndroid Build Coastguard Worker }
790*89a0ef05SAndroid Build Coastguard Worker return log2(hdr / sdr);
791*89a0ef05SAndroid Build Coastguard Worker }
792*89a0ef05SAndroid Build Coastguard Worker
affineMapGain(float gainlog2,float mingainlog2,float maxgainlog2,float gamma)793*89a0ef05SAndroid Build Coastguard Worker uint8_t affineMapGain(float gainlog2, float mingainlog2, float maxgainlog2, float gamma) {
794*89a0ef05SAndroid Build Coastguard Worker float mappedVal = (gainlog2 - mingainlog2) / (maxgainlog2 - mingainlog2);
795*89a0ef05SAndroid Build Coastguard Worker if (gamma != 1.0f) mappedVal = pow(mappedVal, gamma);
796*89a0ef05SAndroid Build Coastguard Worker mappedVal *= 255;
797*89a0ef05SAndroid Build Coastguard Worker return CLIP3(mappedVal + 0.5f, 0, 255);
798*89a0ef05SAndroid Build Coastguard Worker }
799*89a0ef05SAndroid Build Coastguard Worker
applyGain(Color e,float gain,uhdr_gainmap_metadata_ext_t * metadata)800*89a0ef05SAndroid Build Coastguard Worker Color applyGain(Color e, float gain, uhdr_gainmap_metadata_ext_t* metadata) {
801*89a0ef05SAndroid Build Coastguard Worker if (metadata->gamma != 1.0f) gain = pow(gain, 1.0f / metadata->gamma);
802*89a0ef05SAndroid Build Coastguard Worker float logBoost =
803*89a0ef05SAndroid Build Coastguard Worker log2(metadata->min_content_boost) * (1.0f - gain) + log2(metadata->max_content_boost) * gain;
804*89a0ef05SAndroid Build Coastguard Worker float gainFactor = exp2(logBoost);
805*89a0ef05SAndroid Build Coastguard Worker return ((e + metadata->offset_sdr) * gainFactor) - metadata->offset_hdr;
806*89a0ef05SAndroid Build Coastguard Worker }
807*89a0ef05SAndroid Build Coastguard Worker
applyGain(Color e,float gain,uhdr_gainmap_metadata_ext_t * metadata,float gainmapWeight)808*89a0ef05SAndroid Build Coastguard Worker Color applyGain(Color e, float gain, uhdr_gainmap_metadata_ext_t* metadata, float gainmapWeight) {
809*89a0ef05SAndroid Build Coastguard Worker if (metadata->gamma != 1.0f) gain = pow(gain, 1.0f / metadata->gamma);
810*89a0ef05SAndroid Build Coastguard Worker float logBoost =
811*89a0ef05SAndroid Build Coastguard Worker log2(metadata->min_content_boost) * (1.0f - gain) + log2(metadata->max_content_boost) * gain;
812*89a0ef05SAndroid Build Coastguard Worker float gainFactor = exp2(logBoost * gainmapWeight);
813*89a0ef05SAndroid Build Coastguard Worker return ((e + metadata->offset_sdr) * gainFactor) - metadata->offset_hdr;
814*89a0ef05SAndroid Build Coastguard Worker }
815*89a0ef05SAndroid Build Coastguard Worker
applyGainLUT(Color e,float gain,GainLUT & gainLUT,uhdr_gainmap_metadata_ext_t * metadata)816*89a0ef05SAndroid Build Coastguard Worker Color applyGainLUT(Color e, float gain, GainLUT& gainLUT, uhdr_gainmap_metadata_ext_t* metadata) {
817*89a0ef05SAndroid Build Coastguard Worker float gainFactor = gainLUT.getGainFactor(gain);
818*89a0ef05SAndroid Build Coastguard Worker return ((e + metadata->offset_sdr) * gainFactor) - metadata->offset_hdr;
819*89a0ef05SAndroid Build Coastguard Worker }
820*89a0ef05SAndroid Build Coastguard Worker
applyGain(Color e,Color gain,uhdr_gainmap_metadata_ext_t * metadata)821*89a0ef05SAndroid Build Coastguard Worker Color applyGain(Color e, Color gain, uhdr_gainmap_metadata_ext_t* metadata) {
822*89a0ef05SAndroid Build Coastguard Worker if (metadata->gamma != 1.0f) {
823*89a0ef05SAndroid Build Coastguard Worker gain.r = pow(gain.r, 1.0f / metadata->gamma);
824*89a0ef05SAndroid Build Coastguard Worker gain.g = pow(gain.g, 1.0f / metadata->gamma);
825*89a0ef05SAndroid Build Coastguard Worker gain.b = pow(gain.b, 1.0f / metadata->gamma);
826*89a0ef05SAndroid Build Coastguard Worker }
827*89a0ef05SAndroid Build Coastguard Worker float logBoostR = log2(metadata->min_content_boost) * (1.0f - gain.r) +
828*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.r;
829*89a0ef05SAndroid Build Coastguard Worker float logBoostG = log2(metadata->min_content_boost) * (1.0f - gain.g) +
830*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.g;
831*89a0ef05SAndroid Build Coastguard Worker float logBoostB = log2(metadata->min_content_boost) * (1.0f - gain.b) +
832*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.b;
833*89a0ef05SAndroid Build Coastguard Worker float gainFactorR = exp2(logBoostR);
834*89a0ef05SAndroid Build Coastguard Worker float gainFactorG = exp2(logBoostG);
835*89a0ef05SAndroid Build Coastguard Worker float gainFactorB = exp2(logBoostB);
836*89a0ef05SAndroid Build Coastguard Worker return {{{((e.r + metadata->offset_sdr) * gainFactorR) - metadata->offset_hdr,
837*89a0ef05SAndroid Build Coastguard Worker ((e.g + metadata->offset_sdr) * gainFactorG) - metadata->offset_hdr,
838*89a0ef05SAndroid Build Coastguard Worker ((e.b + metadata->offset_sdr) * gainFactorB) - metadata->offset_hdr}}};
839*89a0ef05SAndroid Build Coastguard Worker }
840*89a0ef05SAndroid Build Coastguard Worker
applyGain(Color e,Color gain,uhdr_gainmap_metadata_ext_t * metadata,float gainmapWeight)841*89a0ef05SAndroid Build Coastguard Worker Color applyGain(Color e, Color gain, uhdr_gainmap_metadata_ext_t* metadata, float gainmapWeight) {
842*89a0ef05SAndroid Build Coastguard Worker if (metadata->gamma != 1.0f) {
843*89a0ef05SAndroid Build Coastguard Worker gain.r = pow(gain.r, 1.0f / metadata->gamma);
844*89a0ef05SAndroid Build Coastguard Worker gain.g = pow(gain.g, 1.0f / metadata->gamma);
845*89a0ef05SAndroid Build Coastguard Worker gain.b = pow(gain.b, 1.0f / metadata->gamma);
846*89a0ef05SAndroid Build Coastguard Worker }
847*89a0ef05SAndroid Build Coastguard Worker float logBoostR = log2(metadata->min_content_boost) * (1.0f - gain.r) +
848*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.r;
849*89a0ef05SAndroid Build Coastguard Worker float logBoostG = log2(metadata->min_content_boost) * (1.0f - gain.g) +
850*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.g;
851*89a0ef05SAndroid Build Coastguard Worker float logBoostB = log2(metadata->min_content_boost) * (1.0f - gain.b) +
852*89a0ef05SAndroid Build Coastguard Worker log2(metadata->max_content_boost) * gain.b;
853*89a0ef05SAndroid Build Coastguard Worker float gainFactorR = exp2(logBoostR * gainmapWeight);
854*89a0ef05SAndroid Build Coastguard Worker float gainFactorG = exp2(logBoostG * gainmapWeight);
855*89a0ef05SAndroid Build Coastguard Worker float gainFactorB = exp2(logBoostB * gainmapWeight);
856*89a0ef05SAndroid Build Coastguard Worker return {{{((e.r + metadata->offset_sdr) * gainFactorR) - metadata->offset_hdr,
857*89a0ef05SAndroid Build Coastguard Worker ((e.g + metadata->offset_sdr) * gainFactorG) - metadata->offset_hdr,
858*89a0ef05SAndroid Build Coastguard Worker ((e.b + metadata->offset_sdr) * gainFactorB) - metadata->offset_hdr}}};
859*89a0ef05SAndroid Build Coastguard Worker }
860*89a0ef05SAndroid Build Coastguard Worker
applyGainLUT(Color e,Color gain,GainLUT & gainLUT,uhdr_gainmap_metadata_ext_t * metadata)861*89a0ef05SAndroid Build Coastguard Worker Color applyGainLUT(Color e, Color gain, GainLUT& gainLUT, uhdr_gainmap_metadata_ext_t* metadata) {
862*89a0ef05SAndroid Build Coastguard Worker float gainFactorR = gainLUT.getGainFactor(gain.r);
863*89a0ef05SAndroid Build Coastguard Worker float gainFactorG = gainLUT.getGainFactor(gain.g);
864*89a0ef05SAndroid Build Coastguard Worker float gainFactorB = gainLUT.getGainFactor(gain.b);
865*89a0ef05SAndroid Build Coastguard Worker return {{{((e.r + metadata->offset_sdr) * gainFactorR) - metadata->offset_hdr,
866*89a0ef05SAndroid Build Coastguard Worker ((e.g + metadata->offset_sdr) * gainFactorG) - metadata->offset_hdr,
867*89a0ef05SAndroid Build Coastguard Worker ((e.b + metadata->offset_sdr) * gainFactorB) - metadata->offset_hdr}}};
868*89a0ef05SAndroid Build Coastguard Worker }
869*89a0ef05SAndroid Build Coastguard Worker
870*89a0ef05SAndroid Build Coastguard Worker // TODO: do we need something more clever for filtering either the map or images
871*89a0ef05SAndroid Build Coastguard Worker // to generate the map?
