1*9880d681SAndroid Build Coastguard Worker //===-- StructurizeCFG.cpp ------------------------------------------------===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Scalar.h"
11*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/MapVector.h"
12*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/PostOrderIterator.h"
13*9880d681SAndroid Build Coastguard Worker #include "llvm/ADT/SCCIterator.h"
14*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/DivergenceAnalysis.h"
15*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/LoopInfo.h"
16*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/RegionInfo.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/RegionIterator.h"
18*9880d681SAndroid Build Coastguard Worker #include "llvm/Analysis/RegionPass.h"
19*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/Module.h"
20*9880d681SAndroid Build Coastguard Worker #include "llvm/IR/PatternMatch.h"
21*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/Debug.h"
22*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/raw_ostream.h"
23*9880d681SAndroid Build Coastguard Worker #include "llvm/Transforms/Utils/SSAUpdater.h"
24*9880d681SAndroid Build Coastguard Worker
25*9880d681SAndroid Build Coastguard Worker using namespace llvm;
26*9880d681SAndroid Build Coastguard Worker using namespace llvm::PatternMatch;
27*9880d681SAndroid Build Coastguard Worker
28*9880d681SAndroid Build Coastguard Worker #define DEBUG_TYPE "structurizecfg"
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Worker namespace {
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Worker // Definition of the complex types used in this pass.
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker typedef std::pair<BasicBlock *, Value *> BBValuePair;
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Worker typedef SmallVector<RegionNode*, 8> RNVector;
37*9880d681SAndroid Build Coastguard Worker typedef SmallVector<BasicBlock*, 8> BBVector;
38*9880d681SAndroid Build Coastguard Worker typedef SmallVector<BranchInst*, 8> BranchVector;
39*9880d681SAndroid Build Coastguard Worker typedef SmallVector<BBValuePair, 2> BBValueVector;
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker typedef SmallPtrSet<BasicBlock *, 8> BBSet;
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker typedef MapVector<PHINode *, BBValueVector> PhiMap;
44*9880d681SAndroid Build Coastguard Worker typedef MapVector<BasicBlock *, BBVector> BB2BBVecMap;
45*9880d681SAndroid Build Coastguard Worker
46*9880d681SAndroid Build Coastguard Worker typedef DenseMap<DomTreeNode *, unsigned> DTN2UnsignedMap;
47*9880d681SAndroid Build Coastguard Worker typedef DenseMap<BasicBlock *, PhiMap> BBPhiMap;
48*9880d681SAndroid Build Coastguard Worker typedef DenseMap<BasicBlock *, Value *> BBPredicates;
49*9880d681SAndroid Build Coastguard Worker typedef DenseMap<BasicBlock *, BBPredicates> PredMap;
50*9880d681SAndroid Build Coastguard Worker typedef DenseMap<BasicBlock *, BasicBlock*> BB2BBMap;
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Worker // The name for newly created blocks.
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard Worker static const char *const FlowBlockName = "Flow";
55*9880d681SAndroid Build Coastguard Worker
56*9880d681SAndroid Build Coastguard Worker /// @brief Find the nearest common dominator for multiple BasicBlocks
57*9880d681SAndroid Build Coastguard Worker ///
58*9880d681SAndroid Build Coastguard Worker /// Helper class for StructurizeCFG
59*9880d681SAndroid Build Coastguard Worker /// TODO: Maybe move into common code
60*9880d681SAndroid Build Coastguard Worker class NearestCommonDominator {
61*9880d681SAndroid Build Coastguard Worker DominatorTree *DT;
62*9880d681SAndroid Build Coastguard Worker
63*9880d681SAndroid Build Coastguard Worker DTN2UnsignedMap IndexMap;
64*9880d681SAndroid Build Coastguard Worker
65*9880d681SAndroid Build Coastguard Worker BasicBlock *Result;
66*9880d681SAndroid Build Coastguard Worker unsigned ResultIndex;
67*9880d681SAndroid Build Coastguard Worker bool ExplicitMentioned;
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Worker public:
70*9880d681SAndroid Build Coastguard Worker /// \brief Start a new query
NearestCommonDominator(DominatorTree * DomTree)71*9880d681SAndroid Build Coastguard Worker NearestCommonDominator(DominatorTree *DomTree) {
72*9880d681SAndroid Build Coastguard Worker DT = DomTree;
73*9880d681SAndroid Build Coastguard Worker Result = nullptr;
74*9880d681SAndroid Build Coastguard Worker }
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Worker /// \brief Add BB to the resulting dominator
addBlock(BasicBlock * BB,bool Remember=true)77*9880d681SAndroid Build Coastguard Worker void addBlock(BasicBlock *BB, bool Remember = true) {
78*9880d681SAndroid Build Coastguard Worker DomTreeNode *Node = DT->getNode(BB);
79*9880d681SAndroid Build Coastguard Worker
80*9880d681SAndroid Build Coastguard Worker if (!Result) {
81*9880d681SAndroid Build Coastguard Worker unsigned Numbering = 0;
82*9880d681SAndroid Build Coastguard Worker for (;Node;Node = Node->getIDom())
83*9880d681SAndroid Build Coastguard Worker IndexMap[Node] = ++Numbering;
84*9880d681SAndroid Build Coastguard Worker Result = BB;
85*9880d681SAndroid Build Coastguard Worker ResultIndex = 1;
86*9880d681SAndroid Build Coastguard Worker ExplicitMentioned = Remember;
87*9880d681SAndroid Build Coastguard Worker return;
88*9880d681SAndroid Build Coastguard Worker }
89*9880d681SAndroid Build Coastguard Worker
90*9880d681SAndroid Build Coastguard Worker for (;Node;Node = Node->getIDom())
91*9880d681SAndroid Build Coastguard Worker if (IndexMap.count(Node))
92*9880d681SAndroid Build Coastguard Worker break;
93*9880d681SAndroid Build Coastguard Worker else
94*9880d681SAndroid Build Coastguard Worker IndexMap[Node] = 0;
95*9880d681SAndroid Build Coastguard Worker
96*9880d681SAndroid Build Coastguard Worker assert(Node && "Dominator tree invalid!");
97*9880d681SAndroid Build Coastguard Worker
98*9880d681SAndroid Build Coastguard Worker unsigned Numbering = IndexMap[Node];
99*9880d681SAndroid Build Coastguard Worker if (Numbering > ResultIndex) {
100*9880d681SAndroid Build Coastguard Worker Result = Node->getBlock();
101*9880d681SAndroid Build Coastguard Worker ResultIndex = Numbering;
102*9880d681SAndroid Build Coastguard Worker ExplicitMentioned = Remember && (Result == BB);
103*9880d681SAndroid Build Coastguard Worker } else if (Numbering == ResultIndex) {
104*9880d681SAndroid Build Coastguard Worker ExplicitMentioned |= Remember;
105*9880d681SAndroid Build Coastguard Worker }
106*9880d681SAndroid Build Coastguard Worker }
107*9880d681SAndroid Build Coastguard Worker
108*9880d681SAndroid Build Coastguard Worker /// \brief Is "Result" one of the BBs added with "Remember" = True?
wasResultExplicitMentioned()109*9880d681SAndroid Build Coastguard Worker bool wasResultExplicitMentioned() {
110*9880d681SAndroid Build Coastguard Worker return ExplicitMentioned;
111*9880d681SAndroid Build Coastguard Worker }
112*9880d681SAndroid Build Coastguard Worker
113*9880d681SAndroid Build Coastguard Worker /// \brief Get the query result
getResult()114*9880d681SAndroid Build Coastguard Worker BasicBlock *getResult() {
115*9880d681SAndroid Build Coastguard Worker return Result;
116*9880d681SAndroid Build Coastguard Worker }
117*9880d681SAndroid Build Coastguard Worker };
118*9880d681SAndroid Build Coastguard Worker
119*9880d681SAndroid Build Coastguard Worker /// @brief Transforms the control flow graph on one single entry/exit region
120*9880d681SAndroid Build Coastguard Worker /// at a time.
121*9880d681SAndroid Build Coastguard Worker ///
122*9880d681SAndroid Build Coastguard Worker /// After the transform all "If"/"Then"/"Else" style control flow looks like
123*9880d681SAndroid Build Coastguard Worker /// this:
124*9880d681SAndroid Build Coastguard Worker ///
125*9880d681SAndroid Build Coastguard Worker /// \verbatim
126*9880d681SAndroid Build Coastguard Worker /// 1
127*9880d681SAndroid Build Coastguard Worker /// ||
128*9880d681SAndroid Build Coastguard Worker /// | |
129*9880d681SAndroid Build Coastguard Worker /// 2 |
130*9880d681SAndroid Build Coastguard Worker /// | /
131*9880d681SAndroid Build Coastguard Worker /// |/
132*9880d681SAndroid Build Coastguard Worker /// 3
133*9880d681SAndroid Build Coastguard Worker /// || Where:
134*9880d681SAndroid Build Coastguard Worker /// | | 1 = "If" block, calculates the condition
135*9880d681SAndroid Build Coastguard Worker /// 4 | 2 = "Then" subregion, runs if the condition is true
136*9880d681SAndroid Build Coastguard Worker /// | / 3 = "Flow" blocks, newly inserted flow blocks, rejoins the flow
137*9880d681SAndroid Build Coastguard Worker /// |/ 4 = "Else" optional subregion, runs if the condition is false
138*9880d681SAndroid Build Coastguard Worker /// 5 5 = "End" block, also rejoins the control flow
139*9880d681SAndroid Build Coastguard Worker /// \endverbatim
140*9880d681SAndroid Build Coastguard Worker ///
141*9880d681SAndroid Build Coastguard Worker /// Control flow is expressed as a branch where the true exit goes into the
142*9880d681SAndroid Build Coastguard Worker /// "Then"/"Else" region, while the false exit skips the region
143*9880d681SAndroid Build Coastguard Worker /// The condition for the optional "Else" region is expressed as a PHI node.
