xref: /aosp_15_r20/external/libvpx/vp9/encoder/vp9_segmentation.c (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2012 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #include <limits.h>
12*fb1b10abSAndroid Build Coastguard Worker #include <math.h>
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx_mem/vpx_mem.h"
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_pred_common.h"
17*fb1b10abSAndroid Build Coastguard Worker #include "vp9/common/vp9_tile_common.h"
18*fb1b10abSAndroid Build Coastguard Worker 
19*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_cost.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "vp9/encoder/vp9_segmentation.h"
21*fb1b10abSAndroid Build Coastguard Worker 
vp9_enable_segmentation(struct segmentation * seg)22*fb1b10abSAndroid Build Coastguard Worker void vp9_enable_segmentation(struct segmentation *seg) {
23*fb1b10abSAndroid Build Coastguard Worker   seg->enabled = 1;
24*fb1b10abSAndroid Build Coastguard Worker   seg->update_map = 1;
25*fb1b10abSAndroid Build Coastguard Worker   seg->update_data = 1;
26*fb1b10abSAndroid Build Coastguard Worker }
27*fb1b10abSAndroid Build Coastguard Worker 
vp9_disable_segmentation(struct segmentation * seg)28*fb1b10abSAndroid Build Coastguard Worker void vp9_disable_segmentation(struct segmentation *seg) {
29*fb1b10abSAndroid Build Coastguard Worker   seg->enabled = 0;
30*fb1b10abSAndroid Build Coastguard Worker   seg->update_map = 0;
31*fb1b10abSAndroid Build Coastguard Worker   seg->update_data = 0;
32*fb1b10abSAndroid Build Coastguard Worker }
33*fb1b10abSAndroid Build Coastguard Worker 
vp9_set_segment_data(struct segmentation * seg,signed char * feature_data,unsigned char abs_delta)34*fb1b10abSAndroid Build Coastguard Worker void vp9_set_segment_data(struct segmentation *seg, signed char *feature_data,
35*fb1b10abSAndroid Build Coastguard Worker                           unsigned char abs_delta) {
36*fb1b10abSAndroid Build Coastguard Worker   seg->abs_delta = abs_delta;
37*fb1b10abSAndroid Build Coastguard Worker 
38*fb1b10abSAndroid Build Coastguard Worker   memcpy(seg->feature_data, feature_data, sizeof(seg->feature_data));
39*fb1b10abSAndroid Build Coastguard Worker }
vp9_disable_segfeature(struct segmentation * seg,int segment_id,SEG_LVL_FEATURES feature_id)40*fb1b10abSAndroid Build Coastguard Worker void vp9_disable_segfeature(struct segmentation *seg, int segment_id,
41*fb1b10abSAndroid Build Coastguard Worker                             SEG_LVL_FEATURES feature_id) {
42*fb1b10abSAndroid Build Coastguard Worker   seg->feature_mask[segment_id] &= ~(1u << feature_id);
43*fb1b10abSAndroid Build Coastguard Worker }
44*fb1b10abSAndroid Build Coastguard Worker 
vp9_clear_segdata(struct segmentation * seg,int segment_id,SEG_LVL_FEATURES feature_id)45*fb1b10abSAndroid Build Coastguard Worker void vp9_clear_segdata(struct segmentation *seg, int segment_id,
46*fb1b10abSAndroid Build Coastguard Worker                        SEG_LVL_FEATURES feature_id) {
47*fb1b10abSAndroid Build Coastguard Worker   seg->feature_data[segment_id][feature_id] = 0;
48*fb1b10abSAndroid Build Coastguard Worker }
49*fb1b10abSAndroid Build Coastguard Worker 
vp9_psnr_aq_mode_setup(struct segmentation * seg)50*fb1b10abSAndroid Build Coastguard Worker void vp9_psnr_aq_mode_setup(struct segmentation *seg) {
51*fb1b10abSAndroid Build Coastguard Worker   int i;
52*fb1b10abSAndroid Build Coastguard Worker 
53*fb1b10abSAndroid Build Coastguard Worker   vp9_enable_segmentation(seg);