872*89a0ef05SAndroid Build Coastguard Worker
clamp(const size_t & val,const size_t & low,const size_t & high)873*89a0ef05SAndroid Build Coastguard Worker static size_t clamp(const size_t& val, const size_t& low, const size_t& high) {
874*89a0ef05SAndroid Build Coastguard Worker return val < low ? low : (high < val ? high : val);
875*89a0ef05SAndroid Build Coastguard Worker }
876*89a0ef05SAndroid Build Coastguard Worker
mapUintToFloat(uint8_t map_uint)877*89a0ef05SAndroid Build Coastguard Worker static float mapUintToFloat(uint8_t map_uint) { return static_cast<float>(map_uint) / 255.0f; }
878*89a0ef05SAndroid Build Coastguard Worker
pythDistance(float x_diff,float y_diff)879*89a0ef05SAndroid Build Coastguard Worker static float pythDistance(float x_diff, float y_diff) {
880*89a0ef05SAndroid Build Coastguard Worker return sqrt(pow(x_diff, 2.0f) + pow(y_diff, 2.0f));
881*89a0ef05SAndroid Build Coastguard Worker }
882*89a0ef05SAndroid Build Coastguard Worker
883*89a0ef05SAndroid Build Coastguard Worker // TODO: If map_scale_factor is guaranteed to be an integer, then remove the following.
sampleMap(uhdr_raw_image_t * map,float map_scale_factor,size_t x,size_t y)884*89a0ef05SAndroid Build Coastguard Worker float sampleMap(uhdr_raw_image_t* map, float map_scale_factor, size_t x, size_t y) {
885*89a0ef05SAndroid Build Coastguard Worker float x_map = static_cast<float>(x) / map_scale_factor;
886*89a0ef05SAndroid Build Coastguard Worker float y_map = static_cast<float>(y) / map_scale_factor;
887*89a0ef05SAndroid Build Coastguard Worker
888*89a0ef05SAndroid Build Coastguard Worker size_t x_lower = static_cast<size_t>(floor(x_map));
889*89a0ef05SAndroid Build Coastguard Worker size_t x_upper = x_lower + 1;
890*89a0ef05SAndroid Build Coastguard Worker size_t y_lower = static_cast<size_t>(floor(y_map));
891*89a0ef05SAndroid Build Coastguard Worker size_t y_upper = y_lower + 1;
892*89a0ef05SAndroid Build Coastguard Worker
893*89a0ef05SAndroid Build Coastguard Worker x_lower = clamp(x_lower, 0, map->w - 1);
894*89a0ef05SAndroid Build Coastguard Worker x_upper = clamp(x_upper, 0, map->w - 1);
895*89a0ef05SAndroid Build Coastguard Worker y_lower = clamp(y_lower, 0, map->h - 1);
896*89a0ef05SAndroid Build Coastguard Worker y_upper = clamp(y_upper, 0, map->h - 1);
897*89a0ef05SAndroid Build Coastguard Worker
898*89a0ef05SAndroid Build Coastguard Worker // Use Shepard's method for inverse distance weighting. For more information:
899*89a0ef05SAndroid Build Coastguard Worker // en.wikipedia.org/wiki/Inverse_distance_weighting#Shepard's_method
900*89a0ef05SAndroid Build Coastguard Worker uint8_t* data = reinterpret_cast<uint8_t*>(map->planes[UHDR_PLANE_Y]);
901*89a0ef05SAndroid Build Coastguard Worker size_t stride = map->stride[UHDR_PLANE_Y];
902*89a0ef05SAndroid Build Coastguard Worker
903*89a0ef05SAndroid Build Coastguard Worker float e1 = mapUintToFloat(data[x_lower + y_lower * stride]);
904*89a0ef05SAndroid Build Coastguard Worker float e1_dist =
905*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_lower), y_map - static_cast<float>(y_lower));
906*89a0ef05SAndroid Build Coastguard Worker if (e1_dist == 0.0f) return e1;
907*89a0ef05SAndroid Build Coastguard Worker
908*89a0ef05SAndroid Build Coastguard Worker float e2 = mapUintToFloat(data[x_lower + y_upper * stride]);
909*89a0ef05SAndroid Build Coastguard Worker float e2_dist =
910*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_lower), y_map - static_cast<float>(y_upper));
911*89a0ef05SAndroid Build Coastguard Worker if (e2_dist == 0.0f) return e2;
912*89a0ef05SAndroid Build Coastguard Worker
913*89a0ef05SAndroid Build Coastguard Worker float e3 = mapUintToFloat(data[x_upper + y_lower * stride]);
914*89a0ef05SAndroid Build Coastguard Worker float e3_dist =
915*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_upper), y_map - static_cast<float>(y_lower));
916*89a0ef05SAndroid Build Coastguard Worker if (e3_dist == 0.0f) return e3;
917*89a0ef05SAndroid Build Coastguard Worker
918*89a0ef05SAndroid Build Coastguard Worker float e4 = mapUintToFloat(data[x_upper + y_upper * stride]);
919*89a0ef05SAndroid Build Coastguard Worker float e4_dist =
920*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_upper), y_map - static_cast<float>(y_upper));
921*89a0ef05SAndroid Build Coastguard Worker if (e4_dist == 0.0f) return e2;
922*89a0ef05SAndroid Build Coastguard Worker
923*89a0ef05SAndroid Build Coastguard Worker float e1_weight = 1.0f / e1_dist;
924*89a0ef05SAndroid Build Coastguard Worker float e2_weight = 1.0f / e2_dist;
925*89a0ef05SAndroid Build Coastguard Worker float e3_weight = 1.0f / e3_dist;
926*89a0ef05SAndroid Build Coastguard Worker float e4_weight = 1.0f / e4_dist;
927*89a0ef05SAndroid Build Coastguard Worker float total_weight = e1_weight + e2_weight + e3_weight + e4_weight;
928*89a0ef05SAndroid Build Coastguard Worker
929*89a0ef05SAndroid Build Coastguard Worker return e1 * (e1_weight / total_weight) + e2 * (e2_weight / total_weight) +
930*89a0ef05SAndroid Build Coastguard Worker e3 * (e3_weight / total_weight) + e4 * (e4_weight / total_weight);
931*89a0ef05SAndroid Build Coastguard Worker }
932*89a0ef05SAndroid Build Coastguard Worker
sampleMap(uhdr_raw_image_t * map,size_t map_scale_factor,size_t x,size_t y,ShepardsIDW & weightTables)933*89a0ef05SAndroid Build Coastguard Worker float sampleMap(uhdr_raw_image_t* map, size_t map_scale_factor, size_t x, size_t y,
934*89a0ef05SAndroid Build Coastguard Worker ShepardsIDW& weightTables) {
935*89a0ef05SAndroid Build Coastguard Worker // TODO: If map_scale_factor is guaranteed to be an integer power of 2, then optimize the
936*89a0ef05SAndroid Build Coastguard Worker // following by computing log2(map_scale_factor) once and then using >> log2(map_scale_factor)
937*89a0ef05SAndroid Build Coastguard Worker size_t x_lower = x / map_scale_factor;
938*89a0ef05SAndroid Build Coastguard Worker size_t x_upper = x_lower + 1;
939*89a0ef05SAndroid Build Coastguard Worker size_t y_lower = y / map_scale_factor;
940*89a0ef05SAndroid Build Coastguard Worker size_t y_upper = y_lower + 1;
941*89a0ef05SAndroid Build Coastguard Worker
942*89a0ef05SAndroid Build Coastguard Worker x_lower = std::min(x_lower, (size_t)map->w - 1);
943*89a0ef05SAndroid Build Coastguard Worker x_upper = std::min(x_upper, (size_t)map->w - 1);
944*89a0ef05SAndroid Build Coastguard Worker y_lower = std::min(y_lower, (size_t)map->h - 1);
945*89a0ef05SAndroid Build Coastguard Worker y_upper = std::min(y_upper, (size_t)map->h - 1);
946*89a0ef05SAndroid Build Coastguard Worker
947*89a0ef05SAndroid Build Coastguard Worker uint8_t* data = reinterpret_cast<uint8_t*>(map->planes[UHDR_PLANE_Y]);
948*89a0ef05SAndroid Build Coastguard Worker size_t stride = map->stride[UHDR_PLANE_Y];
949*89a0ef05SAndroid Build Coastguard Worker float e1 = mapUintToFloat(data[x_lower + y_lower * stride]);
950*89a0ef05SAndroid Build Coastguard Worker float e2 = mapUintToFloat(data[x_lower + y_upper * stride]);
951*89a0ef05SAndroid Build Coastguard Worker float e3 = mapUintToFloat(data[x_upper + y_lower * stride]);
952*89a0ef05SAndroid Build Coastguard Worker float e4 = mapUintToFloat(data[x_upper + y_upper * stride]);
953*89a0ef05SAndroid Build Coastguard Worker
954*89a0ef05SAndroid Build Coastguard Worker // TODO: If map_scale_factor is guaranteed to be an integer power of 2, then optimize the
955*89a0ef05SAndroid Build Coastguard Worker // following by using & (map_scale_factor - 1)
956*89a0ef05SAndroid Build Coastguard Worker size_t offset_x = x % map_scale_factor;
957*89a0ef05SAndroid Build Coastguard Worker size_t offset_y = y % map_scale_factor;
958*89a0ef05SAndroid Build Coastguard Worker
959*89a0ef05SAndroid Build Coastguard Worker float* weights = weightTables.mWeights;
960*89a0ef05SAndroid Build Coastguard Worker if (x_lower == x_upper && y_lower == y_upper)
961*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsC;
962*89a0ef05SAndroid Build Coastguard Worker else if (x_lower == x_upper)
963*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsNR;
964*89a0ef05SAndroid Build Coastguard Worker else if (y_lower == y_upper)
965*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsNB;
966*89a0ef05SAndroid Build Coastguard Worker weights += offset_y * map_scale_factor * 4 + offset_x * 4;
967*89a0ef05SAndroid Build Coastguard Worker
968*89a0ef05SAndroid Build Coastguard Worker return e1 * weights[0] + e2 * weights[1] + e3 * weights[2] + e4 * weights[3];
969*89a0ef05SAndroid Build Coastguard Worker }
970*89a0ef05SAndroid Build Coastguard Worker
sampleMap3Channel(uhdr_raw_image_t * map,float map_scale_factor,size_t x,size_t y,bool has_alpha)971*89a0ef05SAndroid Build Coastguard Worker Color sampleMap3Channel(uhdr_raw_image_t* map, float map_scale_factor, size_t x, size_t y,
972*89a0ef05SAndroid Build Coastguard Worker bool has_alpha) {
973*89a0ef05SAndroid Build Coastguard Worker float x_map = static_cast<float>(x) / map_scale_factor;
974*89a0ef05SAndroid Build Coastguard Worker float y_map = static_cast<float>(y) / map_scale_factor;
975*89a0ef05SAndroid Build Coastguard Worker
976*89a0ef05SAndroid Build Coastguard Worker size_t x_lower = static_cast<size_t>(floor(x_map));
977*89a0ef05SAndroid Build Coastguard Worker size_t x_upper = x_lower + 1;
978*89a0ef05SAndroid Build Coastguard Worker size_t y_lower = static_cast<size_t>(floor(y_map));
979*89a0ef05SAndroid Build Coastguard Worker size_t y_upper = y_lower + 1;
980*89a0ef05SAndroid Build Coastguard Worker
981*89a0ef05SAndroid Build Coastguard Worker x_lower = std::min(x_lower, (size_t)map->w - 1);
982*89a0ef05SAndroid Build Coastguard Worker x_upper = std::min(x_upper, (size_t)map->w - 1);
983*89a0ef05SAndroid Build Coastguard Worker y_lower = std::min(y_lower, (size_t)map->h - 1);
984*89a0ef05SAndroid Build Coastguard Worker y_upper = std::min(y_upper, (size_t)map->h - 1);
985*89a0ef05SAndroid Build Coastguard Worker