144*9880d681SAndroid Build Coastguard Worker /// The incomming values of the PHI node are true for the "If" edge and false
145*9880d681SAndroid Build Coastguard Worker /// for the "Then" edge.
146*9880d681SAndroid Build Coastguard Worker ///
147*9880d681SAndroid Build Coastguard Worker /// Additionally to that even complicated loops look like this:
148*9880d681SAndroid Build Coastguard Worker ///
149*9880d681SAndroid Build Coastguard Worker /// \verbatim
150*9880d681SAndroid Build Coastguard Worker /// 1
151*9880d681SAndroid Build Coastguard Worker /// ||
152*9880d681SAndroid Build Coastguard Worker /// | |
153*9880d681SAndroid Build Coastguard Worker /// 2 ^ Where:
154*9880d681SAndroid Build Coastguard Worker /// | / 1 = "Entry" block
155*9880d681SAndroid Build Coastguard Worker /// |/ 2 = "Loop" optional subregion, with all exits at "Flow" block
156*9880d681SAndroid Build Coastguard Worker /// 3 3 = "Flow" block, with back edge to entry block
157*9880d681SAndroid Build Coastguard Worker /// |
158*9880d681SAndroid Build Coastguard Worker /// \endverbatim
159*9880d681SAndroid Build Coastguard Worker ///
160*9880d681SAndroid Build Coastguard Worker /// The back edge of the "Flow" block is always on the false side of the branch
161*9880d681SAndroid Build Coastguard Worker /// while the true side continues the general flow. So the loop condition
162*9880d681SAndroid Build Coastguard Worker /// consist of a network of PHI nodes where the true incoming values expresses
163*9880d681SAndroid Build Coastguard Worker /// breaks and the false values expresses continue states.
164*9880d681SAndroid Build Coastguard Worker class StructurizeCFG : public RegionPass {
165*9880d681SAndroid Build Coastguard Worker bool SkipUniformRegions;
166*9880d681SAndroid Build Coastguard Worker DivergenceAnalysis *DA;
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Worker Type *Boolean;
169*9880d681SAndroid Build Coastguard Worker ConstantInt *BoolTrue;
170*9880d681SAndroid Build Coastguard Worker ConstantInt *BoolFalse;
171*9880d681SAndroid Build Coastguard Worker UndefValue *BoolUndef;
172*9880d681SAndroid Build Coastguard Worker
173*9880d681SAndroid Build Coastguard Worker Function *Func;
174*9880d681SAndroid Build Coastguard Worker Region *ParentRegion;
175*9880d681SAndroid Build Coastguard Worker
176*9880d681SAndroid Build Coastguard Worker DominatorTree *DT;
177*9880d681SAndroid Build Coastguard Worker LoopInfo *LI;
178*9880d681SAndroid Build Coastguard Worker
179*9880d681SAndroid Build Coastguard Worker RNVector Order;
180*9880d681SAndroid Build Coastguard Worker BBSet Visited;
181*9880d681SAndroid Build Coastguard Worker
182*9880d681SAndroid Build Coastguard Worker BBPhiMap DeletedPhis;
183*9880d681SAndroid Build Coastguard Worker BB2BBVecMap AddedPhis;
184*9880d681SAndroid Build Coastguard Worker
185*9880d681SAndroid Build Coastguard Worker PredMap Predicates;
186*9880d681SAndroid Build Coastguard Worker BranchVector Conditions;
187*9880d681SAndroid Build Coastguard Worker
188*9880d681SAndroid Build Coastguard Worker BB2BBMap Loops;
189*9880d681SAndroid Build Coastguard Worker PredMap LoopPreds;
190*9880d681SAndroid Build Coastguard Worker BranchVector LoopConds;
191*9880d681SAndroid Build Coastguard Worker
192*9880d681SAndroid Build Coastguard Worker RegionNode *PrevNode;
193*9880d681SAndroid Build Coastguard Worker
194*9880d681SAndroid Build Coastguard Worker void orderNodes();
195*9880d681SAndroid Build Coastguard Worker
196*9880d681SAndroid Build Coastguard Worker void analyzeLoops(RegionNode *N);
197*9880d681SAndroid Build Coastguard Worker
198*9880d681SAndroid Build Coastguard Worker Value *invert(Value *Condition);
199*9880d681SAndroid Build Coastguard Worker
200*9880d681SAndroid Build Coastguard Worker Value *buildCondition(BranchInst *Term, unsigned Idx, bool Invert);
201*9880d681SAndroid Build Coastguard Worker
202*9880d681SAndroid Build Coastguard Worker void gatherPredicates(RegionNode *N);
203*9880d681SAndroid Build Coastguard Worker
204*9880d681SAndroid Build Coastguard Worker void collectInfos();
205*9880d681SAndroid Build Coastguard Worker
206*9880d681SAndroid Build Coastguard Worker void insertConditions(bool Loops);
207*9880d681SAndroid Build Coastguard Worker
208*9880d681SAndroid Build Coastguard Worker void delPhiValues(BasicBlock *From, BasicBlock *To);
209*9880d681SAndroid Build Coastguard Worker
210*9880d681SAndroid Build Coastguard Worker void addPhiValues(BasicBlock *From, BasicBlock *To);
211*9880d681SAndroid Build Coastguard Worker
212*9880d681SAndroid Build Coastguard Worker void setPhiValues();
213*9880d681SAndroid Build Coastguard Worker
214*9880d681SAndroid Build Coastguard Worker void killTerminator(BasicBlock *BB);
215*9880d681SAndroid Build Coastguard Worker
216*9880d681SAndroid Build Coastguard Worker void changeExit(RegionNode *Node, BasicBlock *NewExit,
217*9880d681SAndroid Build Coastguard Worker bool IncludeDominator);
218*9880d681SAndroid Build Coastguard Worker
219*9880d681SAndroid Build Coastguard Worker BasicBlock *getNextFlow(BasicBlock *Dominator);
220*9880d681SAndroid Build Coastguard Worker
221*9880d681SAndroid Build Coastguard Worker BasicBlock *needPrefix(bool NeedEmpty);
222*9880d681SAndroid Build Coastguard Worker
223*9880d681SAndroid Build Coastguard Worker BasicBlock *needPostfix(BasicBlock *Flow, bool ExitUseAllowed);
224*9880d681SAndroid Build Coastguard Worker
225*9880d681SAndroid Build Coastguard Worker void setPrevNode(BasicBlock *BB);
226*9880d681SAndroid Build Coastguard Worker
227*9880d681SAndroid Build Coastguard Worker bool dominatesPredicates(BasicBlock *BB, RegionNode *Node);
228*9880d681SAndroid Build Coastguard Worker
229*9880d681SAndroid Build Coastguard Worker bool isPredictableTrue(RegionNode *Node);
230*9880d681SAndroid Build Coastguard Worker
231*9880d681SAndroid Build Coastguard Worker void wireFlow(bool ExitUseAllowed, BasicBlock *LoopEnd);
232*9880d681SAndroid Build Coastguard Worker
233*9880d681SAndroid Build Coastguard Worker void handleLoops(bool ExitUseAllowed, BasicBlock *LoopEnd);
234*9880d681SAndroid Build Coastguard Worker
235*9880d681SAndroid Build Coastguard Worker void createFlow();
236*9880d681SAndroid Build Coastguard Worker
237*9880d681SAndroid Build Coastguard Worker void rebuildSSA();
238*9880d681SAndroid Build Coastguard Worker
239*9880d681SAndroid Build Coastguard Worker bool hasOnlyUniformBranches(const Region *R);
240*9880d681SAndroid Build Coastguard Worker
241*9880d681SAndroid Build Coastguard Worker public:
242*9880d681SAndroid Build Coastguard Worker static char ID;
243*9880d681SAndroid Build Coastguard Worker
StructurizeCFG()244*9880d681SAndroid Build Coastguard Worker StructurizeCFG() :
245*9880d681SAndroid Build Coastguard Worker RegionPass(ID), SkipUniformRegions(false) {
246*9880d681SAndroid Build Coastguard Worker initializeStructurizeCFGPass(*PassRegistry::getPassRegistry());
247*9880d681SAndroid Build Coastguard Worker }
248*9880d681SAndroid Build Coastguard Worker
StructurizeCFG(bool SkipUniformRegions)249*9880d681SAndroid Build Coastguard Worker StructurizeCFG(bool SkipUniformRegions) :
250*9880d681SAndroid Build Coastguard Worker RegionPass(ID), SkipUniformRegions(SkipUniformRegions) {
251*9880d681SAndroid Build Coastguard Worker initializeStructurizeCFGPass(*PassRegistry::getPassRegistry());
252*9880d681SAndroid Build Coastguard Worker }
253*9880d681SAndroid Build Coastguard Worker
254*9880d681SAndroid Build Coastguard Worker using Pass::doInitialization;