54*fb1b10abSAndroid Build Coastguard Worker   vp9_clearall_segfeatures(seg);
55*fb1b10abSAndroid Build Coastguard Worker   seg->abs_delta = SEGMENT_DELTADATA;
56*fb1b10abSAndroid Build Coastguard Worker 
57*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < MAX_SEGMENTS; ++i) {
58*fb1b10abSAndroid Build Coastguard Worker     vp9_set_segdata(seg, i, SEG_LVL_ALT_Q, 2 * (i - (MAX_SEGMENTS / 2)));
59*fb1b10abSAndroid Build Coastguard Worker     vp9_enable_segfeature(seg, i, SEG_LVL_ALT_Q);
60*fb1b10abSAndroid Build Coastguard Worker   }
61*fb1b10abSAndroid Build Coastguard Worker }
62*fb1b10abSAndroid Build Coastguard Worker 
vp9_perceptual_aq_mode_setup(struct VP9_COMP * cpi,struct segmentation * seg)63*fb1b10abSAndroid Build Coastguard Worker void vp9_perceptual_aq_mode_setup(struct VP9_COMP *cpi,
64*fb1b10abSAndroid Build Coastguard Worker                                   struct segmentation *seg) {
65*fb1b10abSAndroid Build Coastguard Worker   const VP9_COMMON *cm = &cpi->common;
66*fb1b10abSAndroid Build Coastguard Worker   const int seg_counts = cpi->kmeans_ctr_num;
67*fb1b10abSAndroid Build Coastguard Worker   const int base_qindex = cm->base_qindex;
68*fb1b10abSAndroid Build Coastguard Worker   const double base_qstep = vp9_convert_qindex_to_q(base_qindex, cm->bit_depth);
69*fb1b10abSAndroid Build Coastguard Worker   const double mid_ctr = cpi->kmeans_ctr_ls[seg_counts / 2];
70*fb1b10abSAndroid Build Coastguard Worker   const double var_diff_scale = 4.0;
71*fb1b10abSAndroid Build Coastguard Worker   int i;
72*fb1b10abSAndroid Build Coastguard Worker 
73*fb1b10abSAndroid Build Coastguard Worker   assert(seg_counts <= MAX_SEGMENTS);
74*fb1b10abSAndroid Build Coastguard Worker 
75*fb1b10abSAndroid Build Coastguard Worker   vp9_enable_segmentation(seg);
76*fb1b10abSAndroid Build Coastguard Worker   vp9_clearall_segfeatures(seg);
77*fb1b10abSAndroid Build Coastguard Worker   seg->abs_delta = SEGMENT_DELTADATA;
78*fb1b10abSAndroid Build Coastguard Worker 
79*fb1b10abSAndroid Build Coastguard Worker   for (i = 0; i < seg_counts / 2; ++i) {
80*fb1b10abSAndroid Build Coastguard Worker     double wiener_var_diff = mid_ctr - cpi->kmeans_ctr_ls[i];
81*fb1b10abSAndroid Build Coastguard Worker     double target_qstep = base_qstep / (1.0 + wiener_var_diff / var_diff_scale);
82*fb1b10abSAndroid Build Coastguard Worker     int target_qindex = vp9_convert_q_to_qindex(target_qstep, cm->bit_depth);
83*fb1b10abSAndroid Build Coastguard Worker     assert(wiener_var_diff >= 0.0);
84*fb1b10abSAndroid Build Coastguard Worker 
85*fb1b10abSAndroid Build Coastguard Worker     vp9_set_segdata(seg, i, SEG_LVL_ALT_Q, target_qindex - base_qindex);
86*fb1b10abSAndroid Build Coastguard Worker     vp9_enable_segfeature(seg, i, SEG_LVL_ALT_Q);
87*fb1b10abSAndroid Build Coastguard Worker   }
88*fb1b10abSAndroid Build Coastguard Worker 
89*fb1b10abSAndroid Build Coastguard Worker   vp9_set_segdata(seg, i, SEG_LVL_ALT_Q, 0);
90*fb1b10abSAndroid Build Coastguard Worker   vp9_enable_segfeature(seg, i, SEG_LVL_ALT_Q);
91*fb1b10abSAndroid Build Coastguard Worker 
92*fb1b10abSAndroid Build Coastguard Worker   for (; i < seg_counts; ++i) {
93*fb1b10abSAndroid Build Coastguard Worker     double wiener_var_diff = cpi->kmeans_ctr_ls[i] - mid_ctr;
94*fb1b10abSAndroid Build Coastguard Worker     double target_qstep = base_qstep * (1.0 + wiener_var_diff / var_diff_scale);
95*fb1b10abSAndroid Build Coastguard Worker     int target_qindex = vp9_convert_q_to_qindex(target_qstep, cm->bit_depth);
96*fb1b10abSAndroid Build Coastguard Worker     assert(wiener_var_diff >= 0.0);
