xref: /aosp_15_r20/external/libvpx/examples/set_maps.c (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker // VP8 Set Active and ROI Maps
12*fb1b10abSAndroid Build Coastguard Worker // ===========================
13*fb1b10abSAndroid Build Coastguard Worker //
14*fb1b10abSAndroid Build Coastguard Worker // This is an example demonstrating how to control the VP8 encoder's
15*fb1b10abSAndroid Build Coastguard Worker // ROI and Active maps.
16*fb1b10abSAndroid Build Coastguard Worker //
17*fb1b10abSAndroid Build Coastguard Worker // ROI (Reigon of Interest) maps are a way for the application to assign
18*fb1b10abSAndroid Build Coastguard Worker // each macroblock in the image to a region, and then set quantizer and
19*fb1b10abSAndroid Build Coastguard Worker // filtering parameters on that image.
20*fb1b10abSAndroid Build Coastguard Worker //
21*fb1b10abSAndroid Build Coastguard Worker // Active maps are a way for the application to specify on a
22*fb1b10abSAndroid Build Coastguard Worker // macroblock-by-macroblock basis whether there is any activity in that
23*fb1b10abSAndroid Build Coastguard Worker // macroblock.
24*fb1b10abSAndroid Build Coastguard Worker //
25*fb1b10abSAndroid Build Coastguard Worker //
26*fb1b10abSAndroid Build Coastguard Worker // Configuration
27*fb1b10abSAndroid Build Coastguard Worker // -------------
28*fb1b10abSAndroid Build Coastguard Worker // An ROI map is set on frame 22. If the width of the image in macroblocks
29*fb1b10abSAndroid Build Coastguard Worker // is evenly divisble by 4, then the output will appear to have distinct
30*fb1b10abSAndroid Build Coastguard Worker // columns, where the quantizer, loopfilter, and static threshold differ
31*fb1b10abSAndroid Build Coastguard Worker // from column to column.
32*fb1b10abSAndroid Build Coastguard Worker //
33*fb1b10abSAndroid Build Coastguard Worker // An active map is set on frame 33. If the width of the image in macroblocks
34*fb1b10abSAndroid Build Coastguard Worker // is evenly divisble by 4, then the output will appear to have distinct
35*fb1b10abSAndroid Build Coastguard Worker // columns, where one column will have motion and the next will not.
36*fb1b10abSAndroid Build Coastguard Worker //
37*fb1b10abSAndroid Build Coastguard Worker // The active map is cleared on frame 44.
38*fb1b10abSAndroid Build Coastguard Worker //
39*fb1b10abSAndroid Build Coastguard Worker // Observing The Effects
40*fb1b10abSAndroid Build Coastguard Worker // ---------------------
41*fb1b10abSAndroid Build Coastguard Worker // Use the `simple_decoder` example to decode this sample, and observe
42*fb1b10abSAndroid Build Coastguard Worker // the change in the image at frames 22, 33, and 44.
43*fb1b10abSAndroid Build Coastguard Worker 
44*fb1b10abSAndroid Build Coastguard Worker #include <assert.h>
45*fb1b10abSAndroid Build Coastguard Worker #include <stdio.h>
46*fb1b10abSAndroid Build Coastguard Worker #include <stdlib.h>
47*fb1b10abSAndroid Build Coastguard Worker #include <string.h>
48*fb1b10abSAndroid Build Coastguard Worker 
49*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vp8cx.h"
50*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_encoder.h"
51*fb1b10abSAndroid Build Coastguard Worker 
52*fb1b10abSAndroid Build Coastguard Worker #include "../tools_common.h"
53*fb1b10abSAndroid Build Coastguard Worker #include "../video_writer.h"
54*fb1b10abSAndroid Build Coastguard Worker 
55*fb1b10abSAndroid Build Coastguard Worker static const char *exec_name;
56*fb1b10abSAndroid Build Coastguard Worker 
