1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_DSP_BITREADER_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_DSP_BITREADER_H_
13*fb1b10abSAndroid Build Coastguard Worker
14*fb1b10abSAndroid Build Coastguard Worker #include <stddef.h>
15*fb1b10abSAndroid Build Coastguard Worker #include <stdio.h>
16*fb1b10abSAndroid Build Coastguard Worker #include <limits.h>
17*fb1b10abSAndroid Build Coastguard Worker
18*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
19*fb1b10abSAndroid Build Coastguard Worker #include "vpx_ports/mem.h"
20*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vp8dx.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vpx/vpx_integer.h"
22*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/prob.h"
23*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_BITSTREAM_DEBUG
24*fb1b10abSAndroid Build Coastguard Worker #include "vpx_util/vpx_debug_util.h"
25*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_BITSTREAM_DEBUG
26*fb1b10abSAndroid Build Coastguard Worker
27*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
28*fb1b10abSAndroid Build Coastguard Worker extern "C" {
29*fb1b10abSAndroid Build Coastguard Worker #endif
30*fb1b10abSAndroid Build Coastguard Worker
31*fb1b10abSAndroid Build Coastguard Worker typedef size_t BD_VALUE;
32*fb1b10abSAndroid Build Coastguard Worker
33*fb1b10abSAndroid Build Coastguard Worker #define BD_VALUE_SIZE ((int)sizeof(BD_VALUE) * CHAR_BIT)
34*fb1b10abSAndroid Build Coastguard Worker
35*fb1b10abSAndroid Build Coastguard Worker // This is meant to be a large, positive constant that can still be efficiently
36*fb1b10abSAndroid Build Coastguard Worker // loaded as an immediate (on platforms like ARM, for example).
37*fb1b10abSAndroid Build Coastguard Worker // Even relatively modest values like 100 would work fine.
38*fb1b10abSAndroid Build Coastguard Worker #define LOTS_OF_BITS 0x40000000
39*fb1b10abSAndroid Build Coastguard Worker
40*fb1b10abSAndroid Build Coastguard Worker typedef struct {
41*fb1b10abSAndroid Build Coastguard Worker // Be careful when reordering this struct, it may impact the cache negatively.
42*fb1b10abSAndroid Build Coastguard Worker BD_VALUE value;
43*fb1b10abSAndroid Build Coastguard Worker unsigned int range;
44*fb1b10abSAndroid Build Coastguard Worker int count;
45*fb1b10abSAndroid Build Coastguard Worker const uint8_t *buffer_end;
46*fb1b10abSAndroid Build Coastguard Worker const uint8_t *buffer;
47*fb1b10abSAndroid Build Coastguard Worker vpx_decrypt_cb decrypt_cb;
48*fb1b10abSAndroid Build Coastguard Worker void *decrypt_state;
49*fb1b10abSAndroid Build Coastguard Worker uint8_t clear_buffer[sizeof(BD_VALUE) + 1];
50*fb1b10abSAndroid Build Coastguard Worker } vpx_reader;
51*fb1b10abSAndroid Build Coastguard Worker
52*fb1b10abSAndroid Build Coastguard Worker int vpx_reader_init(vpx_reader *r, const uint8_t *buffer, size_t size,
53*fb1b10abSAndroid Build Coastguard Worker vpx_decrypt_cb decrypt_cb, void *decrypt_state);
54*fb1b10abSAndroid Build Coastguard Worker
55*fb1b10abSAndroid Build Coastguard Worker void vpx_reader_fill(vpx_reader *r);
56*fb1b10abSAndroid Build Coastguard Worker
57*fb1b10abSAndroid Build Coastguard Worker const uint8_t *vpx_reader_find_end(vpx_reader *r);
58*fb1b10abSAndroid Build Coastguard Worker
vpx_reader_has_error(vpx_reader * r)59*fb1b10abSAndroid Build Coastguard Worker static INLINE int vpx_reader_has_error(vpx_reader *r) {
60*fb1b10abSAndroid Build Coastguard Worker // Check if we have reached the end of the buffer.
61*fb1b10abSAndroid Build Coastguard Worker //
62*fb1b10abSAndroid Build Coastguard Worker // Variable 'count' stores the number of bits in the 'value' buffer, minus
63*fb1b10abSAndroid Build Coastguard Worker // 8. The top byte is part of the algorithm, and the remainder is buffered
64*fb1b10abSAndroid Build Coastguard Worker // to be shifted into it. So if count == 8, the top 16 bits of 'value' are
65*fb1b10abSAndroid Build Coastguard Worker // occupied, 8 for the algorithm and 8 in the buffer.