97*fb1b10abSAndroid Build Coastguard Worker 
98*fb1b10abSAndroid Build Coastguard Worker     vp9_set_segdata(seg, i, SEG_LVL_ALT_Q, target_qindex - base_qindex);
99*fb1b10abSAndroid Build Coastguard Worker     vp9_enable_segfeature(seg, i, SEG_LVL_ALT_Q);
100*fb1b10abSAndroid Build Coastguard Worker   }
101*fb1b10abSAndroid Build Coastguard Worker }
102*fb1b10abSAndroid Build Coastguard Worker 
103*fb1b10abSAndroid Build Coastguard Worker // Based on set of segment counts calculate a probability tree
calc_segtree_probs(int * segcounts,vpx_prob * segment_tree_probs)104*fb1b10abSAndroid Build Coastguard Worker static void calc_segtree_probs(int *segcounts, vpx_prob *segment_tree_probs) {
105*fb1b10abSAndroid Build Coastguard Worker   // Work out probabilities of each segment
106*fb1b10abSAndroid Build Coastguard Worker   const int c01 = segcounts[0] + segcounts[1];
107*fb1b10abSAndroid Build Coastguard Worker   const int c23 = segcounts[2] + segcounts[3];
108*fb1b10abSAndroid Build Coastguard Worker   const int c45 = segcounts[4] + segcounts[5];
109*fb1b10abSAndroid Build Coastguard Worker   const int c67 = segcounts[6] + segcounts[7];
110*fb1b10abSAndroid Build Coastguard Worker 
111*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67);
112*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[1] = get_binary_prob(c01, c23);
113*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[2] = get_binary_prob(c45, c67);
114*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[3] = get_binary_prob(segcounts[0], segcounts[1]);
115*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[4] = get_binary_prob(segcounts[2], segcounts[3]);
116*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[5] = get_binary_prob(segcounts[4], segcounts[5]);
117*fb1b10abSAndroid Build Coastguard Worker   segment_tree_probs[6] = get_binary_prob(segcounts[6], segcounts[7]);
118*fb1b10abSAndroid Build Coastguard Worker }
119*fb1b10abSAndroid Build Coastguard Worker 
120*fb1b10abSAndroid Build Coastguard Worker // Based on set of segment counts and probabilities calculate a cost estimate
cost_segmap(int * segcounts,vpx_prob * probs)121*fb1b10abSAndroid Build Coastguard Worker static int cost_segmap(int *segcounts, vpx_prob *probs) {
122*fb1b10abSAndroid Build Coastguard Worker   const int c01 = segcounts[0] + segcounts[1];
123*fb1b10abSAndroid Build Coastguard Worker   const int c23 = segcounts[2] + segcounts[3];
124*fb1b10abSAndroid Build Coastguard Worker   const int c45 = segcounts[4] + segcounts[5];
125*fb1b10abSAndroid Build Coastguard Worker   const int c67 = segcounts[6] + segcounts[7];
126*fb1b10abSAndroid Build Coastguard Worker   const int c0123 = c01 + c23;
127*fb1b10abSAndroid Build Coastguard Worker   const int c4567 = c45 + c67;
128*fb1b10abSAndroid Build Coastguard Worker 
129*fb1b10abSAndroid Build Coastguard Worker   // Cost the top node of the tree
130*fb1b10abSAndroid Build Coastguard Worker   int cost = c0123 * vp9_cost_zero(probs[0]) + c4567 * vp9_cost_one(probs[0]);
131*fb1b10abSAndroid Build Coastguard Worker 
132*fb1b10abSAndroid Build Coastguard Worker   // Cost subsequent levels
133*fb1b10abSAndroid Build Coastguard Worker   if (c0123 > 0) {
134*fb1b10abSAndroid Build Coastguard Worker     cost += c01 * vp9_cost_zero(probs[1]) + c23 * vp9_cost_one(probs[1]);
135*fb1b10abSAndroid Build Coastguard Worker 
136*fb1b10abSAndroid Build Coastguard Worker     if (c01 > 0)
137*fb1b10abSAndroid Build Coastguard Worker       cost += segcounts[0] * vp9_cost_zero(probs[3]) +