986*89a0ef05SAndroid Build Coastguard Worker int factor = has_alpha ? 4 : 3;
987*89a0ef05SAndroid Build Coastguard Worker
988*89a0ef05SAndroid Build Coastguard Worker uint8_t* data = reinterpret_cast<uint8_t*>(map->planes[UHDR_PLANE_PACKED]);
989*89a0ef05SAndroid Build Coastguard Worker size_t stride = map->stride[UHDR_PLANE_PACKED];
990*89a0ef05SAndroid Build Coastguard Worker
991*89a0ef05SAndroid Build Coastguard Worker float r1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor]);
992*89a0ef05SAndroid Build Coastguard Worker float r2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor]);
993*89a0ef05SAndroid Build Coastguard Worker float r3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor]);
994*89a0ef05SAndroid Build Coastguard Worker float r4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor]);
995*89a0ef05SAndroid Build Coastguard Worker
996*89a0ef05SAndroid Build Coastguard Worker float g1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor + 1]);
997*89a0ef05SAndroid Build Coastguard Worker float g2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor + 1]);
998*89a0ef05SAndroid Build Coastguard Worker float g3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor + 1]);
999*89a0ef05SAndroid Build Coastguard Worker float g4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor + 1]);
1000*89a0ef05SAndroid Build Coastguard Worker
1001*89a0ef05SAndroid Build Coastguard Worker float b1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor + 2]);
1002*89a0ef05SAndroid Build Coastguard Worker float b2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor + 2]);
1003*89a0ef05SAndroid Build Coastguard Worker float b3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor + 2]);
1004*89a0ef05SAndroid Build Coastguard Worker float b4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor + 2]);
1005*89a0ef05SAndroid Build Coastguard Worker
1006*89a0ef05SAndroid Build Coastguard Worker Color rgb1 = {{{r1, g1, b1}}};
1007*89a0ef05SAndroid Build Coastguard Worker Color rgb2 = {{{r2, g2, b2}}};
1008*89a0ef05SAndroid Build Coastguard Worker Color rgb3 = {{{r3, g3, b3}}};
1009*89a0ef05SAndroid Build Coastguard Worker Color rgb4 = {{{r4, g4, b4}}};
1010*89a0ef05SAndroid Build Coastguard Worker
1011*89a0ef05SAndroid Build Coastguard Worker // Use Shepard's method for inverse distance weighting. For more information:
1012*89a0ef05SAndroid Build Coastguard Worker // en.wikipedia.org/wiki/Inverse_distance_weighting#Shepard's_method
1013*89a0ef05SAndroid Build Coastguard Worker float e1_dist =
1014*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_lower), y_map - static_cast<float>(y_lower));
1015*89a0ef05SAndroid Build Coastguard Worker if (e1_dist == 0.0f) return rgb1;
1016*89a0ef05SAndroid Build Coastguard Worker
1017*89a0ef05SAndroid Build Coastguard Worker float e2_dist =
1018*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_lower), y_map - static_cast<float>(y_upper));
1019*89a0ef05SAndroid Build Coastguard Worker if (e2_dist == 0.0f) return rgb2;
1020*89a0ef05SAndroid Build Coastguard Worker
1021*89a0ef05SAndroid Build Coastguard Worker float e3_dist =
1022*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_upper), y_map - static_cast<float>(y_lower));
1023*89a0ef05SAndroid Build Coastguard Worker if (e3_dist == 0.0f) return rgb3;
1024*89a0ef05SAndroid Build Coastguard Worker
1025*89a0ef05SAndroid Build Coastguard Worker float e4_dist =
1026*89a0ef05SAndroid Build Coastguard Worker pythDistance(x_map - static_cast<float>(x_upper), y_map - static_cast<float>(y_upper));
1027*89a0ef05SAndroid Build Coastguard Worker if (e4_dist == 0.0f) return rgb4;
1028*89a0ef05SAndroid Build Coastguard Worker
1029*89a0ef05SAndroid Build Coastguard Worker float e1_weight = 1.0f / e1_dist;
1030*89a0ef05SAndroid Build Coastguard Worker float e2_weight = 1.0f / e2_dist;
1031*89a0ef05SAndroid Build Coastguard Worker float e3_weight = 1.0f / e3_dist;
1032*89a0ef05SAndroid Build Coastguard Worker float e4_weight = 1.0f / e4_dist;
1033*89a0ef05SAndroid Build Coastguard Worker float total_weight = e1_weight + e2_weight + e3_weight + e4_weight;
1034*89a0ef05SAndroid Build Coastguard Worker
1035*89a0ef05SAndroid Build Coastguard Worker return rgb1 * (e1_weight / total_weight) + rgb2 * (e2_weight / total_weight) +
1036*89a0ef05SAndroid Build Coastguard Worker rgb3 * (e3_weight / total_weight) + rgb4 * (e4_weight / total_weight);
1037*89a0ef05SAndroid Build Coastguard Worker }
1038*89a0ef05SAndroid Build Coastguard Worker
sampleMap3Channel(uhdr_raw_image_t * map,size_t map_scale_factor,size_t x,size_t y,ShepardsIDW & weightTables,bool has_alpha)1039*89a0ef05SAndroid Build Coastguard Worker Color sampleMap3Channel(uhdr_raw_image_t* map, size_t map_scale_factor, size_t x, size_t y,
1040*89a0ef05SAndroid Build Coastguard Worker ShepardsIDW& weightTables, bool has_alpha) {
1041*89a0ef05SAndroid Build Coastguard Worker // TODO: If map_scale_factor is guaranteed to be an integer power of 2, then optimize the
1042*89a0ef05SAndroid Build Coastguard Worker // following by computing log2(map_scale_factor) once and then using >> log2(map_scale_factor)
1043*89a0ef05SAndroid Build Coastguard Worker size_t x_lower = x / map_scale_factor;
1044*89a0ef05SAndroid Build Coastguard Worker size_t x_upper = x_lower + 1;
1045*89a0ef05SAndroid Build Coastguard Worker size_t y_lower = y / map_scale_factor;
1046*89a0ef05SAndroid Build Coastguard Worker size_t y_upper = y_lower + 1;
1047*89a0ef05SAndroid Build Coastguard Worker
1048*89a0ef05SAndroid Build Coastguard Worker x_lower = std::min(x_lower, (size_t)map->w - 1);
1049*89a0ef05SAndroid Build Coastguard Worker x_upper = std::min(x_upper, (size_t)map->w - 1);
1050*89a0ef05SAndroid Build Coastguard Worker y_lower = std::min(y_lower, (size_t)map->h - 1);
1051*89a0ef05SAndroid Build Coastguard Worker y_upper = std::min(y_upper, (size_t)map->h - 1);
1052*89a0ef05SAndroid Build Coastguard Worker
1053*89a0ef05SAndroid Build Coastguard Worker int factor = has_alpha ? 4 : 3;
1054*89a0ef05SAndroid Build Coastguard Worker
1055*89a0ef05SAndroid Build Coastguard Worker uint8_t* data = reinterpret_cast<uint8_t*>(map->planes[UHDR_PLANE_PACKED]);
1056*89a0ef05SAndroid Build Coastguard Worker size_t stride = map->stride[UHDR_PLANE_PACKED];
1057*89a0ef05SAndroid Build Coastguard Worker
1058*89a0ef05SAndroid Build Coastguard Worker float r1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor]);
1059*89a0ef05SAndroid Build Coastguard Worker float r2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor]);
1060*89a0ef05SAndroid Build Coastguard Worker float r3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor]);
1061*89a0ef05SAndroid Build Coastguard Worker float r4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor]);
1062*89a0ef05SAndroid Build Coastguard Worker
1063*89a0ef05SAndroid Build Coastguard Worker float g1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor + 1]);
1064*89a0ef05SAndroid Build Coastguard Worker float g2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor + 1]);
1065*89a0ef05SAndroid Build Coastguard Worker float g3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor + 1]);
1066*89a0ef05SAndroid Build Coastguard Worker float g4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor + 1]);
1067*89a0ef05SAndroid Build Coastguard Worker
1068*89a0ef05SAndroid Build Coastguard Worker float b1 = mapUintToFloat(data[(x_lower + y_lower * stride) * factor + 2]);
1069*89a0ef05SAndroid Build Coastguard Worker float b2 = mapUintToFloat(data[(x_lower + y_upper * stride) * factor + 2]);
1070*89a0ef05SAndroid Build Coastguard Worker float b3 = mapUintToFloat(data[(x_upper + y_lower * stride) * factor + 2]);
1071*89a0ef05SAndroid Build Coastguard Worker float b4 = mapUintToFloat(data[(x_upper + y_upper * stride) * factor + 2]);
1072*89a0ef05SAndroid Build Coastguard Worker
1073*89a0ef05SAndroid Build Coastguard Worker Color rgb1 = {{{r1, g1, b1}}};
1074*89a0ef05SAndroid Build Coastguard Worker Color rgb2 = {{{r2, g2, b2}}};
1075*89a0ef05SAndroid Build Coastguard Worker Color rgb3 = {{{r3, g3, b3}}};
1076*89a0ef05SAndroid Build Coastguard Worker Color rgb4 = {{{r4, g4, b4}}};
1077*89a0ef05SAndroid Build Coastguard Worker
1078*89a0ef05SAndroid Build Coastguard Worker // TODO: If map_scale_factor is guaranteed to be an integer power of 2, then optimize the
1079*89a0ef05SAndroid Build Coastguard Worker // following by using & (map_scale_factor - 1)
1080*89a0ef05SAndroid Build Coastguard Worker size_t offset_x = x % map_scale_factor;
1081*89a0ef05SAndroid Build Coastguard Worker size_t offset_y = y % map_scale_factor;
1082*89a0ef05SAndroid Build Coastguard Worker
1083*89a0ef05SAndroid Build Coastguard Worker float* weights = weightTables.mWeights;
1084*89a0ef05SAndroid Build Coastguard Worker if (x_lower == x_upper && y_lower == y_upper)
1085*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsC;
1086*89a0ef05SAndroid Build Coastguard Worker else if (x_lower == x_upper)
1087*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsNR;
1088*89a0ef05SAndroid Build Coastguard Worker else if (y_lower == y_upper)
1089*89a0ef05SAndroid Build Coastguard Worker weights = weightTables.mWeightsNB;
1090*89a0ef05SAndroid Build Coastguard Worker weights += offset_y * map_scale_factor * 4 + offset_x * 4;
1091*89a0ef05SAndroid Build Coastguard Worker
1092*89a0ef05SAndroid Build Coastguard Worker return rgb1 * weights[0] + rgb2 * weights[1] + rgb3 * weights[2] + rgb4 * weights[3];
1093*89a0ef05SAndroid Build Coastguard Worker }
1094*89a0ef05SAndroid Build Coastguard Worker
1095*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
1096*89a0ef05SAndroid Build Coastguard Worker // function selectors
1097*89a0ef05SAndroid Build Coastguard Worker
1098*89a0ef05SAndroid Build Coastguard Worker // TODO: confirm we always want to convert like this before calculating
1099*89a0ef05SAndroid Build Coastguard Worker // luminance.
