1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2014 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker 11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_TEST_VPX_SCALE_TEST_H_ 12*fb1b10abSAndroid Build Coastguard Worker #define VPX_TEST_VPX_SCALE_TEST_H_ 13*fb1b10abSAndroid Build Coastguard Worker 14*fb1b10abSAndroid Build Coastguard Worker #include "gtest/gtest.h" 15*fb1b10abSAndroid Build Coastguard Worker 16*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h" 17*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_scale_rtcd.h" 18*fb1b10abSAndroid Build Coastguard Worker #include "test/acm_random.h" 19*fb1b10abSAndroid Build Coastguard Worker #include "test/clear_system_state.h" 20*fb1b10abSAndroid Build Coastguard Worker #include "test/register_state_check.h" 21*fb1b10abSAndroid Build Coastguard Worker #include "vpx_mem/vpx_mem.h" 22*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h" 23*fb1b10abSAndroid Build Coastguard Worker 24*fb1b10abSAndroid Build Coastguard Worker using libvpx_test::ACMRandom; 25*fb1b10abSAndroid Build Coastguard Worker 26*fb1b10abSAndroid Build Coastguard Worker namespace libvpx_test { 27*fb1b10abSAndroid Build Coastguard Worker 28*fb1b10abSAndroid Build Coastguard Worker class VpxScaleBase { 29*fb1b10abSAndroid Build Coastguard Worker public: ~VpxScaleBase()30*fb1b10abSAndroid Build Coastguard Worker virtual ~VpxScaleBase() { libvpx_test::ClearSystemState(); } 31*fb1b10abSAndroid Build Coastguard Worker ResetImage(YV12_BUFFER_CONFIG * const img,const int width,const int height)32*fb1b10abSAndroid Build Coastguard Worker void ResetImage(YV12_BUFFER_CONFIG *const img, const int width, 33*fb1b10abSAndroid Build Coastguard Worker const int height) { 34*fb1b10abSAndroid Build Coastguard Worker memset(img, 0, sizeof(*img)); 35*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ( 36*fb1b10abSAndroid Build Coastguard Worker 0, vp8_yv12_alloc_frame_buffer(img, width, height, VP8BORDERINPIXELS)) 37*fb1b10abSAndroid Build Coastguard Worker << "for width: " << width << " height: " << height; 38*fb1b10abSAndroid Build Coastguard Worker memset(img->buffer_alloc, kBufFiller, img->frame_size); 39*fb1b10abSAndroid Build Coastguard Worker } 40*fb1b10abSAndroid Build Coastguard Worker ResetImages(const int width,const int height)41*fb1b10abSAndroid Build Coastguard Worker void ResetImages(const int width, const int height) { 42*fb1b10abSAndroid Build Coastguard Worker ResetImage(&img_, width, height); 43*fb1b10abSAndroid Build Coastguard Worker ResetImage(&ref_img_, width, height); 44*fb1b10abSAndroid Build Coastguard Worker ResetImage(&dst_img_, width, height); 45*fb1b10abSAndroid Build Coastguard Worker 46*fb1b10abSAndroid Build Coastguard Worker FillPlane(img_.y_buffer, img_.y_crop_width, img_.y_crop_height, 47*fb1b10abSAndroid Build Coastguard Worker img_.y_stride); 48*fb1b10abSAndroid Build Coastguard Worker FillPlane(img_.u_buffer, img_.uv_crop_width, img_.uv_crop_height, 49*fb1b10abSAndroid Build Coastguard Worker img_.uv_stride); 50*fb1b10abSAndroid Build Coastguard Worker FillPlane(img_.v_buffer, img_.uv_crop_width, img_.uv_crop_height, 51*fb1b10abSAndroid Build Coastguard Worker img_.uv_stride); 52*fb1b10abSAndroid Build Coastguard Worker } 53*fb1b10abSAndroid Build Coastguard Worker ResetScaleImage(YV12_BUFFER_CONFIG * const img,const int width,const int height)54*fb1b10abSAndroid Build Coastguard Worker void ResetScaleImage(YV12_BUFFER_CONFIG *const img, const int width, 55*fb1b10abSAndroid Build Coastguard Worker const int height) { 56*fb1b10abSAndroid Build Coastguard Worker memset(img, 0, sizeof(*img)); 57*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH 58*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(0, vpx_alloc_frame_buffer(img, width, height, 