138*fb1b10abSAndroid Build Coastguard Worker               segcounts[1] * vp9_cost_one(probs[3]);
139*fb1b10abSAndroid Build Coastguard Worker     if (c23 > 0)
140*fb1b10abSAndroid Build Coastguard Worker       cost += segcounts[2] * vp9_cost_zero(probs[4]) +
141*fb1b10abSAndroid Build Coastguard Worker               segcounts[3] * vp9_cost_one(probs[4]);
142*fb1b10abSAndroid Build Coastguard Worker   }
143*fb1b10abSAndroid Build Coastguard Worker 
144*fb1b10abSAndroid Build Coastguard Worker   if (c4567 > 0) {
145*fb1b10abSAndroid Build Coastguard Worker     cost += c45 * vp9_cost_zero(probs[2]) + c67 * vp9_cost_one(probs[2]);
146*fb1b10abSAndroid Build Coastguard Worker 
147*fb1b10abSAndroid Build Coastguard Worker     if (c45 > 0)
148*fb1b10abSAndroid Build Coastguard Worker       cost += segcounts[4] * vp9_cost_zero(probs[5]) +
149*fb1b10abSAndroid Build Coastguard Worker               segcounts[5] * vp9_cost_one(probs[5]);
150*fb1b10abSAndroid Build Coastguard Worker     if (c67 > 0)
151*fb1b10abSAndroid Build Coastguard Worker       cost += segcounts[6] * vp9_cost_zero(probs[6]) +
152*fb1b10abSAndroid Build Coastguard Worker               segcounts[7] * vp9_cost_one(probs[6]);
153*fb1b10abSAndroid Build Coastguard Worker   }
154*fb1b10abSAndroid Build Coastguard Worker 
155*fb1b10abSAndroid Build Coastguard Worker   return cost;
156*fb1b10abSAndroid Build Coastguard Worker }
157*fb1b10abSAndroid Build Coastguard Worker 
count_segs(const VP9_COMMON * cm,MACROBLOCKD * xd,const TileInfo * tile,MODE_INFO ** mi,int * no_pred_segcounts,int (* temporal_predictor_count)[2],int * t_unpred_seg_counts,int bw,int bh,int mi_row,int mi_col)158*fb1b10abSAndroid Build Coastguard Worker static void count_segs(const VP9_COMMON *cm, MACROBLOCKD *xd,
159*fb1b10abSAndroid Build Coastguard Worker                        const TileInfo *tile, MODE_INFO **mi,
160*fb1b10abSAndroid Build Coastguard Worker                        int *no_pred_segcounts,
161*fb1b10abSAndroid Build Coastguard Worker                        int (*temporal_predictor_count)[2],
162*fb1b10abSAndroid Build Coastguard Worker                        int *t_unpred_seg_counts, int bw, int bh, int mi_row,
163*fb1b10abSAndroid Build Coastguard Worker                        int mi_col) {
164*fb1b10abSAndroid Build Coastguard Worker   int segment_id;
165*fb1b10abSAndroid Build Coastguard Worker 
166*fb1b10abSAndroid Build Coastguard Worker   if (mi_row >= cm->mi_rows || mi_col >= cm->mi_cols) return;
167*fb1b10abSAndroid Build Coastguard Worker 
168*fb1b10abSAndroid Build Coastguard Worker   xd->mi = mi;
169*fb1b10abSAndroid Build Coastguard Worker   segment_id = xd->mi[0]->segment_id;
170*fb1b10abSAndroid Build Coastguard Worker 
171*fb1b10abSAndroid Build Coastguard Worker   set_mi_row_col(xd, tile, mi_row, bh, mi_col, bw, cm->mi_rows, cm->mi_cols);
172*fb1b10abSAndroid Build Coastguard Worker 
173*fb1b10abSAndroid Build Coastguard Worker   // Count the number of hits on each segment with no prediction
174*fb1b10abSAndroid Build Coastguard Worker   no_pred_segcounts[segment_id]++;
175*fb1b10abSAndroid Build Coastguard Worker 
176*fb1b10abSAndroid Build Coastguard Worker   // Temporal prediction not allowed on key frames
177*fb1b10abSAndroid Build Coastguard Worker   if (cm->frame_type != KEY_FRAME) {
178*fb1b10abSAndroid Build Coastguard Worker     const BLOCK_SIZE bsize = xd->mi[0]->sb_type;
179*fb1b10abSAndroid Build Coastguard Worker     // Test to see if the segment id matches the predicted value.
