xref: /aosp_15_r20/external/libvpx/vpx_dsp/ssim.h (revision fb1b10ab9aebc7c7068eedab379b749d7e3900be)
1*fb1b10abSAndroid Build Coastguard Worker /*
2*fb1b10abSAndroid Build Coastguard Worker  *  Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3*fb1b10abSAndroid Build Coastguard Worker  *
4*fb1b10abSAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*fb1b10abSAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*fb1b10abSAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*fb1b10abSAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*fb1b10abSAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*fb1b10abSAndroid Build Coastguard Worker  */
10*fb1b10abSAndroid Build Coastguard Worker 
11*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_DSP_SSIM_H_
12*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_DSP_SSIM_H_
13*fb1b10abSAndroid Build Coastguard Worker 
14*fb1b10abSAndroid Build Coastguard Worker #define MAX_SSIM_DB 100.0;
15*fb1b10abSAndroid Build Coastguard Worker 
16*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
17*fb1b10abSAndroid Build Coastguard Worker extern "C" {
18*fb1b10abSAndroid Build Coastguard Worker #endif
19*fb1b10abSAndroid Build Coastguard Worker 
20*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
21*fb1b10abSAndroid Build Coastguard Worker #include "vpx_scale/yv12config.h"
22*fb1b10abSAndroid Build Coastguard Worker 
23*fb1b10abSAndroid Build Coastguard Worker // metrics used for calculating ssim, ssim2, dssim, and ssimc
24*fb1b10abSAndroid Build Coastguard Worker typedef struct {
25*fb1b10abSAndroid Build Coastguard Worker   // source sum ( over 8x8 region )
26*fb1b10abSAndroid Build Coastguard Worker   uint32_t sum_s;
27*fb1b10abSAndroid Build Coastguard Worker 
28*fb1b10abSAndroid Build Coastguard Worker   // reference sum (over 8x8 region )
29*fb1b10abSAndroid Build Coastguard Worker   uint32_t sum_r;
30*fb1b10abSAndroid Build Coastguard Worker 
31*fb1b10abSAndroid Build Coastguard Worker   // source sum squared ( over 8x8 region )
32*fb1b10abSAndroid Build Coastguard Worker   uint32_t sum_sq_s;
33*fb1b10abSAndroid Build Coastguard Worker 
34*fb1b10abSAndroid Build Coastguard Worker   // reference sum squared (over 8x8 region )
35*fb1b10abSAndroid Build Coastguard Worker   uint32_t sum_sq_r;
36*fb1b10abSAndroid Build Coastguard Worker 
37*fb1b10abSAndroid Build Coastguard Worker   // sum of source times reference (over 8x8 region)
38*fb1b10abSAndroid Build Coastguard Worker   uint32_t sum_sxr;
39*fb1b10abSAndroid Build Coastguard Worker 
40*fb1b10abSAndroid Build Coastguard Worker   // calculated ssim score between source and reference
41*fb1b10abSAndroid Build Coastguard Worker   double ssim;
42*fb1b10abSAndroid Build Coastguard Worker } Ssimv;
43*fb1b10abSAndroid Build Coastguard Worker 
44*fb1b10abSAndroid Build Coastguard Worker // metrics collected on a frame basis
45*fb1b10abSAndroid Build Coastguard Worker typedef struct {
46*fb1b10abSAndroid Build Coastguard Worker   // ssim consistency error metric ( see code for explanation )
47*fb1b10abSAndroid Build Coastguard Worker   double ssimc;
48*fb1b10abSAndroid Build Coastguard Worker 
49*fb1b10abSAndroid Build Coastguard Worker   // standard ssim
50*fb1b10abSAndroid Build Coastguard Worker   double ssim;
51*fb1b10abSAndroid Build Coastguard Worker 
52*fb1b10abSAndroid Build Coastguard Worker   // revised ssim ( see code for explanation)
53*fb1b10abSAndroid Build Coastguard Worker   double ssim2;
54*fb1b10abSAndroid Build Coastguard Worker 
55*fb1b10abSAndroid Build Coastguard Worker   // ssim restated as an error metric like sse
56*fb1b10abSAndroid Build Coastguard Worker   double dssim;
57*fb1b10abSAndroid Build Coastguard Worker 
58*fb1b10abSAndroid Build Coastguard Worker   // dssim converted to decibels
59*fb1b10abSAndroid Build Coastguard Worker   double dssimd;
60*fb1b10abSAndroid Build Coastguard Worker 
61*fb1b10abSAndroid Build Coastguard Worker   // ssimc converted to decibels
62*fb1b10abSAndroid Build Coastguard Worker   double ssimcd;
63*fb1b10abSAndroid Build Coastguard Worker } Metrics;
64*fb1b10abSAndroid Build Coastguard Worker 
65*fb1b10abSAndroid Build Coastguard Worker double vpx_get_ssim_metrics(uint8_t *img1, int img1_pitch, uint8_t *img2,
66*fb1b10abSAndroid Build Coastguard Worker                             int img2_pitch, int width, int height, Ssimv *sv2,
67*fb1b10abSAndroid Build Coastguard Worker                             Metrics *m, int do_inconsistency);
68*fb1b10abSAndroid Build Coastguard Worker 
69*fb1b10abSAndroid Build Coastguard Worker double vpx_calc_ssim(const YV12_BUFFER_CONFIG *source,
70*fb1b10abSAndroid Build Coastguard Worker                      const YV12_BUFFER_CONFIG *dest, double *weight);
71*fb1b10abSAndroid Build Coastguard Worker 
72*fb1b10abSAndroid Build Coastguard Worker double vpx_calc_fastssim(const YV12_BUFFER_CONFIG *source,
73*fb1b10abSAndroid Build Coastguard Worker                          const YV12_BUFFER_CONFIG *dest, double *ssim_y,
74*fb1b10abSAndroid Build Coastguard Worker                          double *ssim_u, double *ssim_v, uint32_t bd,
75*fb1b10abSAndroid Build Coastguard Worker                          uint32_t in_bd);
76*fb1b10abSAndroid Build Coastguard Worker 
77*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_VP9_HIGHBITDEPTH
78*fb1b10abSAndroid Build Coastguard Worker double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
79*fb1b10abSAndroid Build Coastguard Worker                             const YV12_BUFFER_CONFIG *dest, double *weight,
80*fb1b10abSAndroid Build Coastguard Worker                             uint32_t bd, uint32_t in_bd);
81*fb1b10abSAndroid Build Coastguard Worker #endif  // CONFIG_VP9_HIGHBITDEPTH
82*fb1b10abSAndroid Build Coastguard Worker 
83*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
84*fb1b10abSAndroid Build Coastguard Worker }  // extern "C"
85*fb1b10abSAndroid Build Coastguard Worker #endif
86*fb1b10abSAndroid Build Coastguard Worker 
87*fb1b10abSAndroid Build Coastguard Worker #endif  // VPX_VPX_DSP_SSIM_H_
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