1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker * Copyright (c) 2015 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker *
4*fb1b10abSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker */
10*fb1b10abSAndroid Build Coastguard Worker
11*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
12*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_dsp_rtcd.h"
13*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/mips/inv_txfm_dspr2.h"
14*fb1b10abSAndroid Build Coastguard Worker #include "vpx_dsp/txfm_common.h"
15*fb1b10abSAndroid Build Coastguard Worker
16*fb1b10abSAndroid Build Coastguard Worker #if HAVE_DSPR2
vpx_idct4_rows_dspr2(const int16_t * input,int16_t * output)17*fb1b10abSAndroid Build Coastguard Worker void vpx_idct4_rows_dspr2(const int16_t *input, int16_t *output) {
18*fb1b10abSAndroid Build Coastguard Worker int step_0, step_1, step_2, step_3;
19*fb1b10abSAndroid Build Coastguard Worker int Temp0, Temp1, Temp2, Temp3;
20*fb1b10abSAndroid Build Coastguard Worker const int const_2_power_13 = 8192;
21*fb1b10abSAndroid Build Coastguard Worker int i;
22*fb1b10abSAndroid Build Coastguard Worker
23*fb1b10abSAndroid Build Coastguard Worker for (i = 4; i--;) {
24*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
25*fb1b10abSAndroid Build Coastguard Worker /*
26*fb1b10abSAndroid Build Coastguard Worker temp_1 = (input[0] + input[2]) * cospi_16_64;
27*fb1b10abSAndroid Build Coastguard Worker step_0 = dct_const_round_shift(temp_1);
28*fb1b10abSAndroid Build Coastguard Worker
29*fb1b10abSAndroid Build Coastguard Worker temp_2 = (input[0] - input[2]) * cospi_16_64;
30*fb1b10abSAndroid Build Coastguard Worker step_1 = dct_const_round_shift(temp_2);
31*fb1b10abSAndroid Build Coastguard Worker */
32*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp0], 0(%[input]) \n\t"
33*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp1], 4(%[input]) \n\t"
34*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac0 \n\t"
35*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac0 \n\t"
36*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac1 \n\t"
37*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac1 \n\t"
38*fb1b10abSAndroid Build Coastguard Worker "add %[Temp2], %[Temp0], %[Temp1] \n\t"
39*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp3], %[Temp0], %[Temp1] \n\t"
40*fb1b10abSAndroid Build Coastguard Worker "madd $ac0, %[Temp2], %[cospi_16_64] \n\t"
41*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp0], 2(%[input]) \n\t"
42*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp1], 6(%[input]) \n\t"
43*fb1b10abSAndroid Build Coastguard Worker "extp %[step_0], $ac0, 31 \n\t"
44*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac0 \n\t"
45*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac0 \n\t"
46*fb1b10abSAndroid Build Coastguard Worker
47*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp3], %[cospi_16_64] \n\t"
48*fb1b10abSAndroid Build Coastguard Worker "extp %[step_1], $ac1, 31 \n\t"
49*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac1 \n\t"
50*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac1 \n\t"
51*fb1b10abSAndroid Build Coastguard Worker
52*fb1b10abSAndroid Build Coastguard Worker /*
53*fb1b10abSAndroid Build Coastguard Worker temp1 = input[1] * cospi_24_64 - input[3] * cospi_8_64;
