1*fb1b10abSAndroid Build Coastguard Worker // Copyright 2024 Google Inc. All Rights Reserved.
2*fb1b10abSAndroid Build Coastguard Worker //
3*fb1b10abSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license
4*fb1b10abSAndroid Build Coastguard Worker // that can be found in the COPYING file in the root of the source
5*fb1b10abSAndroid Build Coastguard Worker // tree. An additional intellectual property rights grant can be found
6*fb1b10abSAndroid Build Coastguard Worker // in the file PATENTS. All contributing project authors may
7*fb1b10abSAndroid Build Coastguard Worker // be found in the AUTHORS file in the root of the source tree.
8*fb1b10abSAndroid Build Coastguard Worker // -----------------------------------------------------------------------------
9*fb1b10abSAndroid Build Coastguard Worker //
10*fb1b10abSAndroid Build Coastguard Worker // pthread.h wrapper
11*fb1b10abSAndroid Build Coastguard Worker
12*fb1b10abSAndroid Build Coastguard Worker #ifndef VPX_VPX_UTIL_VPX_PTHREAD_H_
13*fb1b10abSAndroid Build Coastguard Worker #define VPX_VPX_UTIL_VPX_PTHREAD_H_
14*fb1b10abSAndroid Build Coastguard Worker
15*fb1b10abSAndroid Build Coastguard Worker #include "./vpx_config.h"
16*fb1b10abSAndroid Build Coastguard Worker
17*fb1b10abSAndroid Build Coastguard Worker #if CONFIG_MULTITHREAD
18*fb1b10abSAndroid Build Coastguard Worker
19*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
20*fb1b10abSAndroid Build Coastguard Worker extern "C" {
21*fb1b10abSAndroid Build Coastguard Worker #endif
22*fb1b10abSAndroid Build Coastguard Worker
23*fb1b10abSAndroid Build Coastguard Worker #if defined(_WIN32) && !HAVE_PTHREAD_H
24*fb1b10abSAndroid Build Coastguard Worker // Prevent leaking max/min macros.
25*fb1b10abSAndroid Build Coastguard Worker #undef NOMINMAX
26*fb1b10abSAndroid Build Coastguard Worker #define NOMINMAX
27*fb1b10abSAndroid Build Coastguard Worker #undef WIN32_LEAN_AND_MEAN
28*fb1b10abSAndroid Build Coastguard Worker #define WIN32_LEAN_AND_MEAN
29*fb1b10abSAndroid Build Coastguard Worker #include <errno.h> // NOLINT
30*fb1b10abSAndroid Build Coastguard Worker #include <process.h> // NOLINT
31*fb1b10abSAndroid Build Coastguard Worker #include <stddef.h> // NOLINT
32*fb1b10abSAndroid Build Coastguard Worker #include <windows.h> // NOLINT
33*fb1b10abSAndroid Build Coastguard Worker typedef HANDLE pthread_t;
34*fb1b10abSAndroid Build Coastguard Worker typedef CRITICAL_SECTION pthread_mutex_t;
35*fb1b10abSAndroid Build Coastguard Worker
36*fb1b10abSAndroid Build Coastguard Worker #if _WIN32_WINNT < 0x0600
37*fb1b10abSAndroid Build Coastguard Worker #error _WIN32_WINNT must target Windows Vista / Server 2008 or newer.