getGamutConversionFn(uhdr_color_gamut_t dst_gamut,uhdr_color_gamut_t src_gamut)1100*89a0ef05SAndroid Build Coastguard Worker ColorTransformFn getGamutConversionFn(uhdr_color_gamut_t dst_gamut, uhdr_color_gamut_t src_gamut) {
1101*89a0ef05SAndroid Build Coastguard Worker switch (dst_gamut) {
1102*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1103*89a0ef05SAndroid Build Coastguard Worker switch (src_gamut) {
1104*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1105*89a0ef05SAndroid Build Coastguard Worker return identityConversion;
1106*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1107*89a0ef05SAndroid Build Coastguard Worker return p3ToBt709;
1108*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1109*89a0ef05SAndroid Build Coastguard Worker return bt2100ToBt709;
1110*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1111*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1112*89a0ef05SAndroid Build Coastguard Worker }
1113*89a0ef05SAndroid Build Coastguard Worker break;
1114*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1115*89a0ef05SAndroid Build Coastguard Worker switch (src_gamut) {
1116*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1117*89a0ef05SAndroid Build Coastguard Worker return bt709ToP3;
1118*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1119*89a0ef05SAndroid Build Coastguard Worker return identityConversion;
1120*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1121*89a0ef05SAndroid Build Coastguard Worker return bt2100ToP3;
1122*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1123*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1124*89a0ef05SAndroid Build Coastguard Worker }
1125*89a0ef05SAndroid Build Coastguard Worker break;
1126*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1127*89a0ef05SAndroid Build Coastguard Worker switch (src_gamut) {
1128*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1129*89a0ef05SAndroid Build Coastguard Worker return bt709ToBt2100;
1130*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1131*89a0ef05SAndroid Build Coastguard Worker return p3ToBt2100;
1132*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1133*89a0ef05SAndroid Build Coastguard Worker return identityConversion;
1134*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1135*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1136*89a0ef05SAndroid Build Coastguard Worker }
1137*89a0ef05SAndroid Build Coastguard Worker break;
1138*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1139*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1140*89a0ef05SAndroid Build Coastguard Worker }
1141*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1142*89a0ef05SAndroid Build Coastguard Worker }
1143*89a0ef05SAndroid Build Coastguard Worker
getYuvToRgbFn(uhdr_color_gamut_t gamut)1144*89a0ef05SAndroid Build Coastguard Worker ColorTransformFn getYuvToRgbFn(uhdr_color_gamut_t gamut) {
1145*89a0ef05SAndroid Build Coastguard Worker switch (gamut) {
1146*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1147*89a0ef05SAndroid Build Coastguard Worker return srgbYuvToRgb;
1148*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1149*89a0ef05SAndroid Build Coastguard Worker return p3YuvToRgb;
1150*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1151*89a0ef05SAndroid Build Coastguard Worker return bt2100YuvToRgb;
1152*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1153*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1154*89a0ef05SAndroid Build Coastguard Worker }
1155*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1156*89a0ef05SAndroid Build Coastguard Worker }
1157*89a0ef05SAndroid Build Coastguard Worker
getLuminanceFn(uhdr_color_gamut_t gamut)1158*89a0ef05SAndroid Build Coastguard Worker LuminanceFn getLuminanceFn(uhdr_color_gamut_t gamut) {
1159*89a0ef05SAndroid Build Coastguard Worker switch (gamut) {
1160*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_709:
1161*89a0ef05SAndroid Build Coastguard Worker return srgbLuminance;
1162*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_DISPLAY_P3:
1163*89a0ef05SAndroid Build Coastguard Worker return p3Luminance;
1164*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_BT_2100:
1165*89a0ef05SAndroid Build Coastguard Worker return bt2100Luminance;
1166*89a0ef05SAndroid Build Coastguard Worker case UHDR_CG_UNSPECIFIED:
1167*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1168*89a0ef05SAndroid Build Coastguard Worker }
1169*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1170*89a0ef05SAndroid Build Coastguard Worker }
1171*89a0ef05SAndroid Build Coastguard Worker
getInverseOetfFn(uhdr_color_transfer_t transfer)1172*89a0ef05SAndroid Build Coastguard Worker ColorTransformFn getInverseOetfFn(uhdr_color_transfer_t transfer) {
1173*89a0ef05SAndroid Build Coastguard Worker switch (transfer) {
1174*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_LINEAR:
1175*89a0ef05SAndroid Build Coastguard Worker return identityConversion;
1176*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_HLG:
1177*89a0ef05SAndroid Build Coastguard Worker #if USE_HLG_INVOETF_LUT
1178*89a0ef05SAndroid Build Coastguard Worker return hlgInvOetfLUT;
1179*89a0ef05SAndroid Build Coastguard Worker #else
1180*89a0ef05SAndroid Build Coastguard Worker return hlgInvOetf;
1181*89a0ef05SAndroid Build Coastguard Worker #endif
1182*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_PQ:
1183*89a0ef05SAndroid Build Coastguard Worker #if USE_PQ_INVOETF_LUT
1184*89a0ef05SAndroid Build Coastguard Worker return pqInvOetfLUT;
1185*89a0ef05SAndroid Build Coastguard Worker #else
1186*89a0ef05SAndroid Build Coastguard Worker return pqInvOetf;
1187*89a0ef05SAndroid Build Coastguard Worker #endif
1188*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_SRGB:
1189*89a0ef05SAndroid Build Coastguard Worker #if USE_SRGB_INVOETF_LUT
1190*89a0ef05SAndroid Build Coastguard Worker return srgbInvOetfLUT;
1191*89a0ef05SAndroid Build Coastguard Worker #else
1192*89a0ef05SAndroid Build Coastguard Worker return srgbInvOetf;
1193*89a0ef05SAndroid Build Coastguard Worker #endif
1194*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_UNSPECIFIED:
1195*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1196*89a0ef05SAndroid Build Coastguard Worker }
1197*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1198*89a0ef05SAndroid Build Coastguard Worker }
1199*89a0ef05SAndroid Build Coastguard Worker
getOotfFn(uhdr_color_transfer_t transfer)1200*89a0ef05SAndroid Build Coastguard Worker SceneToDisplayLuminanceFn getOotfFn(uhdr_color_transfer_t transfer) {
1201*89a0ef05SAndroid Build Coastguard Worker switch (transfer) {
1202*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_LINEAR:
1203*89a0ef05SAndroid Build Coastguard Worker return identityOotf;
1204*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_HLG:
1205*89a0ef05SAndroid Build Coastguard Worker return hlgOotfApprox;
1206*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_PQ:
1207*89a0ef05SAndroid Build Coastguard Worker return identityOotf;
1208*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_SRGB:
1209*89a0ef05SAndroid Build Coastguard Worker return identityOotf;
1210*89a0ef05SAndroid Build Coastguard Worker case UHDR_CT_UNSPECIFIED:
1211*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1212*89a0ef05SAndroid Build Coastguard Worker }
1213*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1214*89a0ef05SAndroid Build Coastguard Worker }
1215*89a0ef05SAndroid Build Coastguard Worker
getPixelFn(uhdr_img_fmt_t format)1216*89a0ef05SAndroid Build Coastguard Worker GetPixelFn getPixelFn(uhdr_img_fmt_t format) {
1217*89a0ef05SAndroid Build Coastguard Worker switch (format) {
1218*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppYCbCr444:
1219*89a0ef05SAndroid Build Coastguard Worker return getYuv444Pixel;
1220*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_16bppYCbCr422:
1221*89a0ef05SAndroid Build Coastguard Worker return getYuv422Pixel;
1222*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_12bppYCbCr420:
1223*89a0ef05SAndroid Build Coastguard Worker return getYuv420Pixel;
1224*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppYCbCrP010:
1225*89a0ef05SAndroid Build Coastguard Worker return getP010Pixel;
1226*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_30bppYCbCr444:
1227*89a0ef05SAndroid Build Coastguard Worker return getYuv444Pixel10bit;
1228*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_32bppRGBA8888:
1229*89a0ef05SAndroid Build Coastguard Worker return getRgba8888Pixel;
1230*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_32bppRGBA1010102:
1231*89a0ef05SAndroid Build Coastguard Worker return getRgba1010102Pixel;
1232*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_64bppRGBAHalfFloat:
1233*89a0ef05SAndroid Build Coastguard Worker return getRgbaF16Pixel;
1234*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_8bppYCbCr400:
1235*89a0ef05SAndroid Build Coastguard Worker return getYuv400Pixel;
1236*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppRGB888:
1237*89a0ef05SAndroid Build Coastguard Worker return getRgb888Pixel;
1238*89a0ef05SAndroid Build Coastguard Worker default:
1239*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1240*89a0ef05SAndroid Build Coastguard Worker }
1241*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1242*89a0ef05SAndroid Build Coastguard Worker }