usage_exit(void)57*fb1b10abSAndroid Build Coastguard Worker void usage_exit(void) {
58*fb1b10abSAndroid Build Coastguard Worker   fprintf(stderr, "Usage: %s <codec> <width> <height> <infile> <outfile>\n",
59*fb1b10abSAndroid Build Coastguard Worker           exec_name);
60*fb1b10abSAndroid Build Coastguard Worker   exit(EXIT_FAILURE);
61*fb1b10abSAndroid Build Coastguard Worker }
62*fb1b10abSAndroid Build Coastguard Worker 
set_roi_map(const vpx_codec_enc_cfg_t * cfg,vpx_codec_ctx_t * codec)63*fb1b10abSAndroid Build Coastguard Worker static void set_roi_map(const vpx_codec_enc_cfg_t *cfg,
64*fb1b10abSAndroid Build Coastguard Worker                         vpx_codec_ctx_t *codec) {
65*fb1b10abSAndroid Build Coastguard Worker   unsigned int i;
66*fb1b10abSAndroid Build Coastguard Worker   vpx_roi_map_t roi;
67*fb1b10abSAndroid Build Coastguard Worker   memset(&roi, 0, sizeof(roi));
68*fb1b10abSAndroid Build Coastguard Worker 
69*fb1b10abSAndroid Build Coastguard Worker   roi.rows = (cfg->g_h + 15) / 16;
70*fb1b10abSAndroid Build Coastguard Worker   roi.cols = (cfg->g_w + 15) / 16;
71*fb1b10abSAndroid Build Coastguard Worker 
72*fb1b10abSAndroid Build Coastguard Worker   roi.delta_q[0] = 0;
73*fb1b10abSAndroid Build Coastguard Worker   roi.delta_q[1] = -2;
74*fb1b10abSAndroid Build Coastguard Worker   roi.delta_q[2] = -4;
75*fb1b10abSAndroid Build Coastguard Worker   roi.delta_q[3] = -6;
76*fb1b10abSAndroid Build Coastguard Worker 
77*fb1b10abSAndroid Build Coastguard Worker   roi.delta_lf[0] = 0;
78*fb1b10abSAndroid Build Coastguard Worker   roi.delta_lf[1] = 1;
79*fb1b10abSAndroid Build Coastguard Worker   roi.delta_lf[2] = 2;
80*fb1b10abSAndroid Build Coastguard Worker   roi.delta_lf[3] = 3;
81*fb1b10abSAndroid Build Coastguard Worker 
82*fb1b10abSAndroid Build Coastguard Worker   roi.static_threshold[0] = 1500;
83*fb1b10abSAndroid Build Coastguard Worker   roi.static_threshold[1] = 1000;
84*fb1b10abSAndroid Build Coastguard Worker   roi.static_threshold[2] = 500;
85*fb1b10abSAndroid Build Coastguard Worker   roi.static_threshold[3] = 0;
86*fb1b10abSAndroid Build Coastguard Worker 
87*fb1b10abSAndroid Build Coastguard Worker   roi.roi_map = (uint8_t *)malloc(roi.rows * roi.cols);
88*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < roi.rows * roi.cols; ++i) roi.roi_map[i] = i % 4;
89*fb1b10abSAndroid Build Coastguard Worker 
90*fb1b10abSAndroid Build Coastguard Worker   if (vpx_codec_control(codec, VP8E_SET_ROI_MAP, &roi))
91*fb1b10abSAndroid Build Coastguard Worker     die_codec(codec, "Failed to set ROI map");
92*fb1b10abSAndroid Build Coastguard Worker 
93*fb1b10abSAndroid Build Coastguard Worker   free(roi.roi_map);
94*fb1b10abSAndroid Build Coastguard Worker }
95*fb1b10abSAndroid Build Coastguard Worker 
set_active_map(const vpx_codec_enc_cfg_t * cfg,vpx_codec_ctx_t * codec)96*fb1b10abSAndroid Build Coastguard Worker static void set_active_map(const vpx_codec_enc_cfg_t *cfg,
97*fb1b10abSAndroid Build Coastguard Worker                            vpx_codec_ctx_t *codec) {
98*fb1b10abSAndroid Build Coastguard Worker   unsigned int i;
99*fb1b10abSAndroid Build Coastguard Worker   vpx_active_map_t map = { 0, 0, 0 };
100*fb1b10abSAndroid Build Coastguard Worker 
101*fb1b10abSAndroid Build Coastguard Worker   map.rows = (cfg->g_h + 15) / 16;
102*fb1b10abSAndroid Build Coastguard Worker   map.cols = (cfg->g_w + 15) / 16;
103*fb1b10abSAndroid Build Coastguard Worker 
104*fb1b10abSAndroid Build Coastguard Worker   map.active_map = (uint8_t *)malloc(map.rows * map.cols);