54*fb1b10abSAndroid Build Coastguard Worker step_2 = dct_const_round_shift(temp1);
55*fb1b10abSAndroid Build Coastguard Worker */
56*fb1b10abSAndroid Build Coastguard Worker "madd $ac0, %[Temp0], %[cospi_24_64] \n\t"
57*fb1b10abSAndroid Build Coastguard Worker "msub $ac0, %[Temp1], %[cospi_8_64] \n\t"
58*fb1b10abSAndroid Build Coastguard Worker "extp %[step_2], $ac0, 31 \n\t"
59*fb1b10abSAndroid Build Coastguard Worker
60*fb1b10abSAndroid Build Coastguard Worker /*
61*fb1b10abSAndroid Build Coastguard Worker temp2 = input[1] * cospi_8_64 + input[3] * cospi_24_64;
62*fb1b10abSAndroid Build Coastguard Worker step_3 = dct_const_round_shift(temp2);
63*fb1b10abSAndroid Build Coastguard Worker */
64*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp0], %[cospi_8_64] \n\t"
65*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp1], %[cospi_24_64] \n\t"
66*fb1b10abSAndroid Build Coastguard Worker "extp %[step_3], $ac1, 31 \n\t"
67*fb1b10abSAndroid Build Coastguard Worker
68*fb1b10abSAndroid Build Coastguard Worker /*
69*fb1b10abSAndroid Build Coastguard Worker output[0] = step_0 + step_3;
70*fb1b10abSAndroid Build Coastguard Worker output[4] = step_1 + step_2;
71*fb1b10abSAndroid Build Coastguard Worker output[8] = step_1 - step_2;
72*fb1b10abSAndroid Build Coastguard Worker output[12] = step_0 - step_3;
73*fb1b10abSAndroid Build Coastguard Worker */
74*fb1b10abSAndroid Build Coastguard Worker "add %[Temp0], %[step_0], %[step_3] \n\t"
75*fb1b10abSAndroid Build Coastguard Worker "sh %[Temp0], 0(%[output]) \n\t"
76*fb1b10abSAndroid Build Coastguard Worker
77*fb1b10abSAndroid Build Coastguard Worker "add %[Temp1], %[step_1], %[step_2] \n\t"
78*fb1b10abSAndroid Build Coastguard Worker "sh %[Temp1], 8(%[output]) \n\t"
79*fb1b10abSAndroid Build Coastguard Worker
80*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp2], %[step_1], %[step_2] \n\t"
81*fb1b10abSAndroid Build Coastguard Worker "sh %[Temp2], 16(%[output]) \n\t"
82*fb1b10abSAndroid Build Coastguard Worker
83*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp3], %[step_0], %[step_3] \n\t"
84*fb1b10abSAndroid Build Coastguard Worker "sh %[Temp3], 24(%[output]) \n\t"
85*fb1b10abSAndroid Build Coastguard Worker
86*fb1b10abSAndroid Build Coastguard Worker : [Temp0] "=&r"(Temp0), [Temp1] "=&r"(Temp1), [Temp2] "=&r"(Temp2),
87*fb1b10abSAndroid Build Coastguard Worker [Temp3] "=&r"(Temp3), [step_0] "=&r"(step_0), [step_1] "=&r"(step_1),
88*fb1b10abSAndroid Build Coastguard Worker [step_2] "=&r"(step_2), [step_3] "=&r"(step_3), [output] "+r"(output)
89*fb1b10abSAndroid Build Coastguard Worker : [const_2_power_13] "r"(const_2_power_13),
90*fb1b10abSAndroid Build Coastguard Worker [cospi_8_64] "r"(cospi_8_64), [cospi_16_64] "r"(cospi_16_64),
91*fb1b10abSAndroid Build Coastguard Worker [cospi_24_64] "r"(cospi_24_64), [input] "r"(input));
92*fb1b10abSAndroid Build Coastguard Worker
93*fb1b10abSAndroid Build Coastguard Worker input += 4;
94*fb1b10abSAndroid Build Coastguard Worker output += 1;
95*fb1b10abSAndroid Build Coastguard Worker }
96*fb1b10abSAndroid Build Coastguard Worker }
97*fb1b10abSAndroid Build Coastguard Worker
vpx_idct4_columns_add_blk_dspr2(int16_t * input,uint8_t * dest,int stride)98*fb1b10abSAndroid Build Coastguard Worker void vpx_idct4_columns_add_blk_dspr2(int16_t *input, uint8_t *dest,
