1*15dc779aSAndroid Build Coastguard Worker /******************************************************************************
2*15dc779aSAndroid Build Coastguard Worker * *
3*15dc779aSAndroid Build Coastguard Worker * Copyright (C) 2023 The Android Open Source Project
4*15dc779aSAndroid Build Coastguard Worker *
5*15dc779aSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
6*15dc779aSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
7*15dc779aSAndroid Build Coastguard Worker * You may obtain a copy of the License at:
8*15dc779aSAndroid Build Coastguard Worker *
9*15dc779aSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
10*15dc779aSAndroid Build Coastguard Worker *
11*15dc779aSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
12*15dc779aSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
13*15dc779aSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*15dc779aSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
15*15dc779aSAndroid Build Coastguard Worker * limitations under the License.
16*15dc779aSAndroid Build Coastguard Worker *
17*15dc779aSAndroid Build Coastguard Worker *****************************************************************************
18*15dc779aSAndroid Build Coastguard Worker * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
19*15dc779aSAndroid Build Coastguard Worker */
20*15dc779aSAndroid Build Coastguard Worker
21*15dc779aSAndroid Build Coastguard Worker #include <float.h>
22*15dc779aSAndroid Build Coastguard Worker #include <string.h>
23*15dc779aSAndroid Build Coastguard Worker #include <math.h>
24*15dc779aSAndroid Build Coastguard Worker #include "iusace_cnst.h"
25*15dc779aSAndroid Build Coastguard Worker #include "iusace_type_def.h"
26*15dc779aSAndroid Build Coastguard Worker #include "ixheaac_constants.h"
27*15dc779aSAndroid Build Coastguard Worker #include "iusace_bitbuffer.h"
28*15dc779aSAndroid Build Coastguard Worker #include "iusace_tns_usac.h"
29*15dc779aSAndroid Build Coastguard Worker #include "iusace_fd_quant.h"
30*15dc779aSAndroid Build Coastguard Worker #include "ixheaac_basic_ops32.h"
31*15dc779aSAndroid Build Coastguard Worker #include "ixheaac_basic_ops40.h"
32*15dc779aSAndroid Build Coastguard Worker #include "ixheaac_basic_ops.h"
33*15dc779aSAndroid Build Coastguard Worker #include "ixheaace_nf.h"
34*15dc779aSAndroid Build Coastguard Worker
iusace_noise_filling_limiter(FLOAT64 * energy,FLOAT64 * ptr_spec,WORD32 * ptr_quant_spec,WORD32 n0_by_4,WORD32 * ptr_sfb_offset,WORD32 sb,WORD32 cntr,FLOAT64 * ptr_highest_tone)35*15dc779aSAndroid Build Coastguard Worker static VOID iusace_noise_filling_limiter(FLOAT64 *energy, FLOAT64 *ptr_spec,
36*15dc779aSAndroid Build Coastguard Worker WORD32 *ptr_quant_spec, WORD32 n0_by_4,
37*15dc779aSAndroid Build Coastguard Worker WORD32 *ptr_sfb_offset, WORD32 sb, WORD32 cntr,
38*15dc779aSAndroid Build Coastguard Worker FLOAT64 *ptr_highest_tone) {
39*15dc779aSAndroid Build Coastguard Worker WORD32 n, i;
40*15dc779aSAndroid Build Coastguard Worker FLOAT64 tone_energy;
41*15dc779aSAndroid Build Coastguard Worker FLOAT64 tot_tone_energy = 0.0;
42*15dc779aSAndroid Build Coastguard Worker
43*15dc779aSAndroid Build Coastguard Worker if (!n0_by_4) return;
44*15dc779aSAndroid Build Coastguard Worker if (cntr <= n0_by_4) return;
45*15dc779aSAndroid Build Coastguard Worker