1, 1, 0, 59*fb1b10abSAndroid Build Coastguard Worker VP9_ENC_BORDER_IN_PIXELS, 0)); 60*fb1b10abSAndroid Build Coastguard Worker #else 61*fb1b10abSAndroid Build Coastguard Worker ASSERT_EQ(0, vpx_alloc_frame_buffer(img, width, height, 1, 1, 62*fb1b10abSAndroid Build Coastguard Worker VP9_ENC_BORDER_IN_PIXELS, 0)); 63*fb1b10abSAndroid Build Coastguard Worker #endif 64*fb1b10abSAndroid Build Coastguard Worker memset(img->buffer_alloc, kBufFiller, img->frame_size); 65*fb1b10abSAndroid Build Coastguard Worker } 66*fb1b10abSAndroid Build Coastguard Worker ResetScaleImages(const int src_width,const int src_height,const int dst_width,const int dst_height)67*fb1b10abSAndroid Build Coastguard Worker void ResetScaleImages(const int src_width, const int src_height, 68*fb1b10abSAndroid Build Coastguard Worker const int dst_width, const int dst_height) { 69*fb1b10abSAndroid Build Coastguard Worker ResetScaleImage(&img_, src_width, src_height); 70*fb1b10abSAndroid Build Coastguard Worker ResetScaleImage(&ref_img_, dst_width, dst_height); 71*fb1b10abSAndroid Build Coastguard Worker ResetScaleImage(&dst_img_, dst_width, dst_height); 72*fb1b10abSAndroid Build Coastguard Worker FillPlaneExtreme(img_.y_buffer, img_.y_crop_width, img_.y_crop_height, 73*fb1b10abSAndroid Build Coastguard Worker img_.y_stride); 74*fb1b10abSAndroid Build Coastguard Worker FillPlaneExtreme(img_.u_buffer, img_.uv_crop_width, img_.uv_crop_height, 75*fb1b10abSAndroid Build Coastguard Worker img_.uv_stride); 76*fb1b10abSAndroid Build Coastguard Worker FillPlaneExtreme(img_.v_buffer, img_.uv_crop_width, img_.uv_crop_height, 77*fb1b10abSAndroid Build Coastguard Worker img_.uv_stride); 78*fb1b10abSAndroid Build Coastguard Worker } 79*fb1b10abSAndroid Build Coastguard Worker DeallocImages()80*fb1b10abSAndroid Build Coastguard Worker void DeallocImages() { 81*fb1b10abSAndroid Build Coastguard Worker vp8_yv12_de_alloc_frame_buffer(&img_); 82*fb1b10abSAndroid Build Coastguard Worker vp8_yv12_de_alloc_frame_buffer(&ref_img_); 83*fb1b10abSAndroid Build Coastguard Worker vp8_yv12_de_alloc_frame_buffer(&dst_img_); 84*fb1b10abSAndroid Build Coastguard Worker } 85*fb1b10abSAndroid Build Coastguard Worker DeallocScaleImages()86*fb1b10abSAndroid Build Coastguard Worker void DeallocScaleImages() { 87*fb1b10abSAndroid Build Coastguard Worker vpx_free_frame_buffer(&img_); 88*fb1b10abSAndroid Build Coastguard Worker vpx_free_frame_buffer(&ref_img_); 89*fb1b10abSAndroid Build Coastguard Worker vpx_free_frame_buffer(&dst_img_); 90*fb1b10abSAndroid Build Coastguard Worker } 91*fb1b10abSAndroid Build Coastguard Worker 92*fb1b10abSAndroid Build Coastguard Worker protected: 93*fb1b10abSAndroid Build Coastguard Worker static const int kBufFiller = 123; 94*fb1b10abSAndroid Build Coastguard Worker static const int kBufMax = kBufFiller - 1; 95*fb1b10abSAndroid Build Coastguard Worker FillPlane(uint8_t * const buf,const int width,const int height,const int stride)96*fb1b10abSAndroid Build Coastguard Worker static void FillPlane(uint8_t *const buf, const int width, const int height, 97*fb1b10abSAndroid Build Coastguard Worker const int stride) { 98*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < height; ++y) { 99*fb1b10abSAndroid Build Coastguard Worker for (int x = 0; x < width; ++x) { 100*fb1b10abSAndroid Build Coastguard Worker buf[x + (y * stride)] = (x + (width * y)) % kBufMax; 101*fb1b10abSAndroid Build Coastguard Worker } 102*fb1b10abSAndroid Build Coastguard Worker } 103*fb1b10abSAndroid Build Coastguard Worker } 104*fb1b10abSAndroid Build Coastguard Worker FillPlaneExtreme(uint8_t * const buf,const int width,const int height,const int stride)105*fb1b10abSAndroid Build Coastguard Worker static void FillPlaneExtreme(uint8_t *const buf, const int width, 106*fb1b10abSAndroid Build Coastguard Worker const int height, const int stride) { 107*fb1b10abSAndroid Build Coastguard Worker ACMRandom rnd; 108*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < height; ++y) { 109*fb1b10abSAndroid Build Coastguard Worker for (int x = 0; x < width; ++x) { 110*fb1b10abSAndroid Build Coastguard Worker buf[x + (y * stride)] = rnd.Rand8() % 2 ? 