1*fb1b10abSAndroid Build Coastguard Worker /* 2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2017 The WebM project authors. All Rights Reserved. 3*fb1b10abSAndroid Build Coastguard Worker * 4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*fb1b10abSAndroid Build Coastguard Worker */ 10*fb1b10abSAndroid Build Coastguard Worker 11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VP9_ENCODER_VP9_MULTI_THREAD_H_ 12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VP9_ENCODER_VP9_MULTI_THREAD_H_ 13*fb1b10abSAndroid Build Coastguard Worker 14*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_encoder.h" 15*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_job_queue.h" 16*fb1b10abSAndroid Build Coastguard Worker 17*fb1b10abSAndroid Build Coastguard Worker void *vp9_enc_grp_get_next_job(MultiThreadHandle *multi_thread_ctxt, 18*fb1b10abSAndroid Build Coastguard Worker int tile_id); 19*fb1b10abSAndroid Build Coastguard Worker 20*fb1b10abSAndroid Build Coastguard Worker void vp9_prepare_job_queue(VP9_COMP *cpi, JOB_TYPE job_type); 21*fb1b10abSAndroid Build Coastguard Worker 22*fb1b10abSAndroid Build Coastguard Worker int vp9_get_job_queue_status(MultiThreadHandle *multi_thread_ctxt, 23*fb1b10abSAndroid Build Coastguard Worker int cur_tile_id); 24*fb1b10abSAndroid Build Coastguard Worker 25*fb1b10abSAndroid Build Coastguard Worker void vp9_assign_tile_to_thread(MultiThreadHandle *multi_thread_ctxt, 26*fb1b10abSAndroid Build Coastguard Worker int tile_cols, int num_workers); 27*fb1b10abSAndroid Build Coastguard Worker 28*fb1b10abSAndroid Build Coastguard Worker void vp9_multi_thread_tile_init(VP9_COMP *cpi); 29*fb1b10abSAndroid Build Coastguard Worker 30*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_mem_alloc(VP9_COMP *cpi); 31*fb1b10abSAndroid Build Coastguard Worker 32*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_alloc_rd_thresh(VP9_COMP *const cpi, 33*fb1b10abSAndroid Build Coastguard Worker TileDataEnc *const this_tile); 34*fb1b10abSAndroid Build Coastguard Worker 35*fb1b10abSAndroid Build Coastguard Worker void vp9_row_mt_mem_dealloc(VP9_COMP *cpi); 36*fb1b10abSAndroid Build Coastguard Worker 37*fb1b10abSAndroid Build Coastguard Worker int vp9_get_tiles_proc_status(MultiThreadHandle *multi_thread_ctxt, 38*fb1b10abSAndroid Build Coastguard Worker int *tile_completion_status, int *cur_tile_id, 39*fb1b10abSAndroid Build Coastguard Worker int tile_cols); 40*fb1b10abSAndroid Build Coastguard Worker 41*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VP9_ENCODER_VP9_MULTI_THREAD_H_ 42