105*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < map.rows * map.cols; ++i) map.active_map[i] = i % 2;
106*fb1b10abSAndroid Build Coastguard Worker 
107*fb1b10abSAndroid Build Coastguard Worker   if (vpx_codec_control(codec, VP8E_SET_ACTIVEMAP, &map))
108*fb1b10abSAndroid Build Coastguard Worker     die_codec(codec, "Failed to set active map");
109*fb1b10abSAndroid Build Coastguard Worker 
110*fb1b10abSAndroid Build Coastguard Worker   free(map.active_map);
111*fb1b10abSAndroid Build Coastguard Worker }
112*fb1b10abSAndroid Build Coastguard Worker 
unset_active_map(const vpx_codec_enc_cfg_t * cfg,vpx_codec_ctx_t * codec)113*fb1b10abSAndroid Build Coastguard Worker static void unset_active_map(const vpx_codec_enc_cfg_t *cfg,
114*fb1b10abSAndroid Build Coastguard Worker                              vpx_codec_ctx_t *codec) {
115*fb1b10abSAndroid Build Coastguard Worker   vpx_active_map_t map = { 0, 0, 0 };
116*fb1b10abSAndroid Build Coastguard Worker 
117*fb1b10abSAndroid Build Coastguard Worker   map.rows = (cfg->g_h + 15) / 16;
118*fb1b10abSAndroid Build Coastguard Worker   map.cols = (cfg->g_w + 15) / 16;
119*fb1b10abSAndroid Build Coastguard Worker   map.active_map = NULL;
120*fb1b10abSAndroid Build Coastguard Worker 
121*fb1b10abSAndroid Build Coastguard Worker   if (vpx_codec_control(codec, VP8E_SET_ACTIVEMAP, &map))
122*fb1b10abSAndroid Build Coastguard Worker     die_codec(codec, "Failed to set active map");
123*fb1b10abSAndroid Build Coastguard Worker }
124*fb1b10abSAndroid Build Coastguard Worker 
encode_frame(vpx_codec_ctx_t * codec,vpx_image_t * img,int frame_index,VpxVideoWriter * writer)125*fb1b10abSAndroid Build Coastguard Worker static int encode_frame(vpx_codec_ctx_t *codec, vpx_image_t *img,
126*fb1b10abSAndroid Build Coastguard Worker                         int frame_index, VpxVideoWriter *writer) {
127*fb1b10abSAndroid Build Coastguard Worker   int got_pkts = 0;
128*fb1b10abSAndroid Build Coastguard Worker   vpx_codec_iter_t iter = NULL;
129*fb1b10abSAndroid Build Coastguard Worker   const vpx_codec_cx_pkt_t *pkt = NULL;
130*fb1b10abSAndroid Build Coastguard Worker   const vpx_codec_err_t res =
131*fb1b10abSAndroid Build Coastguard Worker       vpx_codec_encode(codec, img, frame_index, 1, 0, VPX_DL_GOOD_QUALITY);
132*fb1b10abSAndroid Build Coastguard Worker   if (res != VPX_CODEC_OK) die_codec(codec, "Failed to encode frame");
133*fb1b10abSAndroid Build Coastguard Worker 
134*fb1b10abSAndroid Build Coastguard Worker   while ((pkt = vpx_codec_get_cx_data(codec, &iter)) != NULL) {
135*fb1b10abSAndroid Build Coastguard Worker     got_pkts = 1;
136*fb1b10abSAndroid Build Coastguard Worker 
137*fb1b10abSAndroid Build Coastguard Worker     if (pkt->kind == VPX_CODEC_CX_FRAME_PKT) {
138*fb1b10abSAndroid Build Coastguard Worker       const int keyframe = (pkt->data.frame.flags & VPX_FRAME_IS_KEY) != 0;
139*fb1b10abSAndroid Build Coastguard Worker       if (!vpx_video_writer_write_frame(writer, pkt->data.frame.buf,
140*fb1b10abSAndroid Build Coastguard Worker                                         pkt->data.frame.sz,
141*fb1b10abSAndroid Build Coastguard Worker                                         pkt->data.frame.pts)) {
142*fb1b10abSAndroid Build Coastguard Worker         die_codec(codec, "Failed to write compressed frame");
143*fb1b10abSAndroid Build Coastguard Worker       }
144*fb1b10abSAndroid Build Coastguard Worker 
145*fb1b10abSAndroid Build Coastguard Worker       printf(keyframe ? "K" : ".");
146*fb1b10abSAndroid Build Coastguard Worker       fflush(stdout);
147*fb1b10abSAndroid Build Coastguard Worker     }