255*9880d681SAndroid Build Coastguard Worker bool doInitialization(Region *R, RGPassManager &RGM) override;
256*9880d681SAndroid Build Coastguard Worker
257*9880d681SAndroid Build Coastguard Worker bool runOnRegion(Region *R, RGPassManager &RGM) override;
258*9880d681SAndroid Build Coastguard Worker
getPassName() const259*9880d681SAndroid Build Coastguard Worker const char *getPassName() const override {
260*9880d681SAndroid Build Coastguard Worker return "Structurize control flow";
261*9880d681SAndroid Build Coastguard Worker }
262*9880d681SAndroid Build Coastguard Worker
getAnalysisUsage(AnalysisUsage & AU) const263*9880d681SAndroid Build Coastguard Worker void getAnalysisUsage(AnalysisUsage &AU) const override {
264*9880d681SAndroid Build Coastguard Worker if (SkipUniformRegions)
265*9880d681SAndroid Build Coastguard Worker AU.addRequired<DivergenceAnalysis>();
266*9880d681SAndroid Build Coastguard Worker AU.addRequiredID(LowerSwitchID);
267*9880d681SAndroid Build Coastguard Worker AU.addRequired<DominatorTreeWrapperPass>();
268*9880d681SAndroid Build Coastguard Worker AU.addRequired<LoopInfoWrapperPass>();
269*9880d681SAndroid Build Coastguard Worker AU.addPreserved<DominatorTreeWrapperPass>();
270*9880d681SAndroid Build Coastguard Worker RegionPass::getAnalysisUsage(AU);
271*9880d681SAndroid Build Coastguard Worker }
272*9880d681SAndroid Build Coastguard Worker };
273*9880d681SAndroid Build Coastguard Worker
274*9880d681SAndroid Build Coastguard Worker } // end anonymous namespace
275*9880d681SAndroid Build Coastguard Worker
276*9880d681SAndroid Build Coastguard Worker char StructurizeCFG::ID = 0;
277*9880d681SAndroid Build Coastguard Worker
278*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_BEGIN(StructurizeCFG, "structurizecfg", "Structurize the CFG",
279*9880d681SAndroid Build Coastguard Worker false, false)
INITIALIZE_PASS_DEPENDENCY(DivergenceAnalysis)280*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(DivergenceAnalysis)
281*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(LowerSwitch)
282*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
283*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_DEPENDENCY(RegionInfoPass)
284*9880d681SAndroid Build Coastguard Worker INITIALIZE_PASS_END(StructurizeCFG, "structurizecfg", "Structurize the CFG",
285*9880d681SAndroid Build Coastguard Worker false, false)
286*9880d681SAndroid Build Coastguard Worker
287*9880d681SAndroid Build Coastguard Worker /// \brief Initialize the types and constants used in the pass
288*9880d681SAndroid Build Coastguard Worker bool StructurizeCFG::doInitialization(Region *R, RGPassManager &RGM) {
289*9880d681SAndroid Build Coastguard Worker LLVMContext &Context = R->getEntry()->getContext();
290*9880d681SAndroid Build Coastguard Worker
291*9880d681SAndroid Build Coastguard Worker Boolean = Type::getInt1Ty(Context);
292*9880d681SAndroid Build Coastguard Worker BoolTrue = ConstantInt::getTrue(Context);
293*9880d681SAndroid Build Coastguard Worker BoolFalse = ConstantInt::getFalse(Context);
294*9880d681SAndroid Build Coastguard Worker BoolUndef = UndefValue::get(Boolean);
295*9880d681SAndroid Build Coastguard Worker
296*9880d681SAndroid Build Coastguard Worker return false;
297*9880d681SAndroid Build Coastguard Worker }
298*9880d681SAndroid Build Coastguard Worker
299*9880d681SAndroid Build Coastguard Worker /// \brief Build up the general order of nodes
orderNodes()300*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::orderNodes() {
301*9880d681SAndroid Build Coastguard Worker RNVector TempOrder;
302*9880d681SAndroid Build Coastguard Worker ReversePostOrderTraversal<Region*> RPOT(ParentRegion);
303*9880d681SAndroid Build Coastguard Worker TempOrder.append(RPOT.begin(), RPOT.end());
304*9880d681SAndroid Build Coastguard Worker
305*9880d681SAndroid Build Coastguard Worker std::map<Loop*, unsigned> LoopBlocks;
306*9880d681SAndroid Build Coastguard Worker
307*9880d681SAndroid Build Coastguard Worker
308*9880d681SAndroid Build Coastguard Worker // The reverse post-order traversal of the list gives us an ordering close
309*9880d681SAndroid Build Coastguard Worker // to what we want. The only problem with it is that sometimes backedges
310*9880d681SAndroid Build Coastguard Worker // for outer loops will be visited before backedges for inner loops.
311*9880d681SAndroid Build Coastguard Worker for (RegionNode *RN : TempOrder) {
312*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = RN->getEntry();
313*9880d681SAndroid Build Coastguard Worker Loop *Loop = LI->getLoopFor(BB);
314*9880d681SAndroid Build Coastguard Worker ++LoopBlocks[Loop];
315*9880d681SAndroid Build Coastguard Worker }
316*9880d681SAndroid Build Coastguard Worker
317*9880d681SAndroid Build Coastguard Worker unsigned CurrentLoopDepth = 0;
318*9880d681SAndroid Build Coastguard Worker Loop *CurrentLoop = nullptr;
319*9880d681SAndroid Build Coastguard Worker BBSet TempVisited;
320*9880d681SAndroid Build Coastguard Worker for (RNVector::iterator I = TempOrder.begin(), E = TempOrder.end(); I != E; ++I) {
321*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = (*I)->getEntry();
322*9880d681SAndroid Build Coastguard Worker unsigned LoopDepth = LI->getLoopDepth(BB);
323*9880d681SAndroid Build Coastguard Worker
324*9880d681SAndroid Build Coastguard Worker if (std::find(Order.begin(), Order.end(), *I) != Order.end())
325*9880d681SAndroid Build Coastguard Worker continue;
326*9880d681SAndroid Build Coastguard Worker
327*9880d681SAndroid Build Coastguard Worker if (LoopDepth < CurrentLoopDepth) {
328*9880d681SAndroid Build Coastguard Worker // Make sure we have visited all blocks in this loop before moving back to
329*9880d681SAndroid Build Coastguard Worker // the outer loop.
330*9880d681SAndroid Build Coastguard Worker
331*9880d681SAndroid Build Coastguard Worker RNVector::iterator LoopI = I;
332*9880d681SAndroid Build Coastguard Worker while (unsigned &BlockCount = LoopBlocks[CurrentLoop]) {
333*9880d681SAndroid Build Coastguard Worker LoopI++;
334*9880d681SAndroid Build Coastguard Worker BasicBlock *LoopBB = (*LoopI)->getEntry();
335*9880d681SAndroid Build Coastguard Worker if (LI->getLoopFor(LoopBB) == CurrentLoop) {
336*9880d681SAndroid Build Coastguard Worker --BlockCount;
337*9880d681SAndroid Build Coastguard Worker Order.push_back(*LoopI);
338*9880d681SAndroid Build Coastguard Worker }
339*9880d681SAndroid Build Coastguard Worker }
340*9880d681SAndroid Build Coastguard Worker }
341*9880d681SAndroid Build Coastguard Worker
342*9880d681SAndroid Build Coastguard Worker CurrentLoop = LI->getLoopFor(BB);
343*9880d681SAndroid Build Coastguard Worker if (CurrentLoop) {
344*9880d681SAndroid Build Coastguard Worker LoopBlocks[CurrentLoop]--;
345*9880d681SAndroid Build Coastguard Worker }
346*9880d681SAndroid Build Coastguard Worker
347*9880d681SAndroid Build Coastguard Worker CurrentLoopDepth = LoopDepth;
348*9880d681SAndroid Build Coastguard Worker Order.push_back(*I);
349*9880d681SAndroid Build Coastguard Worker }
350*9880d681SAndroid Build Coastguard Worker
351*9880d681SAndroid Build Coastguard Worker // This pass originally used a post-order traversal and then operated on
352*9880d681SAndroid Build Coastguard Worker // the list in reverse. Now that we are using a reverse post-order traversal
353*9880d681SAndroid Build Coastguard Worker // rather than re-working the whole pass to operate on the list in order,
354*9880d681SAndroid Build Coastguard Worker // we just reverse the list and continue to operate on it in reverse.