180*fb1b10abSAndroid Build Coastguard Worker     const int pred_segment_id =
181*fb1b10abSAndroid Build Coastguard Worker         get_segment_id(cm, cm->last_frame_seg_map, bsize, mi_row, mi_col);
182*fb1b10abSAndroid Build Coastguard Worker     const int pred_flag = pred_segment_id == segment_id;
183*fb1b10abSAndroid Build Coastguard Worker     const int pred_context = vp9_get_pred_context_seg_id(xd);
184*fb1b10abSAndroid Build Coastguard Worker 
185*fb1b10abSAndroid Build Coastguard Worker     // Store the prediction status for this mb and update counts
186*fb1b10abSAndroid Build Coastguard Worker     // as appropriate
187*fb1b10abSAndroid Build Coastguard Worker     xd->mi[0]->seg_id_predicted = pred_flag;
188*fb1b10abSAndroid Build Coastguard Worker     temporal_predictor_count[pred_context][pred_flag]++;
189*fb1b10abSAndroid Build Coastguard Worker 
190*fb1b10abSAndroid Build Coastguard Worker     // Update the "unpredicted" segment count
191*fb1b10abSAndroid Build Coastguard Worker     if (!pred_flag) t_unpred_seg_counts[segment_id]++;
192*fb1b10abSAndroid Build Coastguard Worker   }
193*fb1b10abSAndroid Build Coastguard Worker }
194*fb1b10abSAndroid Build Coastguard Worker 
count_segs_sb(const VP9_COMMON * cm,MACROBLOCKD * xd,const TileInfo * tile,MODE_INFO ** mi,int * no_pred_segcounts,int (* temporal_predictor_count)[2],int * t_unpred_seg_counts,int mi_row,int mi_col,BLOCK_SIZE bsize)195*fb1b10abSAndroid Build Coastguard Worker static void count_segs_sb(const VP9_COMMON *cm, MACROBLOCKD *xd,
196*fb1b10abSAndroid Build Coastguard Worker                           const TileInfo *tile, MODE_INFO **mi,
197*fb1b10abSAndroid Build Coastguard Worker                           int *no_pred_segcounts,
198*fb1b10abSAndroid Build Coastguard Worker                           int (*temporal_predictor_count)[2],
199*fb1b10abSAndroid Build Coastguard Worker                           int *t_unpred_seg_counts, int mi_row, int mi_col,
200*fb1b10abSAndroid Build Coastguard Worker                           BLOCK_SIZE bsize) {
201*fb1b10abSAndroid Build Coastguard Worker   const int mis = cm->mi_stride;
202*fb1b10abSAndroid Build Coastguard Worker   int bw, bh;
203*fb1b10abSAndroid Build Coastguard Worker   const int bs = num_8x8_blocks_wide_lookup[bsize], hbs = bs / 2;
204*fb1b10abSAndroid Build Coastguard Worker 
205*fb1b10abSAndroid Build Coastguard Worker   if (mi_row >= cm->mi_rows || mi_col >= cm->mi_cols) return;
206*fb1b10abSAndroid Build Coastguard Worker 
207*fb1b10abSAndroid Build Coastguard Worker   bw = num_8x8_blocks_wide_lookup[mi[0]->sb_type];
208*fb1b10abSAndroid Build Coastguard Worker   bh = num_8x8_blocks_high_lookup[mi[0]->sb_type];
209*fb1b10abSAndroid Build Coastguard Worker 
210*fb1b10abSAndroid Build Coastguard Worker   if (bw == bs && bh == bs) {
211*fb1b10abSAndroid Build Coastguard Worker     count_segs(cm, xd, tile, mi, no_pred_segcounts, temporal_predictor_count,
212*fb1b10abSAndroid Build Coastguard Worker                t_unpred_seg_counts, bs, bs, mi_row, mi_col);