99*fb1b10abSAndroid Build Coastguard Worker int stride) {
100*fb1b10abSAndroid Build Coastguard Worker int step_0, step_1, step_2, step_3;
101*fb1b10abSAndroid Build Coastguard Worker int Temp0, Temp1, Temp2, Temp3;
102*fb1b10abSAndroid Build Coastguard Worker const int const_2_power_13 = 8192;
103*fb1b10abSAndroid Build Coastguard Worker const int const_255 = 255;
104*fb1b10abSAndroid Build Coastguard Worker int i;
105*fb1b10abSAndroid Build Coastguard Worker uint8_t *dest_pix;
106*fb1b10abSAndroid Build Coastguard Worker
107*fb1b10abSAndroid Build Coastguard Worker for (i = 0; i < 4; ++i) {
108*fb1b10abSAndroid Build Coastguard Worker dest_pix = (dest + i);
109*fb1b10abSAndroid Build Coastguard Worker
110*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
111*fb1b10abSAndroid Build Coastguard Worker /*
112*fb1b10abSAndroid Build Coastguard Worker temp_1 = (input[0] + input[2]) * cospi_16_64;
113*fb1b10abSAndroid Build Coastguard Worker step_0 = dct_const_round_shift(temp_1);
114*fb1b10abSAndroid Build Coastguard Worker
115*fb1b10abSAndroid Build Coastguard Worker temp_2 = (input[0] - input[2]) * cospi_16_64;
116*fb1b10abSAndroid Build Coastguard Worker step_1 = dct_const_round_shift(temp_2);
117*fb1b10abSAndroid Build Coastguard Worker */
118*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp0], 0(%[input]) \n\t"
119*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp1], 4(%[input]) \n\t"
120*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac0 \n\t"
121*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac0 \n\t"
122*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac1 \n\t"
123*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac1 \n\t"
124*fb1b10abSAndroid Build Coastguard Worker "add %[Temp2], %[Temp0], %[Temp1] \n\t"
125*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp3], %[Temp0], %[Temp1] \n\t"
126*fb1b10abSAndroid Build Coastguard Worker "madd $ac0, %[Temp2], %[cospi_16_64] \n\t"
127*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp0], 2(%[input]) \n\t"
128*fb1b10abSAndroid Build Coastguard Worker "lh %[Temp1], 6(%[input]) \n\t"
129*fb1b10abSAndroid Build Coastguard Worker "extp %[step_0], $ac0, 31 \n\t"
130*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac0 \n\t"
131*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac0 \n\t"
132*fb1b10abSAndroid Build Coastguard Worker
133*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp3], %[cospi_16_64] \n\t"
134*fb1b10abSAndroid Build Coastguard Worker "extp %[step_1], $ac1, 31 \n\t"
135*fb1b10abSAndroid Build Coastguard Worker "mtlo %[const_2_power_13], $ac1 \n\t"
136*fb1b10abSAndroid Build Coastguard Worker "mthi $zero, $ac1 \n\t"
137*fb1b10abSAndroid Build Coastguard Worker
138*fb1b10abSAndroid Build Coastguard Worker /*
139*fb1b10abSAndroid Build Coastguard Worker temp1 = input[1] * cospi_24_64 - input[3] * cospi_8_64;
140*fb1b10abSAndroid Build Coastguard Worker step_2 = dct_const_round_shift(temp1);
141*fb1b10abSAndroid Build Coastguard Worker */
142*fb1b10abSAndroid Build Coastguard Worker "madd $ac0, %[Temp0], %[cospi_24_64] \n\t"
143*fb1b10abSAndroid Build Coastguard Worker "msub $ac0, %[Temp1], %[cospi_8_64] \n\t"
144*fb1b10abSAndroid Build Coastguard Worker "extp %[step_2], $ac0, 31 \n\t"
145*fb1b10abSAndroid Build Coastguard Worker
146*fb1b10abSAndroid Build Coastguard Worker /*
