xref: /aosp_15_r20/external/llvm/lib/Target/AMDGPU/AMDGPUTargetMachine.cpp (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker //===-- AMDGPUTargetMachine.cpp - TargetMachine for hw codegen targets-----===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker //                     The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker /// \file
11*9880d681SAndroid Build Coastguard Worker /// \brief The AMDGPU target machine contains all of the hardware specific
12*9880d681SAndroid Build Coastguard Worker /// information  needed to emit code for R600 and SI GPUs.
13*9880d681SAndroid Build Coastguard Worker //
14*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
15*9880d681SAndroid Build Coastguard Worker 
16*9880d681SAndroid Build Coastguard Worker #include "AMDGPUTargetMachine.h"
17*9880d681SAndroid Build Coastguard Worker #include "AMDGPU.h"
18*9880d681SAndroid Build Coastguard Worker #include "AMDGPUCallLowering.h"
19*9880d681SAndroid Build Coastguard Worker #include "AMDGPUTargetObjectFile.h"
20*9880d681SAndroid Build Coastguard Worker #include "AMDGPUTargetTransformInfo.h"
21*9880d681SAndroid Build Coastguard Worker #include "R600ISelLowering.h"
22*9880d681SAndroid Build Coastguard Worker #include "R600InstrInfo.h"
23*9880d681SAndroid Build Coastguard Worker #include "R600MachineScheduler.h"
24*9880d681SAndroid Build Coastguard Worker #include "SIISelLowering.h"
25*9880d681SAndroid Build Coastguard Worker #include "SIInstrInfo.h"
26*9880d681SAndroid Build Coastguard Worker 
27*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/Passes.h"
28*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/GlobalISel/IRTranslator.h"
29*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineFunctionAnalysis.h"
30*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/MachineModuleInfo.h"
31*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/Passes.h"
32*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
33*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/TargetPassConfig.h"
34*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Verifier.h"
35*9880d681SAndroid Build Coastguard Worker #include "llvm/MC/MCAsmInfo.h"
36*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/LegacyPassManager.h"
37*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/TargetRegistry.h"
38*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_os_ostream.h"
39*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/IPO.h"
40*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Scalar.h"
41*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Scalar/GVN.h"
42*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Vectorize.h"
43*9880d681SAndroid Build Coastguard Worker 
44*9880d681SAndroid Build Coastguard Worker using namespace llvm;
45*9880d681SAndroid Build Coastguard Worker 
46*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> EnableR600StructurizeCFG(
47*9880d681SAndroid Build Coastguard Worker   "r600-ir-structurize",
48*9880d681SAndroid Build Coastguard Worker   cl::desc("Use StructurizeCFG IR pass"),
49*9880d681SAndroid Build Coastguard Worker   cl::init(true));
50*9880d681SAndroid Build Coastguard Worker 
51*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> EnableSROA(
52*9880d681SAndroid Build Coastguard Worker   "amdgpu-sroa",
53*9880d681SAndroid Build Coastguard Worker   cl::desc("Run SROA after promote alloca pass"),
54*9880d681SAndroid Build Coastguard Worker   cl::ReallyHidden,
55*9880d681SAndroid Build Coastguard Worker   cl::init(true));
56*9880d681SAndroid Build Coastguard Worker 
57*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> EnableR600IfConvert(
58*9880d681SAndroid Build Coastguard Worker   "r600-if-convert",
59*9880d681SAndroid Build Coastguard Worker   cl::desc("Use if conversion pass"),
60*9880d681SAndroid Build Coastguard Worker   cl::ReallyHidden,
61*9880d681SAndroid Build Coastguard Worker   cl::init(true));
62*9880d681SAndroid Build Coastguard Worker 
63*9880d681SAndroid Build Coastguard Worker // Option to disable vectorizer for tests.
64*9880d681SAndroid Build Coastguard Worker static cl::opt<bool> EnableLoadStoreVectorizer(
65*9880d681SAndroid Build Coastguard Worker   "amdgpu-load-store-vectorizer",
66*9880d681SAndroid Build Coastguard Worker   cl::desc("Enable load store vectorizer"),
67*9880d681SAndroid Build Coastguard Worker   cl::init(false),
68*9880d681SAndroid Build Coastguard Worker   cl::Hidden);
69*9880d681SAndroid Build Coastguard Worker 
LLVMInitializeAMDGPUTarget()70*9880d681SAndroid Build Coastguard Worker extern "C" void LLVMInitializeAMDGPUTarget() {
71*9880d681SAndroid Build Coastguard Worker   // Register the target
72*9880d681SAndroid Build Coastguard Worker   RegisterTargetMachine<R600TargetMachine> X(TheAMDGPUTarget);
73*9880d681SAndroid Build Coastguard Worker   RegisterTargetMachine<GCNTargetMachine> Y(TheGCNTarget);
74*9880d681SAndroid Build Coastguard Worker 
75*9880d681SAndroid Build Coastguard Worker   PassRegistry *PR = PassRegistry::getPassRegistry();
76*9880d681SAndroid Build Coastguard Worker   initializeSILowerI1CopiesPass(*PR);
77*9880d681SAndroid Build Coastguard Worker   initializeSIFixSGPRCopiesPass(*PR);
78*9880d681SAndroid Build Coastguard Worker   initializeSIFoldOperandsPass(*PR);
79*9880d681SAndroid Build Coastguard Worker   initializeSIShrinkInstructionsPass(*PR);
80*9880d681SAndroid Build Coastguard Worker   initializeSIFixControlFlowLiveIntervalsPass(*PR);
81*9880d681SAndroid Build Coastguard Worker   initializeSILoadStoreOptimizerPass(*PR);
82*9880d681SAndroid Build Coastguard Worker   initializeAMDGPUAnnotateKernelFeaturesPass(*PR);
83*9880d681SAndroid Build Coastguard Worker   initializeAMDGPUAnnotateUniformValuesPass(*PR);
84*9880d681SAndroid Build Coastguard Worker   initializeAMDGPUPromoteAllocaPass(*PR);
85*9880d681SAndroid Build Coastguard Worker   initializeAMDGPUCodeGenPreparePass(*PR);
86*9880d681SAndroid Build Coastguard Worker   initializeSIAnnotateControlFlowPass(*PR);
87*9880d681SAndroid Build Coastguard Worker   initializeSIDebuggerInsertNopsPass(*PR);
88*9880d681SAndroid Build Coastguard Worker   initializeSIInsertWaitsPass(*PR);
89*9880d681SAndroid Build Coastguard Worker   initializeSIWholeQuadModePass(*PR);