46*15dc779aSAndroid Build Coastguard Worker memset(ptr_highest_tone, 0, n0_by_4 * sizeof(*ptr_highest_tone));
47*15dc779aSAndroid Build Coastguard Worker
48*15dc779aSAndroid Build Coastguard Worker /* finds the n0_by_4 strongest bins */
49*15dc779aSAndroid Build Coastguard Worker for (i = ptr_sfb_offset[sb]; i < ptr_sfb_offset[sb + 1]; i++) {
50*15dc779aSAndroid Build Coastguard Worker if (!ptr_quant_spec[i]) {
51*15dc779aSAndroid Build Coastguard Worker tone_energy = ptr_spec[i] * ptr_spec[i];
52*15dc779aSAndroid Build Coastguard Worker
53*15dc779aSAndroid Build Coastguard Worker for (n = 0; n < n0_by_4; n++) {
54*15dc779aSAndroid Build Coastguard Worker if (tone_energy > ptr_highest_tone[n]) {
55*15dc779aSAndroid Build Coastguard Worker memmove(ptr_highest_tone + 1 + n, ptr_highest_tone + n,
56*15dc779aSAndroid Build Coastguard Worker (n0_by_4 - n - 1) * sizeof(*ptr_highest_tone));
57*15dc779aSAndroid Build Coastguard Worker ptr_highest_tone[n] = tone_energy;
58*15dc779aSAndroid Build Coastguard Worker break;
59*15dc779aSAndroid Build Coastguard Worker }
60*15dc779aSAndroid Build Coastguard Worker }
61*15dc779aSAndroid Build Coastguard Worker }
62*15dc779aSAndroid Build Coastguard Worker }
63*15dc779aSAndroid Build Coastguard Worker /* remove the contribution of the highest_tone components */
64*15dc779aSAndroid Build Coastguard Worker for (n = 0; n < n0_by_4; n++) tot_tone_energy += ptr_highest_tone[n];
65*15dc779aSAndroid Build Coastguard Worker
66*15dc779aSAndroid Build Coastguard Worker FLOAT64 diff = *energy - tot_tone_energy;
67*15dc779aSAndroid Build Coastguard Worker //If the difference is within 1% of total energy, no need to send any energy
68*15dc779aSAndroid Build Coastguard Worker if (diff < 0.01*(*energy))
69*15dc779aSAndroid Build Coastguard Worker {
70*15dc779aSAndroid Build Coastguard Worker *energy = 0.0;
71*15dc779aSAndroid Build Coastguard Worker }
72*15dc779aSAndroid Build Coastguard Worker else
73*15dc779aSAndroid Build Coastguard Worker {
74*15dc779aSAndroid Build Coastguard Worker *energy = diff;
75*15dc779aSAndroid Build Coastguard Worker }
76*15dc779aSAndroid Build Coastguard Worker
77*15dc779aSAndroid Build Coastguard Worker /* add the average component energy */
78*15dc779aSAndroid Build Coastguard Worker *energy += n0_by_4 * (*energy) / (cntr - n0_by_4);
79*15dc779aSAndroid Build Coastguard Worker return;
80*15dc779aSAndroid Build Coastguard Worker }
81*15dc779aSAndroid Build Coastguard Worker
iusace_noise_filling(WORD32 * noise_level,WORD32 * noise_offset,FLOAT64 * ptr_quant_spec,ia_usac_quant_info_struct * pstr_quant_info,WORD32 * ptr_sfb_offset,WORD32 max_sfb,WORD32 window_size_samples,WORD32 num_window_groups,const WORD32 * ptr_window_group_length,WORD32 noise_filling_start_offset,FLOAT64 * ptr_scratch_buf)82*15dc779aSAndroid Build Coastguard Worker VOID iusace_noise_filling(WORD32 *noise_level, WORD32 *noise_offset, FLOAT64 *ptr_quant_spec,
83*15dc779aSAndroid Build Coastguard Worker ia_usac_quant_info_struct *pstr_quant_info, WORD32 *ptr_sfb_offset,
84*15dc779aSAndroid Build Coastguard Worker WORD32 max_sfb, WORD32 window_size_samples, WORD32 num_window_groups,
85*15dc779aSAndroid Build Coastguard Worker const WORD32 *ptr_window_group_length,