213*fb1b10abSAndroid Build Coastguard Worker   } else if (bw == bs && bh < bs) {
214*fb1b10abSAndroid Build Coastguard Worker     count_segs(cm, xd, tile, mi, no_pred_segcounts, temporal_predictor_count,
215*fb1b10abSAndroid Build Coastguard Worker                t_unpred_seg_counts, bs, hbs, mi_row, mi_col);
216*fb1b10abSAndroid Build Coastguard Worker     count_segs(cm, xd, tile, mi + hbs * mis, no_pred_segcounts,
217*fb1b10abSAndroid Build Coastguard Worker                temporal_predictor_count, t_unpred_seg_counts, bs, hbs,
218*fb1b10abSAndroid Build Coastguard Worker                mi_row + hbs, mi_col);
219*fb1b10abSAndroid Build Coastguard Worker   } else if (bw < bs && bh == bs) {
220*fb1b10abSAndroid Build Coastguard Worker     count_segs(cm, xd, tile, mi, no_pred_segcounts, temporal_predictor_count,
221*fb1b10abSAndroid Build Coastguard Worker                t_unpred_seg_counts, hbs, bs, mi_row, mi_col);
222*fb1b10abSAndroid Build Coastguard Worker     count_segs(cm, xd, tile, mi + hbs, no_pred_segcounts,
223*fb1b10abSAndroid Build Coastguard Worker                temporal_predictor_count, t_unpred_seg_counts, hbs, bs, mi_row,
224*fb1b10abSAndroid Build Coastguard Worker                mi_col + hbs);
225*fb1b10abSAndroid Build Coastguard Worker   } else {
226*fb1b10abSAndroid Build Coastguard Worker     const BLOCK_SIZE subsize = subsize_lookup[PARTITION_SPLIT][bsize];
227*fb1b10abSAndroid Build Coastguard Worker     int n;
228*fb1b10abSAndroid Build Coastguard Worker 
229*fb1b10abSAndroid Build Coastguard Worker     assert(bw < bs && bh < bs);
230*fb1b10abSAndroid Build Coastguard Worker 
231*fb1b10abSAndroid Build Coastguard Worker     for (n = 0; n < 4; n++) {
232*fb1b10abSAndroid Build Coastguard Worker       const int mi_dc = hbs * (n & 1);
233*fb1b10abSAndroid Build Coastguard Worker       const int mi_dr = hbs * (n >> 1);
234*fb1b10abSAndroid Build Coastguard Worker 
235*fb1b10abSAndroid Build Coastguard Worker       count_segs_sb(cm, xd, tile, &mi[mi_dr * mis + mi_dc], no_pred_segcounts,
236*fb1b10abSAndroid Build Coastguard Worker                     temporal_predictor_count, t_unpred_seg_counts,
237*fb1b10abSAndroid Build Coastguard Worker                     mi_row + mi_dr, mi_col + mi_dc, subsize);
238*fb1b10abSAndroid Build Coastguard Worker     }
239*fb1b10abSAndroid Build Coastguard Worker   }
240*fb1b10abSAndroid Build Coastguard Worker }
241*fb1b10abSAndroid Build Coastguard Worker 
vp9_choose_segmap_coding_method(VP9_COMMON * cm,MACROBLOCKD * xd)242*fb1b10abSAndroid Build Coastguard Worker void vp9_choose_segmap_coding_method(VP9_COMMON *cm, MACROBLOCKD *xd) {
243*fb1b10abSAndroid Build Coastguard Worker   struct segmentation *seg = &cm->seg;
244*fb1b10abSAndroid Build Coastguard Worker 
245*fb1b10abSAndroid Build Coastguard Worker   int no_pred_cost;
246*fb1b10abSAndroid Build Coastguard Worker   int t_pred_cost = INT_MAX;
247*fb1b10abSAndroid Build Coastguard Worker 