355*9880d681SAndroid Build Coastguard Worker std::reverse(Order.begin(), Order.end());
356*9880d681SAndroid Build Coastguard Worker }
357*9880d681SAndroid Build Coastguard Worker
358*9880d681SAndroid Build Coastguard Worker /// \brief Determine the end of the loops
analyzeLoops(RegionNode * N)359*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::analyzeLoops(RegionNode *N) {
360*9880d681SAndroid Build Coastguard Worker if (N->isSubRegion()) {
361*9880d681SAndroid Build Coastguard Worker // Test for exit as back edge
362*9880d681SAndroid Build Coastguard Worker BasicBlock *Exit = N->getNodeAs<Region>()->getExit();
363*9880d681SAndroid Build Coastguard Worker if (Visited.count(Exit))
364*9880d681SAndroid Build Coastguard Worker Loops[Exit] = N->getEntry();
365*9880d681SAndroid Build Coastguard Worker
366*9880d681SAndroid Build Coastguard Worker } else {
367*9880d681SAndroid Build Coastguard Worker // Test for sucessors as back edge
368*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = N->getNodeAs<BasicBlock>();
369*9880d681SAndroid Build Coastguard Worker BranchInst *Term = cast<BranchInst>(BB->getTerminator());
370*9880d681SAndroid Build Coastguard Worker
371*9880d681SAndroid Build Coastguard Worker for (BasicBlock *Succ : Term->successors())
372*9880d681SAndroid Build Coastguard Worker if (Visited.count(Succ))
373*9880d681SAndroid Build Coastguard Worker Loops[Succ] = BB;
374*9880d681SAndroid Build Coastguard Worker }
375*9880d681SAndroid Build Coastguard Worker }
376*9880d681SAndroid Build Coastguard Worker
377*9880d681SAndroid Build Coastguard Worker /// \brief Invert the given condition
invert(Value * Condition)378*9880d681SAndroid Build Coastguard Worker Value *StructurizeCFG::invert(Value *Condition) {
379*9880d681SAndroid Build Coastguard Worker // First: Check if it's a constant
380*9880d681SAndroid Build Coastguard Worker if (Condition == BoolTrue)
381*9880d681SAndroid Build Coastguard Worker return BoolFalse;
382*9880d681SAndroid Build Coastguard Worker
383*9880d681SAndroid Build Coastguard Worker if (Condition == BoolFalse)
384*9880d681SAndroid Build Coastguard Worker return BoolTrue;
385*9880d681SAndroid Build Coastguard Worker
386*9880d681SAndroid Build Coastguard Worker if (Condition == BoolUndef)
387*9880d681SAndroid Build Coastguard Worker return BoolUndef;
388*9880d681SAndroid Build Coastguard Worker
389*9880d681SAndroid Build Coastguard Worker // Second: If the condition is already inverted, return the original value
390*9880d681SAndroid Build Coastguard Worker if (match(Condition, m_Not(m_Value(Condition))))
391*9880d681SAndroid Build Coastguard Worker return Condition;
392*9880d681SAndroid Build Coastguard Worker
393*9880d681SAndroid Build Coastguard Worker if (Instruction *Inst = dyn_cast<Instruction>(Condition)) {
394*9880d681SAndroid Build Coastguard Worker // Third: Check all the users for an invert
395*9880d681SAndroid Build Coastguard Worker BasicBlock *Parent = Inst->getParent();
396*9880d681SAndroid Build Coastguard Worker for (User *U : Condition->users())
397*9880d681SAndroid Build Coastguard Worker if (Instruction *I = dyn_cast<Instruction>(U))
398*9880d681SAndroid Build Coastguard Worker if (I->getParent() == Parent && match(I, m_Not(m_Specific(Condition))))
399*9880d681SAndroid Build Coastguard Worker return I;
400*9880d681SAndroid Build Coastguard Worker
401*9880d681SAndroid Build Coastguard Worker // Last option: Create a new instruction
402*9880d681SAndroid Build Coastguard Worker return BinaryOperator::CreateNot(Condition, "", Parent->getTerminator());
403*9880d681SAndroid Build Coastguard Worker }
404*9880d681SAndroid Build Coastguard Worker
405*9880d681SAndroid Build Coastguard Worker if (Argument *Arg = dyn_cast<Argument>(Condition)) {
406*9880d681SAndroid Build Coastguard Worker BasicBlock &EntryBlock = Arg->getParent()->getEntryBlock();
407*9880d681SAndroid Build Coastguard Worker return BinaryOperator::CreateNot(Condition,
408*9880d681SAndroid Build Coastguard Worker Arg->getName() + ".inv",
409*9880d681SAndroid Build Coastguard Worker EntryBlock.getTerminator());
410*9880d681SAndroid Build Coastguard Worker }
411*9880d681SAndroid Build Coastguard Worker
412*9880d681SAndroid Build Coastguard Worker llvm_unreachable("Unhandled condition to invert");
413*9880d681SAndroid Build Coastguard Worker }
414*9880d681SAndroid Build Coastguard Worker
415*9880d681SAndroid Build Coastguard Worker /// \brief Build the condition for one edge
buildCondition(BranchInst * Term,unsigned Idx,bool Invert)416*9880d681SAndroid Build Coastguard Worker Value *StructurizeCFG::buildCondition(BranchInst *Term, unsigned Idx,
417*9880d681SAndroid Build Coastguard Worker bool Invert) {
418*9880d681SAndroid Build Coastguard Worker Value *Cond = Invert ? BoolFalse : BoolTrue;
419*9880d681SAndroid Build Coastguard Worker if (Term->isConditional()) {
420*9880d681SAndroid Build Coastguard Worker Cond = Term->getCondition();
421*9880d681SAndroid Build Coastguard Worker
422*9880d681SAndroid Build Coastguard Worker if (Idx != (unsigned)Invert)
423*9880d681SAndroid Build Coastguard Worker Cond = invert(Cond);
424*9880d681SAndroid Build Coastguard Worker }
425*9880d681SAndroid Build Coastguard Worker return Cond;
426*9880d681SAndroid Build Coastguard Worker }
427*9880d681SAndroid Build Coastguard Worker
428*9880d681SAndroid Build Coastguard Worker /// \brief Analyze the predecessors of each block and build up predicates
gatherPredicates(RegionNode * N)429*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::gatherPredicates(RegionNode *N) {
430*9880d681SAndroid Build Coastguard Worker RegionInfo *RI = ParentRegion->getRegionInfo();
431*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = N->getEntry();
432*9880d681SAndroid Build Coastguard Worker BBPredicates &Pred = Predicates[BB];
433*9880d681SAndroid Build Coastguard Worker BBPredicates &LPred = LoopPreds[BB];
434*9880d681SAndroid Build Coastguard Worker
435*9880d681SAndroid Build Coastguard Worker for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
436*9880d681SAndroid Build Coastguard Worker PI != PE; ++PI) {
437*9880d681SAndroid Build Coastguard Worker
438*9880d681SAndroid Build Coastguard Worker // Ignore it if it's a branch from outside into our region entry
439*9880d681SAndroid Build Coastguard Worker if (!ParentRegion->contains(*PI))
440*9880d681SAndroid Build Coastguard Worker continue;
441*9880d681SAndroid Build Coastguard Worker
442*9880d681SAndroid Build Coastguard Worker Region *R = RI->getRegionFor(*PI);
443*9880d681SAndroid Build Coastguard Worker if (R == ParentRegion) {
444*9880d681SAndroid Build Coastguard Worker
445*9880d681SAndroid Build Coastguard Worker // It's a top level block in our region
446*9880d681SAndroid Build Coastguard Worker BranchInst *Term = cast<BranchInst>((*PI)->getTerminator());
447*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
448*9880d681SAndroid Build Coastguard Worker BasicBlock *Succ = Term->getSuccessor(i);
449*9880d681SAndroid Build Coastguard Worker if (Succ != BB)
450*9880d681SAndroid Build Coastguard Worker continue;
451*9880d681SAndroid Build Coastguard Worker
452*9880d681SAndroid Build Coastguard Worker if (Visited.count(*PI)) {
453*9880d681SAndroid Build Coastguard Worker // Normal forward edge
454*9880d681SAndroid Build Coastguard Worker if (Term->isConditional()) {
455*9880d681SAndroid Build Coastguard Worker // Try to treat it like an ELSE block
456*9880d681SAndroid Build Coastguard Worker BasicBlock *Other = Term->getSuccessor(!i);
457*9880d681SAndroid Build Coastguard Worker if (Visited.count(Other) && !Loops.count(Other) &&
458*9880d681SAndroid Build Coastguard Worker !Pred.count(Other) && !Pred.count(*PI)) {
459*9880d681SAndroid Build Coastguard Worker
460*9880d681SAndroid Build Coastguard Worker Pred[Other] = BoolFalse;
461*9880d681SAndroid Build Coastguard Worker Pred[*PI] = BoolTrue;
462*9880d681SAndroid Build Coastguard Worker continue;
463*9880d681SAndroid Build Coastguard Worker }
464*9880d681SAndroid Build Coastguard Worker }
465*9880d681SAndroid Build Coastguard Worker Pred[*PI] = buildCondition(Term, i, false);
466*9880d681SAndroid Build Coastguard Worker
467*9880d681SAndroid Build Coastguard Worker } else {
468*9880d681SAndroid Build Coastguard Worker // Back edge
469*9880d681SAndroid Build Coastguard Worker LPred[*PI] = buildCondition(Term, i, true);
470*9880d681SAndroid Build Coastguard Worker }
471*9880d681SAndroid Build Coastguard Worker }
472*9880d681SAndroid Build Coastguard Worker
473*9880d681SAndroid Build Coastguard Worker } else {
474*9880d681SAndroid Build Coastguard Worker
475*9880d681SAndroid Build Coastguard Worker // It's an exit from a sub region
476*9880d681SAndroid Build Coastguard Worker while (R->getParent() != ParentRegion)
477*9880d681SAndroid Build Coastguard Worker R = R->getParent();
478*9880d681SAndroid Build Coastguard Worker
479*9880d681SAndroid Build Coastguard Worker // Edge from inside a subregion to its entry, ignore it
480*9880d681SAndroid Build Coastguard Worker if (*R == *N)
481*9880d681SAndroid Build Coastguard Worker continue;
482*9880d681SAndroid Build Coastguard Worker
483*9880d681SAndroid Build Coastguard Worker BasicBlock *Entry = R->getEntry();
484*9880d681SAndroid Build Coastguard Worker if (Visited.count(Entry))
485*9880d681SAndroid Build Coastguard Worker Pred[Entry] = BoolTrue;
486*9880d681SAndroid Build Coastguard Worker else
487*9880d681SAndroid Build Coastguard Worker LPred[Entry] = BoolFalse;
488*9880d681SAndroid Build Coastguard Worker }
489*9880d681SAndroid Build Coastguard Worker }
490*9880d681SAndroid Build Coastguard Worker }
491*9880d681SAndroid Build Coastguard Worker
492*9880d681SAndroid Build Coastguard Worker /// \brief Collect various loop and predicate infos
collectInfos()493*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::collectInfos() {
494*9880d681SAndroid Build Coastguard Worker // Reset predicate
495*9880d681SAndroid Build Coastguard Worker Predicates.clear();
496*9880d681SAndroid Build Coastguard Worker
497*9880d681SAndroid Build Coastguard Worker // and loop infos