86*15dc779aSAndroid Build Coastguard Worker WORD32 noise_filling_start_offset, FLOAT64 *ptr_scratch_buf) {
87*15dc779aSAndroid Build Coastguard Worker FLOAT64 energy;
88*15dc779aSAndroid Build Coastguard Worker FLOAT64 noise_level_temp;
89*15dc779aSAndroid Build Coastguard Worker FLOAT64 noise_offset_temp;
90*15dc779aSAndroid Build Coastguard Worker
91*15dc779aSAndroid Build Coastguard Worker FLOAT64 sum_sfb_on, sum_sfb_off;
92*15dc779aSAndroid Build Coastguard Worker FLOAT64 e_sfb_on, e_sfb_off;
93*15dc779aSAndroid Build Coastguard Worker
94*15dc779aSAndroid Build Coastguard Worker WORD32 n0;
95*15dc779aSAndroid Build Coastguard Worker WORD32 start_sfb, sfb, i;
96*15dc779aSAndroid Build Coastguard Worker WORD32 band_quantized_to_zero;
97*15dc779aSAndroid Build Coastguard Worker
98*15dc779aSAndroid Build Coastguard Worker FLOAT64 alpha = 0.15; /* prudence factor */
99*15dc779aSAndroid Build Coastguard Worker WORD32 grp = 0;
100*15dc779aSAndroid Build Coastguard Worker
101*15dc779aSAndroid Build Coastguard Worker e_sfb_on = 1e-6;
102*15dc779aSAndroid Build Coastguard Worker e_sfb_off = 1e-6;
103*15dc779aSAndroid Build Coastguard Worker
104*15dc779aSAndroid Build Coastguard Worker sum_sfb_on = 1e-6;
105*15dc779aSAndroid Build Coastguard Worker sum_sfb_off = 1e-6;
106*15dc779aSAndroid Build Coastguard Worker
107*15dc779aSAndroid Build Coastguard Worker *noise_offset = 0;
108*15dc779aSAndroid Build Coastguard Worker *noise_level = 0;
109*15dc779aSAndroid Build Coastguard Worker
110*15dc779aSAndroid Build Coastguard Worker for (sfb = 0; sfb < max_sfb; sfb++) {
111*15dc779aSAndroid Build Coastguard Worker if (ptr_sfb_offset[sfb + 1] > noise_filling_start_offset) break;
112*15dc779aSAndroid Build Coastguard Worker }
113*15dc779aSAndroid Build Coastguard Worker start_sfb = sfb;
114*15dc779aSAndroid Build Coastguard Worker for (grp = 0; grp < num_window_groups; grp++) {
115*15dc779aSAndroid Build Coastguard Worker WORD32 grp_win = 0;
116*15dc779aSAndroid Build Coastguard Worker for (sfb = start_sfb; sfb < max_sfb; sfb++) {
117*15dc779aSAndroid Build Coastguard Worker band_quantized_to_zero = 1;
118*15dc779aSAndroid Build Coastguard Worker for (grp_win = 0; grp_win < ptr_window_group_length[grp]; grp_win++) {
119*15dc779aSAndroid Build Coastguard Worker WORD32 offset = grp_win * window_size_samples;
120*15dc779aSAndroid Build Coastguard Worker energy = 0;
121*15dc779aSAndroid Build Coastguard Worker n0 = 0;
122*15dc779aSAndroid Build Coastguard Worker for (i = ptr_sfb_offset[sfb]; i < ptr_sfb_offset[sfb + 1]; i++) {
123*15dc779aSAndroid Build Coastguard Worker /* calculate energy if the quantized value is non zero */
124*15dc779aSAndroid Build Coastguard Worker if (!pstr_quant_info->quant_degroup[offset + i]) {
125*15dc779aSAndroid Build Coastguard Worker energy += ptr_quant_spec[offset + i] * ptr_quant_spec[offset + i];
126*15dc779aSAndroid Build Coastguard Worker n0++;
127*15dc779aSAndroid Build Coastguard Worker } else {
128*15dc779aSAndroid Build Coastguard Worker /* All quantized values are not zero */
129*15dc779aSAndroid Build Coastguard Worker band_quantized_to_zero = 0;
130*15dc779aSAndroid Build Coastguard Worker }
131*15dc779aSAndroid Build Coastguard Worker }
132*15dc779aSAndroid Build Coastguard Worker
133*15dc779aSAndroid Build Coastguard Worker /* Remove highest (tonal) contributions */