90*9880d681SAndroid Build Coastguard Worker   initializeSILowerControlFlowPass(*PR);
91*9880d681SAndroid Build Coastguard Worker   initializeSIDebuggerInsertNopsPass(*PR);
92*9880d681SAndroid Build Coastguard Worker }
93*9880d681SAndroid Build Coastguard Worker 
createTLOF(const Triple & TT)94*9880d681SAndroid Build Coastguard Worker static std::unique_ptr<TargetLoweringObjectFile> createTLOF(const Triple &TT) {
95*9880d681SAndroid Build Coastguard Worker   return make_unique<AMDGPUTargetObjectFile>();
96*9880d681SAndroid Build Coastguard Worker }
97*9880d681SAndroid Build Coastguard Worker 
createR600MachineScheduler(MachineSchedContext * C)98*9880d681SAndroid Build Coastguard Worker static ScheduleDAGInstrs *createR600MachineScheduler(MachineSchedContext *C) {
99*9880d681SAndroid Build Coastguard Worker   return new ScheduleDAGMILive(C, make_unique<R600SchedStrategy>());
100*9880d681SAndroid Build Coastguard Worker }
101*9880d681SAndroid Build Coastguard Worker 
102*9880d681SAndroid Build Coastguard Worker static MachineSchedRegistry
103*9880d681SAndroid Build Coastguard Worker R600SchedRegistry("r600", "Run R600's custom scheduler",
104*9880d681SAndroid Build Coastguard Worker                    createR600MachineScheduler);
105*9880d681SAndroid Build Coastguard Worker 
106*9880d681SAndroid Build Coastguard Worker static MachineSchedRegistry
107*9880d681SAndroid Build Coastguard Worker SISchedRegistry("si", "Run SI's custom scheduler",
108*9880d681SAndroid Build Coastguard Worker                 createSIMachineScheduler);
109*9880d681SAndroid Build Coastguard Worker 
computeDataLayout(const Triple & TT)110*9880d681SAndroid Build Coastguard Worker static StringRef computeDataLayout(const Triple &TT) {
111*9880d681SAndroid Build Coastguard Worker   if (TT.getArch() == Triple::r600) {
112*9880d681SAndroid Build Coastguard Worker     // 32-bit pointers.
113*9880d681SAndroid Build Coastguard Worker     return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128"
114*9880d681SAndroid Build Coastguard Worker             "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64";
115*9880d681SAndroid Build Coastguard Worker   }
116*9880d681SAndroid Build Coastguard Worker 
117*9880d681SAndroid Build Coastguard Worker   // 32-bit private, local, and region pointers. 64-bit global, constant and
118*9880d681SAndroid Build Coastguard Worker   // flat.
119*9880d681SAndroid Build Coastguard Worker   return "e-p:32:32-p1:64:64-p2:64:64-p3:32:32-p4:64:64-p5:32:32"
120*9880d681SAndroid Build Coastguard Worker          "-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128"
121*9880d681SAndroid Build Coastguard Worker          "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64";
122*9880d681SAndroid Build Coastguard Worker }
123*9880d681SAndroid Build Coastguard Worker 
124*9880d681SAndroid Build Coastguard Worker LLVM_READNONE
getGPUOrDefault(const Triple & TT,StringRef GPU)125*9880d681SAndroid Build Coastguard Worker static StringRef getGPUOrDefault(const Triple &TT, StringRef GPU) {
126*9880d681SAndroid Build Coastguard Worker   if (!GPU.empty())
127*9880d681SAndroid Build Coastguard Worker     return GPU;
128*9880d681SAndroid Build Coastguard Worker 
129*9880d681SAndroid Build Coastguard Worker   // HSA only supports CI+, so change the default GPU to a CI for HSA.
130*9880d681SAndroid Build Coastguard Worker   if (TT.getArch() == Triple::amdgcn)
131*9880d681SAndroid Build Coastguard Worker     return (TT.getOS() == Triple::AMDHSA) ? "kaveri" : "tahiti";
132*9880d681SAndroid Build Coastguard Worker 
133*9880d681SAndroid Build Coastguard Worker   return "r600";
134*9880d681SAndroid Build Coastguard Worker }
135*9880d681SAndroid Build Coastguard Worker 
getEffectiveRelocModel(Optional<Reloc::Model> RM)136*9880d681SAndroid Build Coastguard Worker static Reloc::Model getEffectiveRelocModel(Optional<Reloc::Model> RM) {
137*9880d681SAndroid Build Coastguard Worker   // The AMDGPU toolchain only supports generating shared objects, so we
138*9880d681SAndroid Build Coastguard Worker   // must always use PIC.
139*9880d681SAndroid Build Coastguard Worker   return Reloc::PIC_;
140*9880d681SAndroid Build Coastguard Worker }
141*9880d681SAndroid Build Coastguard Worker 
AMDGPUTargetMachine(const Target & T,const Triple & TT,StringRef CPU,StringRef FS,TargetOptions Options,Optional<Reloc::Model> RM,CodeModel::Model CM,CodeGenOpt::Level OptLevel)142*9880d681SAndroid Build Coastguard Worker AMDGPUTargetMachine::AMDGPUTargetMachine(const Target &T, const Triple &TT,
143*9880d681SAndroid Build Coastguard Worker                                          StringRef CPU, StringRef FS,
144*9880d681SAndroid Build Coastguard Worker                                          TargetOptions Options,
145*9880d681SAndroid Build Coastguard Worker                                          Optional<Reloc::Model> RM,
146*9880d681SAndroid Build Coastguard Worker                                          CodeModel::Model CM,
147*9880d681SAndroid Build Coastguard Worker                                          CodeGenOpt::Level OptLevel)
148*9880d681SAndroid Build Coastguard Worker   : LLVMTargetMachine(T, computeDataLayout(TT), TT, getGPUOrDefault(TT, CPU),
149*9880d681SAndroid Build Coastguard Worker                       FS, Options, getEffectiveRelocModel(RM), CM, OptLevel),
150*9880d681SAndroid Build Coastguard Worker     TLOF(createTLOF(getTargetTriple())),
151*9880d681SAndroid Build Coastguard Worker     IntrinsicInfo() {
152*9880d681SAndroid Build Coastguard Worker   setRequiresStructuredCFG(true);
153*9880d681SAndroid Build Coastguard Worker   initAsmInfo();
154*9880d681SAndroid Build Coastguard Worker }
155*9880d681SAndroid Build Coastguard Worker 
~AMDGPUTargetMachine()156*9880d681SAndroid Build Coastguard Worker AMDGPUTargetMachine::~AMDGPUTargetMachine() { }
157*9880d681SAndroid Build Coastguard Worker 
getGPUName(const Function & F) const158*9880d681SAndroid Build Coastguard Worker StringRef AMDGPUTargetMachine::getGPUName(const Function &F) const {
159*9880d681SAndroid Build Coastguard Worker   Attribute GPUAttr = F.getFnAttribute("target-cpu");
160*9880d681SAndroid Build Coastguard Worker   return GPUAttr.hasAttribute(Attribute::None) ?
