xref: /aosp_15_r20/external/libvpx/test/vpx_scale_test.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_TEST_VPX_SCALE_TEST_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_TEST_VPX_SCALE_TEST_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "gtest/gtest.h"
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_scale_rtcd.h"
18*fb1b10abSAndroid Build Coastguard Worker #include "test/acm_random.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "test/clear_system_state.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "test/register_state_check.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vpx_mem/vpx_mem.h"
22*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h"
23*fb1b10abSAndroid Build Coastguard Worker 
24*fb1b10abSAndroid Build Coastguard Worker using libvpx_test::ACMRandom;
25*fb1b10abSAndroid Build Coastguard Worker 
26*fb1b10abSAndroid Build Coastguard Worker namespace libvpx_test {
27*fb1b10abSAndroid Build Coastguard Worker 
28*fb1b10abSAndroid Build Coastguard Worker class VpxScaleBase {
29*fb1b10abSAndroid Build Coastguard Worker  public:
~VpxScaleBase()30*fb1b10abSAndroid Build Coastguard Worker   virtual ~VpxScaleBase() { libvpx_test::ClearSystemState(); }
31*fb1b10abSAndroid Build Coastguard Worker 
ResetImage(YV12_BUFFER_CONFIG * const img,const int width,const int height)32*fb1b10abSAndroid Build Coastguard Worker   void ResetImage(YV12_BUFFER_CONFIG *const img, const int width,
33*fb1b10abSAndroid Build Coastguard Worker                   const int height) {
34*fb1b10abSAndroid Build Coastguard Worker     memset(img, 0, sizeof(*img));
35*fb1b10abSAndroid Build Coastguard Worker     ASSERT_EQ(
36*fb1b10abSAndroid Build Coastguard Worker         0, vp8_yv12_alloc_frame_buffer(img, width, height, VP8BORDERINPIXELS))
37*fb1b10abSAndroid Build Coastguard Worker         << "for width: " << width << " height: " << height;
38*fb1b10abSAndroid Build Coastguard Worker     memset(img->buffer_alloc, kBufFiller, img->frame_size);
39*fb1b10abSAndroid Build Coastguard Worker   }
40*fb1b10abSAndroid Build Coastguard Worker 
ResetImages(const int width,const int height)41*fb1b10abSAndroid Build Coastguard Worker   void ResetImages(const int width, const int height) {
42*fb1b10abSAndroid Build Coastguard Worker     ResetImage(&img_, width, height);
43*fb1b10abSAndroid Build Coastguard Worker     ResetImage(&ref_img_, width, height);
44*fb1b10abSAndroid Build Coastguard Worker     ResetImage(&dst_img_, width, height);
45*fb1b10abSAndroid Build Coastguard Worker 
46*fb1b10abSAndroid Build Coastguard Worker     FillPlane(img_.y_buffer, img_.y_crop_width, img_.y_crop_height,
47*fb1b10abSAndroid Build Coastguard Worker               img_.y_stride);
48*fb1b10abSAndroid Build Coastguard Worker     FillPlane(img_.u_buffer, img_.uv_crop_width, img_.uv_crop_height,
49*fb1b10abSAndroid Build Coastguard Worker               img_.uv_stride);
50*fb1b10abSAndroid Build Coastguard Worker     FillPlane(img_.v_buffer, img_.uv_crop_width, img_.uv_crop_height,
51*fb1b10abSAndroid Build Coastguard Worker               img_.uv_stride);
52*fb1b10abSAndroid Build Coastguard Worker   }
53*fb1b10abSAndroid Build Coastguard Worker 
ResetScaleImage(YV12_BUFFER_CONFIG * const img,const int width,const int height)54*fb1b10abSAndroid Build Coastguard Worker   void ResetScaleImage(YV12_BUFFER_CONFIG *const img, const int width,
55*fb1b10abSAndroid Build Coastguard Worker                        const int height) {
56*fb1b10abSAndroid Build Coastguard Worker     memset(img, 0, sizeof(*img));
57*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
58*fb1b10abSAndroid Build Coastguard Worker     ASSERT_EQ(0, vpx_alloc_frame_buffer(img, width, height, 1, 1, 0,
59*fb1b10abSAndroid Build Coastguard Worker                                         VP9_ENC_BORDER_IN_PIXELS, 0));
60*fb1b10abSAndroid Build Coastguard Worker #else
61*fb1b10abSAndroid Build Coastguard Worker     ASSERT_EQ(0, vpx_alloc_frame_buffer(img, width, height, 1, 1,
62*fb1b10abSAndroid Build Coastguard Worker                                         VP9_ENC_BORDER_IN_PIXELS, 0));
63*fb1b10abSAndroid Build Coastguard Worker #endif
64*fb1b10abSAndroid Build Coastguard Worker     memset(img->buffer_alloc, kBufFiller, img->frame_size);
65*fb1b10abSAndroid Build Coastguard Worker   }
66*fb1b10abSAndroid Build Coastguard Worker 