498*9880d681SAndroid Build Coastguard Worker Loops.clear();
499*9880d681SAndroid Build Coastguard Worker LoopPreds.clear();
500*9880d681SAndroid Build Coastguard Worker
501*9880d681SAndroid Build Coastguard Worker // Reset the visited nodes
502*9880d681SAndroid Build Coastguard Worker Visited.clear();
503*9880d681SAndroid Build Coastguard Worker
504*9880d681SAndroid Build Coastguard Worker for (RegionNode *RN : reverse(Order)) {
505*9880d681SAndroid Build Coastguard Worker
506*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Visiting: "
507*9880d681SAndroid Build Coastguard Worker << (RN->isSubRegion() ? "SubRegion with entry: " : "")
508*9880d681SAndroid Build Coastguard Worker << RN->getEntry()->getName() << " Loop Depth: "
509*9880d681SAndroid Build Coastguard Worker << LI->getLoopDepth(RN->getEntry()) << "\n");
510*9880d681SAndroid Build Coastguard Worker
511*9880d681SAndroid Build Coastguard Worker // Analyze all the conditions leading to a node
512*9880d681SAndroid Build Coastguard Worker gatherPredicates(RN);
513*9880d681SAndroid Build Coastguard Worker
514*9880d681SAndroid Build Coastguard Worker // Remember that we've seen this node
515*9880d681SAndroid Build Coastguard Worker Visited.insert(RN->getEntry());
516*9880d681SAndroid Build Coastguard Worker
517*9880d681SAndroid Build Coastguard Worker // Find the last back edges
518*9880d681SAndroid Build Coastguard Worker analyzeLoops(RN);
519*9880d681SAndroid Build Coastguard Worker }
520*9880d681SAndroid Build Coastguard Worker }
521*9880d681SAndroid Build Coastguard Worker
522*9880d681SAndroid Build Coastguard Worker /// \brief Insert the missing branch conditions
insertConditions(bool Loops)523*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::insertConditions(bool Loops) {
524*9880d681SAndroid Build Coastguard Worker BranchVector &Conds = Loops ? LoopConds : Conditions;
525*9880d681SAndroid Build Coastguard Worker Value *Default = Loops ? BoolTrue : BoolFalse;
526*9880d681SAndroid Build Coastguard Worker SSAUpdater PhiInserter;
527*9880d681SAndroid Build Coastguard Worker
528*9880d681SAndroid Build Coastguard Worker for (BranchInst *Term : Conds) {
529*9880d681SAndroid Build Coastguard Worker assert(Term->isConditional());
530*9880d681SAndroid Build Coastguard Worker
531*9880d681SAndroid Build Coastguard Worker BasicBlock *Parent = Term->getParent();
532*9880d681SAndroid Build Coastguard Worker BasicBlock *SuccTrue = Term->getSuccessor(0);
533*9880d681SAndroid Build Coastguard Worker BasicBlock *SuccFalse = Term->getSuccessor(1);
534*9880d681SAndroid Build Coastguard Worker
535*9880d681SAndroid Build Coastguard Worker PhiInserter.Initialize(Boolean, "");
536*9880d681SAndroid Build Coastguard Worker PhiInserter.AddAvailableValue(&Func->getEntryBlock(), Default);
537*9880d681SAndroid Build Coastguard Worker PhiInserter.AddAvailableValue(Loops ? SuccFalse : Parent, Default);
538*9880d681SAndroid Build Coastguard Worker
539*9880d681SAndroid Build Coastguard Worker BBPredicates &Preds = Loops ? LoopPreds[SuccFalse] : Predicates[SuccTrue];
540*9880d681SAndroid Build Coastguard Worker
541*9880d681SAndroid Build Coastguard Worker NearestCommonDominator Dominator(DT);
542*9880d681SAndroid Build Coastguard Worker Dominator.addBlock(Parent, false);
543*9880d681SAndroid Build Coastguard Worker
544*9880d681SAndroid Build Coastguard Worker Value *ParentValue = nullptr;
545*9880d681SAndroid Build Coastguard Worker for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
546*9880d681SAndroid Build Coastguard Worker PI != PE; ++PI) {
547*9880d681SAndroid Build Coastguard Worker
548*9880d681SAndroid Build Coastguard Worker if (PI->first == Parent) {
549*9880d681SAndroid Build Coastguard Worker ParentValue = PI->second;
550*9880d681SAndroid Build Coastguard Worker break;
551*9880d681SAndroid Build Coastguard Worker }
552*9880d681SAndroid Build Coastguard Worker PhiInserter.AddAvailableValue(PI->first, PI->second);
553*9880d681SAndroid Build Coastguard Worker Dominator.addBlock(PI->first);
554*9880d681SAndroid Build Coastguard Worker }
555*9880d681SAndroid Build Coastguard Worker
556*9880d681SAndroid Build Coastguard Worker if (ParentValue) {
557*9880d681SAndroid Build Coastguard Worker Term->setCondition(ParentValue);
558*9880d681SAndroid Build Coastguard Worker } else {
559*9880d681SAndroid Build Coastguard Worker if (!Dominator.wasResultExplicitMentioned())
560*9880d681SAndroid Build Coastguard Worker PhiInserter.AddAvailableValue(Dominator.getResult(), Default);
561*9880d681SAndroid Build Coastguard Worker
562*9880d681SAndroid Build Coastguard Worker Term->setCondition(PhiInserter.GetValueInMiddleOfBlock(Parent));
563*9880d681SAndroid Build Coastguard Worker }
564*9880d681SAndroid Build Coastguard Worker }
565*9880d681SAndroid Build Coastguard Worker }
566*9880d681SAndroid Build Coastguard Worker
567*9880d681SAndroid Build Coastguard Worker /// \brief Remove all PHI values coming from "From" into "To" and remember
568*9880d681SAndroid Build Coastguard Worker /// them in DeletedPhis
delPhiValues(BasicBlock * From,BasicBlock * To)569*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::delPhiValues(BasicBlock *From, BasicBlock *To) {
570*9880d681SAndroid Build Coastguard Worker PhiMap &Map = DeletedPhis[To];
571*9880d681SAndroid Build Coastguard Worker for (BasicBlock::iterator I = To->begin(), E = To->end();
572*9880d681SAndroid Build Coastguard Worker I != E && isa<PHINode>(*I);) {
573*9880d681SAndroid Build Coastguard Worker
574*9880d681SAndroid Build Coastguard Worker PHINode &Phi = cast<PHINode>(*I++);
575*9880d681SAndroid Build Coastguard Worker while (Phi.getBasicBlockIndex(From) != -1) {
576*9880d681SAndroid Build Coastguard Worker Value *Deleted = Phi.removeIncomingValue(From, false);
577*9880d681SAndroid Build Coastguard Worker Map[&Phi].push_back(std::make_pair(From, Deleted));
578*9880d681SAndroid Build Coastguard Worker }
579*9880d681SAndroid Build Coastguard Worker }
580*9880d681SAndroid Build Coastguard Worker }
581*9880d681SAndroid Build Coastguard Worker
582*9880d681SAndroid Build Coastguard Worker /// \brief Add a dummy PHI value as soon as we knew the new predecessor
addPhiValues(BasicBlock * From,BasicBlock * To)583*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::addPhiValues(BasicBlock *From, BasicBlock *To) {
584*9880d681SAndroid Build Coastguard Worker for (BasicBlock::iterator I = To->begin(), E = To->end();
585*9880d681SAndroid Build Coastguard Worker I != E && isa<PHINode>(*I);) {
586*9880d681SAndroid Build Coastguard Worker
587*9880d681SAndroid Build Coastguard Worker PHINode &Phi = cast<PHINode>(*I++);
588*9880d681SAndroid Build Coastguard Worker Value *Undef = UndefValue::get(Phi.getType());
589*9880d681SAndroid Build Coastguard Worker Phi.addIncoming(Undef, From);
590*9880d681SAndroid Build Coastguard Worker }
591*9880d681SAndroid Build Coastguard Worker AddedPhis[To].push_back(From);
592*9880d681SAndroid Build Coastguard Worker }
593*9880d681SAndroid Build Coastguard Worker
594*9880d681SAndroid Build Coastguard Worker /// \brief Add the real PHI value as soon as everything is set up
setPhiValues()595*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::setPhiValues() {
596*9880d681SAndroid Build Coastguard Worker SSAUpdater Updater;
597*9880d681SAndroid Build Coastguard Worker for (const auto &AddedPhi : AddedPhis) {
598*9880d681SAndroid Build Coastguard Worker
599*9880d681SAndroid Build Coastguard Worker BasicBlock *To = AddedPhi.first;
600*9880d681SAndroid Build Coastguard Worker const BBVector &From = AddedPhi.second;
601*9880d681SAndroid Build Coastguard Worker
602*9880d681SAndroid Build Coastguard Worker if (!DeletedPhis.count(To))
603*9880d681SAndroid Build Coastguard Worker continue;
604*9880d681SAndroid Build Coastguard Worker
605*9880d681SAndroid Build Coastguard Worker PhiMap &Map = DeletedPhis[To];
606*9880d681SAndroid Build Coastguard Worker for (const auto &PI : Map) {
607*9880d681SAndroid Build Coastguard Worker
608*9880d681SAndroid Build Coastguard Worker PHINode *Phi = PI.first;
609*9880d681SAndroid Build Coastguard Worker Value *Undef = UndefValue::get(Phi->getType());
610*9880d681SAndroid Build Coastguard Worker Updater.Initialize(Phi->getType(), "");
611*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
612*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(To, Undef);
613*9880d681SAndroid Build Coastguard Worker
614*9880d681SAndroid Build Coastguard Worker NearestCommonDominator Dominator(DT);
615*9880d681SAndroid Build Coastguard Worker Dominator.addBlock(To, false);
616*9880d681SAndroid Build Coastguard Worker for (const auto &VI : PI.second) {
617*9880d681SAndroid Build Coastguard Worker
618*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(VI.first, VI.second);
619*9880d681SAndroid Build Coastguard Worker Dominator.addBlock(VI.first);
620*9880d681SAndroid Build Coastguard Worker }
621*9880d681SAndroid Build Coastguard Worker
622*9880d681SAndroid Build Coastguard Worker if (!Dominator.wasResultExplicitMentioned())
623*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(Dominator.getResult(), Undef);
624*9880d681SAndroid Build Coastguard Worker
625*9880d681SAndroid Build Coastguard Worker for (BasicBlock *FI : From) {
626*9880d681SAndroid Build Coastguard Worker
627*9880d681SAndroid Build Coastguard Worker int Idx = Phi->getBasicBlockIndex(FI);
628*9880d681SAndroid Build Coastguard Worker assert(Idx != -1);
629*9880d681SAndroid Build Coastguard Worker Phi->setIncomingValue(Idx, Updater.GetValueAtEndOfBlock(FI));
630*9880d681SAndroid Build Coastguard Worker }
631*9880d681SAndroid Build Coastguard Worker }
632*9880d681SAndroid Build Coastguard Worker
633*9880d681SAndroid Build Coastguard Worker DeletedPhis.erase(To);
634*9880d681SAndroid Build Coastguard Worker }
635*9880d681SAndroid Build Coastguard Worker assert(DeletedPhis.empty());
636*9880d681SAndroid Build Coastguard Worker }
637*9880d681SAndroid Build Coastguard Worker
638*9880d681SAndroid Build Coastguard Worker /// \brief Remove phi values from all successors and then remove the terminator.
