1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker // Postprocessing Decoder
12*fb1b10abSAndroid Build Coastguard Worker // ======================
13*fb1b10abSAndroid Build Coastguard Worker //
14*fb1b10abSAndroid Build Coastguard Worker // This example adds postprocessing to the simple decoder loop.
15*fb1b10abSAndroid Build Coastguard Worker //
16*fb1b10abSAndroid Build Coastguard Worker // Initializing Postprocessing
17*fb1b10abSAndroid Build Coastguard Worker // ---------------------------
18*fb1b10abSAndroid Build Coastguard Worker // You must inform the codec that you might request postprocessing at
19*fb1b10abSAndroid Build Coastguard Worker // initialization time. This is done by passing the VPX_CODEC_USE_POSTPROC
20*fb1b10abSAndroid Build Coastguard Worker // flag to `vpx_codec_dec_init`. If the codec does not support
21*fb1b10abSAndroid Build Coastguard Worker // postprocessing, this call will return VPX_CODEC_INCAPABLE. For
22*fb1b10abSAndroid Build Coastguard Worker // demonstration purposes, we also fall back to default initialization if
23*fb1b10abSAndroid Build Coastguard Worker // the codec does not provide support.
24*fb1b10abSAndroid Build Coastguard Worker //
25*fb1b10abSAndroid Build Coastguard Worker // Using Adaptive Postprocessing
26*fb1b10abSAndroid Build Coastguard Worker // -----------------------------
27*fb1b10abSAndroid Build Coastguard Worker // VP6 provides "adaptive postprocessing." It will automatically select the
28*fb1b10abSAndroid Build Coastguard Worker // best postprocessing filter on a frame by frame basis based on the amount
29*fb1b10abSAndroid Build Coastguard Worker // of time remaining before the user's specified deadline expires. The
30*fb1b10abSAndroid Build Coastguard Worker // special value 0 indicates that the codec should take as long as
31*fb1b10abSAndroid Build Coastguard Worker // necessary to provide the best quality frame. This example gives the
32*fb1b10abSAndroid Build Coastguard Worker // codec 15ms (15000us) to return a frame. Remember that this is a soft
33*fb1b10abSAndroid Build Coastguard Worker // deadline, and the codec may exceed it doing its regular processing. In
34*fb1b10abSAndroid Build Coastguard Worker // these cases, no additional postprocessing will be done.
35*fb1b10abSAndroid Build Coastguard Worker //
36*fb1b10abSAndroid Build Coastguard Worker // Codec Specific Postprocessing Controls
37*fb1b10abSAndroid Build Coastguard Worker // --------------------------------------
38*fb1b10abSAndroid Build Coastguard Worker // Some codecs provide fine grained controls over their built-in
39*fb1b10abSAndroid Build Coastguard Worker // postprocessors. VP8 is one example. The following sample code toggles
40*fb1b10abSAndroid Build Coastguard Worker // postprocessing on and off every 15 frames.
41*fb1b10abSAndroid Build Coastguard Worker
42*fb1b10abSAndroid Build Coastguard Worker #include <stdio.h>
43*fb1b10abSAndroid Build Coastguard Worker #include <stdlib.h>
44*fb1b10abSAndroid Build Coastguard Worker #include <string.h>
45*fb1b10abSAndroid Build Coastguard Worker
46*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vp8dx.h"
47*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_decoder.h"
48*fb1b10abSAndroid Build Coastguard Worker
49*fb1b10abSAndroid Build Coastguard Worker #include "../tools_common.h"
50*fb1b10abSAndroid Build Coastguard Worker #include "../video_reader.h"
51*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
52*fb1b10abSAndroid Build Coastguard Worker
53*fb1b10abSAndroid Build Coastguard Worker static const char *exec_name;
54*fb1b10abSAndroid Build Coastguard Worker
usage_exit(void)55*fb1b10abSAndroid Build Coastguard Worker void usage_exit(void) {
56*fb1b10abSAndroid Build Coastguard Worker fprintf(stderr, "Usage: %s <infile> <outfile>\n", exec_name);
57*fb1b10abSAndroid Build Coastguard Worker exit(EXIT_FAILURE);
58*fb1b10abSAndroid Build Coastguard Worker }
59*fb1b10abSAndroid Build Coastguard Worker
main(int argc,char ** argv)60*fb1b10abSAndroid Build Coastguard Worker int main(int argc, char **argv) {
61*fb1b10abSAndroid Build Coastguard Worker int frame_cnt = 0;
62*fb1b10abSAndroid Build Coastguard Worker FILE *outfile = NULL;
63*fb1b10abSAndroid Build Coastguard Worker vpx_codec_ctx_t codec;
64*fb1b10abSAndroid Build Coastguard Worker vpx_codec_err_t res;
65*fb1b10abSAndroid Build Coastguard Worker VpxVideoReader *reader = NULL;
66*fb1b10abSAndroid Build Coastguard Worker const VpxInterface *decoder = NULL;
67*fb1b10abSAndroid Build Coastguard Worker const VpxVideoInfo *info = NULL;
68*fb1b10abSAndroid Build Coastguard Worker
69*fb1b10abSAndroid Build Coastguard Worker exec_name = argv[0];
