xref: /aosp_15_r20/external/llvm/test/CodeGen/AArch64/inlineasm-X-constraint.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=aarch64-none-linux-gnu < %s -o - | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; The following functions test the use case where an X constraint is used to
4*9880d681SAndroid Build Coastguard Worker; add a dependency between an assembly instruction (vmsr in this case) and
5*9880d681SAndroid Build Coastguard Worker; another instruction. In each function, we use a different type for the
6*9880d681SAndroid Build Coastguard Worker; X constraint argument.
7*9880d681SAndroid Build Coastguard Worker;
8*9880d681SAndroid Build Coastguard Worker; We can something similar from the following C code:
9*9880d681SAndroid Build Coastguard Worker; double f1(double f, int pscr_value) {
10*9880d681SAndroid Build Coastguard Worker;   asm volatile("msr fpsr,%1" : "=X" ((f)): "r" (pscr_value));
11*9880d681SAndroid Build Coastguard Worker;   return f+f;
12*9880d681SAndroid Build Coastguard Worker; }
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1
15*9880d681SAndroid Build Coastguard Worker; CHECK: msr FPSR
16*9880d681SAndroid Build Coastguard Worker; CHECK: fadd d
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Workerdefine  double @f1(double %f, i32 %pscr_value) {
19*9880d681SAndroid Build Coastguard Workerentry:
20*9880d681SAndroid Build Coastguard Worker  %f.addr = alloca double, align 8
21*9880d681SAndroid Build Coastguard Worker  store double %f, double* %f.addr, align 8
22*9880d681SAndroid Build Coastguard Worker  call void asm sideeffect "msr fpsr,$1", "=*X,r"(double* nonnull %f.addr, i32 %pscr_value) nounwind
23*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* %f.addr, align 8
24*9880d681SAndroid Build Coastguard Worker  %add = fadd double %0, %0
25*9880d681SAndroid Build Coastguard Worker  ret double %add
26*9880d681SAndroid Build Coastguard Worker}
27*9880d681SAndroid Build Coastguard Worker
28*9880d681SAndroid Build Coastguard Worker; int f2(int f, int pscr_value) {
29*9880d681SAndroid Build Coastguard Worker;   asm volatile("msr fpsr,$1" : "=X" ((f)): "r" (pscr_value));
30*9880d681SAndroid Build Coastguard Worker;   return f*f;
31*9880d681SAndroid Build Coastguard Worker; }
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2
34*9880d681SAndroid Build Coastguard Worker; CHECK: msr FPSR
35*9880d681SAndroid Build Coastguard Worker; CHECK: mul
36*9880d681SAndroid Build Coastguard Workerdefine  i32 @f2(i32 %f, i32 %pscr_value) {
37*9880d681SAndroid Build Coastguard Workerentry:
38*9880d681SAndroid Build Coastguard Worker  %f.addr = alloca i32, align 4
39*9880d681SAndroid Build Coastguard Worker  store i32 %f, i32* %f.addr, align 4
40*9880d681SAndroid Build Coastguard Worker  call void asm sideeffect "msr fpsr,$1", "=*X,r"(i32* nonnull %f.addr, i32 %pscr_value) nounwind
41*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %f.addr, align 4
42*9880d681SAndroid Build Coastguard Worker  %mul = mul i32 %0, %0
43*9880d681SAndroid Build Coastguard Worker  ret i32 %mul
44*9880d681SAndroid Build Coastguard Worker}
45*9880d681SAndroid Build Coastguard Worker
46*9880d681SAndroid Build Coastguard Worker; typedef signed char int8_t;
47*9880d681SAndroid Build Coastguard Worker; typedef __attribute__((neon_vector_type(8))) int8_t int8x8_t;
48*9880d681SAndroid Build Coastguard Worker; void f3 (void)
49*9880d681SAndroid Build Coastguard Worker; {
50*9880d681SAndroid Build Coastguard Worker;   int8x8_t vector_res_int8x8;
51*9880d681SAndroid Build Coastguard Worker;   unsigned int fpscr;
52*9880d681SAndroid Build Coastguard Worker;   asm volatile ("msr fpsr,$1" : "=X" ((vector_res_int8x8)) : "r" (fpscr));