161*9880d681SAndroid Build Coastguard Worker     getTargetCPU() : GPUAttr.getValueAsString();
162*9880d681SAndroid Build Coastguard Worker }
163*9880d681SAndroid Build Coastguard Worker 
getFeatureString(const Function & F) const164*9880d681SAndroid Build Coastguard Worker StringRef AMDGPUTargetMachine::getFeatureString(const Function &F) const {
165*9880d681SAndroid Build Coastguard Worker   Attribute FSAttr = F.getFnAttribute("target-features");
166*9880d681SAndroid Build Coastguard Worker 
167*9880d681SAndroid Build Coastguard Worker   return FSAttr.hasAttribute(Attribute::None) ?
168*9880d681SAndroid Build Coastguard Worker     getTargetFeatureString() :
169*9880d681SAndroid Build Coastguard Worker     FSAttr.getValueAsString();
170*9880d681SAndroid Build Coastguard Worker }
171*9880d681SAndroid Build Coastguard Worker 
172*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
173*9880d681SAndroid Build Coastguard Worker // R600 Target Machine (R600 -> Cayman)
174*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
175*9880d681SAndroid Build Coastguard Worker 
R600TargetMachine(const Target & T,const Triple & TT,StringRef CPU,StringRef FS,TargetOptions Options,Optional<Reloc::Model> RM,CodeModel::Model CM,CodeGenOpt::Level OL)176*9880d681SAndroid Build Coastguard Worker R600TargetMachine::R600TargetMachine(const Target &T, const Triple &TT,
177*9880d681SAndroid Build Coastguard Worker                                      StringRef CPU, StringRef FS,
178*9880d681SAndroid Build Coastguard Worker                                      TargetOptions Options,
179*9880d681SAndroid Build Coastguard Worker                                      Optional<Reloc::Model> RM,
180*9880d681SAndroid Build Coastguard Worker                                      CodeModel::Model CM, CodeGenOpt::Level OL)
181*9880d681SAndroid Build Coastguard Worker   : AMDGPUTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL) {}
182*9880d681SAndroid Build Coastguard Worker 
getSubtargetImpl(const Function & F) const183*9880d681SAndroid Build Coastguard Worker const R600Subtarget *R600TargetMachine::getSubtargetImpl(
184*9880d681SAndroid Build Coastguard Worker   const Function &F) const {
185*9880d681SAndroid Build Coastguard Worker   StringRef GPU = getGPUName(F);
186*9880d681SAndroid Build Coastguard Worker   StringRef FS = getFeatureString(F);
187*9880d681SAndroid Build Coastguard Worker 
188*9880d681SAndroid Build Coastguard Worker   SmallString<128> SubtargetKey(GPU);
189*9880d681SAndroid Build Coastguard Worker   SubtargetKey.append(FS);
190*9880d681SAndroid Build Coastguard Worker 
191*9880d681SAndroid Build Coastguard Worker   auto &I = SubtargetMap[SubtargetKey];
192*9880d681SAndroid Build Coastguard Worker   if (!I) {
193*9880d681SAndroid Build Coastguard Worker     // This needs to be done before we create a new subtarget since any
194*9880d681SAndroid Build Coastguard Worker     // creation will depend on the TM and the code generation flags on the
195*9880d681SAndroid Build Coastguard Worker     // function that reside in TargetOptions.
196*9880d681SAndroid Build Coastguard Worker     resetTargetOptions(F);
197*9880d681SAndroid Build Coastguard Worker     I = llvm::make_unique<R600Subtarget>(TargetTriple, GPU, FS, *this);
198*9880d681SAndroid Build Coastguard Worker   }
199*9880d681SAndroid Build Coastguard Worker 
200*9880d681SAndroid Build Coastguard Worker   return I.get();
201*9880d681SAndroid Build Coastguard Worker }
202*9880d681SAndroid Build Coastguard Worker 
203*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
204*9880d681SAndroid Build Coastguard Worker // GCN Target Machine (SI+)
205*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
206*9880d681SAndroid Build Coastguard Worker 
207*9880d681SAndroid Build Coastguard Worker #ifdef LLVM_BUILD_GLOBAL_ISEL
208*9880d681SAndroid Build Coastguard Worker namespace {
209*9880d681SAndroid Build Coastguard Worker struct SIGISelActualAccessor : public GISelAccessor {
210*9880d681SAndroid Build Coastguard Worker   std::unique_ptr<AMDGPUCallLowering> CallLoweringInfo;
getCallLowering__anonffe55d050111::SIGISelActualAccessor211*9880d681SAndroid Build Coastguard Worker   const AMDGPUCallLowering *getCallLowering() const override {
212*9880d681SAndroid Build Coastguard Worker     return CallLoweringInfo.get();
213*9880d681SAndroid Build Coastguard Worker   }
214*9880d681SAndroid Build Coastguard Worker };
215*9880d681SAndroid Build Coastguard Worker } // End anonymous namespace.