147*fb1b10abSAndroid Build Coastguard Worker temp2 = input[1] * cospi_8_64 + input[3] * cospi_24_64;
148*fb1b10abSAndroid Build Coastguard Worker step_3 = dct_const_round_shift(temp2);
149*fb1b10abSAndroid Build Coastguard Worker */
150*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp0], %[cospi_8_64] \n\t"
151*fb1b10abSAndroid Build Coastguard Worker "madd $ac1, %[Temp1], %[cospi_24_64] \n\t"
152*fb1b10abSAndroid Build Coastguard Worker "extp %[step_3], $ac1, 31 \n\t"
153*fb1b10abSAndroid Build Coastguard Worker
154*fb1b10abSAndroid Build Coastguard Worker /*
155*fb1b10abSAndroid Build Coastguard Worker output[0] = step_0 + step_3;
156*fb1b10abSAndroid Build Coastguard Worker output[4] = step_1 + step_2;
157*fb1b10abSAndroid Build Coastguard Worker output[8] = step_1 - step_2;
158*fb1b10abSAndroid Build Coastguard Worker output[12] = step_0 - step_3;
159*fb1b10abSAndroid Build Coastguard Worker */
160*fb1b10abSAndroid Build Coastguard Worker "add %[Temp0], %[step_0], %[step_3] \n\t"
161*fb1b10abSAndroid Build Coastguard Worker "addi %[Temp0], %[Temp0], 8 \n\t"
162*fb1b10abSAndroid Build Coastguard Worker "sra %[Temp0], %[Temp0], 4 \n\t"
163*fb1b10abSAndroid Build Coastguard Worker "lbu %[Temp1], 0(%[dest_pix]) \n\t"
164*fb1b10abSAndroid Build Coastguard Worker "add %[Temp1], %[Temp1], %[Temp0] \n\t"
165*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp2], %[Temp1], %[const_255] \n\t"
166*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp3], $zero, %[Temp1] \n\t"
167*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], %[const_255], %[Temp2] \n\t"
168*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], $zero, %[Temp3] \n\t"
169*fb1b10abSAndroid Build Coastguard Worker "sb %[Temp1], 0(%[dest_pix]) \n\t"
170*fb1b10abSAndroid Build Coastguard Worker "addu %[dest_pix], %[dest_pix], %[stride] \n\t"
171*fb1b10abSAndroid Build Coastguard Worker
172*fb1b10abSAndroid Build Coastguard Worker "add %[Temp0], %[step_1], %[step_2] \n\t"
173*fb1b10abSAndroid Build Coastguard Worker "addi %[Temp0], %[Temp0], 8 \n\t"
174*fb1b10abSAndroid Build Coastguard Worker "sra %[Temp0], %[Temp0], 4 \n\t"
175*fb1b10abSAndroid Build Coastguard Worker "lbu %[Temp1], 0(%[dest_pix]) \n\t"
176*fb1b10abSAndroid Build Coastguard Worker "add %[Temp1], %[Temp1], %[Temp0] \n\t"
177*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp2], %[Temp1], %[const_255] \n\t"
178*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp3], $zero, %[Temp1] \n\t"
179*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], %[const_255], %[Temp2] \n\t"
180*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], $zero, %[Temp3] \n\t"
181*fb1b10abSAndroid Build Coastguard Worker "sb %[Temp1], 0(%[dest_pix]) \n\t"
182*fb1b10abSAndroid Build Coastguard Worker "addu %[dest_pix], %[dest_pix], %[stride] \n\t"
183*fb1b10abSAndroid Build Coastguard Worker
184*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp0], %[step_1], %[step_2] \n\t"
185*fb1b10abSAndroid Build Coastguard Worker "addi %[Temp0], %[Temp0], 8 \n\t"
186*fb1b10abSAndroid Build Coastguard Worker "sra %[Temp0], %[Temp0], 4 \n\t"
187*fb1b10abSAndroid Build Coastguard Worker "lbu %[Temp1], 0(%[dest_pix]) \n\t"
188*fb1b10abSAndroid Build Coastguard Worker "add %[Temp1], %[Temp1], %[Temp0] \n\t"