1243*89a0ef05SAndroid Build Coastguard Worker
putPixelFn(uhdr_img_fmt_t format)1244*89a0ef05SAndroid Build Coastguard Worker PutPixelFn putPixelFn(uhdr_img_fmt_t format) {
1245*89a0ef05SAndroid Build Coastguard Worker switch (format) {
1246*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppYCbCr444:
1247*89a0ef05SAndroid Build Coastguard Worker return putYuv444Pixel;
1248*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_32bppRGBA8888:
1249*89a0ef05SAndroid Build Coastguard Worker return putRgba8888Pixel;
1250*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_8bppYCbCr400:
1251*89a0ef05SAndroid Build Coastguard Worker return putYuv400Pixel;
1252*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppRGB888:
1253*89a0ef05SAndroid Build Coastguard Worker return putRgb888Pixel;
1254*89a0ef05SAndroid Build Coastguard Worker default:
1255*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1256*89a0ef05SAndroid Build Coastguard Worker }
1257*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1258*89a0ef05SAndroid Build Coastguard Worker }
1259*89a0ef05SAndroid Build Coastguard Worker
getSamplePixelFn(uhdr_img_fmt_t format)1260*89a0ef05SAndroid Build Coastguard Worker SamplePixelFn getSamplePixelFn(uhdr_img_fmt_t format) {
1261*89a0ef05SAndroid Build Coastguard Worker switch (format) {
1262*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppYCbCr444:
1263*89a0ef05SAndroid Build Coastguard Worker return sampleYuv444;
1264*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_16bppYCbCr422:
1265*89a0ef05SAndroid Build Coastguard Worker return sampleYuv422;
1266*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_12bppYCbCr420:
1267*89a0ef05SAndroid Build Coastguard Worker return sampleYuv420;
1268*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_24bppYCbCrP010:
1269*89a0ef05SAndroid Build Coastguard Worker return sampleP010;
1270*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_30bppYCbCr444:
1271*89a0ef05SAndroid Build Coastguard Worker return sampleYuv44410bit;
1272*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_32bppRGBA8888:
1273*89a0ef05SAndroid Build Coastguard Worker return sampleRgba8888;
1274*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_32bppRGBA1010102:
1275*89a0ef05SAndroid Build Coastguard Worker return sampleRgba1010102;
1276*89a0ef05SAndroid Build Coastguard Worker case UHDR_IMG_FMT_64bppRGBAHalfFloat:
1277*89a0ef05SAndroid Build Coastguard Worker return sampleRgbaF16;
1278*89a0ef05SAndroid Build Coastguard Worker default:
1279*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1280*89a0ef05SAndroid Build Coastguard Worker }
1281*89a0ef05SAndroid Build Coastguard Worker return nullptr;
1282*89a0ef05SAndroid Build Coastguard Worker }
1283*89a0ef05SAndroid Build Coastguard Worker
1284*89a0ef05SAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
1285*89a0ef05SAndroid Build Coastguard Worker // common utils
1286*89a0ef05SAndroid Build Coastguard Worker
isPixelFormatRgb(uhdr_img_fmt_t format)1287*89a0ef05SAndroid Build Coastguard Worker bool isPixelFormatRgb(uhdr_img_fmt_t format) {
1288*89a0ef05SAndroid Build Coastguard Worker return format == UHDR_IMG_FMT_64bppRGBAHalfFloat || format == UHDR_IMG_FMT_32bppRGBA8888 ||
1289*89a0ef05SAndroid Build Coastguard Worker format == UHDR_IMG_FMT_32bppRGBA1010102;
1290*89a0ef05SAndroid Build Coastguard Worker }
1291*89a0ef05SAndroid Build Coastguard Worker
colorToRgba1010102(Color e_gamma)1292*89a0ef05SAndroid Build Coastguard Worker uint32_t colorToRgba1010102(Color e_gamma) {
1293*89a0ef05SAndroid Build Coastguard Worker uint32_t r = CLIP3((e_gamma.r * 1023 + 0.5f), 0.0f, 1023.0f);
1294*89a0ef05SAndroid Build Coastguard Worker uint32_t g = CLIP3((e_gamma.g * 1023 + 0.5f), 0.0f, 1023.0f);
1295*89a0ef05SAndroid Build Coastguard Worker uint32_t b = CLIP3((e_gamma.b * 1023 + 0.5f), 0.0f, 1023.0f);
1296*89a0ef05SAndroid Build Coastguard Worker return (r | (g << 10) | (b << 20) | (0x3 << 30)); // Set alpha to 1.0
1297*89a0ef05SAndroid Build Coastguard Worker }
1298*89a0ef05SAndroid Build Coastguard Worker
colorToRgbaF16(Color e_gamma)1299*89a0ef05SAndroid Build Coastguard Worker uint64_t colorToRgbaF16(Color e_gamma) {
1300*89a0ef05SAndroid Build Coastguard Worker return (uint64_t)floatToHalf(e_gamma.r) | (((uint64_t)floatToHalf(e_gamma.g)) << 16) |
1301*89a0ef05SAndroid Build Coastguard Worker (((uint64_t)floatToHalf(e_gamma.b)) << 32) | (((uint64_t)floatToHalf(1.0f)) << 48);
1302*89a0ef05SAndroid Build Coastguard Worker }
1303*89a0ef05SAndroid Build Coastguard Worker
convert_raw_input_to_ycbcr(uhdr_raw_image_t * src,bool chroma_sampling_enabled)1304*89a0ef05SAndroid Build Coastguard Worker std::unique_ptr<uhdr_raw_image_ext_t> convert_raw_input_to_ycbcr(uhdr_raw_image_t* src,
1305*89a0ef05SAndroid Build Coastguard Worker bool chroma_sampling_enabled) {
1306*89a0ef05SAndroid Build Coastguard Worker std::unique_ptr<uhdr_raw_image_ext_t> dst = nullptr;
1307*89a0ef05SAndroid Build Coastguard Worker Color (*rgbToyuv)(Color) = nullptr;
1308*89a0ef05SAndroid Build Coastguard Worker
1309*89a0ef05SAndroid Build Coastguard Worker if (src->fmt == UHDR_IMG_FMT_32bppRGBA1010102 || src->fmt == UHDR_IMG_FMT_32bppRGBA8888) {
1310*89a0ef05SAndroid Build Coastguard Worker if (src->cg == UHDR_CG_BT_709) {
1311*89a0ef05SAndroid Build Coastguard Worker rgbToyuv = srgbRgbToYuv;
1312*89a0ef05SAndroid Build Coastguard Worker } else if (src->cg == UHDR_CG_BT_2100) {
1313*89a0ef05SAndroid Build Coastguard Worker rgbToyuv = bt2100RgbToYuv;
1314*89a0ef05SAndroid Build Coastguard Worker } else if (src->cg == UHDR_CG_DISPLAY_P3) {
1315*89a0ef05SAndroid Build Coastguard Worker rgbToyuv = p3RgbToYuv;
1316*89a0ef05SAndroid Build Coastguard Worker } else {
1317*89a0ef05SAndroid Build Coastguard Worker return dst;
1318*89a0ef05SAndroid Build Coastguard Worker }
1319*89a0ef05SAndroid Build Coastguard Worker }
1320*89a0ef05SAndroid Build Coastguard Worker
1321*89a0ef05SAndroid Build Coastguard Worker if (src->fmt == UHDR_IMG_FMT_32bppRGBA1010102 && chroma_sampling_enabled) {
1322*89a0ef05SAndroid Build Coastguard Worker dst = std::make_unique<uhdr_raw_image_ext_t>(UHDR_IMG_FMT_24bppYCbCrP010, src->cg, src->ct,
1323*89a0ef05SAndroid Build Coastguard Worker UHDR_CR_FULL_RANGE, src->w, src->h, 64);
1324*89a0ef05SAndroid Build Coastguard Worker
1325*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(src->planes[UHDR_PLANE_PACKED]);
1326*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = src->stride[UHDR_PLANE_PACKED];
1327*89a0ef05SAndroid Build Coastguard Worker
1328*89a0ef05SAndroid Build Coastguard Worker uint16_t* yData = static_cast<uint16_t*>(dst->planes[UHDR_PLANE_Y]);
1329*89a0ef05SAndroid Build Coastguard Worker uint16_t* uData = static_cast<uint16_t*>(dst->planes[UHDR_PLANE_UV]);
1330*89a0ef05SAndroid Build Coastguard Worker uint16_t* vData = uData + 1;
1331*89a0ef05SAndroid Build Coastguard Worker
1332*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < dst->h; i += 2) {
1333*89a0ef05SAndroid Build Coastguard Worker for (size_t j = 0; j < dst->w; j += 2) {
1334*89a0ef05SAndroid Build Coastguard Worker Color pixel[4];
1335*89a0ef05SAndroid Build Coastguard Worker
1336*89a0ef05SAndroid Build Coastguard Worker pixel[0].r = float(rgbData[srcStride * i + j] & 0x3ff);
1337*89a0ef05SAndroid Build Coastguard Worker pixel[0].g = float((rgbData[srcStride * i + j] >> 10) & 0x3ff);
1338*89a0ef05SAndroid Build Coastguard Worker pixel[0].b = float((rgbData[srcStride * i + j] >> 20) & 0x3ff);
1339*89a0ef05SAndroid Build Coastguard Worker
1340*89a0ef05SAndroid Build Coastguard Worker pixel[1].r = float(rgbData[srcStride * i + j + 1] & 0x3ff);
1341*89a0ef05SAndroid Build Coastguard Worker pixel[1].g = float((rgbData[srcStride * i + j + 1] >> 10) & 0x3ff);
1342*89a0ef05SAndroid Build Coastguard Worker pixel[1].b = float((rgbData[srcStride * i + j + 1] >> 20) & 0x3ff);
1343*89a0ef05SAndroid Build Coastguard Worker
1344*89a0ef05SAndroid Build Coastguard Worker pixel[2].r = float(rgbData[srcStride * (i + 1) + j] & 0x3ff);
1345*89a0ef05SAndroid Build Coastguard Worker pixel[2].g = float((rgbData[srcStride * (i + 1) + j] >> 10) & 0x3ff);
1346*89a0ef05SAndroid Build Coastguard Worker pixel[2].b = float((rgbData[srcStride * (i + 1) + j] >> 20) & 0x3ff);
1347*89a0ef05SAndroid Build Coastguard Worker
1348*89a0ef05SAndroid Build Coastguard Worker pixel[3].r = float(rgbData[srcStride * (i + 1) + j + 1] & 0x3ff);
1349*89a0ef05SAndroid Build Coastguard Worker pixel[3].g = float((rgbData[srcStride * (i + 1) + j + 1] >> 10) & 0x3ff);
1350*89a0ef05SAndroid Build Coastguard Worker pixel[3].b = float((rgbData[srcStride * (i + 1) + j + 1] >> 20) & 0x3ff);
1351*89a0ef05SAndroid Build Coastguard Worker
1352*89a0ef05SAndroid Build Coastguard Worker for (int k = 0; k < 4; k++) {
1353*89a0ef05SAndroid Build Coastguard Worker // Now we only support the RGB input being full range
1354*89a0ef05SAndroid Build Coastguard Worker pixel[k] /= 1023.0f;
1355*89a0ef05SAndroid Build Coastguard Worker pixel[k] = (*rgbToyuv)(pixel[k]);
1356*89a0ef05SAndroid Build Coastguard Worker
1357*89a0ef05SAndroid Build Coastguard Worker pixel[k].y = (pixel[k].y * 1023.0f) + 0.5f;
1358*89a0ef05SAndroid Build Coastguard Worker pixel[k].y = CLIP3(pixel[k].y, 0.0f, 1023.0f);
1359*89a0ef05SAndroid Build Coastguard Worker }
1360*89a0ef05SAndroid Build Coastguard Worker