66*fb1b10abSAndroid Build Coastguard Worker //
67*fb1b10abSAndroid Build Coastguard Worker // When reading a byte from the user's buffer, count is filled with 8 and
68*fb1b10abSAndroid Build Coastguard Worker // one byte is filled into the value buffer. When we reach the end of the
69*fb1b10abSAndroid Build Coastguard Worker // data, count is additionally filled with LOTS_OF_BITS. So when
70*fb1b10abSAndroid Build Coastguard Worker // count == LOTS_OF_BITS - 1, the user's data has been exhausted.
71*fb1b10abSAndroid Build Coastguard Worker //
72*fb1b10abSAndroid Build Coastguard Worker // 1 if we have tried to decode bits after the end of stream was encountered.
73*fb1b10abSAndroid Build Coastguard Worker // 0 No error.
74*fb1b10abSAndroid Build Coastguard Worker return r->count > BD_VALUE_SIZE && r->count < LOTS_OF_BITS;
75*fb1b10abSAndroid Build Coastguard Worker }
76*fb1b10abSAndroid Build Coastguard Worker
vpx_read(vpx_reader * r,int prob)77*fb1b10abSAndroid Build Coastguard Worker static INLINE int vpx_read(vpx_reader *r, int prob) {
78*fb1b10abSAndroid Build Coastguard Worker unsigned int bit = 0;
79*fb1b10abSAndroid Build Coastguard Worker BD_VALUE value;
80*fb1b10abSAndroid Build Coastguard Worker BD_VALUE bigsplit;
81*fb1b10abSAndroid Build Coastguard Worker int count;
82*fb1b10abSAndroid Build Coastguard Worker unsigned int range;
83*fb1b10abSAndroid Build Coastguard Worker unsigned int split = (r->range * prob + (256 - prob)) >> CHAR_BIT;
84*fb1b10abSAndroid Build Coastguard Worker
85*fb1b10abSAndroid Build Coastguard Worker if (r->count < 0) vpx_reader_fill(r);
86*fb1b10abSAndroid Build Coastguard Worker
87*fb1b10abSAndroid Build Coastguard Worker value = r->value;
88*fb1b10abSAndroid Build Coastguard Worker count = r->count;
89*fb1b10abSAndroid Build Coastguard Worker
90*fb1b10abSAndroid Build Coastguard Worker bigsplit = (BD_VALUE)split << (BD_VALUE_SIZE - CHAR_BIT);
91*fb1b10abSAndroid Build Coastguard Worker
92*fb1b10abSAndroid Build Coastguard Worker range = split;
93*fb1b10abSAndroid Build Coastguard Worker
94*fb1b10abSAndroid Build Coastguard Worker if (value >= bigsplit) {
95*fb1b10abSAndroid Build Coastguard Worker range = r->range - split;
96*fb1b10abSAndroid Build Coastguard Worker value = value - bigsplit;
97*fb1b10abSAndroid Build Coastguard Worker bit = 1;
98*fb1b10abSAndroid Build Coastguard Worker }
99*fb1b10abSAndroid Build Coastguard Worker
100*fb1b10abSAndroid Build Coastguard Worker {
101*fb1b10abSAndroid Build Coastguard Worker const unsigned char shift = vpx_norm[(unsigned char)range];
102*fb1b10abSAndroid Build Coastguard Worker range <<= shift;
103*fb1b10abSAndroid Build Coastguard Worker value <<= shift;
104*fb1b10abSAndroid Build Coastguard Worker count -= shift;
105*fb1b10abSAndroid Build Coastguard Worker }
106*fb1b10abSAndroid Build Coastguard Worker r->value = value;
107*fb1b10abSAndroid Build Coastguard Worker r->count = count;
108*fb1b10abSAndroid Build Coastguard Worker r->range = range;
109*fb1b10abSAndroid Build Coastguard Worker
110*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_BITSTREAM_DEBUG
111*fb1b10abSAndroid Build Coastguard Worker {
112*fb1b10abSAndroid Build Coastguard Worker const int queue_r = bitstream_queue_get_read();
113*fb1b10abSAndroid Build Coastguard Worker const int frame_idx = bitstream_queue_get_frame_read();
114*fb1b10abSAndroid Build Coastguard Worker int ref_result, ref_prob;
