1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -analyze -basicaa -da | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; ModuleID = 'ZIV.bc' 4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" 5*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-apple-macosx10.6.0" 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker;; A[n + 1] = 0; 9*9880d681SAndroid Build Coastguard Worker;; *B = A[1 + n]; 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdefine void @z0(i32* %A, i32* %B, i64 %n) nounwind uwtable ssp { 12*9880d681SAndroid Build Coastguard Workerentry: 13*9880d681SAndroid Build Coastguard Worker %add = add i64 %n, 1 14*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %A, i64 %add 15*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %arrayidx, align 4 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 18*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - consistent flow [|<]! 19*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 20*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 21*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 22*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker %add1 = add i64 %n, 1 25*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds i32, i32* %A, i64 %add1 26*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx2, align 4 27*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* %B, align 4 28*9880d681SAndroid Build Coastguard Worker ret void 29*9880d681SAndroid Build Coastguard Worker} 30*9880d681SAndroid Build Coastguard Worker 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Worker;; A[n] = 0; 33*9880d681SAndroid Build Coastguard Worker;; *B = A[n + 1]; 34*9880d681SAndroid Build Coastguard Worker 35*9880d681SAndroid Build Coastguard Workerdefine void @z1(i32* %A, i32* %B, i64 %n) nounwind uwtable ssp { 36*9880d681SAndroid Build Coastguard Workerentry: 37*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %A, i64 %n 38*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %arrayidx, align 4 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 41*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 42*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 43*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 44*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 45*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker %add = add i64 %n, 1 48*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds i32, i32* %A, i64 %add 49*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx1, align 4 50*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* %B, align 4 51*9880d681SAndroid Build Coastguard Worker ret void 52*9880d681SAndroid Build Coastguard Worker} 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Worker 55*9880d681SAndroid Build Coastguard Worker;; A[n] = 0; 56*9880d681SAndroid Build Coastguard Worker;; *B = A[m]; 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard Workerdefine void @z2(i32* %A, i32* %B, i64 %n, i64 %m) nounwind uwtable ssp { 59*9880d681SAndroid Build Coastguard Workerentry: 60*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %A, i64 %n 61*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %arrayidx, align 4 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 64*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - flow [|<]! 65*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 66*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 67*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - confused! 68*9880d681SAndroid Build Coastguard Worker; CHECK: da analyze - none! 69*9880d681SAndroid Build Coastguard Worker 70*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds i32, i32* %A, i64 %m 71*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx1, align 4 72*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* %B, align 4 73*9880d681SAndroid Build Coastguard Worker ret void 74*9880d681SAndroid Build Coastguard Worker} 75