1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2016 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #include <memory>
12*fb1b10abSAndroid Build Coastguard Worker #include <string>
13*fb1b10abSAndroid Build Coastguard Worker
14*fb1b10abSAndroid Build Coastguard Worker #include "test/codec_factory.h"
15*fb1b10abSAndroid Build Coastguard Worker #include "test/decode_test_driver.h"
16*fb1b10abSAndroid Build Coastguard Worker #include "test/ivf_video_source.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "test/test_vectors.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "test/util.h"
19*fb1b10abSAndroid Build Coastguard Worker
20*fb1b10abSAndroid Build Coastguard Worker namespace {
21*fb1b10abSAndroid Build Coastguard Worker
22*fb1b10abSAndroid Build Coastguard Worker const unsigned int kNumFrames = 19;
23*fb1b10abSAndroid Build Coastguard Worker
24*fb1b10abSAndroid Build Coastguard Worker class DecodeSvcTest : public ::libvpx_test::DecoderTest,
25*fb1b10abSAndroid Build Coastguard Worker public ::libvpx_test::CodecTestWithParam<const char *> {
26*fb1b10abSAndroid Build Coastguard Worker protected:
DecodeSvcTest()27*fb1b10abSAndroid Build Coastguard Worker DecodeSvcTest() : DecoderTest(GET_PARAM(::libvpx_test::kCodecFactoryParam)) {}
28*fb1b10abSAndroid Build Coastguard Worker ~DecodeSvcTest() override = default;
29*fb1b10abSAndroid Build Coastguard Worker
PreDecodeFrameHook(const libvpx_test::CompressedVideoSource & video,libvpx_test::Decoder * decoder)30*fb1b10abSAndroid Build Coastguard Worker void PreDecodeFrameHook(const libvpx_test::CompressedVideoSource &video,
31*fb1b10abSAndroid Build Coastguard Worker libvpx_test::Decoder *decoder) override {
32*fb1b10abSAndroid Build Coastguard Worker if (video.frame_number() == 0)
33*fb1b10abSAndroid Build Coastguard Worker decoder->Control(VP9_DECODE_SVC_SPATIAL_LAYER, spatial_layer_);
34*fb1b10abSAndroid Build Coastguard Worker }
35*fb1b10abSAndroid Build Coastguard Worker
DecompressedFrameHook(const vpx_image_t & img,const unsigned int frame_number)36*fb1b10abSAndroid Build Coastguard Worker void DecompressedFrameHook(const vpx_image_t &img,
37*fb1b10abSAndroid Build Coastguard Worker const unsigned int frame_number) override {
38*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(img.d_w, width_);
39*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(img.d_h, height_);
40*fb1b10abSAndroid Build Coastguard Worker total_frames_ = frame_number;
41*fb1b10abSAndroid Build Coastguard Worker }
42*fb1b10abSAndroid Build Coastguard Worker
43*fb1b10abSAndroid Build Coastguard Worker int spatial_layer_;
44*fb1b10abSAndroid Build Coastguard Worker unsigned int width_;
45*fb1b10abSAndroid Build Coastguard Worker unsigned int height_;
46*fb1b10abSAndroid Build Coastguard Worker unsigned int total_frames_;
47*fb1b10abSAndroid Build Coastguard Worker };
48*fb1b10abSAndroid Build Coastguard Worker
49*fb1b10abSAndroid Build Coastguard Worker // SVC test vector is 1280x720, with 3 spatial layers, and 20 frames.
50*fb1b10abSAndroid Build Coastguard Worker
51*fb1b10abSAndroid Build Coastguard Worker // Decode the SVC test vector, which has 3 spatial layers, and decode up to
52*fb1b10abSAndroid Build Coastguard Worker // spatial layer 0. Verify the resolution of each decoded frame and the total
53*fb1b10abSAndroid Build Coastguard Worker // number of frames decoded. This results in 1/4x1/4 resolution (320x180).
TEST_P(DecodeSvcTest,DecodeSvcTestUpToSpatialLayer0)54*fb1b10abSAndroid Build Coastguard Worker TEST_P(DecodeSvcTest, DecodeSvcTestUpToSpatialLayer0) {
55*fb1b10abSAndroid Build Coastguard Worker const std::string filename = GET_PARAM(1);
56*fb1b10abSAndroid Build Coastguard Worker std::unique_ptr<libvpx_test::CompressedVideoSource> video;
57*fb1b10abSAndroid Build Coastguard Worker video.reset(new libvpx_test::IVFVideoSource(filename));
58*fb1b10abSAndroid Build Coastguard Worker ASSERT_NE(video.get(), nullptr);
59*fb1b10abSAndroid Build Coastguard Worker video->Init();
60*fb1b10abSAndroid Build Coastguard Worker total_frames_ = 0;
61*fb1b10abSAndroid Build Coastguard Worker spatial_layer_ = 0;
62*fb1b10abSAndroid Build Coastguard Worker width_ = 320;
63*fb1b10abSAndroid Build Coastguard Worker height_ = 180;
64*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(video.get()));
65*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(total_frames_, kNumFrames);
66*fb1b10abSAndroid Build Coastguard Worker }
67*fb1b10abSAndroid Build Coastguard Worker
68*fb1b10abSAndroid Build Coastguard Worker // Decode the SVC test vector, which has 3 spatial layers, and decode up to
69*fb1b10abSAndroid Build Coastguard Worker // spatial layer 1. Verify the resolution of each decoded frame and the total
70*fb1b10abSAndroid Build Coastguard Worker // number of frames decoded. This results in 1/2x1/2 resolution (640x360).