216*9880d681SAndroid Build Coastguard Worker #endif
217*9880d681SAndroid Build Coastguard Worker 
GCNTargetMachine(const Target & T,const Triple & TT,StringRef CPU,StringRef FS,TargetOptions Options,Optional<Reloc::Model> RM,CodeModel::Model CM,CodeGenOpt::Level OL)218*9880d681SAndroid Build Coastguard Worker GCNTargetMachine::GCNTargetMachine(const Target &T, const Triple &TT,
219*9880d681SAndroid Build Coastguard Worker                                    StringRef CPU, StringRef FS,
220*9880d681SAndroid Build Coastguard Worker                                    TargetOptions Options,
221*9880d681SAndroid Build Coastguard Worker                                    Optional<Reloc::Model> RM,
222*9880d681SAndroid Build Coastguard Worker                                    CodeModel::Model CM, CodeGenOpt::Level OL)
223*9880d681SAndroid Build Coastguard Worker   : AMDGPUTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL) {}
224*9880d681SAndroid Build Coastguard Worker 
getSubtargetImpl(const Function & F) const225*9880d681SAndroid Build Coastguard Worker const SISubtarget *GCNTargetMachine::getSubtargetImpl(const Function &F) const {
226*9880d681SAndroid Build Coastguard Worker   StringRef GPU = getGPUName(F);
227*9880d681SAndroid Build Coastguard Worker   StringRef FS = getFeatureString(F);
228*9880d681SAndroid Build Coastguard Worker 
229*9880d681SAndroid Build Coastguard Worker   SmallString<128> SubtargetKey(GPU);
230*9880d681SAndroid Build Coastguard Worker   SubtargetKey.append(FS);
231*9880d681SAndroid Build Coastguard Worker 
232*9880d681SAndroid Build Coastguard Worker   auto &I = SubtargetMap[SubtargetKey];
233*9880d681SAndroid Build Coastguard Worker   if (!I) {
234*9880d681SAndroid Build Coastguard Worker     // This needs to be done before we create a new subtarget since any
235*9880d681SAndroid Build Coastguard Worker     // creation will depend on the TM and the code generation flags on the
236*9880d681SAndroid Build Coastguard Worker     // function that reside in TargetOptions.
237*9880d681SAndroid Build Coastguard Worker     resetTargetOptions(F);
238*9880d681SAndroid Build Coastguard Worker     I = llvm::make_unique<SISubtarget>(TargetTriple, GPU, FS, *this);
239*9880d681SAndroid Build Coastguard Worker 
240*9880d681SAndroid Build Coastguard Worker #ifndef LLVM_BUILD_GLOBAL_ISEL
241*9880d681SAndroid Build Coastguard Worker     GISelAccessor *GISel = new GISelAccessor();
242*9880d681SAndroid Build Coastguard Worker #else
243*9880d681SAndroid Build Coastguard Worker     SIGISelActualAccessor *GISel = new SIGISelActualAccessor();
244*9880d681SAndroid Build Coastguard Worker     GISel->CallLoweringInfo.reset(
245*9880d681SAndroid Build Coastguard Worker       new AMDGPUCallLowering(*I->getTargetLowering()));
246*9880d681SAndroid Build Coastguard Worker #endif
247*9880d681SAndroid Build Coastguard Worker 
248*9880d681SAndroid Build Coastguard Worker     I->setGISelAccessor(*GISel);
249*9880d681SAndroid Build Coastguard Worker   }
250*9880d681SAndroid Build Coastguard Worker 
251*9880d681SAndroid Build Coastguard Worker   return I.get();
252*9880d681SAndroid Build Coastguard Worker }
253*9880d681SAndroid Build Coastguard Worker 
254*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
255*9880d681SAndroid Build Coastguard Worker // AMDGPU Pass Setup
256*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
257*9880d681SAndroid Build Coastguard Worker 
258*9880d681SAndroid Build Coastguard Worker namespace {
259*9880d681SAndroid Build Coastguard Worker 
260*9880d681SAndroid Build Coastguard Worker class AMDGPUPassConfig : public TargetPassConfig {
261*9880d681SAndroid Build Coastguard Worker public:
AMDGPUPassConfig(TargetMachine * TM,PassManagerBase & PM)262*9880d681SAndroid Build Coastguard Worker   AMDGPUPassConfig(TargetMachine *TM, PassManagerBase &PM)
263*9880d681SAndroid Build Coastguard Worker     : TargetPassConfig(TM, PM) {
264*9880d681SAndroid Build Coastguard Worker 
265*9880d681SAndroid Build Coastguard Worker     // Exceptions and StackMaps are not supported, so these passes will never do
266*9880d681SAndroid Build Coastguard Worker     // anything.
267*9880d681SAndroid Build Coastguard Worker     disablePass(&StackMapLivenessID);
268*9880d681SAndroid Build Coastguard Worker     disablePass(&FuncletLayoutID);
269*9880d681SAndroid Build Coastguard Worker   }
270*9880d681SAndroid Build Coastguard Worker 
getAMDGPUTargetMachine() const271*9880d681SAndroid Build Coastguard Worker   AMDGPUTargetMachine &getAMDGPUTargetMachine() const {
272*9880d681SAndroid Build Coastguard Worker     return getTM<AMDGPUTargetMachine>();
273*9880d681SAndroid Build Coastguard Worker   }
274*9880d681SAndroid Build Coastguard Worker 
275*9880d681SAndroid Build Coastguard Worker   void addEarlyCSEOrGVNPass();
276*9880d681SAndroid Build Coastguard Worker   void addStraightLineScalarOptimizationPasses();
277*9880d681SAndroid Build Coastguard Worker   void addIRPasses() override;
278*9880d681SAndroid Build Coastguard Worker   void addCodeGenPrepare() override;
279*9880d681SAndroid Build Coastguard Worker   bool addPreISel() override;
280*9880d681SAndroid Build Coastguard Worker   bool addInstSelector() override;
281*9880d681SAndroid Build Coastguard Worker   bool addGCPasses() override;
282*9880d681SAndroid Build Coastguard Worker };
283*9880d681SAndroid Build Coastguard Worker 
284*9880d681SAndroid Build Coastguard Worker class R600PassConfig final : public AMDGPUPassConfig {
285*9880d681SAndroid Build Coastguard Worker public:
R600PassConfig(TargetMachine * TM,PassManagerBase & PM)286*9880d681SAndroid Build Coastguard Worker   R600PassConfig(TargetMachine *TM, PassManagerBase &PM)