1361*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j] = uint16_t(pixel[0].y) << 6;
1362*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j + 1] = uint16_t(pixel[1].y) << 6;
1363*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * (i + 1) + j] = uint16_t(pixel[2].y) << 6;
1364*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * (i + 1) + j + 1] = uint16_t(pixel[3].y) << 6;
1365*89a0ef05SAndroid Build Coastguard Worker
1366*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = (pixel[0].u + pixel[1].u + pixel[2].u + pixel[3].u) / 4;
1367*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = (pixel[0].v + pixel[1].v + pixel[2].v + pixel[3].v) / 4;
1368*89a0ef05SAndroid Build Coastguard Worker
1369*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = (pixel[0].u * 1023.0f) + 512.0f + 0.5f;
1370*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = (pixel[0].v * 1023.0f) + 512.0f + 0.5f;
1371*89a0ef05SAndroid Build Coastguard Worker
1372*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = CLIP3(pixel[0].u, 0.0f, 1023.0f);
1373*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = CLIP3(pixel[0].v, 0.0f, 1023.0f);
1374*89a0ef05SAndroid Build Coastguard Worker
1375*89a0ef05SAndroid Build Coastguard Worker uData[dst->stride[UHDR_PLANE_UV] * (i / 2) + j] = uint16_t(pixel[0].u) << 6;
1376*89a0ef05SAndroid Build Coastguard Worker vData[dst->stride[UHDR_PLANE_UV] * (i / 2) + j] = uint16_t(pixel[0].v) << 6;
1377*89a0ef05SAndroid Build Coastguard Worker }
1378*89a0ef05SAndroid Build Coastguard Worker }
1379*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_32bppRGBA1010102) {
1380*89a0ef05SAndroid Build Coastguard Worker dst = std::make_unique<uhdr_raw_image_ext_t>(UHDR_IMG_FMT_30bppYCbCr444, src->cg, src->ct,
1381*89a0ef05SAndroid Build Coastguard Worker UHDR_CR_FULL_RANGE, src->w, src->h, 64);
1382*89a0ef05SAndroid Build Coastguard Worker
1383*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(src->planes[UHDR_PLANE_PACKED]);
1384*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = src->stride[UHDR_PLANE_PACKED];
1385*89a0ef05SAndroid Build Coastguard Worker
1386*89a0ef05SAndroid Build Coastguard Worker uint16_t* yData = static_cast<uint16_t*>(dst->planes[UHDR_PLANE_Y]);
1387*89a0ef05SAndroid Build Coastguard Worker uint16_t* uData = static_cast<uint16_t*>(dst->planes[UHDR_PLANE_U]);
1388*89a0ef05SAndroid Build Coastguard Worker uint16_t* vData = static_cast<uint16_t*>(dst->planes[UHDR_PLANE_V]);
1389*89a0ef05SAndroid Build Coastguard Worker
1390*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < dst->h; i++) {
1391*89a0ef05SAndroid Build Coastguard Worker for (size_t j = 0; j < dst->w; j++) {
1392*89a0ef05SAndroid Build Coastguard Worker Color pixel;
1393*89a0ef05SAndroid Build Coastguard Worker
1394*89a0ef05SAndroid Build Coastguard Worker pixel.r = float(rgbData[srcStride * i + j] & 0x3ff);
1395*89a0ef05SAndroid Build Coastguard Worker pixel.g = float((rgbData[srcStride * i + j] >> 10) & 0x3ff);
1396*89a0ef05SAndroid Build Coastguard Worker pixel.b = float((rgbData[srcStride * i + j] >> 20) & 0x3ff);
1397*89a0ef05SAndroid Build Coastguard Worker
1398*89a0ef05SAndroid Build Coastguard Worker // Now we only support the RGB input being full range
1399*89a0ef05SAndroid Build Coastguard Worker pixel /= 1023.0f;
1400*89a0ef05SAndroid Build Coastguard Worker pixel = (*rgbToyuv)(pixel);
1401*89a0ef05SAndroid Build Coastguard Worker
1402*89a0ef05SAndroid Build Coastguard Worker pixel.y = (pixel.y * 1023.0f) + 0.5f;
1403*89a0ef05SAndroid Build Coastguard Worker pixel.y = CLIP3(pixel.y, 0.0f, 1023.0f);
1404*89a0ef05SAndroid Build Coastguard Worker
1405*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j] = uint16_t(pixel.y);
1406*89a0ef05SAndroid Build Coastguard Worker
1407*89a0ef05SAndroid Build Coastguard Worker pixel.u = (pixel.u * 1023.0f) + 512.0f + 0.5f;
1408*89a0ef05SAndroid Build Coastguard Worker pixel.v = (pixel.v * 1023.0f) + 512.0f + 0.5f;
1409*89a0ef05SAndroid Build Coastguard Worker
1410*89a0ef05SAndroid Build Coastguard Worker pixel.u = CLIP3(pixel.u, 0.0f, 1023.0f);
1411*89a0ef05SAndroid Build Coastguard Worker pixel.v = CLIP3(pixel.v, 0.0f, 1023.0f);
1412*89a0ef05SAndroid Build Coastguard Worker
1413*89a0ef05SAndroid Build Coastguard Worker uData[dst->stride[UHDR_PLANE_U] * i + j] = uint16_t(pixel.u);
1414*89a0ef05SAndroid Build Coastguard Worker vData[dst->stride[UHDR_PLANE_V] * i + j] = uint16_t(pixel.v);
1415*89a0ef05SAndroid Build Coastguard Worker }
1416*89a0ef05SAndroid Build Coastguard Worker }
1417*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_32bppRGBA8888 && chroma_sampling_enabled) {
1418*89a0ef05SAndroid Build Coastguard Worker dst = std::make_unique<uhdr_raw_image_ext_t>(UHDR_IMG_FMT_12bppYCbCr420, src->cg, src->ct,
1419*89a0ef05SAndroid Build Coastguard Worker UHDR_CR_FULL_RANGE, src->w, src->h, 64);
1420*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(src->planes[UHDR_PLANE_PACKED]);
1421*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = src->stride[UHDR_PLANE_PACKED];
1422*89a0ef05SAndroid Build Coastguard Worker
1423*89a0ef05SAndroid Build Coastguard Worker uint8_t* yData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_Y]);
1424*89a0ef05SAndroid Build Coastguard Worker uint8_t* uData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_U]);
1425*89a0ef05SAndroid Build Coastguard Worker uint8_t* vData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_V]);
1426*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < dst->h; i += 2) {
1427*89a0ef05SAndroid Build Coastguard Worker for (size_t j = 0; j < dst->w; j += 2) {
1428*89a0ef05SAndroid Build Coastguard Worker Color pixel[4];
1429*89a0ef05SAndroid Build Coastguard Worker
1430*89a0ef05SAndroid Build Coastguard Worker pixel[0].r = float(rgbData[srcStride * i + j] & 0xff);
1431*89a0ef05SAndroid Build Coastguard Worker pixel[0].g = float((rgbData[srcStride * i + j] >> 8) & 0xff);
1432*89a0ef05SAndroid Build Coastguard Worker pixel[0].b = float((rgbData[srcStride * i + j] >> 16) & 0xff);
1433*89a0ef05SAndroid Build Coastguard Worker
1434*89a0ef05SAndroid Build Coastguard Worker pixel[1].r = float(rgbData[srcStride * i + (j + 1)] & 0xff);
1435*89a0ef05SAndroid Build Coastguard Worker pixel[1].g = float((rgbData[srcStride * i + (j + 1)] >> 8) & 0xff);
1436*89a0ef05SAndroid Build Coastguard Worker pixel[1].b = float((rgbData[srcStride * i + (j + 1)] >> 16) & 0xff);
1437*89a0ef05SAndroid Build Coastguard Worker
1438*89a0ef05SAndroid Build Coastguard Worker pixel[2].r = float(rgbData[srcStride * (i + 1) + j] & 0xff);
1439*89a0ef05SAndroid Build Coastguard Worker pixel[2].g = float((rgbData[srcStride * (i + 1) + j] >> 8) & 0xff);
1440*89a0ef05SAndroid Build Coastguard Worker pixel[2].b = float((rgbData[srcStride * (i + 1) + j] >> 16) & 0xff);
1441*89a0ef05SAndroid Build Coastguard Worker
1442*89a0ef05SAndroid Build Coastguard Worker pixel[3].r = float(rgbData[srcStride * (i + 1) + (j + 1)] & 0xff);
1443*89a0ef05SAndroid Build Coastguard Worker pixel[3].g = float((rgbData[srcStride * (i + 1) + (j + 1)] >> 8) & 0xff);
1444*89a0ef05SAndroid Build Coastguard Worker pixel[3].b = float((rgbData[srcStride * (i + 1) + (j + 1)] >> 16) & 0xff);
1445*89a0ef05SAndroid Build Coastguard Worker
1446*89a0ef05SAndroid Build Coastguard Worker for (int k = 0; k < 4; k++) {
1447*89a0ef05SAndroid Build Coastguard Worker // Now we only support the RGB input being full range
1448*89a0ef05SAndroid Build Coastguard Worker pixel[k] /= 255.0f;
1449*89a0ef05SAndroid Build Coastguard Worker pixel[k] = (*rgbToyuv)(pixel[k]);
1450*89a0ef05SAndroid Build Coastguard Worker
1451*89a0ef05SAndroid Build Coastguard Worker pixel[k].y = pixel[k].y * 255.0f + 0.5f;
1452*89a0ef05SAndroid Build Coastguard Worker pixel[k].y = CLIP3(pixel[k].y, 0.0f, 255.0f);
1453*89a0ef05SAndroid Build Coastguard Worker }
1454*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j] = uint8_t(pixel[0].y);
1455*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j + 1] = uint8_t(pixel[1].y);
1456*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * (i + 1) + j] = uint8_t(pixel[2].y);
1457*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * (i + 1) + j + 1] = uint8_t(pixel[3].y);
1458*89a0ef05SAndroid Build Coastguard Worker
1459*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = (pixel[0].u + pixel[1].u + pixel[2].u + pixel[3].u) / 4;
1460*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = (pixel[0].v + pixel[1].v + pixel[2].v + pixel[3].v) / 4;
1461*89a0ef05SAndroid Build Coastguard Worker
1462*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = pixel[0].u * 255.0f + 0.5f + 128.0f;
1463*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = pixel[0].v * 255.0f + 0.5f + 128.0f;
1464*89a0ef05SAndroid Build Coastguard Worker
1465*89a0ef05SAndroid Build Coastguard Worker pixel[0].u = CLIP3(pixel[0].u, 0.0f, 255.0f);
1466*89a0ef05SAndroid Build Coastguard Worker pixel[0].v = CLIP3(pixel[0].v, 0.0f, 255.0f);
1467*89a0ef05SAndroid Build Coastguard Worker
1468*89a0ef05SAndroid Build Coastguard Worker uData[dst->stride[UHDR_PLANE_U] * (i / 2) + (j / 2)] = uint8_t(pixel[0].u);
1469*89a0ef05SAndroid Build Coastguard Worker vData[dst->stride[UHDR_PLANE_V] * (i / 2) + (j / 2)] = uint8_t(pixel[0].v);
1470*89a0ef05SAndroid Build Coastguard Worker }
1471*89a0ef05SAndroid Build Coastguard Worker }
1472*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_32bppRGBA8888) {
