1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker // Simple Decoder
12*fb1b10abSAndroid Build Coastguard Worker // ==============
13*fb1b10abSAndroid Build Coastguard Worker //
14*fb1b10abSAndroid Build Coastguard Worker // This is an example of a simple decoder loop. It takes an input file
15*fb1b10abSAndroid Build Coastguard Worker // containing the compressed data (in IVF format), passes it through the
16*fb1b10abSAndroid Build Coastguard Worker // decoder, and writes the decompressed frames to disk. Other decoder
17*fb1b10abSAndroid Build Coastguard Worker // examples build upon this one.
18*fb1b10abSAndroid Build Coastguard Worker //
19*fb1b10abSAndroid Build Coastguard Worker // The details of the IVF format have been elided from this example for
20*fb1b10abSAndroid Build Coastguard Worker // simplicity of presentation, as IVF files will not generally be used by
21*fb1b10abSAndroid Build Coastguard Worker // your application. In general, an IVF file consists of a file header,
22*fb1b10abSAndroid Build Coastguard Worker // followed by a variable number of frames. Each frame consists of a frame
23*fb1b10abSAndroid Build Coastguard Worker // header followed by a variable length payload. The length of the payload
24*fb1b10abSAndroid Build Coastguard Worker // is specified in the first four bytes of the frame header. The payload is
25*fb1b10abSAndroid Build Coastguard Worker // the raw compressed data.
26*fb1b10abSAndroid Build Coastguard Worker //
27*fb1b10abSAndroid Build Coastguard Worker // Standard Includes
28*fb1b10abSAndroid Build Coastguard Worker // -----------------
29*fb1b10abSAndroid Build Coastguard Worker // For decoders, you only have to include `vpx_decoder.h` and then any
30*fb1b10abSAndroid Build Coastguard Worker // header files for the specific codecs you use. In this case, we're using
31*fb1b10abSAndroid Build Coastguard Worker // vp8.
32*fb1b10abSAndroid Build Coastguard Worker //
33*fb1b10abSAndroid Build Coastguard Worker // Initializing The Codec
34*fb1b10abSAndroid Build Coastguard Worker // ----------------------
35*fb1b10abSAndroid Build Coastguard Worker // The libvpx decoder is initialized by the call to vpx_codec_dec_init().
36*fb1b10abSAndroid Build Coastguard Worker // Determining the codec interface to use is handled by VpxVideoReader and the
37*fb1b10abSAndroid Build Coastguard Worker // functions prefixed with vpx_video_reader_. Discussion of those functions is
38*fb1b10abSAndroid Build Coastguard Worker // beyond the scope of this example, but the main gist is to open the input file
39*fb1b10abSAndroid Build Coastguard Worker // and parse just enough of it to determine if it's a VPx file and which VPx
40*fb1b10abSAndroid Build Coastguard Worker // codec is contained within the file.
41*fb1b10abSAndroid Build Coastguard Worker // Note the NULL pointer passed to vpx_codec_dec_init(). We do that in this
42*fb1b10abSAndroid Build Coastguard Worker // example because we want the algorithm to determine the stream configuration
43*fb1b10abSAndroid Build Coastguard Worker // (width/height) and allocate memory automatically.
44*fb1b10abSAndroid Build Coastguard Worker //
45*fb1b10abSAndroid Build Coastguard Worker // Decoding A Frame
46*fb1b10abSAndroid Build Coastguard Worker // ----------------
47*fb1b10abSAndroid Build Coastguard Worker // Once the frame has been read into memory, it is decoded using the
48*fb1b10abSAndroid Build Coastguard Worker // `vpx_codec_decode` function. The call takes a pointer to the data
49*fb1b10abSAndroid Build Coastguard Worker // (`frame`) and the length of the data (`frame_size`). No application data
50*fb1b10abSAndroid Build Coastguard Worker // is associated with the frame in this example, so the `user_priv`
51*fb1b10abSAndroid Build Coastguard Worker // parameter is NULL. The `deadline` parameter is left at zero for this
52*fb1b10abSAndroid Build Coastguard Worker // example. This parameter is generally only used when doing adaptive post
53*fb1b10abSAndroid Build Coastguard Worker // processing.