287*9880d681SAndroid Build Coastguard Worker     : AMDGPUPassConfig(TM, PM) { }
288*9880d681SAndroid Build Coastguard Worker 
createMachineScheduler(MachineSchedContext * C) const289*9880d681SAndroid Build Coastguard Worker   ScheduleDAGInstrs *createMachineScheduler(
290*9880d681SAndroid Build Coastguard Worker     MachineSchedContext *C) const override {
291*9880d681SAndroid Build Coastguard Worker     return createR600MachineScheduler(C);
292*9880d681SAndroid Build Coastguard Worker   }
293*9880d681SAndroid Build Coastguard Worker 
294*9880d681SAndroid Build Coastguard Worker   bool addPreISel() override;
295*9880d681SAndroid Build Coastguard Worker   void addPreRegAlloc() override;
296*9880d681SAndroid Build Coastguard Worker   void addPreSched2() override;
297*9880d681SAndroid Build Coastguard Worker   void addPreEmitPass() override;
298*9880d681SAndroid Build Coastguard Worker };
299*9880d681SAndroid Build Coastguard Worker 
300*9880d681SAndroid Build Coastguard Worker class GCNPassConfig final : public AMDGPUPassConfig {
301*9880d681SAndroid Build Coastguard Worker public:
GCNPassConfig(TargetMachine * TM,PassManagerBase & PM)302*9880d681SAndroid Build Coastguard Worker   GCNPassConfig(TargetMachine *TM, PassManagerBase &PM)
303*9880d681SAndroid Build Coastguard Worker     : AMDGPUPassConfig(TM, PM) { }
304*9880d681SAndroid Build Coastguard Worker 
getGCNTargetMachine() const305*9880d681SAndroid Build Coastguard Worker   GCNTargetMachine &getGCNTargetMachine() const {
306*9880d681SAndroid Build Coastguard Worker     return getTM<GCNTargetMachine>();
307*9880d681SAndroid Build Coastguard Worker   }
308*9880d681SAndroid Build Coastguard Worker 
309*9880d681SAndroid Build Coastguard Worker   ScheduleDAGInstrs *
310*9880d681SAndroid Build Coastguard Worker   createMachineScheduler(MachineSchedContext *C) const override;
311*9880d681SAndroid Build Coastguard Worker 
312*9880d681SAndroid Build Coastguard Worker   bool addPreISel() override;
313*9880d681SAndroid Build Coastguard Worker   void addMachineSSAOptimization() override;
314*9880d681SAndroid Build Coastguard Worker   bool addInstSelector() override;
315*9880d681SAndroid Build Coastguard Worker #ifdef LLVM_BUILD_GLOBAL_ISEL
316*9880d681SAndroid Build Coastguard Worker   bool addIRTranslator() override;
317*9880d681SAndroid Build Coastguard Worker   bool addRegBankSelect() override;
318*9880d681SAndroid Build Coastguard Worker #endif
319*9880d681SAndroid Build Coastguard Worker   void addFastRegAlloc(FunctionPass *RegAllocPass) override;
320*9880d681SAndroid Build Coastguard Worker   void addOptimizedRegAlloc(FunctionPass *RegAllocPass) override;
321*9880d681SAndroid Build Coastguard Worker   void addPreRegAlloc() override;
322*9880d681SAndroid Build Coastguard Worker   void addPreSched2() override;
323*9880d681SAndroid Build Coastguard Worker   void addPreEmitPass() override;
324*9880d681SAndroid Build Coastguard Worker };
325*9880d681SAndroid Build Coastguard Worker 
326*9880d681SAndroid Build Coastguard Worker } // End of anonymous namespace
327*9880d681SAndroid Build Coastguard Worker 
getTargetIRAnalysis()328*9880d681SAndroid Build Coastguard Worker TargetIRAnalysis AMDGPUTargetMachine::getTargetIRAnalysis() {
329*9880d681SAndroid Build Coastguard Worker   return TargetIRAnalysis([this](const Function &F) {
330*9880d681SAndroid Build Coastguard Worker     return TargetTransformInfo(AMDGPUTTIImpl(this, F));
331*9880d681SAndroid Build Coastguard Worker   });
332*9880d681SAndroid Build Coastguard Worker }
333*9880d681SAndroid Build Coastguard Worker 
addEarlyCSEOrGVNPass()334*9880d681SAndroid Build Coastguard Worker void AMDGPUPassConfig::addEarlyCSEOrGVNPass() {
335*9880d681SAndroid Build Coastguard Worker   if (getOptLevel() == CodeGenOpt::Aggressive)
336*9880d681SAndroid Build Coastguard Worker     addPass(createGVNPass());
337*9880d681SAndroid Build Coastguard Worker   else
338*9880d681SAndroid Build Coastguard Worker     addPass(createEarlyCSEPass());
339*9880d681SAndroid Build Coastguard Worker }
340*9880d681SAndroid Build Coastguard Worker 
addStraightLineScalarOptimizationPasses()341*9880d681SAndroid Build Coastguard Worker void AMDGPUPassConfig::addStraightLineScalarOptimizationPasses() {
342*9880d681SAndroid Build Coastguard Worker   addPass(createSeparateConstOffsetFromGEPPass());
343*9880d681SAndroid Build Coastguard Worker   addPass(createSpeculativeExecutionPass());
344*9880d681SAndroid Build Coastguard Worker   // ReassociateGEPs exposes more opportunites for SLSR. See
345*9880d681SAndroid Build Coastguard Worker   // the example in reassociate-geps-and-slsr.ll.
346*9880d681SAndroid Build Coastguard Worker   addPass(createStraightLineStrengthReducePass());
347*9880d681SAndroid Build Coastguard Worker   // SeparateConstOffsetFromGEP and SLSR creates common expressions which GVN or
348*9880d681SAndroid Build Coastguard Worker   // EarlyCSE can reuse.
349*9880d681SAndroid Build Coastguard Worker   addEarlyCSEOrGVNPass();
350*9880d681SAndroid Build Coastguard Worker   // Run NaryReassociate after EarlyCSE/GVN to be more effective.
351*9880d681SAndroid Build Coastguard Worker   addPass(createNaryReassociatePass());
352*9880d681SAndroid Build Coastguard Worker   // NaryReassociate on GEPs creates redundant common expressions, so run
353*9880d681SAndroid Build Coastguard Worker   // EarlyCSE after it.
354*9880d681SAndroid Build Coastguard Worker   addPass(createEarlyCSEPass());
355*9880d681SAndroid Build Coastguard Worker }
356*9880d681SAndroid Build Coastguard Worker 
addIRPasses()357*9880d681SAndroid Build Coastguard Worker void AMDGPUPassConfig::addIRPasses() {
358*9880d681SAndroid Build Coastguard Worker   // There is no reason to run these.