1473*89a0ef05SAndroid Build Coastguard Worker dst = std::make_unique<uhdr_raw_image_ext_t>(UHDR_IMG_FMT_24bppYCbCr444, src->cg, src->ct,
1474*89a0ef05SAndroid Build Coastguard Worker UHDR_CR_FULL_RANGE, src->w, src->h, 64);
1475*89a0ef05SAndroid Build Coastguard Worker uint32_t* rgbData = static_cast<uint32_t*>(src->planes[UHDR_PLANE_PACKED]);
1476*89a0ef05SAndroid Build Coastguard Worker unsigned int srcStride = src->stride[UHDR_PLANE_PACKED];
1477*89a0ef05SAndroid Build Coastguard Worker
1478*89a0ef05SAndroid Build Coastguard Worker uint8_t* yData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_Y]);
1479*89a0ef05SAndroid Build Coastguard Worker uint8_t* uData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_U]);
1480*89a0ef05SAndroid Build Coastguard Worker uint8_t* vData = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_V]);
1481*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < dst->h; i++) {
1482*89a0ef05SAndroid Build Coastguard Worker for (size_t j = 0; j < dst->w; j++) {
1483*89a0ef05SAndroid Build Coastguard Worker Color pixel;
1484*89a0ef05SAndroid Build Coastguard Worker
1485*89a0ef05SAndroid Build Coastguard Worker pixel.r = float(rgbData[srcStride * i + j] & 0xff);
1486*89a0ef05SAndroid Build Coastguard Worker pixel.g = float((rgbData[srcStride * i + j] >> 8) & 0xff);
1487*89a0ef05SAndroid Build Coastguard Worker pixel.b = float((rgbData[srcStride * i + j] >> 16) & 0xff);
1488*89a0ef05SAndroid Build Coastguard Worker
1489*89a0ef05SAndroid Build Coastguard Worker // Now we only support the RGB input being full range
1490*89a0ef05SAndroid Build Coastguard Worker pixel /= 255.0f;
1491*89a0ef05SAndroid Build Coastguard Worker pixel = (*rgbToyuv)(pixel);
1492*89a0ef05SAndroid Build Coastguard Worker
1493*89a0ef05SAndroid Build Coastguard Worker pixel.y = pixel.y * 255.0f + 0.5f;
1494*89a0ef05SAndroid Build Coastguard Worker pixel.y = CLIP3(pixel.y, 0.0f, 255.0f);
1495*89a0ef05SAndroid Build Coastguard Worker yData[dst->stride[UHDR_PLANE_Y] * i + j] = uint8_t(pixel.y);
1496*89a0ef05SAndroid Build Coastguard Worker
1497*89a0ef05SAndroid Build Coastguard Worker pixel.u = pixel.u * 255.0f + 0.5f + 128.0f;
1498*89a0ef05SAndroid Build Coastguard Worker pixel.v = pixel.v * 255.0f + 0.5f + 128.0f;
1499*89a0ef05SAndroid Build Coastguard Worker
1500*89a0ef05SAndroid Build Coastguard Worker pixel.u = CLIP3(pixel.u, 0.0f, 255.0f);
1501*89a0ef05SAndroid Build Coastguard Worker pixel.v = CLIP3(pixel.v, 0.0f, 255.0f);
1502*89a0ef05SAndroid Build Coastguard Worker
1503*89a0ef05SAndroid Build Coastguard Worker uData[dst->stride[UHDR_PLANE_U] * i + j] = uint8_t(pixel.u);
1504*89a0ef05SAndroid Build Coastguard Worker vData[dst->stride[UHDR_PLANE_V] * i + j] = uint8_t(pixel.v);
1505*89a0ef05SAndroid Build Coastguard Worker }
1506*89a0ef05SAndroid Build Coastguard Worker }
1507*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_12bppYCbCr420 || src->fmt == UHDR_IMG_FMT_24bppYCbCrP010) {
1508*89a0ef05SAndroid Build Coastguard Worker dst = std::make_unique<ultrahdr::uhdr_raw_image_ext_t>(src->fmt, src->cg, src->ct, src->range,
1509*89a0ef05SAndroid Build Coastguard Worker src->w, src->h, 64);
1510*89a0ef05SAndroid Build Coastguard Worker auto status = copy_raw_image(src, dst.get());
1511*89a0ef05SAndroid Build Coastguard Worker if (status.error_code != UHDR_CODEC_OK) return nullptr;
1512*89a0ef05SAndroid Build Coastguard Worker }
1513*89a0ef05SAndroid Build Coastguard Worker return dst;
1514*89a0ef05SAndroid Build Coastguard Worker }
1515*89a0ef05SAndroid Build Coastguard Worker
copy_raw_image(uhdr_raw_image_t * src)1516*89a0ef05SAndroid Build Coastguard Worker std::unique_ptr<uhdr_raw_image_ext_t> copy_raw_image(uhdr_raw_image_t* src) {
1517*89a0ef05SAndroid Build Coastguard Worker std::unique_ptr<uhdr_raw_image_ext_t> dst = std::make_unique<ultrahdr::uhdr_raw_image_ext_t>(
1518*89a0ef05SAndroid Build Coastguard Worker src->fmt, src->cg, src->ct, src->range, src->w, src->h, 64);
1519*89a0ef05SAndroid Build Coastguard Worker auto status = copy_raw_image(src, dst.get());
1520*89a0ef05SAndroid Build Coastguard Worker if (status.error_code != UHDR_CODEC_OK) return nullptr;
1521*89a0ef05SAndroid Build Coastguard Worker return dst;
1522*89a0ef05SAndroid Build Coastguard Worker }
1523*89a0ef05SAndroid Build Coastguard Worker
copy_raw_image(uhdr_raw_image_t * src,uhdr_raw_image_t * dst)1524*89a0ef05SAndroid Build Coastguard Worker uhdr_error_info_t copy_raw_image(uhdr_raw_image_t* src, uhdr_raw_image_t* dst) {
1525*89a0ef05SAndroid Build Coastguard Worker if (dst->w != src->w || dst->h != src->h) {
1526*89a0ef05SAndroid Build Coastguard Worker uhdr_error_info_t status;
1527*89a0ef05SAndroid Build Coastguard Worker status.error_code = UHDR_CODEC_MEM_ERROR;
1528*89a0ef05SAndroid Build Coastguard Worker status.has_detail = 1;
1529*89a0ef05SAndroid Build Coastguard Worker snprintf(status.detail, sizeof status.detail,
1530*89a0ef05SAndroid Build Coastguard Worker "destination image dimensions %dx%d and source image dimensions %dx%d are not "
1531*89a0ef05SAndroid Build Coastguard Worker "identical for copy_raw_image",
1532*89a0ef05SAndroid Build Coastguard Worker dst->w, dst->h, src->w, src->h);
1533*89a0ef05SAndroid Build Coastguard Worker return status;
1534*89a0ef05SAndroid Build Coastguard Worker }
1535*89a0ef05SAndroid Build Coastguard Worker
1536*89a0ef05SAndroid Build Coastguard Worker dst->cg = src->cg;
1537*89a0ef05SAndroid Build Coastguard Worker dst->ct = src->ct;
1538*89a0ef05SAndroid Build Coastguard Worker dst->range = src->range;
1539*89a0ef05SAndroid Build Coastguard Worker if (dst->fmt == src->fmt) {
1540*89a0ef05SAndroid Build Coastguard Worker if (src->fmt == UHDR_IMG_FMT_24bppYCbCrP010) {
1541*89a0ef05SAndroid Build Coastguard Worker size_t bpp = 2;
1542*89a0ef05SAndroid Build Coastguard Worker uint8_t* y_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_Y]);
1543*89a0ef05SAndroid Build Coastguard Worker uint8_t* y_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_Y]);
1544*89a0ef05SAndroid Build Coastguard Worker uint8_t* uv_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_UV]);
1545*89a0ef05SAndroid Build Coastguard Worker uint8_t* uv_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_UV]);
1546*89a0ef05SAndroid Build Coastguard Worker
1547*89a0ef05SAndroid Build Coastguard Worker // copy y
1548*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h; i++) {
1549*89a0ef05SAndroid Build Coastguard Worker memcpy(y_dst, y_src, src->w * bpp);
1550*89a0ef05SAndroid Build Coastguard Worker y_dst += (dst->stride[UHDR_PLANE_Y] * bpp);
1551*89a0ef05SAndroid Build Coastguard Worker y_src += (src->stride[UHDR_PLANE_Y] * bpp);
1552*89a0ef05SAndroid Build Coastguard Worker }
1553*89a0ef05SAndroid Build Coastguard Worker // copy cbcr
1554*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h / 2; i++) {
1555*89a0ef05SAndroid Build Coastguard Worker memcpy(uv_dst, uv_src, src->w * bpp);
1556*89a0ef05SAndroid Build Coastguard Worker uv_dst += (dst->stride[UHDR_PLANE_UV] * bpp);
1557*89a0ef05SAndroid Build Coastguard Worker uv_src += (src->stride[UHDR_PLANE_UV] * bpp);
1558*89a0ef05SAndroid Build Coastguard Worker }
1559*89a0ef05SAndroid Build Coastguard Worker return g_no_error;
1560*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_12bppYCbCr420) {
1561*89a0ef05SAndroid Build Coastguard Worker uint8_t* y_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_Y]);
1562*89a0ef05SAndroid Build Coastguard Worker uint8_t* y_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_Y]);
1563*89a0ef05SAndroid Build Coastguard Worker uint8_t* u_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_U]);
1564*89a0ef05SAndroid Build Coastguard Worker uint8_t* u_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_U]);
1565*89a0ef05SAndroid Build Coastguard Worker uint8_t* v_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_V]);
1566*89a0ef05SAndroid Build Coastguard Worker uint8_t* v_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_V]);
1567*89a0ef05SAndroid Build Coastguard Worker
1568*89a0ef05SAndroid Build Coastguard Worker // copy y
1569*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h; i++) {
1570*89a0ef05SAndroid Build Coastguard Worker memcpy(y_dst, y_src, src->w);
1571*89a0ef05SAndroid Build Coastguard Worker y_dst += dst->stride[UHDR_PLANE_Y];
1572*89a0ef05SAndroid Build Coastguard Worker y_src += src->stride[UHDR_PLANE_Y];
1573*89a0ef05SAndroid Build Coastguard Worker }
1574*89a0ef05SAndroid Build Coastguard Worker // copy cb & cr
1575*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h / 2; i++) {
1576*89a0ef05SAndroid Build Coastguard Worker memcpy(u_dst, u_src, src->w / 2);
1577*89a0ef05SAndroid Build Coastguard Worker memcpy(v_dst, v_src, src->w / 2);
1578*89a0ef05SAndroid Build Coastguard Worker u_dst += dst->stride[UHDR_PLANE_U];
1579*89a0ef05SAndroid Build Coastguard Worker v_dst += dst->stride[UHDR_PLANE_V];
1580*89a0ef05SAndroid Build Coastguard Worker u_src += src->stride[UHDR_PLANE_U];
1581*89a0ef05SAndroid Build Coastguard Worker v_src += src->stride[UHDR_PLANE_V];
1582*89a0ef05SAndroid Build Coastguard Worker }
1583*89a0ef05SAndroid Build Coastguard Worker return g_no_error;
1584*89a0ef05SAndroid Build Coastguard Worker } else if (src->fmt == UHDR_IMG_FMT_8bppYCbCr400 || src->fmt == UHDR_IMG_FMT_32bppRGBA8888 ||