115*fb1b10abSAndroid Build Coastguard Worker bitstream_queue_pop(&ref_result, &ref_prob);
116*fb1b10abSAndroid Build Coastguard Worker if ((int)bit != ref_result) {
117*fb1b10abSAndroid Build Coastguard Worker fprintf(stderr,
118*fb1b10abSAndroid Build Coastguard Worker "\n *** [bit] result error, frame_idx_r %d bit %d ref_result %d "
119*fb1b10abSAndroid Build Coastguard Worker "queue_r %d\n",
120*fb1b10abSAndroid Build Coastguard Worker frame_idx, bit, ref_result, queue_r);
121*fb1b10abSAndroid Build Coastguard Worker
122*fb1b10abSAndroid Build Coastguard Worker assert(0);
123*fb1b10abSAndroid Build Coastguard Worker }
124*fb1b10abSAndroid Build Coastguard Worker if (prob != ref_prob) {
125*fb1b10abSAndroid Build Coastguard Worker fprintf(stderr,
126*fb1b10abSAndroid Build Coastguard Worker "\n *** [bit] prob error, frame_idx_r %d prob %d ref_prob %d "
127*fb1b10abSAndroid Build Coastguard Worker "queue_r %d\n",
128*fb1b10abSAndroid Build Coastguard Worker frame_idx, prob, ref_prob, queue_r);
129*fb1b10abSAndroid Build Coastguard Worker
130*fb1b10abSAndroid Build Coastguard Worker assert(0);
131*fb1b10abSAndroid Build Coastguard Worker }
132*fb1b10abSAndroid Build Coastguard Worker }
133*fb1b10abSAndroid Build Coastguard Worker #endif
134*fb1b10abSAndroid Build Coastguard Worker
135*fb1b10abSAndroid Build Coastguard Worker return bit;
136*fb1b10abSAndroid Build Coastguard Worker }
137*fb1b10abSAndroid Build Coastguard Worker
vpx_read_bit(vpx_reader * r)138*fb1b10abSAndroid Build Coastguard Worker static INLINE int vpx_read_bit(vpx_reader *r) {
139*fb1b10abSAndroid Build Coastguard Worker return vpx_read(r, 128); // vpx_prob_half
140*fb1b10abSAndroid Build Coastguard Worker }
141*fb1b10abSAndroid Build Coastguard Worker
vpx_read_literal(vpx_reader * r,int bits)142*fb1b10abSAndroid Build Coastguard Worker static INLINE int vpx_read_literal(vpx_reader *r, int bits) {
143*fb1b10abSAndroid Build Coastguard Worker int literal = 0, bit;
144*fb1b10abSAndroid Build Coastguard Worker
145*fb1b10abSAndroid Build Coastguard Worker for (bit = bits - 1; bit >= 0; bit--) literal |= vpx_read_bit(r) << bit;
146*fb1b10abSAndroid Build Coastguard Worker
147*fb1b10abSAndroid Build Coastguard Worker return literal;
148*fb1b10abSAndroid Build Coastguard Worker }
149*fb1b10abSAndroid Build Coastguard Worker
vpx_read_tree(vpx_reader * r,const vpx_tree_index * tree,const vpx_prob * probs)150*fb1b10abSAndroid Build Coastguard Worker static INLINE int vpx_read_tree(vpx_reader *r, const vpx_tree_index *tree,
151*fb1b10abSAndroid Build Coastguard Worker const vpx_prob *probs) {
152*fb1b10abSAndroid Build Coastguard Worker vpx_tree_index i = 0;
153*fb1b10abSAndroid Build Coastguard Worker
154*fb1b10abSAndroid Build Coastguard Worker while ((i = tree[i + vpx_read(r, probs[i >> 1])]) > 0) continue;
155*fb1b10abSAndroid Build Coastguard Worker
156*fb1b10abSAndroid Build Coastguard Worker return -i;
157*fb1b10abSAndroid Build Coastguard Worker }
158*fb1b10abSAndroid Build Coastguard Worker
159*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
160*fb1b10abSAndroid Build Coastguard Worker } // extern "C"
161*fb1b10abSAndroid Build Coastguard Worker #endif
162*fb1b10abSAndroid Build Coastguard Worker
163*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VPX_DSP_BITREADER_H_
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