359*9880d681SAndroid Build Coastguard Worker   disablePass(&StackMapLivenessID);
360*9880d681SAndroid Build Coastguard Worker   disablePass(&FuncletLayoutID);
361*9880d681SAndroid Build Coastguard Worker   disablePass(&PatchableFunctionID);
362*9880d681SAndroid Build Coastguard Worker 
363*9880d681SAndroid Build Coastguard Worker   // Function calls are not supported, so make sure we inline everything.
364*9880d681SAndroid Build Coastguard Worker   addPass(createAMDGPUAlwaysInlinePass());
365*9880d681SAndroid Build Coastguard Worker   addPass(createAlwaysInlinerPass());
366*9880d681SAndroid Build Coastguard Worker   // We need to add the barrier noop pass, otherwise adding the function
367*9880d681SAndroid Build Coastguard Worker   // inlining pass will cause all of the PassConfigs passes to be run
368*9880d681SAndroid Build Coastguard Worker   // one function at a time, which means if we have a nodule with two
369*9880d681SAndroid Build Coastguard Worker   // functions, then we will generate code for the first function
370*9880d681SAndroid Build Coastguard Worker   // without ever running any passes on the second.
371*9880d681SAndroid Build Coastguard Worker   addPass(createBarrierNoopPass());
372*9880d681SAndroid Build Coastguard Worker 
373*9880d681SAndroid Build Coastguard Worker   // Handle uses of OpenCL image2d_t, image3d_t and sampler_t arguments.
374*9880d681SAndroid Build Coastguard Worker   addPass(createAMDGPUOpenCLImageTypeLoweringPass());
375*9880d681SAndroid Build Coastguard Worker 
376*9880d681SAndroid Build Coastguard Worker   const AMDGPUTargetMachine &TM = getAMDGPUTargetMachine();
377*9880d681SAndroid Build Coastguard Worker   if (TM.getOptLevel() > CodeGenOpt::None) {
378*9880d681SAndroid Build Coastguard Worker     addPass(createAMDGPUPromoteAlloca(&TM));
379*9880d681SAndroid Build Coastguard Worker 
380*9880d681SAndroid Build Coastguard Worker     if (EnableSROA)
381*9880d681SAndroid Build Coastguard Worker       addPass(createSROAPass());
382*9880d681SAndroid Build Coastguard Worker   }
383*9880d681SAndroid Build Coastguard Worker 
384*9880d681SAndroid Build Coastguard Worker   addStraightLineScalarOptimizationPasses();
385*9880d681SAndroid Build Coastguard Worker 
386*9880d681SAndroid Build Coastguard Worker   TargetPassConfig::addIRPasses();
387*9880d681SAndroid Build Coastguard Worker 
388*9880d681SAndroid Build Coastguard Worker   // EarlyCSE is not always strong enough to clean up what LSR produces. For
389*9880d681SAndroid Build Coastguard Worker   // example, GVN can combine
390*9880d681SAndroid Build Coastguard Worker   //
391*9880d681SAndroid Build Coastguard Worker   //   %0 = add %a, %b
392*9880d681SAndroid Build Coastguard Worker   //   %1 = add %b, %a
393*9880d681SAndroid Build Coastguard Worker   //
394*9880d681SAndroid Build Coastguard Worker   // and
395*9880d681SAndroid Build Coastguard Worker   //
396*9880d681SAndroid Build Coastguard Worker   //   %0 = shl nsw %a, 2
397*9880d681SAndroid Build Coastguard Worker   //   %1 = shl %a, 2
398*9880d681SAndroid Build Coastguard Worker   //
399*9880d681SAndroid Build Coastguard Worker   // but EarlyCSE can do neither of them.
400*9880d681SAndroid Build Coastguard Worker   if (getOptLevel() != CodeGenOpt::None)
401*9880d681SAndroid Build Coastguard Worker     addEarlyCSEOrGVNPass();
402*9880d681SAndroid Build Coastguard Worker }
403*9880d681SAndroid Build Coastguard Worker 
addCodeGenPrepare()404*9880d681SAndroid Build Coastguard Worker void AMDGPUPassConfig::addCodeGenPrepare() {
405*9880d681SAndroid Build Coastguard Worker   TargetPassConfig::addCodeGenPrepare();
406*9880d681SAndroid Build Coastguard Worker 
407*9880d681SAndroid Build Coastguard Worker   if (EnableLoadStoreVectorizer)
408*9880d681SAndroid Build Coastguard Worker     addPass(createLoadStoreVectorizerPass());
409*9880d681SAndroid Build Coastguard Worker }
410*9880d681SAndroid Build Coastguard Worker 
addPreISel()411*9880d681SAndroid Build Coastguard Worker bool AMDGPUPassConfig::addPreISel() {
412*9880d681SAndroid Build Coastguard Worker   addPass(createFlattenCFGPass());
413*9880d681SAndroid Build Coastguard Worker   return false;
414*9880d681SAndroid Build Coastguard Worker }
415*9880d681SAndroid Build Coastguard Worker 
addInstSelector()416*9880d681SAndroid Build Coastguard Worker bool AMDGPUPassConfig::addInstSelector() {
417*9880d681SAndroid Build Coastguard Worker   addPass(createAMDGPUISelDag(getAMDGPUTargetMachine()));
418*9880d681SAndroid Build Coastguard Worker   return false;
419*9880d681SAndroid Build Coastguard Worker }
420*9880d681SAndroid Build Coastguard Worker 
addGCPasses()421*9880d681SAndroid Build Coastguard Worker bool AMDGPUPassConfig::addGCPasses() {
422*9880d681SAndroid Build Coastguard Worker   // Do nothing. GC is not supported.
