1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -mcpu=r600 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -mcpu=rs880 | FileCheck %s 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -mcpu=rv670 | FileCheck %s 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; R600 supports 8 fetches in a clause 6*9880d681SAndroid Build Coastguard Worker; CHECK: {{^}}fetch_limits_r600: 7*9880d681SAndroid Build Coastguard Worker; CHECK: Fetch clause 8*9880d681SAndroid Build Coastguard Worker; CHECK: Fetch clause 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine amdgpu_ps void @fetch_limits_r600() { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker %tmp = load <4 x float>, <4 x float> addrspace(8)* null 13*9880d681SAndroid Build Coastguard Worker %tmp1 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) 14*9880d681SAndroid Build Coastguard Worker %tmp2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) 15*9880d681SAndroid Build Coastguard Worker %tmp3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) 16*9880d681SAndroid Build Coastguard Worker %tmp4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) 17*9880d681SAndroid Build Coastguard Worker %tmp5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) 18*9880d681SAndroid Build Coastguard Worker %tmp6 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) 19*9880d681SAndroid Build Coastguard Worker %tmp7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) 20*9880d681SAndroid Build Coastguard Worker %tmp8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 8) 21*9880d681SAndroid Build Coastguard Worker %tmp9 = shufflevector <4 x float> %tmp, <4 x float> %tmp, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 22*9880d681SAndroid Build Coastguard Worker %tmp10 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp9, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 23*9880d681SAndroid Build Coastguard Worker %tmp11 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 24*9880d681SAndroid Build Coastguard Worker %tmp12 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp11, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 25*9880d681SAndroid Build Coastguard Worker %tmp13 = shufflevector <4 x float> %tmp2, <4 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 26*9880d681SAndroid Build Coastguard Worker %tmp14 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 27*9880d681SAndroid Build Coastguard Worker %tmp15 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 28*9880d681SAndroid Build Coastguard Worker %tmp16 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 29*9880d681SAndroid Build Coastguard Worker %tmp17 = shufflevector <4 x float> %tmp4, <4 x float> %tmp4, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 30*9880d681SAndroid Build Coastguard Worker %tmp18 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp17, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 31*9880d681SAndroid Build Coastguard Worker %tmp19 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 32*9880d681SAndroid Build Coastguard Worker %tmp20 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp19, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 33*9880d681SAndroid Build Coastguard Worker %tmp21 = shufflevector <4 x float> %tmp6, <4 x float> %tmp6, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 34*9880d681SAndroid Build Coastguard Worker %tmp22 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp21, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 35*9880d681SAndroid Build Coastguard Worker %tmp23 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 36*9880d681SAndroid Build Coastguard Worker %tmp24 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp23, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 37*9880d681SAndroid Build Coastguard Worker %tmp25 = shufflevector <4 x float> %tmp8, <4 x float> %tmp8, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 38*9880d681SAndroid Build Coastguard Worker %tmp26 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp25, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 39*9880d681SAndroid Build Coastguard Worker %a = fadd <4 x float> %tmp10, %tmp12 40*9880d681SAndroid Build Coastguard Worker %b = fadd <4 x float> %tmp14, %tmp16 41*9880d681SAndroid Build Coastguard Worker %c = fadd <4 x float> %tmp18, %tmp20 42*9880d681SAndroid Build Coastguard Worker %d = fadd <4 x float> %tmp22, %tmp24 43*9880d681SAndroid Build Coastguard Worker %e = fadd <4 x float> %tmp26, %a 44*9880d681SAndroid Build Coastguard Worker %bc = fadd <4 x float> %b, %c 45*9880d681SAndroid Build Coastguard Worker %de = fadd <4 x float> %d, %e 46*9880d681SAndroid Build Coastguard Worker %bcde = fadd <4 x float> %bc, %de 47*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %bcde, i32 0, i32 1) 48*9880d681SAndroid Build Coastguard Worker ret void 49*9880d681SAndroid Build Coastguard Worker} 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 52*9880d681SAndroid Build Coastguard Worker 53*9880d681SAndroid Build Coastguard Worker; Function Attrs: readnone 54*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 55*9880d681SAndroid Build Coastguard Worker 56*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind readnone } 57