38*fb1b10abSAndroid Build Coastguard Worker #endif
39*fb1b10abSAndroid Build Coastguard Worker typedef CONDITION_VARIABLE pthread_cond_t;
40*fb1b10abSAndroid Build Coastguard Worker
41*fb1b10abSAndroid Build Coastguard Worker #ifndef WINAPI_FAMILY_PARTITION
42*fb1b10abSAndroid Build Coastguard Worker #define WINAPI_PARTITION_DESKTOP 1
43*fb1b10abSAndroid Build Coastguard Worker #define WINAPI_FAMILY_PARTITION(x) x
44*fb1b10abSAndroid Build Coastguard Worker #endif
45*fb1b10abSAndroid Build Coastguard Worker
46*fb1b10abSAndroid Build Coastguard Worker #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
47*fb1b10abSAndroid Build Coastguard Worker #define USE_CREATE_THREAD
48*fb1b10abSAndroid Build Coastguard Worker #endif
49*fb1b10abSAndroid Build Coastguard Worker
50*fb1b10abSAndroid Build Coastguard Worker //------------------------------------------------------------------------------
51*fb1b10abSAndroid Build Coastguard Worker // simplistic pthread emulation layer
52*fb1b10abSAndroid Build Coastguard Worker
53*fb1b10abSAndroid Build Coastguard Worker // _beginthreadex requires __stdcall
54*fb1b10abSAndroid Build Coastguard Worker #if defined(__GNUC__) && \
55*fb1b10abSAndroid Build Coastguard Worker (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
56*fb1b10abSAndroid Build Coastguard Worker #define THREADFN __attribute__((force_align_arg_pointer)) unsigned int __stdcall
57*fb1b10abSAndroid Build Coastguard Worker #else
58*fb1b10abSAndroid Build Coastguard Worker #define THREADFN unsigned int __stdcall
59*fb1b10abSAndroid Build Coastguard Worker #endif
60*fb1b10abSAndroid Build Coastguard Worker #define THREAD_EXIT_SUCCESS 0
61*fb1b10abSAndroid Build Coastguard Worker
pthread_create(pthread_t * const thread,const void * attr,unsigned int (__stdcall * start)(void *),void * arg)62*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_create(pthread_t *const thread, const void *attr,
63*fb1b10abSAndroid Build Coastguard Worker unsigned int(__stdcall *start)(void *),
64*fb1b10abSAndroid Build Coastguard Worker void *arg) {
65*fb1b10abSAndroid Build Coastguard Worker (void)attr;
66*fb1b10abSAndroid Build Coastguard Worker #ifdef USE_CREATE_THREAD
67*fb1b10abSAndroid Build Coastguard Worker *thread = CreateThread(NULL, /* lpThreadAttributes */
68*fb1b10abSAndroid Build Coastguard Worker 0, /* dwStackSize */
69*fb1b10abSAndroid Build Coastguard Worker start, arg, 0, /* dwStackSize */
70*fb1b10abSAndroid Build Coastguard Worker NULL); /* lpThreadId */
71*fb1b10abSAndroid Build Coastguard Worker #else
72*fb1b10abSAndroid Build Coastguard Worker *thread = (pthread_t)_beginthreadex(NULL, /* void *security */
73*fb1b10abSAndroid Build Coastguard Worker 0, /* unsigned stack_size */
74*fb1b10abSAndroid Build Coastguard Worker start, arg, 0, /* unsigned initflag */
75*fb1b10abSAndroid Build Coastguard Worker NULL); /* unsigned *thrdaddr */
76*fb1b10abSAndroid Build Coastguard Worker #endif
77*fb1b10abSAndroid Build Coastguard Worker if (*thread == NULL) return 1;
78*fb1b10abSAndroid Build Coastguard Worker SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
79*fb1b10abSAndroid Build Coastguard Worker return 0;
80*fb1b10abSAndroid Build Coastguard Worker }
81*fb1b10abSAndroid Build Coastguard Worker
pthread_join(pthread_t thread,void ** value_ptr)82*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_join(pthread_t thread, void **value_ptr) {
83*fb1b10abSAndroid Build Coastguard Worker (void)value_ptr;
84*fb1b10abSAndroid Build Coastguard Worker return (WaitForSingleObjectEx(thread, INFINITE, FALSE /*bAlertable*/) !=
85*fb1b10abSAndroid Build Coastguard Worker WAIT_OBJECT_0 ||
86*fb1b10abSAndroid Build Coastguard Worker CloseHandle(thread) == 0);
87*fb1b10abSAndroid Build Coastguard Worker }
88*fb1b10abSAndroid Build Coastguard Worker
89*fb1b10abSAndroid Build Coastguard Worker // Mutex
pthread_mutex_init(pthread_mutex_t * const mutex,void * mutexattr)90*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,
91*fb1b10abSAndroid Build Coastguard Worker void *mutexattr) {
92*fb1b10abSAndroid Build Coastguard Worker (void)mutexattr;
93*fb1b10abSAndroid Build Coastguard Worker InitializeCriticalSectionEx(mutex, 0 /*dwSpinCount*/, 0 /*Flags*/);
94*fb1b10abSAndroid Build Coastguard Worker return 0;
95*fb1b10abSAndroid Build Coastguard Worker }