54*fb1b10abSAndroid Build Coastguard Worker //
55*fb1b10abSAndroid Build Coastguard Worker // Codecs may produce a variable number of output frames for every call to
56*fb1b10abSAndroid Build Coastguard Worker // `vpx_codec_decode`. These frames are retrieved by the
57*fb1b10abSAndroid Build Coastguard Worker // `vpx_codec_get_frame` iterator function. The iterator variable `iter` is
58*fb1b10abSAndroid Build Coastguard Worker // initialized to NULL each time `vpx_codec_decode` is called.
59*fb1b10abSAndroid Build Coastguard Worker // `vpx_codec_get_frame` is called in a loop, returning a pointer to a
60*fb1b10abSAndroid Build Coastguard Worker // decoded image or NULL to indicate the end of list.
61*fb1b10abSAndroid Build Coastguard Worker //
62*fb1b10abSAndroid Build Coastguard Worker // Processing The Decoded Data
63*fb1b10abSAndroid Build Coastguard Worker // ---------------------------
64*fb1b10abSAndroid Build Coastguard Worker // In this example, we simply write the encoded data to disk. It is
65*fb1b10abSAndroid Build Coastguard Worker // important to honor the image's `stride` values.
66*fb1b10abSAndroid Build Coastguard Worker //
67*fb1b10abSAndroid Build Coastguard Worker // Cleanup
68*fb1b10abSAndroid Build Coastguard Worker // -------
69*fb1b10abSAndroid Build Coastguard Worker // The `vpx_codec_destroy` call frees any memory allocated by the codec.
70*fb1b10abSAndroid Build Coastguard Worker //
71*fb1b10abSAndroid Build Coastguard Worker // Error Handling
72*fb1b10abSAndroid Build Coastguard Worker // --------------
73*fb1b10abSAndroid Build Coastguard Worker // This example does not special case any error return codes. If there was
74*fb1b10abSAndroid Build Coastguard Worker // an error, a descriptive message is printed and the program exits. With
75*fb1b10abSAndroid Build Coastguard Worker // few exceptions, vpx_codec functions return an enumerated error status,
76*fb1b10abSAndroid Build Coastguard Worker // with the value `0` indicating success.
77*fb1b10abSAndroid Build Coastguard Worker
78*fb1b10abSAndroid Build Coastguard Worker #include <stdio.h>
79*fb1b10abSAndroid Build Coastguard Worker #include <stdlib.h>
80*fb1b10abSAndroid Build Coastguard Worker #include <string.h>
81*fb1b10abSAndroid Build Coastguard Worker
82*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_decoder.h"
83*fb1b10abSAndroid Build Coastguard Worker
84*fb1b10abSAndroid Build Coastguard Worker #include "../tools_common.h"
85*fb1b10abSAndroid Build Coastguard Worker #include "../video_reader.h"
86*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
87*fb1b10abSAndroid Build Coastguard Worker
88*fb1b10abSAndroid Build Coastguard Worker static const char *exec_name;
89*fb1b10abSAndroid Build Coastguard Worker
usage_exit(void)90*fb1b10abSAndroid Build Coastguard Worker void usage_exit(void) {
91*fb1b10abSAndroid Build Coastguard Worker fprintf(stderr, "Usage: %s <infile> <outfile>\n", exec_name);
92*fb1b10abSAndroid Build Coastguard Worker exit(EXIT_FAILURE);
93*fb1b10abSAndroid Build Coastguard Worker }
94*fb1b10abSAndroid Build Coastguard Worker
main(int argc,char ** argv)95*fb1b10abSAndroid Build Coastguard Worker int main(int argc, char **argv) {
96*fb1b10abSAndroid Build Coastguard Worker int frame_cnt = 0;
97*fb1b10abSAndroid Build Coastguard Worker FILE *outfile = NULL;
98*fb1b10abSAndroid Build Coastguard Worker vpx_codec_ctx_t codec;
99*fb1b10abSAndroid Build Coastguard Worker VpxVideoReader *reader = NULL;
100*fb1b10abSAndroid Build Coastguard Worker const VpxInterface *decoder = NULL;