189*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp2], %[Temp1], %[const_255] \n\t"
190*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp3], $zero, %[Temp1] \n\t"
191*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], %[const_255], %[Temp2] \n\t"
192*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], $zero, %[Temp3] \n\t"
193*fb1b10abSAndroid Build Coastguard Worker "sb %[Temp1], 0(%[dest_pix]) \n\t"
194*fb1b10abSAndroid Build Coastguard Worker "addu %[dest_pix], %[dest_pix], %[stride] \n\t"
195*fb1b10abSAndroid Build Coastguard Worker
196*fb1b10abSAndroid Build Coastguard Worker "sub %[Temp0], %[step_0], %[step_3] \n\t"
197*fb1b10abSAndroid Build Coastguard Worker "addi %[Temp0], %[Temp0], 8 \n\t"
198*fb1b10abSAndroid Build Coastguard Worker "sra %[Temp0], %[Temp0], 4 \n\t"
199*fb1b10abSAndroid Build Coastguard Worker "lbu %[Temp1], 0(%[dest_pix]) \n\t"
200*fb1b10abSAndroid Build Coastguard Worker "add %[Temp1], %[Temp1], %[Temp0] \n\t"
201*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp2], %[Temp1], %[const_255] \n\t"
202*fb1b10abSAndroid Build Coastguard Worker "slt %[Temp3], $zero, %[Temp1] \n\t"
203*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], %[const_255], %[Temp2] \n\t"
204*fb1b10abSAndroid Build Coastguard Worker "movz %[Temp1], $zero, %[Temp3] \n\t"
205*fb1b10abSAndroid Build Coastguard Worker "sb %[Temp1], 0(%[dest_pix]) \n\t"
206*fb1b10abSAndroid Build Coastguard Worker
207*fb1b10abSAndroid Build Coastguard Worker : [Temp0] "=&r"(Temp0), [Temp1] "=&r"(Temp1), [Temp2] "=&r"(Temp2),
208*fb1b10abSAndroid Build Coastguard Worker [Temp3] "=&r"(Temp3), [step_0] "=&r"(step_0), [step_1] "=&r"(step_1),
209*fb1b10abSAndroid Build Coastguard Worker [step_2] "=&r"(step_2), [step_3] "=&r"(step_3),
210*fb1b10abSAndroid Build Coastguard Worker [dest_pix] "+r"(dest_pix)
211*fb1b10abSAndroid Build Coastguard Worker : [const_2_power_13] "r"(const_2_power_13), [const_255] "r"(const_255),
212*fb1b10abSAndroid Build Coastguard Worker [cospi_8_64] "r"(cospi_8_64), [cospi_16_64] "r"(cospi_16_64),
213*fb1b10abSAndroid Build Coastguard Worker [cospi_24_64] "r"(cospi_24_64), [input] "r"(input),
214*fb1b10abSAndroid Build Coastguard Worker [stride] "r"(stride));
215*fb1b10abSAndroid Build Coastguard Worker
216*fb1b10abSAndroid Build Coastguard Worker input += 4;
217*fb1b10abSAndroid Build Coastguard Worker }
218*fb1b10abSAndroid Build Coastguard Worker }
219*fb1b10abSAndroid Build Coastguard Worker
vpx_idct4x4_16_add_dspr2(const int16_t * input,uint8_t * dest,int stride)220*fb1b10abSAndroid Build Coastguard Worker void vpx_idct4x4_16_add_dspr2(const int16_t *input, uint8_t *dest, int stride) {
221*fb1b10abSAndroid Build Coastguard Worker DECLARE_ALIGNED(32, int16_t, out[4 * 4]);
222*fb1b10abSAndroid Build Coastguard Worker int16_t *outptr = out;
223*fb1b10abSAndroid Build Coastguard Worker uint32_t pos = 45;
224*fb1b10abSAndroid Build Coastguard Worker
225*fb1b10abSAndroid Build Coastguard Worker /* bit positon for extract from acc */
226*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__("wrdsp %[pos], 1 \n\t"
227*fb1b10abSAndroid Build Coastguard Worker :
228*fb1b10abSAndroid Build Coastguard Worker : [pos] "r"(pos));
229*fb1b10abSAndroid Build Coastguard Worker
230*fb1b10abSAndroid Build Coastguard Worker // Rows
231*fb1b10abSAndroid Build Coastguard Worker vpx_idct4_rows_dspr2(input, outptr);