ResetScaleImages(const int src_width,const int src_height,const int dst_width,const int dst_height)67*fb1b10abSAndroid Build Coastguard Worker   void ResetScaleImages(const int src_width, const int src_height,
68*fb1b10abSAndroid Build Coastguard Worker                         const int dst_width, const int dst_height) {
69*fb1b10abSAndroid Build Coastguard Worker     ResetScaleImage(&img_, src_width, src_height);
70*fb1b10abSAndroid Build Coastguard Worker     ResetScaleImage(&ref_img_, dst_width, dst_height);
71*fb1b10abSAndroid Build Coastguard Worker     ResetScaleImage(&dst_img_, dst_width, dst_height);
72*fb1b10abSAndroid Build Coastguard Worker     FillPlaneExtreme(img_.y_buffer, img_.y_crop_width, img_.y_crop_height,
73*fb1b10abSAndroid Build Coastguard Worker                      img_.y_stride);
74*fb1b10abSAndroid Build Coastguard Worker     FillPlaneExtreme(img_.u_buffer, img_.uv_crop_width, img_.uv_crop_height,
75*fb1b10abSAndroid Build Coastguard Worker                      img_.uv_stride);
76*fb1b10abSAndroid Build Coastguard Worker     FillPlaneExtreme(img_.v_buffer, img_.uv_crop_width, img_.uv_crop_height,
77*fb1b10abSAndroid Build Coastguard Worker                      img_.uv_stride);
78*fb1b10abSAndroid Build Coastguard Worker   }
79*fb1b10abSAndroid Build Coastguard Worker 
DeallocImages()80*fb1b10abSAndroid Build Coastguard Worker   void DeallocImages() {
81*fb1b10abSAndroid Build Coastguard Worker     vp8_yv12_de_alloc_frame_buffer(&img_);
82*fb1b10abSAndroid Build Coastguard Worker     vp8_yv12_de_alloc_frame_buffer(&ref_img_);
83*fb1b10abSAndroid Build Coastguard Worker     vp8_yv12_de_alloc_frame_buffer(&dst_img_);
84*fb1b10abSAndroid Build Coastguard Worker   }
85*fb1b10abSAndroid Build Coastguard Worker 
DeallocScaleImages()86*fb1b10abSAndroid Build Coastguard Worker   void DeallocScaleImages() {
87*fb1b10abSAndroid Build Coastguard Worker     vpx_free_frame_buffer(&img_);
88*fb1b10abSAndroid Build Coastguard Worker     vpx_free_frame_buffer(&ref_img_);
89*fb1b10abSAndroid Build Coastguard Worker     vpx_free_frame_buffer(&dst_img_);
90*fb1b10abSAndroid Build Coastguard Worker   }
91*fb1b10abSAndroid Build Coastguard Worker 
92*fb1b10abSAndroid Build Coastguard Worker  protected:
93*fb1b10abSAndroid Build Coastguard Worker   static const int kBufFiller = 123;
94*fb1b10abSAndroid Build Coastguard Worker   static const int kBufMax = kBufFiller - 1;
95*fb1b10abSAndroid Build Coastguard Worker 
FillPlane(uint8_t * const buf,const int width,const int height,const int stride)96*fb1b10abSAndroid Build Coastguard Worker   static void FillPlane(uint8_t *const buf, const int width, const int height,
97*fb1b10abSAndroid Build Coastguard Worker                         const int stride) {
98*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < height; ++y) {
99*fb1b10abSAndroid Build Coastguard Worker       for (int x = 0; x < width; ++x) {
100*fb1b10abSAndroid Build Coastguard Worker         buf[x + (y * stride)] = (x + (width * y)) % kBufMax;
101*fb1b10abSAndroid Build Coastguard Worker       }
102*fb1b10abSAndroid Build Coastguard Worker     }
103*fb1b10abSAndroid Build Coastguard Worker   }
104*fb1b10abSAndroid Build Coastguard Worker 
FillPlaneExtreme(uint8_t * const buf,const int width,const int height,const int stride)105*fb1b10abSAndroid Build Coastguard Worker   static void FillPlaneExtreme(uint8_t *const buf, const int width,
106*fb1b10abSAndroid Build Coastguard Worker                                const int height, const int stride) {
107*fb1b10abSAndroid Build Coastguard Worker     ACMRandom rnd;
108*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < height; ++y) {
109*fb1b10abSAndroid Build Coastguard Worker       for (int x = 0; x < width; ++x) {
110*fb1b10abSAndroid Build Coastguard Worker         buf[x + (y * stride)] = rnd.Rand8() % 2 ? 255 : 0;
111*fb1b10abSAndroid Build Coastguard Worker       }
112*fb1b10abSAndroid Build Coastguard Worker     }
113*fb1b10abSAndroid Build Coastguard Worker   }
114*fb1b10abSAndroid Build Coastguard Worker 
ExtendPlane(uint8_t * buf,int crop_width,int crop_height,int width,int height,int stride,int padding)115*fb1b10abSAndroid Build Coastguard Worker   static void ExtendPlane(uint8_t *buf, int crop_width, int crop_height,
116*fb1b10abSAndroid Build Coastguard Worker                           int width, int height, int stride, int padding) {
117*fb1b10abSAndroid Build Coastguard Worker     // Copy the outermost visible pixel to a distance of at least 'padding.'