96*fb1b10abSAndroid Build Coastguard Worker
pthread_mutex_trylock(pthread_mutex_t * const mutex)97*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {
98*fb1b10abSAndroid Build Coastguard Worker return TryEnterCriticalSection(mutex) ? 0 : EBUSY;
99*fb1b10abSAndroid Build Coastguard Worker }
100*fb1b10abSAndroid Build Coastguard Worker
pthread_mutex_lock(pthread_mutex_t * const mutex)101*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {
102*fb1b10abSAndroid Build Coastguard Worker EnterCriticalSection(mutex);
103*fb1b10abSAndroid Build Coastguard Worker return 0;
104*fb1b10abSAndroid Build Coastguard Worker }
105*fb1b10abSAndroid Build Coastguard Worker
pthread_mutex_unlock(pthread_mutex_t * const mutex)106*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {
107*fb1b10abSAndroid Build Coastguard Worker LeaveCriticalSection(mutex);
108*fb1b10abSAndroid Build Coastguard Worker return 0;
109*fb1b10abSAndroid Build Coastguard Worker }
110*fb1b10abSAndroid Build Coastguard Worker
pthread_mutex_destroy(pthread_mutex_t * const mutex)111*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {
112*fb1b10abSAndroid Build Coastguard Worker DeleteCriticalSection(mutex);
113*fb1b10abSAndroid Build Coastguard Worker return 0;
114*fb1b10abSAndroid Build Coastguard Worker }
115*fb1b10abSAndroid Build Coastguard Worker
116*fb1b10abSAndroid Build Coastguard Worker // Condition
pthread_cond_destroy(pthread_cond_t * const condition)117*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {
118*fb1b10abSAndroid Build Coastguard Worker (void)condition;
119*fb1b10abSAndroid Build Coastguard Worker return 0;
120*fb1b10abSAndroid Build Coastguard Worker }
121*fb1b10abSAndroid Build Coastguard Worker
pthread_cond_init(pthread_cond_t * const condition,void * cond_attr)122*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_cond_init(pthread_cond_t *const condition,
123*fb1b10abSAndroid Build Coastguard Worker void *cond_attr) {
124*fb1b10abSAndroid Build Coastguard Worker (void)cond_attr;
125*fb1b10abSAndroid Build Coastguard Worker InitializeConditionVariable(condition);
126*fb1b10abSAndroid Build Coastguard Worker return 0;
127*fb1b10abSAndroid Build Coastguard Worker }
128*fb1b10abSAndroid Build Coastguard Worker
pthread_cond_signal(pthread_cond_t * const condition)129*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {
130*fb1b10abSAndroid Build Coastguard Worker WakeConditionVariable(condition);
131*fb1b10abSAndroid Build Coastguard Worker return 0;
132*fb1b10abSAndroid Build Coastguard Worker }
133*fb1b10abSAndroid Build Coastguard Worker
pthread_cond_broadcast(pthread_cond_t * const condition)134*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) {
135*fb1b10abSAndroid Build Coastguard Worker WakeAllConditionVariable(condition);
136*fb1b10abSAndroid Build Coastguard Worker return 0;
137*fb1b10abSAndroid Build Coastguard Worker }
138*fb1b10abSAndroid Build Coastguard Worker
pthread_cond_wait(pthread_cond_t * const condition,pthread_mutex_t * const mutex)139*fb1b10abSAndroid Build Coastguard Worker static INLINE int pthread_cond_wait(pthread_cond_t *const condition,
140*fb1b10abSAndroid Build Coastguard Worker pthread_mutex_t *const mutex) {
141*fb1b10abSAndroid Build Coastguard Worker int ok;
142*fb1b10abSAndroid Build Coastguard Worker ok = SleepConditionVariableCS(condition, mutex, INFINITE);
143*fb1b10abSAndroid Build Coastguard Worker return !ok;
144*fb1b10abSAndroid Build Coastguard Worker }
145*fb1b10abSAndroid Build Coastguard Worker #else // _WIN32
146*fb1b10abSAndroid Build Coastguard Worker #include <pthread.h> // NOLINT
147*fb1b10abSAndroid Build Coastguard Worker #define THREADFN void *
148*fb1b10abSAndroid Build Coastguard Worker #define THREAD_EXIT_SUCCESS NULL
149*fb1b10abSAndroid Build Coastguard Worker #endif
150*fb1b10abSAndroid Build Coastguard Worker
151*fb1b10abSAndroid Build Coastguard Worker #ifdef __cplusplus
152*fb1b10abSAndroid Build Coastguard Worker } // extern "C"
153*fb1b10abSAndroid Build Coastguard Worker #endif
154*fb1b10abSAndroid Build Coastguard Worker
155*fb1b10abSAndroid Build Coastguard Worker #endif // CONFIG_MULTITHREAD
156*fb1b10abSAndroid Build Coastguard Worker
157*fb1b10abSAndroid Build Coastguard Worker #endif // VPX_VPX_UTIL_VPX_PTHREAD_H_
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