70*fb1b10abSAndroid Build Coastguard Worker
71*fb1b10abSAndroid Build Coastguard Worker if (argc != 3) die("Invalid number of arguments.");
72*fb1b10abSAndroid Build Coastguard Worker
73*fb1b10abSAndroid Build Coastguard Worker reader = vpx_video_reader_open(argv[1]);
74*fb1b10abSAndroid Build Coastguard Worker if (!reader) die("Failed to open %s for reading.", argv[1]);
75*fb1b10abSAndroid Build Coastguard Worker
76*fb1b10abSAndroid Build Coastguard Worker if (!(outfile = fopen(argv[2], "wb")))
77*fb1b10abSAndroid Build Coastguard Worker die("Failed to open %s for writing", argv[2]);
78*fb1b10abSAndroid Build Coastguard Worker
79*fb1b10abSAndroid Build Coastguard Worker info = vpx_video_reader_get_info(reader);
80*fb1b10abSAndroid Build Coastguard Worker
81*fb1b10abSAndroid Build Coastguard Worker decoder = get_vpx_decoder_by_fourcc(info->codec_fourcc);
82*fb1b10abSAndroid Build Coastguard Worker if (!decoder) die("Unknown input codec.");
83*fb1b10abSAndroid Build Coastguard Worker
84*fb1b10abSAndroid Build Coastguard Worker printf("Using %s\n", vpx_codec_iface_name(decoder->codec_interface()));
85*fb1b10abSAndroid Build Coastguard Worker
86*fb1b10abSAndroid Build Coastguard Worker res = vpx_codec_dec_init(&codec, decoder->codec_interface(), NULL,
87*fb1b10abSAndroid Build Coastguard Worker VPX_CODEC_USE_POSTPROC);
88*fb1b10abSAndroid Build Coastguard Worker if (res == VPX_CODEC_INCAPABLE)
89*fb1b10abSAndroid Build Coastguard Worker die("Postproc not supported by this decoder.");
90*fb1b10abSAndroid Build Coastguard Worker
91*fb1b10abSAndroid Build Coastguard Worker if (res) die("Failed to initialize decoder.");
92*fb1b10abSAndroid Build Coastguard Worker
93*fb1b10abSAndroid Build Coastguard Worker while (vpx_video_reader_read_frame(reader)) {
94*fb1b10abSAndroid Build Coastguard Worker vpx_codec_iter_t iter = NULL;
95*fb1b10abSAndroid Build Coastguard Worker vpx_image_t *img = NULL;
96*fb1b10abSAndroid Build Coastguard Worker size_t frame_size = 0;
97*fb1b10abSAndroid Build Coastguard Worker const unsigned char *frame =
98*fb1b10abSAndroid Build Coastguard Worker vpx_video_reader_get_frame(reader, &frame_size);
99*fb1b10abSAndroid Build Coastguard Worker
100*fb1b10abSAndroid Build Coastguard Worker ++frame_cnt;
101*fb1b10abSAndroid Build Coastguard Worker
102*fb1b10abSAndroid Build Coastguard Worker if (frame_cnt % 30 == 1) {
103*fb1b10abSAndroid Build Coastguard Worker vp8_postproc_cfg_t pp = { 0, 0, 0 };
104*fb1b10abSAndroid Build Coastguard Worker
105*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_control(&codec, VP8_SET_POSTPROC, &pp))
106*fb1b10abSAndroid Build Coastguard Worker die_codec(&codec, "Failed to turn off postproc.");
107*fb1b10abSAndroid Build Coastguard Worker } else if (frame_cnt % 30 == 16) {
108*fb1b10abSAndroid Build Coastguard Worker vp8_postproc_cfg_t pp = { VP8_DEBLOCK | VP8_DEMACROBLOCK | VP8_MFQE, 4,
109*fb1b10abSAndroid Build Coastguard Worker 0 };
110*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_control(&codec, VP8_SET_POSTPROC, &pp))
111*fb1b10abSAndroid Build Coastguard Worker die_codec(&codec, "Failed to turn on postproc.");
112*fb1b10abSAndroid Build Coastguard Worker }
113*fb1b10abSAndroid Build Coastguard Worker
114*fb1b10abSAndroid Build Coastguard Worker // Decode the frame with 15ms deadline
115*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_decode(&codec, frame, (unsigned int)frame_size, NULL, 15000))
116*fb1b10abSAndroid Build Coastguard Worker die_codec(&codec, "Failed to decode frame");
117*fb1b10abSAndroid Build Coastguard Worker
118*fb1b10abSAndroid Build Coastguard Worker while ((img = vpx_codec_get_frame(&codec, &iter)) != NULL) {
119*fb1b10abSAndroid Build Coastguard Worker vpx_img_write(img, outfile);
120*fb1b10abSAndroid Build Coastguard Worker }
121*fb1b10abSAndroid Build Coastguard Worker }
122*fb1b10abSAndroid Build Coastguard Worker
123*fb1b10abSAndroid Build Coastguard Worker printf("Processed %d frames.\n", frame_cnt);
124*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_destroy(&codec)) die_codec(&codec, "Failed to destroy codec");
125*fb1b10abSAndroid Build Coastguard Worker
126*fb1b10abSAndroid Build Coastguard Worker printf("Play: ffplay -f rawvideo -pix_fmt yuv420p -s %dx%d %s\n",
127*fb1b10abSAndroid Build Coastguard Worker info->frame_width, info->frame_height, argv[2]);
128*fb1b10abSAndroid Build Coastguard Worker
129*fb1b10abSAndroid Build Coastguard Worker vpx_video_reader_close(reader);
130*fb1b10abSAndroid Build Coastguard Worker
131*fb1b10abSAndroid Build Coastguard Worker fclose(outfile);
132*fb1b10abSAndroid Build Coastguard Worker return EXIT_SUCCESS;
133*fb1b10abSAndroid Build Coastguard Worker }
134