255 : 0; 111*fb1b10abSAndroid Build Coastguard Worker } 112*fb1b10abSAndroid Build Coastguard Worker } 113*fb1b10abSAndroid Build Coastguard Worker } 114*fb1b10abSAndroid Build Coastguard Worker ExtendPlane(uint8_t * buf,int crop_width,int crop_height,int width,int height,int stride,int padding)115*fb1b10abSAndroid Build Coastguard Worker static void ExtendPlane(uint8_t *buf, int crop_width, int crop_height, 116*fb1b10abSAndroid Build Coastguard Worker int width, int height, int stride, int padding) { 117*fb1b10abSAndroid Build Coastguard Worker // Copy the outermost visible pixel to a distance of at least 'padding.' 118*fb1b10abSAndroid Build Coastguard Worker // The buffers are allocated such that there may be excess space outside the 119*fb1b10abSAndroid Build Coastguard Worker // padding. As long as the minimum amount of padding is achieved it is not 120*fb1b10abSAndroid Build Coastguard Worker // necessary to fill this space as well. 121*fb1b10abSAndroid Build Coastguard Worker uint8_t *left = buf - padding; 122*fb1b10abSAndroid Build Coastguard Worker uint8_t *right = buf + crop_width; 123*fb1b10abSAndroid Build Coastguard Worker const int right_extend = padding + (width - crop_width); 124*fb1b10abSAndroid Build Coastguard Worker const int bottom_extend = padding + (height - crop_height); 125*fb1b10abSAndroid Build Coastguard Worker 126*fb1b10abSAndroid Build Coastguard Worker // Fill the border pixels from the nearest image pixel. 127*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < crop_height; ++y) { 128*fb1b10abSAndroid Build Coastguard Worker memset(left, left[padding], padding); 129*fb1b10abSAndroid Build Coastguard Worker memset(right, right[-1], right_extend); 130*fb1b10abSAndroid Build Coastguard Worker left += stride; 131*fb1b10abSAndroid Build Coastguard Worker right += stride; 132*fb1b10abSAndroid Build Coastguard Worker } 133*fb1b10abSAndroid Build Coastguard Worker 134*fb1b10abSAndroid Build Coastguard Worker left = buf - padding; 135*fb1b10abSAndroid Build Coastguard Worker uint8_t *top = left - (stride * padding); 136*fb1b10abSAndroid Build Coastguard Worker // The buffer does not always extend as far as the stride. 137*fb1b10abSAndroid Build Coastguard Worker // Equivalent to padding + width + padding. 138*fb1b10abSAndroid Build Coastguard Worker const int extend_width = padding + crop_width + right_extend; 139*fb1b10abSAndroid Build Coastguard Worker 140*fb1b10abSAndroid Build Coastguard Worker // The first row was already extended to the left and right. Copy it up. 141*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < padding; ++y) { 142*fb1b10abSAndroid Build Coastguard Worker memcpy(top, left, extend_width); 143*fb1b10abSAndroid Build Coastguard Worker top += stride; 144*fb1b10abSAndroid Build Coastguard Worker } 145*fb1b10abSAndroid Build Coastguard Worker 146*fb1b10abSAndroid Build Coastguard Worker uint8_t *bottom = left + (crop_height * stride); 147*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < bottom_extend; ++y) { 148*fb1b10abSAndroid Build Coastguard Worker memcpy(bottom, left + (crop_height - 1) * stride, extend_width); 149*fb1b10abSAndroid Build Coastguard Worker bottom += stride; 150*fb1b10abSAndroid Build Coastguard Worker } 151*fb1b10abSAndroid Build Coastguard Worker } 152*fb1b10abSAndroid Build Coastguard Worker ReferenceExtendBorder()153*fb1b10abSAndroid Build