423*9880d681SAndroid Build Coastguard Worker   return false;
424*9880d681SAndroid Build Coastguard Worker }
425*9880d681SAndroid Build Coastguard Worker 
426*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
427*9880d681SAndroid Build Coastguard Worker // R600 Pass Setup
428*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
429*9880d681SAndroid Build Coastguard Worker 
addPreISel()430*9880d681SAndroid Build Coastguard Worker bool R600PassConfig::addPreISel() {
431*9880d681SAndroid Build Coastguard Worker   AMDGPUPassConfig::addPreISel();
432*9880d681SAndroid Build Coastguard Worker 
433*9880d681SAndroid Build Coastguard Worker   if (EnableR600StructurizeCFG)
434*9880d681SAndroid Build Coastguard Worker     addPass(createStructurizeCFGPass());
435*9880d681SAndroid Build Coastguard Worker   return false;
436*9880d681SAndroid Build Coastguard Worker }
437*9880d681SAndroid Build Coastguard Worker 
addPreRegAlloc()438*9880d681SAndroid Build Coastguard Worker void R600PassConfig::addPreRegAlloc() {
439*9880d681SAndroid Build Coastguard Worker   addPass(createR600VectorRegMerger(*TM));
440*9880d681SAndroid Build Coastguard Worker }
441*9880d681SAndroid Build Coastguard Worker 
addPreSched2()442*9880d681SAndroid Build Coastguard Worker void R600PassConfig::addPreSched2() {
443*9880d681SAndroid Build Coastguard Worker   addPass(createR600EmitClauseMarkers(), false);
444*9880d681SAndroid Build Coastguard Worker   if (EnableR600IfConvert)
445*9880d681SAndroid Build Coastguard Worker     addPass(&IfConverterID, false);
446*9880d681SAndroid Build Coastguard Worker   addPass(createR600ClauseMergePass(*TM), false);
447*9880d681SAndroid Build Coastguard Worker }
448*9880d681SAndroid Build Coastguard Worker 
addPreEmitPass()449*9880d681SAndroid Build Coastguard Worker void R600PassConfig::addPreEmitPass() {
450*9880d681SAndroid Build Coastguard Worker   addPass(createAMDGPUCFGStructurizerPass(), false);
451*9880d681SAndroid Build Coastguard Worker   addPass(createR600ExpandSpecialInstrsPass(*TM), false);
452*9880d681SAndroid Build Coastguard Worker   addPass(&FinalizeMachineBundlesID, false);
453*9880d681SAndroid Build Coastguard Worker   addPass(createR600Packetizer(*TM), false);
454*9880d681SAndroid Build Coastguard Worker   addPass(createR600ControlFlowFinalizer(*TM), false);
455*9880d681SAndroid Build Coastguard Worker }
456*9880d681SAndroid Build Coastguard Worker 
createPassConfig(PassManagerBase & PM)457*9880d681SAndroid Build Coastguard Worker TargetPassConfig *R600TargetMachine::createPassConfig(PassManagerBase &PM) {
458*9880d681SAndroid Build Coastguard Worker   return new R600PassConfig(this, PM);
459*9880d681SAndroid Build Coastguard Worker }
460*9880d681SAndroid Build Coastguard Worker 
461*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
462*9880d681SAndroid Build Coastguard Worker // GCN Pass Setup
463*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
464*9880d681SAndroid Build Coastguard Worker 
createMachineScheduler(MachineSchedContext * C) const465*9880d681SAndroid Build Coastguard Worker ScheduleDAGInstrs *GCNPassConfig::createMachineScheduler(
466*9880d681SAndroid Build Coastguard Worker   MachineSchedContext *C) const {
467*9880d681SAndroid Build Coastguard Worker   const SISubtarget &ST = C->MF->getSubtarget<SISubtarget>();
468*9880d681SAndroid Build Coastguard Worker   if (ST.enableSIScheduler())
469*9880d681SAndroid Build Coastguard Worker     return createSIMachineScheduler(C);
470*9880d681SAndroid Build Coastguard Worker   return nullptr;
471*9880d681SAndroid Build Coastguard Worker }
472*9880d681SAndroid Build Coastguard Worker 
addPreISel()473*9880d681SAndroid Build Coastguard Worker bool GCNPassConfig::addPreISel() {
474*9880d681SAndroid Build Coastguard Worker   AMDGPUPassConfig::addPreISel();
475*9880d681SAndroid Build Coastguard Worker 
476*9880d681SAndroid Build Coastguard Worker   // FIXME: We need to run a pass to propagate the attributes when calls are
477*9880d681SAndroid Build Coastguard Worker   // supported.
478*9880d681SAndroid Build Coastguard Worker   addPass(&AMDGPUAnnotateKernelFeaturesID);
479*9880d681SAndroid Build Coastguard Worker   addPass(createStructurizeCFGPass(true)); // true -> SkipUniformRegions
480*9880d681SAndroid Build Coastguard Worker   addPass(createSinkingPass());
481*9880d681SAndroid Build Coastguard Worker   addPass(createSITypeRewriter());
482*9880d681SAndroid Build Coastguard Worker   addPass(createAMDGPUAnnotateUniformValues());
483*9880d681SAndroid Build Coastguard Worker   addPass(createSIAnnotateControlFlowPass());
484*9880d681SAndroid Build Coastguard Worker 
485*9880d681SAndroid Build Coastguard Worker   return false;
486*9880d681SAndroid Build Coastguard Worker }
487*9880d681SAndroid Build Coastguard Worker 
addMachineSSAOptimization()488*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addMachineSSAOptimization() {
489*9880d681SAndroid Build Coastguard Worker   TargetPassConfig::addMachineSSAOptimization();
490*9880d681SAndroid Build Coastguard Worker 
491*9880d681SAndroid Build Coastguard Worker   // We want to fold operands after PeepholeOptimizer has run (or as part of
492*9880d681SAndroid Build Coastguard Worker   // it), because it will eliminate extra copies making it easier to fold the
493*9880d681SAndroid Build Coastguard Worker   // real source operand. We want to eliminate dead instructions after, so that
494*9880d681SAndroid Build Coastguard Worker   // we see fewer uses of the copies. We then need to clean up the dead
495*9880d681SAndroid Build Coastguard Worker   // instructions leftover after the operands are folded as well.
496*9880d681SAndroid Build Coastguard Worker   //
497*9880d681SAndroid Build Coastguard Worker   // XXX - Can we get away without running DeadMachineInstructionElim again?
