1*9880d681SAndroid Build Coastguard Worker //===- MCAsmLayout.h - Assembly Layout Object -------------------*- C++ -*-===// 2*9880d681SAndroid Build Coastguard Worker // 3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure 4*9880d681SAndroid Build Coastguard Worker // 5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source 6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details. 7*9880d681SAndroid Build Coastguard Worker // 8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===// 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker #ifndef LLVM_MC_MCASMLAYOUT_H 11*9880d681SAndroid Build Coastguard Worker #define LLVM_MC_MCASMLAYOUT_H 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/DenseMap.h" 14*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/SmallVector.h" 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker namespace llvm { 17*9880d681SAndroid Build Coastguard Worker class MCAssembler; 18*9880d681SAndroid Build Coastguard Worker class MCFragment; 19*9880d681SAndroid Build Coastguard Worker class MCSection; 20*9880d681SAndroid Build Coastguard Worker class MCSymbol; 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Worker /// Encapsulates the layout of an assembly file at a particular point in time. 23*9880d681SAndroid Build Coastguard Worker /// 24*9880d681SAndroid Build Coastguard Worker /// Assembly may require computing multiple layouts for a particular assembly 25*9880d681SAndroid Build Coastguard Worker /// file as part of the relaxation process. This class encapsulates the layout 26*9880d681SAndroid Build Coastguard Worker /// at a single point in time in such a way that it is always possible to 27*9880d681SAndroid Build Coastguard Worker /// efficiently compute the exact address of any symbol in the assembly file, 28*9880d681SAndroid Build Coastguard Worker /// even during the relaxation process. 29*9880d681SAndroid Build Coastguard Worker class MCAsmLayout { 30*9880d681SAndroid Build Coastguard Worker MCAssembler &Assembler; 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Worker /// List of sections in layout order. 33*9880d681SAndroid Build Coastguard Worker llvm::SmallVector<MCSection *, 16> SectionOrder; 34*9880d681SAndroid Build Coastguard Worker 35*9880d681SAndroid Build Coastguard Worker /// The last fragment which was laid out, or 0 if nothing has been laid 36*9880d681SAndroid Build Coastguard Worker /// out. Fragments are always laid out in order, so all fragments with a 37*9880d681SAndroid Build Coastguard Worker /// lower ordinal will be valid. 38*9880d681SAndroid Build Coastguard Worker mutable DenseMap<const MCSection *, MCFragment *> LastValidFragment; 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Worker /// \brief Make sure that the layout for the given fragment is valid, lazily 41*9880d681SAndroid Build Coastguard Worker /// computing it if necessary. 42*9880d681SAndroid Build Coastguard Worker void ensureValid(const MCFragment *F) const; 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Worker /// \brief Is the layout for this fragment valid? 45*9880d681SAndroid Build Coastguard Worker bool isFragmentValid(const MCFragment *F) const; 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker public: 48*9880d681SAndroid Build Coastguard Worker MCAsmLayout(MCAssembler &Assembler); 49*9880d681SAndroid Build Coastguard Worker 50*9880d681SAndroid Build Coastguard Worker /// Get the assembler object this is a layout for. getAssembler()51*9880d681SAndroid Build Coastguard Worker MCAssembler &getAssembler() const { return Assembler; } 52*9880d681SAndroid Build Coastguard Worker 53*9880d681SAndroid Build Coastguard Worker /// \brief Invalidate the fragments starting with F because it has been 54*9880d681SAndroid Build Coastguard Worker /// resized. The fragment's size should have already been updated, but 55*9880d681SAndroid Build Coastguard Worker /// its bundle padding will be recomputed. 56*9880d681SAndroid Build Coastguard Worker void invalidateFragmentsFrom(MCFragment *F); 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard Worker /// \brief Perform layout for a single fragment, assuming that the previous 59*9880d681SAndroid Build Coastguard Worker /// fragment has already been laid out correctly, and the parent section has 60*9880d681SAndroid Build Coastguard Worker /// been initialized. 61*9880d681SAndroid Build Coastguard Worker void layoutFragment(MCFragment *Fragment); 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Worker /// \name Section Access (in layout order) 64*9880d681SAndroid Build Coastguard Worker /// @{ 65*9880d681SAndroid Build Coastguard Worker getSectionOrder()66*9880d681SAndroid Build Coastguard Worker llvm::SmallVectorImpl<MCSection *> &getSectionOrder() { return SectionOrder; } getSectionOrder()67*9880d681SAndroid Build Coastguard Worker const llvm::SmallVectorImpl<MCSection *> &getSectionOrder() const { 68*9880d681SAndroid Build Coastguard Worker return SectionOrder; 69*9880d681SAndroid Build Coastguard Worker } 70*9880d681SAndroid Build Coastguard Worker 71*9880d681SAndroid Build Coastguard Worker /// @} 72*9880d681SAndroid Build Coastguard Worker /// \name Fragment Layout Data 73*9880d681SAndroid Build Coastguard Worker /// @{ 74*9880d681SAndroid Build Coastguard Worker 75*9880d681SAndroid Build Coastguard Worker /// \brief Get the offset of the given fragment inside its containing section. 76*9880d681SAndroid Build Coastguard Worker uint64_t getFragmentOffset(const MCFragment *F) const; 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard Worker /// @} 79*9880d681SAndroid Build Coastguard Worker /// \name Utility Functions 80*9880d681SAndroid Build Coastguard Worker /// @{ 81*9880d681SAndroid Build Coastguard Worker 82*9880d681SAndroid Build Coastguard Worker /// \brief Get the address space size of the given section, as it effects 83*9880d681SAndroid Build Coastguard Worker /// layout. This may differ from the size reported by \see getSectionSize() by 84*9880d681SAndroid Build Coastguard Worker /// not including section tail padding. 85*9880d681SAndroid Build Coastguard Worker uint64_t getSectionAddressSize(const MCSection *Sec) const; 86*9880d681SAndroid Build Coastguard Worker 87*9880d681SAndroid Build Coastguard Worker /// \brief Get the data size of the given section, as emitted to the object 88*9880d681SAndroid Build Coastguard Worker /// file. This may include additional padding, or be 0 for virtual sections. 89*9880d681SAndroid Build Coastguard Worker uint64_t getSectionFileSize(const MCSection *Sec) const; 90*9880d681SAndroid Build Coastguard Worker 91*9880d681SAndroid Build Coastguard Worker /// \brief Get the offset of the given symbol, as computed in the current 92*9880d681SAndroid Build Coastguard Worker /// layout. 93*9880d681SAndroid Build Coastguard Worker /// \return True on success. 94*9880d681SAndroid Build Coastguard Worker bool getSymbolOffset(const MCSymbol &S, uint64_t &Val) const; 95*9880d681SAndroid Build Coastguard Worker 96*9880d681SAndroid Build Coastguard Worker /// \brief Variant that reports a fatal error if the offset is not computable. 97*9880d681SAndroid Build Coastguard Worker uint64_t getSymbolOffset(const MCSymbol &S) const; 98*9880d681SAndroid Build Coastguard Worker 99*9880d681SAndroid Build Coastguard Worker /// \brief If this symbol is equivalent to A + Constant, return A. 100*9880d681SAndroid Build Coastguard Worker const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const; 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard Worker /// @} 103*9880d681SAndroid Build Coastguard Worker }; 104*9880d681SAndroid Build Coastguard Worker 105*9880d681SAndroid Build Coastguard Worker } // end namespace llvm 106*9880d681SAndroid Build Coastguard Worker 107*9880d681SAndroid Build Coastguard Worker #endif 108