killTerminator(BasicBlock * BB)639*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::killTerminator(BasicBlock *BB) {
640*9880d681SAndroid Build Coastguard Worker TerminatorInst *Term = BB->getTerminator();
641*9880d681SAndroid Build Coastguard Worker if (!Term)
642*9880d681SAndroid Build Coastguard Worker return;
643*9880d681SAndroid Build Coastguard Worker
644*9880d681SAndroid Build Coastguard Worker for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB);
645*9880d681SAndroid Build Coastguard Worker SI != SE; ++SI) {
646*9880d681SAndroid Build Coastguard Worker
647*9880d681SAndroid Build Coastguard Worker delPhiValues(BB, *SI);
648*9880d681SAndroid Build Coastguard Worker }
649*9880d681SAndroid Build Coastguard Worker
650*9880d681SAndroid Build Coastguard Worker Term->eraseFromParent();
651*9880d681SAndroid Build Coastguard Worker }
652*9880d681SAndroid Build Coastguard Worker
653*9880d681SAndroid Build Coastguard Worker /// \brief Let node exit(s) point to NewExit
changeExit(RegionNode * Node,BasicBlock * NewExit,bool IncludeDominator)654*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::changeExit(RegionNode *Node, BasicBlock *NewExit,
655*9880d681SAndroid Build Coastguard Worker bool IncludeDominator) {
656*9880d681SAndroid Build Coastguard Worker if (Node->isSubRegion()) {
657*9880d681SAndroid Build Coastguard Worker Region *SubRegion = Node->getNodeAs<Region>();
658*9880d681SAndroid Build Coastguard Worker BasicBlock *OldExit = SubRegion->getExit();
659*9880d681SAndroid Build Coastguard Worker BasicBlock *Dominator = nullptr;
660*9880d681SAndroid Build Coastguard Worker
661*9880d681SAndroid Build Coastguard Worker // Find all the edges from the sub region to the exit
662*9880d681SAndroid Build Coastguard Worker for (pred_iterator I = pred_begin(OldExit), E = pred_end(OldExit);
663*9880d681SAndroid Build Coastguard Worker I != E;) {
664*9880d681SAndroid Build Coastguard Worker
665*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = *I++;
666*9880d681SAndroid Build Coastguard Worker if (!SubRegion->contains(BB))
667*9880d681SAndroid Build Coastguard Worker continue;
668*9880d681SAndroid Build Coastguard Worker
669*9880d681SAndroid Build Coastguard Worker // Modify the edges to point to the new exit
670*9880d681SAndroid Build Coastguard Worker delPhiValues(BB, OldExit);
671*9880d681SAndroid Build Coastguard Worker BB->getTerminator()->replaceUsesOfWith(OldExit, NewExit);
672*9880d681SAndroid Build Coastguard Worker addPhiValues(BB, NewExit);
673*9880d681SAndroid Build Coastguard Worker
674*9880d681SAndroid Build Coastguard Worker // Find the new dominator (if requested)
675*9880d681SAndroid Build Coastguard Worker if (IncludeDominator) {
676*9880d681SAndroid Build Coastguard Worker if (!Dominator)
677*9880d681SAndroid Build Coastguard Worker Dominator = BB;
678*9880d681SAndroid Build Coastguard Worker else
679*9880d681SAndroid Build Coastguard Worker Dominator = DT->findNearestCommonDominator(Dominator, BB);
680*9880d681SAndroid Build Coastguard Worker }
681*9880d681SAndroid Build Coastguard Worker }
682*9880d681SAndroid Build Coastguard Worker
683*9880d681SAndroid Build Coastguard Worker // Change the dominator (if requested)
684*9880d681SAndroid Build Coastguard Worker if (Dominator)
685*9880d681SAndroid Build Coastguard Worker DT->changeImmediateDominator(NewExit, Dominator);
686*9880d681SAndroid Build Coastguard Worker
687*9880d681SAndroid Build Coastguard Worker // Update the region info
688*9880d681SAndroid Build Coastguard Worker SubRegion->replaceExit(NewExit);
689*9880d681SAndroid Build Coastguard Worker
690*9880d681SAndroid Build Coastguard Worker } else {
691*9880d681SAndroid Build Coastguard Worker BasicBlock *BB = Node->getNodeAs<BasicBlock>();
692*9880d681SAndroid Build Coastguard Worker killTerminator(BB);
693*9880d681SAndroid Build Coastguard Worker BranchInst::Create(NewExit, BB);
694*9880d681SAndroid Build Coastguard Worker addPhiValues(BB, NewExit);
695*9880d681SAndroid Build Coastguard Worker if (IncludeDominator)
696*9880d681SAndroid Build Coastguard Worker DT->changeImmediateDominator(NewExit, BB);
697*9880d681SAndroid Build Coastguard Worker }
698*9880d681SAndroid Build Coastguard Worker }
699*9880d681SAndroid Build Coastguard Worker
700*9880d681SAndroid Build Coastguard Worker /// \brief Create a new flow node and update dominator tree and region info
getNextFlow(BasicBlock * Dominator)701*9880d681SAndroid Build Coastguard Worker BasicBlock *StructurizeCFG::getNextFlow(BasicBlock *Dominator) {
702*9880d681SAndroid Build Coastguard Worker LLVMContext &Context = Func->getContext();
703*9880d681SAndroid Build Coastguard Worker BasicBlock *Insert = Order.empty() ? ParentRegion->getExit() :
704*9880d681SAndroid Build Coastguard Worker Order.back()->getEntry();
705*9880d681SAndroid Build Coastguard Worker BasicBlock *Flow = BasicBlock::Create(Context, FlowBlockName,
706*9880d681SAndroid Build Coastguard Worker Func, Insert);
707*9880d681SAndroid Build Coastguard Worker DT->addNewBlock(Flow, Dominator);
708*9880d681SAndroid Build Coastguard Worker ParentRegion->getRegionInfo()->setRegionFor(Flow, ParentRegion);
709*9880d681SAndroid Build Coastguard Worker return Flow;
710*9880d681SAndroid Build Coastguard Worker }
711*9880d681SAndroid Build Coastguard Worker
712*9880d681SAndroid Build Coastguard Worker /// \brief Create a new or reuse the previous node as flow node
needPrefix(bool NeedEmpty)713*9880d681SAndroid Build Coastguard Worker BasicBlock *StructurizeCFG::needPrefix(bool NeedEmpty) {
714*9880d681SAndroid Build Coastguard Worker BasicBlock *Entry = PrevNode->getEntry();
715*9880d681SAndroid Build Coastguard Worker
716*9880d681SAndroid Build Coastguard Worker if (!PrevNode->isSubRegion()) {
717*9880d681SAndroid Build Coastguard Worker killTerminator(Entry);
718*9880d681SAndroid Build Coastguard Worker if (!NeedEmpty || Entry->getFirstInsertionPt() == Entry->end())
719*9880d681SAndroid Build Coastguard Worker return Entry;
720*9880d681SAndroid Build Coastguard Worker
721*9880d681SAndroid Build Coastguard Worker }
722*9880d681SAndroid Build Coastguard Worker
723*9880d681SAndroid Build Coastguard Worker // create a new flow node
724*9880d681SAndroid Build Coastguard Worker BasicBlock *Flow = getNextFlow(Entry);
725*9880d681SAndroid Build Coastguard Worker
726*9880d681SAndroid Build Coastguard Worker // and wire it up
727*9880d681SAndroid Build Coastguard Worker changeExit(PrevNode, Flow, true);
728*9880d681SAndroid Build Coastguard Worker PrevNode = ParentRegion->getBBNode(Flow);
729*9880d681SAndroid Build Coastguard Worker return Flow;
730*9880d681SAndroid Build Coastguard Worker }
731*9880d681SAndroid Build Coastguard Worker
732*9880d681SAndroid Build Coastguard Worker /// \brief Returns the region exit if possible, otherwise just a new flow node
needPostfix(BasicBlock * Flow,bool ExitUseAllowed)733*9880d681SAndroid Build Coastguard Worker BasicBlock *StructurizeCFG::needPostfix(BasicBlock *Flow,
734*9880d681SAndroid Build Coastguard Worker bool ExitUseAllowed) {
735*9880d681SAndroid Build Coastguard Worker if (Order.empty() && ExitUseAllowed) {
736*9880d681SAndroid Build Coastguard Worker BasicBlock *Exit = ParentRegion->getExit();
737*9880d681SAndroid Build Coastguard Worker DT->changeImmediateDominator(Exit, Flow);
738*9880d681SAndroid Build Coastguard Worker addPhiValues(Flow, Exit);
739*9880d681SAndroid Build Coastguard Worker return Exit;
740*9880d681SAndroid Build Coastguard Worker }
741*9880d681SAndroid Build Coastguard Worker return getNextFlow(Flow);
742*9880d681SAndroid Build Coastguard Worker }
743*9880d681SAndroid Build Coastguard Worker
744*9880d681SAndroid Build Coastguard Worker /// \brief Set the previous node
setPrevNode(BasicBlock * BB)745*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::setPrevNode(BasicBlock *BB) {
746*9880d681SAndroid Build Coastguard Worker PrevNode = ParentRegion->contains(BB) ? ParentRegion->getBBNode(BB)
747*9880d681SAndroid Build Coastguard Worker : nullptr;
748*9880d681SAndroid Build Coastguard Worker }
749*9880d681SAndroid Build Coastguard Worker
750*9880d681SAndroid Build Coastguard Worker /// \brief Does BB dominate all the predicates of Node ?