Coastguard Worker void ReferenceExtendBorder() { 154*fb1b10abSAndroid Build Coastguard Worker ExtendPlane(ref_img_.y_buffer, ref_img_.y_crop_width, 155*fb1b10abSAndroid Build Coastguard Worker ref_img_.y_crop_height, ref_img_.y_width, ref_img_.y_height, 156*fb1b10abSAndroid Build Coastguard Worker ref_img_.y_stride, ref_img_.border); 157*fb1b10abSAndroid Build Coastguard Worker ExtendPlane(ref_img_.u_buffer, ref_img_.uv_crop_width, 158*fb1b10abSAndroid Build Coastguard Worker ref_img_.uv_crop_height, ref_img_.uv_width, ref_img_.uv_height, 159*fb1b10abSAndroid Build Coastguard Worker ref_img_.uv_stride, ref_img_.border / 2); 160*fb1b10abSAndroid Build Coastguard Worker ExtendPlane(ref_img_.v_buffer, ref_img_.uv_crop_width, 161*fb1b10abSAndroid Build Coastguard Worker ref_img_.uv_crop_height, ref_img_.uv_width, ref_img_.uv_height, 162*fb1b10abSAndroid Build Coastguard Worker ref_img_.uv_stride, ref_img_.border / 2); 163*fb1b10abSAndroid Build Coastguard Worker } 164*fb1b10abSAndroid Build Coastguard Worker ReferenceCopyFrame()165*fb1b10abSAndroid Build Coastguard Worker void ReferenceCopyFrame() { 166*fb1b10abSAndroid Build Coastguard Worker // Copy img_ to ref_img_ and extend frame borders. This will be used for 167*fb1b10abSAndroid Build Coastguard Worker // verifying extend_fn_ as well as copy_frame_fn_. 168*fb1b10abSAndroid Build Coastguard Worker EXPECT_EQ(ref_img_.frame_size, img_.frame_size); 169*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < img_.y_crop_height; ++y) { 170*fb1b10abSAndroid Build Coastguard Worker for (int x = 0; x < img_.y_crop_width; ++x) { 171*fb1b10abSAndroid Build Coastguard Worker ref_img_.y_buffer[x + y * ref_img_.y_stride] = 172*fb1b10abSAndroid Build Coastguard Worker img_.y_buffer[x + y * img_.y_stride]; 173*fb1b10abSAndroid Build Coastguard Worker } 174*fb1b10abSAndroid Build Coastguard Worker } 175*fb1b10abSAndroid Build Coastguard Worker 176*fb1b10abSAndroid Build Coastguard Worker for (int y = 0; y < img_.uv_crop_height; ++y) { 177*fb1b10abSAndroid Build Coastguard Worker for (int x = 0; x < img_.uv_crop_width; ++x) { 178*fb1b10abSAndroid Build Coastguard Worker ref_img_.u_buffer[x + y * ref_img_.uv_stride] = 179*fb1b10abSAndroid Build Coastguard Worker img_.u_buffer[x + y * img_.uv_stride]; 180*fb1b10abSAndroid Build Coastguard Worker ref_img_.v_buffer[x + y * ref_img_.uv_stride] = 181*fb1b10abSAndroid Build Coastguard Worker img_.v_buffer[x + y * img_.uv_stride]; 182*fb1b10abSAndroid Build Coastguard Worker } 183*fb1b10abSAndroid Build Coastguard Worker } 184*fb1b10abSAndroid Build Coastguard Worker 185*fb1b10abSAndroid Build Coastguard Worker ReferenceExtendBorder(); 186*fb1b10abSAndroid Build Coastguard Worker } 187*fb1b10abSAndroid Build Coastguard Worker CompareImages(const YV12_BUFFER_CONFIG actual)188*fb1b10abSAndroid Build Coastguard Worker void CompareImages(const YV12_BUFFER_CONFIG actual) { 189*fb1b10abSAndroid Build Coastguard Worker EXPECT_EQ(ref_img_.frame_size, actual.frame_size); 190*fb1b10abSAndroid Build Coastguard Worker EXPECT_EQ(0, memcmp(ref_img_.buffer_alloc, actual.buffer_alloc, 191*fb1b10abSAndroid Build Coastguard Worker ref_img_.frame_size)); 192*fb1b10abSAndroid Build Coastguard Worker } 193*fb1b10abSAndroid Build Coastguard Worker 194*fb1b10abSAndroid Build Coastguard Worker YV12_BUFFER_CONFIG img_; 195*fb1b10abSAndroid Build Coastguard Worker YV12_BUFFER_CONFIG ref_img_; 196*fb1b10abSAndroid Build Coastguard Worker YV12_BUFFER_CONFIG dst_img_; 197*fb1b10abSAndroid Build Coastguard Worker }; 198*fb1b10abSAndroid Build Coastguard Worker 199*fb1b10abSAndroid Build Coastguard Worker } // namespace libvpx_test 200*fb1b10abSAndroid Build Coastguard Worker 201*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_TEST_VPX_SCALE_TEST_H_ 202