53*9880d681SAndroid Build Coastguard Worker;   return vector_res_int8x8 * vector_res_int8x8;
54*9880d681SAndroid Build Coastguard Worker; }
55*9880d681SAndroid Build Coastguard Worker
56*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3
57*9880d681SAndroid Build Coastguard Worker; CHECK: msr FPSR
58*9880d681SAndroid Build Coastguard Worker; CHECK: mul
59*9880d681SAndroid Build Coastguard Workerdefine  <8 x i8> @f3() {
60*9880d681SAndroid Build Coastguard Workerentry:
61*9880d681SAndroid Build Coastguard Worker  %vector_res_int8x8 = alloca <8 x i8>, align 8
62*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr inbounds <8 x i8>, <8 x i8>* %vector_res_int8x8, i32 0, i32 0
63*9880d681SAndroid Build Coastguard Worker  call void asm sideeffect "msr fpsr,$1", "=*X,r"(<8 x i8>* nonnull %vector_res_int8x8, i32 undef) nounwind
64*9880d681SAndroid Build Coastguard Worker  %1 = load <8 x i8>, <8 x i8>* %vector_res_int8x8, align 8
65*9880d681SAndroid Build Coastguard Worker  %mul = mul <8 x i8> %1, %1
66*9880d681SAndroid Build Coastguard Worker  ret <8 x i8> %mul
67*9880d681SAndroid Build Coastguard Worker}
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Worker; We can emit integer constants.
70*9880d681SAndroid Build Coastguard Worker; We can get this from:
71*9880d681SAndroid Build Coastguard Worker; void f() {
72*9880d681SAndroid Build Coastguard Worker;   int x = 2;
73*9880d681SAndroid Build Coastguard Worker;   asm volatile ("add x0, x0, %0" : : "X" (x));
74*9880d681SAndroid Build Coastguard Worker; }
75*9880d681SAndroid Build Coastguard Worker;
76*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4
77*9880d681SAndroid Build Coastguard Worker; CHECK: add x0, x0, #2
78*9880d681SAndroid Build Coastguard Workerdefine void @f4() {
79*9880d681SAndroid Build Coastguard Workerentry:
80*9880d681SAndroid Build Coastguard Worker  tail call void asm sideeffect "add x0, x0, $0", "X"(i32 2)
81*9880d681SAndroid Build Coastguard Worker  ret void
82*9880d681SAndroid Build Coastguard Worker}
83*9880d681SAndroid Build Coastguard Worker
84*9880d681SAndroid Build Coastguard Worker; We can emit function labels. This is equivalent to the following C code:
85*9880d681SAndroid Build Coastguard Worker; void f(void) {
86*9880d681SAndroid Build Coastguard Worker;   void (*x)(void) = &foo;
87*9880d681SAndroid Build Coastguard Worker;   asm volatile ("bl %0" : : "X" (x));
88*9880d681SAndroid Build Coastguard Worker; }
89*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5
90*9880d681SAndroid Build Coastguard Worker; CHECK: bl f4
91*9880d681SAndroid Build Coastguard Workerdefine void @f5() {
92*9880d681SAndroid Build Coastguard Workerentry:
93*9880d681SAndroid Build Coastguard Worker  tail call void asm sideeffect "bl $0", "X"(void ()* nonnull @f4)
94*9880d681SAndroid Build Coastguard Worker  ret void
95*9880d681SAndroid Build Coastguard Worker}
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Workerdeclare void @foo(...)
98*9880d681SAndroid Build Coastguard Worker
99*9880d681SAndroid Build Coastguard Worker; This tests the behavior of the X constraint when used on functions pointers,
100*9880d681SAndroid Build Coastguard Worker; or functions with a cast. In the first asm call we figure out that this
101*9880d681SAndroid Build Coastguard Worker; is a function pointer and emit the label. However, in the second asm call
102*9880d681SAndroid Build Coastguard Worker; we can't see through the bitcast and we end up having to lower this constraint
103*9880d681SAndroid Build Coastguard Worker; to something else. This is not ideal, but it is a correct behaviour according
104*9880d681SAndroid Build Coastguard Worker; to the definition of the X constraint.