118*fb1b10abSAndroid Build Coastguard Worker     // The buffers are allocated such that there may be excess space outside the
119*fb1b10abSAndroid Build Coastguard Worker     // padding. As long as the minimum amount of padding is achieved it is not
120*fb1b10abSAndroid Build Coastguard Worker     // necessary to fill this space as well.
121*fb1b10abSAndroid Build Coastguard Worker     uint8_t *left = buf - padding;
122*fb1b10abSAndroid Build Coastguard Worker     uint8_t *right = buf + crop_width;
123*fb1b10abSAndroid Build Coastguard Worker     const int right_extend = padding + (width - crop_width);
124*fb1b10abSAndroid Build Coastguard Worker     const int bottom_extend = padding + (height - crop_height);
125*fb1b10abSAndroid Build Coastguard Worker 
126*fb1b10abSAndroid Build Coastguard Worker     // Fill the border pixels from the nearest image pixel.
127*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < crop_height; ++y) {
128*fb1b10abSAndroid Build Coastguard Worker       memset(left, left[padding], padding);
129*fb1b10abSAndroid Build Coastguard Worker       memset(right, right[-1], right_extend);
130*fb1b10abSAndroid Build Coastguard Worker       left += stride;
131*fb1b10abSAndroid Build Coastguard Worker       right += stride;
132*fb1b10abSAndroid Build Coastguard Worker     }
133*fb1b10abSAndroid Build Coastguard Worker 
134*fb1b10abSAndroid Build Coastguard Worker     left = buf - padding;
135*fb1b10abSAndroid Build Coastguard Worker     uint8_t *top = left - (stride * padding);
136*fb1b10abSAndroid Build Coastguard Worker     // The buffer does not always extend as far as the stride.
137*fb1b10abSAndroid Build Coastguard Worker     // Equivalent to padding + width + padding.
138*fb1b10abSAndroid Build Coastguard Worker     const int extend_width = padding + crop_width + right_extend;
139*fb1b10abSAndroid Build Coastguard Worker 
140*fb1b10abSAndroid Build Coastguard Worker     // The first row was already extended to the left and right. Copy it up.