101*fb1b10abSAndroid Build Coastguard Worker const VpxVideoInfo *info = NULL;
102*fb1b10abSAndroid Build Coastguard Worker
103*fb1b10abSAndroid Build Coastguard Worker exec_name = argv[0];
104*fb1b10abSAndroid Build Coastguard Worker
105*fb1b10abSAndroid Build Coastguard Worker if (argc != 3) die("Invalid number of arguments.");
106*fb1b10abSAndroid Build Coastguard Worker
107*fb1b10abSAndroid Build Coastguard Worker reader = vpx_video_reader_open(argv[1]);
108*fb1b10abSAndroid Build Coastguard Worker if (!reader) die("Failed to open %s for reading.", argv[1]);
109*fb1b10abSAndroid Build Coastguard Worker
110*fb1b10abSAndroid Build Coastguard Worker if (!(outfile = fopen(argv[2], "wb")))
111*fb1b10abSAndroid Build Coastguard Worker die("Failed to open %s for writing.", argv[2]);
112*fb1b10abSAndroid Build Coastguard Worker
113*fb1b10abSAndroid Build Coastguard Worker info = vpx_video_reader_get_info(reader);
114*fb1b10abSAndroid Build Coastguard Worker
115*fb1b10abSAndroid Build Coastguard Worker decoder = get_vpx_decoder_by_fourcc(info->codec_fourcc);
116*fb1b10abSAndroid Build Coastguard Worker if (!decoder) die("Unknown input codec.");
117*fb1b10abSAndroid Build Coastguard Worker
118*fb1b10abSAndroid Build Coastguard Worker printf("Using %s\n", vpx_codec_iface_name(decoder->codec_interface()));
119*fb1b10abSAndroid Build Coastguard Worker
120*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_dec_init(&codec, decoder->codec_interface(), NULL, 0))
121*fb1b10abSAndroid Build Coastguard Worker die("Failed to initialize decoder.");
122*fb1b10abSAndroid Build Coastguard Worker
123*fb1b10abSAndroid Build Coastguard Worker while (vpx_video_reader_read_frame(reader)) {
124*fb1b10abSAndroid Build Coastguard Worker vpx_codec_iter_t iter = NULL;
125*fb1b10abSAndroid Build Coastguard Worker vpx_image_t *img = NULL;
126*fb1b10abSAndroid Build Coastguard Worker size_t frame_size = 0;
127*fb1b10abSAndroid Build Coastguard Worker const unsigned char *frame =
128*fb1b10abSAndroid Build Coastguard Worker vpx_video_reader_get_frame(reader, &frame_size);
129*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_decode(&codec, frame, (unsigned int)frame_size, NULL, 0))
130*fb1b10abSAndroid Build Coastguard Worker die_codec(&codec, "Failed to decode frame.");
131*fb1b10abSAndroid Build Coastguard Worker
132*fb1b10abSAndroid Build Coastguard Worker while ((img = vpx_codec_get_frame(&codec, &iter)) != NULL) {
133*fb1b10abSAndroid Build Coastguard Worker vpx_img_write(img, outfile);
134*fb1b10abSAndroid Build Coastguard Worker ++frame_cnt;
135*fb1b10abSAndroid Build Coastguard Worker }
136*fb1b10abSAndroid Build Coastguard Worker }
137*fb1b10abSAndroid Build Coastguard Worker
138*fb1b10abSAndroid Build Coastguard Worker printf("Processed %d frames.\n", frame_cnt);
139*fb1b10abSAndroid Build Coastguard Worker if (vpx_codec_destroy(&codec)) die_codec(&codec, "Failed to destroy codec");
140*fb1b10abSAndroid Build Coastguard Worker
141*fb1b10abSAndroid Build Coastguard Worker printf("Play: ffplay -f rawvideo -pix_fmt yuv420p -s %dx%d %s\n",
142*fb1b10abSAndroid Build Coastguard Worker info->frame_width, info->frame_height, argv[2]);
143*fb1b10abSAndroid Build Coastguard Worker
144*fb1b10abSAndroid Build Coastguard Worker vpx_video_reader_close(reader);
145*fb1b10abSAndroid Build Coastguard Worker
146*fb1b10abSAndroid Build Coastguard Worker fclose(outfile);
147*fb1b10abSAndroid Build Coastguard Worker
148*fb1b10abSAndroid Build Coastguard Worker return EXIT_SUCCESS;
149*fb1b10abSAndroid Build Coastguard Worker }
150