232*fb1b10abSAndroid Build Coastguard Worker
233*fb1b10abSAndroid Build Coastguard Worker // Columns
234*fb1b10abSAndroid Build Coastguard Worker vpx_idct4_columns_add_blk_dspr2(&out[0], dest, stride);
235*fb1b10abSAndroid Build Coastguard Worker }
236*fb1b10abSAndroid Build Coastguard Worker
vpx_idct4x4_1_add_dspr2(const int16_t * input,uint8_t * dest,int stride)237*fb1b10abSAndroid Build Coastguard Worker void vpx_idct4x4_1_add_dspr2(const int16_t *input, uint8_t *dest, int stride) {
238*fb1b10abSAndroid Build Coastguard Worker int a1, absa1;
239*fb1b10abSAndroid Build Coastguard Worker int r;
240*fb1b10abSAndroid Build Coastguard Worker int32_t out;
241*fb1b10abSAndroid Build Coastguard Worker int t2, vector_a1, vector_a;
242*fb1b10abSAndroid Build Coastguard Worker uint32_t pos = 45;
243*fb1b10abSAndroid Build Coastguard Worker int16_t input_dc = input[0];
244*fb1b10abSAndroid Build Coastguard Worker
245*fb1b10abSAndroid Build Coastguard Worker /* bit positon for extract from acc */
246*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__("wrdsp %[pos], 1 \n\t"
247*fb1b10abSAndroid Build Coastguard Worker
248*fb1b10abSAndroid Build Coastguard Worker :
249*fb1b10abSAndroid Build Coastguard Worker : [pos] "r"(pos));
250*fb1b10abSAndroid Build Coastguard Worker
251*fb1b10abSAndroid Build Coastguard Worker out = DCT_CONST_ROUND_SHIFT_TWICE_COSPI_16_64(input_dc);
252*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
253*fb1b10abSAndroid Build Coastguard Worker "addi %[out], %[out], 8 \n\t"
254*fb1b10abSAndroid Build Coastguard Worker "sra %[a1], %[out], 4 \n\t"
255*fb1b10abSAndroid Build Coastguard Worker
256*fb1b10abSAndroid Build Coastguard Worker : [out] "+r"(out), [a1] "=r"(a1)
257*fb1b10abSAndroid Build Coastguard Worker :);
258*fb1b10abSAndroid Build Coastguard Worker
259*fb1b10abSAndroid Build Coastguard Worker if (a1 < 0) {
260*fb1b10abSAndroid Build Coastguard Worker /* use quad-byte
261*fb1b10abSAndroid Build Coastguard Worker * input and output memory are four byte aligned */
262*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
263*fb1b10abSAndroid Build Coastguard Worker "abs %[absa1], %[a1] \n\t"
264*fb1b10abSAndroid Build Coastguard Worker "replv.qb %[vector_a1], %[absa1] \n\t"
265*fb1b10abSAndroid Build Coastguard Worker
266*fb1b10abSAndroid Build Coastguard Worker : [absa1] "=r"(absa1), [vector_a1] "=r"(vector_a1)
267*fb1b10abSAndroid Build Coastguard Worker : [a1] "r"(a1));
268*fb1b10abSAndroid Build Coastguard Worker
269*fb1b10abSAndroid Build Coastguard Worker for (r = 4; r--;) {
270*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
271*fb1b10abSAndroid Build Coastguard Worker "lw %[t2], 0(%[dest]) \n\t"
272*fb1b10abSAndroid Build Coastguard Worker "subu_s.qb %[vector_a], %[t2], %[vector_a1] \n\t"
273*fb1b10abSAndroid Build Coastguard Worker "sw %[vector_a], 0(%[dest]) \n\t"
274*fb1b10abSAndroid Build Coastguard Worker "add %[dest], %[dest], %[stride] \n\t"
275*fb1b10abSAndroid Build Coastguard Worker
276*fb1b10abSAndroid Build Coastguard Worker : [t2] "=&r"(t2), [vector_a] "=&r"(vector_a), [dest] "+&r"(dest)
277*fb1b10abSAndroid Build Coastguard Worker : [stride] "r"(stride), [vector_a1] "r"(vector_a1));
278*fb1b10abSAndroid Build Coastguard Worker }
279*fb1b10abSAndroid Build Coastguard Worker } else if (a1 > 255) {