141*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < padding; ++y) {
142*fb1b10abSAndroid Build Coastguard Worker       memcpy(top, left, extend_width);
143*fb1b10abSAndroid Build Coastguard Worker       top += stride;
144*fb1b10abSAndroid Build Coastguard Worker     }
145*fb1b10abSAndroid Build Coastguard Worker 
146*fb1b10abSAndroid Build Coastguard Worker     uint8_t *bottom = left + (crop_height * stride);
147*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < bottom_extend; ++y) {
148*fb1b10abSAndroid Build Coastguard Worker       memcpy(bottom, left + (crop_height - 1) * stride, extend_width);
149*fb1b10abSAndroid Build Coastguard Worker       bottom += stride;
150*fb1b10abSAndroid Build Coastguard Worker     }
151*fb1b10abSAndroid Build Coastguard Worker   }
152*fb1b10abSAndroid Build Coastguard Worker 
ReferenceExtendBorder()153*fb1b10abSAndroid Build Coastguard Worker   void ReferenceExtendBorder() {
154*fb1b10abSAndroid Build Coastguard Worker     ExtendPlane(ref_img_.y_buffer, ref_img_.y_crop_width,
155*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.y_crop_height, ref_img_.y_width, ref_img_.y_height,
156*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.y_stride, ref_img_.border);
157*fb1b10abSAndroid Build Coastguard Worker     ExtendPlane(ref_img_.u_buffer, ref_img_.uv_crop_width,
158*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.uv_crop_height, ref_img_.uv_width, ref_img_.uv_height,
159*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.uv_stride, ref_img_.border / 2);
160*fb1b10abSAndroid Build Coastguard Worker     ExtendPlane(ref_img_.v_buffer, ref_img_.uv_crop_width,
161*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.uv_crop_height, ref_img_.uv_width, ref_img_.uv_height,
162*fb1b10abSAndroid Build Coastguard Worker                 ref_img_.uv_stride, ref_img_.border / 2);
163*fb1b10abSAndroid Build Coastguard Worker   }
164*fb1b10abSAndroid Build Coastguard Worker 
ReferenceCopyFrame()165*fb1b10abSAndroid Build Coastguard Worker   void ReferenceCopyFrame() {
166*fb1b10abSAndroid Build Coastguard Worker     // Copy img_ to ref_img_ and extend frame borders. This will be used for
167*fb1b10abSAndroid Build Coastguard Worker     // verifying extend_fn_ as well as copy_frame_fn_.
168*fb1b10abSAndroid Build Coastguard Worker     EXPECT_EQ(ref_img_.frame_size, img_.frame_size);
169*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < img_.y_crop_height; ++y) {
170*fb1b10abSAndroid Build Coastguard Worker       for (int x = 0; x < img_.y_crop_width; ++x) {
171*fb1b10abSAndroid Build Coastguard Worker         ref_img_.y_buffer[x + y * ref_img_.y_stride] =
172*fb1b10abSAndroid Build Coastguard Worker             img_.y_buffer[x + y * img_.y_stride];
173*fb1b10abSAndroid Build Coastguard Worker       }
174*fb1b10abSAndroid Build Coastguard Worker     }
175*fb1b10abSAndroid Build Coastguard Worker 
176*fb1b10abSAndroid Build Coastguard Worker     for (int y = 0; y < img_.uv_crop_height; ++y) {
177*fb1b10abSAndroid Build Coastguard Worker       for (int x = 0; x < img_.uv_crop_width; ++x) {
178*fb1b10abSAndroid Build Coastguard Worker         ref_img_.u_buffer[x + y * ref_img_.uv_stride] =
179*fb1b10abSAndroid Build Coastguard Worker             img_.u_buffer[x + y * img_.uv_stride];
180*fb1b10abSAndroid Build Coastguard Worker         ref_img_.v_buffer[x + y * ref_img_.uv_stride] =
181*fb1b10abSAndroid Build Coastguard Worker             img_.v_buffer[x + y * img_.uv_stride];
182*fb1b10abSAndroid Build Coastguard Worker       }
183*fb1b10abSAndroid Build Coastguard Worker     }
184*fb1b10abSAndroid Build Coastguard Worker 
185*fb1b10abSAndroid Build Coastguard Worker     ReferenceExtendBorder();
186*fb1b10abSAndroid Build Coastguard Worker   }
187*fb1b10abSAndroid Build Coastguard Worker 
CompareImages(const YV12_BUFFER_CONFIG actual)188*fb1b10abSAndroid Build Coastguard Worker   void CompareImages(const YV12_BUFFER_CONFIG actual) {
189*fb1b10abSAndroid Build Coastguard Worker     EXPECT_EQ(ref_img_.frame_size, actual.frame_size);
190*fb1b10abSAndroid Build Coastguard Worker     EXPECT_EQ(0, memcmp(ref_img_.buffer_alloc, actual.buffer_alloc,
191*fb1b10abSAndroid Build Coastguard Worker                         ref_img_.frame_size));
192*fb1b10abSAndroid Build Coastguard Worker   }
193*fb1b10abSAndroid Build Coastguard Worker 
194*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG img_;
195*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG ref_img_;
196*fb1b10abSAndroid Build Coastguard Worker   YV12_BUFFER_CONFIG dst_img_;
197*fb1b10abSAndroid Build Coastguard Worker };
198*fb1b10abSAndroid Build Coastguard Worker 
199*fb1b10abSAndroid Build Coastguard Worker }  // namespace libvpx_test
200*fb1b10abSAndroid Build Coastguard Worker 
201*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_TEST_VPX_SCALE_TEST_H_
202