134*15dc779aSAndroid Build Coastguard Worker iusace_noise_filling_limiter(&energy, &ptr_quant_spec[offset],
135*15dc779aSAndroid Build Coastguard Worker &pstr_quant_info->quant_degroup[offset], n0 / 4,
136*15dc779aSAndroid Build Coastguard Worker ptr_sfb_offset, sfb, n0, ptr_scratch_buf);
137*15dc779aSAndroid Build Coastguard Worker
138*15dc779aSAndroid Build Coastguard Worker if (band_quantized_to_zero == 0) {
139*15dc779aSAndroid Build Coastguard Worker e_sfb_on += energy;
140*15dc779aSAndroid Build Coastguard Worker sum_sfb_on += pow(2., 0.5 * pstr_quant_info->scale_factor[sfb] - 50) * n0;
141*15dc779aSAndroid Build Coastguard Worker } else
142*15dc779aSAndroid Build Coastguard Worker /* subband is completely zeroed */
143*15dc779aSAndroid Build Coastguard Worker {
144*15dc779aSAndroid Build Coastguard Worker e_sfb_off += energy;
145*15dc779aSAndroid Build Coastguard Worker sum_sfb_off += pow(2., 0.5 * pstr_quant_info->scale_factor[sfb] - 58) *
146*15dc779aSAndroid Build Coastguard Worker (ptr_sfb_offset[sfb + 1] - ptr_sfb_offset[sfb]);
147*15dc779aSAndroid Build Coastguard Worker }
148*15dc779aSAndroid Build Coastguard Worker }
149*15dc779aSAndroid Build Coastguard Worker }
150*15dc779aSAndroid Build Coastguard Worker }
151*15dc779aSAndroid Build Coastguard Worker
152*15dc779aSAndroid Build Coastguard Worker if (num_window_groups > 1) alpha = alpha * 0.15;
153*15dc779aSAndroid Build Coastguard Worker
154*15dc779aSAndroid Build Coastguard Worker if (sum_sfb_on) {
155*15dc779aSAndroid Build Coastguard Worker noise_level_temp = 1.5 * (log(alpha * e_sfb_on) - log(sum_sfb_on)) / log(2.0) + 14.0;
156*15dc779aSAndroid Build Coastguard Worker
157*15dc779aSAndroid Build Coastguard Worker /* quantize to nearest integer */
158*15dc779aSAndroid Build Coastguard Worker *noise_level = (WORD32)(noise_level_temp + 0.5);
159*15dc779aSAndroid Build Coastguard Worker
160*15dc779aSAndroid Build Coastguard Worker /* noise level limited to quantization range [0,7] */
161*15dc779aSAndroid Build Coastguard Worker *noise_level = MAX(*noise_level, 0);
162*15dc779aSAndroid Build Coastguard Worker *noise_level = MIN(*noise_level, 7);
163*15dc779aSAndroid Build Coastguard Worker
164*15dc779aSAndroid Build Coastguard Worker if (*noise_level != 0) {
165*15dc779aSAndroid Build Coastguard Worker noise_offset_temp =
166*15dc779aSAndroid Build Coastguard Worker 2. * log(alpha * e_sfb_off * sum_sfb_on / sum_sfb_off / e_sfb_on) / log(2.);
167*15dc779aSAndroid Build Coastguard Worker
168*15dc779aSAndroid Build Coastguard Worker /* quantize to nearest integer */
169*15dc779aSAndroid Build Coastguard Worker *noise_offset = (WORD32)(noise_offset_temp + 0.5);
170*15dc779aSAndroid Build Coastguard Worker
171*15dc779aSAndroid Build Coastguard Worker /* noise offset limited to quantization range [0,31] */
172*15dc779aSAndroid Build Coastguard Worker *noise_level = *noise_offset <= 0 ? 0 : *noise_level;
173*15dc779aSAndroid Build Coastguard Worker *noise_offset = MIN(*noise_offset, 31);
174*15dc779aSAndroid Build Coastguard Worker *noise_offset = MAX(*noise_offset, 0);
175*15dc779aSAndroid Build Coastguard Worker }
176*15dc779aSAndroid Build Coastguard Worker }
177*15dc779aSAndroid Build Coastguard Worker return;
178*15dc779aSAndroid Build Coastguard Worker }
179