dominatesPredicates(BasicBlock * BB,RegionNode * Node)751*9880d681SAndroid Build Coastguard Worker bool StructurizeCFG::dominatesPredicates(BasicBlock *BB, RegionNode *Node) {
752*9880d681SAndroid Build Coastguard Worker BBPredicates &Preds = Predicates[Node->getEntry()];
753*9880d681SAndroid Build Coastguard Worker for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
754*9880d681SAndroid Build Coastguard Worker PI != PE; ++PI) {
755*9880d681SAndroid Build Coastguard Worker
756*9880d681SAndroid Build Coastguard Worker if (!DT->dominates(BB, PI->first))
757*9880d681SAndroid Build Coastguard Worker return false;
758*9880d681SAndroid Build Coastguard Worker }
759*9880d681SAndroid Build Coastguard Worker return true;
760*9880d681SAndroid Build Coastguard Worker }
761*9880d681SAndroid Build Coastguard Worker
762*9880d681SAndroid Build Coastguard Worker /// \brief Can we predict that this node will always be called?
isPredictableTrue(RegionNode * Node)763*9880d681SAndroid Build Coastguard Worker bool StructurizeCFG::isPredictableTrue(RegionNode *Node) {
764*9880d681SAndroid Build Coastguard Worker BBPredicates &Preds = Predicates[Node->getEntry()];
765*9880d681SAndroid Build Coastguard Worker bool Dominated = false;
766*9880d681SAndroid Build Coastguard Worker
767*9880d681SAndroid Build Coastguard Worker // Regionentry is always true
768*9880d681SAndroid Build Coastguard Worker if (!PrevNode)
769*9880d681SAndroid Build Coastguard Worker return true;
770*9880d681SAndroid Build Coastguard Worker
771*9880d681SAndroid Build Coastguard Worker for (BBPredicates::iterator I = Preds.begin(), E = Preds.end();
772*9880d681SAndroid Build Coastguard Worker I != E; ++I) {
773*9880d681SAndroid Build Coastguard Worker
774*9880d681SAndroid Build Coastguard Worker if (I->second != BoolTrue)
775*9880d681SAndroid Build Coastguard Worker return false;
776*9880d681SAndroid Build Coastguard Worker
777*9880d681SAndroid Build Coastguard Worker if (!Dominated && DT->dominates(I->first, PrevNode->getEntry()))
778*9880d681SAndroid Build Coastguard Worker Dominated = true;
779*9880d681SAndroid Build Coastguard Worker }
780*9880d681SAndroid Build Coastguard Worker
781*9880d681SAndroid Build Coastguard Worker // TODO: The dominator check is too strict
782*9880d681SAndroid Build Coastguard Worker return Dominated;
783*9880d681SAndroid Build Coastguard Worker }
784*9880d681SAndroid Build Coastguard Worker
785*9880d681SAndroid Build Coastguard Worker /// Take one node from the order vector and wire it up
wireFlow(bool ExitUseAllowed,BasicBlock * LoopEnd)786*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::wireFlow(bool ExitUseAllowed,
787*9880d681SAndroid Build Coastguard Worker BasicBlock *LoopEnd) {
788*9880d681SAndroid Build Coastguard Worker RegionNode *Node = Order.pop_back_val();
789*9880d681SAndroid Build Coastguard Worker Visited.insert(Node->getEntry());
790*9880d681SAndroid Build Coastguard Worker
791*9880d681SAndroid Build Coastguard Worker if (isPredictableTrue(Node)) {
792*9880d681SAndroid Build Coastguard Worker // Just a linear flow
793*9880d681SAndroid Build Coastguard Worker if (PrevNode) {
794*9880d681SAndroid Build Coastguard Worker changeExit(PrevNode, Node->getEntry(), true);
795*9880d681SAndroid Build Coastguard Worker }
796*9880d681SAndroid Build Coastguard Worker PrevNode = Node;
797*9880d681SAndroid Build Coastguard Worker
798*9880d681SAndroid Build Coastguard Worker } else {
799*9880d681SAndroid Build Coastguard Worker // Insert extra prefix node (or reuse last one)
800*9880d681SAndroid Build Coastguard Worker BasicBlock *Flow = needPrefix(false);
801*9880d681SAndroid Build Coastguard Worker
802*9880d681SAndroid Build Coastguard Worker // Insert extra postfix node (or use exit instead)
803*9880d681SAndroid Build Coastguard Worker BasicBlock *Entry = Node->getEntry();
804*9880d681SAndroid Build Coastguard Worker BasicBlock *Next = needPostfix(Flow, ExitUseAllowed);
805*9880d681SAndroid Build Coastguard Worker
806*9880d681SAndroid Build Coastguard Worker // let it point to entry and next block
807*9880d681SAndroid Build Coastguard Worker Conditions.push_back(BranchInst::Create(Entry, Next, BoolUndef, Flow));
808*9880d681SAndroid Build Coastguard Worker addPhiValues(Flow, Entry);
809*9880d681SAndroid Build Coastguard Worker DT->changeImmediateDominator(Entry, Flow);
810*9880d681SAndroid Build Coastguard Worker
811*9880d681SAndroid Build Coastguard Worker PrevNode = Node;
812*9880d681SAndroid Build Coastguard Worker while (!Order.empty() && !Visited.count(LoopEnd) &&
813*9880d681SAndroid Build Coastguard Worker dominatesPredicates(Entry, Order.back())) {
814*9880d681SAndroid Build Coastguard Worker handleLoops(false, LoopEnd);
815*9880d681SAndroid Build Coastguard Worker }
816*9880d681SAndroid Build Coastguard Worker
817*9880d681SAndroid Build Coastguard Worker changeExit(PrevNode, Next, false);
818*9880d681SAndroid Build Coastguard Worker setPrevNode(Next);
819*9880d681SAndroid Build Coastguard Worker }
820*9880d681SAndroid Build Coastguard Worker }
821*9880d681SAndroid Build Coastguard Worker
handleLoops(bool ExitUseAllowed,BasicBlock * LoopEnd)822*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::handleLoops(bool ExitUseAllowed,
823*9880d681SAndroid Build Coastguard Worker BasicBlock *LoopEnd) {
824*9880d681SAndroid Build Coastguard Worker RegionNode *Node = Order.back();
825*9880d681SAndroid Build Coastguard Worker BasicBlock *LoopStart = Node->getEntry();
826*9880d681SAndroid Build Coastguard Worker
827*9880d681SAndroid Build Coastguard Worker if (!Loops.count(LoopStart)) {
828*9880d681SAndroid Build Coastguard Worker wireFlow(ExitUseAllowed, LoopEnd);
829*9880d681SAndroid Build Coastguard Worker return;
830*9880d681SAndroid Build Coastguard Worker }
831*9880d681SAndroid Build Coastguard Worker
832*9880d681SAndroid Build Coastguard Worker if (!isPredictableTrue(Node))
833*9880d681SAndroid Build Coastguard Worker LoopStart = needPrefix(true);
834*9880d681SAndroid Build Coastguard Worker
835*9880d681SAndroid Build Coastguard Worker LoopEnd = Loops[Node->getEntry()];
836*9880d681SAndroid Build Coastguard Worker wireFlow(false, LoopEnd);
837*9880d681SAndroid Build Coastguard Worker while (!Visited.count(LoopEnd)) {
838*9880d681SAndroid Build Coastguard Worker handleLoops(false, LoopEnd);
839*9880d681SAndroid Build Coastguard Worker }
840*9880d681SAndroid Build Coastguard Worker
841*9880d681SAndroid Build Coastguard Worker // If the start of the loop is the entry block, we can't branch to it so
842*9880d681SAndroid Build Coastguard Worker // insert a new dummy entry block.
843*9880d681SAndroid Build Coastguard Worker Function *LoopFunc = LoopStart->getParent();
844*9880d681SAndroid Build Coastguard Worker if (LoopStart == &LoopFunc->getEntryBlock()) {
845*9880d681SAndroid Build Coastguard Worker LoopStart->setName("entry.orig");
846*9880d681SAndroid Build Coastguard Worker
847*9880d681SAndroid Build Coastguard Worker BasicBlock *NewEntry =
848*9880d681SAndroid Build Coastguard Worker BasicBlock::Create(LoopStart->getContext(),
849*9880d681SAndroid Build Coastguard Worker "entry",
850*9880d681SAndroid Build Coastguard Worker LoopFunc,
851*9880d681SAndroid Build Coastguard Worker LoopStart);
852*9880d681SAndroid Build Coastguard Worker BranchInst::Create(LoopStart, NewEntry);
853*9880d681SAndroid Build Coastguard Worker }
854*9880d681SAndroid Build Coastguard Worker
855*9880d681SAndroid Build Coastguard Worker // Create an extra loop end node
856*9880d681SAndroid Build Coastguard Worker LoopEnd = needPrefix(false);
857*9880d681SAndroid Build Coastguard Worker BasicBlock *Next = needPostfix(LoopEnd, ExitUseAllowed);
858*9880d681SAndroid Build Coastguard Worker LoopConds.push_back(BranchInst::Create(Next, LoopStart,
859*9880d681SAndroid Build Coastguard Worker BoolUndef, LoopEnd));
860*9880d681SAndroid Build Coastguard Worker addPhiValues(LoopEnd, LoopStart);
861*9880d681SAndroid Build Coastguard Worker setPrevNode(Next);
862*9880d681SAndroid Build Coastguard Worker }
863*9880d681SAndroid Build Coastguard Worker
864*9880d681SAndroid Build Coastguard Worker /// After this function control flow looks like it should be, but
865*9880d681SAndroid Build Coastguard Worker /// branches and PHI nodes only have undefined conditions.