105*9880d681SAndroid Build Coastguard Worker;
106*9880d681SAndroid Build Coastguard Worker; In this case (and other cases where we could have emitted something else),
107*9880d681SAndroid Build Coastguard Worker; what we're doing with the X constraint is not particularly useful either,
108*9880d681SAndroid Build Coastguard Worker; since the user could have used "r" in this situation for the same effect.
109*9880d681SAndroid Build Coastguard Worker
110*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6
111*9880d681SAndroid Build Coastguard Worker; CHECK: bl foo
112*9880d681SAndroid Build Coastguard Worker; CHECK: br x
113*9880d681SAndroid Build Coastguard Worker
114*9880d681SAndroid Build Coastguard Workerdefine void @f6() nounwind {
115*9880d681SAndroid Build Coastguard Workerentry:
116*9880d681SAndroid Build Coastguard Worker  tail call void asm sideeffect "bl $0", "X"(void (...)* @foo) nounwind
117*9880d681SAndroid Build Coastguard Worker  tail call void asm sideeffect "br $0", "X"(void (...)* bitcast (void ()* @f4 to void (...)*)) nounwind
118*9880d681SAndroid Build Coastguard Worker  ret void
119*9880d681SAndroid Build Coastguard Worker}
120*9880d681SAndroid Build Coastguard Worker
121*9880d681SAndroid Build Coastguard Worker; The following IR can be generated from C code with a function like:
122*9880d681SAndroid Build Coastguard Worker; void a() {
123*9880d681SAndroid Build Coastguard Worker;   void* a = &&A;
124*9880d681SAndroid Build Coastguard Worker;   asm volatile ("bl %0" : : "X" (a));
125*9880d681SAndroid Build Coastguard Worker;  A:
126*9880d681SAndroid Build Coastguard Worker;   return;
127*9880d681SAndroid Build Coastguard Worker; }
128*9880d681SAndroid Build Coastguard Worker;
129*9880d681SAndroid Build Coastguard Worker; Ideally this would give the block address of bb, but it requires us to see
130*9880d681SAndroid Build Coastguard Worker; through blockaddress, which we can't do at the moment. This might break some
131*9880d681SAndroid Build Coastguard Worker; existing use cases where a user would expect to get a block label and instead
132*9880d681SAndroid Build Coastguard Worker; gets the block address in a register. However, note that according to the
133*9880d681SAndroid Build Coastguard Worker; "no constraints" definition this behaviour is correct (although not very nice).
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7
136*9880d681SAndroid Build Coastguard Worker; CHECK: bl
137*9880d681SAndroid Build Coastguard Workerdefine void @f7() {
138*9880d681SAndroid Build Coastguard Worker  call void asm sideeffect "br $0", "X"( i8* blockaddress(@f7, %bb) )
139*9880d681SAndroid Build Coastguard Worker  br label %bb
140*9880d681SAndroid Build Coastguard Workerbb:
141*9880d681SAndroid Build Coastguard Worker  ret void
142*9880d681SAndroid Build Coastguard Worker}
143*9880d681SAndroid Build Coastguard Worker
144*9880d681SAndroid Build Coastguard Worker; If we use a constraint "=*X", we should get a store back to *%x (in x0).
145*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f8
146*9880d681SAndroid Build Coastguard Worker; CHECK: add	 [[Dest:x[0-9]+]], x0, x0
147*9880d681SAndroid Build Coastguard Worker; CHECK: str	[[Dest]], [x0]
148*9880d681SAndroid Build Coastguard Workerdefine void @f8(i64 *%x) {
149*9880d681SAndroid Build Coastguard Workerentry:
150*9880d681SAndroid Build Coastguard Worker  tail call void asm sideeffect "add $0, x0, x0", "=*X"(i64 *%x)
151*9880d681SAndroid Build Coastguard Worker  ret void
152*9880d681SAndroid Build Coastguard Worker}
153