248*fb1b10abSAndroid Build Coastguard Worker   int i, tile_col, mi_row, mi_col;
249*fb1b10abSAndroid Build Coastguard Worker 
250*fb1b10abSAndroid Build Coastguard Worker   int temporal_predictor_count[PREDICTION_PROBS][2] = { { 0 } };
251*fb1b10abSAndroid Build Coastguard Worker   int no_pred_segcounts[MAX_SEGMENTS] = { 0 };
252*fb1b10abSAndroid Build Coastguard Worker   int t_unpred_seg_counts[MAX_SEGMENTS] = { 0 };
253*fb1b10abSAndroid Build Coastguard Worker 
254*fb1b10abSAndroid Build Coastguard Worker   vpx_prob no_pred_tree[SEG_TREE_PROBS];
255*fb1b10abSAndroid Build Coastguard Worker   vpx_prob t_pred_tree[SEG_TREE_PROBS];
256*fb1b10abSAndroid Build Coastguard Worker   vpx_prob t_nopred_prob[PREDICTION_PROBS];
257*fb1b10abSAndroid Build Coastguard Worker 
258*fb1b10abSAndroid Build Coastguard Worker   // Set default state for the segment tree probabilities and the
259*fb1b10abSAndroid Build Coastguard Worker   // temporal coding probabilities
260*fb1b10abSAndroid Build Coastguard Worker   memset(seg->tree_probs, 255, sizeof(seg->tree_probs));
261*fb1b10abSAndroid Build Coastguard Worker   memset(seg->pred_probs, 255, sizeof(seg->pred_probs));
262*fb1b10abSAndroid Build Coastguard Worker 
263*fb1b10abSAndroid Build Coastguard Worker   // First of all generate stats regarding how well the last segment map
264*fb1b10abSAndroid Build Coastguard Worker   // predicts this one
265*fb1b10abSAndroid Build Coastguard Worker   for (tile_col = 0; tile_col < 1 << cm->log2_tile_cols; tile_col++) {
266*fb1b10abSAndroid Build Coastguard Worker     TileInfo tile;
267*fb1b10abSAndroid Build Coastguard Worker     MODE_INFO **mi_ptr;
268*fb1b10abSAndroid Build Coastguard Worker     vp9_tile_init(&tile, cm, 0, tile_col);
269*fb1b10abSAndroid Build Coastguard Worker 
270*fb1b10abSAndroid Build Coastguard Worker     mi_ptr = cm->mi_grid_visible + tile.mi_col_start;
271*fb1b10abSAndroid Build Coastguard Worker     for (mi_row = 0; mi_row < cm->mi_rows;
272*fb1b10abSAndroid Build Coastguard Worker          mi_row += 8, mi_ptr += 8 * cm->mi_stride) {
273*fb1b10abSAndroid Build Coastguard Worker       MODE_INFO **mi = mi_ptr;
274*fb1b10abSAndroid Build Coastguard Worker       for (mi_col = tile.mi_col_start; mi_col < tile.mi_col_end;
275*fb1b10abSAndroid Build Coastguard Worker            mi_col += 8, mi += 8)
276*fb1b10abSAndroid Build Coastguard Worker         count_segs_sb(cm, xd, &tile, mi, no_pred_segcounts,
277*fb1b10abSAndroid Build Coastguard Worker                       temporal_predictor_count, t_unpred_seg_counts, mi_row,
278*fb1b10abSAndroid Build Coastguard Worker                       mi_col, BLOCK_64X64);
279*fb1b10abSAndroid Build Coastguard Worker     }
280*fb1b10abSAndroid Build Coastguard Worker   }
281*fb1b10abSAndroid Build Coastguard Worker 
282*fb1b10abSAndroid Build Coastguard Worker   // Work out probability tree for coding segments without prediction
283*fb1b10abSAndroid Build Coastguard Worker   // and the cost.