createFlow()866*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::createFlow() {
867*9880d681SAndroid Build Coastguard Worker BasicBlock *Exit = ParentRegion->getExit();
868*9880d681SAndroid Build Coastguard Worker bool EntryDominatesExit = DT->dominates(ParentRegion->getEntry(), Exit);
869*9880d681SAndroid Build Coastguard Worker
870*9880d681SAndroid Build Coastguard Worker DeletedPhis.clear();
871*9880d681SAndroid Build Coastguard Worker AddedPhis.clear();
872*9880d681SAndroid Build Coastguard Worker Conditions.clear();
873*9880d681SAndroid Build Coastguard Worker LoopConds.clear();
874*9880d681SAndroid Build Coastguard Worker
875*9880d681SAndroid Build Coastguard Worker PrevNode = nullptr;
876*9880d681SAndroid Build Coastguard Worker Visited.clear();
877*9880d681SAndroid Build Coastguard Worker
878*9880d681SAndroid Build Coastguard Worker while (!Order.empty()) {
879*9880d681SAndroid Build Coastguard Worker handleLoops(EntryDominatesExit, nullptr);
880*9880d681SAndroid Build Coastguard Worker }
881*9880d681SAndroid Build Coastguard Worker
882*9880d681SAndroid Build Coastguard Worker if (PrevNode)
883*9880d681SAndroid Build Coastguard Worker changeExit(PrevNode, Exit, EntryDominatesExit);
884*9880d681SAndroid Build Coastguard Worker else
885*9880d681SAndroid Build Coastguard Worker assert(EntryDominatesExit);
886*9880d681SAndroid Build Coastguard Worker }
887*9880d681SAndroid Build Coastguard Worker
888*9880d681SAndroid Build Coastguard Worker /// Handle a rare case where the disintegrated nodes instructions
889*9880d681SAndroid Build Coastguard Worker /// no longer dominate all their uses. Not sure if this is really nessasary
rebuildSSA()890*9880d681SAndroid Build Coastguard Worker void StructurizeCFG::rebuildSSA() {
891*9880d681SAndroid Build Coastguard Worker SSAUpdater Updater;
892*9880d681SAndroid Build Coastguard Worker for (auto *BB : ParentRegion->blocks())
893*9880d681SAndroid Build Coastguard Worker for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
894*9880d681SAndroid Build Coastguard Worker II != IE; ++II) {
895*9880d681SAndroid Build Coastguard Worker
896*9880d681SAndroid Build Coastguard Worker bool Initialized = false;
897*9880d681SAndroid Build Coastguard Worker for (auto I = II->use_begin(), E = II->use_end(); I != E;) {
898*9880d681SAndroid Build Coastguard Worker Use &U = *I++;
899*9880d681SAndroid Build Coastguard Worker Instruction *User = cast<Instruction>(U.getUser());
900*9880d681SAndroid Build Coastguard Worker if (User->getParent() == BB) {
901*9880d681SAndroid Build Coastguard Worker continue;
902*9880d681SAndroid Build Coastguard Worker
903*9880d681SAndroid Build Coastguard Worker } else if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
904*9880d681SAndroid Build Coastguard Worker if (UserPN->getIncomingBlock(U) == BB)
905*9880d681SAndroid Build Coastguard Worker continue;
906*9880d681SAndroid Build Coastguard Worker }
907*9880d681SAndroid Build Coastguard Worker
908*9880d681SAndroid Build Coastguard Worker if (DT->dominates(&*II, User))
909*9880d681SAndroid Build Coastguard Worker continue;
910*9880d681SAndroid Build Coastguard Worker
911*9880d681SAndroid Build Coastguard Worker if (!Initialized) {
912*9880d681SAndroid Build Coastguard Worker Value *Undef = UndefValue::get(II->getType());
913*9880d681SAndroid Build Coastguard Worker Updater.Initialize(II->getType(), "");
914*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
915*9880d681SAndroid Build Coastguard Worker Updater.AddAvailableValue(BB, &*II);
916*9880d681SAndroid Build Coastguard Worker Initialized = true;
917*9880d681SAndroid Build Coastguard Worker }
918*9880d681SAndroid Build Coastguard Worker Updater.RewriteUseAfterInsertions(U);
919*9880d681SAndroid Build Coastguard Worker }
920*9880d681SAndroid Build Coastguard Worker }
921*9880d681SAndroid Build Coastguard Worker }
922*9880d681SAndroid Build Coastguard Worker
hasOnlyUniformBranches(const Region * R)923*9880d681SAndroid Build Coastguard Worker bool StructurizeCFG::hasOnlyUniformBranches(const Region *R) {
924*9880d681SAndroid Build Coastguard Worker for (const BasicBlock *BB : R->blocks()) {
925*9880d681SAndroid Build Coastguard Worker const BranchInst *Br = dyn_cast<BranchInst>(BB->getTerminator());
926*9880d681SAndroid Build Coastguard Worker if (!Br || !Br->isConditional())
927*9880d681SAndroid Build Coastguard Worker continue;
928*9880d681SAndroid Build Coastguard Worker
929*9880d681SAndroid Build Coastguard Worker if (!DA->isUniform(Br->getCondition()))
930*9880d681SAndroid Build Coastguard Worker return false;
931*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "BB: " << BB->getName() << " has uniform terminator\n");
932*9880d681SAndroid Build Coastguard Worker }
933*9880d681SAndroid Build Coastguard Worker return true;
934*9880d681SAndroid Build Coastguard Worker }
935*9880d681SAndroid Build Coastguard Worker
936*9880d681SAndroid Build Coastguard Worker /// \brief Run the transformation for each region found
runOnRegion(Region * R,RGPassManager & RGM)937*9880d681SAndroid Build Coastguard Worker bool StructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) {
938*9880d681SAndroid Build Coastguard Worker if (R->isTopLevelRegion())
939*9880d681SAndroid Build Coastguard Worker return false;
940*9880d681SAndroid Build Coastguard Worker
941*9880d681SAndroid Build Coastguard Worker if (SkipUniformRegions) {
942*9880d681SAndroid Build Coastguard Worker DA = &getAnalysis<DivergenceAnalysis>();
943*9880d681SAndroid Build Coastguard Worker // TODO: We could probably be smarter here with how we handle sub-regions.
944*9880d681SAndroid Build Coastguard Worker if (hasOnlyUniformBranches(R)) {
945*9880d681SAndroid Build Coastguard Worker DEBUG(dbgs() << "Skipping region with uniform control flow: " << *R << '\n');
946*9880d681SAndroid Build Coastguard Worker
947*9880d681SAndroid Build Coastguard Worker // Mark all direct child block terminators as having been treated as
948*9880d681SAndroid Build Coastguard Worker // uniform. To account for a possible future in which non-uniform
949*9880d681SAndroid Build Coastguard Worker // sub-regions are treated more cleverly, indirect children are not
950*9880d681SAndroid Build Coastguard Worker // marked as uniform.
951*9880d681SAndroid Build Coastguard Worker MDNode *MD = MDNode::get(R->getEntry()->getParent()->getContext(), {});
952*9880d681SAndroid Build Coastguard Worker Region::element_iterator E = R->element_end();
953*9880d681SAndroid Build Coastguard Worker for (Region::element_iterator I = R->element_begin(); I != E; ++I) {
954*9880d681SAndroid Build Coastguard Worker if (I->isSubRegion())
955*9880d681SAndroid Build Coastguard Worker continue;
956*9880d681SAndroid Build Coastguard Worker
957*9880d681SAndroid Build Coastguard Worker if (Instruction *Term = I->getEntry()->getTerminator())
958*9880d681SAndroid Build Coastguard Worker Term->setMetadata("structurizecfg.uniform", MD);
959*9880d681SAndroid Build Coastguard Worker }
960*9880d681SAndroid Build Coastguard Worker
961*9880d681SAndroid Build Coastguard Worker return false;
962*9880d681SAndroid Build Coastguard Worker }
963*9880d681SAndroid Build Coastguard Worker }
964*9880d681SAndroid Build Coastguard Worker
965*9880d681SAndroid Build Coastguard Worker Func = R->getEntry()->getParent();
966*9880d681SAndroid Build Coastguard Worker ParentRegion = R;
967*9880d681SAndroid Build Coastguard Worker
968*9880d681SAndroid Build Coastguard Worker DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
969*9880d681SAndroid Build Coastguard Worker LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
970*9880d681SAndroid Build Coastguard Worker
971*9880d681SAndroid Build Coastguard Worker orderNodes();
972*9880d681SAndroid Build Coastguard Worker collectInfos();
973*9880d681SAndroid Build Coastguard Worker createFlow();
974*9880d681SAndroid Build Coastguard Worker insertConditions(false);
975*9880d681SAndroid Build Coastguard Worker insertConditions(true);
976*9880d681SAndroid Build Coastguard Worker setPhiValues();
977*9880d681SAndroid Build Coastguard Worker rebuildSSA();
978*9880d681SAndroid Build Coastguard Worker
979*9880d681SAndroid Build Coastguard Worker // Cleanup
980*9880d681SAndroid Build Coastguard Worker Order.clear();
981*9880d681SAndroid Build Coastguard Worker Visited.clear();
982*9880d681SAndroid Build Coastguard Worker DeletedPhis.clear();
983*9880d681SAndroid Build Coastguard Worker AddedPhis.clear();
984*9880d681SAndroid Build Coastguard Worker Predicates.clear();
985*9880d681SAndroid Build Coastguard Worker Conditions.clear();
986*9880d681SAndroid Build Coastguard Worker Loops.clear();
987*9880d681SAndroid Build Coastguard Worker LoopPreds.clear();
988*9880d681SAndroid Build Coastguard Worker LoopConds.clear();
989*9880d681SAndroid Build Coastguard Worker
990*9880d681SAndroid Build Coastguard Worker return true;
991*9880d681SAndroid Build Coastguard Worker }
992*9880d681SAndroid Build Coastguard Worker
createStructurizeCFGPass(bool SkipUniformRegions)993*9880d681SAndroid Build Coastguard Worker Pass *llvm::createStructurizeCFGPass(bool SkipUniformRegions) {
994*9880d681SAndroid Build Coastguard Worker return new StructurizeCFG(SkipUniformRegions);
995*9880d681SAndroid Build Coastguard Worker }
996