148*fb1b10abSAndroid Build Coastguard Worker   }
149*fb1b10abSAndroid Build Coastguard Worker 
150*fb1b10abSAndroid Build Coastguard Worker   return got_pkts;
151*fb1b10abSAndroid Build Coastguard Worker }
152*fb1b10abSAndroid Build Coastguard Worker 
main(int argc,char ** argv)153*fb1b10abSAndroid Build Coastguard Worker int main(int argc, char **argv) {
154*fb1b10abSAndroid Build Coastguard Worker   FILE *infile = NULL;
155*fb1b10abSAndroid Build Coastguard Worker   vpx_codec_ctx_t codec;
156*fb1b10abSAndroid Build Coastguard Worker   vpx_codec_enc_cfg_t cfg;
157*fb1b10abSAndroid Build Coastguard Worker   int frame_count = 0;
158*fb1b10abSAndroid Build Coastguard Worker   vpx_image_t raw;
159*fb1b10abSAndroid Build Coastguard Worker   vpx_codec_err_t res;
160*fb1b10abSAndroid Build Coastguard Worker   VpxVideoInfo info;
161*fb1b10abSAndroid Build Coastguard Worker   VpxVideoWriter *writer = NULL;
162*fb1b10abSAndroid Build Coastguard Worker   const VpxInterface *encoder = NULL;
163*fb1b10abSAndroid Build Coastguard Worker   const int fps = 2;  // TODO(dkovalev) add command line argument
164*fb1b10abSAndroid Build Coastguard Worker   const double bits_per_pixel_per_frame = 0.067;
165*fb1b10abSAndroid Build Coastguard Worker 
166*fb1b10abSAndroid Build Coastguard Worker   exec_name = argv[0];
167*fb1b10abSAndroid Build Coastguard Worker   if (argc != 6) die("Invalid number of arguments");
168*fb1b10abSAndroid Build Coastguard Worker 
169*fb1b10abSAndroid Build Coastguard Worker   memset(&info, 0, sizeof(info));
170*fb1b10abSAndroid Build Coastguard Worker 
171*fb1b10abSAndroid Build Coastguard Worker   encoder = get_vpx_encoder_by_name(argv[1]);
172*fb1b10abSAndroid Build Coastguard Worker   if (encoder == NULL) {
173*fb1b10abSAndroid Build Coastguard Worker     die("Unsupported codec.");
174*fb1b10abSAndroid Build Coastguard Worker   }
175*fb1b10abSAndroid Build Coastguard Worker   assert(encoder != NULL);
176*fb1b10abSAndroid Build Coastguard Worker   info.codec_fourcc = encoder->fourcc;
177*fb1b10abSAndroid Build Coastguard Worker   info.frame_width = (int)strtol(argv[2], NULL, 0);
178*fb1b10abSAndroid Build Coastguard Worker   info.frame_height = (int)strtol(argv[3], NULL, 0);
179*fb1b10abSAndroid Build Coastguard Worker   info.time_base.numerator = 1;
180*fb1b10abSAndroid Build Coastguard Worker   info.time_base.denominator = fps;
181*fb1b10abSAndroid Build Coastguard Worker 
182*fb1b10abSAndroid Build Coastguard Worker   if (info.frame_width <= 0 || info.frame_height <= 0 ||
183*fb1b10abSAndroid Build Coastguard Worker       (info.frame_width % 2) != 0 || (info.frame_height % 2) != 0) {
184*fb1b10abSAndroid Build Coastguard Worker     die("Invalid frame size: %dx%d", info.frame_width, info.frame_height);
185*fb1b10abSAndroid Build Coastguard Worker   }
186*fb1b10abSAndroid Build Coastguard Worker 
187*fb1b10abSAndroid Build Coastguard Worker   if (!vpx_img_alloc(&raw, VPX_IMG_FMT_I420, info.frame_width,
188*fb1b10abSAndroid Build Coastguard Worker                      info.frame_height, 1)) {
189*fb1b10abSAndroid Build Coastguard Worker     die("Failed to allocate image.");
190*fb1b10abSAndroid Build Coastguard Worker   }
191*fb1b10abSAndroid Build Coastguard Worker 
192*fb1b10abSAndroid Build Coastguard Worker   printf("Using %s\n", vpx_codec_iface_name(encoder->codec_interface()));
193*fb1b10abSAndroid Build Coastguard Worker 
194*fb1b10abSAndroid Build Coastguard Worker   res = vpx_codec_enc_config_default(encoder->codec_interface(), &cfg, 0);