1585*89a0ef05SAndroid Build Coastguard Worker src->fmt == UHDR_IMG_FMT_64bppRGBAHalfFloat ||
1586*89a0ef05SAndroid Build Coastguard Worker src->fmt == UHDR_IMG_FMT_32bppRGBA1010102 || src->fmt == UHDR_IMG_FMT_24bppRGB888) {
1587*89a0ef05SAndroid Build Coastguard Worker uint8_t* plane_dst = static_cast<uint8_t*>(dst->planes[UHDR_PLANE_PACKED]);
1588*89a0ef05SAndroid Build Coastguard Worker uint8_t* plane_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_PACKED]);
1589*89a0ef05SAndroid Build Coastguard Worker size_t bpp = 1;
1590*89a0ef05SAndroid Build Coastguard Worker
1591*89a0ef05SAndroid Build Coastguard Worker if (src->fmt == UHDR_IMG_FMT_32bppRGBA1010102 || src->fmt == UHDR_IMG_FMT_32bppRGBA8888)
1592*89a0ef05SAndroid Build Coastguard Worker bpp = 4;
1593*89a0ef05SAndroid Build Coastguard Worker else if (src->fmt == UHDR_IMG_FMT_64bppRGBAHalfFloat)
1594*89a0ef05SAndroid Build Coastguard Worker bpp = 8;
1595*89a0ef05SAndroid Build Coastguard Worker else if (src->fmt == UHDR_IMG_FMT_24bppRGB888)
1596*89a0ef05SAndroid Build Coastguard Worker bpp = 3;
1597*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h; i++) {
1598*89a0ef05SAndroid Build Coastguard Worker memcpy(plane_dst, plane_src, src->w * bpp);
1599*89a0ef05SAndroid Build Coastguard Worker plane_dst += (bpp * dst->stride[UHDR_PLANE_PACKED]);
1600*89a0ef05SAndroid Build Coastguard Worker plane_src += (bpp * src->stride[UHDR_PLANE_PACKED]);
1601*89a0ef05SAndroid Build Coastguard Worker }
1602*89a0ef05SAndroid Build Coastguard Worker return g_no_error;
1603*89a0ef05SAndroid Build Coastguard Worker }
1604*89a0ef05SAndroid Build Coastguard Worker } else {
1605*89a0ef05SAndroid Build Coastguard Worker if (src->fmt == UHDR_IMG_FMT_24bppRGB888 && dst->fmt == UHDR_IMG_FMT_32bppRGBA8888) {
1606*89a0ef05SAndroid Build Coastguard Worker uint32_t* plane_dst = static_cast<uint32_t*>(dst->planes[UHDR_PLANE_PACKED]);
1607*89a0ef05SAndroid Build Coastguard Worker uint8_t* plane_src = static_cast<uint8_t*>(src->planes[UHDR_PLANE_PACKED]);
1608*89a0ef05SAndroid Build Coastguard Worker for (size_t i = 0; i < src->h; i++) {
1609*89a0ef05SAndroid Build Coastguard Worker uint32_t* pixel_dst = plane_dst;
1610*89a0ef05SAndroid Build Coastguard Worker uint8_t* pixel_src = plane_src;
1611*89a0ef05SAndroid Build Coastguard Worker for (size_t j = 0; j < src->w; j++) {
1612*89a0ef05SAndroid Build Coastguard Worker *pixel_dst = pixel_src[0] | (pixel_src[1] << 8) | (pixel_src[2] << 16) | (0xff << 24);
1613*89a0ef05SAndroid Build Coastguard Worker pixel_src += 3;
1614*89a0ef05SAndroid Build Coastguard Worker pixel_dst += 1;
1615*89a0ef05SAndroid Build Coastguard Worker }
1616*89a0ef05SAndroid Build Coastguard Worker plane_dst += dst->stride[UHDR_PLANE_PACKED];
1617*89a0ef05SAndroid Build Coastguard Worker plane_src += (size_t)3 * src->stride[UHDR_PLANE_PACKED];
1618*89a0ef05SAndroid Build Coastguard Worker }
1619*89a0ef05SAndroid Build Coastguard Worker return g_no_error;
1620*89a0ef05SAndroid Build Coastguard Worker }
1621*89a0ef05SAndroid Build Coastguard Worker }
1622*89a0ef05SAndroid Build Coastguard Worker uhdr_error_info_t status;
1623*89a0ef05SAndroid Build Coastguard Worker status.error_code = UHDR_CODEC_UNSUPPORTED_FEATURE;
1624*89a0ef05SAndroid Build Coastguard Worker status.has_detail = 1;
1625*89a0ef05SAndroid Build Coastguard Worker snprintf(
1626*89a0ef05SAndroid Build Coastguard Worker status.detail, sizeof status.detail,
1627*89a0ef05SAndroid Build Coastguard Worker "unsupported source / destinations color formats in copy_raw_image, src fmt %d, dst fmt %d",
1628*89a0ef05SAndroid Build Coastguard Worker src->fmt, dst->fmt);
1629*89a0ef05SAndroid Build Coastguard Worker return status;
1630*89a0ef05SAndroid Build Coastguard Worker }
1631*89a0ef05SAndroid Build Coastguard Worker
1632*89a0ef05SAndroid Build Coastguard Worker // Use double type for intermediate results for better precision.
floatToUnsignedFractionImpl(float v,uint32_t maxNumerator,uint32_t * numerator,uint32_t * denominator)1633*89a0ef05SAndroid Build Coastguard Worker static bool floatToUnsignedFractionImpl(float v, uint32_t maxNumerator, uint32_t* numerator,
1634*89a0ef05SAndroid Build Coastguard Worker uint32_t* denominator) {
1635*89a0ef05SAndroid Build Coastguard Worker if (std::isnan(v) || v < 0 || v > maxNumerator) {
1636*89a0ef05SAndroid Build Coastguard Worker return false;
1637*89a0ef05SAndroid Build Coastguard Worker }
1638*89a0ef05SAndroid Build Coastguard Worker
1639*89a0ef05SAndroid Build Coastguard Worker // Maximum denominator: makes sure that the numerator is <= maxNumerator and the denominator
1640*89a0ef05SAndroid Build Coastguard Worker // is <= UINT32_MAX.
1641*89a0ef05SAndroid Build Coastguard Worker const uint64_t maxD = (v <= 1) ? UINT32_MAX : (uint64_t)floor(maxNumerator / v);
1642*89a0ef05SAndroid Build Coastguard Worker
1643*89a0ef05SAndroid Build Coastguard Worker // Find the best approximation of v as a fraction using continued fractions, see
1644*89a0ef05SAndroid Build Coastguard Worker // https://en.wikipedia.org/wiki/Continued_fraction
1645*89a0ef05SAndroid Build Coastguard Worker *denominator = 1;
1646*89a0ef05SAndroid Build Coastguard Worker uint32_t previousD = 0;
1647*89a0ef05SAndroid Build Coastguard Worker double currentV = (double)v - floor(v);
1648*89a0ef05SAndroid Build Coastguard Worker int iter = 0;
1649*89a0ef05SAndroid Build Coastguard Worker // Set a maximum number of iterations to be safe. Most numbers should
1650*89a0ef05SAndroid Build Coastguard Worker // converge in less than ~20 iterations.
1651*89a0ef05SAndroid Build Coastguard Worker // The golden ratio is the worst case and takes 39 iterations.
1652*89a0ef05SAndroid Build Coastguard Worker const int maxIter = 39;
1653*89a0ef05SAndroid Build Coastguard Worker while (iter < maxIter) {
1654*89a0ef05SAndroid Build Coastguard Worker const double numeratorDouble = (double)(*denominator) * v;
1655*89a0ef05SAndroid Build Coastguard Worker if (numeratorDouble > maxNumerator) {
1656*89a0ef05SAndroid Build Coastguard Worker return false;
1657*89a0ef05SAndroid Build Coastguard Worker }
1658*89a0ef05SAndroid Build Coastguard Worker *numerator = (uint32_t)round(numeratorDouble);
1659*89a0ef05SAndroid Build Coastguard Worker if (fabs(numeratorDouble - (*numerator)) == 0.0) {
1660*89a0ef05SAndroid Build Coastguard Worker return true;
1661*89a0ef05SAndroid Build Coastguard Worker }
1662*89a0ef05SAndroid Build Coastguard Worker currentV = 1.0 / currentV;
1663*89a0ef05SAndroid Build Coastguard Worker const double newD = previousD + floor(currentV) * (*denominator);
1664*89a0ef05SAndroid Build Coastguard Worker if (newD > maxD) {
1665*89a0ef05SAndroid Build Coastguard Worker // This is the best we can do with a denominator <= max_d.
1666*89a0ef05SAndroid Build Coastguard Worker return true;
1667*89a0ef05SAndroid Build Coastguard Worker }
1668*89a0ef05SAndroid Build Coastguard Worker previousD = *denominator;
1669*89a0ef05SAndroid Build Coastguard Worker if (newD > (double)UINT32_MAX) {
1670*89a0ef05SAndroid Build Coastguard Worker return false;
1671*89a0ef05SAndroid Build Coastguard Worker }
1672*89a0ef05SAndroid Build Coastguard Worker *denominator = (uint32_t)newD;
1673*89a0ef05SAndroid Build Coastguard Worker currentV -= floor(currentV);
1674*89a0ef05SAndroid Build Coastguard Worker ++iter;
1675*89a0ef05SAndroid Build Coastguard Worker }
1676*89a0ef05SAndroid Build Coastguard Worker // Maximum number of iterations reached, return what we've found.
1677*89a0ef05SAndroid Build Coastguard Worker // For max_iter >= 39 we shouldn't get here. max_iter can be set
1678*89a0ef05SAndroid Build Coastguard Worker // to a lower value to speed up the algorithm if needed.
1679*89a0ef05SAndroid Build Coastguard Worker *numerator = (uint32_t)round((double)(*denominator) * v);
1680*89a0ef05SAndroid Build Coastguard Worker return true;
1681*89a0ef05SAndroid Build Coastguard Worker }
1682*89a0ef05SAndroid Build Coastguard Worker
floatToSignedFraction(float v,int32_t * numerator,uint32_t * denominator)1683*89a0ef05SAndroid Build Coastguard Worker bool floatToSignedFraction(float v, int32_t* numerator, uint32_t* denominator) {
1684*89a0ef05SAndroid Build Coastguard Worker uint32_t positive_numerator;
1685*89a0ef05SAndroid Build Coastguard Worker if (!floatToUnsignedFractionImpl(fabs(v), INT32_MAX, &positive_numerator, denominator)) {
1686*89a0ef05SAndroid Build Coastguard Worker return false;
1687*89a0ef05SAndroid Build Coastguard Worker }
1688*89a0ef05SAndroid Build Coastguard Worker *numerator = (int32_t)positive_numerator;
1689*89a0ef05SAndroid Build Coastguard Worker if (v < 0) {
1690*89a0ef05SAndroid Build Coastguard Worker *numerator *= -1;
1691*89a0ef05SAndroid Build Coastguard Worker }
1692*89a0ef05SAndroid Build Coastguard Worker return true;
1693*89a0ef05SAndroid Build Coastguard Worker }
1694*89a0ef05SAndroid Build Coastguard Worker
floatToUnsignedFraction(float v,uint32_t * numerator,uint32_t * denominator)1695*89a0ef05SAndroid Build Coastguard Worker bool floatToUnsignedFraction(float v, uint32_t* numerator, uint32_t* denominator) {
1696*89a0ef05SAndroid Build Coastguard Worker return floatToUnsignedFractionImpl(v, UINT32_MAX, numerator, denominator);
1697*89a0ef05SAndroid Build Coastguard Worker }
1698*89a0ef05SAndroid Build Coastguard Worker
1699*89a0ef05SAndroid Build Coastguard Worker } // namespace ultrahdr
1700