280*fb1b10abSAndroid Build Coastguard Worker int32_t a11, a12, vector_a11, vector_a12;
281*fb1b10abSAndroid Build Coastguard Worker
282*fb1b10abSAndroid Build Coastguard Worker /* use quad-byte
283*fb1b10abSAndroid Build Coastguard Worker * input and output memory are four byte aligned */
284*fb1b10abSAndroid Build Coastguard Worker a11 = a1 >> 3;
285*fb1b10abSAndroid Build Coastguard Worker a12 = a1 - (a11 * 7);
286*fb1b10abSAndroid Build Coastguard Worker
287*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
288*fb1b10abSAndroid Build Coastguard Worker "replv.qb %[vector_a11], %[a11] \n\t"
289*fb1b10abSAndroid Build Coastguard Worker "replv.qb %[vector_a12], %[a12] \n\t"
290*fb1b10abSAndroid Build Coastguard Worker
291*fb1b10abSAndroid Build Coastguard Worker : [vector_a11] "=&r"(vector_a11), [vector_a12] "=&r"(vector_a12)
292*fb1b10abSAndroid Build Coastguard Worker : [a11] "r"(a11), [a12] "r"(a12));
293*fb1b10abSAndroid Build Coastguard Worker
294*fb1b10abSAndroid Build Coastguard Worker for (r = 4; r--;) {
295*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
296*fb1b10abSAndroid Build Coastguard Worker "lw %[t2], 4(%[dest]) \n\t"
297*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[t2], %[vector_a11] \n\t"
298*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
299*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
300*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
301*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
302*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
303*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a11] \n\t"
304*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[vector_a], %[vector_a12] \n\t"
305*fb1b10abSAndroid Build Coastguard Worker "sw %[vector_a], 0(%[dest]) \n\t"
306*fb1b10abSAndroid Build Coastguard Worker "add %[dest], %[dest], %[stride] \n\t"
307*fb1b10abSAndroid Build Coastguard Worker
308*fb1b10abSAndroid Build Coastguard Worker : [t2] "=&r"(t2), [vector_a] "=&r"(vector_a), [dest] "+&r"(dest)
309*fb1b10abSAndroid Build Coastguard Worker : [stride] "r"(stride), [vector_a11] "r"(vector_a11),
310*fb1b10abSAndroid Build Coastguard Worker [vector_a12] "r"(vector_a12));
311*fb1b10abSAndroid Build Coastguard Worker }
312*fb1b10abSAndroid Build Coastguard Worker } else {
313*fb1b10abSAndroid Build Coastguard Worker /* use quad-byte
314*fb1b10abSAndroid Build Coastguard Worker * input and output memory are four byte aligned */
315*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__("replv.qb %[vector_a1], %[a1] \n\t"
316*fb1b10abSAndroid Build Coastguard Worker : [vector_a1] "=r"(vector_a1)
317*fb1b10abSAndroid Build Coastguard Worker : [a1] "r"(a1));
318*fb1b10abSAndroid Build Coastguard Worker
319*fb1b10abSAndroid Build Coastguard Worker for (r = 4; r--;) {
320*fb1b10abSAndroid Build Coastguard Worker __asm__ __volatile__(
321*fb1b10abSAndroid Build Coastguard Worker "lw %[t2], 0(%[dest]) \n\t"
322*fb1b10abSAndroid Build Coastguard Worker "addu_s.qb %[vector_a], %[t2], %[vector_a1] \n\t"
323*fb1b10abSAndroid Build Coastguard Worker "sw %[vector_a], 0(%[dest]) \n\t"
324*fb1b10abSAndroid Build Coastguard Worker "add %[dest], %[dest], %[stride] \n\t"
325*fb1b10abSAndroid Build Coastguard Worker
326*fb1b10abSAndroid Build Coastguard Worker : [t2] "=&r"(t2), [vector_a] "=&r"(vector_a), [dest] "+&r"(dest)