195*fb1b10abSAndroid Build Coastguard Worker   if (res) die_codec(&codec, "Failed to get default codec config.");
196*fb1b10abSAndroid Build Coastguard Worker 
197*fb1b10abSAndroid Build Coastguard Worker   cfg.g_w = info.frame_width;
198*fb1b10abSAndroid Build Coastguard Worker   cfg.g_h = info.frame_height;
199*fb1b10abSAndroid Build Coastguard Worker   cfg.g_timebase.num = info.time_base.numerator;
200*fb1b10abSAndroid Build Coastguard Worker   cfg.g_timebase.den = info.time_base.denominator;
201*fb1b10abSAndroid Build Coastguard Worker   cfg.rc_target_bitrate =
202*fb1b10abSAndroid Build Coastguard Worker       (unsigned int)(bits_per_pixel_per_frame * cfg.g_w * cfg.g_h * fps / 1000);
203*fb1b10abSAndroid Build Coastguard Worker   cfg.g_lag_in_frames = 0;
204*fb1b10abSAndroid Build Coastguard Worker 
205*fb1b10abSAndroid Build Coastguard Worker   writer = vpx_video_writer_open(argv[5], kContainerIVF, &info);
206*fb1b10abSAndroid Build Coastguard Worker   if (!writer) die("Failed to open %s for writing.", argv[5]);
207*fb1b10abSAndroid Build Coastguard Worker 
208*fb1b10abSAndroid Build Coastguard Worker   if (!(infile = fopen(argv[4], "rb")))
209*fb1b10abSAndroid Build Coastguard Worker     die("Failed to open %s for reading.", argv[4]);
210*fb1b10abSAndroid Build Coastguard Worker 
211*fb1b10abSAndroid Build Coastguard Worker   if (vpx_codec_enc_init(&codec, encoder->codec_interface(), &cfg, 0))
212*fb1b10abSAndroid Build Coastguard Worker     die("Failed to initialize encoder");
213*fb1b10abSAndroid Build Coastguard Worker 
214*fb1b10abSAndroid Build Coastguard Worker   // Encode frames.
215*fb1b10abSAndroid Build Coastguard Worker   while (vpx_img_read(&raw, infile)) {
216*fb1b10abSAndroid Build Coastguard Worker     ++frame_count;
217*fb1b10abSAndroid Build Coastguard Worker 
218*fb1b10abSAndroid Build Coastguard Worker     if (frame_count == 22 && encoder->fourcc == VP8_FOURCC) {
219*fb1b10abSAndroid Build Coastguard Worker       set_roi_map(&cfg, &codec);
220*fb1b10abSAndroid Build Coastguard Worker     } else if (frame_count == 33) {
221*fb1b10abSAndroid Build Coastguard Worker       set_active_map(&cfg, &codec);
222*fb1b10abSAndroid Build Coastguard Worker     } else if (frame_count == 44) {
223*fb1b10abSAndroid Build Coastguard Worker       unset_active_map(&cfg, &codec);
224*fb1b10abSAndroid Build Coastguard Worker     }
225*fb1b10abSAndroid Build Coastguard Worker 
226*fb1b10abSAndroid Build Coastguard Worker     encode_frame(&codec, &raw, frame_count, writer);
227*fb1b10abSAndroid Build Coastguard Worker   }
228*fb1b10abSAndroid Build Coastguard Worker 
229*fb1b10abSAndroid Build Coastguard Worker   // Flush encoder.
230*fb1b10abSAndroid Build Coastguard Worker   while (encode_frame(&codec, NULL, -1, writer)) {
231*fb1b10abSAndroid Build Coastguard Worker   }
232*fb1b10abSAndroid Build Coastguard Worker 
233*fb1b10abSAndroid Build Coastguard Worker   printf("\n");
234*fb1b10abSAndroid Build Coastguard Worker   fclose(infile);
235*fb1b10abSAndroid Build Coastguard Worker   printf("Processed %d frames.\n", frame_count);
236*fb1b10abSAndroid Build Coastguard Worker 
237*fb1b10abSAndroid Build Coastguard Worker   vpx_img_free(&raw);
238*fb1b10abSAndroid Build Coastguard Worker   if (vpx_codec_destroy(&codec)) die_codec(&codec, "Failed to destroy codec.");
239*fb1b10abSAndroid Build Coastguard Worker 
240*fb1b10abSAndroid Build Coastguard Worker   vpx_video_writer_close(writer);
241*fb1b10abSAndroid Build Coastguard Worker 
242*fb1b10abSAndroid Build Coastguard Worker   return EXIT_SUCCESS;
243*fb1b10abSAndroid Build Coastguard Worker }
244