498*9880d681SAndroid Build Coastguard Worker   addPass(&SIFoldOperandsID);
499*9880d681SAndroid Build Coastguard Worker   addPass(&DeadMachineInstructionElimID);
500*9880d681SAndroid Build Coastguard Worker }
501*9880d681SAndroid Build Coastguard Worker 
addInstSelector()502*9880d681SAndroid Build Coastguard Worker bool GCNPassConfig::addInstSelector() {
503*9880d681SAndroid Build Coastguard Worker   AMDGPUPassConfig::addInstSelector();
504*9880d681SAndroid Build Coastguard Worker   addPass(createSILowerI1CopiesPass());
505*9880d681SAndroid Build Coastguard Worker   addPass(&SIFixSGPRCopiesID);
506*9880d681SAndroid Build Coastguard Worker   return false;
507*9880d681SAndroid Build Coastguard Worker }
508*9880d681SAndroid Build Coastguard Worker 
509*9880d681SAndroid Build Coastguard Worker #ifdef LLVM_BUILD_GLOBAL_ISEL
addIRTranslator()510*9880d681SAndroid Build Coastguard Worker bool GCNPassConfig::addIRTranslator() {
511*9880d681SAndroid Build Coastguard Worker   addPass(new IRTranslator());
512*9880d681SAndroid Build Coastguard Worker   return false;
513*9880d681SAndroid Build Coastguard Worker }
514*9880d681SAndroid Build Coastguard Worker 
addRegBankSelect()515*9880d681SAndroid Build Coastguard Worker bool GCNPassConfig::addRegBankSelect() {
516*9880d681SAndroid Build Coastguard Worker   return false;
517*9880d681SAndroid Build Coastguard Worker }
518*9880d681SAndroid Build Coastguard Worker #endif
519*9880d681SAndroid Build Coastguard Worker 
addPreRegAlloc()520*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addPreRegAlloc() {
521*9880d681SAndroid Build Coastguard Worker   // This needs to be run directly before register allocation because
522*9880d681SAndroid Build Coastguard Worker   // earlier passes might recompute live intervals.
523*9880d681SAndroid Build Coastguard Worker   // TODO: handle CodeGenOpt::None; fast RA ignores spill weights set by the pass
524*9880d681SAndroid Build Coastguard Worker   if (getOptLevel() > CodeGenOpt::None) {
525*9880d681SAndroid Build Coastguard Worker     insertPass(&MachineSchedulerID, &SIFixControlFlowLiveIntervalsID);
526*9880d681SAndroid Build Coastguard Worker   }
527*9880d681SAndroid Build Coastguard Worker 
528*9880d681SAndroid Build Coastguard Worker   if (getOptLevel() > CodeGenOpt::None) {
529*9880d681SAndroid Build Coastguard Worker     // Don't do this with no optimizations since it throws away debug info by
530*9880d681SAndroid Build Coastguard Worker     // merging nonadjacent loads.
531*9880d681SAndroid Build Coastguard Worker 
532*9880d681SAndroid Build Coastguard Worker     // This should be run after scheduling, but before register allocation. It
533*9880d681SAndroid Build Coastguard Worker     // also need extra copies to the address operand to be eliminated.
534*9880d681SAndroid Build Coastguard Worker 
535*9880d681SAndroid Build Coastguard Worker     // FIXME: Move pre-RA and remove extra reg coalescer run.
536*9880d681SAndroid Build Coastguard Worker     insertPass(&MachineSchedulerID, &SILoadStoreOptimizerID);
537*9880d681SAndroid Build Coastguard Worker     insertPass(&MachineSchedulerID, &RegisterCoalescerID);
538*9880d681SAndroid Build Coastguard Worker   }
539*9880d681SAndroid Build Coastguard Worker 
540*9880d681SAndroid Build Coastguard Worker   addPass(createSIShrinkInstructionsPass());
541*9880d681SAndroid Build Coastguard Worker   addPass(createSIWholeQuadModePass());
542*9880d681SAndroid Build Coastguard Worker }
543*9880d681SAndroid Build Coastguard Worker 
addFastRegAlloc(FunctionPass * RegAllocPass)544*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addFastRegAlloc(FunctionPass *RegAllocPass) {
545*9880d681SAndroid Build Coastguard Worker   TargetPassConfig::addFastRegAlloc(RegAllocPass);
546*9880d681SAndroid Build Coastguard Worker }
547*9880d681SAndroid Build Coastguard Worker 
addOptimizedRegAlloc(FunctionPass * RegAllocPass)548*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addOptimizedRegAlloc(FunctionPass *RegAllocPass) {
549*9880d681SAndroid Build Coastguard Worker   TargetPassConfig::addOptimizedRegAlloc(RegAllocPass);
550*9880d681SAndroid Build Coastguard Worker }
551*9880d681SAndroid Build Coastguard Worker 
addPreSched2()552*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addPreSched2() {
553*9880d681SAndroid Build Coastguard Worker }
554*9880d681SAndroid Build Coastguard Worker 
addPreEmitPass()555*9880d681SAndroid Build Coastguard Worker void GCNPassConfig::addPreEmitPass() {
556*9880d681SAndroid Build Coastguard Worker   // The hazard recognizer that runs as part of the post-ra scheduler does not
557*9880d681SAndroid Build Coastguard Worker   // guarantee to be able handle all hazards correctly. This is because if there
558*9880d681SAndroid Build Coastguard Worker   // are multiple scheduling regions in a basic block, the regions are scheduled
559*9880d681SAndroid Build Coastguard Worker   // bottom up, so when we begin to schedule a region we don't know what
560*9880d681SAndroid Build Coastguard Worker   // instructions were emitted directly before it.
561*9880d681SAndroid Build Coastguard Worker   //
562*9880d681SAndroid Build Coastguard Worker   // Here we add a stand-alone hazard recognizer pass which can handle all
563*9880d681SAndroid Build Coastguard Worker   // cases.
564*9880d681SAndroid Build Coastguard Worker   addPass(&PostRAHazardRecognizerID);
565*9880d681SAndroid Build Coastguard Worker 
566*9880d681SAndroid Build Coastguard Worker   addPass(createSIInsertWaitsPass());
567*9880d681SAndroid Build Coastguard Worker   addPass(createSIShrinkInstructionsPass());
568*9880d681SAndroid Build Coastguard Worker   addPass(createSILowerControlFlowPass());
569*9880d681SAndroid Build Coastguard Worker   addPass(createSIDebuggerInsertNopsPass());
570*9880d681SAndroid Build Coastguard Worker }
571*9880d681SAndroid Build Coastguard Worker 
createPassConfig(PassManagerBase & PM)572*9880d681SAndroid Build Coastguard Worker TargetPassConfig *GCNTargetMachine::createPassConfig(PassManagerBase &PM) {
573*9880d681SAndroid Build Coastguard Worker   return new GCNPassConfig(this, PM);
574*9880d681SAndroid Build Coastguard Worker }
575