327*fb1b10abSAndroid Build Coastguard Worker : [stride] "r"(stride), [vector_a1] "r"(vector_a1));
328*fb1b10abSAndroid Build Coastguard Worker }
329*fb1b10abSAndroid Build Coastguard Worker }
330*fb1b10abSAndroid Build Coastguard Worker }
331*fb1b10abSAndroid Build Coastguard Worker
iadst4_dspr2(const int16_t * input,int16_t * output)332*fb1b10abSAndroid Build Coastguard Worker void iadst4_dspr2(const int16_t *input, int16_t *output) {
333*fb1b10abSAndroid Build Coastguard Worker int s0, s1, s2, s3, s4, s5, s6, s7;
334*fb1b10abSAndroid Build Coastguard Worker int x0, x1, x2, x3;
335*fb1b10abSAndroid Build Coastguard Worker
336*fb1b10abSAndroid Build Coastguard Worker x0 = input[0];
337*fb1b10abSAndroid Build Coastguard Worker x1 = input[1];
338*fb1b10abSAndroid Build Coastguard Worker x2 = input[2];
339*fb1b10abSAndroid Build Coastguard Worker x3 = input[3];
340*fb1b10abSAndroid Build Coastguard Worker
341*fb1b10abSAndroid Build Coastguard Worker if (!(x0 | x1 | x2 | x3)) {
342*fb1b10abSAndroid Build Coastguard Worker output[0] = output[1] = output[2] = output[3] = 0;
343*fb1b10abSAndroid Build Coastguard Worker return;
344*fb1b10abSAndroid Build Coastguard Worker }
345*fb1b10abSAndroid Build Coastguard Worker
346*fb1b10abSAndroid Build Coastguard Worker // 32-bit result is enough for the following multiplications.
347*fb1b10abSAndroid Build Coastguard Worker s0 = sinpi_1_9 * x0;
348*fb1b10abSAndroid Build Coastguard Worker s1 = sinpi_2_9 * x0;
349*fb1b10abSAndroid Build Coastguard Worker s2 = sinpi_3_9 * x1;
350*fb1b10abSAndroid Build Coastguard Worker s3 = sinpi_4_9 * x2;
351*fb1b10abSAndroid Build Coastguard Worker s4 = sinpi_1_9 * x2;
352*fb1b10abSAndroid Build Coastguard Worker s5 = sinpi_2_9 * x3;
353*fb1b10abSAndroid Build Coastguard Worker s6 = sinpi_4_9 * x3;
354*fb1b10abSAndroid Build Coastguard Worker s7 = x0 - x2 + x3;
355*fb1b10abSAndroid Build Coastguard Worker
356*fb1b10abSAndroid Build Coastguard Worker x0 = s0 + s3 + s5;
357*fb1b10abSAndroid Build Coastguard Worker x1 = s1 - s4 - s6;
358*fb1b10abSAndroid Build Coastguard Worker x2 = sinpi_3_9 * s7;
359*fb1b10abSAndroid Build Coastguard Worker x3 = s2;
360*fb1b10abSAndroid Build Coastguard Worker
361*fb1b10abSAndroid Build Coastguard Worker s0 = x0 + x3;
362*fb1b10abSAndroid Build Coastguard Worker s1 = x1 + x3;
363*fb1b10abSAndroid Build Coastguard Worker s2 = x2;
364*fb1b10abSAndroid Build Coastguard Worker s3 = x0 + x1 - x3;
365*fb1b10abSAndroid Build Coastguard Worker
366*fb1b10abSAndroid Build Coastguard Worker // 1-D transform scaling factor is sqrt(2).
367*fb1b10abSAndroid Build Coastguard Worker // The overall dynamic range is 14b (input) + 14b (multiplication scaling)
368*fb1b10abSAndroid Build Coastguard Worker // + 1b (addition) = 29b.
369*fb1b10abSAndroid Build Coastguard Worker // Hence the output bit depth is 15b.
370*fb1b10abSAndroid Build Coastguard Worker output[0] = dct_const_round_shift(s0);
371*fb1b10abSAndroid Build Coastguard Worker output[1] = dct_const_round_shift(s1);
372*fb1b10abSAndroid Build Coastguard Worker output[2] = dct_const_round_shift(s2);
373*fb1b10abSAndroid Build Coastguard Worker output[3] = dct_const_round_shift(s3);
374*fb1b10abSAndroid Build Coastguard Worker }
375*fb1b10abSAndroid Build Coastguard Worker #endif // #if HAVE_DSPR2
376