TEST_P(DecodeSvcTest,DecodeSvcTestUpToSpatialLayer1)71*fb1b10abSAndroid Build Coastguard Worker TEST_P(DecodeSvcTest, DecodeSvcTestUpToSpatialLayer1) {
72*fb1b10abSAndroid Build Coastguard Worker const std::string filename = GET_PARAM(1);
73*fb1b10abSAndroid Build Coastguard Worker std::unique_ptr<libvpx_test::CompressedVideoSource> video;
74*fb1b10abSAndroid Build Coastguard Worker video.reset(new libvpx_test::IVFVideoSource(filename));
75*fb1b10abSAndroid Build Coastguard Worker ASSERT_NE(video.get(), nullptr);
76*fb1b10abSAndroid Build Coastguard Worker video->Init();
77*fb1b10abSAndroid Build Coastguard Worker total_frames_ = 0;
78*fb1b10abSAndroid Build Coastguard Worker spatial_layer_ = 1;
79*fb1b10abSAndroid Build Coastguard Worker width_ = 640;
80*fb1b10abSAndroid Build Coastguard Worker height_ = 360;
81*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(video.get()));
82*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(total_frames_, kNumFrames);
83*fb1b10abSAndroid Build Coastguard Worker }
84*fb1b10abSAndroid Build Coastguard Worker
85*fb1b10abSAndroid Build Coastguard Worker // Decode the SVC test vector, which has 3 spatial layers, and decode up to
86*fb1b10abSAndroid Build Coastguard Worker // spatial layer 2. Verify the resolution of each decoded frame and the total
87*fb1b10abSAndroid Build Coastguard Worker // number of frames decoded. This results in the full resolution (1280x720).
TEST_P(DecodeSvcTest,DecodeSvcTestUpToSpatialLayer2)88*fb1b10abSAndroid Build Coastguard Worker TEST_P(DecodeSvcTest, DecodeSvcTestUpToSpatialLayer2) {
89*fb1b10abSAndroid Build Coastguard Worker const std::string filename = GET_PARAM(1);
90*fb1b10abSAndroid Build Coastguard Worker std::unique_ptr<libvpx_test::CompressedVideoSource> video;
91*fb1b10abSAndroid Build Coastguard Worker video.reset(new libvpx_test::IVFVideoSource(filename));
92*fb1b10abSAndroid Build Coastguard Worker ASSERT_NE(video.get(), nullptr);
93*fb1b10abSAndroid Build Coastguard Worker video->Init();
94*fb1b10abSAndroid Build Coastguard Worker total_frames_ = 0;
95*fb1b10abSAndroid Build Coastguard Worker spatial_layer_ = 2;
96*fb1b10abSAndroid Build Coastguard Worker width_ = 1280;
97*fb1b10abSAndroid Build Coastguard Worker height_ = 720;
98*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(video.get()));
99*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(total_frames_, kNumFrames);
100*fb1b10abSAndroid Build Coastguard Worker }
101*fb1b10abSAndroid Build Coastguard Worker
102*fb1b10abSAndroid Build Coastguard Worker // Decode the SVC test vector, which has 3 spatial layers, and decode up to
103*fb1b10abSAndroid Build Coastguard Worker // spatial layer 10. Verify the resolution of each decoded frame and the total
104*fb1b10abSAndroid Build Coastguard Worker // number of frames decoded. This is beyond the number of spatial layers, so
105*fb1b10abSAndroid Build Coastguard Worker // the decoding should result in the full resolution (1280x720).
TEST_P(DecodeSvcTest,DecodeSvcTestUpToSpatialLayer10)106*fb1b10abSAndroid Build Coastguard Worker TEST_P(DecodeSvcTest, DecodeSvcTestUpToSpatialLayer10) {
107*fb1b10abSAndroid Build Coastguard Worker const std::string filename = GET_PARAM(1);
108*fb1b10abSAndroid Build Coastguard Worker std::unique_ptr<libvpx_test::CompressedVideoSource> video;
109*fb1b10abSAndroid Build Coastguard Worker video.reset(new libvpx_test::IVFVideoSource(filename));
110*fb1b10abSAndroid Build Coastguard Worker ASSERT_NE(video.get(), nullptr);
111*fb1b10abSAndroid Build Coastguard Worker video->Init();
112*fb1b10abSAndroid Build Coastguard Worker total_frames_ = 0;
113*fb1b10abSAndroid Build Coastguard Worker spatial_layer_ = 10;
114*fb1b10abSAndroid Build Coastguard Worker width_ = 1280;
115*fb1b10abSAndroid Build Coastguard Worker height_ = 720;
116*fb1b10abSAndroid Build Coastguard Worker ASSERT_NO_FATAL_FAILURE(RunLoop(video.get()));
117*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(total_frames_, kNumFrames);
118*fb1b10abSAndroid Build Coastguard Worker }
119*fb1b10abSAndroid Build Coastguard Worker
120*fb1b10abSAndroid Build Coastguard Worker VP9_INSTANTIATE_TEST_SUITE(
121*fb1b10abSAndroid Build Coastguard Worker DecodeSvcTest, ::testing::ValuesIn(libvpx_test::kVP9TestVectorsSvc,
122*fb1b10abSAndroid Build Coastguard Worker libvpx_test::kVP9TestVectorsSvc +
123*fb1b10abSAndroid Build Coastguard Worker libvpx_test::kNumVP9TestVectorsSvc));
124*fb1b10abSAndroid Build Coastguard Worker } // namespace
125