284*fb1b10abSAndroid Build Coastguard Worker   calc_segtree_probs(no_pred_segcounts, no_pred_tree);
285*fb1b10abSAndroid Build Coastguard Worker   no_pred_cost = cost_segmap(no_pred_segcounts, no_pred_tree);
286*fb1b10abSAndroid Build Coastguard Worker 
287*fb1b10abSAndroid Build Coastguard Worker   // Key frames cannot use temporal prediction
288*fb1b10abSAndroid Build Coastguard Worker   if (!frame_is_intra_only(cm)) {
289*fb1b10abSAndroid Build Coastguard Worker     // Work out probability tree for coding those segments not
290*fb1b10abSAndroid Build Coastguard Worker     // predicted using the temporal method and the cost.
291*fb1b10abSAndroid Build Coastguard Worker     calc_segtree_probs(t_unpred_seg_counts, t_pred_tree);
292*fb1b10abSAndroid Build Coastguard Worker     t_pred_cost = cost_segmap(t_unpred_seg_counts, t_pred_tree);
293*fb1b10abSAndroid Build Coastguard Worker 
294*fb1b10abSAndroid Build Coastguard Worker     // Add in the cost of the signaling for each prediction context.
295*fb1b10abSAndroid Build Coastguard Worker     for (i = 0; i < PREDICTION_PROBS; i++) {
296*fb1b10abSAndroid Build Coastguard Worker       const int count0 = temporal_predictor_count[i][0];
297*fb1b10abSAndroid Build Coastguard Worker       const int count1 = temporal_predictor_count[i][1];
298*fb1b10abSAndroid Build Coastguard Worker 
299*fb1b10abSAndroid Build Coastguard Worker       t_nopred_prob[i] = get_binary_prob(count0, count1);
300*fb1b10abSAndroid Build Coastguard Worker 
301*fb1b10abSAndroid Build Coastguard Worker       // Add in the predictor signaling cost
302*fb1b10abSAndroid Build Coastguard Worker       t_pred_cost += count0 * vp9_cost_zero(t_nopred_prob[i]) +
303*fb1b10abSAndroid Build Coastguard Worker                      count1 * vp9_cost_one(t_nopred_prob[i]);
304*fb1b10abSAndroid Build Coastguard Worker     }
305*fb1b10abSAndroid Build Coastguard Worker   }
306*fb1b10abSAndroid Build Coastguard Worker 
307*fb1b10abSAndroid Build Coastguard Worker   // Now choose which coding method to use.
308*fb1b10abSAndroid Build Coastguard Worker   if (t_pred_cost < no_pred_cost) {
309*fb1b10abSAndroid Build Coastguard Worker     seg->temporal_update = 1;
310*fb1b10abSAndroid Build Coastguard Worker     memcpy(seg->tree_probs, t_pred_tree, sizeof(t_pred_tree));
311*fb1b10abSAndroid Build Coastguard Worker     memcpy(seg->pred_probs, t_nopred_prob, sizeof(t_nopred_prob));
312*fb1b10abSAndroid Build Coastguard Worker   } else {
313*fb1b10abSAndroid Build Coastguard Worker     seg->temporal_update = 0;
314*fb1b10abSAndroid Build Coastguard Worker     memcpy(seg->tree_probs, no_pred_tree, sizeof(no_pred_tree));
315*fb1b10abSAndroid Build Coastguard Worker   }
316*fb1b10abSAndroid Build Coastguard Worker }
317*fb1b10abSAndroid Build Coastguard Worker 
vp9_reset_segment_features(struct segmentation * seg)318*fb1b10abSAndroid Build Coastguard Worker void vp9_reset_segment_features(struct segmentation *seg) {
319*fb1b10abSAndroid Build Coastguard Worker   // Set up default state for MB feature flags
320*fb1b10abSAndroid Build Coastguard Worker   seg->enabled = 0;
321*fb1b10abSAndroid Build Coastguard Worker   seg->update_map = 0;
322*fb1b10abSAndroid Build Coastguard Worker   seg->update_data = 0;
323*fb1b10abSAndroid Build Coastguard Worker   memset(seg->tree_probs, 255, sizeof(seg->tree_probs));
324*fb1b10abSAndroid Build Coastguard Worker   vp9_clearall_segfeatures(seg);
325*fb1b10abSAndroid Build Coastguard Worker }
326